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| 1 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 2 | function sandbox(var,func) | |
| 3 | local env = getfenv(func) | |
| 4 | local newenv = setmetatable({},{
| |
| 5 | __index = function(self,k) | |
| 6 | if k=="script" then | |
| 7 | return var | |
| 8 | else | |
| 9 | return env[k] | |
| 10 | end | |
| 11 | end, | |
| 12 | }) | |
| 13 | setfenv(func,newenv) | |
| 14 | return func | |
| 15 | end | |
| 16 | cors = {}
| |
| 17 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 18 | Tool0 = Instance.new("Tool")
| |
| 19 | Part1 = Instance.new("Part")
| |
| 20 | Decal2 = Instance.new("Decal")
| |
| 21 | Decal3 = Instance.new("Decal")
| |
| 22 | Decal4 = Instance.new("Decal")
| |
| 23 | Decal5 = Instance.new("Decal")
| |
| 24 | Decal6 = Instance.new("Decal")
| |
| 25 | Decal7 = Instance.new("Decal")
| |
| 26 | SpecialMesh8 = Instance.new("SpecialMesh")
| |
| 27 | Sound9 = Instance.new("Sound")
| |
| 28 | LocalScript10 = Instance.new("LocalScript")
| |
| 29 | LocalScript11 = Instance.new("LocalScript")
| |
| 30 | HopperBin12 = Instance.new("HopperBin")
| |
| 31 | LocalScript13 = Instance.new("LocalScript")
| |
| 32 | BlockMesh14 = Instance.new("BlockMesh")
| |
| 33 | Script15 = Instance.new("Script")
| |
| 34 | Script16 = Instance.new("Script")
| |
| 35 | HopperBin17 = Instance.new("HopperBin")
| |
| 36 | LocalScript18 = Instance.new("LocalScript")
| |
| 37 | HopperBin19 = Instance.new("HopperBin")
| |
| 38 | LocalScript20 = Instance.new("LocalScript")
| |
| 39 | BlockMesh21 = Instance.new("BlockMesh")
| |
| 40 | Script22 = Instance.new("Script")
| |
| 41 | Script23 = Instance.new("Script")
| |
| 42 | Script24 = Instance.new("Script")
| |
| 43 | StringValue25 = Instance.new("StringValue")
| |
| 44 | Part26 = Instance.new("Part")
| |
| 45 | SpecialMesh27 = Instance.new("SpecialMesh")
| |
| 46 | Part28 = Instance.new("Part")
| |
| 47 | SpecialMesh29 = Instance.new("SpecialMesh")
| |
| 48 | Part30 = Instance.new("Part")
| |
| 49 | SpecialMesh31 = Instance.new("SpecialMesh")
| |
| 50 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
| 51 | Tool0.Parent = mas | |
| 52 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 53 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
| 54 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
| 55 | Part1.Name = "Handle" | |
| 56 | Part1.Parent = Tool0 | |
| 57 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
| 58 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
| 59 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
| 60 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
| 61 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
| 62 | Part1.Size = Vector3.new(1, 1, 1) | |
| 63 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 64 | Part1.BrickColor = BrickColor.new("Daisy orange")
| |
| 65 | Part1.Material = Enum.Material.SmoothPlastic | |
| 66 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 67 | Part1.brickColor = BrickColor.new("Daisy orange")
| |
| 68 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
| 69 | Part1.formFactor = Enum.FormFactor.Symmetric | |
| 70 | Decal2.Parent = Part1 | |
| 71 | Decal2.Texture = "rbxassetid://114369508" | |
| 72 | Decal2.Transparency = 0.5 | |
| 73 | Decal3.Parent = Part1 | |
| 74 | Decal3.Texture = "rbxassetid://114369508" | |
| 75 | Decal3.Transparency = 0.5 | |
| 76 | Decal3.Face = Enum.NormalId.Left | |
| 77 | Decal4.Parent = Part1 | |
| 78 | Decal4.Texture = "rbxassetid://114369508" | |
| 79 | Decal4.Transparency = 0.5 | |
| 80 | Decal4.Face = Enum.NormalId.Back | |
| 81 | Decal5.Parent = Part1 | |
| 82 | Decal5.Texture = "rbxassetid://114369508" | |
| 83 | Decal5.Transparency = 0.5 | |
| 84 | Decal5.Face = Enum.NormalId.Right | |
| 85 | Decal6.Parent = Part1 | |
| 86 | Decal6.Texture = "rbxassetid://114369508" | |
| 87 | Decal6.Transparency = 0.5 | |
| 88 | Decal6.Face = Enum.NormalId.Top | |
| 89 | Decal7.Parent = Part1 | |
| 90 | Decal7.Texture = "rbxassetid://114369508" | |
| 91 | Decal7.Transparency = 0.5 | |
| 92 | Decal7.Face = Enum.NormalId.Bottom | |
| 93 | SpecialMesh8.Parent = Part1 | |
| 94 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
| 95 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
| 96 | Sound9.Name = "Eat" | |
| 97 | Sound9.Parent = Part1 | |
| 98 | Sound9.Looped = true | |
| 99 | Sound9.Pitch = 1.1000000238419 | |
| 100 | Sound9.PlaybackSpeed = 1.1000000238419 | |
| 101 | Sound9.SoundId = "rbxassetid://161190414" | |
| 102 | LocalScript10.Name = "InstaWeld" | |
| 103 | LocalScript10.Parent = Tool0 | |
| 104 | table.insert(cors,sandbox(LocalScript10,function() | |
| 105 | local currentwelds = {}
| |
| 106 | ||
| 107 | function Weld(x,y) | |
| 108 | local W = Instance.new("Weld")
| |
| 109 | W.Part0 = x | |
| 110 | W.Part1 = y | |
| 111 | local CJ = CFrame.new(x.Position) | |
| 112 | local C0 = x.CFrame:inverse()*CJ | |
| 113 | local C1 = y.CFrame:inverse()*CJ | |
| 114 | W.C0 = C0 | |
| 115 | W.C1 = C1 | |
| 116 | W.Parent = x | |
| 117 | currentwelds[#currentwelds+1] = W | |
| 118 | end | |
| 119 | ||
| 120 | function Get(A) | |
| 121 | if A:IsA("BasePart") then
| |
| 122 | Weld(script.Parent.Handle, A) | |
| 123 | A.Anchored = false | |
| 124 | else | |
| 125 | local C = A:GetChildren() | |
| 126 | for i=1, #C do | |
| 127 | Get(C[i]) | |
| 128 | end | |
| 129 | end | |
| 130 | end | |
| 131 | ||
| 132 | function Finale() | |
| 133 | currentwelds = {}
| |
| 134 | Get(script.Parent) | |
| 135 | coroutine.resume(coroutine.create(function() | |
| 136 | wait(0.1) | |
| 137 | local toolparts = script.Parent:GetChildren() | |
| 138 | for h = 1, #toolparts do | |
| 139 | local c = toolparts[h]:GetChildren() | |
| 140 | for j = 1, #c do | |
| 141 | if c[j]:IsA("Weld") then
| |
| 142 | local stop = false | |
| 143 | for k = 1, #currentwelds do | |
| 144 | if c[j] == currentwelds[k] then | |
| 145 | stop = true | |
| 146 | end | |
| 147 | end | |
| 148 | if not stop then | |
| 149 | c[j]:Destroy() | |
| 150 | end | |
| 151 | end | |
| 152 | end | |
| 153 | end | |
| 154 | end)) | |
| 155 | end | |
| 156 | ||
| 157 | script.Parent.Equipped:connect(Finale) | |
| 158 | script.Parent.Unequipped:connect(Finale) | |
| 159 | Finale() | |
| 160 | end)) | |
| 161 | LocalScript11.Name = "EatScript" | |
| 162 | LocalScript11.Parent = Tool0 | |
| 163 | table.insert(cors,sandbox(LocalScript11,function() | |
| 164 | wait() | |
| 165 | ||
| 166 | local tool = script.Parent | |
| 167 | local player = owner | |
| 168 | ||
| 169 | defaultholdingpos = tool.GripPos | |
| 170 | eaten = false | |
| 171 | equipped = false | |
| 172 | cancelled = false | |
| 173 | tool.Equipped:connect(function() | |
| 174 | equipped = true | |
| 175 | script.Parent.Activated:connect(function() | |
| 176 | if not eaten then | |
| 177 | cancelled = false | |
| 178 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
| 179 | tool.Handle.Eat:Play() | |
| 180 | wait(1.4) | |
| 181 | tool.Handle.Eat:Stop() | |
| 182 | if equipped and not cancelled then | |
| 183 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
| |
| 184 | local hasdf = false | |
| 185 | if #currentsavedgear > 0 then | |
| 186 | for i = 1, #currentsavedgear do | |
| 187 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
| |
| 188 | currentsavedgear[i]:Destroy() | |
| 189 | hasdf = true | |
| 190 | end | |
| 191 | end | |
| 192 | end | |
| 193 | if not hasdf then | |
| 194 | local dftools = script:GetChildren() | |
| 195 | for i = 1, #dftools do | |
| 196 | local df_tag = Instance.new("StringValue")
| |
| 197 | df_tag.Name = "DevilFruitAbility" | |
| 198 | df_tag.Value = tool.DevilFruitType.Value | |
| 199 | df_tag.Parent = dftools[i] | |
| 200 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack")
| |
| 201 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear")
| |
| 202 | end | |
| 203 | tool:Destroy() | |
| 204 | elseif hasdf then | |
| 205 | if player.Character then | |
| 206 | if player.Character:FindFirstChild("Humanoid") then
| |
| 207 | player.Character:BreakJoints() | |
| 208 | player.Character:FindFirstChild("Humanoid").Health = 0
| |
| 209 | end | |
| 210 | end | |
| 211 | tool:Destroy() | |
| 212 | end | |
| 213 | end | |
| 214 | end | |
| 215 | end) | |
| 216 | end) | |
| 217 | ||
| 218 | tool.Unequipped:connect(function() | |
| 219 | tool.Handle.Eat:Stop() | |
| 220 | cancelled = true | |
| 221 | equipped = false | |
| 222 | if not eaten then | |
| 223 | tool.GripPos = defaultholdingpos | |
| 224 | end | |
| 225 | end) | |
| 226 | end)) | |
| 227 | HopperBin12.Name = "Pistol" | |
| 228 | HopperBin12.Parent = LocalScript11 | |
| 229 | LocalScript13.Name = "Normal" | |
| 230 | LocalScript13.Parent = HopperBin12 | |
| 231 | table.insert(cors,sandbox(LocalScript13,function() | |
| 232 | COOLDOWN = 1 | |
| 233 | ||
| 234 | MAX_VELOCITY = 475 | |
| 235 | MIN_VELOCITY = 400 | |
| 236 | ||
| 237 | AUTOFIRE = false | |
| 238 | ||
| 239 | SPREAD = 2 | |
| 240 | ORIGIN_SPREAD = 0 | |
| 241 | LOCK_FORWARD = false | |
| 242 | ||
| 243 | ANTI_GRAVITY = 1 | |
| 244 | ||
| 245 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 246 | ||
| 247 | DESPAWN_TIME = 1 | |
| 248 | ||
| 249 | ||
| 250 | wait(1) | |
| 251 | ------------------------------ | |
| 252 | missile = Instance.new("Part")
| |
| 253 | missile.Name = "Gomu" | |
| 254 | missile.Transparency = 0 | |
| 255 | missile.Reflectance = 0 | |
| 256 | missile.CanCollide = false | |
| 257 | missile.Shape = "Block" | |
| 258 | missile.FormFactor = "Custom" | |
| 259 | missile.Size = Vector3.new(2, 2, 2) | |
| 260 | missile.Elasticity = 0 | |
| 261 | missile.TopSurface = 0 | |
| 262 | missile.BottomSurface = 0 | |
| 263 | ||
| 264 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 265 | script.Mesh:clone().Parent = missile | |
| 266 | ||
| 267 | force = Instance.new("BodyForce")
| |
| 268 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 269 | force.Parent = missile | |
| 270 | ||
| 271 | scriptName = "ArrowScript" | |
| 272 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 273 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 274 | ||
| 275 | ------------------------------ | |
| 276 | ||
| 277 | wait() | |
| 278 | Tool = script.Parent | |
| 279 | player = owner | |
| 280 | while player.Character == nil do wait() end | |
| 281 | char = player.Character | |
| 282 | ||
| 283 | function hidePart(part) | |
| 284 | if part:FindFirstChild("AttackHide") == nil then
| |
| 285 | local hide = Instance.new("SpecialMesh")
| |
| 286 | hide.Name = "AttackHide" | |
| 287 | hide.MeshType = "FileMesh" | |
| 288 | hide.Scale = Vector3.new(0, 0, 0) | |
| 289 | hide.Parent = part | |
| 290 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 291 | end | |
| 292 | end | |
| 293 | ||
| 294 | shooting = false | |
| 295 | function fire(v) | |
| 296 | if choosehand == 1 then | |
| 297 | choosehand = 2 | |
| 298 | arm = char:FindFirstChild("Right Arm")
| |
| 299 | else | |
| 300 | choosehand = 1 | |
| 301 | arm = char:FindFirstChild("Left Arm")
| |
| 302 | end | |
| 303 | if arm == nil then return end | |
| 304 | hidePart(arm) | |
| 305 | ||
| 306 | if not LOCK_FORWARD then | |
| 307 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 308 | v_spready = math.random(-SPREAD, SPREAD) | |
| 309 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 310 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 311 | v = (v - arm.Position).unit | |
| 312 | else | |
| 313 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 314 | end | |
| 315 | ||
| 316 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 317 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 318 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 319 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 320 | spawnPos = spawnPos + (v * 1) | |
| 321 | ||
| 322 | shot = missile:clone() | |
| 323 | shot.BrickColor = arm.BrickColor | |
| 324 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 325 | local launch = spawnPos + 2 * v | |
| 326 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 327 | ||
| 328 | local creator_tag = Instance.new("ObjectValue")
| |
| 329 | creator_tag.Value = player | |
| 330 | creator_tag.Name = "creator" | |
| 331 | creator_tag.Parent = shot | |
| 332 | ||
| 333 | local firesound = Instance.new("Sound")
| |
| 334 | firesound.Name = "FiredSound" | |
| 335 | firesound.SoundId = FIRE_SOUND | |
| 336 | firesound.Volume = 1 | |
| 337 | firesound.Pitch = math.random(8, 14)/10 | |
| 338 | firesound.Parent = shot | |
| 339 | ||
| 340 | shot.Parent = game.Workspace | |
| 341 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 342 | shot:FindFirstChild(scriptName).Disabled = false | |
| 343 | end | |
| 344 | ||
| 345 | ||
| 346 | enabled = true | |
| 347 | gatlingmode = false | |
| 348 | ||
| 349 | function onButtonUp() | |
| 350 | shooting = false | |
| 351 | end | |
| 352 | ||
| 353 | function onDeselect() | |
| 354 | stopped = true | |
| 355 | end | |
| 356 | ||
| 357 | function gatlingOFF() | |
| 358 | gatlingmode = false -- its not gatling ya know | |
| 359 | COOLDOWN = 2 | |
| 360 | MAX_VELOCITY = 250 | |
| 361 | MIN_VELOCITY = 200 | |
| 362 | AUTOFIRE = false | |
| 363 | SPREAD = 3 | |
| 364 | ORIGIN_SPREAD = 3 | |
| 365 | DESPAWN_TIME = 0.9 | |
| 366 | missile.Transparency = 0.4 | |
| 367 | LOCK_FORWARD = true | |
| 368 | end | |
| 369 | ||
| 370 | function gatlingON() | |
| 371 | gatlingmode = true -- its one shot | |
| 372 | COOLDOWN = 2 | |
| 373 | MAX_VELOCITY = 475 | |
| 374 | MIN_VELOCITY = 400 | |
| 375 | AUTOFIRE = false | |
| 376 | SPREAD = 2 | |
| 377 | ORIGIN_SPREAD = 0 | |
| 378 | DESPAWN_TIME = 1 | |
| 379 | missile.Transparency = 0 | |
| 380 | LOCK_FORWARD = false | |
| 381 | end | |
| 382 | ||
| 383 | function onSelected(mouse) | |
| 384 | gatlingmode = false | |
| 385 | gatlingOFF() | |
| 386 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 387 | mouse.Button1Down:connect(function() | |
| 388 | ||
| 389 | if not enabled then return end | |
| 390 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 391 | enabled = false | |
| 392 | shooting = true | |
| 393 | stopped = false | |
| 394 | while shooting do | |
| 395 | hum = char:FindFirstChild("Humanoid")
| |
| 396 | if hum == nil then else | |
| 397 | if hum.Health <= 0 then shooting = false end | |
| 398 | fire(mouse.Hit.p) | |
| 399 | ||
| 400 | wait(COOLDOWN) | |
| 401 | if not AUTOFIRE then | |
| 402 | shooting = false | |
| 403 | end | |
| 404 | end | |
| 405 | if AUTOFIRE then | |
| 406 | wait(COOLDOWN) | |
| 407 | end | |
| 408 | if mouse then | |
| 409 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 410 | end | |
| 411 | enabled = true | |
| 412 | end | |
| 413 | end) | |
| 414 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 415 | mouse.KeyDown:connect(function(key2) | |
| 416 | local key=string.byte(key2) | |
| 417 | if key==string.byte("g") then
| |
| 418 | if gatlingmode == false then | |
| 419 | gatlingON() | |
| 420 | else | |
| 421 | gatlingOFF() | |
| 422 | end | |
| 423 | end | |
| 424 | end) | |
| 425 | end | |
| 426 | ||
| 427 | script.Parent.Selected:connect(onSelected) | |
| 428 | script.Parent.Deselected:connect(onDeselected) | |
| 429 | ||
| 430 | ||
| 431 | ||
| 432 | ||
| 433 | end)) | |
| 434 | BlockMesh14.Parent = LocalScript13 | |
| 435 | Script15.Name = "Stretch" | |
| 436 | Script15.Parent = BlockMesh14 | |
| 437 | table.insert(cors,sandbox(Script15,function() | |
| 438 | local missile = script.Parent.Parent | |
| 439 | if missile:IsA("Part") then
| |
| 440 | origPos = missile.Position | |
| 441 | m = script.Parent | |
| 442 | for i = 1, 10 do | |
| 443 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 444 | dist = (origPos - missile.Position).magnitude | |
| 445 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 446 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 447 | wait() | |
| 448 | end | |
| 449 | wait(0.1) | |
| 450 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 451 | while true do | |
| 452 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 453 | dist = (origPos - missile.Position).magnitude | |
| 454 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 455 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 456 | wait() | |
| 457 | end | |
| 458 | end | |
| 459 | end)) | |
| 460 | Script16.Name = "ArrowScript" | |
| 461 | Script16.Parent = LocalScript13 | |
| 462 | table.insert(cors,sandbox(Script16,function() | |
| 463 | arrow = script.Parent | |
| 464 | ||
| 465 | local hitsound = Instance.new("Sound")
| |
| 466 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 467 | hitsound.Volume = 0.3 | |
| 468 | hitsound.Pitch = math.random(11, 17)/10 | |
| 469 | hitsound.Parent = arrow | |
| 470 | ||
| 471 | if arrow:FindFirstChild("creator") == nil then
| |
| 472 | arrow:WaitForChild("creator")
| |
| 473 | end | |
| 474 | ||
| 475 | damage = 25 | |
| 476 | if arrow.Transparency ~= 0 then | |
| 477 | damage = 25 | |
| 478 | end | |
| 479 | ||
| 480 | local tag = arrow:FindFirstChild("creator")
| |
| 481 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 482 | ||
| 483 | ||
| 484 | function onTouched(hit) | |
| 485 | humanoid = nil | |
| 486 | if tag ~= nil and ourguy ~= nil then | |
| 487 | if hit.Parent == nil then return end | |
| 488 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 489 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 490 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 491 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 492 | end | |
| 493 | if humanoid ~= nil then | |
| 494 | if humanoid ~= ourguy then | |
| 495 | stop = false | |
| 496 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 497 | if (ph ~= nil) then | |
| 498 | if ph.Value == false then | |
| 499 | stop = true | |
| 500 | end | |
| 501 | end | |
| 502 | if stop == false then | |
| 503 | hitsound:Play() | |
| 504 | tagHumanoid(humanoid, vPlayer) | |
| 505 | humanoid:TakeDamage(damage) | |
| 506 | arrow:Destroy() | |
| 507 | end | |
| 508 | end | |
| 509 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 510 | arrow:Destroy() | |
| 511 | end | |
| 512 | end | |
| 513 | end | |
| 514 | ||
| 515 | function tagHumanoid(humanoid) | |
| 516 | local tag = arrow:findFirstChild("creator")
| |
| 517 | if tag ~= nil then | |
| 518 | local new_tag = tag:clone() | |
| 519 | new_tag.Parent = humanoid | |
| 520 | game.Debris:AddItem(new_tag, 1) | |
| 521 | end | |
| 522 | end | |
| 523 | ||
| 524 | arrow.Touched:connect(onTouched) | |
| 525 | ||
| 526 | wait() | |
| 527 | if arrow:FindFirstChild("FiredSound") then
| |
| 528 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 529 | end | |
| 530 | ||
| 531 | wait(10) | |
| 532 | arrow:Destroy() | |
| 533 | end)) | |
| 534 | Script16.Disabled = true | |
| 535 | HopperBin17.Name = "Gear Second" | |
| 536 | HopperBin17.Parent = LocalScript11 | |
| 537 | LocalScript18.Parent = HopperBin17 | |
| 538 | table.insert(cors,sandbox(LocalScript18,function() | |
| 539 | bin = script.Parent | |
| 540 | player = script.Parent.Parent.Parent | |
| 541 | me = script.Parent.Parent.Parent | |
| 542 | ||
| 543 | enabled = true | |
| 544 | ||
| 545 | function Talk(msg) | |
| 546 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
| |
| 547 | end | |
| 548 | ||
| 549 | function onButton1Down(mouse) | |
| 550 | if not enabled then | |
| 551 | return | |
| 552 | end | |
| 553 | ||
| 554 | local player = owner | |
| 555 | if player == nil then return end | |
| 556 | ||
| 557 | enabled = false | |
| 558 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
| 559 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
| 560 | Run = game:GetService("RunService")
| |
| 561 | for i = 1, 3 do | |
| 562 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 563 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 564 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 565 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 566 | Run.Stepped:wait(0.005) | |
| 567 | end | |
| 568 | ------------------------------------------------------------------------------- | |
| 569 | ||
| 570 | --EDIT HERE-- | |
| 571 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd
| |
| 572 | gg = Instance.new("Part")
| |
| 573 | gg.Anchored = true | |
| 574 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
| 575 | gg.TopSurface = "Smooth" | |
| 576 | gg.BottomSurface = "Smooth" | |
| 577 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming
| |
| 578 | gg.CanCollide = false | |
| 579 | gg.Parent = Workspace | |
| 580 | gg.Size = Vector3.new(6, 6, 6) | |
| 581 | p = Instance.new("PointLight", gg)
| |
| 582 | p.Brightness = 10 | |
| 583 | p.Range = 10 | |
| 584 | p.Color = Color3.new(255, 0, 0) | |
| 585 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
| 586 | qq = Instance.new("SpecialMesh")
| |
| 587 | qq.Parent = gg | |
| 588 | qq.Scale = Vector3.new(6, 6, 6) | |
| 589 | qq.MeshType = ("Sphere")
| |
| 590 | for i = 1,6 do | |
| 591 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
| 592 | wait(0.01) | |
| 593 | end | |
| 594 | gg:remove() | |
| 595 | Hardening = me.Character["Body Colors"] | |
| 596 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color
| |
| 597 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of
| |
| 598 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the
| |
| 599 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body
| |
| 600 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when
| |
| 601 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming
| |
| 602 | j = me.Character.Head | |
| 603 | k = me.Character.Torso | |
| 604 | q = me.Character["Left Arm"] | |
| 605 | w = me.Character["Left Leg"] | |
| 606 | e = me.Character["Right Arm"] | |
| 607 | r = me.Character["Right Leg"] | |
| 608 | ||
| 609 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
| 610 | me.Character.Humanoid.Health = 500----- SAME ONE | |
| 611 | me.Character.Humanoid.WalkSpeed = 0 | |
| 612 | wait(1.5) | |
| 613 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
| 614 | ||
| 615 | ||
| 616 | ||
| 617 | ||
| 618 | for i = 1, 3 do | |
| 619 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 620 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 621 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 622 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 623 | Run.Stepped:wait(0.01) | |
| 624 | end | |
| 625 | wait(20) | |
| 626 | enabled = true | |
| 627 | end | |
| 628 | ||
| 629 | ||
| 630 | enabled = true | |
| 631 | function onS(mouse) | |
| 632 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 633 | end | |
| 634 | bin.Selected:connect(onS) | |
| 635 | ||
| 636 | ||
| 637 | end)) | |
| 638 | HopperBin19.Name = "Gatling Gun" | |
| 639 | HopperBin19.Parent = LocalScript11 | |
| 640 | LocalScript20.Name = "Gatling" | |
| 641 | LocalScript20.Parent = HopperBin19 | |
| 642 | table.insert(cors,sandbox(LocalScript20,function() | |
| 643 | COOLDOWN = 2 | |
| 644 | ||
| 645 | MAX_VELOCITY = 475 | |
| 646 | MIN_VELOCITY = 400 | |
| 647 | ||
| 648 | AUTOFIRE = false | |
| 649 | ||
| 650 | SPREAD = 2 | |
| 651 | ORIGIN_SPREAD = 0 | |
| 652 | LOCK_FORWARD = false | |
| 653 | ||
| 654 | ANTI_GRAVITY = 1 | |
| 655 | ||
| 656 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 657 | ||
| 658 | DESPAWN_TIME = 1 | |
| 659 | ||
| 660 | ||
| 661 | wait(1) | |
| 662 | ------------------------------ | |
| 663 | missile = Instance.new("Part")
| |
| 664 | missile.Name = "Gomu" | |
| 665 | missile.Transparency = 0 | |
| 666 | missile.Reflectance = 0 | |
| 667 | missile.CanCollide = false | |
| 668 | missile.Shape = "Block" | |
| 669 | missile.FormFactor = "Custom" | |
| 670 | missile.Size = Vector3.new(2, 2, 2) | |
