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1 | -- @param pulse length in seconds | |
2 | - | local pulseLength = 5 |
2 | + | local pulseLength = 0.5 |
3 | ||
4 | -- @param clock speed in seconds | |
5 | - | local clockSpeed = 20 |
5 | + | local clockSpeed = 2 |
6 | ||
7 | -- @param pulse direction | |
8 | local pulseSide = "right" | |
9 | local inputSide = "front" | |
10 | ||
11 | -- @param redstone signal to disable clock | |
12 | -- true = redstone turns on | |
13 | -- false = redstone turns off | |
14 | -- nil = ignore redstone | |
15 | local redstone = nil | |
16 | ||
17 | while true do | |
18 | -- use redstone signal to determine if the clock is on or off | |
19 | while redstone ~= rs.getInput(inputSide) do | |
20 | rs.setOutput(pulseSide, true) | |
21 | sleep(pulseLength) | |
22 | ||
23 | rs.setOutput(pulseSide, false) | |
24 | sleep(clockSpeed - pulseLength) | |
25 | end | |
26 | ||
27 | -- if we dropped out of the clock loop, wait for redstone | |
28 | event = os.pullEvent("redstone") | |
29 | end |