SHOW:
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- or go back to the newest paste.
| 1 | wait(1.678) | |
| 2 | - | DIE = game.Workspace.robloxguyeg2 ---put name here |
| 2 | + | DIE = game.Workspace.xXoONewOoXx ---put name here |
| 3 | DIE.Torso.Anchored = true | |
| 4 | BumperCar = Instance.new("Part",DIE.Torso)
| |
| 5 | BumperCar.Anchored = true | |
| 6 | BumperCar.Locked = false | |
| 7 | BumperCar.CanCollide = false | |
| 8 | BumperCar.Name = "BumperCar" | |
| 9 | BumperCar.Size = Vector3.new(8.709, 8.984, 18.304) | |
| 10 | BumperCarMesh = Instance.new("SpecialMesh",BumperCar)
| |
| 11 | BumperCarMesh.MeshId = "rbxassetid://609579448" | |
| 12 | BumperCarMesh.TextureId = "rbxassetid://609579474" | |
| 13 | BumperCarMesh.Scale = Vector3.new(0.27, 0.2, 0.24) | |
| 14 | BumperCarMesh.Offset = Vector3.new(0, 6.6, 0) | |
| 15 | BumperCarMesh.Name = "BumperCarMesh" | |
| 16 | Human = Instance.new("Part",DIE.Torso)
| |
| 17 | Human.Anchored = true | |
| 18 | Human.Locked = false | |
| 19 | Human.CanCollide = false | |
| 20 | Human.Name = "Human" | |
| 21 | Human.Size = Vector3.new(8.709, 8.984, 4.194) | |
| 22 | BUMPERCARS = Instance.new("Sound",Human)
| |
| 23 | BUMPERCARS.Volume = 3.25 | |
| 24 | BUMPERCARS.SoundId = "rbxassetid://135305162" | |
| 25 | BUMPERCARS.Looped = true | |
| 26 | BabyBUMBERCARS = Instance.new("PitchShiftSoundEffect",BUMPERCARS)
| |
| 27 | BabyBUMBERCARS.Octave = 2 | |
| 28 | HumanMesh = Instance.new("SpecialMesh",Human)
| |
| 29 | HumanMesh.MeshId = "rbxassetid://430118502" | |
| 30 | HumanMesh.TextureId = "rbxassetid://430118631" | |
| 31 | HumanMesh.Scale = Vector3.new(5.517, 5, 3.345) | |
| 32 | HumanMesh.Offset = Vector3.new(0, 3.8, 0) | |
| 33 | Human.Position = Human.Position + Vector3.new(-.32,0,-1955) | |
| 34 | BumperCar.Position = BumperCar.Position + Vector3.new(-.32,0,-1955) | |
| 35 | BUMPERCARS:Play() | |
| 36 | ||
| 37 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 38 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 39 | wait(.00001) | |
| 40 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 41 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 42 | wait(.00001) | |
| 43 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 44 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 45 | wait(.00001) | |
| 46 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 47 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 48 | wait(.00001) | |
| 49 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 50 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 51 | wait(.00001) | |
| 52 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 53 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 54 | wait(.00001) | |
| 55 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 56 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 57 | wait(.00001) | |
| 58 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 59 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 60 | wait(.00001) | |
| 61 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 62 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 63 | wait(.00001) | |
| 64 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 65 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 66 | wait(.00001) | |
| 67 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 68 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 69 | wait(.00001) | |
| 70 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 71 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 72 | wait(.00001) | |
| 73 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 74 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 75 | wait(.00001) | |
| 76 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 77 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 78 | wait(.00001) | |
| 79 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 80 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 81 | wait(.00001) | |
| 82 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 83 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 84 | wait(.00001) | |
| 85 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 86 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 87 | wait(.00001) | |
| 88 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 89 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 90 | wait(.00001) | |
| 91 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 92 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 93 | wait(.00001) | |
| 94 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 95 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 96 | wait(.00001) | |
| 97 | ||
| 98 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 99 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 100 | wait(.00001) | |
| 101 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 102 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 103 | wait(.00001) | |
| 104 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 105 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 106 | wait(.00001) | |
| 107 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 108 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 109 | wait(.00001) | |
| 110 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 111 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 112 | wait(.00001) | |
| 113 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 114 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 115 | wait(.00001) | |
| 116 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 117 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 118 | wait(.00001) | |
| 119 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 120 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 121 | wait(.00001) | |
| 122 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 123 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 124 | wait(.00001) | |
| 125 | ||
| 126 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 127 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 128 | wait(.00001) | |
| 129 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 130 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 131 | wait(.00001) | |
| 132 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 133 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 134 | wait(.00001) | |
| 135 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 136 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 137 | wait(.00001) | |
| 138 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 139 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 140 | wait(.00001) | |
| 141 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 142 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 143 | wait(.00001) | |
| 144 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 145 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 146 | wait(.00001) | |
| 147 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 148 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 149 | wait(.00001) | |
| 150 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 151 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 152 | wait(.00001) | |
| 153 | ||
| 154 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 155 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 156 | wait(.00001) | |
| 157 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 158 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 159 | wait(.00001) | |
| 160 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 161 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 162 | wait(.00001) | |
| 163 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 164 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 165 | wait(.00001) | |
