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| 1 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
| 2 | ||
| 3 | --Works, But no Damage, Definitely Needs a fix.-- | |
| 4 | wait(1 / 60) | |
| 5 | Effects = { }
| |
| 6 | local Player = game.Players.localPlayer | |
| 7 | local Character = Player.Character | |
| 8 | local Humanoid = Character.Humanoid | |
| 9 | local mouse = Player:GetMouse() | |
| 10 | local m = Instance.new('Model', Character)
| |
| 11 | m.Name = "WeaponModel" | |
| 12 | local LeftArm = Character["Left Arm"] | |
| 13 | local RightArm = Character["Right Arm"] | |
| 14 | local LeftLeg = Character["Left Leg"] | |
| 15 | local RightLeg = Character["Right Leg"] | |
| 16 | local Head = Character.Head | |
| 17 | local Torso = Character.Torso | |
| 18 | local cam = game.Workspace.CurrentCamera | |
| 19 | local RootPart = Character.HumanoidRootPart | |
| 20 | local RootJoint = RootPart.RootJoint | |
| 21 | local equipped = false | |
| 22 | local attack = false | |
| 23 | local Anim = 'Idle' | |
| 24 | local idle = 0 | |
| 25 | local attacktype = 1 | |
| 26 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 27 | local velocity = RootPart.Velocity.y | |
| 28 | local sine = 0 | |
| 29 | local change = 1 | |
| 30 | local grabbed = false | |
| 31 | local cn = CFrame.new | |
| 32 | local mr = math.rad | |
| 33 | local angles = CFrame.Angles | |
| 34 | local ud = UDim2.new | |
| 35 | local c3 = Color3.new | |
| 36 | ||
| 37 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 38 | Humanoid.Animator:Destroy() | |
| 39 | Character.Animate:Destroy() | |
| 40 | ||
| 41 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 42 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 43 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 44 | ||
| 45 | RSH, LSH = nil, nil | |
| 46 | ||
| 47 | RW = Instance.new("Weld")
| |
| 48 | LW = Instance.new("Weld")
| |
| 49 | ||
| 50 | RH = Torso["Right Hip"] | |
| 51 | LH = Torso["Left Hip"] | |
| 52 | ||
| 53 | RSH = Torso["Right Shoulder"] | |
| 54 | LSH = Torso["Left Shoulder"] | |
| 55 | ||
| 56 | RSH.Parent = nil | |
| 57 | LSH.Parent = nil | |
| 58 | ||
| 59 | RW.Name = "RW" | |
| 60 | RW.Part0 = Torso | |
| 61 | RW.C0 = cn(1.5, 0.5, 0) | |
| 62 | RW.C1 = cn(0, 0.5, 0) | |
| 63 | RW.Part1 = RightArm | |
| 64 | RW.Parent = Torso | |
| 65 | ||
| 66 | LW.Name = "LW" | |
| 67 | LW.Part0 = Torso | |
| 68 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 69 | LW.C1 = cn(0, 0.5, 0) | |
| 70 | LW.Part1 = LeftArm | |
| 71 | LW.Parent = Torso | |
| 72 | ||
| 73 | function clerp(a, b, t) | |
| 74 | return a:lerp(b, t) | |
| 75 | end | |
| 76 | ||
| 77 | --[[Credits to SazErenos for his Artificial Heartbeat]]-- | |
| 78 | ||
| 79 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 80 | ArtificialHB.Name = "Heartbeat" | |
| 81 | ||
| 82 | script:WaitForChild("Heartbeat")
| |
| 83 | ||
| 84 | frame = 1 / 30 | |
| 85 | tf = 0 | |
| 86 | allowframeloss = false | |
| 87 | tossremainder = false | |
| 88 | lastframe = tick() | |
| 89 | script.Heartbeat:Fire() | |
| 90 | ||
| 91 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 92 | tf = tf + s | |
| 93 | if tf >= frame then | |
| 94 | if allowframeloss then | |
| 95 | script.Heartbeat:Fire() | |
| 96 | lastframe = tick() | |
| 97 | else | |
| 98 | for i = 1, math.floor(tf / frame) do | |
| 99 | script.Heartbeat:Fire() | |
| 100 | end | |
| 101 | lastframe = tick() | |
| 102 | end | |
| 103 | if tossremainder then | |
| 104 | tf = 0 | |
| 105 | else | |
| 106 | tf = tf - frame * math.floor(tf / frame) | |
| 107 | end | |
| 108 | end | |
| 109 | end) | |
| 110 | ||
| 111 | function swait(num) | |
| 112 | if num == 0 or num == nil then | |
| 113 | ArtificialHB.Event:wait() | |
| 114 | else | |
| 115 | for i = 0, num do | |
| 116 | ArtificialHB.Event:wait() | |
| 117 | end | |
| 118 | end | |
| 119 | end | |
| 120 | ||
| 121 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 122 | local Create = RbxUtility.Create | |
| 123 | ||
| 124 | --[[ Credits to Fenrier for Outline-Remover, Part, Mesh, Weld, Raycase and Sound Creation functions ]]-- | |
| 125 | ||
| 126 | function RemoveOutlines(part) | |
| 127 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 128 | end | |
| 129 | ||
| 130 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 131 | local Part = Create("Part"){
| |
| 132 | Parent = Parent, | |
| 133 | Reflectance = Reflectance, | |
| 134 | Transparency = Transparency, | |
| 135 | CanCollide = false, | |
| 136 | Locked = true, | |
| 137 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 138 | Name = Name, | |
| 139 | Size = Size, | |
| 140 | Material = Material, | |
| 141 | } | |
| 142 | RemoveOutlines(Part) | |
| 143 | return Part | |
| 144 | end | |
| 145 | ||
| 146 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 147 | local Msh = Create(Mesh){
| |
| 148 | Parent = Part, | |
| 149 | Offset = OffSet, | |
| 150 | Scale = Scale, | |
| 151 | } | |
| 152 | if Mesh == "SpecialMesh" then | |
| 153 | Msh.MeshType = MeshType | |
| 154 | Msh.MeshId = MeshId | |
| 155 | end | |
| 156 | return Msh | |
| 157 | end | |
| 158 | ||
| 159 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 160 | local Weld = Create("Weld"){
| |
| 161 | Parent = Parent, | |
| 162 | Part0 = Part0, | |
| 163 | Part1 = Part1, | |
| 164 | C0 = C0, | |
| 165 | C1 = C1, | |
| 166 | } | |
| 167 | return Weld | |
| 168 | end | |
| 169 | ||
| 170 | function CreateBillBoardGui(Img, Pos, Siz) --returns a basic billboard gui object for further manipulation | |
| 171 | local billpar = Create("Part"){
| |
| 172 | Transparency = 1, | |
| 173 | Size = Vector3.new(1, 1, 1), | |
| 174 | Anchored = true, | |
| 175 | CanCollide = false, | |
| 176 | CFrame = CFrame.new(Pos), | |
| 177 | Name = "BillboardGuiPart", | |
| 178 | } | |
| 179 | local bill = Create("BillboardGui"){
| |
| 180 | Parent = billpar, | |
| 181 | Adornee = billpar, | |
| 182 | Size = UDim2.new(1, 0, 1, 0), | |
| 183 | SizeOffset = Vector2.new(Siz, Siz), | |
| 184 | } | |
| 185 | local d = Create("ImageLabel"){
| |
| 186 | Parent = bill, | |
| 187 | BackgroundTransparency = 1, | |
| 188 | Size = UDim2.new(1, 0, 1, 0), | |
| 189 | Image = Img, | |
| 190 | } | |
| 191 | return billpar | |
| 192 | end | |
| 193 | ||
| 194 | function rayCast(Position, Direction, Range, Ignore) | |
| 195 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 196 | end | |
| 197 | ||
| 198 | function CreateSound(id, par, vol, pit) | |
| 199 | coroutine.resume(coroutine.create(function() | |
| 200 | local S = Create("Sound"){
| |
| 201 | Volume = vol, | |
| 202 | Pitch = pit or 1, | |
| 203 | SoundId = id, | |
| 204 | Parent = par or workspace, | |
| 205 | } | |
| 206 | swait() | |
| 207 | S:play() | |
| 208 | game:GetService("Debris"):AddItem(S, 6)
| |
| 209 | end)) | |
| 210 | end | |
| 211 | ||
| 212 | local function GetNearest(obj, distance) | |
| 213 | local last, lastx = distance + 1 | |
| 214 | for i, v in pairs(workspace:GetChildren()) do | |
| 215 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
| |
| 216 | local t = v.Torso | |
| 217 | local dist = (t.Position - obj.Position).magnitude | |
| 218 | if dist <= distance then | |
| 219 | if dist < last then | |
| 220 | last = dist | |
| 221 | lastx = v | |
| 222 | end | |
| 223 | end | |
| 224 | end | |
| 225 | end | |
| 226 | return lastx | |
| 227 | end | |
| 228 | ||
| 229 | --[[ Credits to Kert109 (Ninja_Deer) for the Damage function. Fenrier for the Magnitude Damage ]]-- | |
