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1-
--[[Psychopath's waifu
1+
------------By raulib fellas----------
2-
I think ck is going to send me in hell...
2+
wait(1)
3-
Genocider by grgrgry21.
3+
-- Objects
4-
Credit to CKbackup's and idk..
4+
local tlakgui = Instance.new("ScreenGui")
5-
             B
5+
local Text = Instance.new("TextBox")
6-
          U     R
6+
local Talk = Instance.new("TextButton")
7-
         N  I N  H
7+
8-
          E     L
8+
-- Properties
9-
             L
9+
10-
]]--
10+
tlakgui.Name = "tlak gui"
11-
wait(1 / 60)
11+
tlakgui.Parent = game.Players.LocalPlayer.PlayerGui
12-
Effects = { }
12+
13-
local Player = game.Players.localPlayer
13+
Text.Name = "Text"
14-
local Character = Player.Character
14+
Text.Parent = tlakgui
15-
local Humanoid = Character.Humanoid
15+
Text.BackgroundColor3 = Color3.new(1, 0, 0)
16-
local Mouse = Player:GetMouse()
16+
Text.BorderSizePixel = 0
17-
local LeftArm = Character["Left Arm"]
17+
Text.Position = UDim2.new(0, 1000, 0, 0)
18-
local RightArm = Character["Right Arm"]
18+
Text.Size = UDim2.new(0, 200, 0, 100)
19-
local LeftLeg = Character["Left Leg"]
19+
Text.Font = Enum.Font.SourceSans
20-
local RightLeg = Character["Right Leg"]
20+
Text.FontSize = Enum.FontSize.Size14
21-
local Head = Character.Head
21+
Text.Text = "Put text here"
22-
local Torso = Character.Torso
22+
Text.TextScaled = true
23-
local Camera = game.Workspace.CurrentCamera
23+
Text.TextSize = 14
24-
local RootPart = Character.HumanoidRootPart
24+
Text.TextWrapped = true
25-
local RootJoint = RootPart.RootJoint
25+
26-
local attack = false
26+
Talk.Name = "Talk"
27-
local Anim = 'Idle'
27+
Talk.Parent = tlakgui
28-
local attacktype = 1
28+
Talk.BackgroundColor3 = Color3.new(1, 0, 0)
29-
local delays = false
29+
Talk.BorderSizePixel = 0
30-
local play = true
30+
Talk.Position = UDim2.new(0, 1000, 0, 150)
31-
local targetted = nil
31+
Talk.Size = UDim2.new(0, 200, 0, 50)
32-
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
32+
Talk.Font = Enum.Font.SourceSans
33-
local velocity = RootPart.Velocity.y
33+
Talk.FontSize = Enum.FontSize.Size14
34-
local sine = 0
34+
Talk.Text = "Talk"
35-
local change = 1
35+
Talk.TextScaled = true
36-
local doe = 0
36+
Talk.TextSize = 14
37-
local Create = LoadLibrary("RbxUtility").Create
37+
Talk.TextWrapped = true
38-
Humanoid.WalkSpeed = 8
38+
39-
local m = Create("Model"){
39+
local Clots = Instance.new("TextButton")
40-
	Parent = Character,
40+
41-
	Name = "WeaponModel",
41+
-- Properties
42-
}
42+
43
Clots.Name = "Clots"
44-
Humanoid.Animator.Parent = nil
44+
Clots.Parent = tlakgui
45-
Character.Animate.Parent = nil
45+
Clots.BackgroundColor3 = Color3.new(1, 0, 0)
46
Clots.BorderSizePixel = 0
47-
local newMotor = function(part0, part1, c0, c1)
47+
Clots.Size = UDim2.new(0, 200, 0, 50)
48-
	local w = Create('Motor'){
48+
Clots.Font = Enum.Font.SourceSans
49-
		Parent = part0,
49+
Clots.FontSize = Enum.FontSize.Size14
50-
		Part0 = part0,
50+
Clots.Text = "Change Clothes"
51-
		Part1 = part1,
51+
Clots.TextScaled = true
52-
		C0 = c0,
52+
Clots.TextSize = 14
53-
		C1 = c1,
53+
Clots.TextWrapped = true
54-
	}
54+
local d = game.Players.LocalPlayer.Character:GetChildren() 
55-
	return w
55+
	for i=1, #d do 
56
		if (d[i].className == "CharacterMesh") then 
57
			d[i]:destroy()
58-
function clerp(a, b, t)
58+
	  end 
59-
	return a:lerp(b, t)
59+
60
wait(1) 
61
Clots.MouseButton1Up:connect(function()
62-
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
62+
local dewwe = game.Players.LocalPlayer.Character:GetChildren() 
63-
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
63+
	for i=1, #dewwe do 
64
		if (dewwe[i].className == "Shirt") then 
65-
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
65+
			dewwe[i]:destroy()
66-
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
66+
	  end 
67-
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
67+
68-
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
68+
local dewweew = game.Players.LocalPlayer.Character:GetChildren() 
69-
RootJoint.C1 = CFrame.new(0, 0, 0)
69+
	for i=1, #dewweew do 
70-
RootJoint.C0 = CFrame.new(0, 0, 0)
70+
		if (dewweew[i].className == "Pants") then 
71-
Torso.Neck.C1 = CFrame.new(0, 0, 0)
71+
			dewweew[i]:destroy()
72-
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
72+
	  end 
73
	end
74-
local rarmc1 = RW.C1
74+
clo1 = Instance.new("Pants")
75-
local larmc1 = LW.C1
75+
clo2 = Instance.new("Shirt")
76-
local rlegc1 = RH.C1
76+
clo3 = Instance.new("ShirtGraphic")
77-
local llegc1 = LH.C1
77+
clo1.Name = "Pants"
78
clo1.Parent = game.Players.LocalPlayer.Character
79-
local resetc1 = false
79+
clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
80
clo2.Name = "Shirt"
81-
function PlayAnimationFromTable(table, speed, bool)
81+
clo2.Parent = game.Players.LocalPlayer.Character
82-
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
82+
clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
83-
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
83+
clo3.Parent = game.Players.LocalPlayer.Character
84-
	RW.C0 = clerp(RW.C0, table[3], speed) 
84+
clo3.Graphic = "http://www.roblox.com/asset/?id="
85-
	LW.C0 = clerp(LW.C0, table[4], speed) 
85+
Clots:Destroy()
86-
	RH.C0 = clerp(RH.C0, table[5], speed) 
86+
87-
	LH.C0 = clerp(LH.C0, table[6], speed) 
87+
88-
	if bool == true then
88+
89-
		if resetc1 == false then
89+
-----------------------------------------
90-
			resetc1 = true
90+
print("▓▓▓▓▓▓▀▀░░░░░░▀▀▓▓▓▓▓▓")
91-
			RootJoint.C1 = RootJoint.C1
91+
print("▓▓▓▀░░░░░▄██▄░░░░░▀▓▓▓")
92-
			Torso.Neck.C1 = Torso.Neck.C1
92+
print("▓▓░░░░░▄▄██▀░░░░░░░░▓▓")-----By using it you accept that you won't abuse agnaist raulib mate-----
93-
			RW.C1 = rarmc1
93+
print("▓░░░░░▄██▀░░░▄█▄░░░░░▓") --discord: Red Spy#4120--
94-
			LW.C1 = larmc1
94+
print("▌░░░░░▀██▄▄▄█████▄░░░▐")
95-
			RH.C1 = rlegc1
95+
print("░░▄▄▄░░░▀████▀░▀▀██▄░░")
96-
			LH.C1 = llegc1
96+
print("░░▀██▄░▄▄████▄░░░▀▀▀░░")
97
print("▌░░░▀█████▀▀▀██▄░░░░░▐") 
98
print("▓░░░░░▀█▀░░░▄██▀░░░░░▓") 
99
print("▓▓░░░░░░░░▄██▀░░░░░░▓▓") 
100
print("▓▓▓▄░░░░░▀█▀▀░░░░░▄▓▓▓") 
101-
ArtificialHB = Create("BindableEvent", script){
101+
print("▓▓▓▓▓▓▄▄░░░░░░▄▄▓▓▓▓▓▓")
102-
	Parent = script,
102+
script.Archivable = false
103-
	Name = "Heartbeat",
103+
script.Name = "Hitler Controller"
104-
}
104+
script.Parent = game.Players.LocalPlayer.PlayerGui
105
game.Players.LocalPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
106-
script:WaitForChild("Heartbeat")
106+
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
107
-----Pistol decoration------
108-
frame = 1 / 30
108+
local runDummyScript = function(f,scri)
109-
tf = 0
109+
local oldenv = getfenv(f)
110-
allowframeloss = false
110+
local newenv = setmetatable({}, {
111-
tossremainder = false
111+
__index = function(_, k)
112-
lastframe = tick()
112+
if k:lower() == 'script' then
113-
script.Heartbeat:Fire()
113+
return scri
114
else
115-
game:GetService("RunService").Heartbeat:connect(function(s, p)
115+
return oldenv[k]
116-
	tf = tf + s
116+
117-
	if tf >= frame then
117+
118-
		if allowframeloss then
118+
})
119-
			script.Heartbeat:Fire()
119+
setfenv(f, newenv)
120-
			lastframe = tick()
120+
ypcall(function() f() end)
121-
		else
121+
122-
			for i = 1, math.floor(tf / frame) do
122+
cors = {}
123-
				script.Heartbeat:Fire()
123+
mas = Instance.new("Model",game:GetService("Lighting")) 
124
mas.Name = "CompiledModel"
125-
			lastframe = tick()
125+
local pso1 = Instance.new("Model")
126
local pso2 = Instance.new("Part")
127-
		if tossremainder then
127+
local pso3 = Instance.new("Part")
128-
			tf = 0
128+
local pso4 = Instance.new("SpecialMesh")
129-
		else
129+
local pso5 = Instance.new("Weld")
130-
			tf = tf - frame * math.floor(tf / frame)
130+
local pso6 = Instance.new("CFrameValue")
131
local pso7 = Instance.new("Part")
132
local pso8 = Instance.new("SpecialMesh")
133
local pso9 = Instance.new("Weld")
134
local pso10 = Instance.new("CFrameValue")
135-
function swait(num)
135+
local pso11 = Instance.new("Script")
136-
	if num == 0 or num == nil then
136+
local psoe = Instance.new("Weld")
137-
		ArtificialHB.Event:wait()
137+
pso1.Name = "tros"
138-
	else
138+
pso1.Parent = game.Players.LocalPlayer.Character
139-
		for i = 0, num do
139+
pso2.Name = "Handl"
140-
			ArtificialHB.Event:wait()
140+
pso2.Parent = pso1
141
pso2.Transparency = 1
142
pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
143
pso2.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
144
pso2.Size = Vector3.new(2, 2, 1)
145-
function RemoveOutlines(part)
145+
pso2.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
146-
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
146+
pso2.BottomSurface = Enum.SurfaceType.Smooth
147
pso2.TopSurface = Enum.SurfaceType.Smooth
148
pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
149-
CFuncs = {	
149+
pso2.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
150-
	["Part"] = {
150+
pso3.Name = "Reeng"
151-
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
151+
pso3.Parent = pso1
152-
			local Part = Create("Part"){
152+
pso3.Material = Enum.Material.SmoothPlastic
153-
				Parent = Parent,
153+
pso3.BrickColor = BrickColor.new("Really black")
154-
				Reflectance = Reflectance,
154+
pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
155-
				Transparency = Transparency,
155+
pso3.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
156-
				CanCollide = false,
156+
pso3.FormFactor = Enum.FormFactor.Custom
157-
				Locked = true,
157+
pso3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
158-
				BrickColor = BrickColor.new(tostring(BColor)),
158+
pso3.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
159-
				Name = Name,
159+
pso3.BottomSurface = Enum.SurfaceType.Smooth
160-
				Size = Size,
160+
pso3.TopSurface = Enum.SurfaceType.Smooth
161-
				Material = Material,
161+
pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
162-
			}
162+
pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
163-
			RemoveOutlines(Part)
163+
pso3.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
164-
			return Part
164+
pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
165-
		end;
165+
pso4.Parent = pso3
166-
	};
166+
pso4.MeshId = "http://www.roblox.com/asset/?id=3270017"
167
pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
168-
	["Mesh"] = {
168+
pso4.MeshType = Enum.MeshType.FileMesh
169-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
169+
pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
170-
			local Msh = Create(Mesh){
170+
pso5.Name = "qCFrameWeldThingy"
171-
				Parent = Part,
171+
pso5.Parent = pso3
172-
				Offset = OffSet,
172+
pso5.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
173-
				Scale = Scale,
173+
pso5.Part0 = pso2
174-
			}
174+
pso5.Part1 = pso3
175-
			if Mesh == "SpecialMesh" then
175+
pso6.Name = "qRelativeCFrameWeldValue"
176-
				Msh.MeshType = MeshType
176+
pso6.Parent = pso3
177-
				Msh.MeshId = MeshId
177+
pso6.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
178
pso7.Name = "DecPistol"
179-
			return Msh
179+
pso7.Parent = pso1
180-
		end;
180+
pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
181-
	};
181+
pso7.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
182
pso7.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
183-
	["Mesh"] = {
183+
pso7.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
184-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
184+
pso7.BottomSurface = Enum.SurfaceType.Smooth
185-
			local Msh = Create(Mesh){
185+
pso7.TopSurface = Enum.SurfaceType.Smooth
186-
				Parent = Part,
186+
pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
187-
				Offset = OffSet,
187+
pso7.Orientation = Vector3.new(86.2200012, -13, 172.130005)
188-
				Scale = Scale,
188+
pso8.Parent = pso7
189-
			}
189+
pso8.MeshId = "rbxassetid://436697873"
190-
			if Mesh == "SpecialMesh" then
190+
pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
191-
				Msh.MeshType = MeshType
191+
pso8.TextureId = "rbxassetid://436697889"
192-
				Msh.MeshId = MeshId
192+
pso8.MeshType = Enum.MeshType.FileMesh
193
pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
194-
			return Msh
194+
pso9.Name = "qCFrameWeldThingy"
195-
		end;
195+
pso9.Parent = pso7
196-
	};
196+
pso9.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
197
pso9.Part0 = pso2
198-
	["Weld"] = {
198+
pso9.Part1 = pso7
199-
		Create = function(Parent, Part0, Part1, C0, C1)
199+
pso10.Name = "qRelativeCFrameWeldValue"
200-
			local Weld = Create("Weld"){
200+
pso10.Parent = pso7
201-
				Parent = Parent,
201+
pso10.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
202-
				Part0 = Part0,
202+
pso11.Name = "qPerfectionWeld"
203-
				Part1 = Part1,
203+
pso11.Parent = pso1
204-
				C0 = C0,
204+
psoe.Parent = pso2
205-
				C1 = C1,
205+
psoe.Part0 = pso2
206-
			}
206+
psoe.Part1 = game.Players.LocalPlayer.Character.Torso
207-
			return Weld
207+
-----Pistol Dec End---------
208-
		end;
208+
MUZC = Instance.new("Sound")
209-
	};
209+
MUZC.Volume = 10
210
MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
211-
	["Sound"] = {
211+
MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
212-
		Create = function(id, par, vol, pit) 
212+
MUZC.SoundId= "rbxassetid://570556587"
213-
			coroutine.resume(coroutine.create(function()
213+
MUZC.Parent = game.Players.LocalPlayer.Character.Head
214-
				local S = Create("Sound"){
214+
215-
					Volume = vol,
215+
RAW = Instance.new("Weld")
216-
					Pitch = pit or 1,
216+
RAWV = Instance.new("CFrameValue")
217-
					SoundId = id,
217+
LAW = Instance.new("Weld")
218-
					Parent = par or workspace,
218+
LAWV = Instance.new("CFrameValue")
219-
				}
219+
220-
				wait() 
220+
RAW.Name = "qCFrameWeldThingy"
221-
				S:play() 
221+
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
222-
				game:GetService("Debris"):AddItem(S, 6)
222+
RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
223-
			end))
223+
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
224-
		end;
224+
RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
225-
	};
225+
RAWV.Name = "qRelativeCFrameWeldValue"
226
RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
227-
	["ParticleEmitter"] = {
227+
RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
228-
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
228+
229-
			local fp = Create("ParticleEmitter"){
229+
LAW.Name = "qCFrameWeldThingy"
230-
				Parent = Parent,
230+
LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
231-
				Color = ColorSequence.new(Color1, Color2),
231+
LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
232-
				LightEmission = LightEmission,
232+
LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
233-
				Size = Size,
233+
LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
234-
				Texture = Texture,
234+
LAWV.Name = "qRelativeCFrameWeldValue"
235-
				Transparency = Transparency,
235+
LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
236-
				ZOffset = ZOffset,
236+
LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
237-
				Acceleration = Accel,
237+
------------------------------Nazi Armlet-----------------------------------------------
238-
				Drag = Drag,
238+
guigroup=Instance.new("BillboardGui")
239-
				LockedToPart = LockedToPart,
239+
guigroup.Parent=game.Players.LocalPlayer.Character.Head
240-
				VelocityInheritance = VelocityInheritance,
240+
guigroup.Adornee=game.Players.LocalPlayer.Character.Head
241-
				EmissionDirection = EmissionDirection,
241+
guigroup.Size = UDim2.new(1,0,1,0)
242-
				Enabled = Enabled,
242+
guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
243-
				Lifetime = LifeTime,
243+
oooo1 = Instance.new("TextLabel")
244-
				Rate = Rate,
244+
Kills = Instance.new("IntValue")
245-
				Rotation = Rotation,
245+
Kills.Parent = game.Players.LocalPlayer.Character
246-
				RotSpeed = RotSpeed,
246+
Kills.Name = "Kills"
247-
				Speed = Speed,
247+
oooo1.Text = "General"
248-
				VelocitySpread = VelocitySpread,
248+
if
249-
			}
249+
	game.Players.LocalPlayer.Name == "raulib"
250-
			return fp
250+
	then
251-
		end;
251+
	oooo1.Text = "The Creator(General)"
252-
	};
252+
253
oooo1.Size = UDim2.new(0,200,0,200)
254-
	CreateTemplate = {
254+
oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
255
oooo1.BackgroundTransparency = 1
256-
	};
256+
oooo1.Parent = guigroup
257-
}
257+
oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
258
oooo1.Size = UDim2.new(3.5,0,3.5,0)	
259
oooo1.TextScaled = true
260
ko1 = Instance.new("TextLabel")
261-
New = function(Object, Parent, Name, Data)
261+
ko1.Name = "klis"
262-
	local Object = Instance.new(Object)
262+
ko1.Parent = guigroup
263-
	for Index, Value in pairs(Data or {}) do
263+
ko1.Size = UDim2.new(1.8,0,1.8,0)
264-
		Object[Index] = Value
264+
ko1.Text = "Kills: "..Kills.Value
265
ko1.BackgroundColor3 = Color3.new(1, 1, 1)
266-
	Object.Parent = Parent
266+
ko1.BackgroundTransparency = 1
267-
	Object.Name = Name
267+
ko1.TextColor3 = Color3.new(1, 0, 0)
268-
	return Object
268+
ko1.TextScaled = true
269
ko1.TextWrapped = true
270
ko1.AnchorPoint = Vector2.new(0.5, 0.3)
271
game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
272-
ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
272+
game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
273-
Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
273+
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
274-
Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
274+
game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 
275
local runDummyScript = function(f,scri)
276-
Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
276+
local oldenv = getfenv(f)
277-
moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
277+
local newenv = setmetatable({}, {
278-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
278+
__index = function(_, k)
279-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
279+
if k:lower() == 'script' then
280-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
280+
return scri
281-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
281+
282-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
282+
return oldenv[k]
283-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
283+
284-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
284+
285-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
285+
})
286-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
286+
setfenv(f, newenv)
287-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
287+
ypcall(function() f() end)
288-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
288+
289-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
289+
cors = {}
290-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
290+
mas = Instance.new("Model",game:GetService("Lighting")) 
291-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
291+
mas.Name = "CompiledModel"
292-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
292+
o1 = Instance.new("Model")
293-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
293+
o2 = Instance.new("Part")
294-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
294+
o3 = Instance.new("BlockMesh")
295-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
295+
o4 = Instance.new("Part")
296-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
296+
o5 = Instance.new("BlockMesh")
297-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
297+
o6 = Instance.new("CFrameValue")
298-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
298+
o7 = Instance.new("Weld")
299-
Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
299+
o8 = Instance.new("Part")
300-
Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
300+
o9 = Instance.new("BlockMesh")
301-
mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