| 671 | missile.Elasticity = 0 | |
| 672 | missile.TopSurface = 0 | |
| 673 | missile.BottomSurface = 0 | |
| 674 | ||
| 675 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 676 | script.Mesh:clone().Parent = missile | |
| 677 | ||
| 678 | force = Instance.new("BodyForce")
| |
| 679 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 680 | force.Parent = missile | |
| 681 | ||
| 682 | scriptName = "ArrowScript" | |
| 683 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 684 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 685 | ||
| 686 | ------------------------------ | |
| 687 | ||
| 688 | wait() | |
| 689 | Tool = script.Parent | |
| 690 | player = owner | |
| 691 | while player.Character == nil do wait() end | |
| 692 | char = player.Character | |
| 693 | ||
| 694 | function hidePart(part) | |
| 695 | if part:FindFirstChild("AttackHide") == nil then
| |
| 696 | local hide = Instance.new("SpecialMesh")
| |
| 697 | hide.Name = "AttackHide" | |
| 698 | hide.MeshType = "FileMesh" | |
| 699 | hide.Scale = Vector3.new(0, 0, 0) | |
| 700 | hide.Parent = part | |
| 701 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 702 | end | |
| 703 | end | |
| 704 | ||
| 705 | shooting = false | |
| 706 | function fire(v) | |
| 707 | if choosehand == 1 then | |
| 708 | choosehand = 2 | |
| 709 | arm = char:FindFirstChild("Right Arm")
| |
| 710 | else | |
| 711 | choosehand = 1 | |
| 712 | arm = char:FindFirstChild("Left Arm")
| |
| 713 | end | |
| 714 | if arm == nil then return end | |
| 715 | hidePart(arm) | |
| 716 | ||
| 717 | if not LOCK_FORWARD then | |
| 718 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 719 | v_spready = math.random(-SPREAD, SPREAD) | |
| 720 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 721 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 722 | v = (v - arm.Position).unit | |
| 723 | else | |
| 724 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 725 | end | |
| 726 | ||
| 727 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 728 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 729 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 730 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 731 | spawnPos = spawnPos + (v * 1) | |
| 732 | ||
| 733 | shot = missile:clone() | |
| 734 | shot.BrickColor = arm.BrickColor | |
| 735 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 736 | local launch = spawnPos + 2 * v | |
| 737 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 738 | ||
| 739 | local creator_tag = Instance.new("ObjectValue")
| |
| 740 | creator_tag.Value = player | |
| 741 | creator_tag.Name = "creator" | |
| 742 | creator_tag.Parent = shot | |
| 743 | ||
| 744 | local firesound = Instance.new("Sound")
| |
| 745 | firesound.Name = "FiredSound" | |
| 746 | firesound.SoundId = FIRE_SOUND | |
| 747 | firesound.Volume = 1 | |
| 748 | firesound.Pitch = math.random(8, 14)/10 | |
| 749 | firesound.Parent = shot | |
| 750 | ||
| 751 | shot.Parent = game.Workspace | |
| 752 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 753 | shot:FindFirstChild(scriptName).Disabled = false | |
| 754 | end | |
| 755 | ||
| 756 | ||
| 757 | enabled = true | |
| 758 | gatlingmode = false | |
| 759 | ||
| 760 | function onButtonUp() | |
| 761 | shooting = false | |
| 762 | end | |
| 763 | ||
| 764 | function onDeselect() | |
| 765 | stopped = true | |
| 766 | end | |
| 767 | ||
| 768 | function gatlingON() | |
| 769 | gatlingmode = true --if gatling mode | |
| 770 | COOLDOWN = 0 | |
| 771 | MAX_VELOCITY = 250 | |
| 772 | MIN_VELOCITY = 200 | |
| 773 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 774 | SPREAD = 3 | |
| 775 | ORIGIN_SPREAD = 3 | |
| 776 | DESPAWN_TIME = 0.9 | |
| 777 | missile.Transparency = 0.4 | |
| 778 | LOCK_FORWARD = true --change it to false if you want to back attack | |
| 779 | end | |
| 780 | ||
| 781 | function gatlingOFF() | |
| 782 | gatlingmode = false -- if one shot mode | |
| 783 | COOLDOWN = 0.4 | |
| 784 | MAX_VELOCITY = 475 | |
| 785 | MIN_VELOCITY = 400 | |
| 786 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 787 | SPREAD = 2 | |
| 788 | ORIGIN_SPREAD = 0 | |
| 789 | DESPAWN_TIME = 1 | |
| 790 | missile.Transparency = 0 | |
| 791 | LOCK_FORWARD = false | |
| 792 | end | |
| 793 | ||
| 794 | function onSelected(mouse) | |
| 795 | gatlingmode = true | |
| 796 | gatlingON() | |
| 797 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 798 | mouse.Button1Down:connect(function() | |
| 799 | ||
| 800 | if not enabled then return end | |
| 801 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 802 | enabled = false | |
| 803 | shooting = true | |
| 804 | stopped = false | |
| 805 | while shooting do | |
| 806 | hum = char:FindFirstChild("Humanoid")
| |
| 807 | if hum == nil then else | |
| 808 | if hum.Health <= 0 then shooting = false end | |
| 809 | fire(mouse.Hit.p) | |
| 810 | ||
| 811 | wait(COOLDOWN) | |
| 812 | if not AUTOFIRE then | |
| 813 | shooting = false | |
| 814 | end | |
| 815 | end | |
| 816 | if AUTOFIRE then | |
| 817 | wait(COOLDOWN) | |
| 818 | end | |
| 819 | if mouse then | |
| 820 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 821 | end | |
| 822 | enabled = true | |
| 823 | end | |
| 824 | end) | |
| 825 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 826 | mouse.KeyDown:connect(function(key2) | |
| 827 | local key=string.byte(key2) | |
| 828 | if key==string.byte("g") then
| |
| 829 | if gatlingmode == false then | |
| 830 | gatlingON() | |
| 831 | else | |
| 832 | gatlingOFF() | |
| 833 | end | |
| 834 | end | |
| 835 | end) | |
| 836 | end | |
| 837 | ||
| 838 | script.Parent.Selected:connect(onSelected) | |
| 839 | script.Parent.Deselected:connect(onDeselected) | |
| 840 | ||
| 841 | ||
| 842 | ||
| 843 | ||
| 844 | ||
| 845 | ||
| 846 | end)) | |
| 847 | BlockMesh21.Parent = LocalScript20 | |
| 848 | Script22.Name = "Stretch" | |
| 849 | Script22.Parent = BlockMesh21 | |
| 850 | table.insert(cors,sandbox(Script22,function() | |
| 851 | local missile = script.Parent.Parent | |
| 852 | if missile:IsA("Part") then
| |
| 853 | origPos = missile.Position | |
| 854 | m = script.Parent | |
| 855 | for i = 1, 10 do | |
| 856 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 857 | dist = (origPos - missile.Position).magnitude | |
| 858 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 859 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 860 | wait() | |
| 861 | end | |
| 862 | wait(0.1) | |
| 863 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 864 | while true do | |
| 865 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 866 | dist = (origPos - missile.Position).magnitude | |
| 867 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 868 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 869 | wait() | |
| 870 | end | |
| 871 | end | |
| 872 | end)) | |
| 873 | Script23.Name = "ArrowScript" | |
| 874 | Script23.Parent = LocalScript20 | |
| 875 | table.insert(cors,sandbox(Script23,function() | |
| 876 | arrow = script.Parent | |
| 877 | ||
| 878 | local hitsound = Instance.new("Sound")
| |
| 879 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 880 | hitsound.Volume = 0.3 | |
| 881 | hitsound.Pitch = math.random(11, 17)/10 | |
| 882 | hitsound.Parent = arrow | |
| 883 | ||
| 884 | if arrow:FindFirstChild("creator") == nil then
| |
| 885 | arrow:WaitForChild("creator")
| |
| 886 | end | |
| 887 | ||
| 888 | damage = 40 | |
| 889 | if arrow.Transparency ~= 0 then | |
| 890 | damage = 40 | |
| 891 | end | |
| 892 | ||
| 893 | local tag = arrow:FindFirstChild("creator")
| |
| 894 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 895 | ||
| 896 | ||
| 897 | function onTouched(hit) | |
| 898 | humanoid = nil | |
| 899 | if tag ~= nil and ourguy ~= nil then | |
| 900 | if hit.Parent == nil then return end | |
| 901 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 902 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 903 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 904 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 905 | end | |
| 906 | if humanoid ~= nil then | |
| 907 | if humanoid ~= ourguy then | |
| 908 | stop = false | |
| 909 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 910 | if (ph ~= nil) then | |
| 911 | if ph.Value == false then | |
| 912 | stop = true | |
| 913 | end | |
| 914 | end | |
| 915 | if stop == false then | |
| 916 | hitsound:Play() | |
| 917 | tagHumanoid(humanoid, vPlayer) | |
| 918 | humanoid:TakeDamage(damage) | |
| 919 | arrow:Destroy() | |
| 920 | end | |
| 921 | end | |
| 922 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 923 | arrow:Destroy() | |
| 924 | end | |
| 925 | end | |
| 926 | end | |
| 927 | ||
| 928 | function tagHumanoid(humanoid) | |
| 929 | local tag = arrow:findFirstChild("creator")
| |
| 930 | if tag ~= nil then | |
| 931 | local new_tag = tag:clone() | |
| 932 | new_tag.Parent = humanoid | |
| 933 | game.Debris:AddItem(new_tag, 1) | |
| 934 | end | |
| 935 | end | |
| 936 | ||
| 937 | arrow.Touched:connect(onTouched) | |
| 938 | ||
| 939 | wait() | |
| 940 | if arrow:FindFirstChild("FiredSound") then
| |
| 941 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 942 | end | |
| 943 | ||
| 944 | wait(10) | |
| 945 | arrow:Destroy() | |
| 946 | end)) | |
| 947 | Script23.Disabled = true | |
| 948 | Script24.Name = "DevilFruitAttributes" | |
| 949 | Script24.Parent = LocalScript11 | |
| 950 | table.insert(cors,sandbox(Script24,function() | |
| 951 | wait() | |
| 952 | if script.Parent then | |
| 953 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then
| |
| 954 | local debris = game:GetService("Debris")
| |
| 955 | local backpack = script.Parent | |
| 956 | local player = backpack.Parent | |
| 957 | while player.Character == nil do wait() end | |
| 958 | local character = player.Character | |
| 959 | if character then | |
| 960 | while character:FindFirstChild("Humanoid") == nil do wait() end
| |
| 961 | local hum = character:FindFirstChild("Humanoid")
| |
| 962 | ||
| 963 | -- Logia | |
| 964 | local charparts = character:GetChildren() | |
| 965 | for i = 1, #charparts do | |
| 966 | local charpart = charparts[i] | |
| 967 | if charpart:IsA("BasePart") then
| |
| 968 | charpart.Touched:connect(function(hit) | |
| 969 | if charpart:FindFirstChild("Hide") then return end
| |
| 970 | local stop = true | |
| 971 | if hit ~= nil then | |
| 972 | if hit.Parent ~= nil then | |
| 973 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then
| |
| 974 | stop = false | |
| 975 | elseif hit.Parent:FindFirstChild("Humanoid") then
| |
| 976 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then
| |
| 977 | stop = false | |
| 978 | end | |
| 979 | end | |
| 980 | end | |
| 981 | end | |
| 982 | if stop then return end | |
| 983 | local hidemesh = Instance.new("SpecialMesh")
| |
| 984 | hidemesh.Name = "Hide" | |
| 985 | hidemesh.MeshType = "FileMesh" | |
| 986 | hidemesh.MeshId = "" | |
| 987 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
| 988 | hidemesh.Parent = charpart | |
| 989 | debris:AddItem(hidemesh, 1.5) | |
| 990 | ||
| 991 | local bodyeffect = Instance.new("Part")
| |
| 992 | bodyeffect.Name = "BodyEffect" | |
| 993 | bodyeffect.Transparency = 0.3 | |
| 994 | bodyeffect.CanCollide = false | |
| 995 | bodyeffect.FormFactor = "Custom" | |
| 996 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 997 | bodyeffect.TopSurface = "Smooth" | |
| 998 | bodyeffect.BottomSurface = "Smooth" | |
| 999 | bodyeffect.CFrame = charpart.CFrame | |
| 1000 | ||
| 1001 | local mesh = Instance.new("SpecialMesh")
| |
| 1002 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
| 1003 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
| 1004 | mesh.Scale = Vector3.new(3, 3, 3) | |
| 1005 | mesh.Parent = bodyeffect | |
| 1006 | ||
| 1007 | local sound = Instance.new("Sound")
| |
| 1008 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
| 1009 | sound.Volume = 0.3 | |
| 1010 | sound.Pitch = math.random(9, 11)/10 | |
| 1011 | sound.Parent = bodyeffect | |
| 1012 | ||
| 1013 | local light = Instance.new("PointLight")
| |
| 1014 | light.Range = 5 | |
| 1015 | light.Color = Color3.new(1, 1, 0) | |
| 1016 | light.Parent = bodyeffect | |
| 1017 | ||
| 1018 | bodyeffect.Parent = charpart.Parent | |
| 1019 | ||
| 1020 | sound:Play() | |
| 1021 | ||
| 1022 | local weld = Instance.new("ManualWeld")
| |
| 1023 | weld.Part0 = bodyeffect | |
| 1024 | weld.Part1 = charpart | |
| 1025 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
| 1026 | weld.Parent = bodyeffect | |
| 1027 | ||
| 1028 | debris:AddItem(bodyeffect, 1.5) | |
| 1029 | end) | |
| 1030 | end | |
| 1031 | end | |
| 1032 | end | |
| 1033 | end | |
| 1034 | end | |
| 1035 | end)) | |
| 1036 | StringValue25.Name = "DevilFruitType" | |
| 1037 | StringValue25.Parent = Tool0 | |
| 1038 | StringValue25.Value = "Rubber" | |
| 1039 | Part26.Name = "Leafs" | |
| 1040 | Part26.Parent = Tool0 | |
| 1041 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
| 1042 | Part26.Orientation = Vector3.new(0, -90, 90) | |
| 1043 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
| 1044 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
| 1045 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1046 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
| 1047 | Part26.Anchored = true | |
| 1048 | Part26.BrickColor = BrickColor.new("Persimmon")
| |
| 1049 | Part26.Material = Enum.Material.SmoothPlastic | |
| 1050 | Part26.brickColor = BrickColor.new("Persimmon")
| |
| 1051 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 1052 | Part26.formFactor = Enum.FormFactor.Custom | |
| 1053 | SpecialMesh27.Parent = Part26 | |
| 1054 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1055 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
| 1056 | Part28.Name = "Leafs" | |
| 1057 | Part28.Parent = Tool0 | |
| 1058 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
| 1059 | Part28.Orientation = Vector3.new(0, -90, -180) | |
| 1060 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
| 1061 | Part28.Rotation = Vector3.new(180, -90, 0) | |
| 1062 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 1063 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
| 1064 | Part28.Anchored = true | |
| 1065 | Part28.BrickColor = BrickColor.new("Reddish brown")
| |
| 1066 | Part28.Material = Enum.Material.SmoothPlastic | |
| 1067 | Part28.brickColor = BrickColor.new("Reddish brown")
| |
| 1068 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 1069 | Part28.formFactor = Enum.FormFactor.Custom | |
| 1070 | SpecialMesh29.Parent = Part28 | |
| 1071 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1072 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
| 1073 | Part30.Name = "Leafs" | |
| 1074 | Part30.Parent = Tool0 | |
| 1075 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
| 1076 | Part30.Orientation = Vector3.new(0, -90, 165) | |
| 1077 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
| 1078 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
| 1079 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 1080 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
| 1081 | Part30.Anchored = true | |
| 1082 | Part30.BrickColor = BrickColor.new("Reddish brown")
| |
| 1083 | Part30.Material = Enum.Material.SmoothPlastic | |
| 1084 | Part30.brickColor = BrickColor.new("Reddish brown")
| |
| 1085 | Part30.FormFactor = Enum.FormFactor.Custom | |
| 1086 | Part30.formFactor = Enum.FormFactor.Custom | |
| 1087 | SpecialMesh31.Parent = Part30 | |
| 1088 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1089 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
| 1090 | for i,v in pairs(mas:GetChildren()) do | |
| 1091 | v.Parent = workspace | |
| 1092 | pcall(function() v:MakeJoints() end) | |
| 1093 | end | |
| 1094 | mas:Destroy() | |
| 1095 | for i,v in pairs(cors) do | |
| 1096 | spawn(function() | |
| 1097 | pcall(v) | |
| 1098 | end) | |
| 1099 | end | |
| 1100 | ||
| 1101 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 1102 | function sandbox(var,func) | |
| 1103 | local env = getfenv(func) | |
| 1104 | local newenv = setmetatable({},{
| |
| 1105 | __index = function(self,k) | |
| 1106 | if k=="script" then | |
| 1107 | return var | |
| 1108 | else | |
| 1109 | return env[k] | |
| 1110 | end | |
| 1111 | end, | |
| 1112 | }) | |
| 1113 | setfenv(func,newenv) | |
| 1114 | return func | |
| 1115 | end | |
| 1116 | cors = {}
| |
| 1117 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 1118 | Tool0 = Instance.new("Tool")
| |
| 1119 | Part1 = Instance.new("Part")
| |
| 1120 | Decal2 = Instance.new("Decal")
| |
| 1121 | Decal3 = Instance.new("Decal")
| |
| 1122 | Decal4 = Instance.new("Decal")
| |
| 1123 | Decal5 = Instance.new("Decal")
| |
| 1124 | Decal6 = Instance.new("Decal")
| |
| 1125 | Decal7 = Instance.new("Decal")
| |
| 1126 | SpecialMesh8 = Instance.new("SpecialMesh")
| |
| 1127 | Sound9 = Instance.new("Sound")
| |
| 1128 | LocalScript10 = Instance.new("LocalScript")
| |
| 1129 | LocalScript11 = Instance.new("LocalScript")
| |
| 1130 | HopperBin12 = Instance.new("HopperBin")
| |
| 1131 | LocalScript13 = Instance.new("LocalScript")
| |
| 1132 | BlockMesh14 = Instance.new("BlockMesh")
| |
| 1133 | Script15 = Instance.new("Script")
| |
| 1134 | Script16 = Instance.new("Script")
| |
| 1135 | HopperBin17 = Instance.new("HopperBin")
| |
| 1136 | LocalScript18 = Instance.new("LocalScript")
| |
| 1137 | HopperBin19 = Instance.new("HopperBin")
| |
| 1138 | LocalScript20 = Instance.new("LocalScript")
| |
| 1139 | BlockMesh21 = Instance.new("BlockMesh")
| |
| 1140 | Script22 = Instance.new("Script")
| |
| 1141 | Script23 = Instance.new("Script")
| |
| 1142 | Script24 = Instance.new("Script")
| |
| 1143 | StringValue25 = Instance.new("StringValue")
| |
| 1144 | Part26 = Instance.new("Part")
| |
| 1145 | SpecialMesh27 = Instance.new("SpecialMesh")
| |
| 1146 | Part28 = Instance.new("Part")
| |
| 1147 | SpecialMesh29 = Instance.new("SpecialMesh")
| |
| 1148 | Part30 = Instance.new("Part")
| |
| 1149 | SpecialMesh31 = Instance.new("SpecialMesh")
| |
| 1150 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
| 1151 | Tool0.Parent = mas | |
| 1152 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1153 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
| 1154 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
| 1155 | Part1.Name = "Handle" | |
| 1156 | Part1.Parent = Tool0 | |
| 1157 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
| 1158 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
| 1159 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
| 1160 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
| 1161 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
| 1162 | Part1.Size = Vector3.new(1, 1, 1) | |
| 1163 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1164 | Part1.BrickColor = BrickColor.new("Daisy orange")
| |
| 1165 | Part1.Material = Enum.Material.SmoothPlastic | |
| 1166 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1167 | Part1.brickColor = BrickColor.new("Daisy orange")
| |
| 1168 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
| 1169 | Part1.formFactor = Enum.FormFactor.Symmetric | |
| 1170 | Decal2.Parent = Part1 | |
| 1171 | Decal2.Texture = "rbxassetid://114369508" | |
| 1172 | Decal2.Transparency = 0.5 | |
| 1173 | Decal3.Parent = Part1 | |
| 1174 | Decal3.Texture = "rbxassetid://114369508" | |
| 1175 | Decal3.Transparency = 0.5 | |
| 1176 | Decal3.Face = Enum.NormalId.Left | |
| 1177 | Decal4.Parent = Part1 | |
| 1178 | Decal4.Texture = "rbxassetid://114369508" | |
| 1179 | Decal4.Transparency = 0.5 | |
| 1180 | Decal4.Face = Enum.NormalId.Back | |
| 1181 | Decal5.Parent = Part1 | |
| 1182 | Decal5.Texture = "rbxassetid://114369508" | |
| 1183 | Decal5.Transparency = 0.5 | |
| 1184 | Decal5.Face = Enum.NormalId.Right | |
| 1185 | Decal6.Parent = Part1 | |
| 1186 | Decal6.Texture = "rbxassetid://114369508" | |
| 1187 | Decal6.Transparency = 0.5 | |
| 1188 | Decal6.Face = Enum.NormalId.Top | |
| 1189 | Decal7.Parent = Part1 | |
| 1190 | Decal7.Texture = "rbxassetid://114369508" | |
| 1191 | Decal7.Transparency = 0.5 | |
| 1192 | Decal7.Face = Enum.NormalId.Bottom | |
| 1193 | SpecialMesh8.Parent = Part1 | |
| 1194 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
| 1195 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
| 1196 | Sound9.Name = "Eat" | |
| 1197 | Sound9.Parent = Part1 | |
| 1198 | Sound9.Looped = true | |
| 1199 | Sound9.Pitch = 1.1000000238419 | |
| 1200 | Sound9.PlaybackSpeed = 1.1000000238419 | |
| 1201 | Sound9.SoundId = "rbxassetid://161190414" | |
| 1202 | LocalScript10.Name = "InstaWeld" | |
| 1203 | LocalScript10.Parent = Tool0 | |
| 1204 | table.insert(cors,sandbox(LocalScript10,function() | |
| 1205 | local currentwelds = {}
| |
| 1206 | ||
| 1207 | function Weld(x,y) | |
| 1208 | local W = Instance.new("Weld")
| |
| 1209 | W.Part0 = x | |
| 1210 | W.Part1 = y | |
| 1211 | local CJ = CFrame.new(x.Position) | |
| 1212 | local C0 = x.CFrame:inverse()*CJ | |
| 1213 | local C1 = y.CFrame:inverse()*CJ | |
| 1214 | W.C0 = C0 | |
| 1215 | W.C1 = C1 | |
| 1216 | W.Parent = x | |
| 1217 | currentwelds[#currentwelds+1] = W | |
| 1218 | end | |
| 1219 | ||
| 1220 | function Get(A) | |
| 1221 | if A:IsA("BasePart") then
| |
| 1222 | Weld(script.Parent.Handle, A) | |
| 1223 | A.Anchored = false | |
| 1224 | else | |
| 1225 | local C = A:GetChildren() | |
| 1226 | for i=1, #C do | |
| 1227 | Get(C[i]) | |
| 1228 | end | |
| 1229 | end | |
| 1230 | end | |
| 1231 | ||
| 1232 | function Finale() | |
| 1233 | currentwelds = {}
| |
| 1234 | Get(script.Parent) | |
| 1235 | coroutine.resume(coroutine.create(function() | |
| 1236 | wait(0.1) | |
| 1237 | local toolparts = script.Parent:GetChildren() | |
| 1238 | for h = 1, #toolparts do | |
| 1239 | local c = toolparts[h]:GetChildren() | |
| 1240 | for j = 1, #c do | |
| 1241 | if c[j]:IsA("Weld") then
| |
| 1242 | local stop = false | |
| 1243 | for k = 1, #currentwelds do | |
| 1244 | if c[j] == currentwelds[k] then | |
| 1245 | stop = true | |
| 1246 | end | |
| 1247 | end | |
| 1248 | if not stop then | |
| 1249 | c[j]:Destroy() | |
| 1250 | end | |
| 1251 | end | |
| 1252 | end | |
| 1253 | end | |
| 1254 | end)) | |
| 1255 | end | |
| 1256 | ||
| 1257 | script.Parent.Equipped:connect(Finale) | |
| 1258 | script.Parent.Unequipped:connect(Finale) | |
| 1259 | Finale() | |
| 1260 | end)) | |
| 1261 | LocalScript11.Name = "EatScript" | |
| 1262 | LocalScript11.Parent = Tool0 | |
| 1263 | table.insert(cors,sandbox(LocalScript11,function() | |
| 1264 | wait() | |
| 1265 | ||
| 1266 | local tool = script.Parent | |
| 1267 | local player = owner | |
| 1268 | ||
| 1269 | defaultholdingpos = tool.GripPos | |
| 1270 | eaten = false | |
| 1271 | equipped = false | |
| 1272 | cancelled = false | |
| 1273 | tool.Equipped:connect(function() | |
| 1274 | equipped = true | |
| 1275 | script.Parent.Activated:connect(function() | |
| 1276 | if not eaten then | |
| 1277 | cancelled = false | |
| 1278 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
| 1279 | tool.Handle.Eat:Play() | |
| 1280 | wait(1.4) | |
| 1281 | tool.Handle.Eat:Stop() | |
| 1282 | if equipped and not cancelled then | |
| 1283 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
| |
| 1284 | local hasdf = false | |
| 1285 | if #currentsavedgear > 0 then | |
| 1286 | for i = 1, #currentsavedgear do | |
| 1287 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
| |
| 1288 | currentsavedgear[i]:Destroy() | |
| 1289 | hasdf = true | |
| 1290 | end | |
| 1291 | end | |
| 1292 | end | |
| 1293 | if not hasdf then | |