| 230 | ||
| 231 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
| 232 | for i, v in pairs(hit:GetChildren()) do | |
| 233 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then
| |
| 234 | local find = v:FindFirstChild("DebounceHit")
| |
| 235 | if not find then | |
| 236 | if v.Parent:findFirstChild("Head") then
| |
| 237 | local BillG = Create("BillboardGui"){
| |
| 238 | Parent = v.Parent.Head, | |
| 239 | Size = UDim2.new(1, 0, 1, 0), | |
| 240 | Adornee = v.Parent.Head, | |
| 241 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
| 242 | } | |
| 243 | local TL = Create("TextLabel"){
| |
| 244 | Parent = BillG, | |
| 245 | Size = UDim2.new(3, 3, 3, 3), | |
| 246 | BackgroundTransparency = 1, | |
| 247 | Text = tostring(damage).."-", | |
| 248 | TextColor3 = Color1.Color, | |
| 249 | TextStrokeColor3 = Color2.Color, | |
| 250 | TextStrokeTransparency = 0, | |
| 251 | TextXAlignment = Enum.TextXAlignment.Center, | |
| 252 | TextYAlignment = Enum.TextYAlignment.Center, | |
| 253 | FontSize = Enum.FontSize.Size18, | |
| 254 | Font = "ArialBold", | |
| 255 | } | |
| 256 | coroutine.resume(coroutine.create(function() | |
| 257 | swait(1) | |
| 258 | for i = 0, 1, .1 do | |
| 259 | swait(.1) | |
| 260 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
| 261 | end | |
| 262 | BillG:Destroy() | |
| 263 | end)) | |
| 264 | end | |
| 265 | v.Health = v.Health - damage | |
| 266 | local bool = Create("BoolValue"){
| |
| 267 | Parent = v, | |
| 268 | Name = "DebounceHit", | |
| 269 | } | |
| 270 | if HSound ~= nil and HPitch ~= nil then | |
| 271 | CreateSound(HSound, hit, 1, HPitch) | |
| 272 | end | |
| 273 | game:GetService("Debris"):AddItem(bool, cooldown)
| |
| 274 | end | |
| 275 | end | |
| 276 | end | |
| 277 | end | |
| 278 | ||
| 279 | function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch) | |
| 280 | for _, c in pairs(workspace:children()) do | |
| 281 | local hum = c:findFirstChild("Humanoid")
| |
| 282 | if hum ~= nil then | |
| 283 | local head = c:findFirstChild("Torso")
| |
| 284 | if head ~= nil then | |
| 285 | local targ = head.Position - Part.Position | |
| 286 | local mag = targ.magnitude | |
| 287 | if mag <= magni and c.Name ~= Player.Name then | |
| 288 | - | Damage(head.Parent, math.random(mindam, maxdam), 0.5, Color1, Color2, HSound, HPitch) |
| 288 | + | Damage(head.Parent, math.random(9999, 10000), 0.5, Color1, Color2, HSound, HPitch) |
| 289 | end | |
| 290 | end | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | ||
| 295 | BowHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "BowHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014)) | |
| 296 | BowHandleWeld = CreateWeld(m, Character["Left Arm"], BowHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.985027075, -0.0129547119, 0.179504395, -4.25198756e-008, -1, 4.70876694e-006, 2.4576444e-008, 4.70876694e-006, 1, -1, 4.25199929e-008, 2.45762433e-008)) | |
| 297 | CreateMesh("CylinderMesh", BowHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144))
| |
| 298 | BowFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "BowFakeHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014)) | |
| 299 | BowFakeHandleWeld = CreateWeld(m, BowHandle, BowFakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1)) | |
| 300 | CreateMesh("CylinderMesh", BowFakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144))
| |
| 301 | FakeArrow = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeArrow", Vector3.new(0.220000014, 0.220000014, 3.82976031)) | |
| 302 | FakeArrowWeld = CreateWeld(m, BowFakeHandle, FakeArrow, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000701904297, -3.05175781e-005, -1.28746033e-005, 0.000362217397, -0.999999881, -0.000362451508, -4.614364e-007, 0.000362451421, -1, 1, 0.000362217601, -3.30150129e-007)) | |
| 303 | CreateMesh("SpecialMesh", FakeArrow, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 0.675840139, 1.68960023))
| |
| 304 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) | |
| 305 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423294067, -0.000366210938, -0.701477051, 0.70710665, 0.707106948, -3.29177752e-008, 7.15684365e-008, -2.50156571e-008, 1, 0.707106948, -0.70710665, -6.82952788e-008)) | |
| 306 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1))
| |
| 307 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) | |
| 308 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.78413391, 2.0454483, 6.94149378e-008, -2.71691221e-008, 1, 0.707106888, 0.707106709, -2.9872318e-008, -0.707106709, 0.707106888, 6.82952432e-008)) | |
| 309 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 310 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) | |
| 311 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.09571838, 0.423282623, 6.94149378e-008, -2.71691221e-008, 1, 0.707106292, -0.707107365, -6.8295229e-008, 0.707107365, 0.707106292, -2.98723606e-008)) | |
| 312 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 313 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) | |
| 314 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16461945, 0, -2.0454483, -0.707106888, -0.707106709, 6.27209218e-008, -7.15714066e-008, -1.71293646e-008, -1, 0.707106709, -0.707106888, -3.84963315e-008)) | |
| 315 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 316 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) | |
| 317 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12782288, 0, 0.742296457, -6.40749931e-007, -1, -2.27882158e-008, 6.94149449e-008, -2.27882619e-008, 1, -1, 6.40749931e-007, 6.94149662e-008)) | |
| 318 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 319 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 320 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 0.168947458, -0.338066101, -6.94149804e-008, -3.24350893e-008, -1, -1, 4.61936452e-007, 6.9414952e-008, 4.61936452e-007, 1, -3.24351248e-008)) | |
| 321 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144))
| |
| 322 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014)) | |
| 323 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.529953e-006, -0.281555176, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1)) | |
| 324 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073))
| |
| 325 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) | |
| 326 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008)) | |
| 327 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 328 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014)) | |
| 329 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.24520874e-006, 0.281600952, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1)) | |
| 330 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073))
| |
| 331 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) | |
| 332 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008)) | |
| 333 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 334 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) | |
| 335 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00939178, 0, -2.04543304, -0.707106888, -0.707106709, 6.27209218e-008, -7.15714066e-008, -1.71293646e-008, -1, 0.707106709, -0.707106888, -3.84963315e-008)) | |
| 336 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 337 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) | |