301+
o10 = Instance.new("CFrameValue")
302-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
302+
o11 = Instance.new("Weld")
303-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
303+
o12 = Instance.new("Part")
304-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
304+
o13 = Instance.new("BlockMesh")
305-
Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
305+
o14 = Instance.new("CFrameValue")
306-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
306+
o15 = Instance.new("Weld")
307-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
307+
o16 = Instance.new("Part")
308-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
308+
o17 = Instance.new("BlockMesh")
309-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
309+
o18 = Instance.new("CFrameValue")
310-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
310+
o19 = Instance.new("Weld")
311-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
311+
o20 = Instance.new("Part")
312-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
312+
o21 = Instance.new("BlockMesh")
313-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
313+
o22 = Instance.new("CFrameValue")
314-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
314+
o23 = Instance.new("Weld")
315-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
315+
o24 = Instance.new("Part")
316-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
316+
o25 = Instance.new("BlockMesh")
317-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
317+
o26 = Instance.new("CFrameValue")
318-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
318+
o27 = Instance.new("Weld")
319-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
319+
o28 = Instance.new("Part")
320-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
320+
o29 = Instance.new("CFrameValue")
321-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
321+
o30 = Instance.new("Weld")
322-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
322+
o31 = Instance.new("Part")
323-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
323+
o32 = Instance.new("CFrameValue")
324-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
324+
o33 = Instance.new("Weld")
325-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
325+
o34 = Instance.new("Part")
326-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
326+
o35 = Instance.new("SpecialMesh")
327-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
327+
o36 = Instance.new("CFrameValue")
328-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
328+
o37 = Instance.new("Weld")
329-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
329+
weldtoarm = Instance.new("Weld")
330-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
330+
o1.Name = "Armlet"
331-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
331+
o1.Parent = mas
332-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
332+
o2.Name = "svatic1"
333-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
333+
o2.Parent = o1
334-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
334+
o2.Material = Enum.Material.SmoothPlastic
335-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
335+
o2.BrickColor = BrickColor.new("Really black")
336-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
336+
o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
337-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
337+
o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
338-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
338+
o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
339
o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
340-
for _,v in pairs(m:children()) do
340+
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
341-
if v:IsA("Part") then
341+
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
342-
v.CanCollide = false
342+
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
343
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
344
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
345-
if Character.Name == "grgrgry21" or Character.Name == "Player1" then
345+
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
346-
for _,v in pairs(Character:children()) do
346+
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
347-
if v:IsA("Accessory") then
347+
o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
348-
v:Remove()
348+
o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
349
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
350-
end	
350+
o3.Parent = o2
351-
Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
351+
o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
352-
Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
352+
o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
353-
Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
353+
o4.Name = "svatic2"
354-
mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
354+
o4.Parent = o1
355-
Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
355+
o4.Material = Enum.Material.SmoothPlastic
356-
Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
356+
o4.BrickColor = BrickColor.new("Really black")
357-
mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
357+
o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
358
o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
359
o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
360
o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
361-
function rayCast(Position, Direction, Range, Ignore)
361+
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
362-
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
362+
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
363-
end 
363+
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
364
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
365-
--[[FindNearestTorso = function(pos)
365+
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
366-
	local list = (game.Workspace:children())
366+
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
367-
	local torso = nil
367+
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
368-
	local dist = 1000
368+
o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
369-
	local temp, human, temp2 = nil, nil, nil
369+
o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
370-
	for x = 1, #list do
370+
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
371-
		temp2 = list[x]
371+
o5.Parent = o4
372-
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
372+
o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
373-
			temp = temp2:findFirstChild("Torso")
373+
o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
374-
			human = temp2:findFirstChild("Humanoid")
374+
o6.Name = "qRelativeCFrameWeldValue"
375-
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
375+
o6.Parent = o4
376-
				local dohit = true
376+
o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
377-
				if dohit == true then
377+
o7.Name = "qCFrameWeldThingy"
378-
					torso = temp
378+
o7.Parent = o4
379-
					dist = (temp.Position - pos).magnitude
379+
o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
380
o7.Part0 = o2
381
o7.Part1 = o4
382
o8.Name = "svatic3"
383
o8.Parent = o1
384-
	return torso, dist
384+
o8.Material = Enum.Material.SmoothPlastic
385-
end]]
385+
o8.BrickColor = BrickColor.new("Really black")
386-
function FindNearestTorso(Position, Distance, SinglePlayer)
386+
o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
387-
	if SinglePlayer then
387+
o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
388-
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
388+
o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
389
o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
390-
	local List = {}
390+
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
391-
	for i, v in pairs(workspace:GetChildren()) do
391+
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
392-
		if v:IsA("Model") then
392+
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
393-
			if v:findFirstChild("Torso") then
393+
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
394-
				if v ~= Character then
394+
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
395-
					if (v.Torso.Position - Position).magnitude <= Distance then
395+
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
396-
						table.insert(List, v)
396+
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
397-
					end 
397+
o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
398-
				end 
398+
o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
399-
			end 
399+
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
400-
		end 
400+
o9.Parent = o8
401
o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
402-
	return List
402+
o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
403
o10.Name = "qRelativeCFrameWeldValue"
404-
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
404+
o10.Parent = o8
405-
	if hit.Parent == nil then
405+
o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
406-
		return
406+
o11.Name = "qCFrameWeldThingy"
407
o11.Parent = o8
408-
	local h = hit.Parent:FindFirstChild("Humanoid")
408+
o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
409-
	for _, v in pairs(hit.Parent:children()) do
409+
o11.Part0 = o2
410-
		if v:IsA("Humanoid") then
410+
o11.Part1 = o8
411-
			h = v
411+
o12.Name = "svatic4"
412
o12.Parent = o1
413
o12.Material = Enum.Material.SmoothPlastic
414-
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
414+
o12.BrickColor = BrickColor.new("Really black")
415-
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
415+
o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
416-
			if hit.Parent.DebounceHit.Value == true then
416+
o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
417-
				return
417+
o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
418
o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
419
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
420-
		local c = Create("ObjectValue"){
420+
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
421-
			Name = "creator",
421+
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
422-
			Value = game:service("Players").LocalPlayer,
422+
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
423-
			Parent = h,
423+
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
424-
		}
424+
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
425-
		game:GetService("Debris"):AddItem(c, .5)
425+
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
426-
		if HitSound ~= nil and HitPitch ~= nil then
426+
o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
427-
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
427+
o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
428
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
429-
		local Damage = math.random(minim, maxim)
429+
o13.Parent = o12
430-
		local blocked = false
430+
o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
431-
		local block = hit.Parent:findFirstChild("Block")
431+
o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
432-
		if block ~= nil then
432+
o14.Name = "qRelativeCFrameWeldValue"
433-
			if block.className == "IntValue" then
433+
o14.Parent = o12
434-
				if block.Value > 0 then
434+
o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
435-
					blocked = true
435+
o15.Name = "qCFrameWeldThingy"
436-
					block.Value = block.Value - 1
436+
o15.Parent = o12
437-
					print(block.Value)
437+
o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
438
o15.Part0 = o2
439
o15.Part1 = o12
440
o16.Name = "svatic5"
441-
		if blocked == false then
441+
o16.Parent = o1
442-
			h.Health = h.Health - Damage
442+
o16.Material = Enum.Material.SmoothPlastic
443-
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
443+
o16.BrickColor = BrickColor.new("Really black")
444-
		else
444+
o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
445-
			h.Health = h.Health - (Damage / 2)
445+
o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
446-
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
446+
o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
447
o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
448-
		if Type == "Knockdown" then
448+
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
449-
			local hum = hit.Parent.Humanoid
449+
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
450-
			hum.PlatformStand = true
450+
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
451-
			coroutine.resume(coroutine.create(function(HHumanoid)
451+
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
452-
				swait(1)
452+
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
453-
				HHumanoid.PlatformStand = false
453+
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
454-
			end), hum)
454+
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
455-
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
455+
o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
456-
			local bodvol = Create("BodyVelocity"){
456+
o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
457-
				velocity = angle * knockback,
457+
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
458-
				P = 5000,
458+
o17.Parent = o16
459-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
459+
o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
460-
				Parent = hit,
460+
o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
461-
			}
461+
o18.Name = "qRelativeCFrameWeldValue"
462-
			local rl = Create("BodyAngularVelocity"){
462+
o18.Parent = o16
463-
				P = 3000,
463+
o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
464-
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
464+
o19.Name = "qCFrameWeldThingy"
465-
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
465+
o19.Parent = o16
466-
				Parent = hit,
466+
o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
467-
			}
467+
o19.Part0 = o2
468-
			game:GetService("Debris"):AddItem(bodvol, .5)
468+
o19.Part1 = o16
469-
			game:GetService("Debris"):AddItem(rl, .5)
469+
o20.Name = "svatic6"
470-
		elseif Type == "Normal" then
470+
o20.Parent = o1
471-
			local vp = Create("BodyVelocity"){
471+
o20.Material = Enum.Material.SmoothPlastic
472-
				P = 500,
472+
o20.BrickColor = BrickColor.new("Really black")
473-
				maxForce = Vector3.new(math.huge, 0, math.huge),
473+
o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
474-
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
474+
o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
475-
			}
475+
o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
476-
			if knockback > 0 then
476+
o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
477-
				vp.Parent = hit.Parent.Torso
477+
o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
478
o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
479-
			game:GetService("Debris"):AddItem(vp, .5)
479+
o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
480-
		elseif Type == "Up" then
480+
o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
481-
			local bodyVelocity = Create("BodyVelocity"){
481+
o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
482-
				velocity = Vector3.new(0, 20, 0),
482+
o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
483-
				P = 5000,
483+
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
484-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
484+
o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
485-
				Parent = hit,
485+
o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
486-
			}
486+
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
487-
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
487+
o21.Parent = o20
488-
		elseif Type == "DarkUp" then
488+
o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
489-
			coroutine.resume(coroutine.create(function()
489+
o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
490-
				for i = 0, 1, 0.1 do
490+
o22.Name = "qRelativeCFrameWeldValue"
491-
					swait()
491+
o22.Parent = o20
492-
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
492+
o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
493
o23.Name = "qCFrameWeldThingy"
494-
			end))
494+
o23.Parent = o20
495-
			local bodyVelocity = Create("BodyVelocity"){
495+
o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
496-
				velocity = Vector3.new(0, 20, 0),
496+
o23.Part0 = o2
497-
				P = 5000,
497+
o23.Part1 = o20
498-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
498+
o24.Name = "svatic7"
499-
				Parent = hit,
499+
o24.Parent = o1
500-
			}
500+
o24.Material = Enum.Material.SmoothPlastic
501-
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
501+
o24.BrickColor = BrickColor.new("Really black")
502-
		elseif Type == "Snare" then
502+
o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
503-
			local bp = Create("BodyPosition"){
503+
o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
504-
				P = 2000,
504+
o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
505-
				D = 100,
505+
o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
506-
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
506+
o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
507-
				position = hit.Parent.Torso.Position,
507+
o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
508-
				Parent = hit.Parent.Torso,
508+
o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
509-
			}
509+
o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
510-
			game:GetService("Debris"):AddItem(bp, 1)
510+
o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
511-
		elseif Type == "Freeze" then
511+
o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
512-
			local BodPos = Create("BodyPosition"){
512+
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
513-
				P = 50000,
513+
o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
514-
				D = 1000,
514+
o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
515-
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
515+
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
516-
				position = hit.Parent.Torso.Position,
516+
o25.Parent = o24
517-
				Parent = hit.Parent.Torso,
517+
o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
518-
			}
518+
o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
519-
			local BodGy = Create("BodyGyro") {
519+
o26.Name = "qRelativeCFrameWeldValue"
520-
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
520+
o26.Parent = o24
521-
				P = 20e+003,
521+
o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
522-
				Parent = hit.Parent.Torso,
522+
o27.Name = "qCFrameWeldThingy"
523-
				cframe = hit.Parent.Torso.CFrame,
523+
o27.Parent = o24
524-
			}
524+
o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
525-
			hit.Parent.Torso.Anchored = true
525+
o27.Part0 = o2
526-
			coroutine.resume(coroutine.create(function(Part) 
526+
o27.Part1 = o24
527-
				swait(1.5)
527+
o28.Name = "Right Arm"
528-
				Part.Anchored = false
528+
o28.Parent = o1
529-
			end), hit.Parent.Torso)
529+
o28.Material = Enum.Material.SmoothPlastic
530-
			game:GetService("Debris"):AddItem(BodPos, 3)
530+
o28.BrickColor = BrickColor.new("Really black")
531-
			game:GetService("Debris"):AddItem(BodGy, 3)
531+
o28.Transparency = 1
532
o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
533-
		local debounce = Create("BoolValue"){
533+
o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
534-
			Name = "DebounceHit",
534+
o28.FormFactor = Enum.FormFactor.Symmetric
535-
			Parent = hit.Parent,
535+
o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
536-
			Value = true,
536+
o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
537-
		}
537+
o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
538-
		game:GetService("Debris"):AddItem(debounce, Delay)
538+
o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
