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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | local plr = game:GetService("Players").LocalPlayer
| |
| 145 | local plrg = plr.PlayerGui | |
| 146 | local mouse = plr:GetMouse() | |
| 147 | local char = plr.Character | |
| 148 | local h = char.Head | |
| 149 | local t = char.Torso | |
| 150 | local ra = char["Right Arm"] | |
| 151 | local la = char["Left Arm"] | |
| 152 | local rl = char["Right Leg"] | |
| 153 | local ll = char["Left Leg"] | |
| 154 | local rs = t["Right Shoulder"] | |
| 155 | local ls = t["Left Shoulder"] | |
| 156 | local rh = t["Right Hip"] | |
| 157 | local lh = t["Left Hip"] | |
| 158 | local nec = t.Neck | |
| 159 | local rad = math.rad | |
| 160 | local anim = "idle" | |
| 161 | local using = true | |
| 162 | local supermode = false | |
| 163 | local canattacc = false | |
| 164 | local songs = {"rbxassetid://0","rbxassetid://2312699165"}
| |
| 165 | local rut = char.HumanoidRootPart | |
| 166 | local rutj = rut.RootJoint | |
| 167 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 168 | hum.WalkSpeed = 0 hum.JumpPower = 0 | |
| 169 | local ff = Instance.new("ForceField",char) ff.Visible = false
| |
| 170 | local debrs = game:GetService("Debris")
| |
| 171 | local mus local crack local expls | |
| 172 | local cursong = 1 | |
| 173 | expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://1556400587"
| |
| 174 | local hitbox = Instance.new("Part",ra) hitbox.Size = Vector3.new(1,1,1) hitbox.CanCollide = false hitbox.Transparency = 1
| |
| 175 | local hitboxw = Instance.new("Weld",hitbox) hitboxw.Part0 = ra hitboxw.Part1 = hitbox hitboxw.C0 = CFrame.new(0,-.7,0)
| |
| 176 | ||
| 177 | Player = owner | |
| 178 | Character = Player.Character | |
| 179 | local txt = Instance.new("BillboardGui", Character)
| |
| 180 | txt.Adornee = Character.Head | |
| 181 | txt.Name = "_status" | |
| 182 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 183 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 184 | local text = Instance.new("TextLabel", txt)
| |
| 185 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 186 | text.FontSize = "Size24" | |
| 187 | text.TextScaled = true | |
| 188 | text.TextTransparency = 0 | |
| 189 | text.BackgroundTransparency = 1 | |
| 190 | text.TextTransparency = 0 | |
| 191 | text.TextStrokeTransparency = 0 | |
| 192 | ||
| 193 | wait(1.5) | |
| 194 | ||
| 195 | text.Font = "Antique" | |
| 196 | text.TextStrokeColor3 = Color3.new(0,0,255) | |
| 197 | text.Text = "Unit, state your name." | |
| 198 | ||
| 199 | ||
| 200 | wait(3) | |
| 201 | ||
| 202 | text.Font = "Antique" | |
| 203 | text.TextStrokeColor3 = Color3.new(0,0,255) | |
| 204 | text.Text = "..." | |
| 205 | ||
| 206 | wait(3) | |
| 207 | ||
| 208 | text.Font = "Antique" | |
| 209 | text.TextStrokeColor3 = Color3.new(0,0,255) | |
| 210 | text.Text = "Don't make this hard for yourself.." | |
| 211 | ||
| 212 | wait(3) | |
| 213 | ||
| 214 | text.Font = "Antique" | |
| 215 | text.TextStrokeColor3 = Color3.new(0,0,255) | |
| 216 | text.Text = "That's it, unit!" | |
| 217 | ||
| 218 | wait(3) | |
| 219 | ||
| 220 | text.Font = "Antique" | |
| 221 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
| 222 | text.Text = "Your last warning!" | |
| 223 | ||
| 224 | wait(1.5) | |
| 225 | ||
| 226 | text.Font = "Antique" | |
| 227 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
| 228 | text.Text = "UNIT R.E.A" | |
| 229 | ||
| 230 | ||
| 231 | Player = game:GetService("Players").LocalPlayer
| |
| 232 | PlayerGui = Player.PlayerGui | |
| 233 | Cam = workspace.CurrentCamera | |
| 234 | Backpack = Player.Backpack | |
| 235 | Character = Player.Character | |
| 236 | Humanoid = Character.Humanoid | |
| 237 | Mouse = Player:GetMouse() | |
| 238 | RootPart = Character["HumanoidRootPart"] | |
| 239 | Torso = Character["Torso"] | |
| 240 | Head = Character["Head"] | |
| 241 | RightArm = Character["Right Arm"] | |
| 242 | LeftArm = Character["Left Arm"] | |
| 243 | RightLeg = Character["Right Leg"] | |
| 244 | LeftLeg = Character["Left Leg"] | |
| 245 | RootJoint = RootPart["RootJoint"] | |
| 246 | Neck = Torso["Neck"] | |
| 247 | RightShoulder = Torso["Right Shoulder"] | |
| 248 | LeftShoulder = Torso["Left Shoulder"] | |
| 249 | RightHip = Torso["Right Hip"] | |
| 250 | LeftHip = Torso["Left Hip"] | |
| 251 | local sick = Instance.new("Sound",Torso)
| |
