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| 1 | wait(1) | |
| 2 | Player = game:GetService("Players").LocalPlayer-------by raulib fellas, made in less of 24 hours and the first rpg in a script of --entire roblox.--
| |
| 3 | Character = Player.Character | |
| 4 | PlayerGui = Player.PlayerGui | |
| 5 | Backpack = Player.Backpack | |
| 6 | Torso = Character.Torso | |
| 7 | Head = Character.Head | |
| 8 | Humanoid = Character.Humanoid | |
| 9 | RootPart = Character.HumanoidRootPart | |
| 10 | RootJoint = RootPart.RootJoint | |
| 11 | LeftArm = Character["Left Arm"] | |
| 12 | LeftLeg = Character["Left Leg"] | |
| 13 | RightArm = Character["Right Arm"] | |
| 14 | RightLeg = Character["Right Leg"] | |
| 15 | LS = Torso["Left Shoulder"] | |
| 16 | LH = Torso["Left Hip"] | |
| 17 | RS = Torso["Right Shoulder"] | |
| 18 | RH = Torso["Right Hip"] | |
| 19 | ||
| 20 | local DANSE = coroutine.create(function() | |
| 21 | sound = Instance.new("Sound", Character)
| |
| 22 | sound.SoundId = "rbxassetid://756404718" | |
| 23 | sound.Volume = 100000000 | |
| 24 | sound.EmitterSize = 25 | |
| 25 | sound:Play() | |
| 26 | sound.Looped = true | |
| 27 | Face = Head.face | |
| 28 | Neck = Torso.Neck | |
| 29 | it = Instance.new | |
| 30 | vt = Vector3.new | |
| 31 | cf = CFrame.new | |
| 32 | rad = math.rad | |
| 33 | euler = CFrame.fromEulerAnglesXYZ | |
| 34 | angles = CFrame.Angles | |
| 35 | Mouse = Player:GetMouse() | |
| 36 | coroutine.resume(coroutine.create(function() | |
| 37 | game.StarterGui:SetCore("ChatMakeSystemMessage", {
| |
| 38 | Text = "Fixed by PixelFir3 / Cortana#8155"; | |
| 39 | Color = Color3.new(0, 1, 1); | |
| 40 | Font = Enum.Font.Code; | |
| 41 | FontSize = Enum.FontSize.Size24; | |
| 42 | }) | |
| 43 | end)) | |
| 44 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 45 | ArtificialHB.Name = "ArtificialHB" | |
| 46 | script:WaitForChild("ArtificialHB")
| |
| 47 | frame = 0.016666666666667 | |
| 48 | tf = 0 | |
| 49 | allowframeloss = false | |
| 50 | tossremainder = false | |
| 51 | lastframe = tick() | |
| 52 | script.ArtificialHB:Fire() | |
| 53 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 54 | ||
| 55 | tf = tf + s | |
| 56 | if frame <= tf then | |
| 57 | if allowframeloss then | |
| 58 | script.ArtificialHB:Fire() | |
| 59 | lastframe = tick() | |
| 60 | else | |
| 61 | for i = 1, math.floor(tf / frame) do | |
| 62 | script.ArtificialHB:Fire() | |
| 63 | end | |
| 64 | lastframe = tick() | |
| 65 | end | |
| 66 | if tossremainder then | |
| 67 | tf = 0 | |
| 68 | else | |
| 69 | tf = tf - frame * math.floor(tf / frame) | |
| 70 | end | |
| 71 | end | |
| 72 | end | |
| 73 | ) | |
| 74 | local animationspeed = 2 | |
| 75 | hbwait = function(number) | |
| 76 | ||
| 77 | if number == 0 or number == nil then | |
| 78 | ArtificialHB.Event:wait() | |
| 79 | else | |
| 80 | for i = 0, number do | |
| 81 | ArtificialHB.Event:wait() | |
| 82 | end | |
| 83 | end | |
| 84 | end | |
| 85 | ||
| 86 | local Stats = Instance.new("Folder", Character)
| |
| 87 | Stats.Name = "Stats" | |
| 88 | local Defense = Instance.new("NumberValue", Stats)
| |
| 89 | Defense.Name = "Defense" | |
| 90 | Defense.Value = 0.1 | |
| 91 | local Movement = Instance.new("NumberValue", Stats)
| |
| 92 | Movement.Name = "Movement" | |
| 93 | Movement.Value = 0.35 | |
| 94 | local Damage = Instance.new("NumberValue", Stats)
| |
| 95 | Damage.Name = "Damage" | |
| 96 | Damage.Value = 0 | |
| 97 | local Mana = Instance.new("NumberValue", Stats)
| |
| 98 | Mana.Name = "Mana" | |
| 99 | Mana.Value = 0 | |
| 100 | local Rooted = Instance.new("BoolValue", Stats)
| |
| 101 | Rooted.Name = "Rooted" | |
| 102 | Rooted.Value = false | |
| 103 | local BlockValue = Instance.new("BoolValue", Stats)
| |
| 104 | BlockValue.Name = "BlockValue" | |
| 105 | BlockValue.Value = false | |
| 106 | local StaggerHitAnim = Instance.new("BoolValue", Stats)
| |
| 107 | StaggerHitAnim.Name = "StaggerHitAnim" | |
| 108 | StaggerHitAnim.Value = false | |
| 109 | local StaggerAnim = Instance.new("BoolValue", Stats)
| |
| 110 | StaggerAnim.Name = "StaggerAnim" | |
| 111 | StaggerAnim.Value = false | |
| 112 | local StunAnim = Instance.new("BoolValue", Stats)
| |
| 113 | StunAnim.Name = "StunAnim" | |
| 114 | StunAnim.Value = false | |
| 115 | local StunValue = Instance.new("NumberValue", Stats)
| |
| 116 | StunValue.Name = "StunValue" | |
| 117 | StunValue.Value = 0 | |
| 118 | local CanCrit = Instance.new("BoolValue", Stats)
| |
| 119 | CanCrit.Name = "CanCrit" | |
| 120 | CanCrit.Value = false | |
| 121 | local CritChance = Instance.new("NumberValue", Stats)
| |
| 122 | CritChance.Name = "CritChance" | |
| 123 | CritChance.Value = 20 | |
| 124 | local CanPenetrateArmor = Instance.new("BoolValue", Stats)
| |
| 125 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
| 126 | CanPenetrateArmor.Value = false | |
| 127 | local AntiTeamKill = Instance.new("BoolValue", Stats)
| |
| 128 | AntiTeamKill.Name = "AntiTeamKill" | |
| 129 | AntiTeamKill.Value = false | |
| 130 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 131 | RootCF = angles(rad(-90), 0, rad(180)) | |
| 132 | local idle = 0 | |
| 133 | local Anim = "Idle" | |
| 134 | local animtype = math.floor(math.random(1, 3)) | |
| 135 | local attacktype = 1 | |
| 136 | local attack = false | |
| 137 | local equipped = false | |
| 138 | local LastPoint = nil | |
| 139 | local staggerhitanim = false | |
| 140 | local staggeranim = false | |
| 141 | local stunanim = false | |
| 142 | local CritChanceNumber = 0 | |
| 143 | local idlen = 0 | |
| 144 | local donum = 0 | |
| 145 | local sine = 0 | |
| 146 | local change = 2 / animationspeed | |
| 147 | local walkinganim = false | |
| 148 | local handidle = false | |
| 149 | local walk = 0 | |
| 150 | local stundelay = 0 | |
| 151 | local manadelay = 0 | |
| 152 | local robloxidleanimation = Instance.new("Animation", Torso)
| |
| 153 | robloxidleanimation.Name = "robloxidleanimation" | |
| 154 | robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 155 | local Animator = Humanoid:FindFirstChild("Animator")
| |
| 156 | local Animate = Character:FindFirstChild("Animate")
| |
| 157 | local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
| |
| 158 | local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
| |
| 159 | local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
| |
| 160 | local HitBlockSounds = {199148933, 199148947}
| |
| 161 | local cooldown1 = 0 | |
| 162 | local cooldown2 = 0 | |
| 163 | local cooldown3 = 0 | |
| 164 | local cooldown4 = 0 | |
| 165 | local scrn = Instance.new("ScreenGui", PlayerGui)
| |
| 166 | local ud = UDim2.new | |
| 167 | local c3 = Color3.new | |
| 168 | local skillcolorscheme = c3(1, 1, 1) | |
| 169 | subtractmana = function(k) | |
| 170 | ||
| 171 | if k <= Mana.Value then | |
| 172 | Mana.Value = Mana.Value - k | |
| 173 | end | |
| 174 | end | |
| 175 | ||
| 176 | local co1 = 0 | |
| 177 | local co2 = 0 | |
| 178 | local co3 = 0 | |
| 179 | local co4 = 0 | |
| 180 | local maxmana = 0 | |
| 181 | local maxstun = 1 | |
| 182 | local recovermana = 0 | |
| 183 | local losestun = 0 | |
| 184 | local stunwait = 0 | |
| 185 | local manawait = 0 | |
| 186 | local skill1mana = 0 | |
| 187 | local skill2mana = 0 | |
| 188 | local skill3mana = 0 | |
| 189 | local skill4mana = 0 | |
| 190 | local menuupdatespeed = 0 | |
| 191 | local constantupdate = false | |
| 192 | local showstats = false | |
| 193 | local allowstunbar = false | |
| 194 | local CustomColor = Torso.BrickColor | |
| 195 | local Colorpart1 = CustomColor.r | |
| 196 | local Colorpart2 = CustomColor.g | |
| 197 | local Colorpart3 = CustomColor.b | |
| 198 | local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3)) | |
| 199 | makeframe = function(par, trans, pos, size, color, name) | |
| 200 | ||
| 201 | local frame = Instance.new("Frame")
| |
| 202 | frame.Parent = par | |
| 203 | frame.BackgroundTransparency = trans | |
| 204 | frame.BorderSizePixel = 2 | |
| 205 | frame.Position = pos | |
| 206 | frame.Size = size | |
| 207 | frame.BackgroundColor3 = color | |
| 208 | frame.Name = name | |
| 209 | return frame | |
| 210 | end | |
| 211 | ||
| 212 | makelabel = function(par, text, trans, stroketrans, name) | |
| 213 | ||
| 214 | local label = Instance.new("TextLabel")
| |
| 215 | label.Parent = par | |
| 216 | label.BackgroundTransparency = 1 | |
| 217 | label.Size = ud(1, 0, 1, 0) | |
| 218 | label.Position = ud(0, 0, 0, 0) | |
| 219 | label.TextColor3 = c3(255, 255, 255) | |
| 220 | label.TextStrokeTransparency = stroketrans | |
| 221 | label.TextTransparency = trans | |
| 222 | label.FontSize = Enum.FontSize.Size32 | |
| 223 | label.Font = Enum.Font.Legacy | |
| 224 | label.BorderSizePixel = 0 | |
| 225 | label.TextScaled = true | |
| 226 | label.Text = text | |
| 227 | label.Name = name | |
| 228 | return label | |
| 229 | end | |
| 230 | ||
| 231 | framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1") | |
| 232 | framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2") | |
| 233 | framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3") | |
| 234 | framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4") | |
| 235 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1") | |
| 236 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2") | |
| 237 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3") | |
| 238 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4") | |
| 239 | text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1") | |
| 240 | text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2") | |
| 241 | text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3") | |
| 242 | text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4") | |
| 243 | manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar") | |
| 244 | manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover") | |
| 245 | manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text") | |
| 246 | healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar") | |
| 247 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover") | |
| 248 | healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text") | |
| 249 | if allowstunbar == true then | |
| 250 | stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame") | |
| 251 | stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar") | |
| 252 | stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text") | |
| 253 | end | |
| 254 | if showstats == true then | |
| 255 | defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame") | |
| 256 | damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame") | |
| 257 | movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame") | |
| 258 | defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text") | |
| 259 | damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text") | |
| 260 | movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text") | |
| 261 | end | |
| 262 | NoOutline = function(Part) | |
| 263 | ||
| 264 | Part.TopSurface = 10 | |
| 265 | end | |
| 266 | ||
| 267 | local weldBetween = function(a, b) | |
| 268 | ||
| 269 | local weldd = Instance.new("ManualWeld")
| |
| 270 | weldd.Part0 = a | |
| 271 | weldd.Part1 = b | |
| 272 | weldd.C0 = CFrame.new() | |
| 273 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 274 | weldd.Parent = a | |
| 275 | return weldd | |
| 276 | end | |
| 277 | ||
| 278 | nooutline = function(part) | |
| 279 | ||
| 280 | part.TopSurface = 10 | |
| 281 | end | |
| 282 | ||
| 283 | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 284 | ||
| 285 | local fp = it("Part")
| |
| 286 | fp.formFactor = formfactor | |
| 287 | fp.Parent = parent | |
| 288 | fp.Reflectance = reflectance | |
| 289 | fp.Transparency = transparency | |
| 290 | fp.CanCollide = false | |
| 291 | fp.Locked = true | |
| 292 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
| 293 | fp.Name = name | |
| 294 | fp.Size = size | |
| 295 | fp.Position = Character.Torso.Position | |
| 296 | nooutline(fp) | |
| 297 | fp.Material = material | |
| 298 | fp:BreakJoints() | |
| 299 | return fp | |
| 300 | end | |
| 301 | ||
| 302 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 303 | ||
| 304 | local mesh = it(Mesh) | |
| 305 | mesh.Parent = part | |
| 306 | if Mesh == "SpecialMesh" then | |
| 307 | mesh.MeshType = meshtype | |
| 308 | mesh.MeshId = meshid | |
| 309 | end | |
| 310 | mesh.Offset = offset | |
| 311 | mesh.Scale = scale | |
| 312 | return mesh | |
| 313 | end | |
| 314 | ||
| 315 | weld = function(parent, part0, part1, c0, c1) | |
| 316 | ||
| 317 | local weld = it("Motor")
| |
| 318 | weld.Parent = parent | |
| 319 | weld.Part0 = part0 | |
| 320 | weld.Part1 = part1 | |
| 321 | weld.C0 = c0 | |
| 322 | weld.C1 = c1 | |
| 323 | return weld | |
| 324 | end | |
| 325 | ||
| 326 | local WeaponName = "Russian Kick" | |
| 327 | local ClassName = "Russian Kick" | |
| 328 | local PlayerSize = 1 | |
| 329 | local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) | |
| 330 | local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) | |
| 331 | if PlayerSize ~= 1 then | |
| 332 | RootPart.Size = RootPart.Size * PlayerSize | |
| 333 | Torso.Size = Torso.Size * PlayerSize | |
| 334 | Head.Size = Head.Size * PlayerSize | |
| 335 | RightArm.Size = RightArm.Size * PlayerSize | |
| 336 | LeftArm.Size = LeftArm.Size * PlayerSize | |
| 337 | RightLeg.Size = RightLeg.Size * PlayerSize | |
| 338 | LeftLeg.Size = LeftLeg.Size * PlayerSize | |
| 339 | RootJoint.Parent = RootPart | |
| 340 | Neck.Parent = Torso | |
| 341 | LS.Parent = Torso | |
| 342 | RS.Parent = Torso | |
| 343 | LH.Parent = Torso | |
| 344 | RH.Parent = Torso | |
| 345 | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) | |
| 346 | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) | |
| 347 | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) | |
| 348 | RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 | |
| 349 | LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 | |
| 350 | RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
| 351 | LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
| 352 | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
| 353 | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
| 354 | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
| 355 | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
| 356 | for _,v in pairs(Character:GetChildren()) do | |
| 357 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 358 | v.Parent = nil | |
| 359 | v.Parent = Character | |
| 360 | v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize | |
| 361 | for _,b in pairs(v.Handle:GetChildren()) do | |
| 362 | if b.ClassName == "Weld" or b.ClassName == "Motor" then | |
| 363 | local p1 = b.Part1 | |
| 364 | b.Part1 = nil | |
| 365 | local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components() | |
| 366 | local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components() | |
| 367 | b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012) | |
| 368 | b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112) | |
| 369 | b.Part1 = p1 | |
| 370 | end | |
| 371 | end | |
| 372 | end | |
| 373 | end | |
| 374 | end | |
| 375 | m = Instance.new("Model", Character)
| |
| 376 | m.Name = WeaponName | |
| 377 | Effects = Instance.new("Folder", m)
| |
| 378 | Effects.Name = "Effects" | |
| 379 | Humanoid.Died:connect(function() | |
| 380 | ||
| 381 | attack = true | |
| 382 | for _,v in pairs(Character:GetChildren()) do | |
| 383 | if v.ClassName == "Model" then | |
| 384 | v:Destroy() | |
| 385 | end | |
| 386 | end | |
| 387 | end | |
| 388 | ) | |
| 389 | for i,v in pairs(Character:GetChildren()) do | |
| 390 | if v.ClassName == "Model" then | |
| 391 | for _,c in pairs(v:GetChildren()) do | |
| 392 | if c.ClassName == "Part" then | |
| 393 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 394 | end | |
| 395 | end | |
| 396 | end | |
| 397 | end | |
| 398 | print(ClassName .. " loaded.") | |
| 399 | clerp = function(a, b, t) | |
| 400 | return a:lerp(b, t) | |
| 401 | end | |
| 402 | ||
| 403 | positiveangle = function(number) | |
| 404 | ||
| 405 | if number > 0 then | |
| 406 | number = 0 | |
| 407 | end | |
| 408 | return number | |
| 409 | end | |
| 410 | ||
| 411 | negativeangle = function(number) | |
| 412 | ||
| 413 | if number < 0 then | |
| 414 | number = 0 | |
| 415 | end | |
| 416 | return number | |
| 417 | end | |
| 418 | ||
| 419 | so = function(id, par, vol, pit) | |
| 420 | ||
| 421 | coroutine.resume(coroutine.create(function() | |
| 422 | ||
| 423 | local sou = Instance.new("Sound", par or workspace)
| |
| 424 | sou.Volume = vol | |
| 425 | sou.Pitch = pit or 1 | |
| 426 | sou.SoundId = "http://roblox.com/asset/?id=" .. id | |
| 427 | hbwait() | |
| 428 | sou:play() | |
| 429 | game:GetService("Debris"):AddItem(sou, 10)
| |
| 430 | end | |
| 431 | )) | |
| 432 | end | |
| 433 | ||
| 434 | GetDistance = function(Part1, Part2, magnitude) | |
| 435 | ||
| 436 | local target = Part1.Position - Part2.Position | |
| 437 | local mag = target.magnitude | |
| 438 | if mag <= magnitude then | |
| 439 | return true | |
| 440 | else | |
| 441 | return false | |
| 442 | end | |
| 443 | end | |
| 444 | ||
| 445 | rayCast = function(Pos, Dir, Max, Ignore) | |
| 446 | ||
| 447 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 448 | end | |
| 449 | ||
| 450 | DamageStatLabel = function(labeltype, cframe, text, color) | |
| 451 | ||
| 452 | local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0)) | |
| 453 | c.CFrame = cf(cframe.p + vt(0, 1.5, 0)) | |
| 454 | game:GetService("Debris"):AddItem(c, 5)
| |
| 455 | Instance.new("BodyGyro", c)
| |
| 456 | local f = Instance.new("BodyPosition", c)
| |
| 457 | f.P = 2000 | |
| 458 | f.D = 100 | |
| 459 | f.maxForce = vt(math.huge, math.huge, math.huge) | |
| 460 | if labeltype == "Normal" then | |
| 461 | f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2)) | |
| 462 | else | |
| 463 | if labeltype == "Debuff" then | |
| 464 | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) | |
| 465 | else | |
| 466 | if labeltype == "Interruption" then | |
| 467 | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) | |
| 468 | end | |
| 469 | end | |
| 470 | end | |
| 471 | game:GetService("Debris"):AddItem(c, 5)
| |
| 472 | local bg = Instance.new("BillboardGui", c)
| |
| 473 | bg.Adornee = c | |
| 474 | bg.Size = UDim2.new(2.5, 0, 2.5, 0) | |
| 475 | bg.StudsOffset = vt(-2, 2, 0) | |
| 476 | bg.AlwaysOnTop = false | |
| 477 | local tl = Instance.new("TextLabel", bg)
| |
| 478 | tl.BackgroundTransparency = 1 | |
| 479 | tl.Size = UDim2.new(2.5, 0, 2.5, 0) | |
| 480 | tl.Text = text | |
| 481 | tl.Font = Enum.Font.SourceSans | |
| 482 | tl.FontSize = Enum.FontSize.Size42 | |
| 483 | tl.TextColor3 = color | |
| 484 | tl.TextScaled = false | |
| 485 | tl.TextStrokeTransparency = 0 | |
| 486 | tl.TextScaled = true | |
| 487 | tl.TextWrapped = true | |
| 488 | f.Parent = c | |
| 489 | coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel) | |
| 490 | ||
| 491 | wait(0.25) | |
| 492 | for i = 1, 5 do | |
| 493 | wait() | |
| 494 | BodyPosition.position = Part.Position - vt(0, 0.5, 0) | |
| 495 | end | |
| 496 | wait(1.25) | |
| 497 | for i = 1, 5 do | |
| 498 | wait() | |
| 499 | TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2 | |
| 500 | TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2 | |
| 501 | BodyPosition.position = Part.Position + vt(0, 0.5, 0) | |
| 502 | end | |
| 503 | Part.Parent = nil | |
| 504 | end | |
| 505 | ), c, f, tl) | |
| 506 | end | |
| 507 | ||
| 508 | IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) | |
| 509 | ||
| 510 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
| 511 | ||
| 512 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
| 513 | ||
| 514 | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
| |
| 515 | Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount | |
| 516 | if ShowTheStat == true then | |
| 517 | if Stat == "Defense" then | |
| 518 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
| |
| 519 | else | |
| 520 | if Stat == "Damage" then | |
| 521 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
| |
| 522 | else | |
| 523 | if Stat == "Movement" then | |
| 524 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
| |
| 525 | end | |
| 526 | end | |
| 527 | end | |
| 528 | end | |
| 529 | coroutine.resume(coroutine.create(function(CurrentDecrease) | |
| 530 | ||
| 531 | wait(Duration) | |
| 532 | CurrentDecrease.Value = CurrentDecrease.Value - Amount | |
| 533 | end | |
| 534 | ), Location.Stats[Stat]) | |
| 535 | end | |