| 1294 | local dftools = script:GetChildren() | |
| 1295 | for i = 1, #dftools do | |
| 1296 | local df_tag = Instance.new("StringValue")
| |
| 1297 | df_tag.Name = "DevilFruitAbility" | |
| 1298 | df_tag.Value = tool.DevilFruitType.Value | |
| 1299 | df_tag.Parent = dftools[i] | |
| 1300 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack")
| |
| 1301 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear")
| |
| 1302 | end | |
| 1303 | tool:Destroy() | |
| 1304 | elseif hasdf then | |
| 1305 | if player.Character then | |
| 1306 | if player.Character:FindFirstChild("Humanoid") then
| |
| 1307 | player.Character:BreakJoints() | |
| 1308 | player.Character:FindFirstChild("Humanoid").Health = 0
| |
| 1309 | end | |
| 1310 | end | |
| 1311 | tool:Destroy() | |
| 1312 | end | |
| 1313 | end | |
| 1314 | end | |
| 1315 | end) | |
| 1316 | end) | |
| 1317 | ||
| 1318 | tool.Unequipped:connect(function() | |
| 1319 | tool.Handle.Eat:Stop() | |
| 1320 | cancelled = true | |
| 1321 | equipped = false | |
| 1322 | if not eaten then | |
| 1323 | tool.GripPos = defaultholdingpos | |
| 1324 | end | |
| 1325 | end) | |
| 1326 | end)) | |
| 1327 | HopperBin12.Name = "Pistol" | |
| 1328 | HopperBin12.Parent = LocalScript11 | |
| 1329 | LocalScript13.Name = "Normal" | |
| 1330 | LocalScript13.Parent = HopperBin12 | |
| 1331 | table.insert(cors,sandbox(LocalScript13,function() | |
| 1332 | COOLDOWN = 1 | |
| 1333 | ||
| 1334 | MAX_VELOCITY = 475 | |
| 1335 | MIN_VELOCITY = 400 | |
| 1336 | ||
| 1337 | AUTOFIRE = false | |
| 1338 | ||
| 1339 | SPREAD = 2 | |
| 1340 | ORIGIN_SPREAD = 0 | |
| 1341 | LOCK_FORWARD = false | |
| 1342 | ||
| 1343 | ANTI_GRAVITY = 1 | |
| 1344 | ||
| 1345 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 1346 | ||
| 1347 | DESPAWN_TIME = 1 | |
| 1348 | ||
| 1349 | ||
| 1350 | wait(1) | |
| 1351 | ------------------------------ | |
| 1352 | missile = Instance.new("Part")
| |
| 1353 | missile.Name = "Gomu" | |
| 1354 | missile.Transparency = 0 | |
| 1355 | missile.Reflectance = 0 | |
| 1356 | missile.CanCollide = false | |
| 1357 | missile.Shape = "Block" | |
| 1358 | missile.FormFactor = "Custom" | |
| 1359 | missile.Size = Vector3.new(2, 2, 2) | |
| 1360 | missile.Elasticity = 0 | |
| 1361 | missile.TopSurface = 0 | |
| 1362 | missile.BottomSurface = 0 | |
| 1363 | ||
| 1364 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 1365 | script.Mesh:clone().Parent = missile | |
| 1366 | ||
| 1367 | force = Instance.new("BodyForce")
| |
| 1368 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 1369 | force.Parent = missile | |
| 1370 | ||
| 1371 | scriptName = "ArrowScript" | |
| 1372 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 1373 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 1374 | ||
| 1375 | ------------------------------ | |
| 1376 | ||
| 1377 | wait() | |
| 1378 | Tool = script.Parent | |
| 1379 | player = owner | |
| 1380 | while player.Character == nil do wait() end | |
| 1381 | char = player.Character | |
| 1382 | ||
| 1383 | function hidePart(part) | |
| 1384 | if part:FindFirstChild("AttackHide") == nil then
| |
| 1385 | local hide = Instance.new("SpecialMesh")
| |
| 1386 | hide.Name = "AttackHide" | |
| 1387 | hide.MeshType = "FileMesh" | |
| 1388 | hide.Scale = Vector3.new(0, 0, 0) | |
| 1389 | hide.Parent = part | |
| 1390 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 1391 | end | |
| 1392 | end | |
| 1393 | ||
| 1394 | shooting = false | |
| 1395 | function fire(v) | |
| 1396 | if choosehand == 1 then | |
| 1397 | choosehand = 2 | |
| 1398 | arm = char:FindFirstChild("Right Arm")
| |
| 1399 | else | |
| 1400 | choosehand = 1 | |
| 1401 | arm = char:FindFirstChild("Left Arm")
| |
| 1402 | end | |
| 1403 | if arm == nil then return end | |
| 1404 | hidePart(arm) | |
| 1405 | ||
| 1406 | if not LOCK_FORWARD then | |
| 1407 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 1408 | v_spready = math.random(-SPREAD, SPREAD) | |
| 1409 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 1410 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 1411 | v = (v - arm.Position).unit | |
| 1412 | else | |
| 1413 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 1414 | end | |
| 1415 | ||
| 1416 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1417 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1418 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1419 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 1420 | spawnPos = spawnPos + (v * 1) | |
| 1421 | ||
| 1422 | shot = missile:clone() | |
| 1423 | shot.BrickColor = arm.BrickColor | |
| 1424 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 1425 | local launch = spawnPos + 2 * v | |
| 1426 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 1427 | ||
| 1428 | local creator_tag = Instance.new("ObjectValue")
| |
| 1429 | creator_tag.Value = player | |
| 1430 | creator_tag.Name = "creator" | |
| 1431 | creator_tag.Parent = shot | |
| 1432 | ||
| 1433 | local firesound = Instance.new("Sound")
| |
| 1434 | firesound.Name = "FiredSound" | |
| 1435 | firesound.SoundId = FIRE_SOUND | |
| 1436 | firesound.Volume = 1 | |
| 1437 | firesound.Pitch = math.random(8, 14)/10 | |
| 1438 | firesound.Parent = shot | |
| 1439 | ||
| 1440 | shot.Parent = game.Workspace | |
| 1441 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 1442 | shot:FindFirstChild(scriptName).Disabled = false | |
| 1443 | end | |
| 1444 | ||
| 1445 | ||
| 1446 | enabled = true | |
| 1447 | gatlingmode = false | |
| 1448 | ||
| 1449 | function onButtonUp() | |
| 1450 | shooting = false | |
| 1451 | end | |
| 1452 | ||
| 1453 | function onDeselect() | |
| 1454 | stopped = true | |
| 1455 | end | |
| 1456 | ||
| 1457 | function gatlingOFF() | |
| 1458 | gatlingmode = false -- its not gatling ya know | |
| 1459 | COOLDOWN = 2 | |
| 1460 | MAX_VELOCITY = 250 | |
| 1461 | MIN_VELOCITY = 200 | |
| 1462 | AUTOFIRE = false | |
| 1463 | SPREAD = 3 | |
| 1464 | ORIGIN_SPREAD = 3 | |
| 1465 | DESPAWN_TIME = 0.9 | |
| 1466 | missile.Transparency = 0.4 | |
| 1467 | LOCK_FORWARD = true | |
| 1468 | end | |
| 1469 | ||
| 1470 | function gatlingON() | |
| 1471 | gatlingmode = true -- its one shot | |
| 1472 | COOLDOWN = 2 | |
| 1473 | MAX_VELOCITY = 475 | |
| 1474 | MIN_VELOCITY = 400 | |
| 1475 | AUTOFIRE = false | |
| 1476 | SPREAD = 2 | |
| 1477 | ORIGIN_SPREAD = 0 | |
| 1478 | DESPAWN_TIME = 1 | |
| 1479 | missile.Transparency = 0 | |
| 1480 | LOCK_FORWARD = false | |
| 1481 | end | |
| 1482 | ||
| 1483 | function onSelected(mouse) | |
| 1484 | gatlingmode = false | |
| 1485 | gatlingOFF() | |
| 1486 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1487 | mouse.Button1Down:connect(function() | |
| 1488 | ||
| 1489 | if not enabled then return end | |
| 1490 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1491 | enabled = false | |
| 1492 | shooting = true | |
| 1493 | stopped = false | |
| 1494 | while shooting do | |
| 1495 | hum = char:FindFirstChild("Humanoid")
| |
| 1496 | if hum == nil then else | |
| 1497 | if hum.Health <= 0 then shooting = false end | |
| 1498 | fire(mouse.Hit.p) | |
| 1499 | ||
| 1500 | wait(COOLDOWN) | |
| 1501 | if not AUTOFIRE then | |
| 1502 | shooting = false | |
| 1503 | end | |
| 1504 | end | |
| 1505 | if AUTOFIRE then | |
| 1506 | wait(COOLDOWN) | |
| 1507 | end | |
| 1508 | if mouse then | |
| 1509 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1510 | end | |
| 1511 | enabled = true | |
| 1512 | end | |
| 1513 | end) | |
| 1514 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 1515 | mouse.KeyDown:connect(function(key2) | |
| 1516 | local key=string.byte(key2) | |
| 1517 | if key==string.byte("g") then
| |
| 1518 | if gatlingmode == false then | |
| 1519 | gatlingON() | |
| 1520 | else | |
| 1521 | gatlingOFF() | |
| 1522 | end | |
| 1523 | end | |
| 1524 | end) | |
| 1525 | end | |
| 1526 | ||
| 1527 | script.Parent.Selected:connect(onSelected) | |
| 1528 | script.Parent.Deselected:connect(onDeselected) | |
| 1529 | ||
| 1530 | ||
| 1531 | ||
| 1532 | ||
| 1533 | end)) | |
| 1534 | BlockMesh14.Parent = LocalScript13 | |
| 1535 | Script15.Name = "Stretch" | |
| 1536 | Script15.Parent = BlockMesh14 | |
| 1537 | table.insert(cors,sandbox(Script15,function() | |
| 1538 | local missile = script.Parent.Parent | |
| 1539 | if missile:IsA("Part") then
| |
| 1540 | origPos = missile.Position | |
| 1541 | m = script.Parent | |
| 1542 | for i = 1, 10 do | |
| 1543 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 1544 | dist = (origPos - missile.Position).magnitude | |
| 1545 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1546 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1547 | wait() | |
| 1548 | end | |
| 1549 | wait(0.1) | |
| 1550 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 1551 | while true do | |
| 1552 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 1553 | dist = (origPos - missile.Position).magnitude | |
| 1554 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1555 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1556 | wait() | |
| 1557 | end | |
| 1558 | end | |
| 1559 | end)) | |
| 1560 | Script16.Name = "ArrowScript" | |
| 1561 | Script16.Parent = LocalScript13 | |
| 1562 | table.insert(cors,sandbox(Script16,function() | |
| 1563 | arrow = script.Parent | |
| 1564 | ||
| 1565 | local hitsound = Instance.new("Sound")
| |
| 1566 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 1567 | hitsound.Volume = 0.3 | |
| 1568 | hitsound.Pitch = math.random(11, 17)/10 | |
| 1569 | hitsound.Parent = arrow | |
| 1570 | ||
| 1571 | if arrow:FindFirstChild("creator") == nil then
| |
| 1572 | arrow:WaitForChild("creator")
| |
| 1573 | end | |
| 1574 | ||
| 1575 | damage = 25 | |
| 1576 | if arrow.Transparency ~= 0 then | |
| 1577 | damage = 25 | |
| 1578 | end | |
| 1579 | ||
| 1580 | local tag = arrow:FindFirstChild("creator")
| |
| 1581 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 1582 | ||
| 1583 | ||
| 1584 | function onTouched(hit) | |
| 1585 | humanoid = nil | |
| 1586 | if tag ~= nil and ourguy ~= nil then | |
| 1587 | if hit.Parent == nil then return end | |
| 1588 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 1589 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 1590 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 1591 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 1592 | end | |
| 1593 | if humanoid ~= nil then | |
| 1594 | if humanoid ~= ourguy then | |
| 1595 | stop = false | |
| 1596 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 1597 | if (ph ~= nil) then | |
| 1598 | if ph.Value == false then | |
| 1599 | stop = true | |
| 1600 | end | |
| 1601 | end | |
| 1602 | if stop == false then | |
| 1603 | hitsound:Play() | |
| 1604 | tagHumanoid(humanoid, vPlayer) | |
| 1605 | humanoid:TakeDamage(damage) | |
| 1606 | arrow:Destroy() | |
| 1607 | end | |
| 1608 | end | |
| 1609 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 1610 | arrow:Destroy() | |
| 1611 | end | |
| 1612 | end | |
| 1613 | end | |
| 1614 | ||
| 1615 | function tagHumanoid(humanoid) | |
| 1616 | local tag = arrow:findFirstChild("creator")
| |
| 1617 | if tag ~= nil then | |
| 1618 | local new_tag = tag:clone() | |
| 1619 | new_tag.Parent = humanoid | |
| 1620 | game.Debris:AddItem(new_tag, 1) | |
| 1621 | end | |
| 1622 | end | |
| 1623 | ||
| 1624 | arrow.Touched:connect(onTouched) | |
| 1625 | ||
| 1626 | wait() | |
| 1627 | if arrow:FindFirstChild("FiredSound") then
| |
| 1628 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 1629 | end | |
| 1630 | ||
| 1631 | wait(10) | |
| 1632 | arrow:Destroy() | |
| 1633 | end)) | |
| 1634 | Script16.Disabled = true | |
| 1635 | HopperBin17.Name = "Gear Second" | |
| 1636 | HopperBin17.Parent = LocalScript11 | |
| 1637 | LocalScript18.Parent = HopperBin17 | |
| 1638 | table.insert(cors,sandbox(LocalScript18,function() | |
| 1639 | bin = script.Parent | |
| 1640 | player = script.Parent.Parent.Parent | |
| 1641 | me = script.Parent.Parent.Parent | |
| 1642 | ||
| 1643 | enabled = true | |
| 1644 | ||
| 1645 | function Talk(msg) | |
| 1646 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
| |
| 1647 | end | |
| 1648 | ||
| 1649 | function onButton1Down(mouse) | |
| 1650 | if not enabled then | |
| 1651 | return | |
| 1652 | end | |
| 1653 | ||
| 1654 | local player = owner | |
| 1655 | if player == nil then return end | |
| 1656 | ||
| 1657 | enabled = false | |
| 1658 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
| 1659 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
| 1660 | Run = game:GetService("RunService")
| |
| 1661 | for i = 1, 3 do | |
| 1662 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 1663 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 1664 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 1665 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 1666 | Run.Stepped:wait(0.005) | |
| 1667 | end | |
| 1668 | ------------------------------------------------------------------------------- | |
| 1669 | ||
| 1670 | --EDIT HERE-- | |
| 1671 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd
| |
| 1672 | gg = Instance.new("Part")
| |
| 1673 | gg.Anchored = true | |
| 1674 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
| 1675 | gg.TopSurface = "Smooth" | |
| 1676 | gg.BottomSurface = "Smooth" | |
| 1677 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming
| |
| 1678 | gg.CanCollide = false | |
| 1679 | gg.Parent = Workspace | |
| 1680 | gg.Size = Vector3.new(6, 6, 6) | |
| 1681 | p = Instance.new("PointLight", gg)
| |
| 1682 | p.Brightness = 10 | |
| 1683 | p.Range = 10 | |
| 1684 | p.Color = Color3.new(255, 0, 0) | |
| 1685 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
| 1686 | qq = Instance.new("SpecialMesh")
| |
| 1687 | qq.Parent = gg | |
| 1688 | qq.Scale = Vector3.new(6, 6, 6) | |
| 1689 | qq.MeshType = ("Sphere")
| |
| 1690 | for i = 1,6 do | |
| 1691 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
| 1692 | wait(0.01) | |
| 1693 | end | |
| 1694 | gg:remove() | |
| 1695 | Hardening = me.Character["Body Colors"] | |
| 1696 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color
| |
| 1697 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of
| |
| 1698 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the
| |
| 1699 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body
| |
| 1700 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when
| |
| 1701 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming
| |
| 1702 | j = me.Character.Head | |
| 1703 | k = me.Character.Torso | |
| 1704 | q = me.Character["Left Arm"] | |
| 1705 | w = me.Character["Left Leg"] | |
| 1706 | e = me.Character["Right Arm"] | |
| 1707 | r = me.Character["Right Leg"] | |
| 1708 | ||
| 1709 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
| 1710 | me.Character.Humanoid.Health = 500----- SAME ONE | |
| 1711 | me.Character.Humanoid.WalkSpeed = 0 | |
| 1712 | wait(1.5) | |
| 1713 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
| 1714 | ||
| 1715 | ||
| 1716 | ||
| 1717 | ||
| 1718 | for i = 1, 3 do | |
| 1719 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 1720 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 1721 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 1722 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 1723 | Run.Stepped:wait(0.01) | |
| 1724 | end | |
| 1725 | wait(20) | |
| 1726 | enabled = true | |
| 1727 | end | |
| 1728 | ||
| 1729 | ||
| 1730 | enabled = true | |
| 1731 | function onS(mouse) | |
| 1732 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1733 | end | |
| 1734 | bin.Selected:connect(onS) | |
| 1735 | ||
| 1736 | ||
| 1737 | end)) | |
| 1738 | HopperBin19.Name = "Gatling Gun" | |
| 1739 | HopperBin19.Parent = LocalScript11 | |
| 1740 | LocalScript20.Name = "Gatling" | |
| 1741 | LocalScript20.Parent = HopperBin19 | |
| 1742 | table.insert(cors,sandbox(LocalScript20,function() | |
| 1743 | COOLDOWN = 2 | |
| 1744 | ||
| 1745 | MAX_VELOCITY = 475 | |
| 1746 | MIN_VELOCITY = 400 | |
| 1747 | ||
| 1748 | AUTOFIRE = false | |
| 1749 | ||
| 1750 | SPREAD = 2 | |
| 1751 | ORIGIN_SPREAD = 0 | |
| 1752 | LOCK_FORWARD = false | |
| 1753 | ||
| 1754 | ANTI_GRAVITY = 1 | |
| 1755 | ||
| 1756 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 1757 | ||
| 1758 | DESPAWN_TIME = 1 | |
| 1759 | ||
| 1760 | ||
| 1761 | wait(1) | |
| 1762 | ------------------------------ | |
| 1763 | missile = Instance.new("Part")
| |
| 1764 | missile.Name = "Gomu" | |
| 1765 | missile.Transparency = 0 | |
| 1766 | missile.Reflectance = 0 | |
| 1767 | missile.CanCollide = false | |
| 1768 | missile.Shape = "Block" | |
| 1769 | missile.FormFactor = "Custom" | |
| 1770 | missile.Size = Vector3.new(2, 2, 2) | |
| 1771 | missile.Elasticity = 0 | |
| 1772 | missile.TopSurface = 0 | |
| 1773 | missile.BottomSurface = 0 | |
| 1774 | ||
| 1775 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 1776 | script.Mesh:clone().Parent = missile | |
| 1777 | ||
| 1778 | force = Instance.new("BodyForce")
| |
| 1779 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 1780 | force.Parent = missile | |
| 1781 | ||
| 1782 | scriptName = "ArrowScript" | |
| 1783 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 1784 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 1785 | ||
| 1786 | ------------------------------ | |
| 1787 | ||
| 1788 | wait() | |
| 1789 | Tool = script.Parent | |
| 1790 | player = owner | |
| 1791 | while player.Character == nil do wait() end | |
| 1792 | char = player.Character | |
| 1793 | ||
| 1794 | function hidePart(part) | |
| 1795 | if part:FindFirstChild("AttackHide") == nil then
| |
| 1796 | local hide = Instance.new("SpecialMesh")
| |
| 1797 | hide.Name = "AttackHide" | |
| 1798 | hide.MeshType = "FileMesh" | |
| 1799 | hide.Scale = Vector3.new(0, 0, 0) | |
| 1800 | hide.Parent = part | |
| 1801 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 1802 | end | |
| 1803 | end | |
| 1804 | ||
| 1805 | shooting = false | |
| 1806 | function fire(v) | |
| 1807 | if choosehand == 1 then | |
| 1808 | choosehand = 2 | |
| 1809 | arm = char:FindFirstChild("Right Arm")
| |
| 1810 | else | |
| 1811 | choosehand = 1 | |
| 1812 | arm = char:FindFirstChild("Left Arm")
| |
| 1813 | end | |
| 1814 | if arm == nil then return end | |
| 1815 | hidePart(arm) | |
| 1816 | ||
| 1817 | if not LOCK_FORWARD then | |
| 1818 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 1819 | v_spready = math.random(-SPREAD, SPREAD) | |
| 1820 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 1821 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 1822 | v = (v - arm.Position).unit | |
| 1823 | else | |
| 1824 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 1825 | end | |
| 1826 | ||
| 1827 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1828 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1829 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1830 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 1831 | spawnPos = spawnPos + (v * 1) | |
| 1832 | ||
| 1833 | shot = missile:clone() | |
| 1834 | shot.BrickColor = arm.BrickColor | |
| 1835 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 1836 | local launch = spawnPos + 2 * v | |
| 1837 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 1838 | ||
| 1839 | local creator_tag = Instance.new("ObjectValue")
| |
| 1840 | creator_tag.Value = player | |
| 1841 | creator_tag.Name = "creator" | |
| 1842 | creator_tag.Parent = shot | |
| 1843 | ||
| 1844 | local firesound = Instance.new("Sound")
| |
| 1845 | firesound.Name = "FiredSound" | |
| 1846 | firesound.SoundId = FIRE_SOUND | |
| 1847 | firesound.Volume = 1 | |
| 1848 | firesound.Pitch = math.random(8, 14)/10 | |
| 1849 | firesound.Parent = shot | |
| 1850 | ||
| 1851 | shot.Parent = game.Workspace | |
| 1852 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 1853 | shot:FindFirstChild(scriptName).Disabled = false | |
| 1854 | end | |
| 1855 | ||
| 1856 | ||
| 1857 | enabled = true | |
| 1858 | gatlingmode = false | |
| 1859 | ||
| 1860 | function onButtonUp() | |
| 1861 | shooting = false | |
| 1862 | end | |
| 1863 | ||
| 1864 | function onDeselect() | |
| 1865 | stopped = true | |
| 1866 | end | |
| 1867 | ||
| 1868 | function gatlingON() | |
| 1869 | gatlingmode = true --if gatling mode | |
| 1870 | COOLDOWN = 0 | |
| 1871 | MAX_VELOCITY = 250 | |
| 1872 | MIN_VELOCITY = 200 | |
| 1873 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 1874 | SPREAD = 3 | |
| 1875 | ORIGIN_SPREAD = 3 | |
| 1876 | DESPAWN_TIME = 0.9 | |
| 1877 | missile.Transparency = 0.4 | |
| 1878 | LOCK_FORWARD = true --change it to false if you want to back attack | |
| 1879 | end | |
| 1880 | ||
| 1881 | function gatlingOFF() | |
| 1882 | gatlingmode = false -- if one shot mode | |
| 1883 | COOLDOWN = 0.4 | |
| 1884 | MAX_VELOCITY = 475 | |
| 1885 | MIN_VELOCITY = 400 | |
| 1886 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 1887 | SPREAD = 2 | |
| 1888 | ORIGIN_SPREAD = 0 | |
| 1889 | DESPAWN_TIME = 1 | |
| 1890 | missile.Transparency = 0 | |
| 1891 | LOCK_FORWARD = false | |
| 1892 | end | |
| 1893 | ||
| 1894 | function onSelected(mouse) | |
| 1895 | gatlingmode = true | |
| 1896 | gatlingON() | |
| 1897 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1898 | mouse.Button1Down:connect(function() | |
| 1899 | ||
| 1900 | if not enabled then return end | |
| 1901 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1902 | enabled = false | |
| 1903 | shooting = true | |
| 1904 | stopped = false | |
| 1905 | while shooting do | |
| 1906 | hum = char:FindFirstChild("Humanoid")
| |
| 1907 | if hum == nil then else | |
| 1908 | if hum.Health <= 0 then shooting = false end | |
| 1909 | fire(mouse.Hit.p) | |
| 1910 | ||
| 1911 | wait(COOLDOWN) | |
| 1912 | if not AUTOFIRE then | |
| 1913 | shooting = false | |
| 1914 | end | |
| 1915 | end | |
| 1916 | if AUTOFIRE then | |
| 1917 | wait(COOLDOWN) | |
| 1918 | end | |
| 1919 | if mouse then | |
| 1920 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1921 | end | |
| 1922 | enabled = true | |
| 1923 | end | |
| 1924 | end) | |
| 1925 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 1926 | mouse.KeyDown:connect(function(key2) | |
| 1927 | local key=string.byte(key2) | |
| 1928 | if key==string.byte("g") then
| |
| 1929 | if gatlingmode == false then | |
| 1930 | gatlingON() | |
| 1931 | else | |
| 1932 | gatlingOFF() | |
| 1933 | end | |
| 1934 | end | |
| 1935 | end) | |
| 1936 | end | |
| 1937 | ||
| 1938 | script.Parent.Selected:connect(onSelected) | |
| 1939 | script.Parent.Deselected:connect(onDeselected) | |
| 1940 | ||
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | ||
| 1945 | ||
| 1946 | end)) | |
| 1947 | BlockMesh21.Parent = LocalScript20 | |
| 1948 | Script22.Name = "Stretch" | |
| 1949 | Script22.Parent = BlockMesh21 | |
| 1950 | table.insert(cors,sandbox(Script22,function() | |
| 1951 | local missile = script.Parent.Parent | |
| 1952 | if missile:IsA("Part") then
| |
| 1953 | origPos = missile.Position | |
| 1954 | m = script.Parent | |
| 1955 | for i = 1, 10 do | |
| 1956 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 1957 | dist = (origPos - missile.Position).magnitude | |
| 1958 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1959 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1960 | wait() | |
| 1961 | end | |
| 1962 | wait(0.1) | |
| 1963 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 1964 | while true do | |
| 1965 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 1966 | dist = (origPos - missile.Position).magnitude | |
| 1967 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1968 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1969 | wait() | |
