View difference between Paste ID: 7JLvL3b3 and wQYf2zsq
SHOW: | | - or go back to the newest paste.
1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
--Go to line 216 to put id of song
87
o1 = Instance.new("Model")
88
o1.Name = "Vest"
89
o2 = Instance.new("Part")
90
o2.Name = "Middle"
91
o2.Parent = o1
92
o2.BrickColor = BrickColor.new("Brick yellow")
93
o2.Transparency = 1
94
o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
95
o2.Anchored = true
96
o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
97
o2.CanCollide = false
98
o2.FormFactor = Enum.FormFactor.Symmetric
99
o2.Size = Vector3.new(2, 2, 1)
100
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
101
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
102
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
103
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
104
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
105
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
106
o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
107
o3 = Instance.new("Part")
108
o3.Name = "Pack"
109
o3.Parent = o1
110
o3.BrickColor = BrickColor.new("Dark stone grey")
111
o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
112
o3.Rotation = Vector3.new(-180, 0, -180)
113
o3.Anchored = true
114
o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
115
o3.CanCollide = false
116
o3.FormFactor = Enum.FormFactor.Custom
117
o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
118
o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
119
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
120
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
121
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
122
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
123
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
124
o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
125
o4 = Instance.new("Part")
126
o4.Name = "Strap"
127
o4.Parent = o1
128
o4.BrickColor = BrickColor.new("Black")
129
o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
130
o4.Anchored = true
131
o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
132
o4.CanCollide = false
133
o4.FormFactor = Enum.FormFactor.Custom
134
o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
135
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
136
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
137
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
138
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
139
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
140
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
141
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
142
o5 = Instance.new("Part")
143
o5.Name = "Flap"
144
o5.Parent = o1
145
o5.BrickColor = BrickColor.new("Black")
146
o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
147
o5.Anchored = true
148
o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
149
o5.CanCollide = false
150
o5.FormFactor = Enum.FormFactor.Custom
151
o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
152
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
153
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
154
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
155
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
156
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
157
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
158
o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
159
o6 = Instance.new("Part")
160
o6.Name = "Pocket"
161
o6.Parent = o1
162
o6.BrickColor = BrickColor.new("Black")
163
o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
164
o6.Rotation = Vector3.new(-0, 0, -90)
165
o6.Anchored = true
166
o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
167
o6.CanCollide = false
168
o6.FormFactor = Enum.FormFactor.Custom
169
o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
170
o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
171
o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
172
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
173
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
174
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
175
o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
176
o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
177
o7 = Instance.new("Part")
178
o7.Name = "Pocket"
179
o7.Parent = o1
180
o7.BrickColor = BrickColor.new("Black")
181
o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
182
o7.Rotation = Vector3.new(-90, 90, 0)
183
o7.Anchored = true
184
o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
185
o7.CanCollide = false
186
o7.FormFactor = Enum.FormFactor.Custom
187
o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
188
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
189
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
190
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
191
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
192
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
193
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
194
o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
195
o8 = Instance.new("Part")
196
o8.Name = "Strap"
197
o8.Parent = o1
198
o8.BrickColor = BrickColor.new("Black")
199
o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
200
o8.Anchored = true
201
o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
202
o8.CanCollide = false
203
o8.FormFactor = Enum.FormFactor.Custom
204
o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
205
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
206
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
207
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
208
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
209
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
210
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
211
o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
212-
myears.Parent = game.Players.LocalPlayer.Character.Head
212+
213
o9.Parent = o1
214
o9.BrickColor = BrickColor.new("Really black")
215
o9.Reflectance = 0.10000000149012
216
o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
217
o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
218
o9.Anchored = true
219
o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
220-
                g.Parent = game.Players.LocalPlayer.Character
220+
221
o9.Size = Vector3.new(2, 4.80000019, 2)
222
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
223
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
224
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
225
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
226
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
227
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
228
o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
229
o10 = Instance.new("SpecialMesh")
230
o10.Parent = o9
231
o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
232
o10.MeshType = Enum.MeshType.Brick
233
o11 = Instance.new("Part")
234
o11.Parent = o1
235-
                                Y.Part0 = game.Players.LocalPlayer.Character.Torso
235+
236
o11.Reflectance = 0.20000000298023
237
o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
238
o11.Rotation = Vector3.new(-180, 89.8953247, -90)
239
o11.Anchored = true
240
o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
241
o11.FormFactor = Enum.FormFactor.Plate
242
o11.Size = Vector3.new(1, 0.400000006, 2)
243
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
244
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
245
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
246
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
247
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
248
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
249
o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
250
o12 = Instance.new("CylinderMesh")
251
o12.Parent = o11
252
o12.Offset = Vector3.new(0, -0.600000024, 0)
253
o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
254
o13 = Instance.new("Part")
255
o13.Parent = o1
256
o13.BrickColor = BrickColor.new("Mid gray")
257
o13.Reflectance = 0.20000000298023
258
o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
259
o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
260
o13.Anchored = true
261
o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
262
o13.FormFactor = Enum.FormFactor.Plate
263
o13.Size = Vector3.new(2, 0.400000006, 2)
264
o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
265
o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
266
o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
267
o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
268
o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
269
o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
270
o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
271
o14 = Instance.new("CylinderMesh")
272
o14.Parent = o13
273
o14.Offset = Vector3.new(0, -0.600000024, 0)
274
o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
275
o15 = Instance.new("Part")
276
o15.Parent = o1
277
o15.BrickColor = BrickColor.new("Mid gray")
278
o15.Reflectance = 0.20000000298023
279
o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
280
o15.Rotation = Vector3.new(-180, 89.8953247, -90)
281
o15.Anchored = true
282
o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
283
o15.FormFactor = Enum.FormFactor.Plate
284
o15.Size = Vector3.new(2, 0.400000006, 2)
285
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
286
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
287
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
288
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
289
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
290
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
291
o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
292
o16 = Instance.new("CylinderMesh")
293
o16.Parent = o15
294
o16.Offset = Vector3.new(0, -0.600000024, 0)
295
o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
296
myears = Instance.new('Sound')
297
myears.Parent = owner.Character.Head
298
myears.Looped = true
299
myears.Name = "Ruski"
300
myears.Playing = true
301
myears.SoundId = "rbxassetid://481696827"
302
myears.Volume = .5
303
myears.TimePosition = 0
304
local g = o1:clone()
305
                g.Parent = owner.Character
306
                local C = g:GetChildren()
307
                for i=1, #C do
308
                        if C[i].className == "Part" then
309
                                local W = Instance.new("Weld")
310
                                W.Part0 = g.Middle
311
                                W.Part1 = C[i]
312
                                local CJ = CFrame.new(g.Middle.Position)
313
                                local C0 = g.Middle.CFrame:inverse()*CJ
314
                                local C1 = C[i].CFrame:inverse()*CJ
315
                                W.C0 = C0
316
                                W.C1 = C1
317
                                W.Parent = g.Middle
318
                        end
319
                                local Y = Instance.new("Weld")
320
                                Y.Part0 = owner.Character.Torso
321
                                Y.Part1 = g.Middle
322
                                Y.C0 = CFrame.new(0, 0, 0)
323
                                Y.Parent = Y.Part0
324
                end
325
326
                local h = g:GetChildren()
327
                for i = 1, # h do
328
                        h[i].Anchored = false
329
                        h[i].CanCollide = false
330
                end