| 536 | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
| |
| 537 | end | |
| 538 | ||
| 539 | DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) | |
| 540 | ||
| 541 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
| 542 | ||
| 543 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
| 544 | ||
| 545 | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
| |
| 546 | Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount | |
| 547 | if ShowTheStat == true then | |
| 548 | if Stat == "Defense" then | |
| 549 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
| |
| 550 | else | |
| 551 | if Stat == "Damage" then | |
| 552 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
| |
| 553 | else | |
| 554 | if Stat == "Movement" then | |
| 555 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
| |
| 556 | end | |
| 557 | end | |
| 558 | end | |
| 559 | end | |
| 560 | coroutine.resume(coroutine.create(function(CurrentDecrease) | |
| 561 | ||
| 562 | wait(Duration) | |
| 563 | CurrentDecrease.Value = CurrentDecrease.Value + Amount | |
| 564 | end | |
| 565 | ), Location.Stats[Stat]) | |
| 566 | end | |
| 567 | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
| |
| 568 | end | |
| 569 | ||
| 570 | Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
| 571 | ||
| 572 | if hit.Parent == nil then | |
| 573 | return | |
| 574 | end | |
| 575 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 576 | for _,v in pairs(hit.Parent:GetChildren()) do | |
| 577 | if v:IsA("Humanoid") then
| |
| 578 | h = v | |
| 579 | end | |
| 580 | end | |
| 581 | if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then | |
| 582 | StaggerHitAnim.Value = true | |
| 583 | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1) | |
| 584 | return | |
| 585 | end | |
| 586 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
| |
| 587 | h = hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 588 | end | |
| 589 | if hit.Parent.className == "Hat" then | |
| 590 | hit = hit.Parent.Parent:FindFirstChild("Head")
| |
| 591 | end | |
| 592 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 593 | if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 594 | return | |
| 595 | end | |
| 596 | if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then | |
| 597 | return | |
| 598 | end | |
| 599 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
| |
| 600 | return | |
| 601 | end | |
| 602 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
| |
| 603 | hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
| |
| 604 | end | |
| 605 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
| |
| 606 | hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
| |
| 607 | end | |
| 608 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
| |
| 609 | if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
| |
| 610 | DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
| |
| 611 | local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
| |
| 612 | BlockDebounce.Name = "BlockDebounce" | |
| 613 | BlockDebounce.Value = true | |
| 614 | game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
| |
| 615 | end | |
| 616 | do | |
| 617 | if ranged ~= true then | |
| 618 | do | |
| 619 | if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
| |
| 620 | local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
| |
| 621 | BlockDebounce2.Name = "BlockDebounce2" | |
| 622 | BlockDebounce2.Value = true | |
| 623 | game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
| |
| 624 | so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1) | |
| 625 | end | |
| 626 | hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
| |
| 627 | StaggerAnim.Value = true | |
| 628 | do return end | |
| 629 | if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
| |
| 630 | if DecreaseTheStat == "Defense" then | |
| 631 | DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
| 632 | else | |
| 633 | if DecreaseTheStat == "Damage" then | |
| 634 | DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
| 635 | else | |
| 636 | if DecreaseTheStat == "Movement" then | |
| 637 | DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
| 638 | end | |
| 639 | end | |
| 640 | end | |
| 641 | end | |
| 642 | local D = math.random(minim, maxim) * Damage.Value | |
| 643 | if hit.Parent:FindFirstChild("Stats") ~= nil then
| |
| 644 | if hit.Parent.Stats:FindFirstChild("Defense") then
| |
| 645 | if CanPenetrateArmor.Value == true then | |
| 646 | D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
| |
| 647 | -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1 | |
| 648 | ||
| 649 | if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
| |
| 650 | CritChanceNumber = math.random(1, CritChance.Value) | |
| 651 | if CritChanceNumber == CritChance.Value then | |
| 652 | D = D * 2 | |
| 653 | end | |
| 654 | end | |
| 655 | D = math.floor(D) | |
| 656 | h.Health = h.Health - D | |
| 657 | if D <= 3 and staggerhit == true then | |
| 658 | if ranged ~= true then | |
| 659 | StaggerHitAnim.Value = true | |
| 660 | end | |
| 661 | if ranged ~= true then | |
| 662 | so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1) | |
| 663 | end | |
| 664 | else | |
| 665 | if D > 3 and ranged ~= true then | |
| 666 | so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1) | |
| 667 | end | |
| 668 | end | |
| 669 | if D > 3 and D < 20 then | |
| 670 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
| 671 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
| |
| 672 | so("296102734", hit, 1, 1)
| |
| 673 | else | |
| 674 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
| |
| 675 | end | |
| 676 | else | |
| 677 | if D >= 20 then | |
| 678 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
| 679 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
| |
| 680 | so("296102734", hit, 1, 1)
| |
| 681 | else | |
| 682 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
| |
| 683 | end | |
| 684 | else | |
| 685 | if D <= 3 then | |
| 686 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
| 687 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
| |
| 688 | so("296102734", hit, 1, 1)
| |
| 689 | else | |
| 690 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
| |
| 691 | end | |
| 692 | end | |
| 693 | end | |
| 694 | end | |
| 695 | do | |
| 696 | if Type == "Normal" then | |
| 697 | local vp = Instance.new("BodyVelocity")
| |
| 698 | vp.P = 500 | |
| 699 | vp.maxForce = vt(math.huge, 0, math.huge) | |
| 700 | if KnockbackType == 1 then | |
| 701 | vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 702 | else | |
| 703 | if KnockbackType == 2 then | |
| 704 | vp.Velocity = Property.CFrame.lookVector * knockback | |
| 705 | end | |
| 706 | end | |
| 707 | if knockback > 0 then | |
| 708 | vp.Parent = hit.Parent.Torso | |
| 709 | end | |
| 710 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 711 | end | |
| 712 | local DebounceHit = Instance.new("BoolValue", hit.Parent)
| |
| 713 | DebounceHit.Name = "DebounceHit" | |
| 714 | DebounceHit.Value = true | |
| 715 | game:GetService("Debris"):AddItem(DebounceHit, Delay)
| |
| 716 | end | |
| 717 | end | |
| 718 | end | |
| 719 | end | |
| 720 | end | |
| 721 | end | |
| 722 | end | |
| 723 | end | |
| 724 | end | |
| 725 | end | |
| 726 | ||
| 727 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) | |
| 728 | ||
| 729 | for _,c in pairs(workspace:GetChildren()) do | |
| 730 | local hum = (c:FindFirstChild("Humanoid"))
| |
| 731 | local head = nil | |
| 732 | if hum ~= nil then | |
| 733 | head = c:FindFirstChild("Torso")
| |
| 734 | if head ~= nil then | |
| 735 | local targ = head.Position - Part.Position | |
| 736 | local mag = targ.magnitude | |
| 737 | if mag <= magni and c.Name ~= Player.Name then | |
| 738 | Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) | |
| 739 | end | |
| 740 | end | |
| 741 | do | |
| 742 | for _,d in pairs(c:GetChildren()) do | |
| 743 | if d.ClassName == "Model" and ranged ~= true then | |
| 744 | head = d:FindFirstChild("Hitbox")
| |
| 745 | if head ~= nil then | |
| 746 | local targ = head.Position - Part.Position | |
| 747 | local mag = targ.magnitude | |
| 748 | if mag <= magni and c.Name ~= Player.Name then | |
| 749 | local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt()) | |
| 750 | hitrefpart.Anchored = true | |
| 751 | hitrefpart.CFrame = cf(head.Position) | |
| 752 | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1) | |
| 753 | StaggerHitAnim.Value = true | |
| 754 | end | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | do | |
| 759 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT | |
| 760 | ||
| 761 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 762 | ||
| 763 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT | |
| 764 | ||
| 765 | end | |
| 766 | end | |
| 767 | end | |
| 768 | end | |
| 769 | end | |
| 770 | ||
| 771 | MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead) | |
| 772 | ||
| 773 | if Player.Neutral == true then | |
| 774 | if Type == "Buff" then | |
| 775 | IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 776 | else | |
| 777 | if Type == "Debuff" then | |
| 778 | DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 779 | end | |
| 780 | end | |
| 781 | end | |
| 782 | for _,c in pairs(workspace:GetChildren()) do | |
| 783 | local hum = (c:FindFirstChild("Humanoid"))
| |
| 784 | local head = nil | |
| 785 | if hum ~= nil then | |
| 786 | head = c:FindFirstChild("Torso")
| |
| 787 | if head ~= nil then | |
| 788 | local targ = head.Position - Part.Position | |
| 789 | local mag = targ.magnitude | |
| 790 | -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1 | |
| 791 | ||
| 792 | if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then | |
| 793 | if Type == "Buff" then | |
| 794 | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 795 | else | |
| 796 | if Type == "Debuff" then | |
| 797 | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 798 | end | |
| 799 | end | |
| 800 | end | |
| 801 | end | |
| 802 | end | |
| 803 | if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then | |
| 804 | if Type == "Buff" then | |
| 805 | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 806 | else | |
| 807 | if Type == "Debuff" then | |
| 808 | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
| 809 | end | |
| 810 | end | |
| 811 | end | |
| 812 | end | |
| 813 | end | |
| 814 | ||
| 815 | Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last) | |
| 816 | ||
| 817 | local magz = p0 - p1.magnitude | |
| 818 | local curpos = p0 | |
| 819 | local trz = {-ofs, ofs}
| |
| 820 | for i = 1, tym do | |
| 821 | local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym)) | |
| 822 | do | |
| 823 | li.Anchored = true | |
| 824 | local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 825 | local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz | |
| 826 | if tym == i then | |
| 827 | local magz2 = curpos - p1.magnitude | |
| 828 | li.Size = vt(th, th, magz2) | |
| 829 | li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2) | |
| 830 | else | |
| 831 | do | |
| 832 | do | |
| 833 | li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2) | |
| 834 | curpos = li.CFrame * cf(0, 0, magz / tym / 2).p | |
| 835 | game.Debris:AddItem(li, last) | |
| 836 | coroutine.resume(coroutine.create(function() | |
| 837 | ||
| 838 | while li.Transparency ~= 1 do | |
| 839 | for i = 0, 1, last do | |
| 840 | hbwait() | |
| 841 | li.Transparency = li.Transparency + 0.1 / last | |
| 842 | end | |
| 843 | end | |
| 844 | end | |
| 845 | )) | |
| 846 | end | |
| 847 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
| 848 | ||
| 849 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT | |
| 850 | ||
| 851 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT | |
| 852 | ||
| 853 | end | |
| 854 | end | |
| 855 | end | |
| 856 | end | |
| 857 | end | |
| 858 | ||
| 859 | MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 860 | ||
| 861 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 862 | prt.Anchored = true | |
| 863 | prt.CFrame = cframe | |
| 864 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 865 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 866 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 867 | ||
| 868 | for i = 0, 1, delay do | |
| 869 | hbwait() | |
| 870 | Part.CFrame = Part.CFrame | |
| 871 | Part.Transparency = i | |
| 872 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 873 | end | |
| 874 | Part.Parent = nil | |
| 875 | end | |
| 876 | ), prt, msh) | |
| 877 | end | |
| 878 | ||
| 879 | MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 880 | ||
| 881 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 882 | prt.Anchored = true | |
| 883 | prt.CFrame = cframe | |
| 884 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
| |
| 885 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 886 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 887 | ||
| 888 | for i = 0, 1, delay do | |
| 889 | hbwait() | |
| 890 | Part.CFrame = Part.CFrame | |
| 891 | Part.Transparency = i | |
| 892 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 893 | end | |
| 894 | Part.Parent = nil | |
| 895 | end | |
| 896 | ), prt, msh) | |
| 897 | end | |
| 898 | ||
| 899 | MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 900 | ||
| 901 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 902 | prt.Anchored = true | |
| 903 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 904 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 905 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 906 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 907 | ||
| 908 | for i = 0, 1, delay do | |
| 909 | hbwait() | |
| 910 | if rotate == true then | |
| 911 | Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 912 | end | |
| 913 | Part.Transparency = i | |
| 914 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 915 | end | |
| 916 | Part.Parent = nil | |
| 917 | end | |
| 918 | ), prt, msh) | |
| 919 | end | |
| 920 | ||
| 921 | MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 922 | ||
| 923 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 924 | prt.Anchored = true | |
| 925 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 926 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 927 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 928 | CF = prt.CFrame | |
| 929 | num = math.random(5, 20) | |
| 930 | coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num) | |
| 931 | ||
| 932 | for i = 0, 1, delay do | |
| 933 | hbwait() | |
| 934 | if rotate == true then | |
| 935 | Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 936 | else | |
| 937 | Part.CFrame = CF2 * cf(0, i * Num, 0) | |
| 938 | end | |
| 939 | Part.Transparency = i | |
| 940 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 941 | end | |
| 942 | Part.Parent = nil | |
| 943 | end | |
| 944 | ), prt, msh, CF, num) | |
| 945 | end | |
| 946 | ||
| 947 | MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 948 | ||
| 949 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 950 | prt.Anchored = true | |
| 951 | prt.CFrame = cframe | |
| 952 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 953 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 954 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 955 | ||
| 956 | for i = 0, 1, delay do | |
| 957 | hbwait() | |
| 958 | Part.Transparency = i | |
| 959 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 960 | end | |
| 961 | Part.Parent = nil | |
| 962 | end | |
| 963 | ), prt, msh) | |
| 964 | end | |
| 965 | ||
| 966 | MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 967 | ||
| 968 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 969 | prt.Anchored = true | |
| 970 | prt.CFrame = cframe | |
| 971 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 972 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 973 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 974 | ||
| 975 | for i = 0, 1, delay do | |
| 976 | hbwait() | |
| 977 | Part.Transparency = i | |
| 978 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 979 | end | |
| 980 | Part.Parent = nil | |
| 981 | end | |
| 982 | ), prt, msh) | |
| 983 | end | |
| 984 | ||
| 985 | MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 986 | ||
| 987 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 988 | prt.Anchored = true | |
| 989 | prt.CFrame = cframe | |
| 990 | local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 991 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 992 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 993 | ||
| 994 | for i = 0, 1, delay do | |
| 995 | hbwait() | |
| 996 | Part.Transparency = i | |
| 997 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 998 | end | |
| 999 | Part.Parent = nil | |
| 1000 | end | |
| 1001 | ), prt, msh) | |
| 1002 | end | |
| 1003 | ||
| 1004 | BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay) | |
| 1005 | ||
| 1006 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1007 | prt.Anchored = true | |
| 1008 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1009 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1010 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1011 | coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb) | |
| 1012 | ||
| 1013 | CF = Part.CFrame | |
| 1014 | Numbb = 0 | |
| 1015 | randnumb = math.random() - math.random() | |
| 1016 | for i = 0, 1, delay do | |
| 1017 | hbwait() | |
| 1018 | CF = CF * cf(0, 1, 0) | |
| 1019 | if rotate == true then | |
| 1020 | Part.CFrame = CF * angles(Numbb, 0, 0) | |
| 1021 | else | |
| 1022 | if rotate == false then | |
| 1023 | Part.CFrame = CF | |
| 1024 | end | |
| 1025 | end | |
| 1026 | Part.Transparency = i | |
| 1027 | Numbb = Numbb + (randnumb) | |
| 1028 | end | |
| 1029 | Part.Parent = nil | |
| 1030 | end | |
| 1031 | ), prt, CF, Numbb, randnumb) | |
| 1032 | end | |
| 1033 | ||
| 1034 | ElecEffect = function(brickcolor, material, cf, x, y, z, delay) | |
| 1035 | ||
| 1036 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1037 | prt.Anchored = true | |
| 1038 | prt.CFrame = cf | |
| 1039 | xval = math.random() | |
| 1040 | yval = math.random() | |
| 1041 | zval = math.random() | |
| 1042 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
| |
| 1043 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1044 | coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal) | |
| 1045 | ||
| 1046 | for i = 0, 1, delay do | |
| 1047 | hbwait() | |
| 1048 | Part.CFrame = Part.CFrame | |
| 1049 | xvaal = xvaal - 0.1 * (delay * 10) | |
| 1050 | yvaal = yvaal - 0.1 * (delay * 10) | |
| 1051 | zvaal = zvaal - 0.1 * (delay * 10) | |
| 1052 | Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal) | |
| 1053 | Part.Transparency = i | |
| 1054 | end | |
| 1055 | Part.Parent = nil | |
| 1056 | end | |
| 1057 | ), prt, msh, xval, yval, zval) | |
| 1058 | end | |
| 1059 | ||
| 1060 | TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay) | |
| 1061 | ||
| 1062 | local magnitudecframe = currentcf.p - oldcf.p.magnitude | |
| 1063 | if magnitudecframe > 0.01 then | |
| 1064 | local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1)) | |
| 1065 | prt.Anchored = true | |
| 1066 | prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0) | |
| 1067 | local TheMeshType = "BlockMesh" | |
| 1068 | if meshtype == "Cylinder" then | |
| 1069 | TheMeshType = "CylinderMesh" | |
| 1070 | end | |
| 1071 | local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size)) | |
| 1072 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1073 | coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame) | |
| 1074 | ||
| 1075 | for i = 0, 1, delay do | |
| 1076 | hbwait() | |
| 1077 | Part.Transparency = i | |
| 1078 | Mesh.Scale = Mesh.Scale + vt(x, y, z) | |
| 1079 | end | |
| 1080 | Part.Parent = nil | |
| 1081 | end | |
| 1082 | ), prt, msh, currentcf, oldcf) | |
| 1083 | end | |
| 1084 | end | |
| 1085 | ||
| 1086 | ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay) | |
| 1087 | ||
| 1088 | local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt()) | |
| 1089 | prt.Anchored = true | |
| 1090 | prt.CFrame = cframe | |
| 1091 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
| |
| 1092 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1093 | local TheLastPoint = cframe | |
| 1094 | coroutine.resume(coroutine.create(function(Part) | |
| 1095 | ||
| 1096 | for i = 1, duration do | |
| 1097 | hbwait() | |
| 1098 | Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0) | |
| 1099 | TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay) | |