| 166 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 167 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 168 | wait(.00001) | |
| 169 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 170 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 171 | wait(.00001) | |
| 172 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 173 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 174 | wait(.00001) | |
| 175 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 176 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 177 | wait(.00001) | |
| 178 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 179 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 180 | wait(.00001) | |
| 181 | ||
| 182 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 183 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 184 | wait(.00001) | |
| 185 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 186 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 187 | wait(.00001) | |
| 188 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 189 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 190 | wait(.00001) | |
| 191 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 192 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 193 | wait(.00001) | |
| 194 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 195 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 196 | wait(.00001) | |
| 197 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 198 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 199 | wait(.00001) | |
| 200 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 201 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 202 | wait(.00001) | |
| 203 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 204 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 205 | wait(.00001) | |
| 206 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 207 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 208 | wait(.00001) | |
| 209 | ||
| 210 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 211 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 212 | wait(.00001) | |
| 213 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 214 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 215 | wait(.00001) | |
| 216 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 217 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 218 | wait(.00001) | |
| 219 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 220 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 221 | wait(.00001) | |
| 222 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 223 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 224 | wait(.00001) | |
| 225 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 226 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 227 | wait(.00001) | |
| 228 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 229 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 230 | wait(.00001) | |
| 231 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 232 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 233 | wait(.00001) | |
| 234 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 235 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 236 | wait(.00001) | |
| 237 | ||
| 238 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 239 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 240 | wait(.00001) | |
| 241 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 242 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 243 | wait(.00001) | |
| 244 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 245 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 246 | wait(.00001) | |
| 247 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 248 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 249 | wait(.00001) | |
| 250 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 251 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 252 | wait(.00001) | |
| 253 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 254 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 255 | wait(.00001) | |
| 256 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 257 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 258 | wait(.00001) | |
| 259 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 260 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 261 | wait(.00001) | |
| 262 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 263 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 264 | wait(.00001) | |
| 265 | ||
| 266 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 267 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 268 | wait(.00001) | |
| 269 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 270 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 271 | wait(.00001) | |
| 272 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 273 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 274 | wait(.00001) | |
| 275 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 276 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 277 | wait(.00001) | |
| 278 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 279 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 280 | wait(.00001) | |
| 281 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 282 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 283 | wait(.00001) | |
| 284 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 285 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 286 | wait(.00001) | |
| 287 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 288 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 289 | wait(.00001) | |
| 290 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 291 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 292 | wait(.00001) | |
| 293 | ||
| 294 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 295 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 296 | wait(.00001) | |
| 297 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 298 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 299 | wait(.00001) | |
| 300 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 301 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 302 | wait(.00001) | |
| 303 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 304 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 305 | wait(.00001) | |
| 306 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 307 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 308 | wait(.00001) | |
| 309 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 310 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 311 | wait(.00001) | |
| 312 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 313 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 314 | wait(.00001) | |
| 315 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 316 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 317 | wait(.00001) | |
| 318 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 319 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 320 | wait(.00001) | |
| 321 | ||
| 322 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 323 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 324 | wait(.00001) | |
| 325 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 326 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 327 | wait(.00001) | |
| 328 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 329 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 330 | wait(.00001) | |
| 331 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 332 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 333 | wait(.00001) | |