| 1970 | end | |
| 1971 | end | |
| 1972 | end)) | |
| 1973 | Script23.Name = "ArrowScript" | |
| 1974 | Script23.Parent = LocalScript20 | |
| 1975 | table.insert(cors,sandbox(Script23,function() | |
| 1976 | arrow = script.Parent | |
| 1977 | ||
| 1978 | local hitsound = Instance.new("Sound")
| |
| 1979 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 1980 | hitsound.Volume = 0.3 | |
| 1981 | hitsound.Pitch = math.random(11, 17)/10 | |
| 1982 | hitsound.Parent = arrow | |
| 1983 | ||
| 1984 | if arrow:FindFirstChild("creator") == nil then
| |
| 1985 | arrow:WaitForChild("creator")
| |
| 1986 | end | |
| 1987 | ||
| 1988 | damage = 40 | |
| 1989 | if arrow.Transparency ~= 0 then | |
| 1990 | damage = 40 | |
| 1991 | end | |
| 1992 | ||
| 1993 | local tag = arrow:FindFirstChild("creator")
| |
| 1994 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 1995 | ||
| 1996 | ||
| 1997 | function onTouched(hit) | |
| 1998 | humanoid = nil | |
| 1999 | if tag ~= nil and ourguy ~= nil then | |
| 2000 | if hit.Parent == nil then return end | |
| 2001 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 2002 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 2003 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 2004 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 2005 | end | |
| 2006 | if humanoid ~= nil then | |
| 2007 | if humanoid ~= ourguy then | |
| 2008 | stop = false | |
| 2009 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 2010 | if (ph ~= nil) then | |
| 2011 | if ph.Value == false then | |
| 2012 | stop = true | |
| 2013 | end | |
| 2014 | end | |
| 2015 | if stop == false then | |
| 2016 | hitsound:Play() | |
| 2017 | tagHumanoid(humanoid, vPlayer) | |
| 2018 | humanoid:TakeDamage(damage) | |
| 2019 | arrow:Destroy() | |
| 2020 | end | |
| 2021 | end | |
| 2022 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 2023 | arrow:Destroy() | |
| 2024 | end | |
| 2025 | end | |
| 2026 | end | |
| 2027 | ||
| 2028 | function tagHumanoid(humanoid) | |
| 2029 | local tag = arrow:findFirstChild("creator")
| |
| 2030 | if tag ~= nil then | |
| 2031 | local new_tag = tag:clone() | |
| 2032 | new_tag.Parent = humanoid | |
| 2033 | game.Debris:AddItem(new_tag, 1) | |
| 2034 | end | |
| 2035 | end | |
| 2036 | ||
| 2037 | arrow.Touched:connect(onTouched) | |
| 2038 | ||
| 2039 | wait() | |
| 2040 | if arrow:FindFirstChild("FiredSound") then
| |
| 2041 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 2042 | end | |
| 2043 | ||
| 2044 | wait(10) | |
| 2045 | arrow:Destroy() | |
| 2046 | end)) | |
| 2047 | Script23.Disabled = true | |
| 2048 | Script24.Name = "DevilFruitAttributes" | |
| 2049 | Script24.Parent = LocalScript11 | |
| 2050 | table.insert(cors,sandbox(Script24,function() | |
| 2051 | wait() | |
| 2052 | if script.Parent then | |
| 2053 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then
| |
| 2054 | local debris = game:GetService("Debris")
| |
| 2055 | local backpack = script.Parent | |
| 2056 | local player = backpack.Parent | |
| 2057 | while player.Character == nil do wait() end | |
| 2058 | local character = player.Character | |
| 2059 | if character then | |
| 2060 | while character:FindFirstChild("Humanoid") == nil do wait() end
| |
| 2061 | local hum = character:FindFirstChild("Humanoid")
| |
| 2062 | ||
| 2063 | -- Logia | |
| 2064 | local charparts = character:GetChildren() | |
| 2065 | for i = 1, #charparts do | |
| 2066 | local charpart = charparts[i] | |
| 2067 | if charpart:IsA("BasePart") then
| |
| 2068 | charpart.Touched:connect(function(hit) | |
| 2069 | if charpart:FindFirstChild("Hide") then return end
| |
| 2070 | local stop = true | |
| 2071 | if hit ~= nil then | |
| 2072 | if hit.Parent ~= nil then | |
| 2073 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then
| |
| 2074 | stop = false | |
| 2075 | elseif hit.Parent:FindFirstChild("Humanoid") then
| |
| 2076 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then
| |
| 2077 | stop = false | |
| 2078 | end | |
| 2079 | end | |
| 2080 | end | |
| 2081 | end | |
| 2082 | if stop then return end | |
| 2083 | local hidemesh = Instance.new("SpecialMesh")
| |
| 2084 | hidemesh.Name = "Hide" | |
| 2085 | hidemesh.MeshType = "FileMesh" | |
| 2086 | hidemesh.MeshId = "" | |
| 2087 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
| 2088 | hidemesh.Parent = charpart | |
| 2089 | debris:AddItem(hidemesh, 1.5) | |
| 2090 | ||
| 2091 | local bodyeffect = Instance.new("Part")
| |
| 2092 | bodyeffect.Name = "BodyEffect" | |
| 2093 | bodyeffect.Transparency = 0.3 | |
| 2094 | bodyeffect.CanCollide = false | |
| 2095 | bodyeffect.FormFactor = "Custom" | |
| 2096 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2097 | bodyeffect.TopSurface = "Smooth" | |
| 2098 | bodyeffect.BottomSurface = "Smooth" | |
| 2099 | bodyeffect.CFrame = charpart.CFrame | |
| 2100 | ||
| 2101 | local mesh = Instance.new("SpecialMesh")
| |
| 2102 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
| 2103 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
| 2104 | mesh.Scale = Vector3.new(3, 3, 3) | |
| 2105 | mesh.Parent = bodyeffect | |
| 2106 | ||
| 2107 | local sound = Instance.new("Sound")
| |
| 2108 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
| 2109 | sound.Volume = 0.3 | |
| 2110 | sound.Pitch = math.random(9, 11)/10 | |
| 2111 | sound.Parent = bodyeffect | |
| 2112 | ||
| 2113 | local light = Instance.new("PointLight")
| |
| 2114 | light.Range = 5 | |
| 2115 | light.Color = Color3.new(1, 1, 0) | |
| 2116 | light.Parent = bodyeffect | |
| 2117 | ||
| 2118 | bodyeffect.Parent = charpart.Parent | |
| 2119 | ||
| 2120 | sound:Play() | |
| 2121 | ||
| 2122 | local weld = Instance.new("ManualWeld")
| |
| 2123 | weld.Part0 = bodyeffect | |
| 2124 | weld.Part1 = charpart | |
| 2125 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
| 2126 | weld.Parent = bodyeffect | |
| 2127 | ||
| 2128 | debris:AddItem(bodyeffect, 1.5) | |
| 2129 | end) | |
| 2130 | end | |
| 2131 | end | |
| 2132 | end | |
| 2133 | end | |
| 2134 | end | |
| 2135 | end)) | |
| 2136 | StringValue25.Name = "DevilFruitType" | |
| 2137 | StringValue25.Parent = Tool0 | |
| 2138 | StringValue25.Value = "Rubber" | |
| 2139 | Part26.Name = "Leafs" | |
| 2140 | Part26.Parent = Tool0 | |
| 2141 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
| 2142 | Part26.Orientation = Vector3.new(0, -90, 90) | |
| 2143 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
| 2144 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
| 2145 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 2146 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
| 2147 | Part26.Anchored = true | |
| 2148 | Part26.BrickColor = BrickColor.new("Persimmon")
| |
| 2149 | Part26.Material = Enum.Material.SmoothPlastic | |
| 2150 | Part26.brickColor = BrickColor.new("Persimmon")
| |
| 2151 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 2152 | Part26.formFactor = Enum.FormFactor.Custom | |
| 2153 | SpecialMesh27.Parent = Part26 | |
| 2154 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2155 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
| 2156 | Part28.Name = "Leafs" | |
| 2157 | Part28.Parent = Tool0 | |
| 2158 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
| 2159 | Part28.Orientation = Vector3.new(0, -90, -180) | |
| 2160 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
| 2161 | Part28.Rotation = Vector3.new(180, -90, 0) | |
| 2162 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2163 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
| 2164 | Part28.Anchored = true | |
| 2165 | Part28.BrickColor = BrickColor.new("Reddish brown")
| |
| 2166 | Part28.Material = Enum.Material.SmoothPlastic | |
| 2167 | Part28.brickColor = BrickColor.new("Reddish brown")
| |
| 2168 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 2169 | Part28.formFactor = Enum.FormFactor.Custom | |
| 2170 | SpecialMesh29.Parent = Part28 | |
| 2171 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2172 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
| 2173 | Part30.Name = "Leafs" | |
| 2174 | Part30.Parent = Tool0 | |
| 2175 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
| 2176 | Part30.Orientation = Vector3.new(0, -90, 165) | |
| 2177 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
| 2178 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
| 2179 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2180 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
| 2181 | Part30.Anchored = true | |
| 2182 | Part30.BrickColor = BrickColor.new("Reddish brown")
| |
| 2183 | Part30.Material = Enum.Material.SmoothPlastic | |
| 2184 | Part30.brickColor = BrickColor.new("Reddish brown")
| |
| 2185 | Part30.FormFactor = Enum.FormFactor.Custom | |
| 2186 | Part30.formFactor = Enum.FormFactor.Custom | |
| 2187 | SpecialMesh31.Parent = Part30 | |
| 2188 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2189 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
| 2190 | for i,v in pairs(mas:GetChildren()) do | |
| 2191 | v.Parent = workspace | |
| 2192 | pcall(function() v:MakeJoints() end) | |
| 2193 | end | |
| 2194 | mas:Destroy() | |
| 2195 | for i,v in pairs(cors) do | |
| 2196 | spawn(function() | |
| 2197 | pcall(v) | |
| 2198 | end) | |
| 2199 | end | |
| 2200 | ||
| 2201 | ---------------------------------------------------------------- | |
| 2202 | --//Budha-Budha no mi\\-- | |
| 2203 | ---------------------------------------------------------------- | |
| 2204 | ||
| 2205 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2206 | local Player,game,owner = owner,game | |
| 2207 | local RealPlayer = Player | |
| 2208 | do | |
| 2209 | local rp = RealPlayer | |
| 2210 | script.Parent = rp.Character | |
| 2211 | ||
| 2212 | --RemoteEvent for communicating | |
| 2213 | local Event = Instance.new("RemoteEvent")
| |
| 2214 | Event.Name = "UserInput_Event" | |
| 2215 | ||
| 2216 | --Fake event to make stuff like Mouse.KeyDown work | |
| 2217 | local function fakeEvent() | |
| 2218 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 2219 | t.connect = t.Connect | |
| 2220 | return t | |
| 2221 | end | |
| 2222 | ||
| 2223 | --Creating fake input objects with fake variables | |
| 2224 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 2225 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 2226 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 2227 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 2228 | end} | |
| 2229 | --Merged 2 functions into one by checking amount of arguments | |
| 2230 | CAS.UnbindAction = CAS.BindAction | |
| 2231 | ||
| 2232 | --This function will trigger the events that have been :Connect()'ed | |
| 2233 | local function te(self,ev,...) | |
| 2234 | local t = m[ev] | |
| 2235 | if t and t._fakeEvent then | |
| 2236 | for _,f in pairs(t.Functions) do | |
| 2237 | f(...) | |
| 2238 | end | |
| 2239 | end | |
| 2240 | end | |
| 2241 | m.TrigEvent = te | |
| 2242 | UIS.TrigEvent = te | |
| 2243 | ||
| 2244 | Event.OnServerEvent:Connect(function(plr,io) | |
| 2245 | if plr~=rp then return end | |
| 2246 | m.Target = io.Target | |
| 2247 | m.Hit = io.Hit | |
| 2248 | if not io.isMouse then | |
| 2249 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 2250 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 2251 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 2252 | end | |
| 2253 | for _,t in pairs(CAS.Actions) do | |
| 2254 | for _,k in pairs(t.Keys) do | |
| 2255 | if k==io.KeyCode then | |
| 2256 | t.Function(t.Name,io.UserInputState,io) | |
| 2257 | end | |
| 2258 | end | |
| 2259 | end | |
| 2260 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 2261 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 2262 | end | |
| 2263 | end) | |
| 2264 | Event.Parent = NLS([==[ | |
| 2265 | local Player = game:GetService("Players").LocalPlayer
| |
| 2266 | local Event = script:WaitForChild("UserInput_Event")
| |
| 2267 | ||
| 2268 | local Mouse = Player:GetMouse() | |
| 2269 | local UIS = game:GetService("UserInputService")
| |
| 2270 | local input = function(io,a) | |
| 2271 | if a then return end | |
| 2272 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 2273 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 2274 | end | |
| 2275 | UIS.InputBegan:Connect(input) | |
| 2276 | UIS.InputEnded:Connect(input) | |
| 2277 | ||
| 2278 | local h,t | |
| 2279 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 2280 | --If player is not moving their mouse, client won't fire events | |
| 2281 | while wait(1/30) do | |
| 2282 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 2283 | h,t=Mouse.Hit,Mouse.Target | |
| 2284 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 2285 | end | |
| 2286 | end]==],Player.Character) | |
| 2287 | ||
| 2288 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 2289 | --Real game object | |
| 2290 | local _rg = game | |
| 2291 | ||
| 2292 | --Metatable for fake service | |
| 2293 | local fsmt = {
| |
| 2294 | __index = function(self,k) | |
| 2295 | local s = rawget(self,"_RealService") | |
| 2296 | if s then return s[k] end | |
| 2297 | end, | |
| 2298 | __newindex = function(self,k,v) | |
| 2299 | local s = rawget(self,"_RealService") | |
| 2300 | if s then s[k]=v end | |
| 2301 | end, | |
| 2302 | __call = function(self,...) | |
| 2303 | local s = rawget(self,"_RealService") | |
| 2304 | if s then return s(...) end | |
| 2305 | end | |
| 2306 | } | |
| 2307 | local function FakeService(t,RealService) | |
| 2308 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 2309 | return setmetatable(t,fsmt) | |
| 2310 | end | |
| 2311 | ||
| 2312 | --Fake game object | |
| 2313 | local g = {
| |
| 2314 | GetService = function(self,s) | |
| 2315 | return self[s] | |
| 2316 | end, | |
| 2317 | Players = FakeService({
| |
| 2318 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 2319 | },"Players"), | |
| 2320 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 2321 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 2322 | } | |
| 2323 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 2324 | g.service = g.GetService | |
| 2325 | ||
| 2326 | g.RunService = FakeService({
| |
| 2327 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 2328 | BindToRenderStep = function(self,name,_,fun) | |
| 2329 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 2330 | end, | |
| 2331 | UnbindFromRenderStep = function(self,name) | |
| 2332 | self._btrs[name]:Disconnect() | |
| 2333 | end, | |
| 2334 | },"RunService") | |
| 2335 | ||
| 2336 | setmetatable(g,{
| |
| 2337 | __index=function(self,s) | |
| 2338 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 2339 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 2340 | end, | |
| 2341 | __newindex = fsmt.__newindex, | |
| 2342 | __call = fsmt.__call | |
| 2343 | }) | |
| 2344 | --Changing owner to fake player object to support owner:GetMouse() | |
| 2345 | game,owner = g,g.Players.LocalPlayer | |
| 2346 | end | |
| 2347 | ||
| 2348 | Player = owner | |
| 2349 | PlayerGui = Player.PlayerGui | |
| 2350 | Cam = workspace.CurrentCamera | |
| 2351 | Backpack = Player.Backpack | |
| 2352 | Character = Player.Character | |
| 2353 | Humanoid = Character.Humanoid | |
| 2354 | Mouse = Player:GetMouse() | |
| 2355 | RootPart = Character["HumanoidRootPart"] | |
| 2356 | Torso = Character["Torso"] | |
| 2357 | Head = Character["Head"] | |
| 2358 | RightArm = Character["Right Arm"] | |
| 2359 | LeftArm = Character["Left Arm"] | |
| 2360 | RightLeg = Character["Right Leg"] | |
| 2361 | LeftLeg = Character["Left Leg"] | |
| 2362 | RootJoint = RootPart["RootJoint"] | |
| 2363 | Neck = Torso["Neck"] | |
| 2364 | RightShoulder = Torso["Right Shoulder"] | |
| 2365 | LeftShoulder = Torso["Left Shoulder"] | |
| 2366 | RightHip = Torso["Right Hip"] | |
| 2367 | LeftHip = Torso["Left Hip"] | |
| 2368 | ||
| 2369 | removeuseless = game:GetService("Debris")
| |
| 2370 | laff = Instance.new("Sound",Head)
| |
| 2371 | tauntdebounce = false | |
| 2372 | Character = Player.Character | |
| 2373 | Humanoid = Character.Humanoid | |
| 2374 | --------- | |
| 2375 | plr = game.Players.LocalPlayer | |
| 2376 | chara = plr.Character | |
| 2377 | mouse = plr:GetMouse() | |
| 2378 | Create = Instance.new | |
| 2379 | Huge = math.huge | |
| 2380 | ||
| 2381 | Player = game:GetService("Players").LocalPlayer
| |
| 2382 | PlayerGui = Player.PlayerGui | |
| 2383 | Cam = workspace.CurrentCamera | |
| 2384 | Backpack = Player.Backpack | |
| 2385 | Character = Player.Character | |
| 2386 | char = Player.Character | |
| 2387 | Humanoid = Character.Humanoid | |
| 2388 | Mouse = Player:GetMouse() | |
| 2389 | RootPart = Character["HumanoidRootPart"] | |
| 2390 | Torso = Character["Torso"] | |
| 2391 | Head = Character["Head"] | |
| 2392 | RightArm = Character["Right Arm"] | |
| 2393 | LeftArm = Character["Left Arm"] | |
| 2394 | RightLeg = Character["Right Leg"] | |
| 2395 | LeftLeg = Character["Left Leg"] | |
| 2396 | RootJoint = RootPart["RootJoint"] | |
| 2397 | Neck = Torso["Neck"] | |
| 2398 | RightShoulder = Torso["Right Shoulder"] | |
| 2399 | LeftShoulder = Torso["Left Shoulder"] | |
| 2400 | RightHip = Torso["Right Hip"] | |
| 2401 | LeftHip = Torso["Left Hip"] | |
| 2402 | ||
| 2403 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
| 2404 | Head.face.Texture = Orin | |
| 2405 | function weld(a, b, acf) | |
| 2406 | local w = Instance.new("Weld", a)
| |
| 2407 | w.Part0 = a | |
| 2408 | w.Part1 = b | |
| 2409 | w.C0 = acf | |
| 2410 | end | |
| 2411 | -------------------------------- | |
| 2412 | char.Head.face.Texture = "rbxassetid://0" | |
| 2413 | -------------------------------- | |
| 2414 | ||
| 2415 | ------------------------------------------------------- | |
| 2416 | wait(0.2) | |
| 2417 | local plr = game:service'Players'.LocalPlayer | |
| 2418 | local char = plr.Character | |
| 2419 | local hum = char.Humanoid | |
| 2420 | local hed = char.Head | |
| 2421 | local root = char.HumanoidRootPart | |
| 2422 | local rootj = root.RootJoint | |
| 2423 | local tors = char.Torso | |
| 2424 | local ra = char["Right Arm"] | |
| 2425 | local la = char["Left Arm"] | |
| 2426 | local rl = char["Right Leg"] | |
| 2427 | local ll = char["Left Leg"] | |
| 2428 | local neck = tors["Neck"] | |
| 2429 | local mouse = plr:GetMouse() | |
| 2430 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 2431 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 2432 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 2433 | local maincolor = BrickColor.new("Plum")
| |
| 2434 | ||
| 2435 | ------------------------------------------------------- | |
| 2436 | --Start Good Stuff-- | |
| 2437 | ------------------------------------------------------- | |
| 2438 | cam = game.Workspace.CurrentCamera | |
| 2439 | CF = CFrame.new | |
| 2440 | angles = CFrame.Angles | |
| 2441 | attack = false | |
| 2442 | Euler = CFrame.fromEulerAnglesXYZ | |
| 2443 | Rad = math.rad | |
| 2444 | IT = Instance.new | |
| 2445 | BrickC = BrickColor.new | |
| 2446 | Cos = math.cos | |
| 2447 | Acos = math.acos | |
| 2448 | Sin = math.sin | |
| 2449 | Asin = math.asin | |
| 2450 | Abs = math.abs | |
| 2451 | Mrandom = math.random | |
| 2452 | Floor = math.floor | |
| 2453 | ------------------------------------------------------- | |
| 2454 | --End Good Stuff-- | |
| 2455 | ------------------------------------------------------- | |
| 2456 | ------------------------------------------------------- | |
| 2457 | --Start HeartBeat-- | |
| 2458 | ------------------------------------------------------- | |
| 2459 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 2460 | ArtificialHB.Name = "Heartbeat" | |
| 2461 | script:WaitForChild("Heartbeat")
| |
| 2462 | ||
| 2463 | frame = 1 / 60 | |
| 2464 | tf = 0 | |
| 2465 | allowframeloss = false | |
| 2466 | tossremainder = false | |
| 2467 | ||
| 2468 | ||
| 2469 | lastframe = tick() | |
| 2470 | script.Heartbeat:Fire() | |
| 2471 | ||
| 2472 | ||
| 2473 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 2474 | tf = tf + s | |
| 2475 | if tf >= frame then | |
| 2476 | if allowframeloss then | |
| 2477 | script.Heartbeat:Fire() | |
| 2478 | lastframe = tick() | |
| 2479 | else | |
| 2480 | for i = 1, math.floor(tf / frame) do | |
| 2481 | script.Heartbeat:Fire() | |
| 2482 | end | |
| 2483 | lastframe = tick() | |
| 2484 | end | |
| 2485 | if tossremainder then | |
| 2486 | tf = 0 | |
| 2487 | else | |
| 2488 | tf = tf - frame * math.floor(tf / frame) | |
| 2489 | end | |
| 2490 | end | |
| 2491 | end) | |
| 2492 | ------------------------------------------------------- | |
| 2493 | --End HeartBeat-- | |
| 2494 | ------------------------------------------------------- | |
| 2495 | ||
| 2496 | ------------------------------------------------------- | |
| 2497 | --Start Important Functions-- | |
| 2498 | ------------------------------------------------------- | |
| 2499 | function swait(num) | |
| 2500 | if num == 0 or num == nil then | |
| 2501 | game:service("RunService").Stepped:wait(0)
| |
| 2502 | else | |
| 2503 | for i = 0, num do | |
| 2504 | game:service("RunService").Stepped:wait(0)
| |
| 2505 | end | |
| 2506 | end | |
| 2507 | end | |
| 2508 | function thread(f) | |
| 2509 | coroutine.resume(coroutine.create(f)) | |
| 2510 | end | |
| 2511 | function clerp(a, b, t) | |
| 2512 | local qa = {
| |
| 2513 | QuaternionFromCFrame(a) | |
| 2514 | } | |
| 2515 | local qb = {
| |
| 2516 | QuaternionFromCFrame(b) | |
| 2517 | } | |
| 2518 | local ax, ay, az = a.x, a.y, a.z | |
| 2519 | local bx, by, bz = b.x, b.y, b.z | |
| 2520 | local _t = 1 - t | |
| 2521 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 2522 | end | |
| 2523 | function QuaternionFromCFrame(cf) | |
| 2524 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2525 | local trace = m00 + m11 + m22 | |
| 2526 | if trace > 0 then | |
| 2527 | local s = math.sqrt(1 + trace) | |
| 2528 | local recip = 0.5 / s | |
| 2529 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2530 | else | |
| 2531 | local i = 0 | |
| 2532 | if m00 < m11 then | |
| 2533 | i = 1 | |
| 2534 | end | |
| 2535 | if m22 > (i == 0 and m00 or m11) then | |
| 2536 | i = 2 | |
| 2537 | end | |
| 2538 | if i == 0 then | |
| 2539 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2540 | local recip = 0.5 / s | |
| 2541 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2542 | elseif i == 1 then | |
| 2543 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2544 | local recip = 0.5 / s | |
| 2545 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2546 | elseif i == 2 then | |
| 2547 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2548 | local recip = 0.5 / s | |
| 2549 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2550 | end | |
| 2551 | end | |
| 2552 | end | |
| 2553 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2554 | local xs, ys, zs = x + x, y + y, z + z | |
| 2555 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2556 | local xx = x * xs | |
| 2557 | local xy = x * ys | |
| 2558 | local xz = x * zs | |
| 2559 | local yy = y * ys | |
| 2560 | local yz = y * zs | |
| 2561 | local zz = z * zs | |
| 2562 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2563 | end | |
| 2564 | function QuaternionSlerp(a, b, t) | |
| 2565 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2566 | local startInterp, finishInterp | |
| 2567 | if cosTheta >= 1.0E-4 then | |
| 2568 | if 1 - cosTheta > 1.0E-4 then | |
| 2569 | local theta = math.acos(cosTheta) | |
| 2570 | local invSinTheta = 1 / Sin(theta) | |
| 2571 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 2572 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2573 | else | |
