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- or go back to the newest paste.
| 1 | - | --written by kent911t =D |
| 1 | + | |
| 2 | ||
| 3 | FakeHeartbeat=Instance.new('BindableEvent',script)
| |
| 4 | FakeHeartbeat.Name='Heartbeat' | |
| 5 | script:WaitForChild("Heartbeat")
| |
| 6 | frame = 1/60 | |
| 7 | tf = 0 | |
| 8 | allowframeloss = false | |
| 9 | tossremainder = false | |
| 10 | flastframe = tick() | |
| 11 | script.Heartbeat:Fire() | |
| 12 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 13 | tf = tf + s | |
| 14 | if frame <= tf then | |
| 15 | if allowframeloss then | |
| 16 | script.Heartbeat:Fire() | |
| 17 | flastframe = tick() | |
| 18 | else | |
| 19 | for i = 1, math.floor(tf / frame) do | |
| 20 | script.Heartbeat:Fire() | |
| 21 | end | |
| 22 | flastframe = tick() | |
| 23 | end | |
| 24 | if tossremainder then | |
| 25 | tf = 0 | |
| 26 | else | |
| 27 | tf = tf - frame * math.floor(tf / frame) | |
| 28 | end | |
| 29 | end | |
| 30 | end) | |
| 31 | ||
| 32 | swait = function(t) | |
| 33 | if t == nil then | |
| 34 | t = 1/60 | |
| 35 | else | |
| 36 | if t == 0 then | |
| 37 | t = 1/60 | |
| 38 | end | |
| 39 | end | |
| 40 | local s = 0 | |
| 41 | local stime = tick() | |
| 42 | for i_ = 1, t * 60 do | |
| 43 | FakeHeartbeat.Event:wait(0) | |
| 44 | end | |
| 45 | return tick() - stime, workspace.DistributedGameTime | |
| 46 | end | |
| 47 | ||
| 48 | local ScreenGui = Instance.new("ScreenGui")
| |
| 49 | local TextBox = Instance.new("TextBox")
| |
| 50 | local TextButton = Instance.new("TextButton")
| |
| 51 | ||
| 52 | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui | |
| 53 | ||
| 54 | TextBox.Parent = ScreenGui | |
| 55 | TextBox.BackgroundColor3 = Color3.new(0,0.0978764,0) | |
| 56 | - | TextBox.BackgroundColor3 = Color3.new(0.529412, 0.529412, 0.529412) |
| 56 | + | |
| 57 | TextBox.Size = UDim2.new(0, 200, 0, 50) | |
| 58 | TextBox.Font = Enum.Font.Cartoon | |
| 59 | - | TextBox.Font = Enum.Font.SciFi |
| 59 | + | |
| 60 | TextBox.Text = "ID Here" | |
| 61 | TextBox.TextColor = BrickColor.new("Institutional white")
| |
| 62 | ||
| 63 | TextButton.Parent = TextBox | |
| 64 | TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863) | |
| 65 | TextButton.Position = UDim2.new(0, 200, 0, 0) | |
| 66 | - | TextButton.Font = Enum.Font.SciFi |
| 66 | + | |
| 67 | TextButton.Font = Enum.Font.Cartoon | |
| 68 | - | TextButton.Text = "OK" |
| 68 | + | |
| 69 | TextButton.Text = "Play" | |
| 70 | ||
| 71 | ------------------------- | |
| 72 | ||
| 73 | a=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 74 | a.Name = "Visualizer" | |
| 75 | a.Anchored = false | |
| 76 | a.CanCollide = false | |
| 77 | - | a.BrickColor = BrickColor.new("Really red")
|
| 77 | + | |
| 78 | - | a.Material = "Neon" |
| 78 | + | a.BrickColor = BrickColor.new("Really black")
|
| 79 | a.Material = "Glass" | |
| 80 | a.Transparency = 0.5 | |
| 81 | b = Instance.new("SpecialMesh")
| |
| 82 | b.MeshType = "Sphere" | |
| 83 | b.Parent = a | |
| 84 | ||
| 85 | we = Instance.new("Weld")
| |
| 86 | we.Part0 = a | |
| 87 | - | we.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) |
| 87 | + | |
| 88 | we.C0 = CFrame.new(-1.6, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 89 | we.Parent = a | |