| 252 | sick.SoundId = "rbxassetid://2154198346" | |
| 253 | sick.Looped = true | |
| 254 | sick.Pitch = 1 | |
| 255 | sick.Volume = 10 | |
| 256 | sick:Play() | |
| 257 | ||
| 258 | ||
| 259 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 260 | ArtificialHB.Name = "Heartbeat" | |
| 261 | script:WaitForChild("Heartbeat")
| |
| 262 | frame = 1 / 60 | |
| 263 | tf = 0 | |
| 264 | allowframeloss = false | |
| 265 | tossremainder = false | |
| 266 | lastframe = tick() | |
| 267 | script.Heartbeat:Fire() | |
| 268 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 269 | tf = tf + s | |
| 270 | if tf >= frame then | |
| 271 | if allowframeloss then | |
| 272 | script.Heartbeat:Fire() | |
| 273 | lastframe = tick() | |
| 274 | else | |
| 275 | for i = 1, math.floor(tf / frame) do | |
| 276 | script.Heartbeat:Fire() | |
| 277 | end | |
| 278 | lastframe = tick() | |
| 279 | end | |
| 280 | if tossremainder then | |
| 281 | tf = 0 | |
| 282 | else | |
| 283 | tf = tf - frame * math.floor(tf / frame) | |
| 284 | end | |
| 285 | end | |
| 286 | end) | |
| 287 | function swait(num) | |
| 288 | if num == 0 or num == nil then | |
| 289 | ArtificialHB.Event:wait() | |
| 290 | else | |
| 291 | for i = 0, num do | |
| 292 | ArtificialHB.Event:wait() | |
| 293 | end | |
| 294 | end | |
| 295 | end | |
| 296 | function sound(parent,id,vol,pit) | |
| 297 | local sound = Instance.new("Sound",parent)
| |
| 298 | sound.Volume = vol | |
| 299 | sound.SoundId = "rbxassetid://"..id | |
| 300 | sound.Pitch = pit | |
| 301 | sound:Play() | |
| 302 | coroutine.resume(coroutine.create(function() | |
| 303 | ||
| 304 | repeat | |
| 305 | swait() | |
| 306 | until sound.Playing == false | |
| 307 | sound:Destroy() | |
| 308 | end)) | |
| 309 | end | |
| 310 | function dest(hit,type) | |
| 311 | local size = 50 | |
| 312 | if type == "big" then | |
| 313 | size = 300 | |
| 314 | end | |
| 315 | if hit.Name ~= "Destructed" and hit.Name ~= "ExplEff" and hit.Parent ~= char and hit.Parent.Parent ~= char then | |
| 316 | if hit.Size.x <size and hit.Size.y <size and hit.Size.z <size then | |
| 317 | if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
| |
| 318 | hit.Parent = nil | |
| 319 | end | |
| 320 | hit:ClearAllChildren() | |
| 321 | hit.Anchored = false hit.CanCollide = true hit.Parent = workspace | |
| 322 | hit.Name = "Destructed" | |
| 323 | if hit:IsA("Part") then
| |
| 324 | hit.FormFactor = "Custom" | |
| 325 | end | |
| 326 | hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 327 | hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 328 | local clone = hit:Clone() clone.Parent = workspace | |
| 329 | local clone1 = hit:Clone() clone1.Parent = workspace | |
| 330 | local clone2 = hit:Clone() clone2.Parent = workspace | |
| 331 | local clone3 = hit:Clone() clone3.Parent = workspace | |
| 332 | local clone4 = hit:Clone() clone4.Parent = workspace | |
| 333 | local clone5 = hit:Clone() clone5.Parent = workspace | |
| 334 | local clone6 = hit:Clone() clone6.Parent = workspace | |
| 335 | clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0) | |
| 336 | clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0) | |
| 337 | clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0) | |
| 338 | clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z) | |
| 339 | clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z) | |
| 340 | clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z) | |
| 341 | clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z) | |
| 342 | local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
| |
| 343 | local partsd = 1 | |
| 344 | for i = 1,#parts do | |
| 345 | debrs:AddItem(parts[partsd],math.random(6,17)) | |
| 346 | partsd = partsd +1 | |
| 347 | end | |
| 348 | end | |
| 349 | end | |
| 350 | end | |
| 351 | hitbox.Touched:connect(function(hit) | |
| 352 | if hit.Size.x <150 and hit.Size.y <150 and hit.Size.z <150 and canattacc then | |
| 353 | if hit.Parent ~= char or hit.Parent.Parent ~= char then | |
| 354 | if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
| |
| 355 | hit.Parent = nil | |
| 356 | end | |
| 357 | crack:Play() | |
| 358 | canattacc = false | |
| 359 | hit:ClearAllChildren() | |
| 360 | hit.Anchored = false hit.CanCollide = true hit.Parent = workspace | |
| 361 | hit.Name = "Destructed" | |
| 362 | hit:BreakJoints() | |