| 2574 | startInterp = 1 - t | |
| 2575 | finishInterp = t | |
| 2576 | end | |
| 2577 | elseif 1 + cosTheta > 1.0E-4 then | |
| 2578 | local theta = math.acos(-cosTheta) | |
| 2579 | local invSinTheta = 1 / Sin(theta) | |
| 2580 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 2581 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2582 | else | |
| 2583 | startInterp = t - 1 | |
| 2584 | finishInterp = t | |
| 2585 | end | |
| 2586 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2587 | end | |
| 2588 | function rayCast(Position, Direction, Range, Ignore) | |
| 2589 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2590 | end | |
| 2591 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 2592 | local Create = RbxUtility.Create | |
| 2593 | ||
| 2594 | ------------------------------------------------------- | |
| 2595 | --Start Damage Function-- | |
| 2596 | ------------------------------------------------------- | |
| 2597 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 2598 | if hit.Parent == nil then | |
| 2599 | return | |
| 2600 | end | |
| 2601 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2602 | for _, v in pairs(hit.Parent:children()) do | |
| 2603 | if v:IsA("Humanoid") then
| |
| 2604 | h = v | |
| 2605 | end | |
| 2606 | end | |
| 2607 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 2608 | ||
| 2609 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2610 | end | |
| 2611 | ||
| 2612 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2613 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 2614 | if hit.Parent.DebounceHit.Value == true then | |
| 2615 | return | |
| 2616 | end | |
| 2617 | end | |
| 2618 | if insta == true then | |
| 2619 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2620 | end | |
| 2621 | local c = Create("ObjectValue"){
| |
| 2622 | Name = "creator", | |
| 2623 | Value = game:service("Players").LocalPlayer,
| |
| 2624 | Parent = h, | |
| 2625 | } | |
| 2626 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2627 | if HitSound ~= nil and HitPitch ~= nil then | |
| 2628 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 2629 | end | |
| 2630 | local Damage = math.random(minim, maxim) | |
| 2631 | local blocked = false | |
| 2632 | local block = hit.Parent:findFirstChild("Block")
| |
| 2633 | if block ~= nil then | |
| 2634 | if block.className == "IntValue" then | |
| 2635 | if block.Value > 0 then | |
| 2636 | blocked = true | |
| 2637 | block.Value = block.Value - 1 | |
| 2638 | print(block.Value) | |
| 2639 | end | |
| 2640 | end | |
| 2641 | end | |
| 2642 | if blocked == false then | |
| 2643 | h.Health = h.Health - Damage | |
| 2644 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 2645 | else | |
| 2646 | h.Health = h.Health - (Damage / 2) | |
| 2647 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 2648 | end | |
| 2649 | if Type == "Knockdown" then | |
| 2650 | local hum = hit.Parent.Humanoid | |
| 2651 | hum.PlatformStand = true | |
| 2652 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2653 | swait(1) | |
| 2654 | HHumanoid.PlatformStand = false | |
| 2655 | end), hum) | |
| 2656 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 2657 | local bodvol = Create("BodyVelocity"){
| |
| 2658 | velocity = angle * knockback, | |
| 2659 | P = 5000, | |
| 2660 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2661 | Parent = hit, | |
| 2662 | } | |
| 2663 | local rl = Create("BodyAngularVelocity"){
| |
| 2664 | P = 3000, | |
| 2665 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 2666 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 2667 | Parent = hit, | |
| 2668 | } | |
| 2669 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 2670 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 2671 | elseif Type == "Normal" then | |
| 2672 | local vp = Create("BodyVelocity"){
| |
| 2673 | P = 500, | |
| 2674 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 2675 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 2676 | } | |
| 2677 | if knockback > 0 then | |
| 2678 | vp.Parent = hit.Parent.Torso | |
| 2679 | end | |
| 2680 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 2681 | elseif Type == "Up" then | |
| 2682 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2683 | velocity = Vector3.new(0, 20, 0), | |
| 2684 | P = 5000, | |
| 2685 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2686 | Parent = hit, | |
| 2687 | } | |
| 2688 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 2689 | elseif Type == "DarkUp" then | |
| 2690 | coroutine.resume(coroutine.create(function() | |
| 2691 | for i = 0, 1, 0.1 do | |
| 2692 | swait() | |
| 2693 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 2694 | end | |
| 2695 | end)) | |
| 2696 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2697 | velocity = Vector3.new(0, 20, 0), | |
| 2698 | P = 5000, | |
| 2699 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2700 | Parent = hit, | |
| 2701 | } | |
| 2702 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2703 | elseif Type == "Snare" then | |
| 2704 | local bp = Create("BodyPosition"){
| |
| 2705 | P = 2000, | |
| 2706 | D = 100, | |
| 2707 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2708 | position = hit.Parent.Torso.Position, | |
| 2709 | Parent = hit.Parent.Torso, | |
| 2710 | } | |
| 2711 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 2712 | elseif Type == "Freeze" then | |
| 2713 | local BodPos = Create("BodyPosition"){
| |
| 2714 | P = 50000, | |
| 2715 | D = 1000, | |
| 2716 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2717 | position = hit.Parent.Torso.Position, | |
| 2718 | Parent = hit.Parent.Torso, | |
| 2719 | } | |
| 2720 | local BodGy = Create("BodyGyro") {
| |
| 2721 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 2722 | P = 20e+003, | |
| 2723 | Parent = hit.Parent.Torso, | |
| 2724 | cframe = hit.Parent.Torso.CFrame, | |
| 2725 | } | |
| 2726 | hit.Parent.Torso.Anchored = true | |
| 2727 | coroutine.resume(coroutine.create(function(Part) | |
| 2728 | swait(1.5) | |
| 2729 | Part.Anchored = false | |
| 2730 | end), hit.Parent.Torso) | |
| 2731 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 2732 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 2733 | end | |
| 2734 | local debounce = Create("BoolValue"){
| |
| 2735 | Name = "DebounceHit", | |
| 2736 | Parent = hit.Parent, | |
| 2737 | Value = true, | |
| 2738 | } | |
| 2739 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2740 | c = Create("ObjectValue"){
| |
| 2741 | Name = "creator", | |
| 2742 | Value = Player, | |
| 2743 | Parent = h, | |
| 2744 | } | |
| 2745 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2746 | end | |
| 2747 | end | |
| 2748 | ------------------------------------------------------- | |
| 2749 | --End Damage Function-- | |
| 2750 | ------------------------------------------------------- | |
| 2751 | ||
| 2752 | ------------------------------------------------------- | |
| 2753 | --Start Damage Function Customization-- | |
| 2754 | ------------------------------------------------------- | |
| 2755 | function ShowDamage(Pos, Text, Time, Color) | |
| 2756 | local Rate = (1 / 30) | |
| 2757 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2758 | local Text = (Text or "") | |
| 2759 | local Time = (Time or 2) | |
| 2760 | local Color = (Color or Color3.new(255, 255, 1)) | |
| 2761 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 2762 | EffectPart.Anchored = true | |
| 2763 | local BillboardGui = Create("BillboardGui"){
| |
| 2764 | Size = UDim2.new(3, 0, 3, 0), | |
| 2765 | Adornee = EffectPart, | |
| 2766 | Parent = EffectPart, | |
| 2767 | } | |
| 2768 | local TextLabel = Create("TextLabel"){
| |
| 2769 | BackgroundTransparency = 1, | |
| 2770 | Size = UDim2.new(1, 0, 1, 0), | |
| 2771 | Text = Text, | |
| 2772 | Font = "Bodoni", | |
| 2773 | TextColor3 = Color, | |
| 2774 | TextScaled = true, | |
| 2775 | TextStrokeColor3 = Color3.fromRGB(220, 188, 129), | |
| 2776 | Parent = BillboardGui, | |
| 2777 | } | |
| 2778 | game.Debris:AddItem(EffectPart, (Time)) | |
| 2779 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2780 | delay(0, function() | |
| 2781 | local Frames = (Time / Rate) | |
| 2782 | for Frame = 1, Frames do | |
| 2783 | wait(Rate) | |
| 2784 | local Percent = (Frame / Frames) | |
| 2785 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2786 | TextLabel.TextTransparency = Percent | |
| 2787 | end | |
| 2788 | if EffectPart and EffectPart.Parent then | |
| 2789 | EffectPart:Destroy() | |
| 2790 | end | |
| 2791 | end) | |
| 2792 | end | |
| 2793 | ------------------------------------------------------- | |
| 2794 | --End Damage Function Customization-- | |
| 2795 | ------------------------------------------------------- | |
| 2796 | ||
| 2797 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 2798 | for _, c in pairs(workspace:children()) do | |
| 2799 | local hum = c:findFirstChild("Humanoid")
| |
| 2800 | if hum ~= nil then | |
| 2801 | local head = c:findFirstChild("Head")
| |
| 2802 | if head ~= nil then | |
| 2803 | local targ = head.Position - Part.Position | |
| 2804 | local mag = targ.magnitude | |
| 2805 | if magni >= mag and c.Name ~= plr.Name then | |
| 2806 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 2807 | end | |
| 2808 | end | |
| 2809 | end | |
| 2810 | end | |
| 2811 | end | |
| 2812 | ||
| 2813 | ||
| 2814 | CFuncs = {
| |
| 2815 | Part = {
| |
| 2816 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2817 | local Part = Create("Part")({
| |
| 2818 | Parent = Parent, | |
| 2819 | Reflectance = Reflectance, | |
| 2820 | Transparency = Transparency, | |
| 2821 | CanCollide = false, | |
| 2822 | Locked = true, | |
| 2823 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2824 | Name = Name, | |
| 2825 | Size = Size, | |
| 2826 | Material = Material | |
| 2827 | }) | |
| 2828 | RemoveOutlines(Part) | |
| 2829 | return Part | |
| 2830 | end | |
| 2831 | }, | |
| 2832 | Mesh = {
| |
| 2833 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2834 | local Msh = Create(Mesh)({
| |
| 2835 | Parent = Part, | |
| 2836 | Offset = OffSet, | |
| 2837 | Scale = Scale | |
| 2838 | }) | |
| 2839 | if Mesh == "SpecialMesh" then | |
| 2840 | Msh.MeshType = MeshType | |
| 2841 | Msh.MeshId = MeshId | |
| 2842 | end | |
| 2843 | return Msh | |
| 2844 | end | |
| 2845 | }, | |
| 2846 | Mesh = {
| |
| 2847 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2848 | local Msh = Create(Mesh)({
| |
| 2849 | Parent = Part, | |
| 2850 | Offset = OffSet, | |
| 2851 | Scale = Scale | |
| 2852 | }) | |
| 2853 | if Mesh == "SpecialMesh" then | |
| 2854 | Msh.MeshType = MeshType | |
| 2855 | Msh.MeshId = MeshId | |
| 2856 | end | |
| 2857 | return Msh | |
| 2858 | end | |
| 2859 | }, | |
| 2860 | Weld = {
| |
| 2861 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 2862 | local Weld = Create("Weld")({
| |
| 2863 | Parent = Parent, | |
| 2864 | Part0 = Part0, | |
| 2865 | Part1 = Part1, | |
| 2866 | C0 = C0, | |
| 2867 | C1 = C1 | |
| 2868 | }) | |
| 2869 | return Weld | |
| 2870 | end | |
| 2871 | }, | |
| 2872 | Sound = {
| |
| 2873 | Create = function(id, par, vol, pit) | |
| 2874 | coroutine.resume(coroutine.create(function() | |
| 2875 | local S = Create("Sound")({
| |
| 2876 | Volume = vol, | |
| 2877 | Pitch = pit or 1, | |
| 2878 | SoundId = id, | |
| 2879 | Parent = par or workspace | |
| 2880 | }) | |
| 2881 | wait() | |
| 2882 | S:play() | |
| 2883 | game:GetService("Debris"):AddItem(S, 6)
| |
| 2884 | end)) | |
| 2885 | end | |
| 2886 | }, | |
| 2887 | ParticleEmitter = {
| |
| 2888 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 2889 | local fp = Create("ParticleEmitter")({
| |
| 2890 | Parent = Parent, | |
| 2891 | Color = ColorSequence.new(Color1, Color2), | |
| 2892 | LightEmission = LightEmission, | |
| 2893 | Size = Size, | |
| 2894 | Texture = Texture, | |
| 2895 | Transparency = Transparency, | |
| 2896 | ZOffset = ZOffset, | |
| 2897 | Acceleration = Accel, | |
| 2898 | Drag = Drag, | |
| 2899 | LockedToPart = LockedToPart, | |
| 2900 | VelocityInheritance = VelocityInheritance, | |
| 2901 | EmissionDirection = EmissionDirection, | |
| 2902 | Enabled = Enabled, | |
| 2903 | Lifetime = LifeTime, | |
| 2904 | Rate = Rate, | |
| 2905 | Rotation = Rotation, | |
| 2906 | RotSpeed = RotSpeed, | |
| 2907 | Speed = Speed, | |
| 2908 | VelocitySpread = VelocitySpread | |
| 2909 | }) | |
| 2910 | return fp | |
| 2911 | end | |
| 2912 | } | |
| 2913 | } | |
| 2914 | function RemoveOutlines(part) | |
| 2915 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2916 | end | |
| 2917 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2918 | local Part = Create("Part")({
| |
| 2919 | formFactor = FormFactor, | |
| 2920 | Parent = Parent, | |
| 2921 | Reflectance = Reflectance, | |
| 2922 | Transparency = Transparency, | |
| 2923 | CanCollide = false, | |
| 2924 | Locked = true, | |
| 2925 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2926 | Name = Name, | |
| 2927 | Size = Size, | |
| 2928 | Material = Material | |
| 2929 | }) | |
| 2930 | RemoveOutlines(Part) | |
| 2931 | return Part | |
| 2932 | end | |
| 2933 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2934 | local Msh = Create(Mesh)({
| |
| 2935 | Parent = Part, | |
| 2936 | Offset = OffSet, | |
| 2937 | Scale = Scale | |
| 2938 | }) | |
| 2939 | if Mesh == "SpecialMesh" then | |
| 2940 | Msh.MeshType = MeshType | |
| 2941 | Msh.MeshId = MeshId | |
| 2942 | end | |
| 2943 | return Msh | |
| 2944 | end | |
| 2945 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 2946 | local Weld = Create("Weld")({
| |
| 2947 | Parent = Parent, | |
| 2948 | Part0 = Part0, | |
| 2949 | Part1 = Part1, | |
| 2950 | C0 = C0, | |
| 2951 | C1 = C1 | |
| 2952 | }) | |
| 2953 | return Weld | |
| 2954 | end | |
| 2955 | ||
| 2956 | ||
| 2957 | ||
| 2958 | ------------------------------------------------------- | |
| 2959 | --End Effect Function-- | |
| 2960 | ------------------------------------------------------- | |
| 2961 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 2962 | local NSound = nil | |
| 2963 | coroutine.resume(coroutine.create(function() | |
| 2964 | NSound = IT("Sound", PARENT)
| |
| 2965 | NSound.Volume = VOLUME | |
| 2966 | NSound.Pitch = PITCH | |
| 2967 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2968 | swait() | |
| 2969 | NSound:play() | |
| 2970 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 2971 | end)) | |
| 2972 | return NSound | |
| 2973 | end | |
| 2974 | function CameraEnshaking(Length, Intensity) | |
| 2975 | coroutine.resume(coroutine.create(function() | |
| 2976 | local intensity = 1 * Intensity | |
| 2977 | local rotM = 0.01 * Intensity | |
| 2978 | for i = 0, Length, 0.1 do | |
| 2979 | swait() | |
| 2980 | intensity = intensity - 0.05 * Intensity / Length | |
| 2981 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 2982 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 2983 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 2984 | end | |
| 2985 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 2986 | end)) | |
| 2987 | end | |
| 2988 | ------------------------------------------------------- | |
| 2989 | --End Important Functions-- | |
| 2990 | ------------------------------------------------------- | |
| 2991 | ||
| 2992 | ---------------------------------------------------------------------------------- | |
| 2993 | hum.WalkSpeed = 20 | |
| 2994 | hum.JumpPower = 60 | |
| 2995 | ---------------------------------------------------------------------------------- | |
| 2996 | local AddInstance = function(Object, ...) | |
| 2997 | local Obj = Instance.new(Object) | |
| 2998 | for i,v in next,(...) do | |
| 2999 | Obj[i] = v | |
| 3000 | end | |
| 3001 | return Obj | |
| 3002 | end | |
| 3003 | ---------------------------------------------------- | |
| 3004 | ||
| 3005 | ||
| 3006 | local Reaper = AddInstance("Part",{
| |
| 3007 | Parent = hed, | |
| 3008 | CFrame = hed.CFrame, | |
| 3009 | formFactor = "Symmetric", | |
| 3010 | Size = Vector3.new(1, 1, 1), | |
| 3011 | CanCollide = false, | |
| 3012 | TopSurface = "Smooth", | |
| 3013 | BottomSurface = "Smooth", | |
| 3014 | Locked = true, | |
| 3015 | }) | |
| 3016 | local Weld = AddInstance("Weld",{
| |
| 3017 | Parent = Reaper, | |
| 3018 | Part0 = hed, | |
| 3019 | C0 = CFrame.new(0, 1.45, 0)*CFrame.Angles(0, 0, 0), | |
| 3020 | Part1 = Reaper, | |
| 3021 | }) | |
| 3022 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3023 | Parent = Reaper, | |
| 3024 | MeshId = "rbxassetid://0", | |
| 3025 | TextureId = "rbxassetid://0", | |
| 3026 | Scale = Vector3.new(0.85,0.85,0.85), | |
| 3027 | VertexColor = Vector3.new(1, 1, 1), | |
| 3028 | }) | |
| 3029 | ||
| 3030 | ------------------------------------------------------- | |
| 3031 | IT = Instance.new | |
| 3032 | CF = CFrame.new | |
| 3033 | VT = Vector3.new | |
| 3034 | RAD = math.rad | |
| 3035 | C3 = Color3.new | |
| 3036 | UD2 = UDim2.new | |
| 3037 | BRICKC = BrickColor.new | |
| 3038 | ANGLES = CFrame.Angles | |
| 3039 | EULER = CFrame.fromEulerAnglesXYZ | |
| 3040 | COS = math.cos | |
| 3041 | ACOS = math.acos | |
| 3042 | SIN = math.sin | |
| 3043 | ASIN = math.asin | |
| 3044 | ABS = math.abs | |
| 3045 | MRANDOM = math.random | |
| 3046 | FLOOR = math.floor | |
| 3047 | ||
| 3048 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 3049 | local label = IT("TextLabel")
| |
| 3050 | label.BackgroundTransparency = 1 | |
| 3051 | label.Size = UD2(1, 0, 1, 0) | |
| 3052 | label.Position = UD2(0, 0, 0, 0) | |
| 3053 | label.TextColor3 = TEXTCOLOR | |
| 3054 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 3055 | label.TextTransparency = TRANSPARENCY | |
| 3056 | label.FontSize = TEXTFONTSIZE | |
| 3057 | label.Font = TEXTFONT | |
| 3058 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 3059 | label.TextScaled = false | |
| 3060 | label.Text = TEXT | |
| 3061 | label.Name = NAME | |
| 3062 | label.Parent = PARENT | |
| 3063 | return label | |
| 3064 | end | |
| 3065 | ||
| 3066 | function chatfunc(text) | |
| 3067 | local chat = coroutine.wrap(function() | |
| 3068 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 3069 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 3070 | end | |
| 3071 | local Bill = Instance.new("BillboardGui",Character)
| |
| 3072 | Bill.Size = UDim2.new(0,100,0,40) | |
| 3073 | Bill.StudsOffset = Vector3.new(0,3,0) | |
| 3074 | Bill.Adornee = Character.Head | |
| 3075 | Bill.Name = "TalkingBillBoard" | |
| 3076 | local Hehe = Instance.new("TextLabel",Bill)
| |
| 3077 | Hehe.BackgroundTransparency = 1 | |
| 3078 | Hehe.BorderSizePixel = 0 | |
| 3079 | Hehe.Text = "" | |
| 3080 | Hehe.Font = "Bodoni" | |
| 3081 | Hehe.TextSize = 40 | |
| 3082 | Hehe.TextStrokeTransparency = 0 | |
| 3083 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
| 3084 | coroutine.resume(coroutine.create(function() | |
| 3085 | while Hehe ~= nil do | |
| 3086 | swait() | |
| 3087 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 3088 | Hehe.Rotation = math.random(-5,5) | |
| 3089 | Hehe.TextColor3 = Color3.new(220, 188, 129) | |
| 3090 | Hehe.TextStrokeColor3 = Color3.new(220, 188, 129) | |
| 3091 | end | |
| 3092 | end)) | |
| 3093 | for i = 1,string.len(text),1 do | |
| 3094 | swait() | |
| 3095 | Hehe.Text = string.sub(text,1,i) | |
| 3096 | end | |
| 3097 | swait(90)--Re[math.random(1, 93)] | |
| 3098 | for i = 0, 1, .025 do | |
| 3099 | swait() | |
| 3100 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
| 3101 | Hehe.TextStrokeTransparency = i | |
| 3102 | Hehe.TextTransparency = i | |
| 3103 | end | |
| 3104 | Bill:Destroy() | |
| 3105 | end) | |
| 3106 | chat() | |
| 3107 | end | |
| 3108 | ||
| 3109 | function onChatted(msg) | |
| 3110 | chatfunc(msg) | |
| 3111 | end | |
| 3112 | ||
| 3113 | Player.Chatted:connect(onChatted) | |
| 3114 | ||
| 3115 | function Ban() | |
| 3116 | wait(1.5) | |
| 3117 | local Hair = AddInstance("Part",{
| |
| 3118 | Parent = hed, | |
| 3119 | CFrame = hed.CFrame, | |
| 3120 | formFactor = "Symmetric", | |
| 3121 | Size = Vector3.new(1, 1, 1), | |
| 3122 | CanCollide = false, | |
| 3123 | TopSurface = "Smooth", | |
| 3124 | BottomSurface = "Smooth", | |
| 3125 | Locked = true, | |
| 3126 | }) | |
| 3127 | local Weld = AddInstance("Weld",{
| |
| 3128 | Parent = Hair, | |
| 3129 | Part0 = hed, | |
| 3130 | C0 = CFrame.new(-0.02, 0.3, 0)*CFrame.Angles(0, 480.5, 0), | |
| 3131 | Part1 = Hair, | |
| 3132 | }) | |
| 3133 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3134 | Parent = Hair, | |
| 3135 | MeshId = "rbxassetid://488906775", | |
| 3136 | TextureId = "rbxassetid://869796655", | |
| 3137 | Scale = Vector3.new(1,1,1), | |
| 3138 | VertexColor = Vector3.new(1, 1, 1), | |
| 3139 | }) | |
| 3140 | local Cape = AddInstance("Part",{
| |
| 3141 | Parent = Torso, | |
| 3142 | CFrame = Torso.CFrame, | |
| 3143 | formFactor = "Symmetric", | |
| 3144 | Size = Vector3.new(1, 1, 1), | |
| 3145 | CanCollide = false, | |
| 3146 | TopSurface = "Smooth", | |
| 3147 | BottomSurface = "Smooth", | |
| 3148 | Locked = true, | |
| 3149 | }) | |
| 3150 | local Weld = AddInstance("Weld",{
| |
| 3151 | Parent = Cape, | |
| 3152 | Part0 = Torso, | |
| 3153 | C0 = CFrame.new(0, -1.2, 0.65)*CFrame.Angles(0, 0, 0), | |
| 3154 | Part1 = Cape, | |
| 3155 | }) | |
| 3156 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3157 | Parent = Cape, | |
| 3158 | MeshId = "rbxassetid://2774049768", | |
| 3159 | TextureId = "rbxassetid://2774049797", | |
| 3160 | Scale = Vector3.new(5, 4, 5), | |
| 3161 | VertexColor = Vector3.new(1, 1, 1), | |
| 3162 | }) | |
| 3163 | local har3 = Instance.new("Part", char.Head)
| |
| 3164 | har3.BrickColor = BrickColor.new("Black")
| |
| 3165 | har3.Name = "Hair" | |
| 3166 | har3.formFactor = 0 | |
| 3167 | har3.Size = Vector3.new(0,-0.25,0) | |
| 3168 | har3.BottomSurface = 0 | |
| 3169 | har3.TopSurface = 0 | |
| 3170 | har3.CanCollide = false | |
| 3171 | Mesh3 = Instance.new("SpecialMesh",har3)
| |
| 3172 | Mesh3.MeshId = "rbxassetid://1018860047" | |
| 3173 | Mesh3.Scale=Vector3.new(1.01, .99, 1.01) | |
| 3174 | local bWeld = Instance.new("Weld", char.Head)
| |
| 3175 | bWeld.Part0 = char.Head | |
| 3176 | bWeld.Part1 = har3 | |
| 3177 | bWeld.C1 = CFrame.new(0,-.1,.3) | |
| 3178 | ||
| 3179 | swait() | |
| 3180 | plr = game.Players.LocalPlayer | |
| 3181 | char = plr.Character | |
| 3182 | mouse = plr:GetMouse() | |
| 3183 | whitecolor = Color3.new(220, 188, 129) | |
| 3184 | epicmode = false | |
| 3185 | normal = true | |
| 3186 | for i,v in pairs(char:GetChildren()) do | |
| 3187 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
| 3188 | v:Destroy() | |
| 3189 | end | |
| 3190 | end | |
| 3191 | local shirt = Instance.new("Shirt",char)
| |
| 3192 | shirt.ShirtTemplate = "rbxassetid://0" | |
| 3193 | local pants = Instance.new("Pants",char)
| |
| 3194 | pants.PantsTemplate = "rbxassetid://0" | |
| 3195 | local bdycolors = char["Body Colors"] | |
| 3196 | bdycolors.HeadColor3 = whitecolor | |
| 3197 | bdycolors.LeftArmColor3 = whitecolor | |
| 3198 | bdycolors.LeftLegColor3 = whitecolor | |
| 3199 | bdycolors.RightArmColor3 = whitecolor | |
| 3200 | bdycolors.RightLegColor3 = whitecolor | |
| 3201 | bdycolors.TorsoColor3 = whitecolor | |
| 3202 | for i,v in pairs(char:GetChildren()) do | |
| 3203 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 3204 | v:Destroy() | |
| 3205 | end | |
| 3206 | end | |
| 3207 | ||
| 3208 | ||
| 3209 | ||
| 3210 | local BC = Character["Body Colors"] | |
| 3211 | BC.HeadColor = BrickColor.new("Flame yellowish orange")
| |