| 90 | ||
| 91 | c=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 92 | c.Name = "Visualizer2" | |
| 93 | c.Anchored = false | |
| 94 | c.CanCollide = false | |
| 95 | - | c.BrickColor = BrickColor.new("White")
|
| 95 | + | |
| 96 | c.BrickColor = BrickColor.new("Really red")
| |
| 97 | c.Material = "Neon" | |
| 98 | c.Transparency = 0 | |
| 99 | d = Instance.new("SpecialMesh")
| |
| 100 | d.MeshType = "Sphere" | |
| 101 | d.Parent = c | |
| 102 | ||
| 103 | we2 = Instance.new("Weld")
| |
| 104 | we2.Part0 = c | |
| 105 | - | we2.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) |
| 105 | + | |
| 106 | we2.C0 = CFrame.new(-1.6, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 107 | we2.Parent = c | |
| 108 | ||
| 109 | model2 = Instance.new("Model", game.Players.LocalPlayer.Character)
| |
| 110 | model2.Name = "Rings" | |
| 111 | ||
| 112 | local ri = Instance.new("Part", model2)
| |
| 113 | ri.Name = "Wave" | |
| 114 | - | ri.Transparency = 0 |
| 114 | + | |
| 115 | ri.Transparency = 0.5 | |
| 116 | ri.Material = "Glass" | |
| 117 | ri.Size = Vector3.new(0, 0, 0) | |
| 118 | ri.CanCollide = false | |
| 119 | ri.Rotation = Vector3.new(90, 0, 0) | |
| 120 | ri.BrickColor = BrickColor.new("Really black")
| |
| 121 | local mesh4 = Instance.new("SpecialMesh")
| |
| 122 | mesh4.MeshType = "FileMesh" | |
| 123 | mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 124 | mesh4.Parent = ri | |
| 125 | ||
| 126 | local ri2 = Instance.new("Part", model2)
| |
| 127 | - | ri2.Transparency = 0 |
| 127 | + | |
| 128 | ri2.Anchored = true | |
| 129 | ri2.Transparency = 0.5 | |
| 130 | ri.Material = "Glass" | |
| 131 | - | ri2.BrickColor = BrickColor.new("Really black")
|
| 131 | + | |
| 132 | ri2.CanCollide = false | |
| 133 | ri2.Rotation = Vector3.new(90, 0, 0) | |
| 134 | ri2.BrickColor = BrickColor.new("Really red")
| |
| 135 | local mesh5 = Instance.new("SpecialMesh")
| |
| 136 | mesh5.MeshType = "FileMesh" | |
| 137 | mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 138 | mesh5.Parent = ri2 | |
| 139 | ||
| 140 | for _, v in pairs(model2:GetChildren()) do | |
| 141 | local newPos = Instance.new("BodyPosition") -- making a BodyPosition to put in each ring so that the rings will stay in the right place
| |
| 142 | newPos.Parent = v | |
| 143 | newPos.position = a.Position | |
| 144 | newPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 145 | local newSpin = Instance.new("BodyAngularVelocity") -- this is to make the rings spin
| |
| 146 | newSpin.Parent = v | |
| 147 | local spinPower = 10000 | |
| 148 | newSpin.maxTorque = Vector3.new(spinPower,spinPower,spinPower) | |
| 149 | newSpin.angularvelocity = Vector3.new(math.random(0,200)/100,math.random(0,200)/100,math.random(0,200)/100) -- making thier spin random | |
| 150 | v.CFrame = v.CFrame * CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360)) -- starting the ring at a random rotation | |
| 151 | v.Anchored = false -- unanchoring the ring after it is set up so that it can now spin | |
| 152 | end | |
| 153 | ||
| 154 | wave = function() | |
| 155 | if doingwave == false then | |
| 156 | doingwave = true | |
| 157 | - | ioe.Transparency = 0 |
| 157 | + | |