| 338 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450569153, 0, 0.146412134, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007)) | |
| 339 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1))
| |
| 340 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) | |
| 341 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 1.78420258, 2.04552078, -6.94149804e-008, -3.24350893e-008, -1, 0.707106173, -0.707107425, -2.61486655e-008, -0.707107425, -0.707106173, 7.20188922e-008)) | |
| 342 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 343 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 344 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.337890625, 0, 0.315387607, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007)) | |
| 345 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039))
| |
| 346 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) | |
| 347 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99462128, 1.2387228, 0, -0.176393285, -0.984319806, -1.01567883e-008, -0.984319806, 0.17639327, 7.22781337e-008, -6.93531845e-008, 2.27469013e-008, -1)) | |
| 348 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144))
| |
| 349 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) | |
| 350 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.751953125, -0.000366210938, 0.20273602, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008)) | |
| 351 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 352 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) | |
| 353 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736948133, 6.94149378e-008, -2.71691221e-008, 1, -6.40749931e-007, -1, -2.71690759e-008, 1, -6.40749931e-007, -6.94149662e-008)) | |
| 354 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1))
| |
| 355 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.675840139, 0.220000014)) | |
| 356 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.65105438, -0.736956716, -6.94149804e-008, -3.24350893e-008, -1, 6.40749931e-007, 1, -3.24351319e-008, 1, -6.40749931e-007, -6.9414952e-008)) | |
| 357 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 358 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.220000014, 0.220000014)) | |
| 359 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.05311584e-006, 6.10351563e-005, 0.001953125, 1, 0, -1.51575529e-015, 0, 1, 0, -1.51575529e-015, 0, 1)) | |
| 360 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 0.588800073))
| |
| 361 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) | |
| 362 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870513916, -0.000366210938, -0.423362732, -0.707107067, -0.707106471, 1.80172606e-008, 5.54801183e-008, -2.99998959e-008, 1, -0.707106471, 0.707107067, 6.04434973e-008)) | |
| 363 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 364 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) | |
| 365 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99471283, 1.23874283, -0.000366210938, -0.176392093, 0.984319985, 3.46585622e-008, -0.984319985, -0.176392093, 6.05221331e-008, 6.56866419e-008, -2.34394903e-008, 1)) | |
| 366 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144))
| |
| 367 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) | |
| 368 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.70736694, -0.736947894, -6.94149804e-008, -3.24350893e-008, -1, 6.40749931e-007, 1, -3.24351319e-008, 1, -6.40749931e-007, -6.9414952e-008)) | |
| 369 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1))
| |
| 370 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) | |
| 371 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26467896, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-008, -1.09325214e-007, 2.49467114e-008, -1, -0.707107365, -0.707106292, 5.96646856e-008)) | |
| 372 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 373 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) | |
| 374 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26478195, -0.000366210938, -0.42338562, -0.707107067, -0.707106471, 1.80172606e-008, 5.54801183e-008, -2.99998959e-008, 1, -0.707106471, 0.707107067, 6.04434973e-008)) | |
| 375 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 376 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 377 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341503143, -1.47247314, 1.42978507e-007, -9.15196949e-008, 1, -0.925511479, -0.378719747, 9.76679502e-008, 0.378719717, -0.92551142, -1.38851306e-007)) | |
| 378 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557))
| |
| 379 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) | |
| 380 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008)) | |
| 381 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 382 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.788480163, 0.220000014)) | |
| 383 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736961126, 6.94149378e-008, -2.71691221e-008, 1, -6.40749931e-007, -1, -2.71690759e-008, 1, -6.40749931e-007, -6.94149662e-008)) | |
| 384 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 385 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) | |
| 386 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450660706, -0.000366210938, 0.146410823, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008)) | |
| 387 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1))
| |
| 388 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) | |
| 389 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008)) | |
| 390 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 391 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 392 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.338058472, -0.000366210938, 0.315390348, -7.4505806e-007, -1, 3.6816779e-008, 3.10171231e-008, 3.68167683e-008, 1, -1, 7.4505806e-007, 3.10171053e-008)) | |
| 393 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039))
| |
| 394 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) | |
| 395 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00945282, -0.000366210938, -2.04550171, -0.707106113, 0.707107484, -2.42653826e-008, 6.00121624e-008, 9.43284562e-008, 1, 0.707107484, 0.707106113, -1.09135279e-007)) | |
| 396 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 397 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) | |
| 398 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16465759, -0.000381469727, -2.04548264, -0.707106113, 0.707107484, -2.42653826e-008, 6.00121624e-008, 9.43284562e-008, 1, 0.707107484, 0.707106113, -1.09135279e-007)) | |
| 399 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 400 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) | |
| 401 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.75189209, 0, 0.202737808, 4.61936452e-007, 1, 2.01980033e-008, -1.0781276e-007, 2.01980548e-008, -1, -1, 4.61936452e-007, 1.07812767e-007)) | |
| 402 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 403 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) | |
| 404 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12789917, 0.000366210938, 0.742304683, 6.40749931e-007, 1, -3.68167576e-008, -6.94149733e-008, -3.68167079e-008, -1, -1, 6.40749931e-007, 6.9414952e-008)) | |
| 405 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 406 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) | |
| 407 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870441437, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-008, -1.09325214e-007, 2.49467114e-008, -1, -0.707107365, -0.707106292, 5.96646856e-008)) | |
