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Name: Professor Felix Bookmarks
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Gender: Male
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Race: Unicorn
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Alignment: Lawful Neutral
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Class: Mage
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Hits/Wounds: 5/5
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	Improved Spellcasting: passive; for every spell you know or learn, you also know one Improved version of that spell. Whenever you cast the spell, you can choose to cast either the normal or Improved version, using the recharge of the version you cast to determine the next time you can cast that spell. Learning an additional variant costs 1 skill point.
7+
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	Unicorn Telekinesis(Racial): spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.
8+
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	-Improved- - Improved Telekinesis(Racial): spell, recharge 2; use sheer force of will to perform highly detailed or complex tasks such as watchmaking, or lifting extreme weights or multiple individuals.
9+
10-
	Wink: automatic spell, recharge 2; you may target yourself or a willing or helpless subject or an unattended item within 10 meters of you within line of sight; the target is warped to an unoccupied space within the same range. Warping a hostile target or carried item is Min+2
10+
-Improved Spellcasting x2
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	-Improved- - Teleport: spell, recharge 2; warps yourself or a single target of any type within 50 meters of you within line of sight to an unoccupied destination within the same range. Warping a hostile target or carried item is Min+2.
11+
-Winkmaster(Racial)
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	Magic Bolt: spell, recharge 2; this volatile energy attack lets you roll once to damage a target twice, but crit-fails on 2-. This spell can apply one Elementalist effect when cast.
12+
-Unicorn Telekinesis(Racial)
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	-Improved- - Storm Bolt: spell, recharge 3; you attack a single target multiple times with a single roll, increasing your chance to crit fail for each additional attack (3- for 3 attacks, 5- for 5 attacks, etc) up to a maximum of 9 regardless of other modifiers. This spell can apply one Elementalist effect when cast.
13+
	-Improved - Improved Telekinesis(Racial)
14-
	 Animate: Animate up to 1 light objects for a limited time. Objects animated are given a will of their own to move about. That will is still tied to the will of the caster but requires no concentration to sustain on his part(unless in special circumstance). Animated objects move around either along the ground or through the air via telekinesis. On a roll of 1 while commanding the animated items they fly completely out of control attacking anything nearby. 2 charges
14+
	-Improved - Animation(Racial)
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	*Ice Barrage: spell - Recharge 2 - Conjure a hailstorm to barrage a foe with ice. On crit, its freezes them, preventing them from taking actions for 1 turn.
15+
Wink
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	-Improved- - Teleport
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Magic Bolt
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	-Improved- - Storm Bolt
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	-Improved - Displacement
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Weapons:
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Crossbow
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Cricket Bat
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*Staff of Healing - Spellbound: Heal  restores target’s hits to full and restores one wound, or removes all status effects. Crit restores all wounds, crit fail deals a wound of damage to the target Recharge: 3
24+
25-
*Staff of Ice: spell - Recharge 3 - Encases the target in ice, lowering the DC of all actions on that target by 2 for 1 turn. (Recharge 1 - Freeze a small object or make ice)
25+
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Invetory:
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Thick Glasses (-2 perception when removed)
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Book bag (Full)
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	-7 Random Lore books
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	-1 Old Spellbook
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	-Old Journal with loose pages
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	-2 Blank jounrals
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	-Research Notes (2 copies)
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Saddle Arabian Turban
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	-Spare Pen
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	-Bottle of ink
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	-Standard Spyglass
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Professor's Robe of Useful Things.(extra-dimensional pockets)
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	-Saddle Arabian Dagger
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	-Light Crossbow (full bolts)
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	-Cricket Bat
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	-Bitpouch (10 bits)
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	-First Aid kit
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	-*Staff of Ice
44+
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	-*Staff of Healing
45+
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	-Waterskin(fulL)
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	-Letter opener
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	-Camping gear.
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	-Large tent
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	-Compass
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	-Map of Equestria
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	-Map of Saddle Arabia(Enchanted)
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	-Map of Crystal Empire
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	-Small Alchemy Kit
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	-10cm Refracting Telescope(3 pieces)
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	-Tenderbox
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	-Flint and Steel
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	-Winter Gear
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	-Rowboat (12ft)
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	-(2x) Oars
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	-Library Card
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Catalyst: 
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Unicorn's Horn
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Books. 
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*= Khaz's Game only
67+
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Traits: 
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This old unicorn is light brown with a black mane and beard that is flecked with grey. Behind his thick glasses shine lavender eyes. A single silver earring can be seen in his left ear. He wears scholars robes and a red turban.
70-
Unicorn's Horn (Old- Doesn't work as well as it used to) 
70+
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Books. (The Professor can use animate or telekinesis to float his books around him using them as multiple spell catalysts. Only one spell can be cast at a time as per normal rules unless the spell has a multiple effect feature. e.g. Attack more than one enemy.)
71+
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Professor Felix was a prolific Professor of Arcane History at Canterlot University. His scholarly work has included many theses and dissertations on the Pre-Celestian era of Equestrian History. His travels around the world has earned him knowledge and skill few other ponies can claim to possess. That's not to mention his best selling novel detailing his adventures in the East (although it still can't match the popularity of the Daring Do books). Although he can be a bit eccentric and sometimes even senile, he is no pony to trifle with. Professor Felix was recently removed from his position at the University for using inappropriate spells on a student's baby dragon. No further information on that incident is available. He is on a quest to  achieve the coveted Neighbel Prize.