| 3212 | BC.LeftArmColor = BrickColor.new("Flame yellowish orange")
| |
| 3213 | BC.LeftLegColor = BrickColor.new("Flame yellowish orange")
| |
| 3214 | BC.RightArmColor = BrickColor.new("Flame yellowish orange")
| |
| 3215 | BC.RightLegColor = BrickColor.new("Flame yellowish orange")
| |
| 3216 | BC.TorsoColor = BrickColor.new("Curry")
| |
| 3217 | end | |
| 3218 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3219 | local Player,game,owner = owner,game | |
| 3220 | local RealPlayer = Player | |
| 3221 | do | |
| 3222 | local rp = RealPlayer | |
| 3223 | script.Parent = rp.Character | |
| 3224 | ||
| 3225 | --RemoteEvent for communicating | |
| 3226 | local Event = Instance.new("RemoteEvent")
| |
| 3227 | Event.Name = "UserInput_Event" | |
| 3228 | ||
| 3229 | --Fake event to make stuff like Mouse.KeyDown work | |
| 3230 | local function fakeEvent() | |
| 3231 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 3232 | t.connect = t.Connect | |
| 3233 | return t | |
| 3234 | end | |
| 3235 | ||
| 3236 | --Creating fake input objects with fake variables | |
| 3237 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 3238 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 3239 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 3240 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 3241 | end} | |
| 3242 | --Merged 2 functions into one by checking amount of arguments | |
| 3243 | CAS.UnbindAction = CAS.BindAction | |
| 3244 | ||
| 3245 | --This function will trigger the events that have been :Connect()'ed | |
| 3246 | local function te(self,ev,...) | |
| 3247 | local t = m[ev] | |
| 3248 | if t and t._fakeEvent then | |
| 3249 | for _,f in pairs(t.Functions) do | |
| 3250 | f(...) | |
| 3251 | end | |
| 3252 | end | |
| 3253 | end | |
| 3254 | m.TrigEvent = te | |
| 3255 | UIS.TrigEvent = te | |
| 3256 | ||
| 3257 | Event.OnServerEvent:Connect(function(plr,io) | |
| 3258 | if plr~=rp then return end | |
| 3259 | m.Target = io.Target | |
| 3260 | m.Hit = io.Hit | |
| 3261 | if not io.isMouse then | |
| 3262 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 3263 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 3264 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 3265 | end | |
| 3266 | for _,t in pairs(CAS.Actions) do | |
| 3267 | for _,k in pairs(t.Keys) do | |
| 3268 | if k==io.KeyCode then | |
| 3269 | t.Function(t.Name,io.UserInputState,io) | |
| 3270 | end | |
| 3271 | end | |
| 3272 | end | |
| 3273 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 3274 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 3275 | end | |
| 3276 | end) | |
| 3277 | Event.Parent = NLS([==[ | |
| 3278 | local Player = game:GetService("Players").LocalPlayer
| |
| 3279 | local Event = script:WaitForChild("UserInput_Event")
| |
| 3280 | ||
| 3281 | local Mouse = Player:GetMouse() | |
| 3282 | local UIS = game:GetService("UserInputService")
| |
| 3283 | local input = function(io,a) | |
| 3284 | if a then return end | |
| 3285 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 3286 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 3287 | end | |
| 3288 | UIS.InputBegan:Connect(input) | |
| 3289 | UIS.InputEnded:Connect(input) | |
| 3290 | ||
| 3291 | local h,t | |
| 3292 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 3293 | --If player is not moving their mouse, client won't fire events | |
| 3294 | while wait(1/30) do | |
| 3295 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 3296 | h,t=Mouse.Hit,Mouse.Target | |
| 3297 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 3298 | end | |
| 3299 | end]==],Player.Character) | |
| 3300 | ||
| 3301 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 3302 | --Real game object | |
| 3303 | local _rg = game | |
| 3304 | ||
| 3305 | --Metatable for fake service | |
| 3306 | local fsmt = {
| |
| 3307 | __index = function(self,k) | |
| 3308 | local s = rawget(self,"_RealService") | |
| 3309 | if s then return s[k] end | |
| 3310 | end, | |
| 3311 | __newindex = function(self,k,v) | |
| 3312 | local s = rawget(self,"_RealService") | |
| 3313 | if s then s[k]=v end | |
| 3314 | end, | |
| 3315 | __call = function(self,...) | |
| 3316 | local s = rawget(self,"_RealService") | |
| 3317 | if s then return s(...) end | |
| 3318 | end | |
| 3319 | } | |
| 3320 | local function FakeService(t,RealService) | |
| 3321 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 3322 | return setmetatable(t,fsmt) | |
| 3323 | end | |
| 3324 | ||
| 3325 | --Fake game object | |
| 3326 | local g = {
| |
| 3327 | GetService = function(self,s) | |
| 3328 | return self[s] | |
| 3329 | end, | |
| 3330 | Players = FakeService({
| |
| 3331 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 3332 | },"Players"), | |
| 3333 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 3334 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 3335 | } | |
| 3336 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 3337 | g.service = g.GetService | |
| 3338 | ||
| 3339 | g.RunService = FakeService({
| |
| 3340 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 3341 | BindToRenderStep = function(self,name,_,fun) | |
| 3342 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 3343 | end, | |
| 3344 | UnbindFromRenderStep = function(self,name) | |
| 3345 | self._btrs[name]:Disconnect() | |
| 3346 | end, | |
| 3347 | },"RunService") | |
| 3348 | ||
| 3349 | setmetatable(g,{
| |
| 3350 | __index=function(self,s) | |
| 3351 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 3352 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 3353 | end, | |
| 3354 | __newindex = fsmt.__newindex, | |
| 3355 | __call = fsmt.__call | |
| 3356 | }) | |
| 3357 | --Changing owner to fake player object to support owner:GetMouse() | |
| 3358 | game,owner = g,g.Players.LocalPlayer | |
| 3359 | end | |
| 3360 | ||
| 3361 | Player = owner | |
| 3362 | PlayerGui = Player.PlayerGui | |
| 3363 | Cam = workspace.CurrentCamera | |
| 3364 | Backpack = Player.Backpack | |
| 3365 | Character = Player.Character | |
| 3366 | Humanoid = Character.Humanoid | |
| 3367 | Mouse = Player:GetMouse() | |
| 3368 | RootPart = Character["HumanoidRootPart"] | |
| 3369 | Torso = Character["Torso"] | |
| 3370 | Head = Character["Head"] | |
| 3371 | RightArm = Character["Right Arm"] | |
| 3372 | LeftArm = Character["Left Arm"] | |
| 3373 | RightLeg = Character["Right Leg"] | |
| 3374 | LeftLeg = Character["Left Leg"] | |
| 3375 | RootJoint = RootPart["RootJoint"] | |
| 3376 | Neck = Torso["Neck"] | |
| 3377 | RightShoulder = Torso["Right Shoulder"] | |
| 3378 | LeftShoulder = Torso["Left Shoulder"] | |
| 3379 | RightHip = Torso["Right Hip"] | |
| 3380 | LeftHip = Torso["Left Hip"] | |
| 3381 | ||
| 3382 | Character = Player.Character | |
| 3383 | Humanoid = Character.Humanoid | |
| 3384 | ||
| 3385 | ------------------------------------------------------- | |
| 3386 | ||
| 3387 | local FavIDs = {
| |
| 3388 | 340106355, --Nefl Crystals | |
| 3389 | 927529620, --Dimension | |
| 3390 | 876981900, --Fantasy | |
| 3391 | 398987889, --Ordinary Days | |
| 3392 | 1117396305, --Oh wait, it's you. | |
| 3393 | 885996042, --Action Winter Journey | |
| 3394 | 919231299, --Sprawling Idiot Effigy | |
| 3395 | 743466274, --Good Day Sunshine | |
| 3396 | 727411183, --Knife Fight | |
| 3397 | 1402748531, --The Earth Is Counting On You! | |
| 3398 | 595230126 --Robot Language | |
| 3399 | } | |
| 3400 | ||
| 3401 | ||
| 3402 | ||
| 3403 | wait(0.2) | |
| 3404 | local plr = game:service'Players'.LocalPlayer | |
| 3405 | local char = plr.Character | |
| 3406 | local hum = char.Humanoid | |
| 3407 | local hed = char.Head | |
| 3408 | local root = char.HumanoidRootPart | |
| 3409 | local rootj = root.RootJoint | |
| 3410 | local tors = char.Torso | |
| 3411 | local ra = char["Right Arm"] | |
| 3412 | local la = char["Left Arm"] | |
| 3413 | local rl = char["Right Leg"] | |
| 3414 | local ll = char["Left Leg"] | |
| 3415 | local neck = tors["Neck"] | |
| 3416 | local mouse = plr:GetMouse() | |
| 3417 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 3418 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 3419 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 3420 | local maincolor = BrickColor.new("Really grey")
| |
| 3421 | ||
| 3422 | ------------------------------------------------------- | |
| 3423 | --Start Good Stuff-- | |
| 3424 | ------------------------------------------------------- | |
| 3425 | cam = game.Workspace.CurrentCamera | |
| 3426 | CF = CFrame.new | |
| 3427 | angles = CFrame.Angles | |
| 3428 | attack = false | |
| 3429 | Euler = CFrame.fromEulerAnglesXYZ | |
| 3430 | Rad = math.rad | |
| 3431 | IT = Instance.new | |
| 3432 | BrickC = BrickColor.new | |
| 3433 | Cos = math.cos | |
| 3434 | Acos = math.acos | |
| 3435 | Sin = math.sin | |
| 3436 | Asin = math.asin | |
| 3437 | Abs = math.abs | |
| 3438 | Mrandom = math.random | |
| 3439 | Floor = math.floor | |
| 3440 | ------------------------------------------------------- | |
| 3441 | --End Good Stuff-- | |
| 3442 | ------------------------------------------------------- | |
| 3443 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 3444 | RSH, LSH = nil, nil | |
| 3445 | RW = Instance.new("Weld")
| |
| 3446 | LW = Instance.new("Weld")
| |
| 3447 | RH = tors["Right Hip"] | |
| 3448 | LH = tors["Left Hip"] | |
| 3449 | RSH = tors["Right Shoulder"] | |
| 3450 | LSH = tors["Left Shoulder"] | |
| 3451 | RSH.Parent = nil | |
| 3452 | LSH.Parent = nil | |
| 3453 | RW.Name = "RW" | |
| 3454 | RW.Part0 = tors | |
| 3455 | RW.C0 = CF(1.5, 0.5, 0) | |
| 3456 | RW.C1 = CF(0, 0.5, 0) | |
| 3457 | RW.Part1 = ra | |
| 3458 | RW.Parent = tors | |
| 3459 | LW.Name = "LW" | |
| 3460 | LW.Part0 = tors | |
| 3461 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 3462 | LW.C1 = CF(0, 0.5, 0) | |
| 3463 | LW.Part1 = la | |
| 3464 | LW.Parent = tors | |
| 3465 | Effects = {}
| |
| 3466 | ------------------------------------------------------- | |
| 3467 | --Start HeartBeat-- | |
| 3468 | ------------------------------------------------------- | |
| 3469 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 3470 | ArtificialHB.Name = "Heartbeat" | |
| 3471 | script:WaitForChild("Heartbeat")
| |
| 3472 | ||
| 3473 | frame = 1 / 60 | |
| 3474 | tf = 0 | |
| 3475 | allowframeloss = false | |
| 3476 | tossremainder = false | |
| 3477 | ||
| 3478 | ||
| 3479 | lastframe = tick() | |
| 3480 | script.Heartbeat:Fire() | |
| 3481 | ||
| 3482 | ||
| 3483 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 3484 | tf = tf + s | |
| 3485 | if tf >= frame then | |
| 3486 | if allowframeloss then | |
| 3487 | script.Heartbeat:Fire() | |
| 3488 | lastframe = tick() | |
| 3489 | else | |
| 3490 | for i = 1, math.floor(tf / frame) do | |
| 3491 | script.Heartbeat:Fire() | |
| 3492 | end | |
| 3493 | lastframe = tick() | |
| 3494 | end | |
| 3495 | if tossremainder then | |
| 3496 | tf = 0 | |
| 3497 | else | |
| 3498 | tf = tf - frame * math.floor(tf / frame) | |
| 3499 | end | |
| 3500 | end | |
| 3501 | end) | |
| 3502 | ------------------------------------------------------- | |
| 3503 | --End HeartBeat-- | |
| 3504 | ------------------------------------------------------- | |
| 3505 | ||
| 3506 | ------------------------------------------------------- | |
| 3507 | --Start Important Functions-- | |
| 3508 | ------------------------------------------------------- | |
| 3509 | function swait(num) | |
| 3510 | if num == 0 or num == nil then | |
| 3511 | game:service("RunService").Stepped:wait(0)
| |
| 3512 | else | |
| 3513 | for i = 0, num do | |
| 3514 | game:service("RunService").Stepped:wait(0)
| |
| 3515 | end | |
| 3516 | end | |
| 3517 | end | |
| 3518 | function thread(f) | |
| 3519 | coroutine.resume(coroutine.create(f)) | |
| 3520 | end | |
| 3521 | function clerp(a, b, t) | |
| 3522 | local qa = {
| |
| 3523 | QuaternionFromCFrame(a) | |
| 3524 | } | |
| 3525 | local qb = {
| |
| 3526 | QuaternionFromCFrame(b) | |
| 3527 | } | |
| 3528 | local ax, ay, az = a.x, a.y, a.z | |
| 3529 | local bx, by, bz = b.x, b.y, b.z | |
| 3530 | local _t = 1 - t | |
| 3531 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 3532 | end | |
| 3533 | function QuaternionFromCFrame(cf) | |
| 3534 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3535 | local trace = m00 + m11 + m22 | |
| 3536 | if trace > 0 then | |
| 3537 | local s = math.sqrt(1 + trace) | |
| 3538 | local recip = 0.5 / s | |
| 3539 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 3540 | else | |
| 3541 | local i = 0 | |
| 3542 | if m00 < m11 then | |
| 3543 | i = 1 | |
| 3544 | end | |
| 3545 | if m22 > (i == 0 and m00 or m11) then | |
| 3546 | i = 2 | |
| 3547 | end | |
| 3548 | if i == 0 then | |
| 3549 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 3550 | local recip = 0.5 / s | |
| 3551 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 3552 | elseif i == 1 then | |
| 3553 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 3554 | local recip = 0.5 / s | |
| 3555 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 3556 | elseif i == 2 then | |
| 3557 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 3558 | local recip = 0.5 / s | |
| 3559 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 3560 | end | |
| 3561 | end | |
| 3562 | end | |
| 3563 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3564 | local xs, ys, zs = x + x, y + y, z + z | |
| 3565 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 3566 | local xx = x * xs | |
| 3567 | local xy = x * ys | |
| 3568 | local xz = x * zs | |
| 3569 | local yy = y * ys | |
| 3570 | local yz = y * zs | |
| 3571 | local zz = z * zs | |
| 3572 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 3573 | end | |
| 3574 | function QuaternionSlerp(a, b, t) | |
| 3575 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 3576 | local startInterp, finishInterp | |
| 3577 | if cosTheta >= 1.0E-4 then | |
| 3578 | if 1 - cosTheta > 1.0E-4 then | |
| 3579 | local theta = math.acos(cosTheta) | |
| 3580 | local invSinTheta = 1 / Sin(theta) | |
| 3581 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 3582 | finishInterp = Sin(t * theta) * invSinTheta | |
| 3583 | else | |
| 3584 | startInterp = 1 - t | |
| 3585 | finishInterp = t | |
| 3586 | end | |
| 3587 | elseif 1 + cosTheta > 1.0E-4 then | |
| 3588 | local theta = math.acos(-cosTheta) | |
| 3589 | local invSinTheta = 1 / Sin(theta) | |
| 3590 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 3591 | finishInterp = Sin(t * theta) * invSinTheta | |
| 3592 | else | |
| 3593 | startInterp = t - 1 | |
| 3594 | finishInterp = t | |
| 3595 | end | |
| 3596 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 3597 | end | |
| 3598 | function rayCast(Position, Direction, Range, Ignore) | |
| 3599 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 3600 | end | |
| 3601 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 3602 | local Create = RbxUtility.Create | |
| 3603 | ||
| 3604 | ------------------------------------------------------- | |
| 3605 | --Start Damage Function-- | |
| 3606 | ------------------------------------------------------- | |
| 3607 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 3608 | if hit.Parent == nil then | |
| 3609 | return | |
| 3610 | end | |
| 3611 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 3612 | for _, v in pairs(hit.Parent:children()) do | |
| 3613 | if v:IsA("Humanoid") then
| |
| 3614 | h = v | |
| 3615 | end | |
| 3616 | end | |
| 3617 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 3618 | ||
| 3619 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 3620 | end | |
| 3621 | ||
| 3622 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 3623 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 3624 | if hit.Parent.DebounceHit.Value == true then | |
| 3625 | return | |
| 3626 | end | |
| 3627 | end | |
| 3628 | if insta == true then | |
| 3629 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 3630 | end | |
| 3631 | local c = Create("ObjectValue"){
| |
| 3632 | Name = "creator", | |
| 3633 | Value = game:service("Players").LocalPlayer,
| |
| 3634 | Parent = h, | |
| 3635 | } | |
| 3636 | game:GetService("Debris"):AddItem(c, .5)
| |
| 3637 | if HitSound ~= nil and HitPitch ~= nil then | |
| 3638 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 3639 | end | |
| 3640 | local Damage = math.random(minim, maxim) | |
| 3641 | local blocked = false | |
| 3642 | local block = hit.Parent:findFirstChild("Block")
| |
| 3643 | if block ~= nil then | |
| 3644 | if block.className == "IntValue" then | |
| 3645 | if block.Value > 0 then | |
| 3646 | blocked = true | |
| 3647 | block.Value = block.Value - 1 | |
| 3648 | print(block.Value) | |
| 3649 | end | |
| 3650 | end | |
| 3651 | end | |
| 3652 | if blocked == false then | |
| 3653 | h.Health = h.Health - Damage | |
| 3654 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 3655 | else | |
| 3656 | h.Health = h.Health - (Damage / 2) | |
| 3657 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 3658 | end | |
| 3659 | if Type == "Knockdown" then | |
| 3660 | local hum = hit.Parent.Humanoid | |
| 3661 | hum.PlatformStand = true | |
| 3662 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 3663 | swait(1) | |
| 3664 | HHumanoid.PlatformStand = false | |
| 3665 | end), hum) | |
| 3666 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 3667 | local bodvol = Create("BodyVelocity"){
| |
| 3668 | velocity = angle * knockback, | |
| 3669 | P = 5000, | |
| 3670 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 3671 | Parent = hit, | |
| 3672 | } | |
| 3673 | local rl = Create("BodyAngularVelocity"){
| |
| 3674 | P = 3000, | |
| 3675 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 3676 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 3677 | Parent = hit, | |
| 3678 | } | |
| 3679 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 3680 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 3681 | elseif Type == "Normal" then | |
| 3682 | local vp = Create("BodyVelocity"){
| |
| 3683 | P = 500, | |
| 3684 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 3685 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 3686 | } | |
| 3687 | if knockback > 0 then | |
| 3688 | vp.Parent = hit.Parent.Torso | |
| 3689 | end | |
| 3690 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 3691 | elseif Type == "Up" then | |
| 3692 | local bodyVelocity = Create("BodyVelocity"){
| |
| 3693 | velocity = Vector3.new(0, 20, 0), | |
| 3694 | P = 5000, | |
| 3695 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 3696 | Parent = hit, | |
| 3697 | } | |
| 3698 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 3699 | elseif Type == "DarkUp" then | |
| 3700 | coroutine.resume(coroutine.create(function() | |
| 3701 | for i = 0, 1, 0.1 do | |
| 3702 | swait() | |
| 3703 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 3704 | end | |
| 3705 | end)) | |
| 3706 | local bodyVelocity = Create("BodyVelocity"){
| |
| 3707 | velocity = Vector3.new(0, 20, 0), | |
| 3708 | P = 5000, | |
| 3709 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 3710 | Parent = hit, | |
| 3711 | } | |
| 3712 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 3713 | elseif Type == "Snare" then | |
| 3714 | local bp = Create("BodyPosition"){
| |
| 3715 | P = 2000, | |
| 3716 | D = 100, | |
| 3717 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 3718 | position = hit.Parent.Torso.Position, | |
| 3719 | Parent = hit.Parent.Torso, | |
| 3720 | } | |
| 3721 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 3722 | elseif Type == "Freeze" then | |
| 3723 | local BodPos = Create("BodyPosition"){
| |
| 3724 | P = 50000, | |
| 3725 | D = 1000, | |
| 3726 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 3727 | position = hit.Parent.Torso.Position, | |
| 3728 | Parent = hit.Parent.Torso, | |
| 3729 | } | |
| 3730 | local BodGy = Create("BodyGyro") {
| |
| 3731 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 3732 | P = 20e+003, | |
| 3733 | Parent = hit.Parent.Torso, | |
| 3734 | cframe = hit.Parent.Torso.CFrame, | |
| 3735 | } | |
| 3736 | hit.Parent.Torso.Anchored = true | |
| 3737 | coroutine.resume(coroutine.create(function(Part) | |
| 3738 | swait(1.5) | |
| 3739 | Part.Anchored = false | |
| 3740 | end), hit.Parent.Torso) | |
| 3741 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 3742 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 3743 | end | |
| 3744 | local debounce = Create("BoolValue"){
| |
| 3745 | Name = "DebounceHit", | |
| 3746 | Parent = hit.Parent, | |
| 3747 | Value = true, | |
| 3748 | } | |
| 3749 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 3750 | c = Create("ObjectValue"){
| |
| 3751 | Name = "creator", | |
| 3752 | Value = Player, | |
| 3753 | Parent = h, | |
| 3754 | } | |
| 3755 | game:GetService("Debris"):AddItem(c, .5)
| |
| 3756 | end | |
| 3757 | end | |
| 3758 | ------------------------------------------------------- | |
| 3759 | --End Damage Function-- | |
| 3760 | ------------------------------------------------------- | |
| 3761 | ||
| 3762 | ------------------------------------------------------- | |
| 3763 | --Start Damage Function Customization-- | |
| 3764 | ------------------------------------------------------- | |
| 3765 | function ShowDamage(Pos, Text, Time, Color) | |
| 3766 | local Rate = (1 / 30) | |
| 3767 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 3768 | local Text = (Text or "") | |
| 3769 | local Time = (Time or 2) | |
| 3770 | local Color = (Color or Color3.new(17, 17, 17)) | |
| 3771 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 3772 | EffectPart.Anchored = true | |
| 3773 | local BillboardGui = Create("BillboardGui"){
| |
| 3774 | Size = UDim2.new(3, 0, 3, 0), | |
| 3775 | Adornee = EffectPart, | |
| 3776 | Parent = EffectPart, | |
| 3777 | } | |
| 3778 | local TextLabel = Create("TextLabel"){
| |
| 3779 | BackgroundTransparency = 1, | |
| 3780 | Size = UDim2.new(1, 0, 1, 0), | |
| 3781 | Text = Text, | |
| 3782 | Font = "Bodoni", | |
| 3783 | TextColor3 = Color, | |
| 3784 | TextScaled = true, | |
| 3785 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 3786 | Parent = BillboardGui, | |
| 3787 | } | |
| 3788 | game.Debris:AddItem(EffectPart, (Time)) | |
| 3789 | EffectPart.Parent = game:GetService("Workspace")
| |
| 3790 | delay(0, function() | |
| 3791 | local Frames = (Time / Rate) | |
| 3792 | for Frame = 1, Frames do | |
| 3793 | wait(Rate) | |
| 3794 | local Percent = (Frame / Frames) | |
| 3795 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 3796 | TextLabel.TextTransparency = Percent | |
| 3797 | end | |
| 3798 | if EffectPart and EffectPart.Parent then | |
| 3799 | EffectPart:Destroy() | |
| 3800 | end | |
| 3801 | end) | |
| 3802 | end | |
| 3803 | ------------------------------------------------------- | |
| 3804 | --End Damage Function Customization-- | |
| 3805 | ------------------------------------------------------- | |
| 3806 | ||
| 3807 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 3808 | for _, c in pairs(workspace:children()) do | |
| 3809 | local hum = c:findFirstChild("Humanoid")
| |
| 3810 | if hum ~= nil then | |
| 3811 | local head = c:findFirstChild("Head")
| |
| 3812 | if head ~= nil then | |
| 3813 | local targ = head.Position - Part.Position | |
| 3814 | local mag = targ.magnitude | |
| 3815 | if magni >= mag and c.Name ~= plr.Name then | |
| 3816 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 3817 | end | |
| 3818 | end | |
| 3819 | end | |
| 3820 | end | |
| 3821 | end | |
| 3822 | ||
| 3823 | ||
| 3824 | CFuncs = {
| |
| 3825 | Part = {
| |
| 3826 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 3827 | local Part = Create("Part")({