| 408 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1))
| |
| 409 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) | |
| 410 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423347473, 0, -0.701530457, 0.707105875, -0.707107723, -1.24747032e-007, -1.51243015e-007, 2.51760834e-008, -1, 0.707107723, 0.707105875, -8.91429579e-008)) | |
| 411 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1))
| |
| 412 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) | |
| 413 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.09579849, 0.423362732, -6.94149804e-008, -3.24350893e-008, -1, 0.707107067, 0.707106531, -7.20188709e-008, 0.707106531, -0.707107067, -2.6148701e-008)) | |
| 414 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144))
| |
| 415 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) | |
| 416 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736960649, 0.000366210938, 1.36945343, -1, 6.40749931e-007, 6.93517848e-008, -6.93517705e-008, 2.71691221e-008, -1, -6.40749931e-007, -1, -2.71690741e-008)) | |
| 417 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 418 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) | |
| 419 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736959338, 0, 1.36940765, -1, 6.40749931e-007, 6.93517848e-008, 6.93517705e-008, -2.71691203e-008, 1, 6.40749931e-007, 1, 2.71690741e-008)) | |
| 420 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1))
| |
| 421 | PivotConnector1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "PivotConnector1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 422 | PivotConnector1Weld = CreateWeld(m, BowFakeHandle, PivotConnector1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.17164612, -0.614725113, -0.000137329102, 8.04664523e-007, 1, 4.06052386e-005, -1, 8.04658157e-007, 1.50166912e-007, 1.50134269e-007, -4.06052495e-005, 1)) | |
| 423 | CreateMesh("SpecialMesh", PivotConnector1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
| |
| 424 | PivotConnector2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "PivotConnector2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 425 | PivotConnector2Weld = CreateWeld(m, BowFakeHandle, PivotConnector2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.22834778, -0.614701271, 0.000122070313, 8.04664523e-007, 1, 4.06052386e-005, -1, 8.04658157e-007, 1.50166912e-007, 1.50134269e-007, -4.06052495e-005, 1)) | |
| 426 | CreateMesh("SpecialMesh", PivotConnector2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
| |
| 427 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 428 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341524124, 1.5585022, -1.42978507e-007, 9.15196949e-008, -1, -0.92551136, -0.378719926, 9.76679004e-008, -0.378719926, 0.92551136, 1.3885132e-007)) | |
| 429 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455))
| |
| 430 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 431 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000366210938, 0.341472626, 1.55859375, -4.1486472e-009, -2.71666636e-008, 1, -0.925510883, 0.378721058, 6.4489738e-009, -0.378721058, -0.925510883, -2.67142202e-008)) | |
| 432 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455))
| |
| 433 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 434 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000381469727, 0.341506958, -1.47248077, 4.1486472e-009, 2.71666636e-008, -1, -0.925510943, 0.37872082, 6.44896758e-009, 0.37872085, 0.925511003, 2.67142219e-008)) | |
| 435 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557))
| |
| 436 | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 437 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.168949723, -0.337890625, 6.94149378e-008, -2.71691221e-008, 1, -1, 6.40749931e-007, 6.94149662e-008, -6.40749931e-007, -1, -2.71690759e-008)) | |
| 438 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144))
| |
| 439 | QuiverHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "QuiverHandle", Vector3.new(2.20000029, 0.200000003, 0.600000024)) | |
| 440 | QuiverHandleWeld = CreateWeld(m, Character["Torso"], QuiverHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554016113, -0.356391907, 0.391426086, -0.965925872, -0.258818924, 2.59800936e-009, -1.29173223e-008, 5.82460693e-008, 1, -0.258818924, 0.965925872, -5.96046306e-008)) | |
| 441 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 442 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454208374, -0.680118561, 1.68037415, 0.00025648062, 0.70736295, -0.706850469, 0.000258313463, 0.70685041, 0.707363009, 1, -0.000364014471, -1.44539092e-006)) | |
| 443 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 444 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) | |
| 445 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12168884, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 446 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 447 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) | |
| 448 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, 0.496002197, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 449 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
| |
| 450 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) | |
| 451 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440233231, -0.440826416, 1.00000012, 1.30545388e-008, -8.94069672e-008, -6.14417175e-008, -0.707106829, -0.707106769, -5.77675756e-008, 0.707106769, -0.707106888)) | |
| 452 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
| |
| 453 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 454 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000263214111, 0.8020401, 1.68035889, 6.25847804e-007, -0.000362336723, 1, -0.000361986837, -0.999999881, -0.000362336461, 1, -0.000361986604, -7.45036459e-007)) | |
| 455 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 456 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 1.16000009, 0.480000019)) | |
| 457 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.621688843, 3.81469727e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 458 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
| |
| 459 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) | |
| 460 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.0585784912, -0.440793991, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888)) | |
| 461 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 462 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) | |
| 463 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 464 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
| |
| 465 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 466 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642028809, 0.000205993652, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008)) | |
| 467 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 468 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 469 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.64214325, -0.319789886, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008)) | |
| 470 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 471 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) | |
| 472 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.12512207, -3.81469727e-006, 1, -4.4408921e-016, -1.54853386e-016, -4.4408921e-016, 1, 0, -1.54853386e-016, 0, 1)) | |
