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1 | // Phoenix Wright | |
2 | // Script: Kyo Tanaka (with assistance from EP) | |
3 | ||
4 | "character" | |
5 | - | "team" "3" |
5 | + | |
6 | - | "model" "models\freak_fortress_2\PhoenixWright\spy.mdl" |
6 | + | |
7 | "class" "8" | |
8 | - | "attributes" "247 ; 1" |
8 | + | // teams was unnecessary |
9 | "model" "models\freak_fortress_2\PhoenixWright\spy.mdl" // you will likely need to adjust the model path using MDL Hexer. | |
10 | "ragedist" "600.0" | |
11 | - | "description_en" "Phoenix Wright!:\nThe famous defense lawyer! Even he knows how to fight. \nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch.\nRage (stun): taunt when the Rage Meter is full." |
11 | + | // the 247 attribute does not apply to our use - it affects Demo charging |
12 | "maxspeed" "270" | |
13 | ||
14 | "description_en" "Phoenix Wright!:\nThe famous defense lawyer! Even he knows how to fight.\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch.\nRage (stun): taunt when the Rage Meter is full." | |
15 | ||
16 | ||
17 | "weapon1" | |
18 | { | |
19 | "name" "tf_weapon_knife" | |
20 | "index" "474" | |
21 | } | |
22 | "ability1" | |
23 | { | |
24 | "name" "charge_bravejump" | |
25 | "arg0" "1" | |
26 | "arg1" "1.5" | |
27 | "arg2" "5" | |
28 | "plugin_name" "default_abilities" | |
29 | } | |
30 | "ability2" | |
31 | { | |
32 | "name" "rage_stun" | |
33 | "arg1" "5.0" | |
34 | "plugin_name" "default_abilities" | |
35 | } | |
36 | "ability3" | |
37 | { | |
38 | "name" "rage_preventtaunt" | |
39 | "plugin_name" "default_abilities" | |
40 | } | |
41 | "ability4" | |
42 | { | |
43 | "name" "rage_stunsg" | |
44 | "arg1" "7.0" | |
45 | "plugin_name" "default_abilities" | |
46 | } | |
47 | "ability5" | |
48 | - | "buttonmode" "2" |
48 | + | |
49 | "name" "charge_weightdown" | |
50 | "arg0" "2" | |
51 | "plugin_name" "default_abilities" | |
52 | } | |
53 | - | "name" "rage_tradespam" |
53 | + | |
54 | { | |
55 | - | "plugin_name" "ff2_1st_set_abilities" |
55 | + | "name" "rage_overlay" |
56 | "arg1" "materials\freak_fortress_2\PhoenixWright\objection" | |
57 | // this file isn't made yet! VTFEdit plus a little Paint.NET (mostly to resize images to exact powers of 2, such as 512 x 512) is your friend. | |
58 | "plugin_name" "rage_overlay" | |
59 | } | |
60 | "ability7" | |
61 | { | |
62 | "name" "rage_uber" | |
63 | - | "ability8" |
63 | + | |
64 | "plugin_name" "default_abilities" | |
65 | - | "name" "special_dropprop" |
65 | + | |
66 | - | "arg1" "models\freak_fortress_2\demopan\giant_shako.mdl" |
66 | + | |
67 | - | "arg3" "1" |
67 | + | |
68 | - | "plugin_name" "ff2_1st_set_abilities" |
68 | + | |
69 | "1" "freak_fortress_2\demopan\demopan_begin.wav" | |
70 | } | |
71 | "sound_kspree" | |
72 | { | |
73 | "1" "vo\demoman_laughshort01.wav" | |
74 | "2" "vo\taunts\demoman_taunts05.wav" | |
75 | "3" "vo\demoman_specialcompleted08.wav" | |
76 | "4" "freak_fortress_2\demopan\demopan_kspree.wav" | |
77 | } | |
78 | "sound_kill" | |
79 | { | |
80 | "1" "vo\demoman_eyelandertaunt01.wav" | |
81 | } | |
82 | "sound_win" | |
83 | { | |
84 | - | "class1" "4" |
84 | + | |
85 | } | |
86 | "sound_death" | |
87 | { | |
88 | "1" "vo\demoman_gibberish01.wav" | |
89 | "2" "vo\demoman_jeers05.wav" | |
90 | "3" "vo\demoman_paincrticialdeath02.wav" | |
91 | } | |
92 | "sound_hit" | |
93 | { | |
94 | "1" "weapons\pan\melee_frying_pan_01.wav" | |
95 | } | |
96 | "sound_lastman" | |
97 | { | |
98 | "1" "vo\demoman_eyelandertaunt01.wav" | |
99 | "2" "vo\taunts\demoman_taunts04.wav" | |
100 | } | |
101 | "sound_ability" | |
102 | { | |
103 | "1" "ui\notification_alert.wav" | |
104 | "2" "weapons\demo_charge_windup1.wav" | |
105 | "slot2" "1" | |
106 | "3" "weapons\demo_charge_windup2.wav" | |
107 | "slot2" "1" | |
108 | "4" "weapons\demo_charge_windup3.wav" | |
109 | "slot2" "1" | |
110 | } | |
111 | // If you want music look at CBS, Cave, Aya, Koishi, many bosses for examples. | |
112 | "mod_download" | |
113 | { | |
114 | "1" "models\freak_fortress_2\PhoenixWright\spy" | |
115 | } | |
116 | "mat_download" | |
117 | - | "1" "models\freak_fortress_2\demopan\demopan_v1" |
117 | + | // In mat_download, place the paths of files you have that occur in both VMT and VTF formats. |
118 | - | "2" "models\freak_fortress_2\demopan\giant_shako" |
118 | + | |
119 | "1" "materials\freak_fortress_2\demopan\trade_1" | |
120 | - | "mod_precache" |
120 | + | |
121 | "3" "materials\freak_fortress_2\demopan\trade_3" | |
122 | - | "1" "models\freak_fortress_2\demopan\giant_shako.mdl" |
122 | + | |
123 | "5" "materials\freak_fortress_2\demopan\trade_5" | |
124 | "6" "materials\freak_fortress_2\demopan\trade_6" | |
125 | "7" "materials\freak_fortress_2\demopan\trade_7" | |
126 | "8" "materials\freak_fortress_2\demopan\trade_8" | |
127 | "9" "materials\freak_fortress_2\demopan\trade_9" | |
128 | "10" "materials\freak_fortress_2\demopan\trade_10" | |
129 | "11" "materials\freak_fortress_2\demopan\trade_11" | |
130 | "12" "materials\freak_fortress_2\demopan\trade_12" | |
131 | "13" "materials\freak_fortress_2\demopan\trade_0" | |
132 | } | |
133 | "download" | |
134 | // Everything else goes here, including sounds (again). | |
135 | { | |
136 | "1" "models\freak_fortress_2\demopan\giant_shako.phy" | |
137 | "2" "sound\freak_fortress_2\demopan\demopan_begin.wav" | |
138 | "3" "sound\freak_fortress_2\demopan\demopan_win.wav" | |
139 | "4" "sound\freak_fortress_2\demopan\demopan_kspree.wav" | |
140 | } | |
141 | } |