| 363 | hit.Size = Vector3.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 364 | hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 365 | local clone = hit:Clone() clone.Parent = workspace | |
| 366 | local clone1 = hit:Clone() clone1.Parent = workspace | |
| 367 | local clone2 = hit:Clone() clone2.Parent = workspace | |
| 368 | local clone3 = hit:Clone() clone3.Parent = workspace | |
| 369 | local clone4 = hit:Clone() clone4.Parent = workspace | |
| 370 | local clone5 = hit:Clone() clone5.Parent = workspace | |
| 371 | local clone6 = hit:Clone() clone6.Parent = workspace | |
| 372 | clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0) | |
| 373 | clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0) | |
| 374 | clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0) | |
| 375 | clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z) | |
| 376 | clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z) | |
| 377 | clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z) | |
| 378 | clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z) | |
| 379 | local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
| |
| 380 | local partsd = 1 | |
| 381 | for i = 1,#parts do | |
| 382 | debrs:AddItem(parts[partsd],math.random(6,17)) | |
| 383 | partsd = partsd +1 | |
| 384 | end | |
| 385 | end | |
| 386 | end | |
| 387 | end) | |
| 388 | ||
| 389 | function intro() | |
| 390 | local ani = char:WaitForChild("Animate")
| |
| 391 | local anima = hum:WaitForChild("Animator")
| |
| 392 | if ani ~= nil then | |
| 393 | ani:Destroy() | |
| 394 | end | |
| 395 | if anima ~= nil then | |
| 396 | anima:Destroy() | |
| 397 | end | |
| 398 | for i = 0,.4,.02 do | |
| 399 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)),i) | |
| 400 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-2,0) * CFrame.Angles(rad(-160),rad(0),rad(180)),i) | |
| 401 | rs.C0 = rs.C0:lerp(CFrame.new(1,.4,0) * CFrame.Angles(rad(70),rad(90),rad(0)),i) | |
| 402 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.4,0) * CFrame.Angles(rad(70),rad(-90),rad(0)),i) | |
| 403 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.2,-.7) * CFrame.Angles(rad(-20),rad(80),rad(0)),i) | |
| 404 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.3,-.6) * CFrame.Angles(rad(-20),rad(-80),rad(0)),i) | |
| 405 | swait() | |
| 406 | end | |
| 407 | for i = 1,50 do | |
| 408 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),1) | |
| 409 | wait() | |
| 410 | end | |
| 411 | char["Body Colors"]:Destroy() | |
| 412 | h.BrickColor = BrickColor.new("Really black")
| |
| 413 | t.BrickColor = BrickColor.new("Really black")
| |
| 414 | ra.BrickColor = BrickColor.new("Really black")
| |
| 415 | la.BrickColor = BrickColor.new("Really black")
| |
| 416 | rl.BrickColor = BrickColor.new("Really black")
| |
| 417 | ll.BrickColor = BrickColor.new("Really black")
| |
| 418 | local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.Anchored = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = rut.CFrame eff.Material = "Neon"
| |
| 419 | expls:Play() | |
| 420 | local cf = rut.CFrame | |
| 421 | coroutine.resume(coroutine.create(function() | |
| 422 | for i = 0,.6,.016 do | |
| 423 | eff.CFrame = eff.CFrame:lerp(cf,i) | |
| 424 | eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))) | |
| 425 | eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i) | |
| 426 | eff.Color = eff.Color:lerp(Color3.new(160,0,0),i) | |
| 427 | eff.Transparency = eff.Transparency +.027 | |
| 428 | if eff.Transparency > .99 then | |
| 429 | eff:Destroy() | |
| 430 | end | |
| 431 | swait() | |
| 432 | end | |
| 433 | end)) | |
| 434 | using = false | |
| 435 | end | |
| 436 | intro() | |
| 437 | function explos(pos) | |
| 438 | local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = true eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
| |
| 439 | local eff2 = Instance.new("Part",eff) eff2.Name = "ExplEff" eff2.Size = Vector3.new(25,70,25) eff2.CanCollide = false eff2.Anchored = true eff2.Material = "Neon" eff2.BrickColor = eff.BrickColor
| |
| 440 | local eff2m = Instance.new("SpecialMesh",eff2) eff2m.MeshType = Enum.MeshType.Sphere eff2.CFrame = eff.CFrame
| |
| 441 | local cf = pos.CFrame | |
| 442 | expls:Play() | |
| 443 | eff.Touched:connect(function(hit) | |
| 444 | dest(hit) | |
| 445 | end) | |
| 446 | coroutine.resume(coroutine.create(function() | |
| 447 | for i = 0,.6,.016 do | |
| 448 | eff.CFrame = eff.CFrame:lerp(cf,i) | |