| 1100 | TheLastPoint = Part.CFrame | |
| 1101 | end | |
| 1102 | Part.Parent = nil | |
| 1103 | end | |
| 1104 | ), prt) | |
| 1105 | end | |
| 1106 | ||
| 1107 | MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1108 | ||
| 1109 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1110 | prt.Anchored = true | |
| 1111 | prt.CFrame = cframe | |
| 1112 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1113 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1114 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1115 | ||
| 1116 | for i = 0, 1, delay do | |
| 1117 | hbwait() | |
| 1118 | Part.Transparency = i | |
| 1119 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 1120 | end | |
| 1121 | Part.Parent = nil | |
| 1122 | end | |
| 1123 | ), prt, msh) | |
| 1124 | end | |
| 1125 | ||
| 1126 | MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1127 | ||
| 1128 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1129 | prt.Anchored = true | |
| 1130 | prt.CFrame = cframe | |
| 1131 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1132 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1133 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1134 | ||
| 1135 | for i = 0, 1, delay do | |
| 1136 | hbwait() | |
| 1137 | Part.Transparency = i | |
| 1138 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 1139 | end | |
| 1140 | Part.Parent = nil | |
| 1141 | end | |
| 1142 | ), prt, msh) | |
| 1143 | end | |
| 1144 | ||
| 1145 | MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1146 | ||
| 1147 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1148 | prt.Anchored = true | |
| 1149 | prt.CFrame = cframe | |
| 1150 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1151 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1152 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1153 | ||
| 1154 | for i = 0, 1, delay do | |
| 1155 | hbwait() | |
| 1156 | Part.Transparency = i | |
| 1157 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 1158 | end | |
| 1159 | Part.Parent = nil | |
| 1160 | end | |
| 1161 | ), prt, msh) | |
| 1162 | end | |
| 1163 | ||
| 1164 | MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1165 | ||
| 1166 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1167 | prt.Anchored = true | |
| 1168 | prt.CFrame = cframe | |
| 1169 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1170 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1171 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1172 | ||
| 1173 | for i = 0, 1, delay do | |
| 1174 | hbwait() | |
| 1175 | Part.Transparency = i | |
| 1176 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 1177 | end | |
| 1178 | Part.Parent = nil | |
| 1179 | end | |
| 1180 | ), prt, msh) | |
| 1181 | end | |
| 1182 | ||
| 1183 | MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1184 | ||
| 1185 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
| 1186 | prt.Anchored = true | |
| 1187 | prt.CFrame = cframe | |
| 1188 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1189 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1190 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1191 | ||
| 1192 | for i = 0, 1, delay do | |
| 1193 | hbwait() | |
| 1194 | Part.Transparency = i | |
| 1195 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 1196 | end | |
| 1197 | Part.Parent = nil | |
| 1198 | end | |
| 1199 | ), prt, msh) | |
| 1200 | end | |
| 1201 | ||
| 1202 | local startequipped = true | |
| 1203 | local startequippedwithequipanimation = false | |
| 1204 | local disableanimator = true | |
| 1205 | local disableanimate = true | |
| 1206 | local alternatewalk = false | |
| 1207 | local hidemenu = false | |
| 1208 | local allowmenutofunction = false | |
| 1209 | local allowabilitiestofunction = false | |
| 1210 | local canunequiporequip = false | |
| 1211 | local allowwalking = false | |
| 1212 | local disablemovingarms = false | |
| 1213 | local usemotorsinsteadofwelds = false | |
| 1214 | local leftarm = false | |
| 1215 | local rightarm = false | |
| 1216 | local allowhopperbin = false | |
| 1217 | local showstunbar = false | |
| 1218 | local walkspeeddependsonmovementvalue = true | |
| 1219 | local alternatemanaregensystem = false | |
| 1220 | local showhealthmanaandstunnumbers = false | |
| 1221 | local changebarcolorsifnotenoughmana = false | |
| 1222 | local disablejump = false | |
| 1223 | if hidemenu == true or allowmenutofunction == false then | |
| 1224 | for _,v in pairs(scrn:GetChildren()) do | |
| 1225 | if v.ClassName == "Frame" or v.ClassName == "TextLabel" then | |
| 1226 | v.Visible = false | |
| 1227 | v.BorderSizePixel = 0 | |
| 1228 | end | |
| 1229 | end | |
| 1230 | end | |
| 1231 | do | |
| 1232 | Humanoid.Changed:connect(function(Jump) | |
| 1233 | ||
| 1234 | if Jump == "Jump" and disablejump == true then | |
| 1235 | Humanoid.Jump = false | |
| 1236 | end | |
| 1237 | end | |
| 1238 | ) | |
| 1239 | if allowmenutofunction == true then | |
| 1240 | for _,v in pairs(scrn:GetChildren()) do | |
| 1241 | if v.ClassName == "Frame" then | |
| 1242 | for _,b in pairs(v:GetChildren()) do | |
| 1243 | if b.ClassName == "TextLabel" then | |
| 1244 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
| 1245 | ||
| 1246 | wait(menuupdatespeed) | |
| 1247 | for i = 1, 0, -0.1 do | |
| 1248 | hbwait() | |
| 1249 | TheTextLabel.TextTransparency = i | |
| 1250 | TheTextLabel.TextStrokeTransparency = i | |
| 1251 | end | |
| 1252 | TheTextLabel.TextTransparency = 0 | |
| 1253 | TheTextLabel.TextStrokeTransparency = 0 | |
| 1254 | end | |
| 1255 | ), b) | |
| 1256 | if showstats == true then | |
| 1257 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
| 1258 | ||
| 1259 | wait(menuupdatespeed) | |
| 1260 | for i = 1, 0, -0.1 do | |
| 1261 | hbwait() | |
| 1262 | TheTextLabel.TextTransparency = i | |
| 1263 | TheTextLabel.TextStrokeTransparency = i | |
| 1264 | end | |
| 1265 | TheTextLabel.TextTransparency = 0 | |
| 1266 | TheTextLabel.TextStrokeTransparency = 0 | |
| 1267 | end | |
| 1268 | ), b) | |
| 1269 | end | |
| 1270 | if showstunbar == true then | |
| 1271 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
| 1272 | ||
| 1273 | wait(menuupdatespeed) | |
| 1274 | for i = 1, 0, -0.1 do | |
| 1275 | hbwait() | |
| 1276 | TheTextLabel.TextTransparency = i | |
| 1277 | TheTextLabel.TextStrokeTransparency = i | |
| 1278 | end | |
| 1279 | TheTextLabel.TextTransparency = 0 | |
| 1280 | TheTextLabel.TextStrokeTransparency = 0 | |
| 1281 | end | |
| 1282 | ), b) | |
| 1283 | end | |
| 1284 | if allowabilitiestofunction == true then | |
| 1285 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
| 1286 | ||
| 1287 | wait(menuupdatespeed) | |
| 1288 | for i = 1, 0, -0.1 do | |
| 1289 | hbwait() | |
| 1290 | TheTextLabel.TextTransparency = i | |
| 1291 | TheTextLabel.TextStrokeTransparency = i | |
| 1292 | end | |
| 1293 | TheTextLabel.TextTransparency = 0 | |
| 1294 | TheTextLabel.TextStrokeTransparency = 0 | |
| 1295 | end | |
| 1296 | ), b) | |
| 1297 | end | |
| 1298 | end | |
| 1299 | end | |
| 1300 | end | |
| 1301 | end | |
| 1302 | end | |
| 1303 | do | |
| 1304 | if allowhopperbin == true then | |
| 1305 | if script.Parent.className ~= "HopperBin" then | |
| 1306 | Tool = Instance.new("HopperBin")
| |
| 1307 | Tool.Parent = Backpack | |
| 1308 | Tool.Name = WeaponName | |
| 1309 | script.Parent = Tool | |
| 1310 | end | |
| 1311 | Bin = script.Parent | |
| 1312 | end | |
| 1313 | if disablemovingarms == true then | |
| 1314 | RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) | |
| 1315 | LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) | |
| 1316 | RSH = nil | |
| 1317 | if usemotorsinsteadofwelds == true then | |
| 1318 | RW = Instance.new("Motor")
| |
| 1319 | LW = Instance.new("Motor")
| |
| 1320 | else | |
| 1321 | RW = Instance.new("Weld")
| |
| 1322 | LW = Instance.new("Weld")
| |
| 1323 | end | |
| 1324 | RW.Name = "Right Shoulder" | |
| 1325 | LW.Name = "Left Shoulder" | |
| 1326 | RSH = Torso["Right Shoulder"] | |
| 1327 | LSH = Torso["Left Shoulder"] | |
| 1328 | RSH.Parent = Torso | |
| 1329 | LSH.Parent = Torso | |
| 1330 | RW.Name = "Right Shoulder" | |
| 1331 | RW.Part0 = Torso | |
| 1332 | RW.C0 = cf(1.5, 0.5, 0) | |
| 1333 | RW.C1 = cf(0, 0.5, 0) | |
| 1334 | RW.Part1 = Character["Right Arm"] | |
| 1335 | RW.Parent = nil | |
| 1336 | LW.Name = "Left Shoulder" | |
| 1337 | LW.Part0 = Torso | |
| 1338 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 1339 | LW.C1 = cf(0, 0.5, 0) | |
| 1340 | LW.Part1 = Character["Left Arm"] | |
| 1341 | LW.Parent = nil | |
| 1342 | else | |
| 1343 | RW = Torso["Right Shoulder"] | |
| 1344 | LW = Torso["Left Shoulder"] | |
| 1345 | RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) | |
| 1346 | LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) | |
| 1347 | end | |
| 1348 | equipanim = function() | |
| 1349 | ||
| 1350 | attack = true | |
| 1351 | Movement.Value = Movement.Value - 0.1 | |
| 1352 | Defense.Value = Defense.Value + 0.4 | |
| 1353 | for i = 0, 1, 0.08 / animationspeed do | |
| 1354 | hbwait() | |
| 1355 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1356 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1357 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) | |
| 1358 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) | |
| 1359 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1360 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1361 | end | |
| 1362 | attack = false | |
| 1363 | end | |
| 1364 | ||
| 1365 | unequipanim = function() | |
| 1366 | ||
| 1367 | attack = true | |
| 1368 | for i = 0, 1, 0.08 / animationspeed do | |
| 1369 | hbwait() | |
| 1370 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1371 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed) | |
| 1372 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) | |
| 1373 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) | |
| 1374 | if disablemovingarms == false then | |
| 1375 | RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) | |
| 1376 | LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) | |
| 1377 | end | |
| 1378 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1379 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1380 | RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) | |
| 1381 | LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) | |
| 1382 | end | |
| 1383 | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) | |
| 1384 | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) | |
| 1385 | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) | |
| 1386 | RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 | |
| 1387 | LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 | |
| 1388 | if disablemovingarms == false then | |
| 1389 | RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
| 1390 | LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
| 1391 | end | |
| 1392 | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
| 1393 | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
| 1394 | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
| 1395 | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
| 1396 | Movement.Value = Movement.Value + 0.1 | |
| 1397 | Defense.Value = Defense.Value - 0.4 | |
| 1398 | attack = false | |
| 1399 | end | |
| 1400 | ||
| 1401 | if startequipped == true then | |
| 1402 | equipped = true | |
| 1403 | if disableanimate == true then | |
| 1404 | Animate.Disabled = true | |
| 1405 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
| 1406 | idleanimation:Play() | |
| 1407 | end | |
| 1408 | if disableanimator == true then | |
| 1409 | Animator.Parent = nil | |
| 1410 | end | |
| 1411 | if disablemovingarms == true then | |
| 1412 | RW.Parent = Torso | |
| 1413 | LW.Parent = Torso | |
| 1414 | RSH.Parent = nil | |
| 1415 | LSH.Parent = nil | |
| 1416 | end | |
| 1417 | Movement.Value = Movement.Value - 0.1 | |
| 1418 | Defense.Value = Defense.Value + 0.4 | |
| 1419 | end | |
| 1420 | if startequippedwithequipanimation == true then | |
| 1421 | equipped = true | |
| 1422 | if disableanimate == true then | |
| 1423 | Animate.Disabled = true | |
| 1424 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
| 1425 | idleanimation:Play() | |
| 1426 | end | |
| 1427 | if disableanimator == true then | |
| 1428 | Animator.Parent = nil | |
| 1429 | end | |
| 1430 | if disablemovingarms == true then | |
| 1431 | RW.Parent = Torso | |
| 1432 | LW.Parent = Torso | |
| 1433 | RSH.Parent = nil | |
| 1434 | LSH.Parent = nil | |
| 1435 | end | |
| 1436 | coroutine.resume(coroutine.create(function() | |
| 1437 | ||
| 1438 | hbwait() | |
| 1439 | equipanim() | |
| 1440 | end | |
| 1441 | )) | |
| 1442 | end | |
| 1443 | ||
| 1444 | StaggerHit = function() | |
| 1445 | ||
| 1446 | attack = true | |
| 1447 | if Hitbox ~= nil then | |
| 1448 | for i = 1, math.random(2, 4) do | |
| 1449 | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
| |
| 1450 | end | |
| 1451 | end | |
| 1452 | do | |
| 1453 | for i = 0, 1, 0.1 / animationspeed do | |
| 1454 | hbwait() | |
| 1455 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed) | |
| 1456 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1457 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed) | |
| 1458 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) | |
| 1459 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed) | |
| 1460 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) | |
| 1461 | if StaggerAnim.Value ~= true then | |
| 1462 | do | |
| 1463 | if StunAnim.Value == true then | |
| 1464 | break | |
| 1465 | end | |
| 1466 | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 1467 | ||
| 1468 | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT | |
| 1469 | ||
| 1470 | end | |
| 1471 | end | |
| 1472 | end | |
| 1473 | attack = false | |
| 1474 | end | |
| 1475 | end | |
| 1476 | ||
| 1477 | Stagger = function() | |
| 1478 | ||
| 1479 | attack = true | |
| 1480 | disablejump = true | |
| 1481 | if Hitbox ~= nil then | |
| 1482 | for i = 1, math.random(2, 4) do | |
| 1483 | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
| |
| 1484 | end | |
| 1485 | end | |
| 1486 | do | |
| 1487 | attacktype = 1 | |
| 1488 | DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
| |
| 1489 | local staggervelocity = Instance.new("BodyVelocity", Torso)
| |
| 1490 | staggervelocity.P = 500 | |
| 1491 | staggervelocity.maxForce = vt(math.huge, 0, math.huge) | |
| 1492 | if Rooted.Value == false then | |
| 1493 | staggervelocity.Velocity = RootPart.CFrame.lookVector * -25 | |
| 1494 | end | |
| 1495 | for i = 0, 1, 0.35 / animationspeed do | |
| 1496 | hbwait() | |
| 1497 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed) | |
| 1498 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1499 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) | |
| 1500 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) | |
| 1501 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) | |
| 1502 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) | |
| 1503 | end | |
| 1504 | for i = 0, 1, 0.2 / animationspeed do | |
| 1505 | hbwait() | |
| 1506 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed) | |
| 1507 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1508 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) | |
| 1509 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) | |
| 1510 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) | |
| 1511 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed) | |
| 1512 | end | |
| 1513 | staggervelocity:Destroy() | |
| 1514 | for i = 0, 1, 0.015 / animationspeed do | |
| 1515 | hbwait() | |
| 1516 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed) | |
| 1517 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed) | |
| 1518 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed) | |
| 1519 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) | |
| 1520 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed) | |
| 1521 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed) | |
| 1522 | if StunAnim.Value == true then | |
| 1523 | break | |
| 1524 | end | |
| 1525 | end | |
| 1526 | do | |
| 1527 | attacktype = 1 | |
| 1528 | disablejump = false | |
| 1529 | attack = false | |
| 1530 | end | |
| 1531 | end | |
| 1532 | end | |
| 1533 | ||
| 1534 | Stun = function() | |
| 1535 | ||
| 1536 | attack = true | |
| 1537 | disablejump = true | |
| 1538 | attacktype = 1 | |
| 1539 | DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
| |
| 1540 | for i = 0, 1, 0.4 / animationspeed do | |
| 1541 | hbwait() | |
| 1542 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed) | |
| 1543 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1544 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed) | |
| 1545 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed) | |
| 1546 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
| 1547 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
| 1548 | end | |
| 1549 | for i = 0, 1, 0.4 / animationspeed do | |
| 1550 | hbwait() | |
| 1551 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed) | |
| 1552 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1553 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed) | |
| 1554 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed) | |
| 1555 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) | |
| 1556 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
| 1557 | end | |
| 1558 | for i = 0, 1, 0.4 / animationspeed do | |
| 1559 | hbwait() | |
| 1560 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed) | |
| 1561 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1562 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed) | |
| 1563 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed) | |
| 1564 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) | |
| 1565 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed) | |
| 1566 | end | |
| 1567 | Humanoid.AutoRotate = false | |
| 1568 | for i = 1, 70 * animationspeed do | |
| 1569 | hbwait() | |
| 1570 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed) | |
| 1571 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1572 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed) | |
| 1573 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed) | |
| 1574 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1575 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1576 | end | |
| 1577 | for i = 0, 1, 0.15 / animationspeed do | |
| 1578 | hbwait() | |
| 1579 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed) | |
| 1580 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
| 1581 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed) | |
| 1582 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed) | |
| 1583 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed) | |
| 1584 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed) | |
| 1585 | end | |
| 1586 | Humanoid.AutoRotate = true | |
| 1587 | attacktype = 1 | |
| 1588 | disablejump = false | |
| 1589 | attack = false | |
| 1590 | end | |
| 1591 | ||
| 1592 | EAbility = function() | |
| 1593 | ||
| 1594 | attack = true | |
| 1595 | attack = false | |
| 1596 | end | |
| 1597 | ||
| 1598 | Attack1 = function() | |
| 1599 | ||
| 1600 | attack = true | |
| 1601 | attack = false | |
| 1602 | end | |
| 1603 | ||
| 1604 | Attack2 = function() | |
| 1605 | ||
| 1606 | attack = true | |
| 1607 | attack = false | |
| 1608 | end | |
| 1609 | ||
| 1610 | Attack3 = function() | |
| 1611 | ||
| 1612 | attack = true | |
| 1613 | attack = false | |
| 1614 | end | |
| 1615 | ||
| 1616 | Attack4 = function() | |
| 1617 | ||
| 1618 | attack = true | |
| 1619 | attack = false | |
| 1620 | end | |
| 1621 | ||
| 1622 | Move1 = function() | |
| 1623 | ||
| 1624 | attack = true | |
| 1625 | attack = false | |
| 1626 | end | |
| 1627 | ||
| 1628 | Move2 = function() | |
| 1629 | ||
| 1630 | attack = true | |
| 1631 | attack = false | |
| 1632 | end | |
| 1633 | ||
| 1634 | Move3 = function() | |
| 1635 | ||
| 1636 | attack = true | |
| 1637 | attack = false | |
| 1638 | end | |
| 1639 | ||
| 1640 | Move4 = function() | |
| 1641 | ||
| 1642 | attack = true | |
| 1643 | attack = false | |
| 1644 | end | |
| 1645 | ||
| 1646 | hold = false | |
| 1647 | Mouse.Button1Down:connect(function() | |
| 1648 | ||
| 1649 | if attack == true or equipped == false then | |
| 1650 | return | |
| 1651 | end | |
| 1652 | hold = true | |
| 1653 | if attacktype == 1 then | |
| 1654 | attacktype = 2 | |
| 1655 | Attack1() | |
| 1656 | else | |
| 1657 | if attacktype == 2 then | |