| 473 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 474 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 475 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453760147, 0.680397034, 1.68035889, 0.000254766986, 0.706850529, 0.70736289, -0.000260369823, -0.707362831, 0.706850588, 1.00000012, -0.00036425679, 3.82962025e-006)) | |
| 476 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 477 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 478 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.39233398e-005, 0.322044373, 1.68017578, -1.9222507e-006, -0.000362336548, 1, -0.000367632718, -0.999999881, -0.000362337218, 1, -0.000367633445, 1.80306245e-006)) | |
| 479 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 480 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 481 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642089844, -0.159805298, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008)) | |
| 482 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 483 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) | |
| 484 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 1.12168884, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 485 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
| |
| 486 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 487 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641914368, 0.320201874, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008)) | |
| 488 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 489 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) | |
| 490 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.440826416, 0.940238953, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829)) | |
| 491 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
| |
| 492 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) | |
| 493 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 494 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
| |
| 495 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 1.1680001)) | |
| 496 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.617675781, 3.81469727e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 497 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
| |
| 498 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) | |
| 499 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440826416, 0.440233231, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829)) | |
| 500 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1))
| |
| 501 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) | |
| 502 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, -0.440818787, 0.0586128235, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888)) | |
| 503 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072))
| |
| 504 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) | |
| 505 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.12969971, 1.3600769, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008)) | |
| 506 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 507 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) | |
| 508 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.940246582, 0.440822601, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829)) | |
| 509 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
| |
| 510 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 511 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000316619873, -0.962043762, 1.68040466, 2.60770412e-006, 0.000362485851, -1.00000012, 0.00035897718, 0.99999994, 0.000362486753, 1, -0.000358978083, 2.50341645e-006)) | |
| 512 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 513 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) | |
| 514 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.940238953, 0.440828323, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829)) | |
| 515 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 516 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 517 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641975403, 0.160209656, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-007, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-008)) | |
| 518 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 519 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) | |
| 520 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, -0.12512207, -3.81469727e-006, 1, -4.4408921e-016, -1.54853386e-016, -4.4408921e-016, 1, 0, -1.54853386e-016, 0, 1)) | |
| 521 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
| |
| 522 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) | |
| 523 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.440818787, 0.0586090088, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888)) | |
| 524 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
| |
| 525 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 526 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000152587891, -0.482032776, 1.68025208, -2.10106282e-006, 0.000362470717, -0.99999994, 0.00036824515, 0.99999994, 0.000362469931, 0.999999881, -0.000368244306, -2.2053498e-006)) | |
| 527 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 528 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) | |
| 529 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.121658325, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 530 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072))
| |
| 531 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) | |
| 532 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.121658325, 1.3600769, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008)) | |
| 533 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 534 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) | |
| 535 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76010132, 0.05859375, -0.44080162, 1.00000012, -2.64309392e-008, -8.94069672e-008, -4.28664144e-008, 0.707106888, -0.707106709, 9.12440399e-008, 0.707106709, 0.707106888)) | |
| 536 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1))
| |
| 537 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) | |
| 538 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.440834045, 0.940233231, 1, 2.1234964e-008, -1.78813934e-007, 1.47174546e-007, -0.707106829, 0.707106769, -1.21046355e-007, -0.707106769, -0.707106829)) | |
| 539 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
| |
| 540 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) | |
| 541 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12969971, 7.62939453e-006, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 542 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072))
| |
| 543 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) | |
| 544 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -0.121658325, -0.719848633, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008)) | |
| 545 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 546 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) | |
| 547 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320022583, 0.617675781, 0.495986938, 1.00000012, -5.19595522e-009, -2.5331974e-007, -5.19594989e-009, -1, 2.12064819e-008, -2.5331974e-007, -2.12064926e-008, -1.00000012)) | |
| 548 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072))
| |