| 449 | eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))) | |
| 450 | eff.Size = eff.Size:lerp(Vector3.new(25,25,25),i) | |
| 451 | eff.Color = eff.Color:lerp(Color3.new(160,0,0),i) | |
| 452 | eff2.Color = eff2.Color:lerp(Color3.new(160,0,0),i) | |
| 453 | eff.Transparency = eff.Transparency +.027 | |
| 454 | eff2.Transparency = eff2.Transparency +.027 | |
| 455 | eff2.Size = eff2.Size:lerp(Vector3.new(4,125,4),i) | |
| 456 | eff2.CFrame = CFrame.new(eff.CFrame.p,eff2.CFrame.p * Vector3.new(eff2.CFrame.p.x,eff2.CFrame.p.y,eff2.CFrame.p.z)) | |
| 457 | if eff.Transparency > .99 then | |
| 458 | eff:Destroy() | |
| 459 | eff2:Destroy() | |
| 460 | elseif eff.Transparency >.3 and eff.Transparency <.34 then | |
| 461 | local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
| |
| 462 | end | |
| 463 | swait() | |
| 464 | end | |
| 465 | end)) | |
| 466 | end | |
| 467 | function bigexplos(pos) | |
| 468 | local eff = Instance.new("Part",workspace) eff.Size = Vector3.new(1,1,1) eff.Name = "ExplEff1" eff.CanCollide = false eff.BrickColor = BrickColor.new("Deep orange") eff.CFrame = pos.CFrame eff.Material = "Neon"
| |
| 469 | local cf = pos.CFrame | |
| 470 | expls:Play() | |
| 471 | eff.Touched:connect(function(hit) | |
| 472 | if hit.Anchored == true then | |
| 473 | dest(hit) | |
| 474 | else | |
| 475 | dest(hit,"big") | |
| 476 | end | |
| 477 | end) | |
| 478 | coroutine.resume(coroutine.create(function() | |
| 479 | for i = 0,.6,.016 do | |
| 480 | eff.CFrame = eff.CFrame:lerp(cf,i) | |
| 481 | eff.CFrame = eff.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))) | |
| 482 | eff.Size = eff.Size:lerp(Vector3.new(600,600,600),i) | |
| 483 | eff.Color = eff.Color:lerp(Color3.new(160,0,0),i) | |
| 484 | eff.Transparency = eff.Transparency +.027 | |
| 485 | if eff.Transparency > .99 then | |
| 486 | eff:Destroy() | |
| 487 | elseif eff.Transparency >.3 and eff.Transparency <.34 then | |
| 488 | local boom = Instance.new("Explosion",workspace) boom.BlastRadius = 20 boom.Position = eff.Position boom.BlastPressure = 100000 boom.Visible = false
| |
| 489 | end | |
| 490 | swait() | |
| 491 | end | |
| 492 | end)) | |
| 493 | end | |
| 494 | function gren(from,to) | |
| 495 | local rocc = Instance.new("Part",workspace) rocc.Name = "Rock" rocc.Size = Vector3.new(.3,1.4,.3)
| |
| 496 | rocc.CFrame = from | |
| 497 | local rmesh = Instance.new("SpecialMesh",rocc) rmesh.MeshType = "FileMesh" rmesh.MeshId = "rbxassetid://431532852" rmesh.TextureId = "rbxassetid://431532899" rmesh.Scale = Vector3.new(.005,.005,.005)
| |
| 498 | local cfm = CFrame.new(rocc.CFrame.p,to.p) | |
| 499 | local vel = Instance.new("BodyVelocity",rocc) vel.Velocity = cfm.lookVector * 100
| |
| 500 | coroutine.resume(coroutine.create(function() | |
| 501 | wait(2.91) | |
| 502 | explos(rocc) | |
| 503 | end)) | |
| 504 | debrs:AddItem(vel,.1) | |
| 505 | debrs:AddItem(rocc,2.9) | |
| 506 | end | |
| 507 | function throwgrenade() | |
| 508 | using = true | |
| 509 | for i = 0,.4,.02 do | |
| 510 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 511 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-70),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 512 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 513 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 514 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(-25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 515 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 516 | swait() | |
| 517 | end | |
| 518 | gren(ra.CFrame * CFrame.new(0,-1.4,0),mouse.Hit) | |
| 519 | for i = 0,.4,.04 do | |
| 520 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 521 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 522 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(70)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 523 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 524 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 525 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 526 | swait() | |
| 527 | end | |
| 528 | using = false | |
| 529 | end | |
| 530 | local speed1 = .03 | |
| 531 | local speed2 = .05 | |
| 532 | function swng() | |
| 533 | if supermode == true then | |
| 534 | speed1 = .05 | |
| 535 | speed2 = .08 | |
| 536 | else | |
| 537 | speed1 = .03 | |
| 538 | speed2 = .05 | |
| 539 | end | |
| 540 | using = true | |
| 541 | for i = 0,.4,speed1 do | |