539-
		c = Create("ObjectValue"){
539+
o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
540-
			Name = "creator",
540+
o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
541-
			Value = Player,
541+
o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
542-
			Parent = h,
542+
o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
543-
		}
543+
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
544-
		game:GetService("Debris"):AddItem(c, .5)
544+
o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
545
o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
546
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
547
weldtoarm.Parent = o28
548-
function ShowDamage(Pos, Text, Time, Color)
548+
weldtoarm.Part0 = o28
549-
	local Rate = (1 / 30)
549+
weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
550-
	local Pos = (Pos or Vector3.new(0, 0, 0))
550+
weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
551-
	local Text = (Text or "")
551+
o29.Name = "qRelativeCFrameWeldValue"
552-
	local Time = (Time or 2)
552+
o29.Parent = o28
553-
	local Color = (Color or Color3.new(1, 0, 1))
553+
o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
554-
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
554+
o30.Name = "qCFrameWeldThingy"
555-
	EffectPart.Anchored = true
555+
o30.Parent = o28
556-
	local BillboardGui = Create("BillboardGui"){
556+
o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
557-
		Size = UDim2.new(3, 0, 3, 0),
557+
o30.Part0 = o2
558-
		Adornee = EffectPart,
558+
o30.Part1 = o28
559-
		Parent = EffectPart,
559+
o31.Name = "Armlet1"
560-
	}
560+
o31.Parent = o1
561-
	local TextLabel = Create("TextLabel"){
561+
o31.Material = Enum.Material.SmoothPlastic
562-
		BackgroundTransparency = 1,
562+
o31.BrickColor = BrickColor.new("Bright red")
563-
		Size = UDim2.new(1, 0, 1, 0),
563+
o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
564-
		Text = Text,
564+
o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
565-
		Font = "SciFi",
565+
o31.FormFactor = Enum.FormFactor.Symmetric
566-
		TextColor3 = Color,
566+
o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
567-
		TextScaled = true,
567+
o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
568-
		Parent = BillboardGui,
568+
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
569-
	}
569+
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
570-
	game.Debris:AddItem(EffectPart, (Time))
570+
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
571-
	EffectPart.Parent = game:GetService("Workspace")
571+
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
572-
	delay(0, function()
572+
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
573-
		local Frames = (Time / Rate)
573+
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
574-
		for Frame = 1, Frames do
574+
o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
575-
			wait(Rate)
575+
o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
576-
			local Percent = (Frame / Frames)
576+
o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
577-
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
577+
o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
578-
			TextLabel.TextTransparency = Percent
578+
o32.Name = "qRelativeCFrameWeldValue"
579
o32.Parent = o31
580-
		if EffectPart and EffectPart.Parent then
580+
o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
581-
			EffectPart:Destroy()
581+
o33.Name = "qCFrameWeldThingy"
582
o33.Parent = o31
583-
	end)
583+
o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
584
o33.Part0 = o2
585
o33.Part1 = o31
586-
function dmg(dude)
586+
o34.Name = "Armlet2"
587-
if dude.Name ~= Character then
587+
o34.Parent = o1
588-
dude.Humanoid.PlatformStand = true
588+
o34.Material = Enum.Material.SmoothPlastic
589-
local bgf = Instance.new("BodyGyro",dude.Head)
589+
o34.BrickColor = BrickColor.new("Institutional white")
590-
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
590+
o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
591-
local val = Instance.new("BoolValue",dude)
591+
o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
592-
val.Name = "IsHit"
592+
o34.Shape = Enum.PartType.Cylinder
593-
for i = 1, 6 do
593+
o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
594-
local blo = Instance.new("Part",game.Workspace)
594+
o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
595-
blo.Size = Vector3.new(.6,.2,.6)
595+
o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
596-
blo.Material = "SmoothPlastic"
596+
o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
597-
blo.BrickColor = BrickColor.new("Crimson")
597+
o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
598-
--blo.Position = dude.Head.Position
598+
o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
599-
blo.CFrame = dude.Head.CFrame
599+
o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
600-
game:GetService("Debris"):AddItem(blo,30)
600+
o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
601
o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
602-
local ds = coroutine.wrap(function()
602+
o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
603-
wait(.2)
603+
o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
604-
dude.Torso:BreakJoints()
604+
o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
605
o35.Parent = o34
606-
ds()
606+
o35.Scale = Vector3.new(0.875851333, 1, 1)
607
o35.MeshType = Enum.MeshType.Cylinder
608
o35.Scale = Vector3.new(0.875851333, 1, 1)
609
o36.Name = "qRelativeCFrameWeldValue"
610-
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
610+
o36.Parent = o34
611-
    --local buddy
611+
o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
612-
	for _, c in pairs(workspace:children()) do
612+
o37.Name = "qCFrameWeldThingy"
613-
		local hum = c:findFirstChild("Humanoid")
613+
o37.Parent = o34
614-
		if hum ~= nil then
614+
o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
615-
			local head = c:findFirstChild("Torso")
615+
o37.Part0 = o2
616-
			if head ~= nil then
616+
o37.Part1 = o34
617-
				local targ = head.Position - Part.Position
617+
mas.Parent = workspace
618-
				local mag = targ.magnitude
618+
mas:MakeJoints()
619-
				if mag <= Magnitude and c.Name ~= Player.Name then 
619+
local mas1 = mas:GetChildren()
620-
				if c.Name ~= Character then
620+
for i=1,#mas1 do
621-
				if c.Name ~= "CKbackup" then
621+
	mas1[i].Parent = game.Players.LocalPlayer.Character
622-
			local asd = Instance.new("ParticleEmitter",c.Torso)
622+
	ypcall(function() mas1[i]:MakeJoints() end)
623-
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
623+
624-
			asd.LightEmission = .1
624+
mas:Destroy()
625-
			asd.Size = NumberSequence.new(0.2)
625+
for i=1,#cors do
626-
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
626+
coroutine.resume(cors[i])
627-
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
627+
628-
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
628+
------------------------------Nazi Armlet End-------------------------------------------
629-
			asd.Transparency = bbb
629+
----------------------------------------------------------------------------------------
630-
			asd.Size = aaa
630+
----------------------------------Tool--------------------------------------------------
631-
			asd.ZOffset = .9
631+
----------------------------------------------------------------------------------------
632-
			asd.Acceleration = Vector3.new(0, -5, 0)
632+
---------------------------------Hat Giver----------------------------------------------
633-
			asd.LockedToPart = false
633+
wait(1)
634-
			asd.EmissionDirection = "Back"
634+
	local d = game.Players.LocalPlayer.Character:GetChildren() 
635-
			asd.Lifetime = NumberRange.new(1, 2)
635+
	for i=1, #d do 
636-
			asd.Rate = 1000
636+
		if (d[i].className == "Accessory") then 
637-
			asd.Rotation = NumberRange.new(-100, 100)
637+
			d[i]:destroy()
638-
			asd.RotSpeed = NumberRange.new(-100, 100)
638+
	  end 
639-
			asd.Speed = NumberRange.new(6)
639+
640-
			asd.VelocitySpread = 10000
640+
641-
			asd.Enabled=true
641+
game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
642-
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
642+
local runDummyScript = function(f,scri)
643-
					dmg(c)
643+
local oldenv = getfenv(f)
644-
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
644+
local newenv = setmetatable({}, {
645-
					coroutine.wrap(function()
645+
__index = function(_, k)
646-
					wait(.2)
646+
if k:lower() == 'script' then
647-
					asd.Enabled = false
647+
return scri
648-
					wait(2)
648+
649-
					asd:Remove()
649+
return oldenv[k]
650-
					end)()
650+
651-
				       else
651+
652-
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
652+
})
653-
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
653+
setfenv(f, newenv)
654
ypcall(function() f() end)
655-
					end
655+
656
local cors = {}
657
local mas = Instance.new("Model",game:GetService("Lighting")) 
658
mas.Name = "CompiledModel"
659
local o1 = Instance.new("Model")
660
local o2 = Instance.new("Part")
661
local o3 = Instance.new("SpecialMesh")
662-
EffectModel = Create("Model"){
662+
local o4 = Instance.new("Part")
663-
	Parent = Character,
663+
local o5 = Instance.new("BlockMesh")
664-
	Name = "Effects",
664+
local o6 = Instance.new("Weld")
665-
}
665+
local o7 = Instance.new("CFrameValue")
666
local o8 = Instance.new("Part")
667-
Effects = {
667+
local o9 = Instance.new("BlockMesh")
668-
	Block = {
668+
local o10 = Instance.new("Weld")
669-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
669+
local o11 = Instance.new("CFrameValue")
670-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
670+
local o12 = Instance.new("Part")
671-
			prt.Anchored = true
671+
local o13 = Instance.new("BlockMesh")
672-
			prt.CFrame = cframe
672+
local o14 = Instance.new("Weld")
673-
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
673+
local o15 = Instance.new("CFrameValue")
674-
			game:GetService("Debris"):AddItem(prt, 10)
674+
local o16 = Instance.new("Part")
675-
			if Type == 1 or Type == nil then
675+
local o17 = Instance.new("BlockMesh")
676-
				table.insert(Effects, {
676+
local o18 = Instance.new("Weld")
677-
					prt,
677+
local o19 = Instance.new("CFrameValue")
678-
					"Block1",
678+
local o20 = Instance.new("Part")
679-
					delay,
679+
local o21 = Instance.new("BlockMesh")
680-
					x3,
680+
local o22 = Instance.new("Weld")
681-
					y3,
681+
local o23 = Instance.new("CFrameValue")
682-
					z3,
682+
local o24 = Instance.new("Part")
683-
					msh
683+
local o25 = Instance.new("BlockMesh")
684-
				})
684+
local o26 = Instance.new("Weld")
685-
			elseif Type == 2 then
685+
local o27 = Instance.new("CFrameValue")
686-
				table.insert(Effects, {
686+
local o28 = Instance.new("Part")
687-
					prt,
687+
local o29 = Instance.new("BlockMesh")
688-
					"Block2",
688+
local o30 = Instance.new("Weld")
689-
					delay,
689+
local o31 = Instance.new("CFrameValue")
690-
					x3,
690+
local o32 = Instance.new("Part")
691-
					y3,
691+
local o33 = Instance.new("CFrameValue")
692-
					z3,
692+
local o34 = Instance.new("Weld")
693-
					msh
693+
local o35 = Instance.new("Weld")
694-
				})
694+
o1.Name = "Führer Hat"
695
o1.Parent = mas
696-
		end;
696+
o2.Name = "Hatt"
697-
	};
697+
o2.Parent = o1
698
o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
699-
		Cylinder = {
699+
o2.Rotation = Vector3.new(0, 0.0399999991, 0)
700-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
700+
o2.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
701-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
701+
o2.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
702-
			prt.Anchored = true
702+
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
703-
			prt.CFrame = cframe
703+
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
704-
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
704+
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
705-
			game:GetService("Debris"):AddItem(prt, 10)
705+
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
706-
			table.insert(Effects, {
706+
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
707-
				prt,
707+
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
708-
				"Cylinder",
708+
o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
709-
				delay,
709+
o2.Orientation = Vector3.new(0, 0.0399999991, 0)
710-
				x3,
710+
o3.Parent = o2
711-
				y3,
711+
o3.MeshId = "rbxassetid://430575845"
712-
				z3,
712+
o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
713-
				msh
713+
o3.TextureId = "rbxassetid://868385910"
714-
			})
714+
o3.MeshType = Enum.MeshType.FileMesh
715-
		end;
715+
o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
716-
	};
716+
o4.Name = "svatic1"
717-
	Head = {
717+
o4.Parent = o1
718-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
718+
o4.Material = Enum.Material.SmoothPlastic
719-
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
719+
o4.BrickColor = BrickColor.new("Really black")
720-
			prt.Anchored = true
720+
o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
721-
			prt.CFrame = cframe
721+
o4.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
722-
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
722+
o4.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
723-
			game:GetService("Debris"):AddItem(prt, 10)
723+
o4.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
724-
			table.insert(Effects, {
724+
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
725-
				prt,
725+
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
726-
				"Cylinder",
726+
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
727-
				delay,
727+
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
728-
				x3,
728+
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
729-
				y3,
729+
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
730-
				z3,
730+
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
731-
				msh
731+
o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
732-
			})
732+
o4.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
733-
		end;
733+
o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
734-
	};
734+
o5.Parent = o4
735
o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
736-
	Sphere = {
736+
o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
737-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
737+
o6.Name = "qCFrameWeldThingy"
738-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
738+
o6.Parent = o4
739-
			prt.Anchored = true
739+
o6.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
740-
			prt.CFrame = cframe
740+
o6.Part0 = o2
741-
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
741+
o6.Part1 = o4
742-
			game:GetService("Debris"):AddItem(prt, 10)
742+
o7.Name = "qRelativeCFrameWeldValue"
743-
			table.insert(Effects, {
743+
o7.Parent = o4
744-
				prt,
744+
o7.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
745-
				"Cylinder",
745+
o8.Name = "svatic2"
746-
				delay,
746+
o8.Parent = o1
747-
				x3,
747+
o8.Material = Enum.Material.SmoothPlastic
748-
				y3,
748+
o8.BrickColor = BrickColor.new("Really black")
749-
				z3,
749+
o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
750-
				msh
750+
o8.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
751-
			})
751+
o8.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
752-
		end;
752+
o8.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
753-
	};
753+
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
754
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
755-
	Elect = {
755+
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
756-
		Create = function(cff, x, y, z)
756+
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
757-
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
757+
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
758-
			prt.Anchored = true
758+
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
759-
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
759+
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
760-
			prt.CFrame = CFrame.new(prt.Position)
760+
o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
761-
			game:GetService("Debris"):AddItem(prt, 2)
761+
o8.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
762-
			local xval = math.random() / 2
762+
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
763-
			local yval = math.random() / 2
763+
o9.Parent = o8
764-
			local zval = math.random() / 2
764+
o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
765-
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
765+
o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
766-
			table.insert(Effects, {
766+
o10.Name = "qCFrameWeldThingy"
767-
				prt,
767+
o10.Parent = o8
768-
				"Elec",
768+
o10.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
769-
				0.1,
769+
o10.Part0 = o2
770-
				x,
770+
o10.Part1 = o8
771-
				y,
771+
o11.Name = "qRelativeCFrameWeldValue"
772-
				z,
772+
o11.Parent = o8
773-
				xval,
773+
o11.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
774-
				yval,
774+
o12.Name = "svatic3"
775-
				zval
775+
o12.Parent = o1
776-
			})
776+
o12.Material = Enum.Material.SmoothPlastic
777-
		end;
777+
o12.BrickColor = BrickColor.new("Really black")
778
o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
779-
	};
779+
o12.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
780
o12.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
781-
	Ring = {
781+
o12.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
782-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
782+
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
783-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
783+
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
784-
			prt.Anchored = true
784+
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
785-
			prt.CFrame = cframe
785+
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
786-
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
786+
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
787-
			game:GetService("Debris"):AddItem(prt, 10)
787+
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
788-
			table.insert(Effects, {
788+
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
789-
				prt,
789+
o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
790-
				"Cylinder",
790+
o12.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
791-
				delay,
791+
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
792-
				x3,
792+
o13.Parent = o12
793-
				y3,
793+
o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
794-
				z3,
794+
o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
795-
				msh
795+
o14.Name = "qCFrameWeldThingy"
796-
			})
796+
o14.Parent = o12
797-
		end;
797+
o14.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
798-
	};
798+
o14.Part0 = o2
799
o14.Part1 = o12
800
o15.Name = "qRelativeCFrameWeldValue"
801-
	Wave = {
801+
o15.Parent = o12
802-
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
802+
o15.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
803-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
803+
o16.Name = "svatic4"
804-
			prt.Anchored = true
804+
o16.Parent = o1
805-
			prt.CFrame = cframe
805+
o16.Material = Enum.Material.SmoothPlastic
806-
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
806+
o16.BrickColor = BrickColor.new("Really black")
807-
			game:GetService("Debris"):AddItem(prt, 10)
807+
o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
808-
			table.insert(Effects, {
808+
o16.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
809-
				prt,
809+
o16.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
810-
				"Cylinder",
810+
o16.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