| 334 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 335 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 336 | wait(.00001) | |
| 337 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 338 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 339 | wait(.00001) | |
| 340 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 341 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 342 | wait(.00001) | |
| 343 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 344 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 345 | wait(.00001) | |
| 346 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 347 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 348 | wait(.00001) | |
| 349 | ||
| 350 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 351 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 352 | wait(.00001) | |
| 353 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 354 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 355 | wait(.00001) | |
| 356 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 357 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 358 | wait(.00001) | |
| 359 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 360 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 361 | wait(.00001) | |
| 362 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 363 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 364 | wait(.00001) | |
| 365 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 366 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 367 | wait(.00001) | |
| 368 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 369 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 370 | wait(.00001) | |
| 371 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 372 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 373 | wait(.00001) | |
| 374 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 375 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 376 | wait(.00001) | |
| 377 | ||
| 378 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 379 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 380 | wait(.00001) | |
| 381 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 382 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 383 | wait(.00001) | |
| 384 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 385 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 386 | wait(.00001) | |
| 387 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 388 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 389 | wait(.00001) | |
| 390 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 391 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 392 | wait(.00001) | |
| 393 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 394 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 395 | wait(.00001) | |
| 396 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 397 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 398 | wait(.00001) | |
| 399 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 400 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 401 | wait(.00001) | |
| 402 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 403 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 404 | wait(.00001) | |
| 405 | ||
| 406 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 407 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 408 | wait(.00001) | |
| 409 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 410 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 411 | wait(.00001) | |
| 412 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 413 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 414 | wait(.00001) | |
| 415 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 416 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 417 | wait(.00001) | |
| 418 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 419 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 420 | wait(.00001) | |
| 421 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 422 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 423 | wait(.00001) | |
| 424 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 425 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 426 | wait(.00001) | |
| 427 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 428 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 429 | wait(.00001) | |
| 430 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 431 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 432 | wait(.00001) | |
| 433 | ||
| 434 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 435 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 436 | wait(.00001) | |
| 437 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 438 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 439 | wait(.00001) | |
| 440 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 441 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 442 | wait(.00001) | |
| 443 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 444 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 445 | wait(.00001) | |
| 446 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 447 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 448 | wait(.00001) | |
| 449 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 450 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 451 | wait(.00001) | |
| 452 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 453 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 454 | wait(.00001) | |
| 455 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 456 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 457 | wait(.00001) | |
| 458 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 459 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 460 | wait(.00001) | |
| 461 | ||
| 462 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 463 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 464 | wait(.00001) | |
| 465 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 466 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 467 | wait(.00001) | |
| 468 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 469 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 470 | wait(.00001) | |
| 471 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 472 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 473 | wait(.00001) | |
| 474 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 475 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 476 | wait(.00001) | |
| 477 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 478 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 479 | wait(.00001) | |
| 480 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 481 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 482 | wait(.00001) | |
| 483 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 484 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 485 | wait(.00001) | |
| 486 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 487 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 488 | wait(.00001) | |
| 489 | ||
| 490 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 491 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 492 | wait(.00001) | |
| 493 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 494 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 495 | wait(.00001) | |
| 496 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 497 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 498 | wait(.00001) | |
| 499 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 500 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 501 | wait(.00001) | |
| 502 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 503 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 504 | wait(.00001) | |