| 542 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 543 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(150)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 544 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(-60),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 545 | swait() | |
| 546 | end | |
| 547 | canattacc = true | |
| 548 | for i = 0,.4,speed2 do | |
| 549 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(80),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 550 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(230)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 551 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(110)) * CFrame.Angles(rad(20),rad(0),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 552 | swait() | |
| 553 | end | |
| 554 | for i = 0,.4,speed2 do | |
| 555 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 556 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 557 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 558 | swait() | |
| 559 | end | |
| 560 | canattacc = false | |
| 561 | using = false | |
| 562 | end | |
| 563 | function selfd() | |
| 564 | using = true | |
| 565 | for i = 1,50 do | |
| 566 | i = .9 | |
| 567 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*2) | |
| 568 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2) | |
| 569 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2) | |
| 570 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*2) | |
| 571 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2) | |
| 572 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*2) | |
| 573 | swait() | |
| 574 | end | |
| 575 | t.Anchored = true | |
| 576 | bigexplos(rut) | |
| 577 | wait(1) | |
| 578 | t.Anchored = false | |
| 579 | using = false | |
| 580 | end | |
| 581 | ||
| 582 | mouse.KeyDown:connect(function(key) | |
| 583 | if key == "q" and not using then | |
| 584 | throwgrenade() | |
| 585 | end | |
| 586 | if key == "e" and not using then | |
| 587 | swng() | |
| 588 | end | |
| 589 | if key == "f" and supermode then | |
| 590 | selfd() | |
| 591 | end | |
| 592 | if key == "c" and not using then | |
| 593 | explos(t) | |
| 594 | t.Anchored = true | |
| 595 | using = true | |
| 596 | wait(.3) | |
| 597 | t.Anchored = false | |
| 598 | using = false | |
| 599 | end | |
| 600 | if key == "r" and not supermode then | |
| 601 | cursong = 2 | |
| 602 | mus.SoundId = songs[2] mus:Play() | |
| 603 | supermode = true | |
| 604 | elseif key == "r" and supermode then | |
| 605 | cursong = 1 | |
| 606 | mus.SoundId = songs[1] mus:Play() | |
| 607 | supermode = false | |
| 608 | end | |
| 609 | end) | |
| 610 | hum.Running:connect(function(a) | |
| 611 | if a >0 then | |
| 612 | anim = "walk" | |
| 613 | else | |
| 614 | anim = "idle" | |
| 615 | end | |
| 616 | end) | |
| 617 | hum.Jumping:connect(function() | |
| 618 | anim = "jump" | |
| 619 | end) | |
| 620 | hum.FreeFalling:connect(function() | |
| 621 | anim = "fall" | |
| 622 | end) | |
| 623 | ||
| 624 | while true do | |
| 625 | if char:FindFirstChild("MusicA") == nil then
| |
| 626 | mus = Instance.new("Sound",char) mus.Name = "MusicA" mus.Volume = 3 mus.SoundId = songs[cursong] mus.Looped = true mus:Play()
| |
| 627 | end | |
| 628 | if workspace:FindFirstChild("Explso") == nil then
| |
| 629 | expls = Instance.new("Sound",workspace) expls.Name = "Explso" expls.Volume = 5 expls.SoundId = "rbxassetid://1556400587"
| |
| 630 | end | |
| 631 | if ra:FindFirstChild("Cracko") == nil then
| |
| 632 | crack = Instance.new("Sound",ra) crack.Name = "Cracko" crack.Pitch = .6 crack.Volume = 5 crack.SoundId = "rbxassetid://136075117"
| |
| 633 | end | |
| 634 | crack = ra:FindFirstChild("Cracko")
| |
| 635 | expls = workspace:FindFirstChild("Explso")
| |
| 636 | mus = char:FindFirstChild("MusicA")
| |
| 637 | hum.MaxHealth = 7e9 hum.Health = 7e9 | |
| 638 | if not supermode then | |
| 639 | hum.WalkSpeed = 12 hum.JumpPower = 70 | |
| 640 | else | |
| 641 | hum.WalkSpeed = 36 hum.JumpPower = 90 | |
| 642 | end | |
| 643 | if anim == "idle" and not using then | |
| 644 | i = .5 | |
| 645 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 646 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 647 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 648 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 649 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(25),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 650 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 651 | end | |