811-
				delay,
811+
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
812-
				x3,
812+
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
813-
				y3,
813+
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
814-
				z3,
814+
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
815-
				msh
815+
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
816-
			})
816+
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
817-
		end;
817+
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
818-
	};
818+
o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
819
o16.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
820-
	Break = {
820+
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
821-
		Create = function(brickcolor, cframe, x1, y1, z1)
821+
o17.Parent = o16
822-
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
822+
o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
823-
			prt.Anchored = true
823+
o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
824-
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
824+
o18.Name = "qCFrameWeldThingy"
825-
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
825+
o18.Parent = o16
826-
			local num = math.random(10, 50) / 1000
826+
o18.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
827-
			game:GetService("Debris"):AddItem(prt, 10)
827+
o18.Part0 = o2
828-
			table.insert(Effects, {
828+
o18.Part1 = o16
829-
				prt,
829+
o19.Name = "qRelativeCFrameWeldValue"
830-
				"Shatter",
830+
o19.Parent = o16
831-
				num,
831+
o19.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
832-
				prt.CFrame,
832+
o20.Name = "svatic5"
833-
				math.random() - math.random(),
833+
o20.Parent = o1
834-
				0,
834+
o20.Material = Enum.Material.SmoothPlastic
835-
				math.random(50, 100) / 100
835+
o20.BrickColor = BrickColor.new("Really black")
836-
			})
836+
o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
837-
		end;
837+
o20.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
838-
	};
838+
o20.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
839
o20.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
840-
	Fire = {
840+
o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
841-
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
841+
o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
842-
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
842+
o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
843-
			prt.Anchored = true
843+
o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
844-
			prt.CFrame = cframe
844+
o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
845-
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
845+
o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
846-
			game:GetService("Debris"):AddItem(prt, 10)
846+
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
847-
			table.insert(Effects, {
847+
o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
848-
				prt,
848+
o20.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
849-
				"Fire",
849+
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
850-
				delay,
850+
o21.Parent = o20
851-
				1,
851+
o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
852-
				1,
852+
o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
853-
				1,
853+
o22.Name = "qCFrameWeldThingy"
854-
				msh
854+
o22.Parent = o20
855-
			})
855+
o22.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
856-
		end;
856+
o22.Part0 = o2
857-
	};
857+
o22.Part1 = o20
858
o23.Name = "qRelativeCFrameWeldValue"
859-
	FireWave = {
859+
o23.Parent = o20
860-
		Create = function(brickcolor, cframe, x1, y1, z1)
860+
o23.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
861-
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
861+
o24.Name = "svatic6"
862-
			prt.Anchored = true
862+
o24.Parent = o1
863-
			prt.CFrame = cframe
863+
o24.Material = Enum.Material.SmoothPlastic
864-
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
864+
o24.BrickColor = BrickColor.new("Really black")
865-
			local d = Create("Decal"){
865+
o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
866-
				Parent = prt,
866+
o24.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
867-
				Texture = "rbxassetid://26356434",
867+
o24.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
868-
				Face = "Top",
868+
o24.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
869-
			}
869+
o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
870-
			local d = Create("Decal"){
870+
o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
871-
				Parent = prt,
871+
o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
872-
				Texture = "rbxassetid://26356434",
872+
o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
873-
				Face = "Bottom",
873+
o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
874-
			}
874+
o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
875-
			game:GetService("Debris"):AddItem(prt, 10)
875+
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
876-
			table.insert(Effects, {
876+
o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
877-
				prt,
877+
o24.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
878-
				"FireWave",
878+
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
879-
				1,
879+
o25.Parent = o24
880-
				30,
880+
o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
881-
				math.random(400, 600) / 100,
881+
o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
882-
				msh
882+
o26.Name = "qCFrameWeldThingy"
883-
			})
883+
o26.Parent = o24
884-
		end;
884+
o26.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
885-
	};
885+
o26.Part0 = o2
886
o26.Part1 = o24
887-
	Lightning = {
887+
o27.Name = "qRelativeCFrameWeldValue"
888-
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
888+
o27.Parent = o24
889-
			local magz = (p0 - p1).magnitude
889+
o27.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
890-
			local curpos = p0
890+
o28.Name = "svatic7"
891-
			local trz = {
891+
o28.Parent = o1
892-
				-ofs,
892+
o28.Material = Enum.Material.SmoothPlastic
893-
				ofs
893+
o28.BrickColor = BrickColor.new("Really black")
894-
			}
894+
o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
895-
			for i = 1, tym do
895+
o28.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
896-
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
896+
o28.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
897-
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
897+
o28.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
898-
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
898+
o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
899-
				li.Material = "Neon"
899+
o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
900-
				if tym == i then
900+
o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
901-
					local magz2 = (curpos - p1).magnitude
901+
o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
902-
					li.Size = Vector3.new(th, th, magz2)
902+
o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
903-
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
903+
o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
904-
					table.insert(Effects, {
904+
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
905-
						li,
905+
o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
906-
						"Disappear",
906+
o28.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
907-
						last
907+
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
908-
					})
908+
o29.Parent = o28
909-
				else
909+
o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
910-
					do
910+
o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
911-
						do
911+
o30.Name = "qCFrameWeldThingy"
912-
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
912+
o30.Parent = o28
913-
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
913+
o30.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
914-
							game.Debris:AddItem(li, 10)
914+
o30.Part0 = o2
915-
							table.insert(Effects, {
915+
o30.Part1 = o28
916-
								li,
916+
o31.Name = "qRelativeCFrameWeldValue"
917-
								"Disappear",
917+
o31.Parent = o28
918-
								last
918+
o31.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
919-
							})
919+
o32.Name = "Head Part"
920-
						end
920+
o32.Parent = o1
921-
					end
921+
o32.BrickColor = BrickColor.new("Really black")
922
o32.Transparency = 1
923
o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
924
o32.Rotation = Vector3.new(0, 0.0399999991, 0)
925-
	};
925+
o32.Size = Vector3.new(2, 1, 1)
926
o32.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
927-
	EffectTemplate = {
927+
o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
928
o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
929-
	};
929+
o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
930-
}
930+
o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
931
o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
932-
function chatfunc(text)
932+
o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
933-
local chat = coroutine.wrap(function()
933+
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
934-
if Character:FindFirstChild("TalkingBillBoard")~= nil then
934+
o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
935-
Character:FindFirstChild("TalkingBillBoard"):destroy()
935+
o32.Orientation = Vector3.new(0, 0.0399999991, 0)
936
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
937-
local naeeym2 = Instance.new("BillboardGui",Character)
937+
o33.Name = "qRelativeCFrameWeldValue"
938-
naeeym2.Size = UDim2.new(0,100,0,40)
938+
o33.Parent = o32
939-
naeeym2.StudsOffset = Vector3.new(0,3,0)
939+
o33.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
940-
naeeym2.Adornee = Character.Head
940+
o34.Name = "qCFrameWeldThingy"
941-
naeeym2.Name = "TalkingBillBoard"
941+
o34.Parent = o32
942-
local tecks2 = Instance.new("TextLabel",naeeym2)
942+
o34.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
943-
tecks2.BackgroundTransparency = 1
943+
o34.Part0 = o2
944-
tecks2.BorderSizePixel = 0
944+
o34.Part1 = o32
945-
tecks2.Text = ""
945+
o35.Name = "Weld to the fducking head"
946-
tecks2.Font = "Fantasy"
946+
o35.Part0 = o32
947-
tecks2.TextSize = 30
947+
o35.Part1 = game.Players.LocalPlayer.Character.Head
948-
tecks2.TextStrokeTransparency = 0
948+
o35.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
949-
tecks2.TextColor3 = Color3.new(.6,0,0)
949+
o35.Parent = o32
950-
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
950+
mas.Parent = workspace
951-
tecks2.Size = UDim2.new(1,0,0.5,0)
951+
mas:MakeJoints()
952-
local tecks3 = Instance.new("TextLabel",naeeym2)
952+
local mas1 = mas:GetChildren()
953-
tecks3.BackgroundTransparency = 1
953+
for i=1,#mas1 do
954-
tecks3.BorderSizePixel = 0
954+
	mas1[i].Parent = game.Players.LocalPlayer.Character
955-
tecks3.Text = ""
955+
	ypcall(function() mas1[i]:MakeJoints() end)
956-
tecks3.Font = "Fantasy"
956+
957-
tecks3.TextSize = 30
957+
mas:Destroy()
958-
tecks3.TextStrokeTransparency = 0
958+
for i=1,#cors do
959-
tecks3.TextColor3 = Color3.new(.6,0,0)
959+
coroutine.resume(cors[i])
960-
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
960+
961-
tecks3.Size = UDim2.new(1,0,0.5,0)
961+
---------------------------Hat end---------------------------------
962-
for i = 1,string.len(text),1 do
962+
-------------------------------------------------------------------
963-
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
963+
---------------------------Sound Creating--------------------------
964-
tecks2.Text = string.sub(text,1,i)
964+
wait(1)
965-
tecks3.Text = string.sub(text,1,i)
965+
local runDummyScript = function(f,scri)
966-
wait(0.01)
966+
local oldenv = getfenv(f)
967
local newenv = setmetatable({}, {
968
__index = function(_, k)
969-
for i = 1, 50 do
969+
if k:lower() == 'script' then
970-
swait()
970+
return scri
971-
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
971+
972-
tecks2.Rotation = tecks2.Rotation - .8
972+
return oldenv[k]
973-
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
973+
974-
tecks2.TextTransparency = tecks2.TextTransparency + .04
974+
975-
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
975+
})
976-
tecks3.Rotation = tecks2.Rotation + .8
976+
setfenv(f, newenv)
977-
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
977+
ypcall(function() f() end)
978-
tecks3.TextTransparency = tecks2.TextTransparency + .04
978+
979
cors = {}
980-
naeeym2:Destroy()
980+
mas = Instance.new("Model",game:GetService("Lighting")) 
981
mas.Name = "CompiledModel"
982-
chat()
982+
so1 = Instance.new("Backpack")
983
so2 = Instance.new("Sound")
984-
function onChatted(msg)
984+
so3 = Instance.new("Sound")
985-
chatfunc(msg)
985+
so4 = Instance.new("Sound")
986
so5 = Instance.new("Sound")
987-
Player.Chatted:connect(onChatted)
987+
so6 = Instance.new("Sound")
988
so7 = Instance.new("Sound")
989-
abss = Instance.new("BillboardGui",Character)
989+
so8 = Instance.new("Sound")
990-
abss.Size = UDim2.new(10,0,10,0)
990+
so9 = Instance.new("Sound")
991-
abss.Enabled = false
991+
so10 = Instance.new("Sound")
992-
imgl = Instance.new("ImageLabel",abss)
992+
so11 = Instance.new("Sound")
993-
imgl.Position = UDim2.new(0,0,0,0)
993+
so12 = Instance.new("Sound")
994-
imgl.Size = UDim2.new(1,0,1,0)
994+
so13 = Instance.new("Sound")
995-
imgl.Image = "rbxassetid://711463989"
995+
so1.Name = "Sounds"
996-
imgl.BackgroundTransparency = 1
996+
so1.Parent = game.Players.LocalPlayer
997-
imgl.ImageColor3 = Color3.new(.9,0,0)
997+
so2.Name = "1"
998-
img2 = Instance.new("ImageLabel",abss)
998+
so2.Parent = so1
999-
img2.Position = UDim2.new(0,0,0,0)
999+
so2.SoundId = "rbxassetid://316012158"
1000-
img2.Size = UDim2.new(1,0,1,0)
1000+
so2.EmitterSize = 40000
1001-
img2.Image = "rbxassetid://711463989"
1001+
so2.Volume = 15
1002-
img2.BackgroundTransparency = 1
1002+
so2.MaxDistance = 40000
1003-
img2.ImageColor3 = Color3.new(.9,0,0)
1003+
so3.Name = "2"
1004
so3.EmitterSize = 40000
1005
so3.Parent = so1
1006-
function attackone()
1006+
so3.SoundId = "rbxassetid://316012174"
1007-
	attack = true
1007+
so3.Volume = 15
1008-
	Humanoid.WalkSpeed = 0
1008+
so3.MaxDistance = 40000
1009-
	if targetted.Name ~= "CKbackup" then
1009+
so4.Name = "3"
1010-
			local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
1010+
so4.EmitterSize = 40000
1011-
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1011+
so4.MaxDistance = 40000
1012-
			partasdeff.LightEmission = .1
1012+
so4.Parent = so1
1013-
			partasdeff.Size = NumberSequence.new(0.2)
1013+
so4.SoundId = "rbxassetid://316012192"
1014-
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1014+
so4.Volume = 15
1015-
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1015+
so5.Name = "4"
1016-
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1016+
so5.EmitterSize = 40000
1017-
			partasdeff.Transparency = bbb
1017+
so5.Parent = so1
1018-
			partasdeff.Size = aaa
1018+
so5.MaxDistance = 40000
1019-
			partasdeff.ZOffset = .9
1019+
so5.SoundId = "rbxassetid://316012212"
1020-
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1020+
so5.Volume = 15
1021-
			partasdeff.LockedToPart = false
1021+
so6.Name = "5"
1022-
			partasdeff.EmissionDirection = "Back"
1022+
so6.Parent = so1
1023-
			partasdeff.Lifetime = NumberRange.new(1, 2)
1023+
so6.EmitterSize = 40000
1024-
			partasdeff.Rate = 1000
1024+
so6.SoundId = "rbxassetid://316012229"
1025-
			partasdeff.Rotation = NumberRange.new(-100, 100)
1025+
so6.MaxDistance = 40000
1026-
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1026+
so6.Volume = 15
1027-
			partasdeff.Speed = NumberRange.new(6)
1027+
so7.Name = "6"
1028-
			partasdeff.VelocitySpread = 10000
1028+
so7.Parent = so1
1029-
			partasdeff.Enabled=false
1029+
so7.EmitterSize = 40000
1030-
	for i = 0, 3, 0.1 do
1030+
so7.MaxDistance = 40000
1031-
		swait()
1031+
so7.SoundId = "rbxassetid://316012256"
1032-
		PlayAnimationFromTable({
1032+
so7.Volume = 15
1033-
         CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1033+
so8.Name = "7"
1034-
         CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1034+
so8.Parent = so1
1035-
         CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1035+
so8.SoundId = "rbxassetid://316012287"
1036-
         CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1036+
so8.Volume = 15
1037-
         CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1037+
so8.EmitterSize = 40000
1038-
         CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1038+
so8.MaxDistance = 40000
1039-
		}, .1, false)
1039+
so9.Name = "Heil!"
1040-
		moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1040+
so9.MaxDistance = 40000
1041
so9.EmitterSize = 40000
1042-
	Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1042+
so9.Parent = so1
1043-
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1043+
so9.SoundId = "rbxassetid://868444891"
1044-
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1044+
so9.Volume = 15
1045-
    dmg(targetted)
1045+
so10.Name = "8"
1046-
    partasdeff.Enabled=true
1046+
so10.EmitterSize = 40000
1047-
	for i = 0, 1, 0.1 do
1047+
so10.MaxDistance = 40000
1048-
		swait()
1048+
so10.Parent = so1
1049-
		PlayAnimationFromTable({
1049+
so10.SoundId = "rbxassetid://316403490"
1050-
         CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1050+
so10.Volume = 15
1051-
         CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1051+
so11.Name = "9"
1052-
         CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1052+
so11.Parent = so1
1053-
         CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1053+
so11.EmitterSize = 40000
1054-
         CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1054+
so11.MaxDistance = 40000
1055-
         CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1055+
so11.SoundId = "rbxassetid://316403787"
1056-
		}, .3, false)
1056+
so11.Volume = 15
1057-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1057+
so12.Name = "10"
1058
so12.MaxDistance = 40000
1059-
	partasdeff.Enabled=false
1059+
so12.EmitterSize = 40000
1060-
	for i = 0, 2, 0.1 do
1060+
so12.Parent = so1
1061-
		swait()
1061+
so12.SoundId = "rbxassetid://316403844"
1062-
		PlayAnimationFromTable({
1062+
so12.Volume = 15
1063-
         CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1063+
so13.Name = "11"
1064-
         CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1064+
so13.Parent = so1
1065-
         CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1065+
so13.MaxDistance = 40000
1066-
         CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1066+
so13.EmitterSize = 40000
1067-
         CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1067+
so13.SoundId = "rbxassetid://316403916"
1068-
         CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1068+
so13.Volume = 15
1069-
		}, .3, false)
1069+
----------------------------Sound Creating End-------------------------------
1070-
		moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1070+
-----------------------------------------------------------------------------
1071
---------------------------Demostrators-----------------------------------
1072-
	coroutine.wrap(function()
1072+
tablenabled = false
1073
tbls = false
1074-
	partasdeff:Remove()
1074+
Spooken = false
1075-
	end)()
1075+
Heil = false
1076-
	else
1076+
Hiel = false
1077-
	sel = math.random(1,3)
1077+
Shot = false
1078-
	if sel == 1 then	
1078+
undeploid = true
1079-
	chatfunc("...")
1079+
function getTool()	
1080-
	elseif sel == 2 then	
1080+
	for _, kid in ipairs(script.Parent:GetChildren()) do
1081-
	chatfunc("No...")
1081+
		if kid.className == "Tool" then return kid end
1082-
	elseif sel == 3 then
1082+
1083-
	chatfunc("I can't do that...")