| 1658 | attacktype = 3 | |
| 1659 | Attack2() | |
| 1660 | else | |
| 1661 | if attacktype == 3 then | |
| 1662 | attacktype = 4 | |
| 1663 | Attack3() | |
| 1664 | else | |
| 1665 | if attacktype == 4 then | |
| 1666 | attacktype = 1 | |
| 1667 | Attack4() | |
| 1668 | end | |
| 1669 | end | |
| 1670 | end | |
| 1671 | end | |
| 1672 | coroutine.resume(coroutine.create(function() | |
| 1673 | ||
| 1674 | for i = 1, 50 do | |
| 1675 | if attack == false then | |
| 1676 | hbwait() | |
| 1677 | end | |
| 1678 | end | |
| 1679 | if attack == false then | |
| 1680 | attacktype = 1 | |
| 1681 | end | |
| 1682 | end | |
| 1683 | )) | |
| 1684 | end | |
| 1685 | ) | |
| 1686 | if allowhopperbin == true then | |
| 1687 | ob1u = function(Mouse) | |
| 1688 | ||
| 1689 | hold = false | |
| 1690 | end | |
| 1691 | ||
| 1692 | end | |
| 1693 | Mouse.KeyDown:connect(function(key) | |
| 1694 | ||
| 1695 | if key == "f" and canunequiporequip == true and attack == false then | |
| 1696 | if equipped == false then | |
| 1697 | equipped = true | |
| 1698 | if disableanimate == true then | |
| 1699 | Animate.Disabled = true | |
| 1700 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
| 1701 | idleanimation:Play() | |
| 1702 | end | |
| 1703 | if disableanimator == true then | |
| 1704 | Animator.Parent = nil | |
| 1705 | end | |
| 1706 | if disablemovingarms == true then | |
| 1707 | RW.Parent = Torso | |
| 1708 | LW.Parent = Torso | |
| 1709 | RSH.Parent = nil | |
| 1710 | LSH.Parent = nil | |
| 1711 | end | |
| 1712 | equipanim() | |
| 1713 | elseif equipped == true then | |
| 1714 | equipped = false | |
| 1715 | unequipanim() | |
| 1716 | hbwait() | |
| 1717 | if disablemovingarms == true then | |
| 1718 | RW.Parent = nil | |
| 1719 | LW.Parent = nil | |
| 1720 | RSH.Parent = Torso | |
| 1721 | LSH.Parent = Torso | |
| 1722 | end | |
| 1723 | if disableanimator == true then | |
| 1724 | Animator.Parent = Humanoid | |
| 1725 | end | |
| 1726 | if disableanimate == true then | |
| 1727 | Animate.Disabled = false | |
| 1728 | end | |
| 1729 | end | |
| 1730 | end | |
| 1731 | if key == "e" and attack == false and equipped == true then | |
| 1732 | if animtype < 3 then | |
| 1733 | animtype = animtype + 1 | |
| 1734 | elseif animtype >= 3 then | |
| 1735 | animtype = 1 | |
| 1736 | end | |
| 1737 | end | |
| 1738 | if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then | |
| 1739 | subtractmana(skill1mana) | |
| 1740 | cooldown1 = 0 | |
| 1741 | Move1() | |
| 1742 | end | |
| 1743 | if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then | |
| 1744 | subtractmana(skill2mana) | |
| 1745 | cooldown2 = 0 | |
| 1746 | Move2() | |
| 1747 | end | |
| 1748 | if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then | |
| 1749 | subtractmana(skill3mana) | |
| 1750 | cooldown3 = 0 | |
| 1751 | Move3() | |
| 1752 | end | |
| 1753 | if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then | |
| 1754 | subtractmana(skill4mana) | |
| 1755 | cooldown4 = 0 | |
| 1756 | Move4() | |
| 1757 | end | |
| 1758 | if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then | |
| 1759 | if key == "q" then | |
| 1760 | Mana.Value = 100 | |
| 1761 | cooldown1 = co1 | |
| 1762 | cooldown2 = co2 | |
| 1763 | cooldown3 = co3 | |
| 1764 | cooldown4 = co4 | |
| 1765 | end | |
| 1766 | if key == "p" then | |
| 1767 | StaggerHitAnim.Value = true | |
| 1768 | end | |
| 1769 | if key == "[" then | |
| 1770 | StaggerAnim.Value = true | |
| 1771 | end | |
| 1772 | if key == "]" then | |
| 1773 | StunAnim.Value = true | |
| 1774 | end | |
| 1775 | end | |
| 1776 | end | |
| 1777 | ) | |
| 1778 | Mouse.KeyUp:connect(function(key2) | |
| 1779 | ||
| 1780 | end | |
| 1781 | ) | |
| 1782 | if allowhopperbin == true then | |
| 1783 | s = function(Mouse) | |
| 1784 | ||
| 1785 | Mouse.Button1Down:connect(function() | |
| 1786 | ||
| 1787 | ob1d(Mouse) | |
| 1788 | end | |
| 1789 | ) | |
| 1790 | Mouse.Button1Up:connect(function() | |
| 1791 | ||
| 1792 | ob1u(Mouse) | |
| 1793 | end | |
| 1794 | ) | |
| 1795 | Mouse.KeyDown:connect(key) | |
| 1796 | Mouse.KeyUp:connect(key2) | |
| 1797 | end | |
| 1798 | ||
| 1799 | end | |
| 1800 | if allowhopperbin == true then | |
| 1801 | ds = function(Mouse) | |
| 1802 | ||
| 1803 | end | |
| 1804 | ||
| 1805 | end | |
| 1806 | if allowhopperbin == true then | |
| 1807 | Bin.Selected:connect(s) | |
| 1808 | Bin.Deselected:connect(ds) | |
| 1809 | end | |
| 1810 | updateskills = function() | |
| 1811 | ||
| 1812 | if allowabilitiestofunction == true then | |
| 1813 | if cooldown1 <= co1 then | |
| 1814 | cooldown1 = cooldown1 + 0.033333333333333 | |
| 1815 | if co1 <= cooldown1 then | |
| 1816 | cooldown1 = co1 | |
| 1817 | end | |
| 1818 | end | |
| 1819 | if cooldown2 <= co2 then | |
| 1820 | cooldown2 = cooldown2 + 0.033333333333333 | |
| 1821 | if co2 <= cooldown2 then | |
| 1822 | cooldown2 = co2 | |
| 1823 | end | |
| 1824 | end | |
| 1825 | if cooldown3 <= co3 then | |
| 1826 | cooldown3 = cooldown3 + 0.033333333333333 | |
| 1827 | if co3 <= cooldown3 then | |
| 1828 | cooldown3 = co3 | |
| 1829 | end | |
| 1830 | end | |
| 1831 | if cooldown4 <= co4 then | |
| 1832 | cooldown4 = cooldown4 + 0.033333333333333 | |
| 1833 | if co4 <= cooldown4 then | |
| 1834 | cooldown4 = co4 | |
| 1835 | end | |
| 1836 | end | |
| 1837 | if changebarcolorsifnotenoughmana == true then | |
| 1838 | if Mana.Value <= skill1mana then | |
| 1839 | bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
| 1840 | else | |
| 1841 | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1842 | end | |
| 1843 | if Mana.Value <= skill2mana then | |
| 1844 | bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
| 1845 | else | |
| 1846 | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1847 | end | |
| 1848 | if Mana.Value <= skill3mana then | |
| 1849 | bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
| 1850 | else | |
| 1851 | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1852 | end | |
| 1853 | if Mana.Value <= skill4mana then | |
| 1854 | bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
| 1855 | else | |
| 1856 | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1857 | end | |
| 1858 | else | |
| 1859 | if changebarcolorsifnotenoughmana == false then | |
| 1860 | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1861 | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1862 | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1863 | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
| 1864 | end | |
| 1865 | end | |
| 1866 | end | |
| 1867 | if alternatemanaregensystem == false then | |
| 1868 | if Mana.Value <= maxmana then | |
| 1869 | Mana.Value = Mana.Value + recovermana / 30 | |
| 1870 | else | |
| 1871 | if maxmana <= Mana.Value then | |
| 1872 | Mana.Value = maxmana | |
| 1873 | end | |
| 1874 | end | |
| 1875 | else | |
| 1876 | if alternatemanaregensystem == true then | |
| 1877 | if maxmana <= Mana.Value then | |
| 1878 | Mana.Value = maxmana | |
| 1879 | else | |
| 1880 | if manadelay <= manawait then | |
| 1881 | manadelay = manadelay + 1 | |
| 1882 | else | |
| 1883 | manadelay = 0 | |
| 1884 | Mana.Value = Mana.Value + 1 | |
| 1885 | end | |
| 1886 | end | |
| 1887 | end | |
| 1888 | end | |
| 1889 | if allowstunbar == true then | |
| 1890 | if StunValue.Value <= 0 then | |
| 1891 | StunValue.Value = 0 | |
| 1892 | else | |
| 1893 | if stundelay <= stunwait then | |
| 1894 | stundelay = stundelay + 1 | |
| 1895 | else | |
| 1896 | stundelay = 0 | |
| 1897 | StunValue.Value = StunValue.Value - 1 | |
| 1898 | end | |
| 1899 | end | |
| 1900 | else | |
| 1901 | if allowstunbar == false then | |
| 1902 | StunValue.Value = 0 | |
| 1903 | end | |
| 1904 | end | |
| 1905 | end | |
| 1906 | ||
| 1907 | if allowmenutofunction == true then | |
| 1908 | ArtificialHB.Event:connect(function() | |
| 1909 | ||
| 1910 | updateskills() | |
| 1911 | if allowabilitiestofunction == true then | |
| 1912 | framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1913 | framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1914 | framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1915 | framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1916 | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1917 | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1918 | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1919 | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1920 | end | |
| 1921 | manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1922 | manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1923 | healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1924 | healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1925 | if allowstunbar == true and showstunbar == true and stunframe ~= nil then | |
| 1926 | stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1927 | stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1928 | end | |
| 1929 | if showhealthmanaandstunnumbers == true then | |
| 1930 | manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]" | |
| 1931 | healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]" | |
| 1932 | if allowstunbar == true and showstunbar == true then | |
| 1933 | stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]" | |
| 1934 | end | |
| 1935 | end | |
| 1936 | if showstats == true then | |
| 1937 | defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1938 | damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1939 | movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
| 1940 | defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%" | |
| 1941 | damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%" | |
| 1942 | if Rooted.Value == false then | |
| 1943 | movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%" | |
| 1944 | else | |
| 1945 | if Rooted.Value == true or Movement.Value <= 0 then | |
| 1946 | movementtext.Text = "Movement: 0%" | |
| 1947 | end | |
| 1948 | end | |
| 1949 | end | |
| 1950 | end | |
| 1951 | ) | |
| 1952 | end | |
| 1953 | while 1 do | |
| 1954 | hbwait() | |
| 1955 | if Hitbox ~= nil then | |
| 1956 | if attack == true then | |
| 1957 | Hitbox.Name = "Hitbox" | |
| 1958 | else | |
| 1959 | if attack == false then | |
| 1960 | Hitbox.Name = "NilHitbox" | |
| 1961 | end | |
| 1962 | end | |
| 1963 | end | |
| 1964 | if 0 < Humanoid.Health then | |
| 1965 | if walkspeeddependsonmovementvalue == true then | |
| 1966 | if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then | |
| 1967 | Humanoid.WalkSpeed = 0 | |
| 1968 | else | |
| 1969 | Humanoid.WalkSpeed = 16 * Movement.Value | |
| 1970 | end | |
| 1971 | end | |
| 1972 | if maxstun <= StunValue.Value then | |
| 1973 | StunValue.Value = 0 | |
| 1974 | StunAnim.Value = true | |
| 1975 | end | |
| 1976 | if StaggerAnim.Value == true and staggeranim == false then | |
| 1977 | coroutine.resume(coroutine.create(function() | |
| 1978 | ||
| 1979 | staggeranim = true | |
| 1980 | while attack == true do | |
| 1981 | hbwait() | |
| 1982 | end | |
| 1983 | Stagger() | |
| 1984 | StaggerAnim.Value = false | |
| 1985 | staggeranim = false | |
| 1986 | end | |
| 1987 | )) | |
| 1988 | end | |
| 1989 | if StaggerHitAnim.Value == true and staggerhitanim == false then | |
| 1990 | coroutine.resume(coroutine.create(function() | |
| 1991 | ||
| 1992 | staggerhitanim = true | |
| 1993 | while attack == true do | |
| 1994 | hbwait() | |
| 1995 | end | |
| 1996 | StaggerHit() | |
| 1997 | StaggerHitAnim.Value = false | |
| 1998 | staggerhitanim = false | |
| 1999 | end | |
| 2000 | )) | |
| 2001 | end | |
| 2002 | if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then | |
| 2003 | coroutine.resume(coroutine.create(function() | |
| 2004 | ||
| 2005 | StunValue.Value = 0 | |
| 2006 | stunanim = true | |
| 2007 | while attack == true do | |
| 2008 | hbwait() | |
| 2009 | end | |
| 2010 | Stun() | |
| 2011 | StunAnim.Value = false | |
| 2012 | stunanim = false | |
| 2013 | end | |
| 2014 | )) | |
| 2015 | end | |
| 2016 | sine = sine + change | |
| 2017 | local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude | |
| 2018 | local velderp = RootPart.Velocity.y | |
| 2019 | local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position) | |
| 2020 | hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character) | |
| 2021 | if 0.5 <= donum then | |
| 2022 | handidle = true | |
| 2023 | else | |
| 2024 | if donum <= 0 then | |
| 2025 | handidle = false | |
| 2026 | end | |
| 2027 | end | |
| 2028 | if handidle == false then | |
| 2029 | donum = donum + 0.003 / animationspeed | |
| 2030 | else | |
| 2031 | donum = donum - 0.003 / animationspeed | |
| 2032 | end | |
| 2033 | if equipped == true or equipped == false then | |
| 2034 | if attack == false then | |
| 2035 | idle = idle + 1 | |
| 2036 | else | |
| 2037 | idle = 0 | |
| 2038 | end | |
| 2039 | if leftarm == true then | |
| 2040 | if Anim == "Walk" and equipped == true and attack == false then | |
| 2041 | if alternatewalk == false then | |
| 2042 | if walkinganim == true then | |
| 2043 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2044 | else | |
| 2045 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2046 | end | |
| 2047 | else | |
| 2048 | if walkinganim == true then | |
| 2049 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2050 | else | |
| 2051 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2052 | end | |
| 2053 | end | |
| 2054 | else | |
| 2055 | -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3 | |
| 2056 | ||
| 2057 | if (Anim ~= "Walk" and equipped == true) or leftarm == false then | |
| 2058 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
| 2059 | end | |
| 2060 | end | |
| 2061 | end | |
| 2062 | if rightarm == true then | |
| 2063 | if Anim == "Walk" and equipped == true and attack == false then | |
| 2064 | if alternatewalk == false then | |
| 2065 | if walkinganim == true then | |
| 2066 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2067 | else | |
| 2068 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2069 | end | |
| 2070 | else | |
| 2071 | if walkinganim == true then | |
| 2072 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2073 | else | |
| 2074 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2075 | end | |
| 2076 | end | |
| 2077 | else | |
| 2078 | -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3 | |
| 2079 | ||
| 2080 | if (Anim ~= "Walk" and equipped == true) or rightarm == false then | |
| 2081 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
| 2082 | end | |
| 2083 | end | |
| 2084 | end | |
| 2085 | if allowwalking == true then | |
| 2086 | if Anim == "Walk" and equipped == true then | |
| 2087 | if alternatewalk == false then | |
| 2088 | if walkinganim == true then | |
| 2089 | RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2090 | LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2091 | else | |
| 2092 | RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2093 | LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2094 | end | |
| 2095 | else | |
| 2096 | if walkinganim == true then | |
| 2097 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2098 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2099 | else | |
| 2100 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2101 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
| 2102 | end | |
| 2103 | end | |
| 2104 | else | |
| 2105 | if Anim ~= "Walk" and equipped == true then | |
| 2106 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
| 2107 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
| 2108 | end | |
| 2109 | end | |
| 2110 | end | |
| 2111 | Anim = "Idle" | |
| 2112 | if attack == false then | |
| 2113 | if equipped == true then | |
| 2114 | if animtype == 1 then | |
| 2115 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) | |
| 2116 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) | |
| 2117 | RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed) | |
| 2118 | LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed) | |
| 2119 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2120 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2121 | end | |
| 2122 | if animtype == 2 then | |
| 2123 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) | |
| 2124 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) | |
| 2125 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed) | |
| 2126 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed) | |
| 2127 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2128 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2129 | end | |
| 2130 | end | |
| 2131 | if animtype == 3 then | |
| 2132 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) | |
| 2133 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) | |
| 2134 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed) | |
| 2135 | LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed) | |
| 2136 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2137 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
| 2138 | end | |
| 2139 | end | |
| 2140 | end | |
| 2141 | end | |
| 2142 | end | |
| 2143 | end | |
| 2144 | end | |
| 2145 | end) | |
| 2146 | ||
| 2147 | Player = game.Players.LocalPlayer | |
| 2148 | Jihad = Player.Character | |
| 2149 | Mouse = Player:GetMouse() | |
| 2150 | ----------------------------------------By raulib Fellas---------------------------------------------------- Thank you TurboFusion for your RPG Body thing | |
| 2151 | -----------------------------------------Fake RPG----------------------------------------------------------- | |
| 2152 | o1 = Instance.new("Model")
| |
| 2153 | o2 = Instance.new("Part")
| |
| 2154 | o3 = Instance.new("SpecialMesh")
| |
| 2155 | o4 = Instance.new("Part")
| |
| 2156 | o5 = Instance.new("SpecialMesh")
| |
| 2157 | o6 = Instance.new("Weld")
| |
| 2158 | o7 = Instance.new("CFrameValue")
| |
| 2159 | o8 = Instance.new("Part")
| |
| 2160 | o9 = Instance.new("SpecialMesh")
| |
| 2161 | o10 = Instance.new("Weld")
| |
| 2162 | o11 = Instance.new("CFrameValue")
| |
| 2163 | o12 = Instance.new("Part")
| |
| 2164 | o13 = Instance.new("SpecialMesh")
| |
| 2165 | o14 = Instance.new("Weld")
| |
| 2166 | o15 = Instance.new("CFrameValue")
| |
| 2167 | o16 = Instance.new("Part")
| |
| 2168 | o17 = Instance.new("SpecialMesh")
| |
| 2169 | o18 = Instance.new("Weld")
| |
| 2170 | o19 = Instance.new("CFrameValue")
| |
| 2171 | o20 = Instance.new("Part")
| |
| 2172 | o21 = Instance.new("SpecialMesh")
| |
| 2173 | o22 = Instance.new("Weld")
| |
| 2174 | o23 = Instance.new("CFrameValue")
| |
| 2175 | o24 = Instance.new("Part")
| |
| 2176 | o25 = Instance.new("SpecialMesh")
| |
| 2177 | o26 = Instance.new("Weld")
| |
| 2178 | o27 = Instance.new("CFrameValue")
| |
| 2179 | o28 = Instance.new("Part")
| |
| 2180 | o29 = Instance.new("SpecialMesh")
| |
| 2181 | o30 = Instance.new("Weld")
| |
| 2182 | o31 = Instance.new("CFrameValue")
| |
| 2183 | o32 = Instance.new("Part")
| |
| 2184 | o33 = Instance.new("SpecialMesh")
| |
| 2185 | o34 = Instance.new("Weld")
| |
| 2186 | o35 = Instance.new("CFrameValue")
| |
| 2187 | o36 = Instance.new("Part")
| |
| 2188 | o37 = Instance.new("SpecialMesh")
| |
| 2189 | o38 = Instance.new("Weld")
| |
| 2190 | o39 = Instance.new("CFrameValue")
| |
| 2191 | o40 = Instance.new("Part")
| |
| 2192 | o41 = Instance.new("SpecialMesh")
| |
| 2193 | o42 = Instance.new("Weld")
| |
| 2194 | o43 = Instance.new("CFrameValue")
| |
| 2195 | o44 = Instance.new("Part")
| |
| 2196 | o45 = Instance.new("SpecialMesh")
| |
| 2197 | o46 = Instance.new("Weld")
| |
| 2198 | o47 = Instance.new("CFrameValue")
| |
| 2199 | o48 = Instance.new("Part")
| |
| 2200 | o49 = Instance.new("SpecialMesh")
| |
| 2201 | o50 = Instance.new("Weld")
| |
| 2202 | o51 = Instance.new("CFrameValue")
| |
| 2203 | o52 = Instance.new("Part")
| |
| 2204 | o53 = Instance.new("SpecialMesh")
| |
| 2205 | o54 = Instance.new("Weld")
| |
| 2206 | o55 = Instance.new("CFrameValue")
| |
| 2207 | o56 = Instance.new("Part")
| |
| 2208 | o57 = Instance.new("Weld")
| |
| 2209 | o58 = Instance.new("CFrameValue")
| |
| 2210 | o1.Name = "FakeRPG" | |
| 2211 | o1.Parent = Jihad | |
| 2212 | o2.Name = "Metal1" | |
| 2213 | o2.Parent = o1 | |
| 2214 | o2.Material = Enum.Material.Metal | |
| 2215 | o2.BrickColor = BrickColor.new("Fossil")
| |
| 2216 | o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509) | |
| 2217 | o2.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2218 | o2.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988) | |