| |
| 3828 | Parent = Parent, | |
| 3829 | Reflectance = Reflectance, | |
| 3830 | Transparency = Transparency, | |
| 3831 | CanCollide = false, | |
| 3832 | Locked = true, | |
| 3833 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3834 | Name = Name, | |
| 3835 | Size = Size, | |
| 3836 | Material = Material | |
| 3837 | }) | |
| 3838 | RemoveOutlines(Part) | |
| 3839 | return Part | |
| 3840 | end | |
| 3841 | }, | |
| 3842 | Mesh = {
| |
| 3843 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3844 | local Msh = Create(Mesh)({
| |
| 3845 | Parent = Part, | |
| 3846 | Offset = OffSet, | |
| 3847 | Scale = Scale | |
| 3848 | }) | |
| 3849 | if Mesh == "SpecialMesh" then | |
| 3850 | Msh.MeshType = MeshType | |
| 3851 | Msh.MeshId = MeshId | |
| 3852 | end | |
| 3853 | return Msh | |
| 3854 | end | |
| 3855 | }, | |
| 3856 | Mesh = {
| |
| 3857 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3858 | local Msh = Create(Mesh)({
| |
| 3859 | Parent = Part, | |
| 3860 | Offset = OffSet, | |
| 3861 | Scale = Scale | |
| 3862 | }) | |
| 3863 | if Mesh == "SpecialMesh" then | |
| 3864 | Msh.MeshType = MeshType | |
| 3865 | Msh.MeshId = MeshId | |
| 3866 | end | |
| 3867 | return Msh | |
| 3868 | end | |
| 3869 | }, | |
| 3870 | Weld = {
| |
| 3871 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 3872 | local Weld = Create("Weld")({
| |
| 3873 | Parent = Parent, | |
| 3874 | Part0 = Part0, | |
| 3875 | Part1 = Part1, | |
| 3876 | C0 = C0, | |
| 3877 | C1 = C1 | |
| 3878 | }) | |
| 3879 | return Weld | |
| 3880 | end | |
| 3881 | }, | |
| 3882 | Sound = {
| |
| 3883 | Create = function(id, par, vol, pit) | |
| 3884 | coroutine.resume(coroutine.create(function() | |
| 3885 | local S = Create("Sound")({
| |
| 3886 | Volume = vol, | |
| 3887 | Pitch = pit or 1, | |
| 3888 | SoundId = id, | |
| 3889 | Parent = par or workspace | |
| 3890 | }) | |
| 3891 | wait() | |
| 3892 | S:play() | |
| 3893 | game:GetService("Debris"):AddItem(S, 6)
| |
| 3894 | end)) | |
| 3895 | end | |
| 3896 | }, | |
| 3897 | ParticleEmitter = {
| |
| 3898 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 3899 | local fp = Create("ParticleEmitter")({
| |
| 3900 | Parent = Parent, | |
| 3901 | Color = ColorSequence.new(Color1, Color2), | |
| 3902 | LightEmission = LightEmission, | |
| 3903 | Size = Size, | |
| 3904 | Texture = Texture, | |
| 3905 | Transparency = Transparency, | |
| 3906 | ZOffset = ZOffset, | |
| 3907 | Acceleration = Accel, | |
| 3908 | Drag = Drag, | |
| 3909 | LockedToPart = LockedToPart, | |
| 3910 | VelocityInheritance = VelocityInheritance, | |
| 3911 | EmissionDirection = EmissionDirection, | |
| 3912 | Enabled = Enabled, | |
| 3913 | Lifetime = LifeTime, | |
| 3914 | Rate = Rate, | |
| 3915 | Rotation = Rotation, | |
| 3916 | RotSpeed = RotSpeed, | |
| 3917 | Speed = Speed, | |
| 3918 | VelocitySpread = VelocitySpread | |
| 3919 | }) | |
| 3920 | return fp | |
| 3921 | end | |
| 3922 | } | |
| 3923 | } | |
| 3924 | function RemoveOutlines(part) | |
| 3925 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3926 | end | |
| 3927 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 3928 | local Part = Create("Part")({
| |
| 3929 | formFactor = FormFactor, | |
| 3930 | Parent = Parent, | |
| 3931 | Reflectance = Reflectance, | |
| 3932 | Transparency = Transparency, | |
| 3933 | CanCollide = false, | |
| 3934 | Locked = true, | |
| 3935 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3936 | Name = Name, | |
| 3937 | Size = Size, | |
| 3938 | Material = Material | |
| 3939 | }) | |
| 3940 | RemoveOutlines(Part) | |
| 3941 | return Part | |
| 3942 | end | |
| 3943 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3944 | local Msh = Create(Mesh)({
| |
| 3945 | Parent = Part, | |
| 3946 | Offset = OffSet, | |
| 3947 | Scale = Scale | |
| 3948 | }) | |
| 3949 | if Mesh == "SpecialMesh" then | |
| 3950 | Msh.MeshType = MeshType | |
| 3951 | Msh.MeshId = MeshId | |
| 3952 | end | |
| 3953 | return Msh | |
| 3954 | end | |
| 3955 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 3956 | local Weld = Create("Weld")({
| |
| 3957 | Parent = Parent, | |
| 3958 | Part0 = Part0, | |
| 3959 | Part1 = Part1, | |
| 3960 | C0 = C0, | |
| 3961 | C1 = C1 | |
| 3962 | }) | |
| 3963 | return Weld | |
| 3964 | end | |
| 3965 | ||
| 3966 | ||
| 3967 | ------------------------------------------------------- | |
| 3968 | --Start Effect Function-- | |
| 3969 | ------------------------------------------------------- | |
| 3970 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 3971 | local NEWWELD = IT(TYPE) | |
| 3972 | NEWWELD.Part0 = PART0 | |
| 3973 | NEWWELD.Part1 = PART1 | |
| 3974 | NEWWELD.C0 = C0 | |
| 3975 | NEWWELD.C1 = C1 | |
| 3976 | NEWWELD.Parent = PARENT | |
| 3977 | return NEWWELD | |
| 3978 | end | |
| 3979 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 3980 | local NEWMESH = IT(MESH) | |
| 3981 | if MESH == "SpecialMesh" then | |
| 3982 | NEWMESH.MeshType = MESHTYPE | |
| 3983 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 3984 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 3985 | end | |
| 3986 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 3987 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 3988 | end | |
| 3989 | end | |
| 3990 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 3991 | NEWMESH.Scale = SCALE | |
| 3992 | NEWMESH.Parent = PARENT | |
| 3993 | return NEWMESH | |
| 3994 | end | |
| 3995 | ||
| 3996 | EffectModel = Instance.new("Model", char)
| |
| 3997 | Effects = {
| |
| 3998 | Block = {
| |
| 3999 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 4000 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4001 | prt.Anchored = true | |
| 4002 | prt.CFrame = cframe | |
| 4003 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4004 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4005 | if Type == 1 or Type == nil then | |
| 4006 | table.insert(Effects, {
| |
| 4007 | prt, | |
| 4008 | "Block1", | |
| 4009 | delay, | |
| 4010 | x3, | |
| 4011 | y3, | |
| 4012 | z3, | |
| 4013 | msh | |
| 4014 | }) | |
| 4015 | elseif Type == 2 then | |
| 4016 | table.insert(Effects, {
| |
| 4017 | prt, | |
| 4018 | "Block2", | |
| 4019 | delay, | |
| 4020 | x3, | |
| 4021 | y3, | |
| 4022 | z3, | |
| 4023 | msh | |
| 4024 | }) | |
| 4025 | else | |
| 4026 | table.insert(Effects, {
| |
| 4027 | prt, | |
| 4028 | "Block3", | |
| 4029 | delay, | |
| 4030 | x3, | |
| 4031 | y3, | |
| 4032 | z3, | |
| 4033 | msh | |
| 4034 | }) | |
| 4035 | end | |
| 4036 | end | |
| 4037 | }, | |
| 4038 | Sphere = {
| |
| 4039 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4040 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4041 | prt.Anchored = true | |
| 4042 | prt.CFrame = cframe | |
| 4043 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4044 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4045 | table.insert(Effects, {
| |
| 4046 | prt, | |
| 4047 | "Cylinder", | |
| 4048 | delay, | |
| 4049 | x3, | |
| 4050 | y3, | |
| 4051 | z3, | |
| 4052 | msh | |
| 4053 | }) | |
| 4054 | end | |
| 4055 | }, | |
| 4056 | Cylinder = {
| |
| 4057 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4058 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4059 | prt.Anchored = true | |
| 4060 | prt.CFrame = cframe | |
| 4061 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4062 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4063 | table.insert(Effects, {
| |
| 4064 | prt, | |
| 4065 | "Cylinder", | |
| 4066 | delay, | |
| 4067 | x3, | |
| 4068 | y3, | |
| 4069 | z3, | |
| 4070 | msh | |
| 4071 | }) | |
| 4072 | end | |
| 4073 | }, | |
| 4074 | Wave = {
| |
| 4075 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4076 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4077 | prt.Anchored = true | |
| 4078 | prt.CFrame = cframe | |
| 4079 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://0", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 4080 | Cso("2755928629", tors, 10, 1)
| |
| 4081 | chatfunc("print (''you got that'')", BrickColor.new("Really red").Color)
| |
| 4082 | wait(0,35) | |
| 4083 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4084 | table.insert(Effects, {
| |
| 4085 | prt, | |
| 4086 | "Cylinder", | |
| 4087 | delay, | |
| 4088 | x3 / 60, | |
| 4089 | y3 / 60, | |
| 4090 | z3 / 60, | |
| 4091 | msh | |
| 4092 | }) | |
| 4093 | end | |
| 4094 | }, | |
| 4095 | Ring = {
| |
| 4096 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4097 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4098 | prt.Anchored = true | |
| 4099 | prt.CFrame = cframe | |
| 4100 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4101 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4102 | table.insert(Effects, {
| |
| 4103 | prt, | |
| 4104 | "Cylinder", | |
| 4105 | delay, | |
| 4106 | x3, | |
| 4107 | y3, | |
| 4108 | z3, | |
| 4109 | msh | |
| 4110 | }) | |
| 4111 | end | |
| 4112 | }, | |
| 4113 | Break = {
| |
| 4114 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 4115 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 4116 | prt.Anchored = true | |
| 4117 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4118 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4119 | local num = math.random(10, 50) / 1000 | |
| 4120 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4121 | table.insert(Effects, {
| |
| 4122 | prt, | |
| 4123 | "Shatter", | |
| 4124 | num, | |
| 4125 | prt.CFrame, | |
| 4126 | math.random() - math.random(), | |
| 4127 | 0, | |
| 4128 | math.random(50, 100) / 100 | |
| 4129 | }) | |
| 4130 | end | |
| 4131 | }, | |
| 4132 | Spiral = {
| |
| 4133 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4134 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4135 | prt.Anchored = true | |
| 4136 | prt.CFrame = cframe | |
| 4137 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4138 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4139 | table.insert(Effects, {
| |
| 4140 | prt, | |
| 4141 | "Cylinder", | |
| 4142 | delay, | |
| 4143 | x3, | |
| 4144 | y3, | |
| 4145 | z3, | |
| 4146 | msh | |
| 4147 | }) | |
| 4148 | end | |
| 4149 | }, | |
| 4150 | Push = {
| |
| 4151 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4152 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4153 | prt.Anchored = true | |
| 4154 | prt.CFrame = cframe | |
| 4155 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4156 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4157 | table.insert(Effects, {
| |
| 4158 | prt, | |
| 4159 | "Cylinder", | |
| 4160 | delay, | |
| 4161 | x3, | |
| 4162 | y3, | |
| 4163 | z3, | |
| 4164 | msh | |
| 4165 | }) | |
| 4166 | end | |
| 4167 | } | |
| 4168 | } | |
| 4169 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 4170 | local fp = IT("Part")
| |
| 4171 | fp.formFactor = formfactor | |
| 4172 | fp.Parent = parent | |
| 4173 | fp.Reflectance = reflectance | |
| 4174 | fp.Transparency = transparency | |
| 4175 | fp.CanCollide = false | |
| 4176 | fp.Locked = true | |
| 4177 | fp.BrickColor = brickcolor | |
| 4178 | fp.Name = name | |
| 4179 | fp.Size = size | |
| 4180 | fp.Position = tors.Position | |
| 4181 | RemoveOutlines(fp) | |
| 4182 | fp.Material = "SmoothPlastic" | |
| 4183 | fp:BreakJoints() | |
| 4184 | return fp | |
| 4185 | end | |
| 4186 | ||
| 4187 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 4188 | local mesh = IT(Mesh) | |
| 4189 | mesh.Parent = part | |
| 4190 | if Mesh == "SpecialMesh" then | |
| 4191 | mesh.MeshType = meshtype | |
| 4192 | if meshid ~= "nil" then | |
| 4193 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 4194 | end | |
| 4195 | end | |
| 4196 | mesh.Offset = offset | |
| 4197 | mesh.Scale = scale | |
| 4198 | return mesh | |
| 4199 | end | |
| 4200 | ||
| 4201 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 4202 | local type = type | |
| 4203 | local rng = Instance.new("Part", char)
| |
| 4204 | rng.Anchored = true | |
| 4205 | rng.BrickColor = color | |
| 4206 | rng.CanCollide = false | |
| 4207 | rng.FormFactor = 3 | |
| 4208 | rng.Name = "Ring" | |
| 4209 | rng.Material = "Neon" | |
| 4210 | rng.Size = Vector3.new(1, 1, 1) | |
| 4211 | rng.Transparency = 0 | |
| 4212 | rng.TopSurface = 0 | |
| 4213 | rng.BottomSurface = 0 | |
| 4214 | rng.CFrame = pos | |
| 4215 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 4216 | rngm.MeshType = MType | |
| 4217 | rngm.Scale = scale | |
| 4218 | local scaler2 = 1 | |
| 4219 | if type == "Add" then | |
| 4220 | scaler2 = 1 * value | |
| 4221 | elseif type == "Divide" then | |
| 4222 | scaler2 = 1 / value | |
| 4223 | end | |
| 4224 | coroutine.resume(coroutine.create(function() | |
| 4225 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 4226 | swait() | |
| 4227 | if type == "Add" then | |
| 4228 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 4229 | elseif type == "Divide" then | |
| 4230 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 4231 | end | |
| 4232 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 4233 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 4234 | end | |
| 4235 | rng:Destroy() | |
| 4236 | end)) | |
| 4237 | end | |
| 4238 | ||
| 4239 | function Eviscerate(dude) | |
| 4240 | if dude.Name ~= char then | |
| 4241 | local bgf = IT("BodyGyro", dude.Head)
| |
| 4242 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 4243 | local val = IT("BoolValue", dude)
| |
| 4244 | val.Name = "IsHit" | |
| 4245 | local ds = coroutine.wrap(function() | |
| 4246 | dude:WaitForChild("Head"):BreakJoints()
| |
| 4247 | wait(0.5) | |
| 4248 | target = nil | |
| 4249 | coroutine.resume(coroutine.create(function() | |
| 4250 | for i, v in pairs(dude:GetChildren()) do | |
| 4251 | if v:IsA("Accessory") then
| |
| 4252 | v:Destroy() | |
| 4253 | end | |
| 4254 | if v:IsA("Humanoid") then
| |
| 4255 | v:Destroy() | |
| 4256 | end | |
| 4257 | if v:IsA("CharacterMesh") then
| |
| 4258 | v:Destroy() | |
| 4259 | end | |
| 4260 | if v:IsA("Model") then
| |
| 4261 | v:Destroy() | |
| 4262 | end | |
| 4263 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 4264 | for x, o in pairs(v:GetChildren()) do | |
| 4265 | if o:IsA("Decal") then
| |
| 4266 | o:Destroy() | |
| 4267 | end | |
| 4268 | end | |
| 4269 | coroutine.resume(coroutine.create(function() | |
| 4270 | v.Material = "Neon" | |
| 4271 | v.CanCollide = false | |
| 4272 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 4273 | PartEmmit1.LightEmission = 1 | |
| 4274 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 4275 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 4276 | PartEmmit1.Rate = 150 | |
| 4277 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 4278 | PartEmmit1.Size = NumberSequence.new({
| |
| 4279 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 4280 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 4281 | }) | |
| 4282 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 4283 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 4284 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4285 | }) | |
| 4286 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 4287 | PartEmmit1.VelocitySpread = 30000 | |
| 4288 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 4289 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 4290 | local BodPoss = IT("BodyPosition", v)
| |
| 4291 | BodPoss.P = 3000 | |
| 4292 | BodPoss.D = 1000 | |
| 4293 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 4294 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 4295 | v.Color = maincolor.Color | |
| 4296 | coroutine.resume(coroutine.create(function() | |
| 4297 | for i = 0, 49 do | |
| 4298 | swait(1) | |
| 4299 | v.Transparency = v.Transparency + 0.08 | |
| 4300 | end | |
| 4301 | wait(0.5) | |
| 4302 | PartEmmit1.Enabled = false | |
| 4303 | wait(3) | |
| 4304 | v:Destroy() | |
| 4305 | dude:Destroy() | |
| 4306 | end)) | |
| 4307 | end)) | |
| 4308 | end | |
| 4309 | end | |
| 4310 | end)) | |
| 4311 | end) | |
| 4312 | ds() | |
| 4313 | end | |
| 4314 | end | |
| 4315 | ||
| 4316 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 4317 | if SinglePlayer then | |
| 4318 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 4319 | end | |
| 4320 | local List = {}
| |
| 4321 | for i, v in pairs(workspace:GetChildren()) do | |
| 4322 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 4323 | table.insert(List, v) | |
| 4324 | end | |
| 4325 | end | |
| 4326 | return List | |
| 4327 | end | |
| 4328 | ||
| 4329 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 4330 | local type = type | |
| 4331 | local rng = Instance.new("Part", char)
| |
| 4332 | rng.Anchored = true | |
| 4333 | rng.BrickColor = color | |
| 4334 | rng.CanCollide = false | |
| 4335 | rng.FormFactor = 3 | |
| 4336 | rng.Name = "Ring" | |
| 4337 | rng.Material = "Neon" | |
| 4338 | rng.Size = Vector3.new(1, 1, 1) | |
| 4339 | rng.Transparency = 0 | |
| 4340 | rng.TopSurface = 0 | |
| 4341 | rng.BottomSurface = 0 | |
| 4342 | rng.CFrame = pos | |
| 4343 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 4344 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 4345 | rngm.MeshType = MType | |
| 4346 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 4347 | local scaler2 = 1 | |
| 4348 | local speeder = FastSpeed | |
| 4349 | if type == "Add" then | |
| 4350 | scaler2 = 1 * value | |
| 4351 | elseif type == "Divide" then | |
| 4352 | scaler2 = 1 / value | |
| 4353 | end | |
| 4354 | coroutine.resume(coroutine.create(function() | |
| 4355 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 4356 | swait() | |
| 4357 | if type == "Add" then | |
| 4358 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 4359 | elseif type == "Divide" then | |
| 4360 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 4361 | end | |
| 4362 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 4363 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 4364 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 4365 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 4366 | end | |
| 4367 | rng:Destroy() | |
| 4368 | end)) | |
| 4369 | end | |
| 4370 | ||
| 4371 | function SoulSteal(dude) | |
| 4372 | if dude.Name ~= char then | |
| 4373 | local bgf = IT("BodyGyro", dude.Head)
| |
| 4374 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 4375 | local val = IT("BoolValue", dude)
| |
| 4376 | val.Name = "IsHit" | |
| 4377 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 4378 | local soulst = coroutine.wrap(function() | |
| 4379 | local soul = Instance.new("Part",dude)
| |
| 4380 | soul.Size = Vector3.new(1,1,1) | |
| 4381 | soul.CanCollide = false | |
| 4382 | soul.Anchored = false | |
| 4383 | soul.Position = torso.Position | |
| 4384 | soul.Transparency = 1 | |
| 4385 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 4386 | PartEmmit1.LightEmission = 1 | |
| 4387 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 4388 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 4389 | PartEmmit1.Rate = 250 | |
| 4390 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 4391 | PartEmmit1.Size = NumberSequence.new({
| |
| 4392 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4393 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 4394 | }) | |
| 4395 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 4396 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 4397 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4398 | }) | |
| 4399 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 4400 | PartEmmit1.VelocitySpread = 30000 | |
| 4401 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 4402 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 4403 | local BodPoss = IT("BodyPosition", soul)
| |
| 4404 | BodPoss.P = 3000 | |
| 4405 | BodPoss.D = 1000 | |
| 4406 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 4407 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 4408 | wait(1.6) | |
| 4409 | soul.Touched:connect(function(hit) | |
| 4410 | if hit.Parent == char then | |
| 4411 | soul:Destroy() | |
| 4412 | end | |
| 4413 | end) | |
| 4414 | wait(1.2) | |
| 4415 | while soul do | |
| 4416 | swait() | |
| 4417 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 4418 | BodPoss.Position = tors.Position | |
| 4419 | end | |
| 4420 | end) | |
| 4421 | soulst() | |
| 4422 | end | |
| 4423 | end | |
| 4424 | function FaceMouse() | |
| 4425 | local Cam = workspace.CurrentCamera | |
| 4426 | return {
| |
| 4427 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 4428 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 4429 | } | |
| 4430 | end | |
| 4431 | ||
| 4432 | ------------------------------------------------------ | |
| 4433 | --End Effect Function-- | |
| 4434 | ------------------------------------------------------- | |
| 4435 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 4436 | local NSound = nil | |
| 4437 | coroutine.resume(coroutine.create(function() | |
| 4438 | NSound = IT("Sound", PARENT)
| |
| 4439 | NSound.Volume = VOLUME | |
| 4440 | NSound.Pitch = PITCH | |
| 4441 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 4442 | swait() | |
| 4443 | NSound:play() | |
| 4444 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 4445 | end)) | |
| 4446 | return NSound | |
| 4447 | end | |
| 4448 | function CameraEnshaking(Length, Intensity) | |
| 4449 | coroutine.resume(coroutine.create(function() | |
| 4450 | local intensity = 1 * Intensity | |
| 4451 | local rotM = 0.01 * Intensity | |
| 4452 | for i = 0, Length, 0.1 do | |
| 4453 | swait() | |
| 4454 | intensity = intensity - 0.05 * Intensity / Length | |
| 4455 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 4456 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 4457 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 4458 | end | |
| 4459 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 4460 | end)) | |
| 4461 | end | |
| 4462 | ------------------------------------------------------- | |
| 4463 | --End Important Functions-- | |
| 4464 | ------------------------------------------------------- | |
| 4465 | ||
| 4466 | ||
| 4467 | ------------------------------------------------------- | |
| 4468 | --Start Customization-- | |
| 4469 | ------------------------------------------------------- | |
| 4470 | local Player_Size = 1 | |
| 4471 | if Player_Size ~= 1 then | |
| 4472 | root.Size = root.Size * Player_Size | |
| 4473 | tors.Size = tors.Size * Player_Size | |
| 4474 | hed.Size = hed.Size * Player_Size | |
| 4475 | ra.Size = ra.Size * Player_Size | |
| 4476 | la.Size = la.Size * Player_Size | |
| 4477 | rl.Size = rl.Size * Player_Size | |
| 4478 | ll.Size = ll.Size * Player_Size | |
| 4479 | ---------------------------------------------------------------------------------- | |
| 4480 | rootj.Parent = root | |
| 4481 | neck.Parent = tors | |
| 4482 | RW.Parent = tors | |
| 4483 | LW.Parent = tors | |
| 4484 | RH.Parent = tors | |
| 4485 | LH.Parent = tors | |
| 4486 | ---------------------------------------------------------------------------------- | |
| 4487 | rootj.C0 = RootCF * CF(5 * Player_Size, 5 * Player_Size, 5 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4488 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4489 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((5 * Player_Size) - 5)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4490 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 4491 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 4492 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 4493 | ---------------------------------------------------------------------------------- | |