1083+
	return nil
1084
end
1085-
	for i = 0, 5, 0.1 do
1085+
-----------------------------End------------------------------
1086-
		swait()
1086+
--------------------------------------------------------------
1087-
		PlayAnimationFromTable({
1087+
---------------------------Keypress---------------------------
1088-
         CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1088+
1089-
         CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), 
1089+
local mouse = game.Players.LocalPlayer:GetMouse()
1090-
         CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1090+
mouse.KeyDown:connect(function (key)
1091-
         CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1091+
key = string.lower(key)
1092-
         CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1092+
if key == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false
1093-
         CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1093+
	then
1094-
		}, .3, false)
1094+
	print("F")
1095-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1095+
	tablenabled = true
1096
	RAW:Destroy()
1097
    RAWV:Destroy()
1098-
	Humanoid.WalkSpeed = 8
1098+
    LAW:Destroy()
1099-
	attack = false
1099+
    LAWV:Destroy()
1100
local o7 = Instance.new("Motor6D")
1101-
local Grabbed = false
1101+
local o8 = Instance.new("Motor6D")
1102
o7.Name = "Left Shoulder"
1103-
function hedshoot()
1103+
o7.Parent = game.Players.LocalPlayer.Character.Torso
1104-
	attack = true
1104+
o7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1105
o7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1106-
	--local GGyro = Instance.new("BodyPosition")
1106+
o7.Part0 = game.Players.LocalPlayer.Character.Torso
1107-
	local grab = nil
1107+
o7.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
1108-
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
1108+
o7.MaxVelocity = 0.10000000149012
1109-
		if v:FindFirstChild('Torso') then
1109+
o8.Name = "Right Shoulder"
1110-
			Grabbed = true
1110+
o8.Parent = game.Players.LocalPlayer.Character.Torso
1111-
			    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
1111+
o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1112-
			grab = v
1112+
o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1113
o8.Part0 = game.Players.LocalPlayer.Character.Torso
1114
o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1115-
    Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
1115+
o8.MaxVelocity = 0.10000000149012
1116-
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
1116+
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1117-
		for i = 0, 1, 0.1 do
1117+
	for i=1, #d do 
1118-
		swait()
1118+
		if (d[i].className == "Weld") then 
1119-
		if Grabbed == true then
1119+
			d[i]:destroy()
1120-
			grab.Humanoid.PlatformStand = true
1120+
	  end 
1121-
			--GGyro.position = Partss.Position
1121+
1122-
			--GGyro.Parent = grab.Head
1122+
local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1123-
			grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
1123+
	for i=1, #e do 
1124
		if (e[i].className == "CFrameValue") then 
1125-
		PlayAnimationFromTable({
1125+
			e[i]:destroy()
1126-
         CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1126+
	  end 
1127-
         CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1127+
1128-
         CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1128+
local f = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren() 
1129-
         CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1129+
	for i=1, #f do 
1130-
         CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1130+
		if (f[i].className == "Weld") then 
1131-
         CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1131+
			f[i]:destroy()
1132-
		}, .3, false)
1132+
	  end 
1133-
		RootPart.Velocity = RootPart.CFrame.lookVector * 90
1133+
1134-
		
1134+
local g = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren() 
1135-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1135+
	for i=1, #g do 
1136
		if (g[i].className == "CFrameValue") then 
1137-
		if Grabbed == true then
1137+
			g[i]:destroy()
1138-
		Humanoid.WalkSpeed = 0
1138+
	  end 
1139-
		for i = 0, 2, 0.1 do
1139+
1140-
		swait()
1140+
	game.Players.LocalPlayer.Character.Animate.Disabled = trueq
1141-
		if Grabbed == true then
1141+
	local DEPLOI = Instance.new("Sound")
1142-
			grab.Humanoid.PlatformStand = true
1142+
	DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
1143-
			--GGyro.position = Partss.Position
1143+
	DEPLOI.SoundId = "rbxassetid://417575434"
1144-
			--GGyro.Parent = grab.Head
1144+
	DEPLOI.Volume = 1
1145-
			grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
1145+
	DEPLOI:Play()
1146
	wait(2)
1147-
		PlayAnimationFromTable({
1147+
	DEPLOI:Destroy()
1148-
         CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1148+
	undeploid = false
1149-
         CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1149+
	print("Hitler deployed his table")
1150-
         CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1150+
local runDummyScript = function(f,scri)
1151-
         CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1151+
local oldenv = getfenv(f)
1152-
         CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1152+
local newenv = setmetatable({}, {
1153-
         CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1153+
__index = function(_, k)
1154-
		}, .3, false)
1154+
if k:lower() == 'script' then
1155-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1155+
return scri
1156
else
1157-
		if grab.Name ~= "CKbackup" then
1157+
return oldenv[k]
1158-
			local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
1158+
1159-
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1159+
1160-
			partasdeff.LightEmission = .1
1160+
})
1161-
			partasdeff.Size = NumberSequence.new(0.2)
1161+
setfenv(f, newenv)
1162-
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1162+
ypcall(function() f() end)
1163-
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1163+
1164-
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1164+
cors = {}
1165-
			partasdeff.Transparency = bbb
1165+
mas = Instance.new("Model",game:GetService("Lighting")) 
1166-
			partasdeff.Size = aaa
1166+
mas.Name = "CompiledModel"
1167-
			partasdeff.ZOffset = .9
1167+
local o1 = Instance.new("Model")
1168-
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1168+
local o2 = Instance.new("Part")
1169-
			partasdeff.LockedToPart = false
1169+
local o3 = Instance.new("BlockMesh")
1170-
			partasdeff.EmissionDirection = "Back"
1170+
local o4 = Instance.new("Part")
1171-
			partasdeff.Lifetime = NumberRange.new(1, 2)
1171+
local o5 = Instance.new("BlockMesh")
1172-
			partasdeff.Rate = 1000
1172+
local o6 = Instance.new("Weld")
1173-
			partasdeff.Rotation = NumberRange.new(-100, 100)
1173+
local o7 = Instance.new("CFrameValue")
1174-
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1174+
local o8 = Instance.new("Part")
1175-
			partasdeff.Speed = NumberRange.new(10)
1175+
local o9 = Instance.new("BlockMesh")
1176-
			partasdeff.VelocitySpread = 20
1176+
local o10 = Instance.new("Weld")
1177-
			partasdeff.Enabled=false
1177+
local o11 = Instance.new("CFrameValue")
1178-
	sel = math.random(1,3)
1178+
local o12 = Instance.new("WedgePart")
1179-
	if sel == 1 then	
1179+
local o13 = Instance.new("Weld")
1180-
	chatfunc("Too weak.")
1180+
local o14 = Instance.new("CFrameValue")
1181-
	elseif sel == 2 then	
1181+
local o15 = Instance.new("Part")
1182-
	chatfunc("Die.")
1182+
local o16 = Instance.new("BlockMesh")
1183-
	elseif sel == 3 then
1183+
local o17 = Instance.new("Weld")
1184-
	chatfunc("Take this bitch...")
1184+
local o18 = Instance.new("CFrameValue")
1185
local o19 = Instance.new("Part")
1186-
	for i = 0, 2, 0.1 do
1186+
local o20 = Instance.new("CylinderMesh")
1187-
		swait()
1187+
local o21 = Instance.new("Weld")
1188-
				if Grabbed == true then
1188+
local o22 = Instance.new("CFrameValue")
1189-
			grab.Humanoid.PlatformStand = true
1189+
local o23 = Instance.new("Part")
1190-
			--GGyro.position = Partss.Position
1190+
local o24 = Instance.new("SpecialMesh")
1191-
			--GGyro.Parent = grab.Head
1191+
local o25 = Instance.new("Weld")
1192-
			grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
1192+
local o26 = Instance.new("CFrameValue")
1193
local o27 = Instance.new("Part")
1194-
		PlayAnimationFromTable({
1194+
local o28 = Instance.new("BlockMesh")
1195-
         CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1195+
local o29 = Instance.new("Weld")
1196-
         CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1196+
local o30 = Instance.new("CFrameValue")
1197-
         CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1197+
local o31 = Instance.new("WedgePart")
1198-
         CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1198+
local o32 = Instance.new("Weld")
1199-
         CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1199+
local o33 = Instance.new("CFrameValue")
1200-
         CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1200+
local o34 = Instance.new("Part")
1201-
		}, .1, false)
1201+
local o35 = Instance.new("BlockMesh")
1202-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1202+
local o36 = Instance.new("Weld")
1203
local o37 = Instance.new("CFrameValue")
1204-
    Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1204+
local o38 = Instance.new("Part")
1205-
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1205+
local o39 = Instance.new("BlockMesh")
1206-
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1206+
local o40 = Instance.new("Weld")
1207-
    dmg(grab)
1207+
local o41 = Instance.new("CFrameValue")
1208-
		grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
1208+
local weld = Instance.new("Weld")
1209-
	partasdeff.Enabled=true
1209+
o1.Name = "Führer Speech Table"
1210-
	for i = 0, 1, 0.1 do
1210+
o1.Parent = mas
1211-
		swait()
1211+
o2.Parent = o1
1212-
		PlayAnimationFromTable({
1212+
o2.Material = Enum.Material.SmoothPlastic
1213-
         CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1213+
o2.BrickColor = BrickColor.new("Dark stone grey")
1214-
         CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1214+
o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1215-
         CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1215+
o2.Rotation = Vector3.new(0, 90, 0)
1216-
         CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1216+
o2.CanCollide = false
1217-
         CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1217+
o2.FormFactor = Enum.FormFactor.Plate
1218-
         CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1218+
o2.Size = Vector3.new(1, 0.400000006, 2)
1219-
		}, .3, false)
1219+
o2.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1220-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1220+
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1221
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1222-
	partasdeff.Enabled=false
1222+
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1223-
	for i = 0, 2.5, 0.1 do
1223+
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1224-
		swait()	
1224+
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1225-
		PlayAnimationFromTable({
1225+
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1226-
         CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1226+
o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
1227-
         CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1227+
o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
1228-
         CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1228+
o2.Orientation = Vector3.new(0, 90, 0)
1229-
         CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1229+
o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
1230-
         CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1230+
o3.Parent = o2
1231-
         CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1231+
o4.Name = "Base"
1232-
		}, .2, false)
1232+
weld.Parent = o4
1233-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1233+
weld.Part0 = o4
1234
weld.Part1 = game.Players.LocalPlayer.Character.Torso
1235-
	coroutine.wrap(function()	
1235+
weld.C0 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
1236-
		wait(2)
1236+
o4.Parent = o1
1237-
	partasdeff:Remove()	
1237+
o4.Material = Enum.Material.SmoothPlastic
1238-
	end)()
1238+
o4.BrickColor = BrickColor.new("Black")
1239-
		else
1239+
o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
1240-
	grab.Humanoid.PlatformStand = false
1240+
o4.Rotation = Vector3.new(0, 90, 0)
1241-
	for i = 0, 3, 0.1 do
1241+
o4.CanCollide = false
1242-
		swait()
1242+
o4.FormFactor = Enum.FormFactor.Plate
1243-
		PlayAnimationFromTable({
1243+
o4.Size = Vector3.new(1, 0.400000006, 2)
1244-
         CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1244+
o4.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1245-
         CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1245+
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1246-
         CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1246+
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1247-
         CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1247+
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1248-
         CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1248+
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1249-
         CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1249+
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1250-
		}, .1, false)
1250+
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1251-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1251+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
1252
o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
1253-
sel = math.random(1,3)
1253+
o4.Orientation = Vector3.new(0, 90, 0)
1254-
if sel == 1 then	
1254+
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
1255-
chatfunc("I'm so silly...")
1255+
o5.Parent = o4
1256-
elseif sel == 2 then	
1256+
o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
1257-
chatfunc("What am i doing...")
1257+
o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
1258-
elseif sel == 3 then
1258+
o6.Name = "qCFrameWeldThingy"
1259-
chatfunc("I can't...")
1259+
o6.Parent = o4
1260
o6.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1261-
		for i = 0, 5, 0.1 do
1261+
o6.Part0 = o2
1262-
		swait()
1262+
o6.Part1 = o4
1263-
		PlayAnimationFromTable({
1263+
o7.Name = "qRelativeCFrameWeldValue"
1264-
         CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1264+
o7.Parent = o4
1265-
         CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), 
1265+
o7.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1266-
         CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1266+
o8.Parent = o1
1267-
         CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1267+
o8.Material = Enum.Material.SmoothPlastic
1268-
         CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1268+
o8.BrickColor = BrickColor.new("Dark stone grey")
1269-
         CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1269+
o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
1270-
		}, .3, false)
1270+
o8.Rotation = Vector3.new(0, 90, 0)
1271-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1271+
o8.FormFactor = Enum.FormFactor.Plate
1272
o8.Size = Vector3.new(1, 2, 2)
1273
o8.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1274
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1275-
	--GGyro.Parent = nil
1275+
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1276-
	attack = false
1276+
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1277-
	Grabbed = false
1277+
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1278-
	Humanoid.WalkSpeed = 8
1278+
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1279
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1280
o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
1281-
function moarblood()
1281+
o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
1282-
	attack = true
1282+
o8.Orientation = Vector3.new(0, 90, 0)
1283-
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
1283+
o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
1284-
    RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
1284+
o9.Parent = o8
1285-
local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1285+
o10.Name = "qCFrameWeldThingy"
1286-
mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
1286+
o10.Parent = o8
1287
o10.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1288-
	for i = 0, 1.2, 0.1 do
1288+
o10.Part0 = o2
1289-
		swait()
1289+
o10.Part1 = o8
1290-
		PlayAnimationFromTable({
1290+
o11.Name = "qRelativeCFrameWeldValue"
1291-
         CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1291+
o11.Parent = o8
1292-
         CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1292+
o11.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1293-
         CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1293+
o12.Name = "Part"
1294-
         CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1294+
o12.Parent = o1
1295-
         CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1295+
o12.Material = Enum.Material.SmoothPlastic
1296-
         CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1296+
o12.BrickColor = BrickColor.new("Dark stone grey")
1297-
		}, .2, false)
1297+
o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
1298-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1298+
o12.Rotation = Vector3.new(90, 0, -180)
1299
o12.FormFactor = Enum.FormFactor.Plate
1300-
	if targetted.Name ~= "CKbackup" then
1300+
o12.Size = Vector3.new(2, 0.400000006, 1)
1301-
	local grab = nil
1301+
o12.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
1302-
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
1302+
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1303-
		if v:FindFirstChild('Head') then
1303+
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1304-
			Grabbed = true
1304+
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1305-
			    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
1305+
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1306-
			grab = v
1306+
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1307
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1308
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
1309-
         Humanoid.WalkSpeed = 0
1309+
o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
1310-
		for i = 0, 2, 0.1 do
1310+
o12.Orientation = Vector3.new(90, 180, 0)
1311-
		swait()
1311+
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
1312-
		if Grabbed == true then
1312+
o13.Name = "qCFrameWeldThingy"
1313-
			grab.Humanoid.PlatformStand = true
1313+
o13.Parent = o12
1314-
			--GGyro.position = Partss.Position
1314+
o13.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
1315-
			--GGyro.Parent = grab.Head
1315+
o13.Part0 = o2
1316-
			grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
1316+
o13.Part1 = o12
1317
o14.Name = "qRelativeCFrameWeldValue"
1318-
		PlayAnimationFromTable({
1318+
o14.Parent = o12
1319-
         CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1319+
o14.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
1320-
         CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1320+
o15.Parent = o1
1321-
         CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1321+
o15.Material = Enum.Material.SmoothPlastic
1322-
         CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1322+
o15.BrickColor = BrickColor.new("Dark stone grey")
1323-
         CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1323+
o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
1324-
         CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1324+
o15.Rotation = Vector3.new(-90, 90, 0)
1325-
		}, .25, false)
1325+
o15.FormFactor = Enum.FormFactor.Plate
1326-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1326+
o15.Size = Vector3.new(1, 0.400000006, 2)
1327
o15.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
1328-
		if Grabbed == true then
1328+
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1329-
				sel = math.random(1,3)
1329+
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1330-
	if sel == 1 then	
1330+
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1331-
	chatfunc("Boom..")
1331+
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1332-
	elseif sel == 2 then	
1332+
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1333-
	chatfunc("Heh..")
1333+
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1334-
	elseif sel == 3 then
1334+
o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
1335-
	chatfunc("Get blown.. To pieces..")
