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| 1 | -- baldi script by theamazingnater enjoy peeps | |
| 2 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 3 | do | |
| 4 | script.Parent = owner.Character | |
| 5 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 6 | local function NewFakeEvent() | |
| 7 | local Bind = Instance.new("BindableEvent")
| |
| 8 | local Fake;Fake = {Connections = {},
| |
| 9 | fakeEvent=true; | |
| 10 | Connect=function(self,Func) | |
| 11 | Bind.Event:connect(Func) | |
| 12 | self.Connections[Bind] = true | |
| 13 | return setmetatable({Connected = true},{
| |
| 14 | __index = function (self,Index) | |
| 15 | if Index:lower() == "disconnect" then | |
| 16 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 17 | end | |
| 18 | return Fake[Index] | |
| 19 | end; | |
| 20 | __tostring = function() return "Connection" end; | |
| 21 | }) | |
| 22 | end} | |
| 23 | Fake.connect = Fake.Connect;return Fake; | |
| 24 | end | |
| 25 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 26 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 27 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 28 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 29 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 30 | local function TriggerEvent(self,Event,...) | |
| 31 | local Trigger = Mouse[Event] | |
| 32 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 33 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 34 | end | |
| 35 | end | |
| 36 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 37 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 38 | if FiredBy.Name ~= owner.Name then return end | |
| 39 | if Input.MouseEvent then | |
| 40 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 41 | else | |
| 42 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 43 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 44 | for _,Action in pairs(ContextActionService.Actions) do | |
| 45 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 46 | end | |
| 47 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 48 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 49 | end | |
| 50 | end) | |
| 51 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 52 | Event.Parent = NLS([[ | |
| 53 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 59 | local Hit,Target | |
| 60 | while wait(1/30) do | |
| 61 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 62 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 63 | end | |
| 64 | end | |
| 65 | ]],owner.Character) | |
| 66 | end | |
| 67 | RealGame = game;game = setmetatable({},{
| |
| 68 | __index = function (self,Index) | |
| 69 | local Sandbox = function (Thing) | |
| 70 | if Thing:IsA("Player") then
| |
| 71 | local RealPlayer = Thing | |
| 72 | return setmetatable({},{
| |
| 73 | __index = function (self,Index) | |
| 74 | local Type = type(RealPlayer[Index]) | |
| 75 | if Type == "function" then | |
| 76 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 77 | return function (self)return InternalData["Mouse"] end | |
| 78 | end | |
| 79 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 80 | end | |
| 81 | return RealPlayer[Index] | |
| 82 | end; | |
| 83 | __tostring = function(self) return RealPlayer.Name end | |
| 84 | }) | |
| 85 | end | |
| 86 | end | |
| 87 | if RealGame[Index] then | |
| 88 | local Type = type(RealGame[Index]) | |
| 89 | if Type == "function" then | |
| 90 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 91 | return function (self,Service) | |
| 92 | local FakeServices = {
| |
| 93 | ["players"] = function() | |
| 94 | return setmetatable({},{
| |
| 95 | __index = function (self2,Index2) | |
| 96 | local RealService = RealGame:GetService(Service) | |
| 97 | local Type2 = type(Index2) | |
| 98 | if Type2 == "function" then | |
| 99 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 100 | else | |
| 101 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 102 | return RealService[Index2] | |
| 103 | end | |
| 104 | end; | |