| 549 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) | |
| 550 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, -1.12969971, -0.719848633, -8.94069672e-008, -5.96046377e-008, -1.00000012, 2.59801936e-009, 1, -5.96046306e-008, 1.00000012, -2.59802602e-009, -8.94069672e-008)) | |
| 551 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1))
| |
| 552 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 553 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453941345, 0.227851868, 1.68025208, 0.000255497143, 0.706850588, 0.707362831, -0.000258075044, -0.707362771, 0.706850648, 1, -0.000363150437, 1.68385282e-006)) | |
| 554 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 555 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) | |
| 556 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454055786, -0.227571487, 1.68025208, 0.000257970736, 0.70736295, -0.706850469, 0.000255273626, 0.706850469, 0.70736295, 1, -0.000362918596, 1.77325978e-006)) | |
| 557 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001))
| |
| 558 | PivotHandle1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "PivotHandle1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 559 | PivotHandle1Weld = CreateWeld(m, PivotConnector1, PivotHandle1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-012, 0, 1, -2.67841305e-014, -7.27595761e-012, -2.67841305e-014, 1)) | |
| 560 | CreateMesh("SpecialMesh", PivotHandle1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
| |
| 561 | String1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String1", Vector3.new(0.220000014, 3.37920046, 0.220000014)) | |
| 562 | String1Weld = CreateWeld(m, PivotHandle1, String1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0047981739, -1.87628937, 0, 8.04664523e-007, -1, 1.50134269e-007, 1, 8.04658157e-007, -4.06052495e-005, 4.06052386e-005, 1.50166912e-007, 1)) | |
| 563 | CreateMesh("CylinderMesh", String1, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037))
| |
| 564 | PivotHandle2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Cool yellow", "PivotHandle2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) | |
| 565 | PivotHandle2Weld = CreateWeld(m, PivotConnector2, PivotHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-012, 0, 1, -2.67841305e-014, -7.27595761e-012, -2.67841305e-014, 1)) | |
| 566 | CreateMesh("SpecialMesh", PivotHandle2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811))
| |
| 567 | String2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String2", Vector3.new(0.220000014, 3.49184012, 0.220000014)) | |
| 568 | String2Weld = CreateWeld(m, PivotHandle2, String2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00483489037, 1.87658691, 0, 8.04664523e-007, -1, 1.50134269e-007, 1, 8.04658157e-007, -4.06052495e-005, 4.06052386e-005, 1.50166912e-007, 1)) | |
| 569 | CreateMesh("CylinderMesh", String2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037))
| |
| 570 | ||
| 571 | --[[ Credits to Fenrier for the Effect Functions. ]]-- | |
| 572 | ||
| 573 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 574 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 575 | prt.Anchored = true | |
| 576 | prt.CFrame = cframe | |
| 577 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 578 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 579 | if Type == 1 or Type == nil then | |
| 580 | table.insert(Effects, {
| |
| 581 | prt, | |
| 582 | "Block1", | |
| 583 | delay, | |
| 584 | x3, | |
| 585 | y3, | |
| 586 | z3, | |
| 587 | msh | |
| 588 | }) | |
| 589 | elseif Type == 2 then | |
| 590 | table.insert(Effects, {
| |
| 591 | prt, | |
| 592 | "Block2", | |
| 593 | delay, | |
| 594 | x3, | |
| 595 | y3, | |
| 596 | z3, | |
| 597 | msh | |
| 598 | }) | |
| 599 | end | |
| 600 | end | |
| 601 | ||
| 602 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 603 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 604 | prt.Anchored = true | |
| 605 | prt.CFrame = cframe | |
| 606 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 607 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 608 | table.insert(Effects, {
| |
| 609 | prt, | |
| 610 | "Cylinder", | |
| 611 | delay, | |
| 612 | x3, | |
| 613 | y3, | |
| 614 | z3, | |
| 615 | msh | |
| 616 | }) | |
| 617 | end | |
| 618 | ||
| 619 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 620 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 621 | prt.Anchored = true | |
| 622 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 623 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 624 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 625 | table.insert(Effects, {
| |
| 626 | prt, | |
| 627 | "Cylinder", | |
| 628 | delay, | |
| 629 | x3, | |
| 630 | y3, | |
| 631 | z3, | |
| 632 | msh | |
| 633 | }) | |
| 634 | end | |
| 635 | ||
| 636 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 637 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 638 | prt.Anchored = true | |
| 639 | prt.CFrame = cframe | |
| 640 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 641 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 642 | table.insert(Effects, {
| |
| 643 | prt, | |
| 644 | "Cylinder", | |
| 645 | delay, | |
| 646 | x3, | |
| 647 | y3, | |
| 648 | z3, | |
| 649 | msh | |
| 650 | }) | |
| 651 | end | |
| 652 | ||
| 653 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 654 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 655 | prt.Anchored = true | |
| 656 | prt.CFrame = cframe | |
| 657 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 658 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 659 | table.insert(Effects, {
| |
| 660 | prt, | |
| 661 | "Cylinder", | |
| 662 | delay, | |
| 663 | x3, | |
| 664 | y3, | |
| 665 | z3, | |
| 666 | msh | |
| 667 | }) | |
| 668 | end | |
| 669 | ||
| 670 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 671 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 672 | prt.Anchored = true | |
| 673 | prt.CFrame = cframe | |
| 674 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 675 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 676 | table.insert(Effects, {
| |
| 677 | prt, | |
| 678 | "Cylinder", | |
| 679 | delay, | |
| 680 | x3, | |
| 681 | y3, | |
| 682 | z3, | |
| 683 | msh | |
| 684 | }) | |
| 685 | end | |
| 686 | ||
| 687 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 688 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 689 | prt.Anchored = true | |
| 690 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 691 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 692 | local num = math.random(10, 50) / 1000 | |
| 693 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 694 | table.insert(Effects, {
| |
| 695 | prt, | |
| 696 | "Shatter", | |
| 697 | num, | |
| 698 | prt.CFrame, | |
| 699 | math.random() - math.random(), | |
| 700 | 0, | |
| 701 | math.random(50, 100) / 100 | |
| 702 | }) | |
| 703 | end | |
| 704 | ||
| 705 | spread = 100 | |
| 706 | ||
| 707 | range = 250 | |
| 708 | ||
| 709 | rangepower = 20 | |
| 710 | ||
| 711 | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 712 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 713 | prt.Anchored = true | |
| 714 | prt.CFrame = cframe | |
| 715 | prt.Material = "Neon" | |
| 716 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 717 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 718 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 719 | for i = 0, 1, delay do | |