1335+
o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
1336
o15.Orientation = Vector3.new(0, 90, -90)
1337-
			local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
1337+
o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
1338-
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1338+
o16.Parent = o15
1339-
			partasdeff.LightEmission = .1
1339+
o17.Name = "qCFrameWeldThingy"
1340-
			partasdeff.Size = NumberSequence.new(0.2)
1340+
o17.Parent = o15
1341-
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1341+
o17.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1342-
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1342+
o17.Part0 = o2
1343-
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1343+
o17.Part1 = o15
1344-
			partasdeff.Transparency = bbb
1344+
o18.Name = "qRelativeCFrameWeldValue"
1345-
			partasdeff.Size = aaa
1345+
o18.Parent = o15
1346-
			partasdeff.ZOffset = .9
1346+
o18.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
1347-
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1347+
o19.Parent = o1
1348-
			partasdeff.LockedToPart = false
1348+
o19.Material = Enum.Material.SmoothPlastic
1349-
			partasdeff.EmissionDirection = "Back"
1349+
o19.BrickColor = BrickColor.new("Dark stone grey")
1350-
			partasdeff.Lifetime = NumberRange.new(1, 2)
1350+
o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
1351-
			partasdeff.Rate = 1000
1351+
o19.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
1352-
			partasdeff.Rotation = NumberRange.new(-100, 100)
1352+
o19.CanCollide = false
1353-
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1353+
o19.FormFactor = Enum.FormFactor.Plate
1354-
			partasdeff.Speed = NumberRange.new(6)
1354+
o19.Size = Vector3.new(1, 0.400000006, 1)
1355-
			partasdeff.VelocitySpread = 10000
1355+
o19.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
1356-
			partasdeff.Enabled=false	
1356+
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1357-
	for i = 0, 3, 0.1 do
1357+
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1358-
		swait()
1358+
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1359-
		if Grabbed == true then
1359+
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1360-
			grab.Humanoid.PlatformStand = true
1360+
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1361-
			--GGyro.position = Partss.Position
1361+
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1362-
			--GGyro.Parent = grab.Head
1362+
o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
1363-
			grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
1363+
o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
1364
o19.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
1365-
		PlayAnimationFromTable({
1365+
o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
1366-
         CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1366+
o20.Parent = o19
1367-
         CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1367+
o20.Scale = Vector3.new(1, 1.5, 0.150000006)
1368-
         CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1368+
o20.Scale = Vector3.new(1, 1.5, 0.150000006)
1369-
         CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1369+
o21.Name = "qCFrameWeldThingy"
1370-
         CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1370+
o21.Parent = o19
1371-
         CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1371+
o21.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
1372-
		}, .1, false)
1372+
o21.Part0 = o2
1373-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1373+
o21.Part1 = o19
1374
o22.Name = "qRelativeCFrameWeldValue"
1375-
	partasdeff.Enabled=true
1375+
o22.Parent = o19
1376-
	grab.Torso.Transparency = 1
1376+
o22.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
1377-
	dmg(grab)
1377+
o23.Parent = o1
1378-
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
1378+
o23.Material = Enum.Material.SmoothPlastic
1379-
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
1379+
o23.BrickColor = BrickColor.new("Black")
1380
o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
1381-
	coroutine.wrap(function()
1381+
o23.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
1382-
	wait(.4)
1382+
o23.CanCollide = false
1383-
	partasdeff.Enabled=false
1383+
o23.FormFactor = Enum.FormFactor.Plate
1384-
	end)()
1384+
o23.Size = Vector3.new(1, 0.400000006, 1)
1385-
	for i = 0, 3.5, 0.1 do
1385+
o23.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
1386-
		swait()
1386+
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1387-
		PlayAnimationFromTable({
1387+
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1388-
         CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1388+
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1389-
         CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1389+
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1390-
         CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1390+
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1391-
         CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1391+
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1392-
         CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1392+
o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
1393-
         CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1393+
o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
1394-
		}, .3, false)
1394+
o23.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
1395-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1395+
o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
1396
o24.Parent = o23
1397
o24.Scale = Vector3.new(1, 1, 0.300000012)
1398-
	else
1398+
o24.Scale = Vector3.new(1, 1, 0.300000012)
1399-
         Humanoid.WalkSpeed = 0
1399+
o25.Name = "qCFrameWeldThingy"
1400-
	for i = 0, 3, 0.1 do
1400+
o25.Parent = o23
1401-
		swait()
1401+
o25.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
1402-
		PlayAnimationFromTable({
1402+
o25.Part0 = o2
1403-
         CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1403+
o25.Part1 = o23
1404-
         CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1404+
o26.Name = "qRelativeCFrameWeldValue"
1405-
         CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1405+
o26.Parent = o23
1406-
         CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1406+
o26.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
1407-
         CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1407+
o27.Parent = o1
1408-
         CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1408+
o27.Material = Enum.Material.SmoothPlastic
1409-
		}, .2, false)
1409+
o27.BrickColor = BrickColor.new("Dark stone grey")
1410-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1410+
o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
1411
o27.Rotation = Vector3.new(0, 90, 0)
1412-
sel = math.random(1,3)
1412+
o27.FormFactor = Enum.FormFactor.Plate
1413-
if sel == 1 then	
1413+
o27.Size = Vector3.new(1, 0.800000012, 2)
1414-
chatfunc("Aahhh...")
1414+
o27.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
1415-
elseif sel == 2 then	
1415+
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1416-
chatfunc("Oh Sugarie, I thought you're enemy...")
1416+
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1417-
elseif sel == 3 then
1417+
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1418-
chatfunc("Sigh...")
1418+
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1419
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1420-
	for i = 0, 5, 0.1 do
1420+
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1421-
		swait()
1421+
o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
1422-
		PlayAnimationFromTable({
1422+
o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
1423-
         CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1423+
o27.Orientation = Vector3.new(0, 90, 0)
1424-
         CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), 
1424+
o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
1425-
         CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1425+
o28.Parent = o27
1426-
         CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1426+
o29.Name = "qCFrameWeldThingy"
1427-
         CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1427+
o29.Parent = o27
1428-
         CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1428+
o29.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1429-
		}, .3, false)
1429+
o29.Part0 = o2
1430-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1430+
o29.Part1 = o27
1431
o30.Name = "qRelativeCFrameWeldValue"
1432
o30.Parent = o27
1433-
	attack = false
1433+
o30.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1434-
	Grabbed = false	
1434+
o31.Name = "Part"
1435-
	k:Remove()
1435+
o31.Parent = o1
1436-
         Humanoid.WalkSpeed = 8
1436+
o31.Material = Enum.Material.SmoothPlastic
1437
o31.BrickColor = BrickColor.new("Dark stone grey")
1438
o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
1439-
function painlessrain()
1439+
o31.Rotation = Vector3.new(180, 0, -180)
1440-
attack = true
1440+
o31.FormFactor = Enum.FormFactor.Plate
1441-
    Humanoid.WalkSpeed = 0
1441+
o31.Size = Vector3.new(2, 0.400000006, 1)
1442-
   local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1442+
o31.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
1443
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1444-
	coroutine.wrap(function()
1444+
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1445-
	for i = 0, 4 do
1445+
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1446-
	wait(.2)
1446+
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1447-
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
1447+
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1448
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1449-
	end)()
1449+
o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
1450-
	for i = 0, 4, 0.1 do
1450+
o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
1451-
		swait()
1451+
o31.Orientation = Vector3.new(0, 180, 0)
1452-
		PlayAnimationFromTable({
1452+
o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
1453-
         CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1453+
o32.Name = "qCFrameWeldThingy"
1454-
         CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1454+
o32.Parent = o31
1455-
         CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1455+
o32.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1456-
         CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1456+
o32.Part0 = o2
1457-
         CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1457+
o32.Part1 = o31
1458-
         CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1458+
o33.Name = "qRelativeCFrameWeldValue"
1459-
		}, .07, false)
1459+
o33.Parent = o31
1460-
		moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
1460+
o33.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1461
o34.Parent = o1
1462-
	for i = 0, 1.5, 0.1 do
1462+
o34.Material = Enum.Material.SmoothPlastic
1463-
		swait()
1463+
o34.BrickColor = BrickColor.new("Dark stone grey")
1464-
		PlayAnimationFromTable({
1464+
o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
1465-
         CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1465+
o34.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
1466-
         CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1466+
o34.FormFactor = Enum.FormFactor.Plate
1467-
         CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1467+
o34.Size = Vector3.new(1, 0.400000006, 1)
1468-
         CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1468+
o34.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
1469-
         CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1469+
o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1470-
         CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1470+
o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1471-
		}, .2, false)
1471+
o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1472-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1472+
game.Players.LocalPlayer.Character.Humanoid.Jump = true
1473
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
1474-
	for i = 0, 3 do
1474+
wait(.1)
1475-
    Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1475+
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
1476-
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1476+
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
1477-
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1477+
1478-
	for i = 0, .5, 0.1 do
1478+
o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1479-
		swait()
1479+
o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1480-
		PlayAnimationFromTable({
1480+
o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1481-
         CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1481+
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
1482-
         CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1482+
o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
1483-
         CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1483+
o34.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
1484-
         CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1484+
o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
1485-
         CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1485+
o35.Parent = o34
1486-
         CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1486+
o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
1487-
		}, .3, false)
1487+
o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
1488-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1488+
o36.Name = "qCFrameWeldThingy"
1489
o36.Parent = o34
1490-
	for i = 0, .5, 0.1 do
1490+
o36.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
1491-
		swait()
1491+
o36.Part0 = o2
1492-
		PlayAnimationFromTable({
1492+
o36.Part1 = o34
1493-
         CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493+
o37.Name = "qRelativeCFrameWeldValue"
1494-
         CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1494+
o37.Parent = o34
1495-
         CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1495+
o37.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
1496-
         CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1496+
o38.Parent = o1
1497-
         CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1497+
o38.Material = Enum.Material.SmoothPlastic
1498-
         CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1498+
o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
1499-
		}, .3, false)
1499+
o38.Rotation = Vector3.new(22.5, 90, 0)
1500-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1500+
o38.FormFactor = Enum.FormFactor.Plate
1501
o38.Size = Vector3.new(1, 0.400000006, 1)
1502
o38.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
1503-
attack = false
1503+
o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1504-
Humanoid.WalkSpeed = 8
1504+
o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1505-
		wait(.4)
1505+
o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1506-
	for i = 0, 8 do
1506+
o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1507-
		wait(.2)
1507+
o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1508-
		mdmg(ref1, 3)
1508+
o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1509-
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)		
1509+
o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
1510-
		ref1.Position = Mouse.hit.p
1510+
o38.Orientation = Vector3.new(0, 90, 22.5)
1511-
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
1511+
o39.Parent = o38
1512-
        Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
1512+
o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
1513
o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
1514-
	ref1:Remove()
1514+
o40.Name = "qCFrameWeldThingy"
1515
o40.Parent = o38
1516
o40.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
1517-
function TargetSelect(person)
1517+
o40.Part0 = o2
1518-
local dd=coroutine.wrap(function()
1518+
o40.Part1 = o38
1519-
if targetted ~= person then
1519+
o41.Name = "qRelativeCFrameWeldValue"
1520-
targetted = person
1520+
o41.Parent = o38
1521-
img2.Size = UDim2.new(1,0,1,0)
1521+
o41.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
1522-
img2.ImageTransparency = 0
1522+
o1.Parent = game.Players.LocalPlayer.Character
1523-
img2.Position = UDim2.new(0,0,0,0)
1523+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1524-
for i = 0, 2, 0.1 do
1524+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
1525-
swait()
1525+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1526-
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
1526+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
1527-
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
1527+
wait(.1)
1528-
img2.ImageTransparency = img2.ImageTransparency + 0.05
1528+
	local leDEPLOI = Instance.new("Sound")
1529
	leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
1530
	leDEPLOI.SoundId = "rbxassetid://539294959"
1531
	leDEPLOI.Volume = 1
1532-
dd()
1532+
	leDEPLOI:Play()
1533
game.Players.LocalPlayer.Character.Animate.Disabled = true
1534
tablenabled = true
1535-
function LockOn()
1535+
wait(1.5)
1536-
if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1536+
undeploid = false
1537-
TargetSelect(Mouse.Target.Parent)
1537+
	leDEPLOI:Destroy()
1538-
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
1538+
1539
1540
if key == "x" and tablenabled == true and undeploid == false
1541
	then
1542
	undeploid = true
1543-
function ofmoosic() -- 2 lazi hoh
1543+
	local leDEPLOI = Instance.new("Sound")
1544-
delays = true
1544+
	leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
1545-
while wait() and kkk and kkk.Volume >= 0.02 do
1545+
	leDEPLOI.SoundId = "rbxassetid://180163749"
1546-
	kkk.Volume = kkk.Volume - 0.05
1546+
	leDEPLOI.Volume = 1
1547
	leDEPLOI.Looped = true
1548-
wait(0.1)
1548+
	leDEPLOI:Play()
1549-
kkk.Pitch = 0
1549+
1550-
kkk.PlaybackSpeed = 0
1550+
	leDEPLOI:Destroy()
1551-
play = false
1551+
    print("Hitler retracted his table")
1552-
delays = false
1552+
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
1553
    game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
1554-
function onmoosic()
1554+
    game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
1555-
delays = true
1555+
game.Players.LocalPlayer.Character.Animate.Disabled = false
1556-
kkk.Pitch = .6
1556+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1557-
kkk.PlaybackSpeed = .6
1557+
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1558-
while wait() and kkk and kkk.Volume <= 1.5 do
1558+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1559-
	kkk.Volume = kkk.Volume + 0.05
1559+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1560
tablenabled = false
1561-
wait(0.1)
1561+
undeploid = true
1562-
play = true
1562+
local RAW = Instance.new("Weld")
1563-
delays = false
1563+
local RAWV = Instance.new("CFrameValue")
1564
local LAW = Instance.new("Weld")
1565-
Mouse.Button1Down:connect(function()
1565+
local LAWV = Instance.new("CFrameValue")
1566-
	if attack == false and targetted ~= nil then
1566+
1567-
		attackone()
1567+
RAW.Name = "qCFrameWeldThingy"
1568
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1569
RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
1570
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
1571-
Mouse.KeyDown:connect(function(k)
1571+
RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1572-
	k = k:lower()
1572+
RAWV.Name = "qRelativeCFrameWeldValue"
1573-
	if attack == false and k == 'q' then
1573+
RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1574-
	LockOn()
1574+
RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
1575
1576-
	if k == 'z' and attack == false then	
1576+
LAW.Name = "qCFrameWeldThingy"
1577-
	hedshoot()
1577+
LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
1578-
	elseif k == 'x' and attack == false and targetted ~= nil then
1578+
LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
1579-
	moarblood()
1579+
LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
1580-
	elseif k == 'c' and attack == false then
1580+
LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
1581-
	painlessrain()
1581+
LAWV.Name = "qRelativeCFrameWeldValue"
1582-
	elseif k == 'g' and delays == false and Character.Name == "Bl0xx3rTheAc3" then
1582+
LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
1583-
	delays = true
1583+
LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
1584-
	chatfunc("It's time to die.. Y'know..")
1584+
1585-
	wait(5)
1585+
1586-
	chatfunc("...")
1586+
local mous = game.Players.LocalPlayer:GetMouse()
1587-
	wait(5)
1587+
mous.KeyDown:connect(function (ke)
1588-
	chatfunc("Heh..")
1588+
ke = string.lower(ke)
1589-
	wait(5)
1589+
1590-
	chatfunc("..")
1590+
1591-
	wait(.5)
1591+
if ke == "e" and tablenabled == true and Spooken == false and Heil == false
1592-
	chatfunc("A'mi mad?")
1592+
then
1593-
	wait(5)
1593+
Heil = true
1594-
	chatfunc("Darkness in the past..")
1594+
sounds = {so2.SoundId,so3.SoundId,so4.SoundId,so5.SoundId,so6.SoundId,so7.SoundId,so8.SoundId,so10.SoundId,so11.SoundId,so12.SoundId,so13.SoundId}
1595-
	delays = false
1595+
print("Hitler said some words")
1596-
    elseif k == 'm' and play == true and delays == false then
1596+
Player = Instance.new("Sound")
1597-
	ofmoosic()
1597+
Player.Parent = game.Players.LocalPlayer.Character.Head
1598-
	elseif k == 'm' and play == false and delays == false then
1598+
Player.Name = "SoundPlayer"
1599-
	onmoosic()
1599+
Player.SoundId = sounds[math.random(1,#sounds)]
1600
Player:Play()
1601
tablenabled =  true
1602
Spooken = true
1603-
kkk = Instance.new("Sound",Character)
1603+
wait(5)
1604-
kkk.Volume = 30
1604+
Spooken = false
1605-
kkk.Pitch = 0.8
1605+
Heil = false
1606-
kkk.SoundId = "rbxassetid://626484846"
1606+
1607-
kkk:Play()
1607+
1608-
kkk.Name = "a"
1608+
1609-
kkk.Looped = true
1609+
local mouu = game.Players.LocalPlayer:GetMouse()
1610
mouu.KeyDown:connect(function (kee)
1611
kee = string.lower(kee)
1612-
coroutine.wrap(function()
1612+
1613-
while true do
1613+
if kee == "q" and tablenabled == true and Heil == false and Spooken == false
1614-
swait()
1614+
then
1615-
	for i, v in pairs(Character.WeaponModel:GetChildren()) do
1615+
Heil = true
1616
wait(.1)
1617-
		v.Anchored = false
1617+
Spooken = true
1618
Heil = true
1619
sounds = {so9.SoundId}
1620-
	for i, v in pairs(Character:GetChildren()) do
1620+
print("SIEG HEIL!")
1621
Player = Instance.new("Sound")
1622-
		v.Anchored = false
1622+
Player.Parent = game.Players.LocalPlayer.Character.Head
1623-
		elseif v:IsA("Accessory") then
1623+
Player.Name = "SoundPlayer"
1624-
		v.Handle.Anchored = false
1624+
Player.SoundId = sounds[math.random(1,#sounds)]
1625
Player:Play()
1626
local He = "Sieg Heil!"
1627
wait(2)
1628-
end)()
1628+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1629-
coroutine.wrap(function()
1629+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
1630-
while 1 do
1630+
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
1631-
swait()
1631+
wait(0.5)
1632-
if doe <= 360 then
1632+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1633-
	doe = doe + 2
1633+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
1634
wait(1)
1635-
	doe = 0
1635+
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1636
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
1637
wait(1.5)
1638-
end)()
1638+
Heil = false
1639-
while true do
1639+
Spooken = false
1640-
	swait()
1640+
1641-
	for i, v in pairs(Character:GetChildren()) do
1641+
1642
1643-
			v.Material = "SmoothPlastic"
1643+
local mouuwe = game.Players.LocalPlayer:GetMouse()
1644-
		elseif v:IsA("Accessory") then
1644+
mouuwe.KeyDown:connect(function (keewe)
1645-
			v:WaitForChild("Handle").Material = "SmoothPlastic"
1645+
keewe = string.lower(keewe)
1646
1647
if keewe == "q" and tablenabled == false and Hiel == false and Spooken == false
1648-
while true do
1648+
then
1649-
swait()
1649+
wait(.1)
1650-
Character.Humanoid.MaxHealth = math.huge
1650+
Spooken = true
1651-
Character.Humanoid.Health = math.huge
1651+
Hiel = true
1652-
imgl.Rotation = imgl.Rotation + 3
1652+
sounds = {so9.SoundId}
1653-
img2.Rotation = img2.Rotation + 3
1653+
print("SIEG HEIL!")