| 2219 | o2.CFrame = CFrame.new(-41.2860374, 2.1168952, -15.5143509, 0.918073952, 0.39601633, -0.017805526, -0.39593938, 0.918247759, 0.0079295421, 0.0194900092, -0.000229949132, 0.999814689) | |
| 2220 | o2.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2221 | o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509) | |
| 2222 | o2.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2223 | o2.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2224 | o3.Parent = o2 | |
| 2225 | o3.MeshId = "rbxassetid://895844710" | |
| 2226 | o3.MeshType = Enum.MeshType.FileMesh | |
| 2227 | o4.Name = "Metal2" | |
| 2228 | o4.Parent = o1 | |
| 2229 | o4.Material = Enum.Material.Metal | |
| 2230 | o4.BrickColor = BrickColor.new("Fossil")
| |
| 2231 | o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012) | |
| 2232 | o4.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2233 | o4.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002) | |
| 2234 | o4.CFrame = CFrame.new(-42.4355278, 2.60990143, -15.5402012, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2235 | o4.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2236 | o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012) | |
| 2237 | o4.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2238 | o4.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2239 | o5.Parent = o4 | |
| 2240 | o5.MeshId = "rbxassetid://895839083" | |
| 2241 | o5.MeshType = Enum.MeshType.FileMesh | |
| 2242 | o6.Name = "qCFrameWeldThingy" | |
| 2243 | o6.Parent = o4 | |
| 2244 | o6.C1 = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2245 | o6.Part0 = o2 | |
| 2246 | o6.Part1 = o4 | |
| 2247 | o7.Name = "qRelativeCFrameWeldValue" | |
| 2248 | o7.Parent = o4 | |
| 2249 | o7.Value = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2250 | o8.Name = "Metal3" | |
| 2251 | o8.Parent = o1 | |
| 2252 | o8.Material = Enum.Material.Metal | |
| 2253 | o8.BrickColor = BrickColor.new("Fossil")
| |
| 2254 | o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371) | |
| 2255 | o8.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998) | |
| 2256 | o8.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995) | |
| 2257 | o8.CFrame = CFrame.new(-41.7581062, 2.13098216, -15.5168371, -0.918074071, 0.396016359, 0.017805526, 0.395939469, 0.918247879, -0.0079295449, -0.019490011, -0.000229947793, -0.999814808) | |
| 2258 | o8.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2259 | o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371) | |
| 2260 | o8.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999) | |
| 2261 | o8.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2262 | o9.Parent = o8 | |
| 2263 | o9.MeshId = "rbxassetid://895859769" | |
| 2264 | o9.MeshType = Enum.MeshType.FileMesh | |
| 2265 | o10.Name = "qCFrameWeldThingy" | |
| 2266 | o10.Parent = o8 | |
| 2267 | o10.C1 = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012) | |
| 2268 | o10.Part0 = o2 | |
| 2269 | o10.Part1 = o8 | |
| 2270 | o11.Name = "qRelativeCFrameWeldValue" | |
| 2271 | o11.Parent = o8 | |
| 2272 | o11.Value = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012) | |
| 2273 | o12.Name = "Metal4" | |
| 2274 | o12.Parent = o1 | |
| 2275 | o12.Material = Enum.Material.Metal | |
| 2276 | o12.BrickColor = BrickColor.new("Fossil")
| |
| 2277 | o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386) | |
| 2278 | o12.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2279 | o12.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982) | |
| 2280 | o12.CFrame = CFrame.new(-40.8392029, 1.91714776, -15.3002386, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2281 | o12.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2282 | o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386) | |
| 2283 | o12.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2284 | o12.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2285 | o13.Parent = o12 | |
| 2286 | o13.MeshId = "rbxassetid://895840568" | |
| 2287 | o13.MeshType = Enum.MeshType.FileMesh | |
| 2288 | o14.Name = "qCFrameWeldThingy" | |
| 2289 | o14.Parent = o12 | |
| 2290 | o14.C1 = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2291 | o14.Part0 = o2 | |
| 2292 | o14.Part1 = o12 | |
| 2293 | o15.Name = "qRelativeCFrameWeldValue" | |
| 2294 | o15.Parent = o12 | |
| 2295 | o15.Value = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2296 | o16.Name = "Metal5" | |
| 2297 | o16.Parent = o1 | |
| 2298 | o16.Material = Enum.Material.Metal | |
| 2299 | o16.BrickColor = BrickColor.new("Fossil")
| |
| 2300 | o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546) | |
| 2301 | o16.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2302 | o16.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993) | |
| 2303 | o16.CFrame = CFrame.new(-40.7302208, 2.21318436, -15.3436546, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2304 | o16.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2305 | o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546) | |
| 2306 | o16.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2307 | o16.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2308 | o17.Parent = o16 | |
| 2309 | o17.MeshId = "rbxassetid://895854002" | |
| 2310 | o17.MeshType = Enum.MeshType.FileMesh | |
| 2311 | o18.Name = "qCFrameWeldThingy" | |
| 2312 | o18.Parent = o16 | |
| 2313 | o18.C1 = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2314 | o18.Part0 = o2 | |
| 2315 | o18.Part1 = o16 | |
| 2316 | o19.Name = "qRelativeCFrameWeldValue" | |
| 2317 | o19.Parent = o16 | |
| 2318 | o19.Value = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2319 | o20.Name = "Metal6" | |
| 2320 | o20.Parent = o1 | |
| 2321 | o20.Material = Enum.Material.Metal | |
| 2322 | o20.BrickColor = BrickColor.new("Fossil")
| |
| 2323 | o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499) | |
| 2324 | o20.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2325 | o20.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002) | |
| 2326 | o20.CFrame = CFrame.new(-42.3173676, 2.84703016, -15.3914499, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2327 | o20.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2328 | o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499) | |
| 2329 | o20.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2330 | o20.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2331 | o21.Parent = o20 | |
| 2332 | o21.MeshId = "rbxassetid://895857014" | |
| 2333 | o21.MeshType = Enum.MeshType.FileMesh | |
| 2334 | o22.Name = "qCFrameWeldThingy" | |
| 2335 | o22.Parent = o20 | |
| 2336 | o22.C1 = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2337 | o22.Part0 = o2 | |
| 2338 | o22.Part1 = o20 | |
| 2339 | o23.Name = "qRelativeCFrameWeldValue" | |
| 2340 | o23.Parent = o20 | |
| 2341 | o23.Value = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2342 | o24.Name = "Metal7" | |
| 2343 | o24.Parent = o1 | |
| 2344 | o24.Material = Enum.Material.Metal | |
| 2345 | o24.BrickColor = BrickColor.new("Fossil")
| |
| 2346 | o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408) | |
| 2347 | o24.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2348 | o24.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999) | |
| 2349 | o24.CFrame = CFrame.new(-41.8051186, 1.96285367, -15.5118408, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2350 | o24.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2351 | o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408) | |
| 2352 | o24.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2353 | o24.Color = Color3.new(0.619608, 0.631373, 0.67451) | |
| 2354 | o25.Parent = o24 | |
| 2355 | o25.MeshId = "rbxassetid://895861020" | |
| 2356 | o25.MeshType = Enum.MeshType.FileMesh | |
| 2357 | o26.Name = "qCFrameWeldThingy" | |
| 2358 | o26.Parent = o24 | |
| 2359 | o26.C1 = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2360 | o26.Part0 = o2 | |
| 2361 | o26.Part1 = o24 | |
| 2362 | o27.Name = "qRelativeCFrameWeldValue" | |
| 2363 | o27.Parent = o24 | |
| 2364 | o27.Value = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2365 | o28.Name = "Rocket1" | |
| 2366 | o28.Parent = o1 | |
| 2367 | o28.Material = Enum.Material.Metal | |
| 2368 | o28.BrickColor = BrickColor.new("Sand green")
| |
| 2369 | o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627) | |
| 2370 | o28.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2371 | o28.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991) | |
| 2372 | o28.CFrame = CFrame.new(-43.0272102, 2.86127996, -15.5532627, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808) | |
| 2373 | o28.Color = Color3.new(0.466667, 0.564706, 0.509804) | |
| 2374 | o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627) | |
| 2375 | o28.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2376 | o28.Color = Color3.new(0.466667, 0.564706, 0.509804) | |
| 2377 | o29.Parent = o28 | |
| 2378 | o29.MeshId = "rbxassetid://895848972" | |
| 2379 | o29.MeshType = Enum.MeshType.FileMesh | |
| 2380 | o30.Name = "qCFrameWeldThingy" | |
| 2381 | o30.Parent = o28 | |
| 2382 | o30.C1 = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2383 | o30.Part0 = o2 | |
| 2384 | o30.Part1 = o28 | |
| 2385 | o31.Name = "qRelativeCFrameWeldValue" | |
| 2386 | o31.Parent = o28 | |
| 2387 | o31.Value = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012) | |
| 2388 | o32.Name = "Rocket2" | |
| 2389 | o32.Parent = o1 | |
| 2390 | o32.Material = Enum.Material.Metal | |
| 2391 | o32.BrickColor = BrickColor.new("Sand green")
| |
| 2392 | o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248) | |
| 2393 | o32.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2394 | o32.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994) | |
| 2395 | o32.CFrame = CFrame.new(-43.3324127, 2.99072981, -15.5562248, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928) | |
| 2396 | o32.Color = Color3.new(0.466667, 0.564706, 0.509804) | |
| 2397 | o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248) | |
| 2398 | o32.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2399 | o32.Color = Color3.new(0.466667, 0.564706, 0.509804) | |
| 2400 | o33.Parent = o32 | |
| 2401 | o33.MeshId = "rbxassetid://895849928" | |
| 2402 | o33.MeshType = Enum.MeshType.FileMesh | |
| 2403 | o34.Name = "qCFrameWeldThingy" | |
| 2404 | o34.Parent = o32 | |
| 2405 | o34.C1 = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2406 | o34.Part0 = o2 | |
| 2407 | o34.Part1 = o32 | |
| 2408 | o35.Name = "qRelativeCFrameWeldValue" | |
| 2409 | o35.Parent = o32 | |
| 2410 | o35.Value = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2411 | o36.Name = "Tail1" | |
| 2412 | o36.Parent = o1 | |
| 2413 | o36.Material = Enum.Material.Metal | |
| 2414 | o36.BrickColor = BrickColor.new("Smoky grey")
| |
| 2415 | o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383) | |
| 2416 | o36.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2417 | o36.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016) | |
| 2418 | o36.CFrame = CFrame.new(-37.6536446, 0.541621327, -15.4376383, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928) | |
| 2419 | o36.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2420 | o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383) | |
| 2421 | o36.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2422 | o36.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2423 | o37.Parent = o36 | |
| 2424 | o37.MeshId = "rbxassetid://895836915" | |
| 2425 | o37.MeshType = Enum.MeshType.FileMesh | |
| 2426 | o38.Name = "qCFrameWeldThingy" | |
| 2427 | o38.Parent = o36 | |
| 2428 | o38.C1 = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2429 | o38.Part0 = o2 | |
| 2430 | o38.Part1 = o36 | |
| 2431 | o39.Name = "qRelativeCFrameWeldValue" | |
| 2432 | o39.Parent = o36 | |
| 2433 | o39.Value = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2434 | o40.Name = "Tail2" | |
| 2435 | o40.Parent = o1 | |
| 2436 | o40.Material = Enum.Material.Metal | |
| 2437 | o40.BrickColor = BrickColor.new("Smoky grey")
| |
| 2438 | o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843) | |
| 2439 | o40.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2440 | o40.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988) | |
| 2441 | o40.CFrame = CFrame.new(-38.1827202, 0.771430492, -15.4518843, 0.918074131, 0.396016389, -0.0178040713, -0.395939559, 0.918247998, 0.00792891718, 0.0194884259, -0.000229945959, 0.999814987) | |
| 2442 | o40.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2443 | o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843) | |
| 2444 | o40.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2445 | o40.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2446 | o41.Parent = o40 | |
| 2447 | o41.MeshId = "rbxassetid://895843622" | |
| 2448 | o41.MeshType = Enum.MeshType.FileMesh | |
| 2449 | o42.Name = "qCFrameWeldThingy" | |
| 2450 | o42.Parent = o40 | |
| 2451 | o42.C1 = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024) | |
| 2452 | o42.Part0 = o2 | |
| 2453 | o42.Part1 = o40 | |
| 2454 | o43.Name = "qRelativeCFrameWeldValue" | |
| 2455 | o43.Parent = o40 | |
| 2456 | o43.Value = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024) | |
| 2457 | o44.Name = "Wood" | |
| 2458 | o44.Parent = o1 | |
| 2459 | o44.Material = Enum.Material.Wood | |
| 2460 | o44.BrickColor = BrickColor.new("Reddish brown")
| |
| 2461 | o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419) | |
| 2462 | o44.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2463 | o44.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013) | |
| 2464 | o44.CFrame = CFrame.new(-39.2893181, 1.25412059, -15.475419, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928) | |
| 2465 | o44.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2466 | o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419) | |
| 2467 | o44.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999) | |
| 2468 | o44.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2469 | o45.Parent = o44 | |
| 2470 | o45.MeshId = "rbxassetid://895842255" | |
| 2471 | o45.MeshType = Enum.MeshType.FileMesh | |
| 2472 | o46.Name = "qCFrameWeldThingy" | |
| 2473 | o46.Parent = o44 | |
| 2474 | o46.C1 = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2475 | o46.Part0 = o2 | |
| 2476 | o46.Part1 = o44 | |
| 2477 | o47.Name = "qRelativeCFrameWeldValue" | |
| 2478 | o47.Parent = o44 | |
| 2479 | o47.Value = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024) | |
| 2480 | o48.Name = "Wood2" | |
| 2481 | o48.Parent = o1 | |
| 2482 | o48.Material = Enum.Material.WoodPlanks | |
| 2483 | o48.BrickColor = BrickColor.new("Reddish brown")
| |
| 2484 | o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364) | |
| 2485 | o48.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998) | |
| 2486 | o48.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002) | |
| 2487 | o48.CFrame = CFrame.new(-41.0325165, 1.46520686, -15.5036364, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928) | |
| 2488 | o48.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2489 | o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364) | |
| 2490 | o48.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999) | |
| 2491 | o48.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2492 | o49.Parent = o48 | |
| 2493 | o49.MeshId = "rbxassetid://895846898" | |
| 2494 | o49.MeshType = Enum.MeshType.FileMesh | |
| 2495 | o50.Name = "qCFrameWeldThingy" | |
| 2496 | o50.Parent = o48 | |
| 2497 | o50.C1 = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024) | |
| 2498 | o50.Part0 = o2 | |
| 2499 | o50.Part1 = o48 | |
| 2500 | o51.Name = "qRelativeCFrameWeldValue" | |
| 2501 | o51.Parent = o48 | |
| 2502 | o51.Value = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024) | |
| 2503 | o52.Name = "Wood3" | |
| 2504 | o52.Parent = o1 | |
| 2505 | o52.Material = Enum.Material.Wood | |
| 2506 | o52.BrickColor = BrickColor.new("Reddish brown")
| |
| 2507 | o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411) | |
| 2508 | o52.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998) | |
| 2509 | o52.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002) | |
| 2510 | o52.CFrame = CFrame.new(-41.8984833, 1.54351878, -15.5099411, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928) | |
| 2511 | o52.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2512 | o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411) | |
| 2513 | o52.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999) | |
| 2514 | o52.Color = Color3.new(0.411765, 0.247059, 0.156863) | |
| 2515 | o53.Parent = o52 | |
| 2516 | o53.MeshId = "rbxassetid://895861866" | |
| 2517 | o53.MeshType = Enum.MeshType.FileMesh | |
| 2518 | o54.Name = "qCFrameWeldThingy" | |
| 2519 | o54.Parent = o52 | |
| 2520 | o54.C1 = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024) | |
| 2521 | o54.Part0 = o2 | |
| 2522 | o54.Part1 = o52 | |
| 2523 | o55.Name = "qRelativeCFrameWeldValue" | |
| 2524 | o55.Parent = o52 | |
| 2525 | o55.Value = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024) | |
| 2526 | o56.Name = "Fake Torso" | |
| 2527 | o56.Parent = o1 | |
| 2528 | o56.Transparency = 1 | |
| 2529 | o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173) | |
| 2530 | o56.Rotation = Vector3.new(0.319999993, -1.67999995, -2.99000001) | |
| 2531 | o56.CanCollide = false | |
| 2532 | o56.Size = Vector3.new(2, 2, 1) | |
| 2533 | o56.CFrame = CFrame.new(-40.9501038, 1.95513773, -16.2185173, 0.998210609, 0.052119676, -0.0294037778, -0.0523085073, 0.998619795, -0.00562939048, 0.0290696826, 0.00715741981, 0.999556243) | |
| 2534 | o56.BottomSurface = Enum.SurfaceType.Smooth | |
| 2535 | o56.TopSurface = Enum.SurfaceType.Smooth | |
| 2536 | o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173) | |
| 2537 | o56.Orientation = Vector3.new(0.319999993, -1.67999995, -3) | |
| 2538 | o57.Name = "qCFrameWeldThingy" | |
| 2539 | o57.Parent = o56 | |
| 2540 | o57.C1 = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975) | |
| 2541 | o57.Part0 = o2 | |
| 2542 | o57.Part1 = o56 | |
| 2543 | o58.Name = "qRelativeCFrameWeldValue" | |
| 2544 | o58.Parent = o56 | |
| 2545 | o58.Value = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975) | |
| 2546 | WELD = Instance.new("Weld")
| |
| 2547 | WELD.Part0 = o56 | |
| 2548 | WELD.Part1 = Jihad.Torso | |
| 2549 | WELD.Parent = o56 | |
| 2550 | ------------------------------------------------------------------------------------------------------------ | |
| 2551 | -------------------------------------------Declaration------------------------------------------------------ | |
| 2552 | Shot = false | |
| 2553 | EQUIP = false | |
| 2554 | Run = false | |
| 2555 | Recharging = false | |
| 2556 | DANS = false | |
| 2557 | TUANT = false | |
| 2558 | JUTPAC = false | |
| 2559 | -------------------------------------------Rpg Make--------------------------------------------------------- | |
| 2560 | o1 = Instance.new("Tool")
| |
| 2561 | o2 = Instance.new("Part")
| |
| 2562 | o3 = Instance.new("Weld")
| |
| 2563 | o4 = Instance.new("CFrameValue")
| |
| 2564 | o5 = Instance.new("Part")
| |
| 2565 | o6 = Instance.new("SpecialMesh")
| |
| 2566 | o7 = Instance.new("Weld")
| |
| 2567 | o8 = Instance.new("CFrameValue")
| |
| 2568 | o9 = Instance.new("Part")
| |
| 2569 | o10 = Instance.new("SpecialMesh")
| |
| 2570 | o11 = Instance.new("Weld")
| |
| 2571 | o12 = Instance.new("CFrameValue")
| |
| 2572 | o13 = Instance.new("Part")
| |
| 2573 | o14 = Instance.new("SpecialMesh")
| |
| 2574 | o15 = Instance.new("Part")
| |
| 2575 | o16 = Instance.new("SpecialMesh")
| |
| 2576 | o17 = Instance.new("Weld")
| |
| 2577 | o18 = Instance.new("CFrameValue")
| |
| 2578 | o19 = Instance.new("Part")
| |
| 2579 | o20 = Instance.new("SpecialMesh")
| |
| 2580 | o21 = Instance.new("Weld")
| |
| 2581 | o22 = Instance.new("CFrameValue")
| |
| 2582 | o23 = Instance.new("Part")
| |
| 2583 | o24 = Instance.new("SpecialMesh")
| |
| 2584 | o25 = Instance.new("Weld")
| |
| 2585 | o26 = Instance.new("CFrameValue")
| |
| 2586 | o27 = Instance.new("Part")
| |
| 2587 | o28 = Instance.new("SpecialMesh")
| |
| 2588 | o29 = Instance.new("Weld")
| |
| 2589 | o30 = Instance.new("CFrameValue")
| |
| 2590 | o31 = Instance.new("Part")
| |
| 2591 | o32 = Instance.new("SpecialMesh")
| |
| 2592 | o33 = Instance.new("Weld")
| |
| 2593 | o34 = Instance.new("CFrameValue")
| |
| 2594 | o35 = Instance.new("Part")
| |
| 2595 | o36 = Instance.new("SpecialMesh")
| |
| 2596 | o37 = Instance.new("Weld")
| |
| 2597 | o38 = Instance.new("CFrameValue")
| |
| 2598 | o39 = Instance.new("Part")
| |
| 2599 | o40 = Instance.new("SpecialMesh")
| |