| 652 | if anim == "idle" and not using and supermode then | |
| 653 | i = .5 | |
| 654 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(50),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*3) | |
| 655 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.7,0) * CFrame.Angles(rad(-110),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 656 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(0),rad(90),rad(179)) * CFrame.Angles(rad(50),rad(0),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 657 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(-179)) * CFrame.Angles(rad(50),rad(0),rad(-20)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 658 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.3,-.7) * CFrame.Angles(rad(20),rad(100),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 659 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.6) * CFrame.Angles(rad(-50),rad(-50),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 660 | end | |
| 661 | if anim == "jump" and not using then | |
| 662 | i = .4 | |
| 663 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 664 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 665 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(20)),i) | |
| 666 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(-30),rad(0),rad(-20)),i) | |
| 667 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,-.3) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i) | |
| 668 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.3) * CFrame.Angles(rad(0),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i) | |
| 669 | end | |
| 670 | if anim == "fall" and not using then | |
| 671 | i = .4 | |
| 672 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 673 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 674 | rs.C0 = rs.C0:lerp(CFrame.new(1,.3,0) * CFrame.Angles(rad(20),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(140)),i) | |
| 675 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.3,0) * CFrame.Angles(rad(20),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(math.atan(math.random(-4,4)))) * CFrame.Angles(rad(30),rad(0),rad(-130)),i) | |
| 676 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(5),rad(100),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i) | |
| 677 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(-5),rad(-80),rad(20)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20))),rad(math.atan(math.random(-20,20)))),i) | |
| 678 | end | |
| 679 | if anim == "walk" and not using and not supermode then | |
| 680 | for i = 0,.3,.025 do | |
| 681 | if anim == "walk" and not using and not supermode then | |
| 682 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 683 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 684 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 685 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 686 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1.2,-.4) * CFrame.Angles(rad(60),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 687 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.6,-.2) * CFrame.Angles(rad(-35),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 688 | swait() | |
| 689 | end | |
| 690 | end | |
| 691 | for i = 0,.3,.025 do | |
| 692 | if anim == "walk" and not using and not supermode then | |
| 693 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 694 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 695 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 696 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 697 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 698 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 699 | swait() | |
| 700 | end | |
| 701 | end | |
| 702 | for i = 0,.3,.025 do | |
| 703 | if anim == "walk" and not using and not supermode then | |
| 704 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),.4) | |
| 705 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 706 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(35),rad(90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 707 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-35),rad(-90),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 708 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.6,-.2) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 709 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.2,-.4) * CFrame.Angles(rad(60),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 710 | swait() | |