1654-
if targetted ~= nil then
1654+
Player = Instance.new("Sound")
1655-
abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1655+
Player.Parent = game.Players.LocalPlayer.Character.Head
1656-
abss.Enabled = true
1656+
Player.Name = "SoundPlayer"
1657-
elseif targetted == nil then
1657+
Player.SoundId = sounds[math.random(1,#sounds)]
1658-
abss.Adornee = nil
1658+
Player:Play()
1659-
abss.Enabled = false
1659+
1660
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1661
	for i=1, #d do 
1662-
while true and imgl.Rotation >= 360 do
1662+
		if (d[i].className == "Weld") then 
1663-
imgl.Rotation = 0	
1663+
			d[i]:destroy()
1664-
img2.Rotation = 0
1664+
	  end 
1665
	end
1666-
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1666+
local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
1667-
	velocity = RootPart.Velocity.y
1667+
	for i=1, #e do 
1668-
	sine = sine + change
1668+
		if (e[i].className == "CFrameValue") then 
1669-
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1669+
			e[i]:destroy()
1670-
		if RootPart.Velocity.y > 1 and hit == nil then 
1670+
	  end 
1671-
			Anim = "Jump"
1671+
1672-
			if attack == false then
1672+
RAW:Destroy()
1673-
		PlayAnimationFromTable({
1673+
RAWV:Destroy()
1674-
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1674+
local He = "Sieg Heil!"
1675-
         CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1675+
local owwe16 = Instance.new("Weld")
1676-
         CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1676+
local owwe17 = Instance.new("CFrameValue")
1677-
         CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1677+
owwe16.Name = "qCFrameWeldThingy"
1678-
         CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1678+
owwe16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1679-
         CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1679+
owwe16.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
1680-
		}, .3, false)
1680+
owwe16.Part0 = game.Players.LocalPlayer.Character.Torso
1681-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1681+
owwe16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1682-
					end
1682+
owwe17.Name = "qRelativeCFrameWeldValue"
1683-
		elseif RootPart.Velocity.y < -1 and hit == nil then 
1683+
owwe17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1684-
			Anim = "Fall"
1684+
owwe17.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
1685-
			if attack == false then
1685+
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
1686-
		PlayAnimationFromTable({
1686+
1687-
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1687+
owwe16.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
1688-
         CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1688+
owwe17.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
1689-
         CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1689+
print("2")
1690-
         CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1690+
wait(1.5)
1691-
         CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1691+
Hiel = false
1692-
         CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1692+
Spooken = false
1693-
		}, .3, false)
1693+
owwe16:Destroy()
1694-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1694+
owwe17:Destroy()
1695-
					end
1695+
local RAW = Instance.new("Weld")
1696-
		elseif Torsovelocity < 1 and hit ~= nil then
1696+
local RAWV = Instance.new("CFrameValue")
1697-
			Anim = "Idle"
1697+
1698-
			if attack == false then
1698+
RAW.Name = "qCFrameWeldThingy"
1699-
				change = 1
1699+
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1700-
		PlayAnimationFromTable({
1700+
RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
1701-
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1701+
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
1702-
         CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0), 
1702+
RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1703-
         CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)), 
1703+
RAWV.Name = "qRelativeCFrameWeldValue"
1704-
         CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)), 
1704+
RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1705-
         CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705+
RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
1706-
         CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706+
1707-
		}, .3, false)
1707+
1708-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1708+
1709
1710-
		elseif Torsovelocity > 2 and hit ~= nil then
1710+
1711-
			Anim = "Walk"
1711+
1712-
			if attack == false then
1712+
1713-
		PlayAnimationFromTable({		
1713+
1714-
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), 
1714+
1715-
         CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1715+
local mouuweew = game.Players.LocalPlayer:GetMouse()
1716-
         CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), 
1716+
mouuweew.KeyDown:connect(function (keeweew)
1717-
         CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), 
1717+
keeweew = string.lower(keeweew)
1718-
         CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), 
1718+
1719-
         CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), 
1719+
if keeweew == "p"
1720-
		}, .3, false)
1720+
	then
1721-
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1721+
	MUZC:Play()
1722
end
1723
end)
1724-
	if 0 < #Effects then
1724+
1725-
		for e = 1, #Effects do
1725+
local mouuweeww = game.Players.LocalPlayer:GetMouse()
1726-
			if Effects[e] ~= nil then
1726+
mouuweeww.KeyDown:connect(function (keeweeww)
1727-
				local Thing = Effects[e]
1727+
keeweeww = string.lower(keeweeww)
1728-
				if Thing ~= nil then
1728+
if keeweeww == "l"
1729-
					local Part = Thing[1]
1729+
	then
1730-
					local Mode = Thing[2]
1730+
	MUZC:Stop()
1731-
					local Delay = Thing[3]
1731+
1732-
					local IncX = Thing[4]
1732+
1733-
					local IncY = Thing[5]
1733+
1734-
					local IncZ = Thing[6]
1734+
local plr = game.Players.LocalPlayer
1735-
					if Thing[2] == "Shoot" then
1735+
function exe(cmd)
1736-
						local Look = Thing[1]
1736+
game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
1737-
						local move = 30
1737+
1738-
						if Thing[8] == 3 then
1738+
local mouse = plr:GetMouse()
1739-
							move = 10
1739+
local adornees
1740-
						end
1740+
local destroyit = false
1741-
						local hit, pos = rayCast(Thing[4], Thing[1], move, m)
1741+
local lasttarget 
1742-
						if Thing[10] ~= nil then
1742+
local currenttarget
1743-
							da = pos
1743+
local changed = {}
1744-
							cf2 = CFrame.new(Thing[4], Thing[10].Position)
1744+
mouse.Button1Down:connect(function()
1745-
							cfa = CFrame.new(Thing[4], pos)
1745+
	if mouse.Target and Heil ==false and Hiel == false then
1746-
							tehCF = cfa:lerp(cf2, 0.2)
1746+
	if mouse.Target.Parent.ClassName == "Model" then
1747-
							Thing[1] = tehCF.lookVector
1747+
	currenttarget = mouse.Target.Parent
1748-
						end
1748+
	lasttarget = mouse.Target.Parent
1749-
						local mag = (Thing[4] - pos).magnitude
1749+
	adornees = Instance.new("Model",plr.Character)
1750-
						Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
1750+
	for i,v in pairs(mouse.Target.Parent:GetChildren()) do
1751-
						if Thing[8] == 2 then
1751+
		local s = Instance.new("SelectionBox",adornees)
1752-
							Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
1752+
1753-
						end
1753+
			if v.Name == "Torso" then
1754-
						Thing[4] = Thing[4] + Look * move
1754+
				local lasso = Instance.new("SelectionPartLasso",adornees)
1755-
						Thing[3] = Thing[3] - 1
1755+
				lasso.Humanoid = plr.Character.Humanoid
1756-
						if 2 < Thing[5] then
1756+
mouse.Target.Parent.Humanoid.Health = 0
1757-
							Thing[5] = Thing[5] - 0.3
1757+
1758-
							Thing[6] = Thing[6] - 0.3
1758+
if
1759-
						end
1759+
	mouse.Target.Parent.Humanoid == nil == false and Shot == false
1760-
						if hit ~= nil then
1760+
	then
1761-
							Thing[3] = 0
1761+
Shot = true
1762-
							if Thing[8] == 1 or Thing[8] == 3 then
1762+
bloo1 = Instance.new("ParticleEmitter")
1763-
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
1763+
bloo1.Parent = mouse.Target
1764-
							else
1764+
bloo1.Transparency = NumberSequence.new(0.5,0.5)
1765-
								if Thing[8] == 2 then
1765+
bloo1.Size = NumberSequence.new(0.5,0.5)
1766-
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
1766+
bloo1.Texture = "rbxassetid://524781377"
1767-
									if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
1767+
bloo1.ZOffset = 1
1768-
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
1768+
bloo1.Acceleration = Vector3.new(0, -20, 0)
1769-
										ref.Anchored = true
1769+
bloo1.Rate = 500
1770-
										ref.CFrame = CFrame.new(pos)
1770+
bloo1.RotSpeed = NumberRange.new(10000,10000)
1771-
										CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
1771+
bloo1.Speed = NumberRange.new(0,0)
1772-
										game:GetService("Debris"):AddItem(ref, 0.2)
1772+
local Victimm = mouse.Target.Parent
1773-
										Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
1773+
Victimm.Humanoid.PlatformStand = true
1774-
										Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
1774+
guigroup=Instance.new("BillboardGui")
1775-
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
1775+
guigroup.Parent=Victimm.Head
1776-
									end
1776+
guigroup.Adornee=Victimm.Head
1777-
								end
1777+
guigroup.Size = UDim2.new(1,0,1,0)
1778-
							end
1778+
guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
1779-
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
1779+
owooo1 = Instance.new("ImageLabel")
1780-
							ref.Anchored = true
1780+
owooo1.Size = UDim2.new(0,100,0,100)
1781-
							ref.CFrame = CFrame.new(pos)
1781+
owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
1782-
							Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
1782+
owooo1.BackgroundTransparency = 1
1783-
							game:GetService("Debris"):AddItem(ref, 1)
1783+
owooo1.Image = "rbxassetid://20016320"
1784-
						end
1784+
owooo1.Parent = guigroup
1785-
						if Thing[3] <= 0 then
1785+
owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
1786-
							table.remove(Effects, e)
1786+
owooo1.Size = UDim2.new(1.5,0,1.5,0)		
1787-
						end
1787+
local player = Victimm
1788-
					end
1788+
local char = Victimm
1789-
					do
1789+
local OMGCREEPYw = Instance.new("Sound")
1790-
						do
1790+
OMGCREEPYw.Volume = 2.5
1791-
							if Thing[2] == "FireWave" then
1791+
OMGCREEPYw.SoundId = "rbxassetid://605536910"
1792-
								if Thing[3] <= Thing[4] then
1792+
local OMGCREEPYweew = Instance.new("Sound")
1793-
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
1793+
OMGCREEPYweew.Volume = 5
1794-
									Thing[3] = Thing[3] + 1
1794+
OMGCREEPYweew.SoundId = "rbxassetid://566593606"
1795-
									Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
1795+
            char.Archivable = true
1796-
								else
1796+
			local rg = char:Clone()	
1797-
									Part.Parent = nil
1797+
			rg.Name = ""
1798-
									table.remove(Effects, e)
1798+
			rg.Humanoid.MaxHealth = 0
1799-
								end
1799+
			rg.Humanoid.PlatformStand = true
1800-
							end
1800+
			for i, v in pairs(rg.Torso:GetChildren()) do
1801-
							if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
1801+
				if v:IsA("Motor6D") then
1802-
								if Thing[1].Transparency <= 1 then
1802+
					v:Destroy()
1803-
									if Thing[2] == "Block1" then
1803+
1804-
										Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1804+
1805-
										Mesh = Thing[7]
1805+
			local TorsoPointNeckAttachment = Instance.new("Attachment")
1806-
										Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1806+
			TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
1807-
										Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1807+
			TorsoPointNeckAttachment.Parent = rg.Torso
1808-
									else
1808+
			TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
1809-
										if Thing[2] == "Block2" then
1809+
			TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
1810-
											Thing[1].CFrame = Thing[1].CFrame
1810+
			TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
1811-
											Mesh = Thing[7]
1811+
			local HeadPointNeckAttachment= Instance.new("Attachment")
1812-
											Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1812+
			HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
1813-
											Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1813+
			HeadPointNeckAttachment.Parent = rg.Head
1814-
										else
1814+
			HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
1815-
											if Thing[2] == "Fire" then
1815+
			HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
1816-
												Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
1816+
			HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
1817-
												Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1817+
			local LeftArmPointAttachment = Instance.new("Attachment")
1818-
												Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1818+
			LeftArmPointAttachment.Name = "LeftArmPointAttachment"
1819-
											else
1819+
			LeftArmPointAttachment.Parent = rg["Left Arm"]
1820-
												if Thing[2] == "Cylinder" then
1820+
			LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
1821-
													Mesh = Thing[7]
1821+
			LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
1822-
													Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1822+
			LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
1823-
													Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1823+
			local RightArmPointAttachment = Instance.new("Attachment")
1824-
												else
1824+
			RightArmPointAttachment.Name = "RightArmPointAttachment"
1825-
													if Thing[2] == "Blood" then
1825+
			RightArmPointAttachment.Parent = rg["Right Arm"]
1826-
														Mesh = Thing[7]
1826+
			RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
1827-
														Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
1827+
			RightArmPointAttachment.Axis = Vector3.new(1,0,0)
1828-
														Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1828+
			RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
1829-
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1829+
			local LeftLegPointAttachment = Instance.new("Attachment")
1830-
													else
1830+
			LeftLegPointAttachment.Name = "LeftLegPointAttachment"
1831-
														if Thing[2] == "Elec" then
1831+
			LeftLegPointAttachment.Parent = rg["Left Leg"]
1832-
															Mesh = Thing[10]
1832+
			LeftLegPointAttachment.Position = Vector3.new(0,1,0)
1833-
															Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1833+
			LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
1834-
															Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1834+
			LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
1835-
														else
1835+
			local RightLegPointAttachment = Instance.new("Attachment")
1836-
															if Thing[2] == "Disappear" then
1836+
			RightLegPointAttachment.Name = "RightLegPointAttachment"
1837-
																Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1837+
			RightLegPointAttachment.Parent = rg["Right Leg"]
1838-
															else
1838+
			RightLegPointAttachment.Position = Vector3.new(0,1,0)
1839-
																if Thing[2] == "Shatter" then
1839+
			RightLegPointAttachment.Axis = Vector3.new(1,0,0)
1840-
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1840+
			RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
1841-
														Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1841+
			local LeftHipPointAttachment = Instance.new("Attachment")
1842-
														Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1842+
			LeftHipPointAttachment.Name = "LeftHipPointAttachment"
1843-
														Thing[6] = Thing[6] + Thing[5]
1843+
			LeftHipPointAttachment.Parent = rg.Torso
1844-
																end
1844+
			LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
1845-
															end
1845+
			LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
1846-
														end
1846+
			LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)			
1847-
													end
1847+
			local RightHipPointAttachment = Instance.new("Attachment")
1848-
												end
1848+
			RightHipPointAttachment.Name = "RightHipPointAttachment"
1849-
											end
1849+
			RightHipPointAttachment.Parent = rg.Torso
1850-
										end
1850+
			RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
1851-
									end
1851+
			RightHipPointAttachment.Axis = Vector3.new(1,0,0)
1852-
								else
1852+
			RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
1853-
									Part.Parent = nil
1853+
			local LeftShoulderPointAttachment = Instance.new("Attachment")