| 2600 | o41 = Instance.new("Weld")
| |
| 2601 | o42 = Instance.new("CFrameValue")
| |
| 2602 | o43 = Instance.new("Part")
| |
| 2603 | o44 = Instance.new("SpecialMesh")
| |
| 2604 | o45 = Instance.new("Weld")
| |
| 2605 | o46 = Instance.new("CFrameValue")
| |
| 2606 | o47 = Instance.new("Part")
| |
| 2607 | o48 = Instance.new("SpecialMesh")
| |
| 2608 | o49 = Instance.new("Weld")
| |
| 2609 | o50 = Instance.new("CFrameValue")
| |
| 2610 | o51 = Instance.new("Part")
| |
| 2611 | o52 = Instance.new("SpecialMesh")
| |
| 2612 | o53 = Instance.new("Weld")
| |
| 2613 | o54 = Instance.new("CFrameValue")
| |
| 2614 | o55 = Instance.new("Part")
| |
| 2615 | o56 = Instance.new("SpecialMesh")
| |
| 2616 | o57 = Instance.new("Weld")
| |
| 2617 | o58 = Instance.new("CFrameValue")
| |
| 2618 | o1.Name = "RPG-7" | |
| 2619 | o1.Parent = Player.Backpack | |
| 2620 | o1.GripForward = Vector3.new(0.0267404374, -0, 0.999642491) | |
| 2621 | o1.GripRight = Vector3.new(-0.999642372, 0, 0.0267404336) | |
| 2622 | o1.ToolTip = "A Great rocket launcher by raulib" | |
| 2623 | o1.CanBeDropped = false | |
| 2624 | o2.Name = "Handle" | |
| 2625 | o2.Parent = o1 | |
| 2626 | o2.Transparency = 1 | |
| 2627 | TRGT = Instance.new("ObjectValue")
| |
| 2628 | TRGT.Name = "Target" | |
| 2629 | TRGT.Parent = o2 | |
| 2630 | o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502) | |
| 2631 | o2.Rotation = Vector3.new(-71.7399979, 82.0400009, 71.6600037) | |
| 2632 | o2.Size = Vector3.new(0.570000172, 0.600000024, 0.530000091) | |
| 2633 | o2.CFrame = CFrame.new(-24.1333675, 2.76798773, -0.940837502, 0.0435764529, -0.131428212, 0.990367472, 0.00133668713, 0.991315901, 0.131495267, -0.999049187, -0.00440628594, 0.0433737114) | |
| 2634 | o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502) | |
| 2635 | o2.Orientation = Vector3.new(-7.55999994, 87.4899979, 0.0799999982) | |
| 2636 | o3.Name = "qCFrameWeldThingy" | |
| 2637 | o3.Parent = o2 | |
| 2638 | o3.C1 = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 2639 | o3.Part0 = o13 | |
| 2640 | o3.Part1 = o2 | |
| 2641 | o4.Name = "qRelativeCFrameWeldValue" | |
| 2642 | o4.Parent = o2 | |
| 2643 | o4.Value = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 2644 | o5.Name = "Metal1" | |
| 2645 | o5.Parent = o1 | |
| 2646 | o5.Material = Enum.Material.Metal | |
| 2647 | o5.BrickColor = BrickColor.new("Fossil")
| |
| 2648 | o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488) | |
| 2649 | o5.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2650 | o5.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988) | |
| 2651 | o5.CFrame = CFrame.new(-23.7612419, 3.32878733, -0.935867488, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2652 | o5.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2653 | o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488) | |
| 2654 | o5.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2655 | o5.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2656 | o6.Parent = o5 | |
| 2657 | o6.MeshId = "rbxassetid://895844710" | |
| 2658 | o6.MeshType = Enum.MeshType.FileMesh | |
| 2659 | o7.Name = "qCFrameWeldThingy" | |
| 2660 | o7.Parent = o5 | |
| 2661 | o7.C1 = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2662 | o7.Part0 = o13 | |
| 2663 | o7.Part1 = o5 | |
| 2664 | o8.Name = "qRelativeCFrameWeldValue" | |
| 2665 | o8.Parent = o5 | |
| 2666 | o8.Value = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2667 | o9.Name = "Metal2" | |
| 2668 | o9.Parent = o1 | |
| 2669 | o9.Material = Enum.Material.Metal | |
| 2670 | o9.BrickColor = BrickColor.new("Fossil")
| |
| 2671 | o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894) | |
| 2672 | o9.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2673 | o9.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002) | |
| 2674 | o9.CFrame = CFrame.new(-22.5220146, 3.49079704, -0.880126894, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2675 | o9.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2676 | o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894) | |
| 2677 | o9.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2678 | o9.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2679 | o10.Parent = o9 | |
| 2680 | o10.MeshId = "rbxassetid://895839083" | |
| 2681 | o10.MeshType = Enum.MeshType.FileMesh | |
| 2682 | o11.Name = "qCFrameWeldThingy" | |
| 2683 | o11.Parent = o9 | |
| 2684 | o11.C1 = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2685 | o11.Part0 = o13 | |
| 2686 | o11.Part1 = o9 | |
| 2687 | o12.Name = "qRelativeCFrameWeldValue" | |
| 2688 | o12.Parent = o9 | |
| 2689 | o12.Value = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2690 | o13.Name = "Metal3" | |
| 2691 | o13.Parent = o1 | |
| 2692 | o13.Material = Enum.Material.Metal | |
| 2693 | o13.BrickColor = BrickColor.new("Fossil")
| |
| 2694 | o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378) | |
| 2695 | o13.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2696 | o13.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995) | |
| 2697 | o13.CFrame = CFrame.new(-23.3033237, 3.21402216, -0.922083378, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187) | |
| 2698 | o13.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2699 | o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378) | |
| 2700 | o13.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2701 | o13.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2702 | o14.Parent = o13 | |
| 2703 | o14.MeshId = "rbxassetid://895859769" | |
| 2704 | o14.MeshType = Enum.MeshType.FileMesh | |
| 2705 | o15.Name = "Metal4" | |
| 2706 | o15.Parent = o1 | |
| 2707 | o15.Material = Enum.Material.Metal | |
| 2708 | o15.BrickColor = BrickColor.new("Fossil")
| |
| 2709 | o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889) | |
| 2710 | o15.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2711 | o15.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982) | |
| 2712 | o15.CFrame = CFrame.new(-24.2402058, 3.25771356, -1.16157889, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2713 | o15.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2714 | o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889) | |
| 2715 | o15.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2716 | o15.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2717 | o16.Parent = o15 | |
| 2718 | o16.MeshId = "rbxassetid://895840568" | |
| 2719 | o16.MeshType = Enum.MeshType.FileMesh | |
| 2720 | o17.Name = "qCFrameWeldThingy" | |
| 2721 | o17.Parent = o15 | |
| 2722 | o17.C1 = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2723 | o17.Part0 = o13 | |
| 2724 | o17.Part1 = o15 | |
| 2725 | o18.Name = "qRelativeCFrameWeldValue" | |
| 2726 | o18.Parent = o15 | |
| 2727 | o18.Value = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2728 | o19.Name = "Metal5" | |
| 2729 | o19.Parent = o1 | |
| 2730 | o19.Material = Enum.Material.Metal | |
| 2731 | o19.BrickColor = BrickColor.new("Fossil")
| |
| 2732 | o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657) | |
| 2733 | o19.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2734 | o19.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993) | |
| 2735 | o19.CFrame = CFrame.new(-24.2656479, 3.57228851, -1.11922657, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2736 | o19.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2737 | o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657) | |
| 2738 | o19.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2739 | o19.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2740 | o20.Parent = o19 | |
| 2741 | o20.MeshId = "rbxassetid://895854002" | |
| 2742 | o20.MeshType = Enum.MeshType.FileMesh | |
| 2743 | o21.Name = "qCFrameWeldThingy" | |
| 2744 | o21.Parent = o19 | |
| 2745 | o21.C1 = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2746 | o21.Part0 = o13 | |
| 2747 | o21.Part1 = o19 | |
| 2748 | o22.Name = "qRelativeCFrameWeldValue" | |
| 2749 | o22.Parent = o19 | |
| 2750 | o22.Value = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2751 | o23.Name = "Metal6" | |
| 2752 | o23.Parent = o1 | |
| 2753 | o23.Material = Enum.Material.Metal | |
| 2754 | o23.BrickColor = BrickColor.new("Fossil")
| |
| 2755 | o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005) | |
| 2756 | o23.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2757 | o23.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002) | |
| 2758 | o23.CFrame = CFrame.new(-22.5676346, 3.75089788, -1.03041005, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2759 | o23.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2760 | o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005) | |
| 2761 | o23.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2762 | o23.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2763 | o24.Parent = o23 | |
| 2764 | o24.MeshId = "rbxassetid://895857014" | |
| 2765 | o24.MeshType = Enum.MeshType.FileMesh | |
| 2766 | o25.Name = "qCFrameWeldThingy" | |
| 2767 | o25.Parent = o23 | |
| 2768 | o25.C1 = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2769 | o25.Part0 = o13 | |
| 2770 | o25.Part1 = o23 | |
| 2771 | o26.Name = "qRelativeCFrameWeldValue" | |
| 2772 | o26.Parent = o23 | |
| 2773 | o26.Value = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2774 | o27.Name = "Metal7" | |
| 2775 | o27.Parent = o1 | |
| 2776 | o27.Material = Enum.Material.Metal | |
| 2777 | o27.BrickColor = BrickColor.new("Fossil")
| |
| 2778 | o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014) | |
| 2779 | o27.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2780 | o27.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999) | |
| 2781 | o27.CFrame = CFrame.new(-23.3036652, 3.03944039, -0.926836014, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2782 | o27.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2783 | o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014) | |
| 2784 | o27.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2785 | o27.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 2786 | o28.Parent = o27 | |
| 2787 | o28.MeshId = "rbxassetid://895861020" | |
| 2788 | o28.MeshType = Enum.MeshType.FileMesh | |
| 2789 | o29.Name = "qCFrameWeldThingy" | |
| 2790 | o29.Parent = o27 | |
| 2791 | o29.C1 = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2792 | o29.Part0 = o13 | |
| 2793 | o29.Part1 = o27 | |
| 2794 | o30.Name = "qRelativeCFrameWeldValue" | |
| 2795 | o30.Parent = o27 | |
| 2796 | o30.Value = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2797 | o31.Name = "Rocket1" | |
| 2798 | o31.Parent = o1 | |
| 2799 | o31.Material = Enum.Material.Metal | |
| 2800 | o31.BrickColor = BrickColor.new("Sand green")
| |
| 2801 | o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975) | |
| 2802 | o31.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2803 | o31.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991) | |
| 2804 | o31.CFrame = CFrame.new(-21.8847847, 3.57188892, -0.851692975, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2805 | o31.Color = Color3.new(0.470588, 0.564706, 0.509804) | |
| 2806 | o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975) | |
| 2807 | o31.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2808 | o31.Color = Color3.new(0.470588, 0.564706, 0.509804) | |
| 2809 | o32.Parent = o31 | |
| 2810 | o32.MeshId = "rbxassetid://895848972" | |
| 2811 | o32.MeshType = Enum.MeshType.FileMesh | |
| 2812 | o33.Name = "qCFrameWeldThingy" | |
| 2813 | o33.Parent = o31 | |
| 2814 | o33.C1 = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2815 | o33.Part0 = o13 | |
| 2816 | o33.Part1 = o31 | |
| 2817 | o34.Name = "qRelativeCFrameWeldValue" | |
| 2818 | o34.Parent = o31 | |
| 2819 | o34.Value = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2820 | o35.Name = "Rocket2" | |
| 2821 | o35.Parent = o1 | |
| 2822 | o35.Material = Enum.Material.Metal | |
| 2823 | o35.BrickColor = BrickColor.new("Sand green")
| |
| 2824 | o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312) | |
| 2825 | o35.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2826 | o35.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994) | |
| 2827 | o35.CFrame = CFrame.new(-21.5560589, 3.61350226, -0.840802312, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2828 | o35.Color = Color3.new(0.470588, 0.564706, 0.509804) | |
| 2829 | o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312) | |
| 2830 | o35.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2831 | o35.Color = Color3.new(0.470588, 0.564706, 0.509804) | |
| 2832 | o36.Parent = o35 | |
| 2833 | o36.MeshId = "rbxassetid://895849928" | |
| 2834 | o36.MeshType = Enum.MeshType.FileMesh | |
| 2835 | o37.Name = "qCFrameWeldThingy" | |
| 2836 | o37.Parent = o35 | |
| 2837 | o37.C1 = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2838 | o37.Part0 = o13 | |
| 2839 | o37.Part1 = o35 | |
| 2840 | o38.Name = "qRelativeCFrameWeldValue" | |
| 2841 | o38.Parent = o35 | |
| 2842 | o38.Value = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2843 | o39.Name = "Tail1" | |
| 2844 | o39.Parent = o1 | |
| 2845 | o39.Material = Enum.Material.Metal | |
| 2846 | o39.BrickColor = BrickColor.new("Smoky grey")
| |
| 2847 | o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194) | |
| 2848 | o39.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2849 | o39.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016) | |
| 2850 | o39.CFrame = CFrame.new(-27.6820507, 2.80012441, -1.10712194, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2851 | o39.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2852 | o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194) | |
| 2853 | o39.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2854 | o39.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2855 | o40.Parent = o39 | |
| 2856 | o40.MeshId = "rbxassetid://895836915" | |
| 2857 | o40.MeshType = Enum.MeshType.FileMesh | |
| 2858 | o41.Name = "qCFrameWeldThingy" | |
| 2859 | o41.Parent = o39 | |
| 2860 | o41.C1 = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2861 | o41.Part0 = o13 | |
| 2862 | o41.Part1 = o39 | |
| 2863 | o42.Name = "qRelativeCFrameWeldValue" | |
| 2864 | o42.Parent = o39 | |
| 2865 | o42.Value = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2866 | o43.Name = "Tail2" | |
| 2867 | o43.Parent = o1 | |
| 2868 | o43.Material = Enum.Material.Metal | |
| 2869 | o43.BrickColor = BrickColor.new("Smoky grey")
| |
| 2870 | o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049) | |
| 2871 | o43.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2872 | o43.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988) | |
| 2873 | o43.CFrame = CFrame.new(-27.1109352, 2.87748051, -1.0791049, -0.990367532, -0.131428212, 0.0435748808, -0.131495267, 0.991315901, 0.00133647851, -0.0433721244, -0.00440628594, -0.999049246) | |
| 2874 | o43.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2875 | o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049) | |
| 2876 | o43.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2877 | o43.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 2878 | o44.Parent = o43 | |
| 2879 | o44.MeshId = "rbxassetid://895843622" | |
| 2880 | o44.MeshType = Enum.MeshType.FileMesh | |
| 2881 | o45.Name = "qCFrameWeldThingy" | |
| 2882 | o45.Parent = o43 | |
| 2883 | o45.C1 = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1) | |
| 2884 | o45.Part0 = o13 | |
| 2885 | o45.Part1 = o43 | |
| 2886 | o46.Name = "qRelativeCFrameWeldValue" | |
| 2887 | o46.Parent = o43 | |
| 2888 | o46.Value = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1) | |
| 2889 | o47.Name = "Wood" | |
| 2890 | o47.Parent = o1 | |
| 2891 | o47.Material = Enum.Material.Wood | |
| 2892 | o47.BrickColor = BrickColor.new("Reddish brown")
| |
| 2893 | o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307) | |
| 2894 | o47.Rotation = Vector3.new(-179.919998, 2.5, 172.440002) | |
| 2895 | o47.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013) | |
| 2896 | o47.CFrame = CFrame.new(-25.9157257, 3.04121733, -1.02675307, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187) | |
| 2897 | o47.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2898 | o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307) | |
| 2899 | o47.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994) | |
| 2900 | o47.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2901 | o48.Parent = o47 | |
| 2902 | o48.MeshId = "rbxassetid://895842255" | |
| 2903 | o48.MeshType = Enum.MeshType.FileMesh | |
| 2904 | o49.Name = "qCFrameWeldThingy" | |
| 2905 | o49.Parent = o47 | |
| 2906 | o49.C1 = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2907 | o49.Part0 = o13 | |
| 2908 | o49.Part1 = o47 | |
| 2909 | o50.Name = "qRelativeCFrameWeldValue" | |
| 2910 | o50.Parent = o47 | |
| 2911 | o50.Value = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 2912 | o51.Name = "Wood2" | |
| 2913 | o51.Parent = o1 | |
| 2914 | o51.Material = Enum.Material.WoodPlanks | |
| 2915 | o51.BrickColor = BrickColor.new("Reddish brown")
| |
| 2916 | o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944) | |
| 2917 | o51.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2918 | o51.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002) | |
| 2919 | o51.CFrame = CFrame.new(-24.1820011, 2.77053857, -0.955997944, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187) | |
| 2920 | o51.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2921 | o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944) | |
| 2922 | o51.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2923 | o51.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2924 | o52.Parent = o51 | |
| 2925 | o52.MeshId = "rbxassetid://895846898" | |
| 2926 | o52.MeshType = Enum.MeshType.FileMesh | |
| 2927 | o53.Name = "qCFrameWeldThingy" | |
| 2928 | o53.Parent = o51 | |
| 2929 | o53.C1 = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2930 | o53.Part0 = o13 | |
| 2931 | o53.Part1 = o51 | |
| 2932 | o54.Name = "qRelativeCFrameWeldValue" | |
| 2933 | o54.Parent = o51 | |
| 2934 | o54.Value = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2935 | o55.Name = "Wood3" | |
| 2936 | o55.Parent = o1 | |
| 2937 | o55.Material = Enum.Material.Wood | |
| 2938 | o55.BrickColor = BrickColor.new("Reddish brown")
| |
| 2939 | o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599) | |
| 2940 | o55.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2941 | o55.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002) | |
| 2942 | o55.CFrame = CFrame.new(-23.3277702, 2.61051416, -0.928698599, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187) | |
| 2943 | o55.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2944 | o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599) | |
| 2945 | o55.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994) | |
| 2946 | o55.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2947 | o56.Parent = o55 | |
| 2948 | o56.MeshId = "rbxassetid://895861866" | |
| 2949 | o56.MeshType = Enum.MeshType.FileMesh | |
| 2950 | o57.Name = "qCFrameWeldThingy" | |
| 2951 | o57.Parent = o55 | |
| 2952 | o57.C1 = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2953 | o57.Part0 = o13 | |
| 2954 | o57.Part1 = o55 | |
| 2955 | o58.Name = "qRelativeCFrameWeldValue" | |
| 2956 | o58.Parent = o55 | |
| 2957 | o58.Value = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2958 | ||
| 2959 | script.Parent = o1 | |
| 2960 | script.Name = "RPGSCRIPT" | |
| 2961 | Tool = script.Parent | |
| 2962 | -------------------------------------------Rpg Make End----------------------------------------------------- | |
| 2963 | -------------------------------------------Sounds----------------------------------------------------------- | |
| 2964 | SoundFolder = Instance.new("Backpack")
| |
| 2965 | SoundFolder.Name = "MLGRPGSOUNDSJIHADALLAHUAKBAR" | |
| 2966 | SoundFolder.Parent = Player | |
| 2967 | ||
| 2968 | SoundPlayer = Instance.new("Sound")
| |
| 2969 | SoundPlayer.Parent = o2 | |
| 2970 | SoundPlayer.Name ="Sound Player for your boi Rpg-7 by my dad raulib" | |
| 2971 | SoundPlayer.Volume = 2.5 | |
| 2972 | ||
| 2973 | DRAW = Instance.new("Sound")
| |
| 2974 | DRAW.Name = "Draw" | |
| 2975 | DRAW.SoundId = "rbxassetid://169799883" | |
| 2976 | DRAW.Parent = o2 | |
| 2977 | ||
| 2978 | Sound1 = Instance.new("Sound")
| |
| 2979 | Sound1.Parent = SoundFolder | |
| 2980 | Sound1.Name = "RUUUCKET LUUUNCH" | |
| 2981 | Sound1.SoundId = "rbxassetid://153230666" | |
| 2982 | ------------------------------------------------------------------------------------------------------------- | |