| 105 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 106 | }) | |
| 107 | end; | |
| 108 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 109 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 110 | ["runservice"] = function() | |
| 111 | return setmetatable({},{
| |
| 112 | __index = function(self2,Index2) | |
| 113 | local RealService = RealGame:GetService(Service) | |
| 114 | local Type2 = type(Index2) | |
| 115 | if Type2 == "function" then | |
| 116 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 117 | else | |
| 118 | local RunServices = {
| |
| 119 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 120 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 121 | } | |
| 122 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 123 | return RealService[Index2] | |
| 124 | end | |
| 125 | end | |
| 126 | }) | |
| 127 | end | |
| 128 | } | |
| 129 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 130 | return RealGame:GetService(Service) | |
| 131 | end | |
| 132 | end | |
| 133 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 134 | else | |
| 135 | if game:GetService(Index) then return game:GetService(Index) end | |
| 136 | return RealGame[Index] | |
| 137 | end | |
| 138 | end | |
| 139 | return nil | |
| 140 | end | |
| 141 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
| |
| 142 | plr = game.Players.Killerxxt | |
| 143 | char = plr.Character | |
| 144 | ||
| 145 | wait(1) | |
| 146 | - | Running...") |
| 146 | + | |
| 147 | slap.SoundId = "rbxassetid://1841427728" | |
| 148 | slap.Volume = 10 | |
| 149 | for i,v in pairs(char:GetChildren()) do | |
| 150 | if v.ClassName == "Part" then | |
| 151 | v.Transparency = 1 | |
| 152 | end | |
| 153 | end | |
| 154 | for i,v in pairs(char:GetChildren()) do | |
| 155 | if v.ClassName == "Accessory" then | |
| 156 | v.Handle.Transparency = 1 | |
| 157 | end | |
| 158 | end | |
| 159 | char.Head.face.Transparency = 1 | |
| 160 | local sweep = Instance.new("Part")
| |
| 161 | local sweepdecal1 = Instance.new("Decal",sweep)
| |
| 162 | local sweepdecal2 = Instance.new("Decal",sweep)
| |
| 163 | local weld = Instance.new("Weld",sweep)
| |
| 164 | sweepdecal1.Face = "Back" | |
| 165 | sweepdecal1.Texture = "rbxassetid://1814499405" | |
| 166 | sweepdecal2.Face = "Front" | |
| 167 | sweepdecal2.Texture = "rbxassetid://1814499405" | |
| 168 | sweep.Name = "gotta sweep sweep sweep" | |
| 169 | sweep.Size = Vector3.new(4.2, 8.4, 0.114) | |
| 170 | sweep.Transparency = 1 | |
| 171 | sweep.CanCollide = false | |
| 172 | weld.Part0 = char.Torso | |
| 173 | weld.Part1 = sweep | |
| 174 | weld.C0 = CFrame.new(-0.466694832, 1.18746996, -0.594377518, -0.999195099, 0, 0.0401160046, 0, 1, 0, -0.0401160046, 0, -0.999195099) | |
| 175 | sweep.Parent = char | |
| 176 | char.Humanoid.HipHeight = 0.3 | |
| 177 | slapspeed = 2 | |
| 178 | walkSpeed = 20.3 | |
| 179 | char.Humanoid.WalkSpeed = 20.3 | |
| 180 | anger = 1 -- 1 is normal. | |
| 181 | coroutine.wrap(function() | |
| 182 | while true do | |
| 183 | wait() | |
| 184 | if anger == 1 then | |
| 185 | slapspeed = 2 -- Normal speed. | |
| 186 | end | |
| 187 | if anger == 2 then | |
| 188 | slapspeed = 1 | |
| 189 | end | |
| 190 | if anger == 3 then | |
| 191 | slapspeed = 0.5 | |
| 192 | end | |
| 193 | if anger == 4 then | |
| 194 | slapspeed = 0.1 | |
| 195 | end | |
| 196 | end | |
| 197 | end)() | |
| 198 | sweep.Touched:connect(function(part) | |
| 199 | local human = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 200 | if human and human.Parent.Name ~= char.Name then | |
| 201 | anger = anger + 1 | |
| 202 | human.Health = 0 | |
| 203 | end | |
| 204 | end) | |
| 205 | while true do | |
| 206 | wait(slapspeed) | |
| 207 | sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 208 | sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 209 | slap:Play() | |
| 210 | wait(0.4) | |
| 211 | sweepdecal1.Face = "Back" | |
| 212 | sweepdecal1.Texture = "rbxassetid://1814499405" | |
| 213 | sweepdecal2.Face = "Front" | |
| 214 | sweepdecal2.Texture = "rbxassetid://1814499405" | |
| 215 | end |