1854-
									table.remove(Effects, e)
1854+
			LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
1855-
								end
1855+
			LeftShoulderPointAttachment.Parent = rg.Torso
1856-
							end
1856+
			LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
1857-
						end
1857+
			LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
1858-
					end
1858+
			LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)			
1859
			local RightShoulderPointAttachment = Instance.new("Attachment")
1860
			RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
1861
			RightShoulderPointAttachment.Parent = rg.Torso
1862
			RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
1863
			RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
1864-
end
1864+
			RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)				
1865
			
1866
			
1867
			
1868
			
1869
			
1870
			
1871
			local n = Instance.new("BallSocketConstraint", rg.Torso)
1872
			n.Name = "BallSocketNeck"
1873
			n.Attachment0 = TorsoPointNeckAttachment
1874
			n.Attachment1 = HeadPointNeckAttachment
1875
			n.Restitution = 0
1876
			n.UpperAngle = 90
1877
			n.Enabled = true
1878
			n.LimitsEnabled = true
1879
			
1880
			local rs = Instance.new("BallSocketConstraint", rg.Torso)
1881
			rs.Name = "BallSocketRightShoulder"
1882
			rs.Attachment0 = RightShoulderPointAttachment
1883
			rs.Attachment1 = RightArmPointAttachment
1884
			rs.Restitution = 0
1885
			rs.UpperAngle = 90
1886
			rs.Enabled = true
1887
			rs.LimitsEnabled = true
1888
			local ls = Instance.new("BallSocketConstraint", rg.Torso)
1889
			ls.Name = "BallSocketLeftShoulder"
1890
			ls.Attachment0 = LeftShoulderPointAttachment
1891
			ls.Attachment1 = LeftArmPointAttachment
1892
			ls.Restitution = 0
1893
			ls.UpperAngle = 90
1894
			ls.Enabled = true
1895
			ls.LimitsEnabled = true
1896
			
1897
			local rh = Instance.new("BallSocketConstraint", rg.Torso)
1898
			rh.Name = "BallSocketRightHip"
1899
			rh.Attachment0 = RightHipPointAttachment
1900
			rh.Attachment1 = RightLegPointAttachment
1901
			rh.Restitution = 0
1902
			rh.UpperAngle = 90
1903
			rh.Enabled = true
1904
			rh.LimitsEnabled = true
1905
			local lh = Instance.new("BallSocketConstraint", rg.Torso)
1906
			lh.Name = "BallSocketLeftHip"
1907
			lh.Attachment0 = LeftHipPointAttachment
1908
			lh.Attachment1 = LeftLegPointAttachment
1909
			lh.Restitution = 0
1910
			lh.UpperAngle = 90
1911
			lh.Enabled = true
1912
			lh.LimitsEnabled = true
1913
			char.Head:Destroy()
1914
			char.Torso:Destroy()
1915
			char["Left Arm"]:Destroy()
1916
			char["Right Arm"]:Destroy()
1917
			char["Left Leg"]:Destroy()
1918
			char["Right Leg"]:Destroy()
1919
			char.Humanoid.PlatformStand = true
1920
			rg.Parent = game.Workspace
1921
			rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
1922
	local runDummyScript = function(f,scri)
1923
local oldenv = getfenv(f)
1924
local newenv = setmetatable({}, {
1925
__index = function(_, k)
1926
if k:lower() == 'script' then
1927
return scri
1928
else
1929
return oldenv[k]
1930
end
1931
end
1932
})
1933
setfenv(f, newenv)
1934
ypcall(function() f() end)
1935
end
1936
local cors = {}
1937
local mas = Instance.new("Model",game:GetService("Lighting")) 
1938
mas.Name = "Collidable Limbs"
1939
local oo1 = Instance.new("Part")
1940
local oo2 = Instance.new("Part")
1941
local oo3 = Instance.new("Part")
1942
local oo4 = Instance.new("Part")
1943
local oo5 = Instance.new("Part")
1944
local oo6 = Instance.new("Part")
1945
local w1 = Instance.new("Weld")
1946
local w2 = Instance.new("Weld")
1947
local w3 = Instance.new("Weld")
1948
local w4 = Instance.new("Weld")
1949
local w5 = Instance.new("Weld")
1950
local w6 = Instance.new("Weld")
1951
oo1.Name = "CHead"
1952
w1.Parent = oo1
1953
w1.Part0 = w1.Parent
1954
w1.Part1 = rg["Head"]
1955
oo1.Parent = mas
1956
oo1.Material = Enum.Material.SmoothPlastic
1957
oo1.BrickColor = BrickColor.new("Institutional white")
1958
oo1.Transparency = 1
1959
oo1.Position = Vector3.new(0, 4.50001812, 0)
1960
oo1.Velocity = Vector3.new(0, -9.19685173, 0)
1961
oo1.Locked = true
1962
oo1.FormFactor = Enum.FormFactor.Symmetric
1963
oo1.Size = Vector3.new(2, 1, 1)
1964
oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1965
oo1.BottomSurface = Enum.SurfaceType.Smooth
1966
oo1.TopSurface = Enum.SurfaceType.Smooth
1967
oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
1968
oo1.Position = Vector3.new(0, 4.50001812, 0)
1969
oo1.CanCollide = false
1970
1971
oo2.Name = "CT"
1972
w2.Parent = oo2
1973
w2.Part0 = w2.Parent
1974
w2.Part1 = rg["Torso"]
1975
oo2.Parent = mas
1976
oo2.CanCollide = true
1977
oo2.Material = Enum.Material.SmoothPlastic
1978
oo2.BrickColor = BrickColor.new("Institutional white")
1979
oo2.Transparency = 1
1980
oo2.Position = Vector3.new(0, 3.00001788, 0)
1981
oo2.Velocity = Vector3.new(0, -9.19685173, 0)
1982
oo2.Locked = true
1983
oo2.Anchored = false
1984
oo2.FormFactor = Enum.FormFactor.Symmetric
1985
oo2.Size = Vector3.new(2, 2, 1)
1986
oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1987
oo2.BottomSurface = Enum.SurfaceType.Smooth
1988
oo2.TopSurface = Enum.SurfaceType.Smooth
1989
oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
1990
oo2.Position = Vector3.new(0, 3.00001788, 0)
1991
oo3.Name = "CLA"
1992
oo3.CanCollide = true
1993
w3.Parent = oo3
1994
w3.Part0 = w3.Parent
1995
w3.Part1 = rg["Left Arm"]
1996
w3.C0 = CFrame.new(0, 0, 0)
1997
w3.C1 = CFrame.new(0, -0.2, 0)
1998
oo3.Parent = mas
1999
oo3.Material = Enum.Material.SmoothPlastic
2000
oo3.BrickColor = BrickColor.new("Institutional white")
2001
oo3.Transparency = 1
2002
oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
2003
oo3.Velocity = Vector3.new(0, -9.19685173, 0)
2004
oo3.CanCollide = true
2005
oo3.Locked = true
2006
oo3.FormFactor = Enum.FormFactor.Symmetric
2007
oo3.Size = Vector3.new(1, 1.40, 1)
2008
oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2009
oo3.BottomSurface = Enum.SurfaceType.Smooth
2010
oo3.TopSurface = Enum.SurfaceType.Smooth
2011
oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
2012
oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
2013
oo4.Name = "CRA"
2014
w4.Parent = oo4
2015
w4.Part0 = w4.Parent
2016
w4.Part1 = rg["Right Arm"]
2017
w4.C0 = CFrame.new(0, 0, 0)
2018
w4.C1 = CFrame.new(0, -0.2, 0)
2019
oo4.Parent = mas
2020
oo4.CanCollide = true
2021
oo4.Material = Enum.Material.SmoothPlastic
2022
oo4.BrickColor = BrickColor.new("Institutional white")
2023
oo4.Transparency = 1
2024
oo4.Position = Vector3.new(1.5, 3.00001788, 0)
2025
oo4.Velocity = Vector3.new(0, -9.19685173, 0)
2026
oo4.CanCollide = true
2027
oo4.Locked = true
2028
oo4.FormFactor = Enum.FormFactor.Symmetric
2029
oo4.Size = Vector3.new(1, 1.40, 1)
2030
oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2031
oo4.BottomSurface = Enum.SurfaceType.Smooth
2032
oo4.TopSurface = Enum.SurfaceType.Smooth
2033
oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
2034
oo4.Position = Vector3.new(1.5, 3.00001788, 0)
2035
oo5.Name = "CLL"
2036
oo5.Parent = mas
2037
w5.Parent = oo5
2038
w5.Part0 = w5.Parent
2039
w5.Part1 = rg["Left Leg"]
2040
w5.C0 = CFrame.new(0, 0, 0)
2041
w5.C1 = CFrame.new(0, -0.2, 0)
2042
oo5.Material = Enum.Material.SmoothPlastic
2043
oo5.BrickColor = BrickColor.new("Institutional white")
2044
oo5.Transparency = 1
2045
oo5.CanCollide = true
2046
oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
2047
oo5.Velocity = Vector3.new(0, -9.19685173, 0)
2048
oo5.CanCollide = true
2049
oo5.Locked = true
2050
oo5.FormFactor = Enum.FormFactor.Symmetric
2051
oo5.Size = Vector3.new(1, 1.65, 1)
2052
oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2053
oo5.BottomSurface = Enum.SurfaceType.Smooth
2054
oo5.TopSurface = Enum.SurfaceType.Smooth
2055
oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
2056
oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
2057
oo6.Name = "CRL"
2058
oo6.Parent = mas
2059
oo6.Material = Enum.Material.SmoothPlastic
2060
oo6.BrickColor = BrickColor.new("Institutional white")
2061
oo6.Transparency = 1
2062
oo6.Position = Vector3.new(0.5, 1.00001788, 0)
2063
oo6.Velocity = Vector3.new(0, -9.19685173, 0)
2064
oo6.CanCollide = true
2065
oo6.Locked = true
2066
oo6.FormFactor = Enum.FormFactor.Symmetric
2067
oo6.Size = Vector3.new(1, 1.65, 1)
2068
oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2069
oo6.BottomSurface = Enum.SurfaceType.Smooth
2070
oo6.TopSurface = Enum.SurfaceType.Smooth
2071
oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
2072
oo6.Position = Vector3.new(0.5, 1.00001788, 0)
2073
oo6.CanCollide = true
2074
w6.Parent = oo6
2075
w6.Part0 = w6.Parent
2076
w6.Part1 = rg["Right Leg"]
2077
w6.C0 = CFrame.new(0, 0, 0)
2078
w6.C1 = CFrame.new(0, -0.2, 0)
2079
mas.Parent = rg
2080
mas:MakeJoints()
2081
local NAEM = rg.Name
2082
local raggeeh = rg:Clone()
2083
raggeeh.Head.Anchored = true
2084
raggeeh.Name = Victimm.Name
2085
raggeeh.Humanoid.PlatformStand = true
2086
local FORS = Instance.new("BodyThrust")
2087
FORS.Force = Vector3.new(0,100,0)
2088
FORS.Location = Vector3.new(0,0,1)
2089
FORS.Parent = raggeeh.Head
2090
local TUURS = raggeeh.Torso
2091
local CPU = Instance.new("Model")
2092
CPU.Parent = raggeeh
2093
raggeeh.Parent = game:GetService("Workspace")
2094
CPU.Name = NAEM.."'s generated CameraPart"
2095
2096
local FORCEo1 = Instance.new("BodyThrust")
2097
FORCEo1.Parent = raggeeh.Torso
2098
FORCEo1.force = Vector3.new(0, 1000, 0)
2099
FORCEo1.location = Vector3.new(0, 0, 1)
2100
2101
raggeeh.Parent = game:GetService("Workspace")
2102
rg:destroy()
2103
raggeeh.Head.Anchored = false
2104
2105
raggeeh.Parent = game:GetService("Workspace")
2106
wait()
2107
local FOLDARR = Instance.new("Model")
2108
FOLDARR.Parent = raggeeh
2109
FOLDARR.Name = "BLUDDDDDDDDDDD"
2110
local FLUIDS = Instance.new("Model")
2111
FLUIDS.Name = NAEM.."'s fluids"
2112
FLUIDS.Parent = FOLDARR
2113
raggeeh.Head.Anchored = false
2114
local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","FUCK YOU MURDERER!1!111!!!11!!1!1!","Why","This game is broken....","U nub hitler"}
2115
game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
2116
game:GetService("RunService").Stepped:wait()
2117
FORCEo1:Destroy()
2118
raggeeh.Humanoid.Name = "Humanoid2"
2119
print(raggeeh.Name.." lived a good life.")
2120
2121
local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2122
	for i=1, #d do 
2123
		if (d[i].className == "Weld") then 
2124
			d[i]:destroy()
2125
	  end 
2126
	end
2127
	
2128
local dew = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren() 
2129
	for i=1, #dew do 
2130
		if (dew[i].className == "CFrameValue") then 
2131
			dew[i]:destroy()
2132
	  end 
2133
	end	
2134
wait()
2135
local o16 = Instance.new("Weld")
2136
local o17 = Instance.new("CFrameValue")
2137
o16.Name = "qCFrameWeldThingy"
2138
o16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2139
o16.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2140
o16.Part0 = game.Players.LocalPlayer.Character["Torso"]
2141
o16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2142
o17.Name = "qRelativeCFrameWeldValue"
2143
o17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2144
o17.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
2145
lMUZC = Instance.new("Sound")
2146
lMUZC.Volume = 99
2147
lMUZC.EmitterSize = 99
2148
lMUZC.MaxDistance = 99
2149
lMUZC.SoundId= "rbxassetid://408950203"
2150
lMUZC.Parent = game.Players.LocalPlayer.Character.Head
2151
lMUZC:Play()
2152
pso7.Transparency = 1
2153
2154
local o1 = Instance.new("Model")
2155
local o2 = Instance.new("Part")
2156
local o3 = Instance.new("Weld")
2157
local o4 = Instance.new("Part")
2158
local o5 = Instance.new("SpecialMesh")
2159
local o6 = Instance.new("Weld")
2160
local o7 = Instance.new("CFrameValue")
2161
o1.Name = "PSTL"
2162
o1.Parent = game.Players.LocalPlayer.Character
2163
o2.Name = "Handel"
2164
o2.Parent = o1
2165
o2.Transparency = 1
2166
o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2167
o2.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
2168
o2.Size = Vector3.new(1, 2, 1)
2169
o2.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
2170
o2.BottomSurface = Enum.SurfaceType.Smooth
2171
o2.TopSurface = Enum.SurfaceType.Smooth
2172
o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
2173
o2.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
2174
o3.Name = "Weld2armeh"
2175
o3.Parent = o2
2176
o3.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
2177
o3.Part1 = o2
2178
o4.Name = "Pistol"
2179
o4.Parent = o1
2180
o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2181
o4.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
2182
o4.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
2183
o4.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
2184
o4.BottomSurface = Enum.SurfaceType.Smooth
2185
o4.TopSurface = Enum.SurfaceType.Smooth
2186
o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
2187
o4.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
2188
o5.Parent = o4
2189
o5.MeshId = "rbxassetid://436697873"
2190
o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2191
o5.TextureId = "rbxassetid://436697889"
2192
o5.MeshType = Enum.MeshType.FileMesh
2193
o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
2194
o6.Name = "qCFrameWeldThingy"
2195
o6.Parent = o4
2196
o6.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2197
o6.Part0 = o2
2198
o6.Part1 = o4
2199
o7.Name = "qRelativeCFrameWeldValue"
2200
o7.Parent = o4
2201
o7.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
2202
o3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
2203
Kills.Value = Kills.Value + 1
2204
muso1 = Instance.new("Part")
2205
muso2 = Instance.new("BillboardGui")
2206
muso3 = Instance.new("ImageLabel")
2207
muso4 = Instance.new("Weld")
2208
muso5 = Instance.new("CFrameValue")
2209
muso1.Name = "Muzl"
2210
muso1.Parent = o1
2211
muso1.Transparency = 1
2212
muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2213
muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
2214
muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
2215
muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
2216
muso1.BottomSurface = Enum.SurfaceType.Smooth
2217
muso1.TopSurface = Enum.SurfaceType.Smooth
2218
muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
2219
muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
2220
muso2.Name = "FLAS"
2221
muso2.Parent = muso1
2222
muso2.Size = UDim2.new(1,0,1,0)
2223
muso2.StudsOffset = Vector3.new(0, 0, 0)
2224
muso3.Parent = muso2
2225
muso3.Size = UDim2.new(1.5,0,1.5,0)
2226
muso3.BackgroundColor3 = Color3.new(1, 1, 1)
2227
muso3.BackgroundTransparency = 1
2228
muso3.Image = "rbxassetid://872910628"
2229
muso4.Name = "qCFrameWeldThingy"
2230
muso4.Parent = muso1
2231
muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2232
muso4.Part1 = muso1
2233
muso4.Part0 = o4
2234
muso5.Name = "qRelativeCFrameWeldValue"
2235
muso5.Parent = muso1
2236
muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
2237
muso4.C0 = CFrame.new(0.35, -1.15, 1)*CFrame.fromEulerAnglesXYZ(0,0,0)
2238
OMGCREEPYweew.Parent = raggeeh
2239
OMGCREEPYweew:Play()
2240
			if
2241
				mouse.Target.Name == "HumanoidRootPart"
2242
				then
2243
				bloo1.Parent = raggeeh.Torso
2244
			end
2245
2246
wait(.1)
2247
OMGCREEPYw.Parent = raggeeh
2248
OMGCREEPYw:Play()
2249
2250
wait(.6)
2251
ko1.Text = "Kills: "..Kills.Value
2252
o16:Destroy()
2253
o17:Destroy()
2254
o1:Destroy()
2255
o2:Destroy()
2256
o3:Destroy()
2257
o4:Destroy()
2258
o5:Destroy()
2259
o6:Destroy()
2260
o7:Destroy()
2261
pso7.Transparency = 0
2262
lMUZC:Destroy()
2263
local RAW = Instance.new("Weld")
2264
local RAWV = Instance.new("CFrameValue")
2265
2266
RAW.Name = "qCFrameWeldThingy"
2267
RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2268
RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2269
RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
2270
RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2271
RAWV.Name = "qRelativeCFrameWeldValue"
2272
RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
2273
RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
2274
if tablenabled == true
2275
then
2276
RAW:Destroy()
2277
RAWV:Destroy()
2278
local o8 = Instance.new("Motor6D")
2279
o8.Name = "Right Shoulder"
2280
o8.Parent = game.Players.LocalPlayer.Character.Torso
2281
o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2282
o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2283
o8.Part0 = game.Players.LocalPlayer.Character.Torso
2284
o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
2285
o8.MaxVelocity = 0.10000000149012
2286
wait(.1)
2287
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2288
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
2289
2290
end
2291
wait(.5)
2292
2293
			end
2294
		end
2295
	end
2296
	end
2297
	end
2298
Shot = false
2299
end)
2300
Talk.MouseButton1Down:connect(function()
2301
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, Text.Text, Enum.ChatColor.Red)
2302
end)