| 720 | swait() | |
| 721 | --BlockEffect(BrickColor.new("Black"), CFrame.new(prt.Position) * CFrame.new(math.random(-500, 500) / 100, math.random(-500, 500) / 100, math.random(-500, 500) / 100), 1, 1, 1, .5, .5, .5, .05, 1)
| |
| 722 | Part.Transparency = i | |
| 723 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 724 | end | |
| 725 | Part.Parent = nil | |
| 726 | end), prt, msh) | |
| 727 | end | |
| 728 | ||
| 729 | function shoottrail(mouse,SpreadAmount) | |
| 730 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount,SpreadAmount), math.random(-SpreadAmount,SpreadAmount), math.random(-SpreadAmount,SpreadAmount)) | |
| 731 | local MainPos = BowHandle.Position | |
| 732 | local MainPos2 = mouse.Hit.p+SpreadVectors | |
| 733 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
| 734 | local speed = 50 | |
| 735 | local num = 50 | |
| 736 | coroutine.resume(coroutine.create(function() | |
| 737 | repeat | |
| 738 | swait() | |
| 739 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
| 740 | local mag = (MainPos - pos).magnitude | |
| 741 | Laser(BrickColor.new("Black"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
| |
| 742 | MainPos = MainPos + (MouseLook.lookVector * speed) | |
| 743 | num = num - 1 | |
| 744 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
| 745 | if hit ~= nil then | |
| 746 | num = 0 | |
| 747 | local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
| |
| 748 | refpart.Anchored = true | |
| 749 | refpart.CFrame = CFrame.new(pos) | |
| 750 | game:GetService("Debris"):AddItem(refpart, 2)
| |
| 751 | for i = 1, math.random(2, 4) do | |
| 752 | end | |
| 753 | end | |
| 754 | if num <= 0 then | |
| 755 | local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
| |
| 756 | refpart.Anchored = true | |
| 757 | refpart.CFrame = CFrame.new(pos) | |
| 758 | game:GetService("Debris"):AddItem(refpart, 2)
| |
| 759 | end | |
| 760 | until num <= 0 | |
| 761 | end)) | |
| 762 | end | |
| 763 | ||
| 764 | --[[ Attack Functions ]]-- | |
| 765 | ||
| 766 | local Hold = false | |
| 767 | ||
| 768 | function CFA(x,y,z) | |
| 769 | return CFrame.fromEulerAnglesXYZ(math.rad(x),math.rad(y),math.rad(z)) | |
| 770 | end | |
| 771 | ||
| 772 | function attackone() | |
| 773 | attack = true | |
| 774 | change = 1 | |
| 775 | Humanoid.WalkSpeed = 5 | |
| 776 | for i = 0, 1, 0.2 do | |
| 777 | swait() | |
| 778 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3) | |
| 779 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3) | |
| 780 | RW.C0 = clerp(RW.C0, CFrame.new(0.5, 0.49, -.5) * angles(math.rad(90), math.rad(0), math.rad(-60)), .3) | |
| 781 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .3) | |
| 782 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), .3) | |
| 783 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 784 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 785 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 786 | if Torsovelocity < 1 then | |
| 787 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 788 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 789 | elseif Torsovelocity > 2 then | |
| 790 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3) | |
| 791 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3) | |
| 792 | end | |
| 793 | end | |
| 794 | CreateSound("rbxassetid://188569331",BowHandle,1,1)
| |
| 795 | FakeArrow.Transparency = 0 | |
| 796 | for i = 0, 1, 0.2 do | |
| 797 | swait() | |
| 798 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3) | |
| 799 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3) | |
| 800 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), .3) | |
| 801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), .3) | |
| 802 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), .3) | |
| 803 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3) | |
| 804 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
| 805 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 806 | if Torsovelocity < 1 then | |
| 807 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 808 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 809 | elseif Torsovelocity > 2 then | |
| 810 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3) | |
| 811 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3) | |
| 812 | end | |
| 813 | end | |
| 814 | while true do | |
| 815 | swait() | |
| 816 | if Hold == true then | |
| 817 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), .3) | |
| 818 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), .3) | |
| 819 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), .3)*CFA(math.random(-.6,.6),math.random(-.5,.5),math.random(-.5,.5)) | |
| 820 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), .3) | |
| 821 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), .3) | |
| 822 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)*CFA(0, 0 ,math.random(-.6,.6)) | |
| 823 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)*CFA(0, 0 ,math.random(-.6,.6)) | |
| 824 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 825 | if Torsovelocity < 1 then | |
| 826 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 827 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 828 | elseif Torsovelocity > 2 then | |
| 829 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3) | |
| 830 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3) | |
| 831 | end | |
| 832 | elseif Hold == false then | |
| 833 | break | |
| 834 | end | |
| 835 | end | |
| 836 | CreateSound("rbxassetid://166032326",BowHandle,1,1)
| |
| 837 | FakeArrow.Transparency = 1 | |
| 838 | shoottrail(mouse,0) | |
| 839 | for i = 0, 1, 0.2 do | |
| 840 | swait() | |
| 841 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
| 842 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
| 843 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(130), math.rad(0), math.rad(20)), .3) | |
| 844 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .3) | |
| 845 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), .3) | |
| 846 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-4)), .5)*CFA(0, 0 ,math.random(-.6,.6)) | |
| 847 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(4)), .5)*CFA(0, 0 ,math.random(-.6,.6)) | |
| 848 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 849 | if Torsovelocity < 1 then | |
| 850 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 851 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .33) | |
| 852 | elseif Torsovelocity > 2 then | |
| 853 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), .3) | |
| 854 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), .3) | |
| 855 | end | |
| 856 | end | |
| 857 | Humanoid.WalkSpeed = 18 | |
| 858 | attack = false | |
| 859 | end | |
| 860 | ||
| 861 | --[[Attacks]]-- | |
| 862 | ||
| 863 | mouse.Button1Down:connect(function() | |
| 864 | if attack == false and attacktype == 1 and Hold == false then | |
| 865 | Hold = true | |
| 866 | attackone() | |
| 867 | end | |
| 868 | end) | |
| 869 | ||
| 870 | mouse.Button1Up:connect(function(k) | |
| 871 | if attack == true and Hold == true then | |
| 872 | Hold = false | |
| 873 | end | |
| 874 | end) | |
| 875 | ||
| 876 | mouse.KeyDown:connect(function(k) | |
| 877 | k = k:lower() | |
| 878 | if attack == false and k == '' then | |
| 879 | ||
| 880 | end | |
| 881 | end) | |
| 882 | ||
