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| 1 | ---------------------------------------- | |
| 2 | -- Originally made by Alfederate :D -- | |
| 3 | ---------------------------------------- | |
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,game,owner = owner,game | |
| 6 | local RealPlayer = Player | |
| 7 | do | |
| 8 | print("FE Compatibility code V2 by Mokiros")
| |
| 9 | local RealPlayer = RealPlayer | |
| 10 | script.Parent = RealPlayer.Character | |
| 11 | ||
| 12 | --Fake event to make stuff like Mouse.KeyDown work | |
| 13 | local Disconnect_Function = function(this) | |
| 14 | this[1].Functions[this[2]] = nil | |
| 15 | end | |
| 16 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 17 | local FakeEvent_Metatable = {__index={
| |
| 18 | Connect = function(this,f) | |
| 19 | local i = tostring(math.random(0,10000)) | |
| 20 | while this.Functions[i] do | |
| 21 | i = tostring(math.random(0,10000)) | |
| 22 | end | |
| 23 | this.Functions[i] = f | |
| 24 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 25 | end | |
| 26 | }} | |
| 27 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 28 | local function fakeEvent() | |
| 29 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 30 | end | |
| 31 | ||
| 32 | --Creating fake input objects with fake variables | |
| 33 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 34 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 35 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 36 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 37 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 38 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 39 | end} | |
| 40 | --Merged 2 functions into one by checking amount of arguments | |
| 41 | CAS.UnbindAction = CAS.BindAction | |
| 42 | ||
| 43 | --This function will trigger the events that have been :Connect()'ed | |
| 44 | local function TriggerEvent(self,ev,...) | |
| 45 | for _,f in pairs(self[ev].Functions) do | |
| 46 | f(...) | |
| 47 | end | |
| 48 | end | |
| 49 | FakeMouse.TriggerEvent = TriggerEvent | |
| 50 | UIS.TriggerEvent = TriggerEvent | |
| 51 | ||
| 52 | --Client communication | |
| 53 | local Event = Instance.new("RemoteEvent")
| |
| 54 | Event.Name = "UserInput_Event" | |
| 55 | Event.OnServerEvent:Connect(function(plr,io) | |
| 56 | if plr~=RealPlayer then return end | |
| 57 | FakeMouse.Target = io.Target | |
| 58 | FakeMouse.Hit = io.Hit | |
| 59 | if not io.isMouse then | |
| 60 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 61 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 62 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 63 | end | |
| 64 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 65 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 66 | end | |
| 67 | for _,t in pairs(CAS.Actions) do | |
| 68 | for _,k in pairs(t.Keys) do | |
| 69 | if k==io.KeyCode then | |
| 70 | t.Function(t.Name,io.UserInputState,io) | |
| 71 | end | |
| 72 | end | |
| 73 | end | |
| 74 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 75 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 76 | end | |
| 77 | end) | |
| 78 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 79 | local Mouse = owner:GetMouse() | |
| 80 | local UIS = game:GetService("UserInputService")
| |
| 81 | local input = function(io,RobloxHandled) | |
| 82 | if RobloxHandled then return end | |
| 83 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 84 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 85 | end | |
| 86 | UIS.InputBegan:Connect(input) | |
| 87 | UIS.InputEnded:Connect(input) | |
| 88 | local h,t | |
| 89 | --Give the server mouse data every second frame, but only if the values changed | |
| 90 | --If player is not moving their mouse, client won't fire events | |
| 91 | local HB = game:GetService("RunService").Heartbeat
| |
| 92 | while true do | |
| 93 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 94 | h,t=Mouse.Hit,Mouse.Target | |
| 95 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 96 | end | |
| 97 | --Wait 2 frames | |
| 98 | for i=1,2 do | |
| 99 | HB:Wait() | |
| 100 | end | |
| 101 | end]==],script) | |
| 102 | ||
| 103 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 104 | --Real game object | |
| 105 | local RealGame = game | |