| 4494 | RH.C0 = CF(5 * Player_Size, -5 * Player_Size, 5 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4495 | LH.C0 = CF(-5 * Player_Size, -5 * Player_Size, 5 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4496 | RH.C1 = CF(5 * Player_Size, 5 * Player_Size, 5 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4497 | LH.C1 = CF(-5 * Player_Size, 5 * Player_Size, 5 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 4498 | --hat.Parent = Character | |
| 4499 | end | |
| 4500 | ---------------------------------------------------------------------------------- | |
| 4501 | ---------------------------------------------------------------------------------- | |
| 4502 | local equipped = false | |
| 4503 | local idle = 0 | |
| 4504 | local change = 1 | |
| 4505 | local val = 0 | |
| 4506 | local toim = 0 | |
| 4507 | local idleanim = 0.4 | |
| 4508 | local sine = 0 | |
| 4509 | local Sit = 1 | |
| 4510 | ---------------------------------------------------------------------------------- | |
| 4511 | hum.WalkSpeed = 8 | |
| 4512 | hum.JumpPower = 57 | |
| 4513 | hum.Animator.Parent = nil | |
| 4514 | ---------------------------------------------------------------------------------- | |
| 4515 | local Blob = Instance.new("Part", char)
| |
| 4516 | Blob.Name = "Bloby" | |
| 4517 | Blob.CanCollide = false | |
| 4518 | Blob.BrickColor = BrickColor.new("Really black")
| |
| 4519 | Blob.Transparency = 0 | |
| 4520 | Blob.Material = "Plastic" | |
| 4521 | Blob.Size = Vector3.new(1, 1, 2) | |
| 4522 | Blob.TopSurface = Enum.SurfaceType.Smooth | |
| 4523 | Blob.BottomSurface = Enum.SurfaceType.Smooth | |
| 4524 | ||
| 4525 | local Weld = Instance.new("Weld", Blob)
| |
| 4526 | Weld.Part0 = ra | |
| 4527 | Weld.Part1 = Blob | |
| 4528 | Weld.C1 = CFrame.new(0, -2, 1.1) | |
| 4529 | Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
| 4530 | ||
| 4531 | local M2 = Instance.new("SpecialMesh")
| |
| 4532 | M2.Parent = Blob | |
| 4533 | M2.MeshId = "http://www.roblox.com/asset/?id=432791411" | |
| 4534 | M2.TextureId = "http://www.roblox.com/asset/?id=160810181" | |
| 4535 | M2.Scale = Vector3.new(2, 2, 2) | |
| 4536 | ||
| 4537 | --[[local naeeym2 = Instance.new("BillboardGui",char)
| |
| 4538 | naeeym2.AlwaysOnTop = true | |
| 4539 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 4540 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
| 4541 | naeeym2.Adornee = hed | |
| 4542 | naeeym2.Name = "Name" | |
| 4543 | --naeeym2.PlayerToHideFrom = Player | |
| 4544 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 4545 | tecks2.BackgroundTransparency = 1 | |
| 4546 | tecks2.TextScaled = true | |
| 4547 | tecks2.BorderSizePixel = 0 | |
| 4548 | tecks2.Text = "Fight Me" | |
| 4549 | tecks2.Font = Enum.Font.Bodoni | |
| 4550 | tecks2.TextSize = 30 | |
| 4551 | tecks2.TextStrokeTransparency = 0 | |
| 4552 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 4553 | tecks2.TextStrokeColor3 = Color3.new(205, 84, 75) | |
| 4554 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 4555 | tecks2.Parent = naeeym2]] | |
| 4556 | ------------------------------------------------------- | |
| 4557 | --End Customization-- | |
| 4558 | ------------------------------------------------------- | |
| 4559 | ||
| 4560 | ------------------------------------------------------- | |
| 4561 | --Start Attacks N Stuff-- | |
| 4562 | ------------------------------------------------------- | |
| 4563 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 4564 | naeeym2.AlwaysOnTop = true | |
| 4565 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 4566 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 4567 | naeeym2.Adornee = hed | |
| 4568 | naeeym2.Name = "Name" | |
| 4569 | ||
| 4570 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 4571 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1)
| |
| 4572 | tecks2.BackgroundTransparency = 1 | |
| 4573 | tecks2.TextScaled = true | |
| 4574 | tecks2.BorderSizePixel = 0 | |
| 4575 | tecks2.Text = "" | |
| 4576 | tecks2.Font = "Fantasy" | |
| 4577 | tecks2.TextSize = 30 | |
| 4578 | tecks2.TextStrokeTransparency = 0 | |
| 4579 | tecks2.TextColor3 = BrickColor.new('Really red').Color
| |
| 4580 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color
| |
| 4581 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 4582 | tecks2.Parent = naeeym2 | |
| 4583 | textfag = tecks2 | |
| 4584 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1)
| |
| 4585 | tecks2.Text = "" | |
| 4586 | CFuncs.Sound.Create("rbxassetid://2755928629", root, 1.85, 1)
| |
| 4587 | tecks2.Text = "script by xdielivex" | |
| 4588 | wait(2) | |
| 4589 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1)
| |
| 4590 | tecks2.Text = "" | |
| 4591 | coroutine.resume(coroutine.create(function() | |
| 4592 | while textfag ~= nil do | |
| 4593 | swait() | |
| 4594 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 4595 | textfag.Rotation = math.random(-3,3) | |
| 4596 | end | |
| 4597 | end)) | |
| 4598 | ||
| 4599 | hed.face.Texture = "http://www.roblox.com/asset/?id=0" | |
| 4600 | for i,v in pairs(char:children()) do | |
| 4601 | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
| |
| 4602 | v:Remove() | |
| 4603 | end | |
| 4604 | end | |
| 4605 | shirt = Instance.new("Shirt", char)
| |
| 4606 | shirt.Name = "Shirt" | |
| 4607 | pants = Instance.new("Pants", char)
| |
| 4608 | pants.Name = "Pants" | |
| 4609 | char.Shirt.ShirtTemplate = "rbxassetid://2018917293" | |
| 4610 | char.Pants.PantsTemplate = "rbxassetid://398633812" | |
| 4611 | local Hair2 = Instance.new("Part", char)
| |
| 4612 | Hair2.Name = "Hair2" | |
| 4613 | Hair2.CanCollide = false | |
| 4614 | Hair2.BrickColor = BrickColor.new("CGA brown")
| |
| 4615 | Hair2.Transparency = 0 | |
| 4616 | Hair2.Material = "Plastic" | |
| 4617 | Hair2.Size = Vector3.new(1, 1, 2) | |
| 4618 | Hair2.TopSurface = Enum.SurfaceType.Smooth | |
| 4619 | Hair2.BottomSurface = Enum.SurfaceType.Smooth | |
| 4620 | ||
| 4621 | local Weld = Instance.new("Weld", Hair2)
| |
| 4622 | Weld.Part0 = hed | |
| 4623 | Weld.Part1 = Hair2 | |
| 4624 | Weld.C1 = CFrame.new(0,-0.1,0.60) | |
| 4625 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 4626 | ||
| 4627 | local M2 = Instance.new("SpecialMesh")
| |
| 4628 | M2.Parent = Hair2 | |
| 4629 | M2.MeshId = "http://www.roblox.com/asset/?id=1703946602" | |
| 4630 | M2.TextureId = "http://www.roblox.com/asset/?id=916236071" | |
| 4631 | M2.Scale = Vector3.new(1, 1, 1) | |
| 4632 | local AddInstance = function(Object, ...) | |
| 4633 | local Obj = Instance.new(Object) | |
| 4634 | for i,v in next,(...) do | |
| 4635 | Obj[i] = v | |
| 4636 | end | |
| 4637 | return Obj | |
| 4638 | end | |
| 4639 | ||
| 4640 | ||
| 4641 | ---------------------------------------------------- | |
| 4642 | local Reaper = AddInstance("Part",{
| |
| 4643 | Parent = hed, | |
| 4644 | CFrame = hed.CFrame, | |
| 4645 | formFactor = "Symmetric", | |
| 4646 | Size = Vector3.new(1, 1, 1), | |
| 4647 | CanCollide = false, | |
| 4648 | TopSurface = "Smooth", | |
| 4649 | BottomSurface = "Smooth", | |
| 4650 | Locked = true, | |
| 4651 | }) | |
| 4652 | local Weld = AddInstance("Weld",{
| |
| 4653 | Parent = Reaper, | |
| 4654 | Part0 = hed, | |
| 4655 | C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
| 4656 | Part1 = Reaper, | |
| 4657 | }) | |
| 4658 | local Mesh = AddInstance("SpecialMesh",{
| |
| 4659 | Parent = Reaper, | |
| 4660 | MeshId = "rbxassetid://0", | |
| 4661 | TextureId = "rbxassetid://0", | |
| 4662 | Scale = Vector3.new(1.1, 1.1, 1.1), | |
| 4663 | VertexColor = Vector3.new(0.3, 0.3, 0.3), | |
| 4664 | }) | |
| 4665 | ||
| 4666 | function dash() | |
| 4667 | dashing = true | |
| 4668 | attack = true | |
| 4669 | local bv = Instance.new("BodyVelocity")
| |
| 4670 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 4671 | bv.velocity = root.CFrame.lookVector*200 | |
| 4672 | bv.Parent = root | |
| 4673 | for i = 0,1,0.1 do | |
| 4674 | swait() | |
| 4675 | bv.velocity = root.CFrame.lookVector*200 | |
| 4676 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*CF(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),0.5) | |
| 4677 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5) | |
| 4678 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(50)), 0.5) | |
| 4679 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(-50)), 0.5) | |
| 4680 | RH.C0=clerp(RH.C0,CF(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 4681 | LH.C0=clerp(LH.C0,CF(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 4682 | end | |
| 4683 | bv:Destroy() | |
| 4684 | attack = false | |
| 4685 | dashing = false | |
| 4686 | end | |
| 4687 | ------------------------------------------------------- | |
| 4688 | wait() | |
| 4689 | plr = game.Players.LocalPlayer | |
| 4690 | char = plr.Character | |
| 4691 | mouse = plr:GetMouse() | |
| 4692 | epicmode = false | |
| 4693 | normal = true | |
| 4694 | for i,v in pairs(char:GetChildren()) do | |
| 4695 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
| 4696 | v:Destroy() | |
| 4697 | end | |
| 4698 | end | |
| 4699 | for i,v in pairs(char:GetChildren()) do | |
| 4700 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 4701 | v:Destroy() | |
| 4702 | end | |
| 4703 | end | |
| 4704 | ---------------------------------------------------------------------- | |
| 4705 | Circle = nil | |
| 4706 | CircleParts = {}
| |
| 4707 | Equipped = false | |
| 4708 | ||
| 4709 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 4710 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 4711 | end | |
| 4712 | Equipped = true | |
| 4713 | Circle = Instance.new("Model")
| |
| 4714 | Circle.Name = "Circle" | |
| 4715 | Angle = 0 | |
| 4716 | for i = 1, 1 do | |
| 4717 | local CirclePart = Instance.new("Part")
| |
| 4718 | CirclePart.Name = "CirclePart" | |
| 4719 | CirclePart.Transparency = 1 | |
| 4720 | CirclePart.BrickColor = BrickColor.new("Really black")
| |
| 4721 | CirclePart.Material = Enum.Material.Plastic | |
| 4722 | CirclePart.Shape = Enum.PartType.Block | |
| 4723 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
| 4724 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
| 4725 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
| 4726 | CirclePart.Anchored = true | |
| 4727 | CirclePart.CanCollide = false | |
| 4728 | CirclePart.Locked = true | |
| 4729 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
| 4730 | local Aura = Instance.new('ParticleEmitter')
| |
| 4731 | Aura.Name = "Aura" | |
| 4732 | Aura.Texture = "rbxassetid://0" | |
| 4733 | Aura.Parent = CirclePart | |
| 4734 | Aura.LightEmission = 0 | |
| 4735 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
| 4736 | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 0/255),Color3.new(255/200, 200/200, 200/200)) | |
| 4737 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
| 4738 | Aura.LockedToPart = false | |
| 4739 | Aura.Lifetime = NumberRange.new(1) | |
| 4740 | Aura.Rate = 50 | |
| 4741 | Aura.Speed = NumberRange.new(2.5) | |
| 4742 | Aura.SpreadAngle = Vector2.new(80,80) | |
| 4743 | local BlockMesh = Instance.new("BlockMesh")
| |
| 4744 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
| 4745 | BlockMesh.Parent = CirclePart | |
| 4746 | CirclePart.Parent = Circle | |
| 4747 | local Star = Instance.new("Decal", CirclePart)
| |
| 4748 | Star.Texture = "http://www.roblox.com/asset/?id=124339739" | |
| 4749 | Star.Face = "Top" | |
| 4750 | local Light = Instance.new("PointLight", CirclePart)
| |
| 4751 | Light.Color = Color3.new(.20,0,0) | |
| 4752 | Light.Brightness = 100 | |
| 4753 | Light.Range = 15 | |
| 4754 | table.insert(CircleParts, CirclePart) | |
| 4755 | end | |
| 4756 | Spawn(function() | |
| 4757 | while Equipped and Humanoid.Parent and Torso.Parent do | |
| 4758 | if Angle == 360 then | |
| 4759 | Angle = 0 | |
| 4760 | end | |
| 4761 | Angle = Angle + 0.05 | |
| 4762 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
| |
| 4763 | if Hit then | |
| 4764 | if not Circle.Parent then | |
| 4765 | Circle.Parent = Character | |
| 4766 | end | |
| 4767 | for i, v in pairs(CircleParts) do | |
| 4768 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 4769 | end | |
| 4770 | else | |
| 4771 | Circle.Parent = nil | |
| 4772 | end | |
| 4773 | wait() | |
| 4774 | end | |
| 4775 | end) | |
| 4776 | ||
| 4777 | function chatfunc(text, color) | |
| 4778 | local chat = coroutine.wrap(function() | |
| 4779 | if char:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 4780 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 4781 | end | |
| 4782 | local naeeym2 = Instance.new("BillboardGui", char)
| |
| 4783 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
| 4784 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
| 4785 | naeeym2.Adornee = hed | |
| 4786 | naeeym2.Name = "TalkingBillBoard" | |
| 4787 | local tecks2 = Instance.new("TextLabel", naeeym2)
| |
| 4788 | tecks2.BackgroundTransparency = 1 | |
| 4789 | tecks2.BorderSizePixel = 0 | |
| 4790 | tecks2.Text = "" | |
| 4791 | tecks2.Font = "Fantasy" | |
| 4792 | tecks2.TextSize = 30 | |
| 4793 | tecks2.TextStrokeTransparency = 0 | |
| 4794 | tecks2.TextColor3 = color | |
| 4795 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 4796 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
| 4797 | local tecks3 = Instance.new("TextLabel", naeeym2)
| |
| 4798 | tecks3.BackgroundTransparency = 1 | |
| 4799 | tecks3.BorderSizePixel = 0 | |
| 4800 | tecks3.Text = "" | |
| 4801 | tecks3.Font = "Fantasy" | |
| 4802 | tecks3.TextSize = 30 | |
| 4803 | tecks3.TextStrokeTransparency = 0 | |
| 4804 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
| 4805 | tecks3.TextStrokeColor3 = color | |
| 4806 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
| 4807 | coroutine.resume(coroutine.create(function() | |
| 4808 | while true do | |
| 4809 | swait(1) | |
| 4810 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 4811 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 4812 | tecks2.Rotation = math.random(-5, 5) | |
| 4813 | tecks3.Rotation = math.random(-5, 5) | |
| 4814 | end | |
| 4815 | end)) | |
| 4816 | for i = 1, string.len(text) do | |
| 4817 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 4818 | tecks2.Text = string.sub(text, 1, i) | |
| 4819 | tecks3.Text = string.sub(text, 1, i) | |
| 4820 | swait(1) | |
| 4821 | end | |
| 4822 | wait(1) | |
| 4823 | local randomrot = math.random(1, 2) | |
| 4824 | if randomrot == 1 then | |
| 4825 | for i = 1, 50 do | |
| 4826 | swait() | |
| 4827 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
| 4828 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 4829 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 4830 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
| 4831 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 4832 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 4833 | end | |
| 4834 | elseif randomrot == 2 then | |
| 4835 | for i = 1, 50 do | |
| 4836 | swait() | |
| 4837 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
| 4838 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 4839 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 4840 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
| 4841 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 4842 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 4843 | end | |
| 4844 | end | |
| 4845 | naeeym2:Destroy() | |
| 4846 | end) | |
| 4847 | chat() | |
| 4848 | end | |
| 4849 | --------------------------------------------------------- | |
| 4850 | ||
| 4851 | ||
| 4852 | ||
| 4853 | mouse.KeyDown:connect(function(key) | |
| 4854 | ||
| 4855 | attack = false | |
| 4856 | if key == "e" then | |
| 4857 | dash() | |
| 4858 | Cso("158037267", tors, 10, 1)
| |
| 4859 | end | |
| 4860 | end) | |
| 4861 | mouse.Button1Down:connect(function(key) | |
| 4862 | if attack == false then | |
| 4863 | end | |
| 4864 | end) | |
| 4865 | ||
| 4866 | ||
| 4867 | ||
| 4868 | --------------------------------------------------------- | |
| 4869 | ||
| 4870 | ------------------------------------------------------- | |
| 4871 | --Start Animations-- | |
| 4872 | ------------------------------------------------------- | |
| 4873 | while true do | |
| 4874 | swait() | |
| 4875 | sine = sine + change | |
| 4876 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 4877 | local velderp = root.Velocity.y | |
| 4878 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 4879 | if equipped == true or equipped == false then | |
| 4880 | if attack == false then | |
| 4881 | idle = idle + 1 | |
| 4882 | else | |
| 4883 | idle = 0 | |
| 4884 | end | |
| 4885 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 4886 | Anim = "Jump" | |
| 4887 | if attack == false then | |
| 4888 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
| 4889 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4890 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4891 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4892 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 4893 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 4894 | end | |
| 4895 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 4896 | Anim = "Fall" | |
| 4897 | if attack == false then | |
| 4898 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
| 4899 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4900 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 4901 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 4902 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
| 4903 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
| 4904 | end | |
| 4905 | elseif torvel < 1 and hitfloor ~= nil then | |
| 4906 | Anim = "Idle" | |
| 4907 | change = 1 | |
| 4908 | if attack == false then | |
| 4909 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4910 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(-10 - 2.5 * Sin(sine/ 20)), Rad(20 * Cos(sine / 20))), 0.3) | |
| 4911 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4912 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4913 | RW.C0 = clerp(RW.C0, CF(1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
| 4914 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 4915 | end | |
| 4916 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 4917 | Anim = "Walk" | |
| 4918 | change = 1 | |
| 4919 | if attack == false then | |
| 4920 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 4921 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 4922 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4923 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4924 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 4925 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), -0.15 * Cos(sine / 7)) * angles(Rad(-45) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 4926 | end | |
| 4927 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 4928 | Anim = "Sprint" | |
| 4929 | change = 1.35 | |
| 4930 | if attack == false then | |
| 4931 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 4932 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 4933 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4934 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4935 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 4936 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 4937 | end | |
| 4938 | end | |
| 4939 | end | |
| 4940 | if 0 < #Effects then | |
| 4941 | for e = 1, #Effects do | |
| 4942 | if Effects[e] ~= nil then | |
| 4943 | local Thing = Effects[e] | |
| 4944 | if Thing ~= nil then | |
| 4945 | local Part = Thing[1] | |
| 4946 | local Mode = Thing[2] | |
| 4947 | local Delay = Thing[3] | |
| 4948 | local IncX = Thing[4] | |
| 4949 | local IncY = Thing[5] | |
| 4950 | local IncZ = Thing[6] | |
| 4951 | if 1 >= Thing[1].Transparency then | |
| 4952 | if Thing[2] == "Block1" then | |
| 4953 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4954 | local Mesh = Thing[1].Mesh | |
| 4955 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4956 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4957 | elseif Thing[2] == "Block2" then | |
| 4958 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 4959 | local Mesh = Thing[7] | |
| 4960 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4961 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4962 | elseif Thing[2] == "Block3" then | |
| 4963 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 4964 | local Mesh = Thing[7] | |
| 4965 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4966 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4967 | elseif Thing[2] == "Cylinder" then | |
| 4968 | local Mesh = Thing[1].Mesh | |
| 4969 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4970 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4971 | elseif Thing[2] == "Blood" then | |
| 4972 | local Mesh = Thing[7] | |
| 4973 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 4974 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4975 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4976 | elseif Thing[2] == "Elec" then | |
| 4977 | local Mesh = Thing[1].Mesh | |
| 4978 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 4979 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4980 | elseif Thing[2] == "Disappear" then | |
| 4981 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4982 | elseif Thing[2] == "Shatter" then | |
| 4983 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4984 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 4985 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 4986 | Thing[6] = Thing[6] + Thing[5] | |
| 4987 | end | |
| 4988 | else | |
| 4989 | Part.Parent = nil | |
| 4990 | table.remove(Effects, e) | |
| 4991 | end | |
| 4992 | end | |
| 4993 | end | |
| 4994 | end | |
| 4995 | end | |
| 4996 | end | |
| 4997 | ------------------------------------------------------- | |
| 4998 | --End Animations And Script-- | |
| 4999 | ------------------------------------------------------- | |
| 5000 | ||
| 5001 | mouse.Button1Down:connect(function(key) | |
| 5002 | if attack == false then | |
| 5003 | Ban() | |
| 5004 | end | |
| 5005 | end) | |
| 5006 | ----------------------------------------------- | |
| 5007 | ||
| 5008 | theme = Instance.new("Sound", Head)
| |
| 5009 | theme.Volume = 0.7 | |
| 5010 | theme.Name = "theme" | |
| 5011 | theme.Looped = true | |
| 5012 | ||
| 5013 | mouse.KeyDown:connect(function(Press) | |
| 5014 | Press=Press:lower() | |
| 5015 | if Press=='z' then | |
| 5016 | id = 0 | |
| 5017 | theme.SoundId = "rbxassetid://"..id | |
| 5018 | theme:Play() | |
| 5019 | end | |
| 5020 | end) | |
| 5021 | ||
| 5022 | mouse.KeyDown:connect(function(Press) | |
| 5023 | Press=Press:lower() | |
| 5024 | if Press=='c' then | |
| 5025 | id = 143809158 | |
| 5026 | theme.SoundId = "rbxassetid://"..id | |
| 5027 | theme:Play() | |
| 5028 | end | |
| 5029 | end) | |
| 5030 | ||
| 5031 | mouse.KeyDown:connect(function(Press) | |
| 5032 | Press=Press:lower() | |
| 5033 | if Press=='v' then | |
| 5034 | id = 136343853 | |
| 5035 | theme.SoundId = "rbxassetid://"..id | |
| 5036 | theme:Play() | |
| 5037 | end | |
| 5038 | end) | |
| 5039 | ||
| 5040 | mouse.KeyDown:connect(function(Press) | |
| 5041 | Press=Press:lower() | |
| 5042 | if Press=='b' then | |
| 5043 | id = 317697384 | |
| 5044 | theme.SoundId = "rbxassetid://"..id | |
| 5045 | theme:Play() | |
| 5046 | end | |
| 5047 | end) | |
| 5048 | ||
| 5049 | mouse.KeyDown:connect(function(Press) | |
| 5050 | Press=Press:lower() | |
| 5051 | if Press=='x' then | |
| 5052 | id = 235751894 | |
| 5053 | theme.SoundId = "rbxassetid://"..id | |
| 5054 | theme:Play() | |
| 5055 | end | |
| 5056 | end) |