View difference between Paste ID: 7BB3VXgK and 1x4nj705
SHOW: | | - or go back to the newest paste.
1
; SML Overworld Path Tile Config
2-
; Revision 4 by Shadow Yoshi
2+
; Revision 5 by Celarix
3-
; 6/6/2012
3+
; 6/7/2012
4
5
[path]
6
id        = 0                  ; Path tiles have a different ID space
7
name      = SMB3 Vertical Path
8
source    = ow_path
9
type      = static             ; Static or animated
10
rect      = 0,16
11
size      = 16,16
12
frameTime = 10
13-
direction = vertical           ; The direction the tile goes in (vertical, horizontal, corner)
13+
direction = vertical           ; The direction the tile goes in (vertical, horizontal, corner)
14
node      = true	       ; A node tile is a tile that the WorldPlayer stops on so that the player can choose a direction