| 106 | ||
| 107 | --Metatable for fake service | |
| 108 | local FakeService_Metatable = {
| |
| 109 | __index = function(self,k) | |
| 110 | local s = rawget(self,"_RealService") | |
| 111 | if s then | |
| 112 | return typeof(s[k])=="function" | |
| 113 | and function(_,...)return s[k](s,...)end or s[k] | |
| 114 | end | |
| 115 | end, | |
| 116 | __newindex = function(self,k,v) | |
| 117 | local s = rawget(self,"_RealService") | |
| 118 | if s then s[k]=v end | |
| 119 | end | |
| 120 | } | |
| 121 | local function FakeService(t,RealService) | |
| 122 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 123 | return setmetatable(t,FakeService_Metatable) | |
| 124 | end | |
| 125 | ||
| 126 | --Fake game object | |
| 127 | local FakeGame = {
| |
| 128 | GetService = function(self,s) | |
| 129 | return rawget(self,s) or RealGame:GetService(s) | |
| 130 | end, | |
| 131 | Players = FakeService({
| |
| 132 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 133 | },"Players"), | |
| 134 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 135 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 136 | RunService = FakeService({
| |
| 137 | _btrs = {},
| |
| 138 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 139 | BindToRenderStep = function(self,name,_,fun) | |
| 140 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 141 | end, | |
| 142 | UnbindFromRenderStep = function(self,name) | |
| 143 | self._btrs[name]:Disconnect() | |
| 144 | end, | |
| 145 | },"RunService") | |
| 146 | } | |
| 147 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 148 | FakeGame.service = FakeGame.GetService | |
| 149 | FakeService(FakeGame,game) | |
| 150 | --Changing owner to fake player object to support owner:GetMouse() | |
| 151 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 152 | end | |
| 153 | -- there's no time to explain! -- | |
| 154 | ||
| 155 | local new=Instance.new | |
| 156 | local rad=math.rad | |
| 157 | local cf=CFrame.new | |
| 158 | local v3=Vector3.new | |
| 159 | local ang=function(x,y,z) | |
| 160 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 161 | end | |
| 162 | local player=game:service'Players'.LocalPlayer | |
| 163 | local char=player.Character | |
| 164 | local cam=workspace.Camera | |
| 165 | local mouse=player:GetMouse() | |
| 166 | local weld=function(a,b,c0,c1) | |
| 167 | m=Instance.new('Motor',a)
| |
| 168 | m.Part0=a | |
| 169 | m.Part1=b | |
| 170 | m.C0=c0 | |
| 171 | m.C1=c1 | |
| 172 | return m | |
| 173 | end | |
| 174 | ||
| 175 | start='rbxassetid://592555095' | |
| 176 | snd='rbxassetid://594472043' | |
| 177 | beamm=Instance.new('Model',workspace)
| |
| 178 | beamm.Name='beam' | |
| 179 | ||
| 180 | laser=false | |
| 181 | ||
| 182 | rs=Instance.new('Part',char)
| |
| 183 | rs.Transparency=1 | |
| 184 | rs.CanCollide=false | |
| 185 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 186 | rs.FormFactor=3 | |
| 187 | rs.Size=Vector3.new(.5,.5,.5) | |
| 188 | ||
| 189 | ls=rs:Clone() | |
| 190 | ls.Parent=char | |
| 191 | ||
| 192 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
| 193 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
| 194 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
| 195 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
| 196 | ||
| 197 | vol=1 | |
| 198 | ||
| 199 | s1=Instance.new('Sound',char)
| |
| 200 | s1.Volume=vol | |
| 201 | s1.Pitch=1 | |
| 202 | s1.Looped=true | |
| 203 | s1.SoundId=snd | |
| 204 | ||
| 205 | s2=Instance.new('Sound',char)
| |
| 206 | s2.Volume=vol | |
| 207 | s2.Pitch=1 | |
| 208 | s2.Looped=true | |
| 209 | s2.SoundId=start | |
| 210 | ||
| 211 | s2:play() | |
| 212 | ||
| 213 | particles={}
| |
| 214 | ||
| 215 | local wep=new('Part',char)
| |
| 216 | wep.FormFactor=3 | |
| 217 | wep.CanCollide=false | |
| 218 | wep.Size=v3(1,3,1) | |
| 219 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 220 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
| 221 | ||
| 222 | local beam=wep:Clone() | |
| 223 | beam:ClearAllChildren() | |
| 224 | beam.Material='Neon' | |
| 225 | beam.BrickColor=BrickColor.new('Electric blue')
| |
| 226 | beam.Size=Vector3.new(3,3,1) | |
| 227 | beam.Transparency=.5 | |
| 228 | beam.Anchored=true | |
| 229 | local ms=Instance.new('BlockMesh',beam)
| |