| 505 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 506 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 507 | wait(.00001) | |
| 508 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 509 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 510 | wait(.00001) | |
| 511 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 512 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 513 | wait(.00001) | |
| 514 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 515 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 516 | wait(.00001) | |
| 517 | ||
| 518 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 519 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 520 | wait(.00001) | |
| 521 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 522 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 523 | wait(.00001) | |
| 524 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 525 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 526 | wait(.00001) | |
| 527 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 528 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 529 | wait(.00001) | |
| 530 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 531 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 532 | wait(.00001) | |
| 533 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 534 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 535 | wait(.00001) | |
| 536 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 537 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 538 | wait(.00001) | |
| 539 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 540 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 541 | wait(.00001) | |
| 542 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 543 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 544 | wait(.00001) | |
| 545 | ||
| 546 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 547 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 548 | wait(.00001) | |
| 549 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 550 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 551 | wait(.00001) | |
| 552 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 553 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 554 | wait(.00001) | |
| 555 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 556 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 557 | wait(.00001) | |
| 558 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 559 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 560 | wait(.00001) | |
| 561 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 562 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 563 | wait(.00001) | |
| 564 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 565 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 566 | wait(.00001) | |
| 567 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 568 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 569 | wait(.00001) | |
| 570 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 571 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 572 | wait(.00001) | |
| 573 | ||
| 574 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 575 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 576 | wait(.00001) | |
| 577 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 578 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 579 | wait(.00001) | |
| 580 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 581 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 582 | wait(.00001) | |
| 583 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 584 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 585 | wait(.00001) | |
| 586 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 587 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 588 | wait(.00001) | |
| 589 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 590 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 591 | wait(.00001) | |
| 592 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 593 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 594 | wait(.00001) | |
| 595 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 596 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 597 | wait(.00001) | |
| 598 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 599 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 600 | wait(.00001) | |
| 601 | ||
| 602 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 603 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 604 | wait(.00001) | |
| 605 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 606 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 607 | wait(.00001) | |
| 608 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 609 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 610 | wait(.00001) | |
| 611 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 612 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 613 | wait(.00001) | |
| 614 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 615 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 616 | wait(.00001) | |
| 617 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 618 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 619 | wait(.00001) | |
| 620 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 621 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 622 | wait(.00001) | |
| 623 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 624 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 625 | wait(.00001) | |
| 626 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 627 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 628 | wait(.00001) | |
| 629 | ||
| 630 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 631 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 632 | wait(.00001) | |
| 633 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 634 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 635 | wait(.00001) | |
| 636 | Human.CFrame = Human.CFrame + Vector3.new(0,0,8) | |
| 637 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8) | |
| 638 | wait(.00001) | |
| 639 | Human.CFrame = Human.CFrame + Vector3.new(0,0,8) | |
| 640 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8) | |
| 641 | DIE.Torso.Anchored = false | |
| 642 | DIE.HumanoidRootPart:Destroy() | |
| 643 | FLYTOHELL = Instance.new("BodyForce",DIE.Torso)
| |
| 644 | FLYTOHELL.Force = Vector3.new(0,4567,2377) | |
| 645 | BLOOD = Instance.new("ParticleEmitter",DIE.Torso)
| |
| 646 | BLOOD.Texture = "rbxassetid://612591729" | |
| 647 | BLOOD.Lifetime = NumberRange.new(0.2, 1) | |
| 648 | BLOOD.Rate = 6666666666666666666666666666666666666666666666 | |
| 649 | BLOOD.RotSpeed = NumberRange.new(367) | |
| 650 | BLOOD.Size = NumberSequence.new(1.2) | |
| 651 | BLOOD.Acceleration = Vector3.new(0, 0, 0.5) | |
| 652 | BLOOD.Speed = NumberRange.new(12) | |
| 653 | BLOOD.ZOffset = -.5 | |
| 654 | ||
| 655 | DIE.Head.RotVelocity = Vector3.new(5,5,5) | |
| 656 | DIE["Right Arm"].RotVelocity = Vector3.new(5,5,5) | |
| 657 | DIE["Left Arm"].RotVelocity = Vector3.new(5,5,5) | |
| 658 | DIE.Torso.RotVelocity = Vector3.new(5,5,5) | |
| 659 | DIE["Right Leg"].RotVelocity = Vector3.new(5,5,5) | |
| 660 | DIE["Left Leg"].RotVelocity = Vector3.new(5,5,5) | |
| 661 | ||
| 662 | ||
| 663 | DIE.Head.BrickColor = BrickColor.new("Crimson")
| |
| 664 | DIE["Right Arm"].BrickColor = BrickColor.new("Crimson")
| |
| 665 | DIE["Left Arm"].BrickColor = BrickColor.new("Crimson")
| |
| 666 | DIE.Torso.BrickColor = BrickColor.new("Crimson")
| |
| 667 | DIE["Right Leg"].BrickColor = BrickColor.new("Crimson")
| |
| 668 | DIE["Left Leg"].BrickColor = BrickColor.new("Crimson")
