SHOW:
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| 1 | - | name = "YOURNAMEHERE" |
| 1 | + | |
| 2 | - | player = game.Workspace["YOURNAMEHERE"] |
| 2 | + | game.Players.PlayerAdded:connect (function(Player) |
| 3 | - | m = Instance.new("Model") m.Parent = player m.Name = "" .. name .. "'s Orb"
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| 3 | + | player.CharacterAdded:connect (function(Character) |
| 4 | - | p = Instance.new("Part") p.Parent = player["" .. name .. "'s Orb"] p.Size = Vector3.new(1,1,1) p.Position = Vector3.new(0,20,0) p.Name = "Head"
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| 4 | + | Orb.local = Instance.new ("Part",Character)
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| 5 | - | h = Instance.new("Humanoid") h.Parent = player["" .. name .. "'s Orb"] h.MaxHealth = 0 h.Health = 0
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| 5 | + | Orb.BrickColor = BrickColor.new ("Black gold"
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| 6 | - | b = Instance.new("BodyPosition") b.Parent = player["" .. name .. "'s Orb"].Head b.maxForce = Vector3.new(10000000,10000000,10000000)
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| 6 | + | Orb.Material = "Pebble" |
| 7 | - | while true do |
| 7 | + | Orb.Size = Vector3.new (1.4,1.4,1.4) |
| 8 | - | b.position = player.Head.Position + Vector3.new(0,3,5) |
| 8 | + | Orb.Anchored = Anchored = false |
| 9 | - | wait() |
| 9 | + | Orb.CanCollide = CanCollide = false |
| 10 | - | end |
| 10 | + | local mesh = Instance.new ("Special Mesh", Orb)
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| 11 | Mesh.MeshType = "Sphere" | |
| 12 | local BP = Instance.new ("BodyPosition", Orb)
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| 13 | BP.MaxForce = Vector3.new(10000, 10000, 10000 | |
| 14 | while wait () do | |
| 15 | ||
| 16 | end) |