| 158 | ioe.Name = "Wave" | |
| 159 | ioe.Anchored = true | |
| 160 | ioe.Transparency = 0.5 | |
| 161 | - | ioe.BrickColor = BrickColor.new("Really black")
|
| 161 | + | ioe.Material = "Neon" |
| 162 | ioe.Size = Vector3.new(0, 0, 0) | |
| 163 | ioe.CanCollide = false | |
| 164 | - | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 164 | + | |
| 165 | ioe.BrickColor = BrickColor.new("Really red")
| |
| 166 | local mesh = Instance.new("SpecialMesh")
| |
| 167 | mesh.MeshType = "FileMesh" | |
| 168 | mesh.MeshId = "http://www.roblox.com/asset/?id=24388358" | |
| 169 | mesh.Parent = ioe | |
| 170 | mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
| 171 | - | mesh.Scale = mesh.Scale + Vector3.new(mesh.Scale.x / 3, mesh.Scale.y / 3, 0.5) |
| 171 | + | |
| 172 | for i = 1, 10 do | |
| 173 | swait() | |
| 174 | ioe.Position = a.Position | |
| 175 | mesh.Scale = mesh.Scale + Vector3.new(mesh.Scale.x / 3, mesh.Scale.y / 3, 3) | |
| 176 | ioe.Transparency = ioe.Transparency + 0.01 | |
| 177 | end | |
| 178 | ioe:Destroy() | |
| 179 | doingwave = false | |
| 180 | end)) | |
| 181 | else | |
| 182 | return | |
| 183 | end | |
| 184 | end | |
| 185 | ||
| 186 | function onClicked() | |
| 187 | local id = TextBox.Text | |
| 188 | if a:FindFirstChild("Sound") then
| |
| 189 | a.Sound:Destroy() | |
| 190 | end | |
| 191 | local sou = Instance.new("Sound", a)
| |
| 192 | sou.Looped = true | |
| 193 | sou.Pitch = 1 | |
| 194 | sou.Volume = 1 | |
| 195 | sou.SoundId = ("http://www.roblox.com/asset/?id="..id)
| |
| 196 | wait() | |
| 197 | sou:Play() | |
| 198 | end | |
| 199 | TextButton.MouseButton1Down:connect(onClicked) | |
| 200 | ||
| 201 | coroutine.resume(coroutine.create(function() | |
| 202 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 203 | if a:FindFirstChild("Sound") ~= nil then
| |
| 204 | local soundvolume = a.Sound.PlaybackLoudness | |
| 205 | b.Scale = Vector3.new(soundvolume / 20, soundvolume / 20, soundvolume / 20) | |
| 206 | d.Scale = Vector3.new(soundvolume / 60, soundvolume / 60, soundvolume / 60) | |
| 207 | mesh5.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
| 208 | mesh4.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
| 209 | ri.Transparency = 0 | |
| 210 | ri2.Transparency = 0 | |
| 211 | ri.Position = a.Position | |
| 212 | ri2.Position = a.Position | |
| 213 | if soundvolume < 150 then | |
| 214 | a.BrickColor = BrickColor.new("Black")
| |
| 215 | c.BrickColor = BrickColor.new("White")
| |
| 216 | elseif soundvolume >= 500 and soundvolume <= 750 then | |
| 217 | a.BrickColor = BrickColor.new("White")
| |
| 218 | c.BrickColor = BrickColor.new("Black")
| |
| 219 | wave() | |
| 220 | elseif soundvolume > 750 then | |
| 221 | a.BrickColor = BrickColor.random() | |
| 222 | c.BrickColor = BrickColor.new("White")
| |
| 223 | elseif soundvolume <= 500 and soundvolume >= 150 then | |
| 224 | a.BrickColor = BrickColor.new("Really red")
| |
| 225 | c.BrickColor = BrickColor.new("White")
| |
| 226 | end | |
| 227 | else | |
| 228 | b.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 229 | d.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 230 | ri.Transparency = 1 | |
| 231 | ri2.Transparency = 1 | |
| 232 | end | |
| 233 | end) | |
| 234 | end)) |