| 2983 | function equip() | |
| 2984 | Jihad.Humanoid.WalkSpeed = 8 | |
| 2985 | for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do | |
| 2986 | if veee:IsA("Part") then
| |
| 2987 | veee.Transparency = 1 | |
| 2988 | end | |
| 2989 | end | |
| 2990 | LWe = Instance.new("Weld")
| |
| 2991 | LCFRAME = Instance.new("CFrameValue")
| |
| 2992 | LWe.Name = "qCFrameWeldThingy" | |
| 2993 | LWe.Parent = Jihad["Left Arm"] | |
| 2994 | LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 2995 | LWe.Part0 = Jihad.Torso | |
| 2996 | LWe.Part1 = Jihad["Left Arm"] | |
| 2997 | LCFRAME.Name = "qRelativeCFrameWeldValue" | |
| 2998 | LCFRAME.Parent = Jihad["Left Arm"] | |
| 2999 | LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3000 | EQUIP = true | |
| 3001 | DRAW:Play() | |
| 3002 | ||
| 3003 | RWe = Instance.new("Weld")
| |
| 3004 | RCFRAME = Instance.new("CFrameValue")
| |
| 3005 | RWe.Name = "qCFrameWeldThingy" | |
| 3006 | RWe.Parent = Jihad["Right Arm"] | |
| 3007 | RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3008 | RWe.Part0 = Jihad.Torso | |
| 3009 | RWe.Part1 = Jihad["Right Arm"] | |
| 3010 | RCFRAME.Name = "qRelativeCFrameWeldValue" | |
| 3011 | RCFRAME.Parent = Jihad["Right Arm"] | |
| 3012 | RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3013 | ||
| 3014 | local VIWMODL = Instance.new("Model")
| |
| 3015 | VIWMODL.Parent = workspace.CurrentCamera | |
| 3016 | VIWMODL.Name = "ViewModel" | |
| 3017 | local FRARM = Instance.new("Part")
| |
| 3018 | local FLARM = Instance.new("Part")
| |
| 3019 | FRARM.Name = "Right Arm" | |
| 3020 | FLARM.Name = "Left Arm" | |
| 3021 | FRARM.Parent = VIWMODL | |
| 3022 | FLARM.Parent = VIWMODL | |
| 3023 | FRARM.Size = Jihad["Right Arm"].Size | |
| 3024 | FLARM.Size = Jihad["Left Arm"].Size | |
| 3025 | FLARM:BreakJoints() | |
| 3026 | FRARM:BreakJoints() | |
| 3027 | local FakeHumanoid = Instance.new("Humanoid")
| |
| 3028 | FakeHumanoid.Parent = VIWMODL | |
| 3029 | local LW = Instance.new("Weld")
| |
| 3030 | local RW = Instance.new("Weld")
| |
| 3031 | RW.Parent = FRARM | |
| 3032 | LW.Parent = FLARM | |
| 3033 | RW.Part0 = FRARM | |
| 3034 | RW.Part1 = Jihad["Right Arm"] | |
| 3035 | LW.Part0 = FLARM | |
| 3036 | LW.Part1 = Jihad["Left Arm"] | |
| 3037 | local BDYCULURS = Jihad["Body Colors"]:Clone() | |
| 3038 | BDYCULURS.Parent = VIWMODL | |
| 3039 | local SHERT = Jihad.Shirt:Clone() | |
| 3040 | SHERT.Parent = VIWMODL | |
| 3041 | FLARM.CanCollide = false | |
| 3042 | FRARM.CanCollide = false | |
| 3043 | ||
| 3044 | local cam = game.Workspace.CurrentCamera | |
| 3045 | local rs = game:GetService('RunService')
| |
| 3046 | ||
| 3047 | rs.RenderStepped:connect(function() | |
| 3048 | if (cam.Focus.p-cam.CoordinateFrame.p).magnitude <= 1 then -- 0.5 is the as far as it can zoom in) | |
| 3049 | FLARM.Transparency = 0 | |
| 3050 | FRARM.Transparency = 0 | |
| 3051 | else | |
| 3052 | FLARM.Transparency = 1 | |
| 3053 | FRARM.Transparency = 1 | |
| 3054 | ||
| 3055 | end | |
| 3056 | end) | |
| 3057 | ||
| 3058 | end | |
| 3059 | ||
| 3060 | function unequip() | |
| 3061 | for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do | |
| 3062 | if veee:IsA("Part") then
| |
| 3063 | veee.Transparency = 0 | |
| 3064 | Jihad.FakeRPG["Fake Torso"].Transparency = 1 | |
| 3065 | end | |
| 3066 | end | |
| 3067 | for i, v in pairs(Jihad["Right Arm"]:GetChildren()) do | |
| 3068 | if v:IsA("CFrameValue") then
| |
| 3069 | v:Destroy() | |
| 3070 | end | |
| 3071 | end | |
| 3072 | for i, ev in pairs(Jihad["Right Arm"]:GetChildren()) do | |
| 3073 | if ev:IsA("Weld") then
| |
| 3074 | ev:Destroy() | |
| 3075 | end | |
| 3076 | end | |
| 3077 | for i, eev in pairs(Jihad["Left Arm"]:GetChildren()) do | |
| 3078 | if eev:IsA("CFrameValue") then
| |
| 3079 | eev:Destroy() | |
| 3080 | end | |
| 3081 | end | |
| 3082 | for i, eeev in pairs(Jihad["Left Arm"]:GetChildren()) do | |
| 3083 | if eeev:IsA("Weld") then
| |
| 3084 | eeev:Destroy() | |
| 3085 | end | |
| 3086 | end | |
| 3087 | for i, eeeve in pairs(Jihad.Torso:GetChildren()) do | |
| 3088 | if eeeve:IsA("BodyThrust") then
| |
| 3089 | eeeve:Destroy() | |
| 3090 | end | |
| 3091 | end | |
| 3092 | Tool.GripForward = Vector3.new(0.027, 0, 1) | |
| 3093 | Tool.GripPos = Vector3.new(0, 0, 0) | |
| 3094 | Tool.GripRight = Vector3.new(-1, 0, 0.027) | |
| 3095 | Tool.GripUp = Vector3.new(0, 1, 0) | |
| 3096 | DRAW:Play() | |
| 3097 | workspace.CurrentCamera.ViewModel:Destroy() | |
| 3098 | local LEFTARM = Instance.new("Motor6D")
| |
| 3099 | local RIGHTARM = Instance.new("Motor6D")
| |
| 3100 | LEFTARM.Parent = Jihad.Torso | |
| 3101 | RIGHTARM.Parent = Jihad.Torso | |
| 3102 | ||
| 3103 | LEFTARM.Name = "Left Shoulder" | |
| 3104 | RIGHTARM.Name = "Right Shoulder" | |
| 3105 | EQUIP = false | |
| 3106 | LEFTARM.Part0 = Jihad.Torso | |
| 3107 | LEFTARM.Part1 = Jihad["Left Arm"] | |
| 3108 | LEFTARM.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3109 | LEFTARM.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3110 | ||
| 3111 | RIGHTARM.Part0 = Jihad.Torso | |
| 3112 | RIGHTARM.Part1 = Jihad["Right Arm"] | |
| 3113 | RIGHTARM.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3114 | RIGHTARM.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3115 | Jihad.Humanoid.WalkSpeed = 16 | |
| 3116 | TUANT = false | |
| 3117 | Recharging = false | |
| 3118 | JUTPAC = false | |
| 3119 | o4:Stop() | |
| 3120 | o9.Enabled = false | |
| 3121 | o13.Enabled = false | |
| 3122 | ||
| 3123 | Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3124 | Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3125 | Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3126 | Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3127 | Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 3128 | Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 3129 | if Shot == true | |
| 3130 | then | |
| 3131 | Jihad.FakeRPG.Rocket1.Transparency = 1 | |
| 3132 | Jihad.FakeRPG.Rocket2.Transparency = 1 | |
| 3133 | end | |
| 3134 | end | |
| 3135 | ||
| 3136 | ||
| 3137 | ||
| 3138 | ||
| 3139 | ||
| 3140 | ||
| 3141 | ||
| 3142 | ||
| 3143 | ||
| 3144 | ||
| 3145 | ||
| 3146 | ||
| 3147 | ||
| 3148 | ||
| 3149 | ||
| 3150 | ||
| 3151 | ||
| 3152 | ||
| 3153 | Mouse.Button1Down:connect(function() | |
| 3154 | for i, v in pairs(Mouse.Target.Parent:GetChildren()) do | |
| 3155 | if v:IsA("Humanoid") then
| |
| 3156 | if EQUIP == true and Shot == false and Run == false and TUANT == false | |
| 3157 | then | |
| 3158 | if | |
| 3159 | Mouse.Target.Parent == Jihad or Mouse.Target.Parent.Name == "RPG-7" == false | |
| 3160 | then | |
| 3161 | TRGT.Value = Mouse.Target | |
| 3162 | Shot = true | |
| 3163 | print("Click")
| |
| 3164 | SoundPlayer.SoundId = Sound1.SoundId | |
| 3165 | SoundPlayer:Play() | |
| 3166 | o31.Transparency = 1 | |
| 3167 | o35.Transparency = 1 | |
| 3168 | Calculate = (TRGT.Value.Position - o2.Position).magnitude------------------------Calculate Distance from RPG to target------------------ | |
| 3169 | wait(Calculate/1000 +.1) | |
| 3170 | KABUM = Instance.new("Explosion")
| |
| 3171 | KABUM.Parent = Mouse.Target | |
| 3172 | KABUM.Name = "KABOOOOOM" | |
| 3173 | KABUM.BlastRadius = 2.5 | |
| 3174 | KABUM.BlastPressure = 5000 | |
| 3175 | KABUM.Position = TRGT.Value.Position | |
| 3176 | local Effact = Instance.new("Sound")
| |
| 3177 | Effact.Parent = TRGT.Value | |
| 3178 | Effact.SoundId = "rbxassetid://163064102" | |
| 3179 | Effact.Name = "Ded not big soup rice" | |
| 3180 | Effact:Play() | |
| 3181 | Effact.Volume = 100 | |
| 3182 | wait(.1) | |
| 3183 | for i, v in pairs(TRGT.Value.Parent:GetChildren()) do | |
| 3184 | if v:IsA("Part") then
| |
| 3185 | v.Position = v.Position + Vector3.new(0,50,0) | |
| 3186 | end | |
| 3187 | end | |
| 3188 | ||
| 3189 | ||
| 3190 | local Victimm = TRGT.Value.Parent | |
| 3191 | Victimm.Humanoid.PlatformStand = true | |
| 3192 | guigroup=Instance.new("BillboardGui")
| |
| 3193 | guigroup.Parent=Victimm.Head | |
| 3194 | guigroup.Adornee=Victimm.Head | |
| 3195 | guigroup.Size = UDim2.new(1,0,1,0) | |
| 3196 | guigroup.StudsOffset=Vector3.new(0.5, 2, 0) | |
| 3197 | owooo1 = Instance.new("ImageLabel")
| |
| 3198 | owooo1.Size = UDim2.new(0,100,0,100) | |
| 3199 | owooo1.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 3200 | owooo1.BackgroundTransparency = 1 | |
| 3201 | owooo1.Image = "rbxassetid://20016320" | |
| 3202 | owooo1.Parent = guigroup | |
| 3203 | owooo1.AnchorPoint = Vector2.new(0.5, 0.5) | |
| 3204 | owooo1.Size = UDim2.new(1.5,0,1.5,0) | |
| 3205 | local player = Victimm | |
| 3206 | local char = Victimm | |
| 3207 | local OMGCREEPYw = Instance.new("Sound")
| |
| 3208 | OMGCREEPYw.Volume = 5 | |
| 3209 | OMGCREEPYw.SoundId = "rbxassetid://605536910" | |
| 3210 | char.Archivable = true | |
| 3211 | local rg = char:Clone() | |
| 3212 | rg.HumanoidRootPart:Destroy() | |
| 3213 | rg.Name = "" | |
| 3214 | rg.Humanoid.MaxHealth = 0 | |
| 3215 | rg.Humanoid.PlatformStand = true | |
| 3216 | for i, v in pairs(rg.Torso:GetChildren()) do | |
| 3217 | if v:IsA("Motor6D") then
| |
| 3218 | v:Destroy() | |
| 3219 | end | |
| 3220 | end | |
| 3221 | for i, v in pairs(rg:GetChildren()) do | |
| 3222 | if v:IsA("BodyColors") then
| |
| 3223 | v:Destroy() | |
| 3224 | end | |
| 3225 | end | |
| 3226 | for i, v in pairs(rg:GetChildren()) do | |
| 3227 | if v:IsA("Shirt") then
| |
| 3228 | v:Destroy() | |
| 3229 | end | |
| 3230 | end | |
| 3231 | for i, v in pairs(rg:GetChildren()) do | |
| 3232 | if v:IsA("Pants") then
| |
| 3233 | v:Destroy() | |
| 3234 | end | |
| 3235 | end | |
| 3236 | for i, v in pairs(rg:GetChildren()) do | |
| 3237 | if v:IsA("ShirtGraphic") then
| |
| 3238 | v:Destroy() | |
| 3239 | end | |
| 3240 | end | |
| 3241 | for i, v in pairs(rg:GetChildren()) do | |
| 3242 | if v:IsA("Part") then
| |
| 3243 | v.BrickColor = BrickColor.new("Really black")
| |
| 3244 | v.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 3245 | end | |
| 3246 | end | |
| 3247 | local TorsoPointNeckAttachment = Instance.new("Attachment")
| |
| 3248 | TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment" | |
| 3249 | TorsoPointNeckAttachment.Parent = rg.Torso | |
| 3250 | TorsoPointNeckAttachment.Position = Vector3.new(0,1,0) | |
| 3251 | TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0) | |
| 3252 | TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3253 | local HeadPointNeckAttachment= Instance.new("Attachment")
| |
| 3254 | HeadPointNeckAttachment.Name = "HeadPointNeckAttachment" | |
| 3255 | HeadPointNeckAttachment.Parent = rg.Head | |
| 3256 | HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0) | |
| 3257 | HeadPointNeckAttachment.Axis = Vector3.new(1,0,0) | |
| 3258 | HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3259 | local LeftArmPointAttachment = Instance.new("Attachment")
| |
| 3260 | LeftArmPointAttachment.Name = "LeftArmPointAttachment" | |
| 3261 | LeftArmPointAttachment.Parent = rg["Left Arm"] | |
| 3262 | LeftArmPointAttachment.Position = Vector3.new(0,0.5,0) | |
| 3263 | LeftArmPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3264 | LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3265 | local RightArmPointAttachment = Instance.new("Attachment")
| |
| 3266 | RightArmPointAttachment.Name = "RightArmPointAttachment" | |
| 3267 | RightArmPointAttachment.Parent = rg["Right Arm"] | |
| 3268 | RightArmPointAttachment.Position = Vector3.new(0,0.5,0) | |
| 3269 | RightArmPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3270 | RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3271 | local LeftLegPointAttachment = Instance.new("Attachment")
| |
| 3272 | LeftLegPointAttachment.Name = "LeftLegPointAttachment" | |
| 3273 | LeftLegPointAttachment.Parent = rg["Left Leg"] | |
| 3274 | LeftLegPointAttachment.Position = Vector3.new(0,1,0) | |
| 3275 | LeftLegPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3276 | LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3277 | local RightLegPointAttachment = Instance.new("Attachment")
| |
| 3278 | RightLegPointAttachment.Name = "RightLegPointAttachment" | |
| 3279 | RightLegPointAttachment.Parent = rg["Right Leg"] | |
| 3280 | RightLegPointAttachment.Position = Vector3.new(0,1,0) | |
| 3281 | RightLegPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3282 | RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3283 | local LeftHipPointAttachment = Instance.new("Attachment")
| |
| 3284 | LeftHipPointAttachment.Name = "LeftHipPointAttachment" | |
| 3285 | LeftHipPointAttachment.Parent = rg.Torso | |
| 3286 | LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0) | |
| 3287 | LeftHipPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3288 | LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3289 | local RightHipPointAttachment = Instance.new("Attachment")
| |
| 3290 | RightHipPointAttachment.Name = "RightHipPointAttachment" | |
| 3291 | RightHipPointAttachment.Parent = rg.Torso | |
| 3292 | RightHipPointAttachment.Position = Vector3.new(0.5,-1,0) | |
| 3293 | RightHipPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3294 | RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3295 | local LeftShoulderPointAttachment = Instance.new("Attachment")
| |
| 3296 | LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment" | |
| 3297 | LeftShoulderPointAttachment.Parent = rg.Torso | |
| 3298 | LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0) | |
| 3299 | LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3300 | LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3301 | local RightShoulderPointAttachment = Instance.new("Attachment")
| |
| 3302 | RightShoulderPointAttachment.Name = "RightShoulderPointAttachment" | |
| 3303 | RightShoulderPointAttachment.Parent = rg.Torso | |
| 3304 | RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0) | |
| 3305 | RightShoulderPointAttachment.Axis = Vector3.new(1,0,0) | |
| 3306 | RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0) | |
| 3307 | ||
| 3308 | ||
| 3309 | ||
| 3310 | ||
| 3311 | ||
| 3312 | ||
| 3313 | local n = Instance.new("BallSocketConstraint", rg.Torso)
| |
| 3314 | n.Name = "BallSocketNeck" | |
| 3315 | n.Attachment0 = TorsoPointNeckAttachment | |
| 3316 | n.Attachment1 = HeadPointNeckAttachment | |
| 3317 | n.Restitution = 0 | |
| 3318 | n.UpperAngle = 90 | |
| 3319 | n.Enabled = true | |
| 3320 | n.LimitsEnabled = true | |
| 3321 | ||
| 3322 | local rs = Instance.new("BallSocketConstraint", rg.Torso)
| |
| 3323 | rs.Name = "BallSocketRightShoulder" | |
| 3324 | rs.Attachment0 = RightShoulderPointAttachment | |
| 3325 | rs.Attachment1 = RightArmPointAttachment | |
| 3326 | rs.Restitution = 0 | |
| 3327 | rs.UpperAngle = 90 | |
| 3328 | rs.Enabled = true | |
| 3329 | rs.LimitsEnabled = true | |
| 3330 | local ls = Instance.new("BallSocketConstraint", rg.Torso)
| |
| 3331 | ls.Name = "BallSocketLeftShoulder" | |
| 3332 | ls.Attachment0 = LeftShoulderPointAttachment | |
| 3333 | ls.Attachment1 = LeftArmPointAttachment | |
| 3334 | ls.Restitution = 0 | |
| 3335 | ls.UpperAngle = 90 | |
| 3336 | ls.Enabled = true | |
| 3337 | ls.LimitsEnabled = true | |
| 3338 | ||
| 3339 | local rh = Instance.new("BallSocketConstraint", rg.Torso)
| |
| 3340 | rh.Name = "BallSocketRightHip" | |
| 3341 | rh.Attachment0 = RightHipPointAttachment | |
| 3342 | rh.Attachment1 = RightLegPointAttachment | |
| 3343 | rh.Restitution = 0 | |
| 3344 | rh.UpperAngle = 90 | |
| 3345 | rh.Enabled = true | |
| 3346 | rh.LimitsEnabled = true | |
| 3347 | local lh = Instance.new("BallSocketConstraint", rg.Torso)
| |
| 3348 | lh.Name = "BallSocketLeftHip" | |
| 3349 | lh.Attachment0 = LeftHipPointAttachment | |
| 3350 | lh.Attachment1 = LeftLegPointAttachment | |
| 3351 | lh.Restitution = 0 | |
| 3352 | lh.UpperAngle = 90 | |
| 3353 | lh.Enabled = true | |
| 3354 | lh.LimitsEnabled = true | |
| 3355 | ||
| 3356 | ||
| 3357 | char.Torso:Destroy() | |
| 3358 | char.Head:Destroy() | |
| 3359 | char["Left Leg"]:Destroy() | |
| 3360 | char["Left Arm"]:Destroy() | |
| 3361 | char["Right Leg"]:Destroy() | |
| 3362 | char["Right Arm"]:Destroy() | |
| 3363 | char["HumanoidRootPart"]:Destroy() | |
| 3364 | char.Humanoid.PlatformStand = true | |
| 3365 | rg.Parent = game.Workspace | |
| 3366 | rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313" | |
| 3367 | Victimm.Humanoid.Name = "Humanoid2" | |
| 3368 | local runDummyScript = function(f,scri) | |
| 3369 | local oldenv = getfenv(f) | |
| 3370 | local newenv = setmetatable({}, {
| |
| 3371 | __index = function(_, k) | |
| 3372 | if k:lower() == 'script' then | |
| 3373 | return scri | |
| 3374 | else | |
| 3375 | return oldenv[k] | |
| 3376 | end | |
| 3377 | end | |
| 3378 | }) | |
| 3379 | setfenv(f, newenv) | |
| 3380 | ypcall(function() f() end) | |
| 3381 | end | |
| 3382 | local cors = {}
| |
| 3383 | local mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 3384 | mas.Name = "Collidable Limbs" | |
| 3385 | local oo1 = Instance.new("Part")
| |
| 3386 | local oo2 = Instance.new("Part")
| |
| 3387 | local oo3 = Instance.new("Part")
| |
| 3388 | local oo4 = Instance.new("Part")
| |
| 3389 | local oo5 = Instance.new("Part")
| |
| 3390 | local oo6 = Instance.new("Part")
| |
| 3391 | local w1 = Instance.new("Weld")
| |
| 3392 | local w2 = Instance.new("Weld")
| |
| 3393 | local w3 = Instance.new("Weld")
| |
| 3394 | local w4 = Instance.new("Weld")
| |
| 3395 | local w5 = Instance.new("Weld")
| |
| 3396 | local w6 = Instance.new("Weld")
| |
| 3397 | oo1.Name = "CHead" | |
| 3398 | w1.Parent = oo1 | |
| 3399 | w1.Part0 = w1.Parent | |
| 3400 | w1.Part1 = rg["Head"] | |
| 3401 | oo1.Parent = mas | |
| 3402 | oo1.Material = Enum.Material.SmoothPlastic | |
| 3403 | oo1.BrickColor = BrickColor.new("Institutional white")
| |
| 3404 | oo1.Transparency = 1 | |
| 3405 | oo1.Position = rg.Head.Position | |
| 3406 | oo1.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3407 | oo1.Locked = true | |
| 3408 | oo1.FormFactor = Enum.FormFactor.Symmetric | |
| 3409 | oo1.Size = Vector3.new(2, 1, 1) | |
| 3410 | oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3411 | oo1.BottomSurface = Enum.SurfaceType.Smooth | |
| 3412 | oo1.TopSurface = Enum.SurfaceType.Smooth | |
| 3413 | oo1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3414 | oo1.Position = Vector3.new(0, 4.50001812, 0) | |
| 3415 | oo1.CanCollide = false | |
| 3416 | ||
| 3417 | oo2.Name = "CT" | |
| 3418 | w2.Parent = oo2 | |
| 3419 | w2.Part0 = w2.Parent | |
| 3420 | w2.Part1 = rg["Torso"] | |
| 3421 | oo2.Parent = mas | |
| 3422 | oo2.CanCollide = true | |
| 3423 | oo2.Material = Enum.Material.SmoothPlastic | |
| 3424 | oo2.BrickColor = BrickColor.new("Institutional white")
| |
| 3425 | oo2.Transparency = 1 | |
| 3426 | oo2.Position = rg.Torso.Position | |
| 3427 | oo2.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3428 | oo2.Locked = true | |
| 3429 | oo2.Anchored = false | |
| 3430 | oo2.FormFactor = Enum.FormFactor.Symmetric | |
| 3431 | oo2.Size = Vector3.new(2, 2, 1) | |
| 3432 | oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3433 | oo2.BottomSurface = Enum.SurfaceType.Smooth | |
| 3434 | oo2.TopSurface = Enum.SurfaceType.Smooth | |
| 3435 | oo2.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3436 | oo2.Position = Vector3.new(0, 3.00001788, 0) | |
| 3437 | oo3.Name = "CLA" | |
| 3438 | oo3.CanCollide = true | |
| 3439 | w3.Parent = oo3 | |
| 3440 | w3.Part0 = w3.Parent | |
| 3441 | w3.Part1 = rg["Left Arm"] | |
| 3442 | w3.C0 = CFrame.new(0, 0, 0) | |
| 3443 | w3.C1 = CFrame.new(0, -0.2, 0) | |
| 3444 | oo3.Parent = mas | |
| 3445 | oo3.Material = Enum.Material.SmoothPlastic | |
| 3446 | oo3.BrickColor = BrickColor.new("Institutional white")
| |
| 3447 | oo3.Transparency = 1 | |
| 3448 | oo3.Position = rg["Left Arm"].Position | |
| 3449 | oo3.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3450 | oo3.CanCollide = true | |
| 3451 | oo3.Locked = true | |
| 3452 | oo3.FormFactor = Enum.FormFactor.Symmetric | |
| 3453 | oo3.Size = Vector3.new(1, 1.40, 1) | |
| 3454 | oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3455 | oo3.BottomSurface = Enum.SurfaceType.Smooth | |
| 3456 | oo3.TopSurface = Enum.SurfaceType.Smooth | |
| 3457 | oo3.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3458 | oo3.Position = Vector3.new(-1.5, 3.00001788, 0) | |
| 3459 | oo4.Name = "CRA" | |
| 3460 | w4.Parent = oo4 | |
| 3461 | w4.Part0 = w4.Parent | |
| 3462 | w4.Part1 = rg["Right Arm"] | |
| 3463 | w4.C0 = CFrame.new(0, 0, 0) | |
| 3464 | w4.C1 = CFrame.new(0, -0.2, 0) | |
| 3465 | oo4.Parent = mas | |
| 3466 | oo4.CanCollide = true | |
| 3467 | oo4.Material = Enum.Material.SmoothPlastic | |