| 883 | --[[ Credits to Fenrier for the Movement Detection and Effects table. ]]-- | |
| 884 | ||
| 885 | Humanoid.WalkSpeed = 18 | |
| 886 | ||
| 887 | while true do | |
| 888 | swait() | |
| 889 | if Hold == true then | |
| 890 | local aim = CFrame.new(RootPart.Position,mouse.Hit.p) | |
| 891 | local direction = aim.lookVector | |
| 892 | local headingA = math.atan2(direction.x, direction.z) | |
| 893 | headingA = math.deg(headingA) | |
| 894 | Humanoid.AutoRotate = false | |
| 895 | RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA-180), math.rad(0)) | |
| 896 | else | |
| 897 | Humanoid.AutoRotate = true | |
| 898 | end | |
| 899 | for i, v in pairs(Character:GetChildren()) do | |
| 900 | if v:IsA("Part") then
| |
| 901 | v.Material = "SmoothPlastic" | |
| 902 | elseif v:IsA("Hat") then
| |
| 903 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 904 | end | |
| 905 | end | |
| 906 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 907 | velocity = RootPart.Velocity.y | |
| 908 | sine = sine + change | |
| 909 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 910 | if equipped == true or equipped == false then | |
| 911 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 912 | Anim = "Jump" | |
| 913 | if attack == false then | |
| 914 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 915 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), .3) | |
| 916 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3) | |
| 917 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), .3) | |
| 918 | RH.C0 = clerp(RH.C0, cn(1, -.7, -.5) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), .3) | |
| 919 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(10)), .3) | |
| 920 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 921 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 922 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 923 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 924 | end | |
| 925 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 926 | Anim = "Fall" | |
| 927 | if attack == false then | |
| 928 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 929 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
| 930 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3) | |
| 931 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), .3) | |
| 932 | RH.C0 = clerp(RH.C0, cn(1, -.9 - .1 * math.sin(sine / 27), 0) * RHCF * angles(math.rad(-3 + 1 * math.cos(sine / 23)), math.rad(0), math.rad(0)), .3) | |
| 933 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - .1 * math.sin(sine / 27), 0) * LHCF * angles(math.rad(-3 + 1 * math.cos(sine / 23)), math.rad(0), math.rad(0)), .3) | |
| 934 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 935 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 936 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 937 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 938 | end | |
| 939 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 940 | Anim = "Idle" | |
| 941 | if attack == false then | |
| 942 | change = 1 | |
| 943 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.1 + .1 * math.sin(sine / 27)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
| 944 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 5 * math.sin(sine / 25)), math.rad(0), math.rad(30 + 3 * math.sin(sine / 25))), .3) | |
| 945 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin(sine / 25))), .3) | |
| 946 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-35 + 1 * math.sin(sine / 25))), .3) | |
| 947 | RH.C0 = clerp(RH.C0, cn(1, -.9 - .1 * math.sin(sine / 27), 0) * RHCF * angles(math.rad(-5 + 1 * math.sin(sine / 25)), math.rad(20), math.rad(0)), .3) | |
| 948 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - .1 * math.sin(sine / 27), 0) * LHCF * angles(math.rad(-5 + 1 * math.sin(sine / 25)), math.rad(20), math.rad(0)), .3) | |
| 949 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 950 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 951 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 952 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 953 | end | |
| 954 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 955 | Anim = "Walk" | |
| 956 | if attack == false then | |
| 957 | change = 3 | |
| 958 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-30 + 5 * math.sin(sine / 10))), .3) | |
| 959 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(-5), math.rad(30 - 5 * math.sin(sine / 10))), .3) | |
| 960 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80)), .3) | |
| 961 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-25 + 2 * math.sin(sine / 25))), .3) | |
| 962 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.1 * math.cos(sine / 8) / 2, -.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(20), math.rad(-10) - math.sin(sine / 8)), .3) | |
| 963 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.1 * math.cos(sine / 8) / 2, -.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(20), math.rad(10) - math.sin(sine / 8)), .3) | |
| 964 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 965 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 966 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 967 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 968 | end | |
| 969 | end | |
| 970 | end | |
| 971 | if #Effects > 0 then | |
| 972 | for e = 1, #Effects do | |
| 973 | if Effects[e] ~= nil then | |
| 974 | local Thing = Effects[e] | |
| 975 | if Thing ~= nil then | |
| 976 | local Part = Thing[1] | |
| 977 | local Mode = Thing[2] | |
| 978 | local Delay = Thing[3] | |
| 979 | local IncX = Thing[4] | |
| 980 | local IncY = Thing[5] | |
| 981 | local IncZ = Thing[6] | |
| 982 | if Thing[1].Transparency <= 1 then | |
| 983 | if Thing[2] == "Block1" then | |
| 984 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 985 | Mesh = Thing[1].Mesh | |
| 986 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 987 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 988 | elseif Thing[2] == "Block2" then | |
| 989 | Thing[1].CFrame = Thing[1].CFrame | |
| 990 | Mesh = Thing[7] | |
| 991 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 992 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 993 | elseif Thing[2] == "Cylinder" then | |
| 994 | Mesh = Thing[1].Mesh | |
| 995 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 996 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 997 | elseif Thing[2] == "Blood" then | |
| 998 | Mesh = Thing[7] | |
| 999 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
| 1000 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1001 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1002 | elseif Thing[2] == "Elec" then | |
| 1003 | Mesh = Thing[1].Mesh | |
| 1004 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1005 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1006 | elseif Thing[2] == "Disappear" then | |
| 1007 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1008 | elseif Thing[2] == "Shatter" then | |
| 1009 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1010 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1011 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1012 | Thing[6] = Thing[6] + Thing[5] | |
| 1013 | end | |
| 1014 | else | |
| 1015 | Part.Parent = nil | |
| 1016 | table.remove(Effects, e) | |
| 1017 | end | |
| 1018 | end | |
| 1019 | end | |
| 1020 | end | |
| 1021 | end | |
| 1022 | end |