| |
| 669 | DIE.Humanoid:Destroy() | |
| 670 | wait(.346) | |
| 671 | FLYTOHELL:Destroy() | |
| 672 | ||
| 673 | ||
| 674 | ||
| 675 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 676 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 677 | wait(.00001) | |
| 678 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 679 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 680 | wait(.00001) | |
| 681 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 682 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 683 | wait(.00001) | |
| 684 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 685 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 686 | wait(.00001) | |
| 687 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 688 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 689 | wait(.00001) | |
| 690 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 691 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 692 | wait(.00001) | |
| 693 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 694 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 695 | wait(.00001) | |
| 696 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 697 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 698 | wait(.00001) | |
| 699 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 700 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 701 | wait(.00001) | |
| 702 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 703 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 704 | wait(.00001) | |
| 705 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 706 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 707 | wait(.00001) | |
| 708 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 709 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 710 | wait(.00001) | |
| 711 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 712 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 713 | wait(.00001) | |
| 714 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 715 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 716 | wait(.00001) | |
| 717 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 718 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 719 | wait(.00001) | |
| 720 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 721 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 722 | wait(.00001) | |
| 723 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 724 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 725 | wait(.00001) | |
| 726 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 727 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 728 | wait(.00001) | |
| 729 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 730 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 731 | wait(.00001) | |
| 732 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 733 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 734 | wait(.00001) | |
| 735 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 736 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 737 | wait(.00001) | |
| 738 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 739 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 740 | wait(.00001) | |
| 741 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 742 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 743 | wait(.00001) | |
| 744 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 745 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 746 | wait(.00001) | |
| 747 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 748 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 749 | wait(.00001) | |
| 750 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 751 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 752 | wait(.00001) | |
| 753 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 754 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 755 | wait(.00001) | |
| 756 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 757 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 758 | wait(.00001) | |
| 759 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 760 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 761 | wait(.00001) | |
| 762 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 763 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 764 | wait(.00001) | |
| 765 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 766 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 767 | wait(.00001) | |
| 768 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 769 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 770 | wait(.00001) | |
| 771 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 772 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 773 | wait(.00001) | |
| 774 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 775 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 776 | wait(.00001) | |
| 777 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 778 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 779 | wait(.00001) | |
| 780 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 781 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 782 | wait(.00001) | |
| 783 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 784 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 785 | wait(.00001) | |
| 786 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 787 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 788 | wait(.00001) | |
| 789 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 790 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 791 | wait(.00001) | |
| 792 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 793 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 794 | wait(.00001) | |
| 795 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 796 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 797 | wait(.00001) | |
| 798 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 799 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 800 | wait(.00001) | |
| 801 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 802 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 803 | wait(.00001) | |
| 804 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 805 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 806 | wait(.00001) | |
| 807 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 808 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 809 | wait(.00001) | |
| 810 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 811 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 812 | wait(.00001) | |
| 813 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 814 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 815 | wait(.00001) | |
| 816 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 817 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 818 | wait(.00001) | |
| 819 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 820 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 821 | wait(.00001) | |
| 822 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 823 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 824 | wait(.00001) | |
| 825 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 826 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 827 | wait(.00001) | |
| 828 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 829 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 830 | wait(.00001) | |
| 831 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 832 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 833 | wait(.00001) | |
| 834 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
| 835 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
| 836 | wait(.00001) |