| 711 | end | |
| 712 | end | |
| 713 | for i = 0,.3,.025 do | |
| 714 | if anim == "walk" and not using and not supermode then | |
| 715 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(70),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i) | |
| 716 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 717 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(10),rad(95),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 718 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i) | |
| 719 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.2) * CFrame.Angles(rad(-15),rad(85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 720 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,-.2) * CFrame.Angles(rad(15),rad(-85),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 721 | swait() | |
| 722 | end | |
| 723 | end | |
| 724 | end | |
| 725 | if anim == "walk" and not using and supermode then | |
| 726 | for i = 0,.3,.045 do | |
| 727 | if anim == "walk" and not using and supermode then | |
| 728 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5) | |
| 729 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,.2,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3) | |
| 730 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 731 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 732 | rh.C0 = rh.C0:lerp(CFrame.new(1,-1.3,-.7) * CFrame.Angles(rad(60),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 733 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.7,.2) * CFrame.Angles(rad(-35),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 734 | swait() | |
| 735 | end | |
| 736 | end | |
| 737 | for i = 0,.3,.045 do | |
| 738 | if anim == "walk" and not using and supermode then | |
| 739 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5) | |
| 740 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 741 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 742 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 743 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,.2) * CFrame.Angles(rad(-20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 744 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,-.2) * CFrame.Angles(rad(20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 745 | swait() | |
| 746 | end | |
| 747 | end | |
| 748 | for i = 0,.3,.045 do | |
| 749 | if anim == "walk" and not using and supermode then | |
| 750 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5) | |
| 751 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(185)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i*3) | |
| 752 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 753 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 754 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.7,.2) * CFrame.Angles(rad(-35),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 755 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1.3,-.7) * CFrame.Angles(rad(60),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 756 | swait() | |
| 757 | end | |
| 758 | end | |
| 759 | for i = 0,.3,.045 do | |
| 760 | if anim == "walk" and not using and supermode then | |
| 761 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,-.2) * CFrame.Angles(rad(110),rad(180),rad(0)) * CFrame.Angles(rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10))),rad(math.tan(math.random(-10,10)))),i*5) | |
| 762 | rutj.C0 = rutj.C0:lerp(CFrame.new(0,-.1,0) * CFrame.Angles(rad(-110),rad(0),rad(175)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 763 | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(100),rad(110)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 764 | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(30)) * CFrame.Angles(rad(math.atan(math.random(-40,40))),rad(0),rad(0)),i*5) | |
| 765 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.2) * CFrame.Angles(rad(20),rad(80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 766 | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.5,.2) * CFrame.Angles(rad(-20),rad(-80),rad(0)) * CFrame.Angles(rad(math.atan(math.random(-20,20))),rad(0),rad(0)),i) | |
| 767 | swait() | |
| 768 | end | |
| 769 | end | |
| 770 | end | |
| 771 | swait() | |
| 772 | end |