| 230 | local inner=beam:Clone() | |
| 231 | inner.Transparency=0 | |
| 232 | inner.Material='SmoothPlastic' | |
| 233 | inner.BrickColor=BrickColor.new('Green')
| |
| 234 | local ms2=inner.Mesh | |
| 235 | ||
| 236 | local expl=inner:Clone() | |
| 237 | expl.Mesh:Destroy() | |
| 238 | expl.Material='Neon' | |
| 239 | expl.BrickColor=BrickColor.new('Really red')
| |
| 240 | expl.Size=Vector3.new(11,11,11) | |
| 241 | expl.Transparency=.55 | |
| 242 | pl=Instance.new('PointLight',expl)
| |
| 243 | pl.Color=expl.BrickColor.Color | |
| 244 | pl.Range=pl.Range*2 | |
| 245 | pl.Name='light' | |
| 246 | local br=pl.Range | |
| 247 | ||
| 248 | local exa=expl:Clone() | |
| 249 | exa.Size=Vector3.new(4,4,4) | |
| 250 | pl2=exa.light | |
| 251 | ||
| 252 | local part=exa:Clone() | |
| 253 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 254 | pl3=part.light | |
| 255 | pms=Instance.new('BlockMesh',part)
| |
| 256 | ||
| 257 | char.Humanoid.Died:connect(function() | |
| 258 | laser=false | |
| 259 | beam.Parent=nil | |
| 260 | inner.Parent=nil | |
| 261 | expl.Parent=nil | |
| 262 | exa.Parent=nil | |
| 263 | s2:stop() | |
| 264 | s1:stop() | |
| 265 | end) | |
| 266 | ||
| 267 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
| 268 | laser=true | |
| 269 | s1:play() | |
| 270 | s2:stop() | |
| 271 | end end) | |
| 272 | mouse.Button1Up:connect(function() | |
| 273 | laser=false | |
| 274 | beam.Parent=nil | |
| 275 | inner.Parent=nil | |
| 276 | expl.Parent=nil | |
| 277 | exa.Parent=nil | |
| 278 | s1:stop() | |
| 279 | s2:play() | |
| 280 | end) | |
| 281 | ||
| 282 | parti=0 | |
| 283 | game:service'RunService'.Stepped:connect(function() | |
| 284 | parti=parti+1 | |
| 285 | for i,v in pairs(particles) do | |
| 286 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 287 | v.Transparency=v.Transparency+.08 | |
| 288 | if v.Transparency >= 1 then | |
| 289 | v:Destroy() | |
| 290 | table.remove(particles,i) | |
| 291 | else | |
| 292 | v.Parent=beamm | |
| 293 | end | |
| 294 | end | |
| 295 | a=cam.CoordinateFrame.p | |
| 296 | b=mouse.Hit.p | |
| 297 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 298 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 299 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
| 300 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
| 301 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
| 302 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
| 303 | end | |
| 304 | if laser then | |
| 305 | beamm.Parent=workspace | |
| 306 | beam.Parent=beamm | |
| 307 | inner.Parent=beamm | |
| 308 | expl.Parent=beamm | |
| 309 | exa.Parent=beamm | |
| 310 | s1.Volume=s1.Volume-.0 | |
| 311 | ||
| 312 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 313 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 314 | ||
| 315 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
| |
| 316 | Instance.new('Explosion',workspace).Position=pos
| |
| 317 | end | |
| 318 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 319 | e=Instance.new('Explosion',workspace)
| |
| 320 | e.Position=pos | |
| 321 | e.BlastRadius=14 | |
| 322 | e.BlastPressure=1e4 | |
| 323 | end | |
| 324 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 325 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 326 | end | |
| 327 | ||
| 328 | if parti==math.floor(parti) then | |
| 329 | par=part:Clone() | |
| 330 | table.insert(particles,par) | |
| 331 | par.Parent=beamm | |
| 332 | par.Transparency=1-s1.Volume | |
| 333 | par.light.Range=br*s1.Volume | |
| 334 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
| 335 | end | |
| 336 | ||
| 337 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 338 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 339 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 340 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 341 | inner.CFrame=beam.CFrame | |
| 342 | pl.Range=br*s1.Volume | |
| 343 | pl2.Range=br*s1.Volume | |
| 344 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
| 345 | expl.Transparency=math.random(40,60)/100 | |
| 346 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 347 | exa.Size=v3(4,4,4)*s1.Volume | |
| 348 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 349 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
| 350 | end | |
| 351 | end) |