| 3468 | oo4.BrickColor = BrickColor.new("Institutional white")
| |
| 3469 | oo4.Transparency = 1 | |
| 3470 | oo4.Position = Vector3.new(1.5, 3.00001788, 0) | |
| 3471 | oo4.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3472 | oo4.CanCollide = true | |
| 3473 | oo4.Locked = true | |
| 3474 | oo4.FormFactor = Enum.FormFactor.Symmetric | |
| 3475 | oo4.Size = Vector3.new(1, 1.40, 1) | |
| 3476 | oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3477 | oo4.BottomSurface = Enum.SurfaceType.Smooth | |
| 3478 | oo4.TopSurface = Enum.SurfaceType.Smooth | |
| 3479 | oo4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3480 | oo4.Position = rg["Right Arm"].Position | |
| 3481 | oo5.Name = "CLL" | |
| 3482 | oo5.Parent = mas | |
| 3483 | w5.Parent = oo5 | |
| 3484 | w5.Part0 = w5.Parent | |
| 3485 | w5.Part1 = rg["Left Leg"] | |
| 3486 | w5.C0 = CFrame.new(0, 0, 0) | |
| 3487 | w5.C1 = CFrame.new(0, -0.2, 0) | |
| 3488 | oo5.Material = Enum.Material.SmoothPlastic | |
| 3489 | oo5.BrickColor = BrickColor.new("Institutional white")
| |
| 3490 | oo5.Transparency = 1 | |
| 3491 | oo5.CanCollide = true | |
| 3492 | oo5.Position = rg["Left Leg"].Position | |
| 3493 | oo5.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3494 | oo5.CanCollide = true | |
| 3495 | oo5.Locked = true | |
| 3496 | oo5.FormFactor = Enum.FormFactor.Symmetric | |
| 3497 | oo5.Size = Vector3.new(1, 1.65, 1) | |
| 3498 | oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3499 | oo5.BottomSurface = Enum.SurfaceType.Smooth | |
| 3500 | oo5.TopSurface = Enum.SurfaceType.Smooth | |
| 3501 | oo5.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3502 | oo5.Position = Vector3.new(-0.5, 1.00001788, 0) | |
| 3503 | oo6.Name = "CRL" | |
| 3504 | oo6.Parent = mas | |
| 3505 | oo6.Material = Enum.Material.SmoothPlastic | |
| 3506 | oo6.BrickColor = BrickColor.new("Institutional white")
| |
| 3507 | oo6.Transparency = 1 | |
| 3508 | oo6.Position = rg["Right Leg"].Position | |
| 3509 | oo6.Velocity = Vector3.new(0, -9.19685173, 0) | |
| 3510 | oo6.CanCollide = true | |
| 3511 | oo6.Locked = true | |
| 3512 | oo6.FormFactor = Enum.FormFactor.Symmetric | |
| 3513 | oo6.Size = Vector3.new(1, 1.65, 1) | |
| 3514 | oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 3515 | oo6.BottomSurface = Enum.SurfaceType.Smooth | |
| 3516 | oo6.TopSurface = Enum.SurfaceType.Smooth | |
| 3517 | oo6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 3518 | oo6.Position = Vector3.new(0.5, 1.00001788, 0) | |
| 3519 | oo6.CanCollide = true | |
| 3520 | w6.Parent = oo6 | |
| 3521 | w6.Part0 = w6.Parent | |
| 3522 | w6.Part1 = rg["Right Leg"] | |
| 3523 | w6.C0 = CFrame.new(0, 0, 0) | |
| 3524 | w6.C1 = CFrame.new(0, -0.2, 0) | |
| 3525 | mas.Parent = rg | |
| 3526 | mas:MakeJoints() | |
| 3527 | local NAEM = rg.Name | |
| 3528 | local raggeeh = rg:Clone() | |
| 3529 | raggeeh.Head.Anchored = true | |
| 3530 | raggeeh.Name = Victimm.Name | |
| 3531 | raggeeh.Humanoid.PlatformStand = true | |
| 3532 | local FORS = Instance.new("BodyThrust")
| |
| 3533 | FORS.Force = Vector3.new(0,100,0) | |
| 3534 | FORS.Location = Vector3.new(0,1,0) | |
| 3535 | FORS.Parent = raggeeh.Head | |
| 3536 | local TUURS = raggeeh.Torso | |
| 3537 | local CPU = Instance.new("Model")
| |
| 3538 | CPU.Parent = raggeeh | |
| 3539 | raggeeh.Parent = game:GetService("Workspace")
| |
| 3540 | CPU.Name = NAEM.."'s generated CameraPart" | |
| 3541 | ||
| 3542 | local FORCEo1 = Instance.new("BodyThrust")
| |
| 3543 | FORCEo1.Parent = raggeeh.Torso | |
| 3544 | FORCEo1.force = Vector3.new(0, 1000, 0) | |
| 3545 | FORCEo1.location = Vector3.new(0, 0, 1) | |
| 3546 | ||
| 3547 | raggeeh.Parent = game:GetService("Workspace")
| |
| 3548 | rg:destroy() | |
| 3549 | raggeeh.Head.Anchored = false | |
| 3550 | ||
| 3551 | raggeeh.Parent = game:GetService("Workspace")
| |
| 3552 | wait() | |
| 3553 | local FOLDARR = Instance.new("Model")
| |
| 3554 | FOLDARR.Parent = raggeeh | |
| 3555 | FOLDARR.Name = "BLUDDDDDDDDDDD" | |
| 3556 | local FLUIDS = Instance.new("Model")
| |
| 3557 | FLUIDS.Name = NAEM.."'s fluids" | |
| 3558 | FLUIDS.Parent = FOLDARR | |
| 3559 | raggeeh.Head.Anchored = false | |
| 3560 | OMGCREEPYw.Parent = raggeeh | |
| 3561 | OMGCREEPYw:Play() | |
| 3562 | local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","I hate bannannaaaaaassssssssssssssss lik u","Why","Fuck you","AFWR·$%H"}
| |
| 3563 | game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
| |
| 3564 | game:GetService("RunService").Stepped:wait()
| |
| 3565 | FORCEo1:Destroy() | |
| 3566 | raggeeh.Humanoid.Name = "Humanoid2" | |
| 3567 | for i, veee in pairs(raggeeh:GetChildren()) do | |
| 3568 | if veee:IsA("Part") then
| |
| 3569 | local firo1 = Instance.new("ParticleEmitter")
| |
| 3570 | firo2 = Instance.new("Sound")
| |
| 3571 | firo1.Name = "Fire" | |
| 3572 | firo1.Parent = veee | |
| 3573 | firo1.Transparency = NumberSequence.new(0,0.54374998807907,0.73749995231628,0,0.72500002384186,0.45625001192093,0.63749998807907,0,0.52499997615814,0) | |
| 3574 | firo1.Rotation = NumberRange.new(4,9) | |
| 3575 | firo1.Size = NumberSequence.new(1) | |
| 3576 | firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0)) | |
| 3577 | firo1.LightEmission = 0.86000001430511 | |
| 3578 | firo1.Texture = "http://www.roblox.com/asset/?id=248625108" | |
| 3579 | firo1.Lifetime = NumberRange.new(0,1) | |
| 3580 | firo1.Rate = 2.222222306653e+16 | |
| 3581 | firo1.RotSpeed = NumberRange.new(5,9) | |
| 3582 | firo1.Acceleration = Vector3.new(0, 20, 0) | |
| 3583 | firo1.Speed = NumberRange.new(0) | |
| 3584 | firo1.VelocitySpread = 28 | |
| 3585 | firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0)) | |
| 3586 | ||
| 3587 | lio1 = Instance.new("PointLight")
| |
| 3588 | lio1.Name = "FireLight" | |
| 3589 | lio1.Parent = veee | |
| 3590 | lio1.Color = Color3.new(1, 0.333333, 0) | |
| 3591 | lio1.Range = 14 | |
| 3592 | lio1.Shadows = true | |
| 3593 | lio1.Color = Color3.new(1, 0.333333, 0) | |
| 3594 | ||
| 3595 | end | |
| 3596 | end | |
| 3597 | firo2.Name = "FireSound" | |
| 3598 | firo2.Parent = raggeeh.Head | |
| 3599 | firo2.Pitch = 1.0800000429153 | |
| 3600 | firo2.SoundId = "rbxassetid://172154904" | |
| 3601 | firo2.Volume = 5 | |
| 3602 | firo2.Looped = true | |
| 3603 | firo2:Play() | |
| 3604 | print(raggeeh.Name.." lived a good life.") | |
| 3605 | end | |
| 3606 | end | |
| 3607 | end | |
| 3608 | end | |
| 3609 | end) | |
| 3610 | ||
| 3611 | Mouse.KeyDown:connect(function(key) | |
| 3612 | if (key == "r") and Run == false and Shot == true and EQUIP == true and Recharging == false and TUANT == false and JUTPAC == false | |
| 3613 | then | |
| 3614 | Recharging = true | |
| 3615 | local Effact = Instance.new("Sound")
| |
| 3616 | Effact.Parent = o2 | |
| 3617 | Effact.SoundId = "rbxassetid://896792661" | |
| 3618 | Effact.Name = "recharge" | |
| 3619 | Effact.Volume = 5 | |
| 3620 | Effact.TimePosition = 0 | |
| 3621 | Effact:Play() | |
| 3622 | wait(3) | |
| 3623 | print("Recharg")
| |
| 3624 | LWe.C1 = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279) | |
| 3625 | LCFRAME.Value = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279) | |
| 3626 | RWe.C1 = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553) | |
| 3627 | RCFRAME.Value = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553) | |
| 3628 | o31.Transparency = 0 | |
| 3629 | o35.Transparency = 0 | |
| 3630 | wait(1) | |
| 3631 | LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3632 | LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3633 | RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3634 | RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3635 | Shot = false | |
| 3636 | Recharging = false | |
| 3637 | end | |
| 3638 | end) | |
| 3639 | ||
| 3640 | Mouse.KeyDown:connect(function(key) | |
| 3641 | if string.byte(key) == 50 and EQUIP == true and Run == false and TUANT == false and Recharging == false and JUTPAC == false | |
| 3642 | then | |
| 3643 | Run = true | |
| 3644 | Jihad.Humanoid.WalkSpeed = 20 | |
| 3645 | o13.Name = "qCFrameWeldThingy" | |
| 3646 | LWe.C1 = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086) | |
| 3647 | LCFRAME.Value = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086) | |
| 3648 | ||
| 3649 | RWe.C1 = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799) | |
| 3650 | RCFRAME.Value = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799) | |
| 3651 | end | |
| 3652 | end) | |
| 3653 | ||
| 3654 | Mouse.KeyUp:connect(function(key) | |
| 3655 | if string.byte(key) == 50 and EQUIP == true and Run == true and JUTPAC == false | |
| 3656 | then | |
| 3657 | Run = false | |
| 3658 | Jihad.Humanoid.WalkSpeed = 8 | |
| 3659 | o13.Name = "qCFrameWeldThingy" | |
| 3660 | LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3661 | LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3662 | ||
| 3663 | RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3664 | RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3665 | end | |
| 3666 | end) | |
| 3667 | ||
| 3668 | Mouse.KeyDown:connect(function(key) | |
| 3669 | if (key == "p") and TUANT == false and Run == false and Recharging == false and JUTPAC == false | |
| 3670 | then | |
| 3671 | RWe.C1 = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048) | |
| 3672 | RCFRAME.Value = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048) | |
| 3673 | LWe.C1 = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1) | |
| 3674 | LCFRAME.Value = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1) | |
| 3675 | Tool.GripForward = Vector3.new(0, 1, 0.005) | |
| 3676 | Tool.GripPos = Vector3.new(0, 0.5, -0.5) | |
| 3677 | Tool.GripRight = Vector3.new(1, -0, -0) | |
| 3678 | Tool.GripUp = Vector3.new(0, -0.005, 1) | |
| 3679 | TUANT = true | |
| 3680 | Jihad.Humanoid.WalkSpeed = 0 | |
| 3681 | Jihad.Humanoid.JumpPower = 0 | |
| 3682 | TUANT = true | |
| 3683 | end | |
| 3684 | end) | |
| 3685 | ||
| 3686 | Mouse.KeyDown:connect(function(key) | |
| 3687 | if (key == "l") and TUANT == true and Run == false and JUTPAC == false | |
| 3688 | then | |
| 3689 | ||
| 3690 | LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3691 | LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451) | |
| 3692 | RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3693 | RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095) | |
| 3694 | Tool.GripForward = Vector3.new(0.027, 0, 1) | |
| 3695 | Tool.GripPos = Vector3.new(0, 0, 0) | |
| 3696 | Tool.GripRight = Vector3.new(-1, 0, 0.027) | |
| 3697 | Tool.GripUp = Vector3.new(0, 1, 0) | |
| 3698 | Jihad.Humanoid.WalkSpeed = 8 | |
| 3699 | Jihad.Humanoid.JumpPower = 50 | |
| 3700 | TUANT = false | |
| 3701 | end | |
| 3702 | end) | |
| 3703 | ||
| 3704 | o1 = Instance.new("Model")
| |
| 3705 | o2 = Instance.new("Part")
| |
| 3706 | o3 = Instance.new("SpecialMesh")
| |
| 3707 | o4 = Instance.new("Sound")
| |
| 3708 | o8 = Instance.new("Part")
| |
| 3709 | o9 = Instance.new("ParticleEmitter")
| |
| 3710 | o10 = Instance.new("Weld")
| |
| 3711 | o11 = Instance.new("CFrameValue")
| |
| 3712 | o12 = Instance.new("Part")
| |
| 3713 | o13 = Instance.new("ParticleEmitter")
| |
| 3714 | o14 = Instance.new("Weld")
| |
| 3715 | o15 = Instance.new("CFrameValue")
| |
| 3716 | o16 = Instance.new("Part")
| |
| 3717 | o17 = Instance.new("Weld")
| |
| 3718 | o18 = Instance.new("CFrameValue")
| |
| 3719 | o1.Name = "Jet pac" | |
| 3720 | o1.Parent = Jihad | |
| 3721 | o2.Name = "Handle" | |
| 3722 | o2.Parent = o1 | |
| 3723 | o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397) | |
| 3724 | o2.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978) | |
| 3725 | o2.FormFactor = Enum.FormFactor.Symmetric | |
| 3726 | o2.Size = Vector3.new(5, 3, 1) | |
| 3727 | o2.CFrame = CFrame.new(-10.3698969, 7.79880476, -31.5854397, 0.999986887, 0.000177491413, -0.00512228627, -0.000123886552, 0.999945283, 0.0104634464, 0.005123863, -0.0104626743, 0.99993217) | |
| 3728 | o2.BottomSurface = Enum.SurfaceType.Weld | |
| 3729 | o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397) | |
| 3730 | o2.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978) | |
| 3731 | o3.Parent = o2 | |
| 3732 | o3.MeshId = "http://www.roblox.com/asset/?id=30643517" | |
| 3733 | o3.TextureId = "http://www.roblox.com/asset/?id=31322728" | |
| 3734 | o3.MeshType = Enum.MeshType.FileMesh | |
| 3735 | o4.Parent = o2 | |
| 3736 | o4.Pitch = 0.5 | |
| 3737 | o4.SoundId = "rbxassetid://558246436" | |
| 3738 | o8.Name = "1" | |
| 3739 | o8.Parent = o1 | |
| 3740 | o8.Transparency = 1 | |
| 3741 | o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248) | |
| 3742 | o8.Rotation = Vector3.new(179.399994, 0.289999992, 0) | |
| 3743 | o8.FormFactor = Enum.FormFactor.Symmetric | |
| 3744 | o8.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007) | |
| 3745 | o8.CFrame = CFrame.new(-10.8659163, 6.27540779, -31.4270248, 0.999987304, 7.41409749e-05, 0.00505591277, 0.000127067455, -0.999945283, -0.0104687158, 0.00505485991, 0.0104692252, -0.999932468) | |
| 3746 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3747 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3748 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3749 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3750 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3751 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3752 | o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248) | |
| 3753 | o8.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005) | |
| 3754 | o9.Parent = o8 | |
| 3755 | o9.Size = NumberSequence.new(0.5,0.5) | |
| 3756 | o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0)) | |
| 3757 | o9.Enabled = false | |
| 3758 | o9.LightEmission = 1 | |
| 3759 | o9.Texture = "http://www.roblox.com/asset/?id=189845859" | |
| 3760 | o9.Lifetime = NumberRange.new(0.5,0.5) | |
| 3761 | o9.Rate = 3.3333331781222e+14 | |
| 3762 | o9.RotSpeed = NumberRange.new(20,20) | |
| 3763 | o9.Speed = NumberRange.new(7,7) | |
| 3764 | o9.VelocitySpread = 15 | |
| 3765 | o9.LockedToPart = true | |
| 3766 | o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0)) | |
| 3767 | o10.Name = "qCFrameWeldThingy" | |
| 3768 | o10.Parent = o8 | |
| 3769 | o10.C1 = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1) | |
| 3770 | o10.Part0 = o2 | |
| 3771 | o10.Part1 = o8 | |
| 3772 | o11.Name = "qRelativeCFrameWeldValue" | |
| 3773 | o11.Parent = o8 | |
| 3774 | o11.Value = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1) | |
| 3775 | o12.Name = "2" | |
| 3776 | o12.Parent = o1 | |
| 3777 | o12.Transparency = 1 | |
| 3778 | o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502) | |
| 3779 | o12.Rotation = Vector3.new(179.399994, 0.289999992, 0) | |
| 3780 | o12.FormFactor = Enum.FormFactor.Symmetric | |
| 3781 | o12.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007) | |
| 3782 | o12.CFrame = CFrame.new(-9.85590458, 6.27527666, -31.4218502, 0.999987304, 7.41420226e-05, 0.00505588297, 0.000127068182, -0.999945283, -0.0104687167, 0.00505483011, 0.0104692252, -0.999932468) | |
| 3783 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3784 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3785 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3786 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3787 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3788 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3789 | o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502) | |
| 3790 | o12.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005) | |
| 3791 | o13.Parent = o12 | |
| 3792 | o13.Size = NumberSequence.new(0.5,0.5) | |
| 3793 | o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0)) | |
| 3794 | o13.Enabled = false | |
| 3795 | o13.LightEmission = 1 | |
| 3796 | o13.Texture = "http://www.roblox.com/asset/?id=189845859" | |
| 3797 | o13.Lifetime = NumberRange.new(0.5,0.5) | |
| 3798 | o13.Rate = 3.3333331781222e+14 | |
| 3799 | o13.RotSpeed = NumberRange.new(20,20) | |
| 3800 | o13.Speed = NumberRange.new(7,7) | |
| 3801 | o13.VelocitySpread = 15 | |
| 3802 | o13.LockedToPart = true | |
| 3803 | o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0)) | |
| 3804 | o14.Name = "qCFrameWeldThingy" | |
| 3805 | o14.Parent = o12 | |
| 3806 | o14.C1 = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1) | |
| 3807 | o14.Part0 = o2 | |
| 3808 | o14.Part1 = o12 | |
| 3809 | o15.Name = "qRelativeCFrameWeldValue" | |
| 3810 | o15.Parent = o12 | |
| 3811 | o15.Value = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1) | |
| 3812 | o16.Name = "FAik torso" | |
| 3813 | o16.Parent = o1 | |
| 3814 | o16.BrickColor = BrickColor.new("Bright red")
| |
| 3815 | o16.Transparency = 1 | |
| 3816 | o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723) | |
| 3817 | o16.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978) | |
| 3818 | o16.FormFactor = Enum.FormFactor.Symmetric | |
| 3819 | o16.Size = Vector3.new(2, 2, 1) | |
| 3820 | o16.CFrame = CFrame.new(-10.3353624, 7.66948891, -32.4739723, 0.999989867, 0.000177492228, -0.0051222844, -0.00012388725, 0.999949574, 0.0104634725, 0.00512384856, -0.010462719, 0.999934673) | |
| 3821 | o16.BottomSurface = Enum.SurfaceType.Smooth | |
| 3822 | o16.TopSurface = Enum.SurfaceType.Smooth | |
| 3823 | o16.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 3824 | o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723) | |
| 3825 | o16.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978) | |
| 3826 | o16.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 3827 | o17.Name = "qCFrameWeldThingy" | |
| 3828 | o17.Parent = o16 | |
| 3829 | o17.C1 = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025) | |
| 3830 | o17.Part0 = o2 | |
| 3831 | o17.Part1 = o16 | |
| 3832 | o18.Name = "qRelativeCFrameWeldValue" | |
| 3833 | o18.Parent = o16 | |
| 3834 | o18.Value = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025) | |
| 3835 | WUELD = Instance.new("Weld")
| |
| 3836 | WUELD.Part0 = o16 | |
| 3837 | WUELD.Part1 = Jihad.Torso | |
| 3838 | WUELD.Parent = o16 | |
| 3839 | ||
| 3840 | Mouse.KeyDown:connect(function(key) | |
| 3841 | if (key == "j") and Recharging == false and JUTPAC == false and Run == false and DANS == false and TUANT == false and EQUIP == true | |
| 3842 | then | |
| 3843 | JUTPAC = true | |
| 3844 | local DEPLOI = Instance.new("Sound")
| |
| 3845 | DEPLOI.Parent = game.Players.LocalPlayer.Character.Head | |
| 3846 | DEPLOI.SoundId = "rbxassetid://417575434" | |
| 3847 | DEPLOI.Volume = 1 | |
| 3848 | DEPLOI:Play() | |
| 3849 | wait(1) | |
| 3850 | Jihad.Humanoid.Jump = true | |
| 3851 | FUORS = Instance.new("BodyThrust")
| |
| 3852 | FUORS.Force = Vector3.new(0, 20000, 0) | |
| 3853 | FUORS.Parent = Jihad.Torso | |
| 3854 | o4:Play() | |
| 3855 | o9.Enabled = true | |
| 3856 | o13.Enabled = true | |
| 3857 | o4.Looped = true | |
| 3858 | DEPLOI:Destroy() | |
| 3859 | Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3860 | Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, -0.0439841747, 0.228667736, -4.37113883e-08, 0, -1, -0.732189834, 0.681100607, 3.20050333e-08, 0.681100607, 0.732189834, -2.97718525e-08) | |
| 3861 | Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3862 | Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, -0.0041782856, 0.479911029, -4.37113883e-08, 0, 1, 0.669510365, 0.742802739, 2.92652267e-08, -0.742802739, 0.669510365, -3.24689395e-08) | |
| 3863 | Jihad.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 3864 | Jihad.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.179892376, 0.983686328, 0, 0.983686328, -0.179892376) | |
| 3865 | JUTPAC = true | |
| 3866 | end | |
| 3867 | end) | |
| 3868 | ||
| 3869 | Mouse.KeyUp:connect(function(key) | |
| 3870 | if (key == "j") and Recharging == false and JUTPAC == true and Run == false and DANS == false and TUANT == false and EQUIP == true | |
| 3871 | then | |
| 3872 | JUTPAC = false | |
| 3873 | FUORS:Destroy() | |
| 3874 | o4:Stop() | |
| 3875 | o9.Enabled = false | |
| 3876 | o13.Enabled = false | |
| 3877 | Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3878 | Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08) | |
| 3879 | Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3880 | Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08) | |
| 3881 | Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 3882 | Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 3883 | end | |
| 3884 | end) | |
| 3885 | ||
| 3886 | ||
| 3887 | ||
| 3888 | ||
| 3889 | ||
| 3890 | Tool.Equipped:connect(equip) | |
| 3891 | Tool.Unequipped:connect(unequip) |