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Name: Nightwink
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Name: Ug the Cavepony
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Gender: Female
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Gender: Male
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Race: Bat Pegasus
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Race: Prehistoric Cave Pony (Earth Pony)
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Hits: 6/6
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Class: Stalker [Tracker/Rogue]
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Class: Spellwright [Smith/Mage]
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Cutie Mark: A full moon looming above an autumn tree (-1 crit range for ranged attacks.)
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Cutie Mark: Melee Attacks crit on 9
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(Earth Pony Way) Fourth Eye +1
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Skills: 
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-Leathery Wings(Racial)
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Skills:
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-Supersonic Shriek(Racial)
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-Tough(Racial): passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.
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-Unseen Foe: Recharge 1, Instant Automatic; Makes a fast attack from the shadows before retreating again. Your other action this turn will not break Stealth, but also cannot crit.
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-Earth Pony Way(Bonus Racial): Being born without a horn or wings has taught you how to spend more time and effort in the things you do. You can pick one skill and gain a +1 bonus. This does not include non-skill actions like melee attacks or recovering from helplessness.
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-Marksman Shot: recharge 3, requires ranged weapon, weapon; autocrits (any success is critical), benefits from Trick Ammo
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-Spell Emulator:
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Trick Ammo Instant Automatic, recharge 1; Adds an additional effect to a skill that can benefit from it (Marksman Shot, Custom Job, Repeating Fire or Barrage).
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	-[Fourth Eye: spell; can see beyond walls, barriers, illusions, lies and the fourth wall. Can make one roll to tap into meta information and listen in on out of character discussion.]
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-Mechanical Minion
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-Gadget: Makes a nifty device to aid with a specific task. Once successfully built, the gadget provides +1 to a specific action for the owner. A gadget can be given to allies. The gadget breaks if the owner rolls a failure when using that skill, or a new gadget is built.
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Longbow(full quiver)
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Shiny Rock
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2 Horseshoe daggers
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Rucksack
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Skills:
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        -Daring Do book
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-Fourth Eye: spell; can see beyond walls, barriers, illusions, lies and the fourth wall. Can make one roll to tap into meta information and listen in on out of character discussion.
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        -Bitpouch (100 bits)
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-Lifestream:  recharge 1, spell; Saps life from a target, leaving it a rotting husk. A critical hit drains all the life in an enemy, killing it instantly and leaving a corpse for raising or other use. You may use the sapped life to restore 1 hit to one of your minions or party members on any success.
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        -First Aid kit
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        -50 ft rope (2 sections)
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-Heal: recharge 1, spell, ranged; restores target’s hits to full and restores one wound, or removes all status effects. Crit restores 2 wounds, crit fail deals a wound of damage to the target.
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        -Waterskin(fulL)
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-Gadget: Makes a nifty device to aid with a specific task. Once successfully built, the gadget provides +1 to a specific action for the owner. A gadget can be given to allies. The gadget breaks if the owner rolls a failure when using that skill, or a new gadget is built.
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        -Compass
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        -Map of Equestria
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        -Tenderbox
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Shiny Rock. 
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        -Flint and Steel
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Business Suit
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	-Bedroll
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Crystal Spatula
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Hoof mounted Multi-tool
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Pets:
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Personal Time travel device (on multi-tool) 
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Deimos
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Crystal Spatula (1017 AE, Great weapon)
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Race: Bat
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Blackwood Club (, Masterwork Great weapon: Whenever this club strikes anything, it is so dense that it cracks their defense a bit. The next blow will land on -1 DC, stacks as long as it consecutively hits.)
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Hits: 5/2
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Bag of Hats
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Traits:
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Traits: This pony is colored midnight blue and has amber eyes. Her wild mane is eggplant colored, and is in a unkempt style (think RD).  A yew shortbow is slung around her back along with a quiver and saddlebag. Her cutie mark is a full moon looming above a autumn tree.
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Primitive cave pony with protruding brow wearing snazzy business suit. Hard handsome face, and well braided hair.
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Nightwink is running from her past and so her future is dominated by it. Deep down she wants to do good but her ego and situation sometimes prevent it. What Nightwink wants more than anything is forgiveness for he past sins and acceptance, but she has too much pride to admit such things.
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One day Ug is out looking for rocks to smash. Then he found rocks to smash. He smash and smash until he suddenly find shiny rock. Shiny rock pretty, says to Ug "Don't smash me I show you something." And Shiny Rock show Ug many things, about quantum astrophysics and the heat death of the universe. These things new to Ug and hurt brain but still Ug now happy he make new friend. Shiny Rock try to tell Ug its name but name Ug can't say so he just call him Shiny Rock. Ug take Shiny Rock home to see tribe. Tribe not happy to see Shiny Rock. He not part of tribe they say,Shiny Rock is bad omen. No Ug keep. Ug runs off into wilderness with Shiny Rock and away from tribe. One day Ug wandering across frozen lake when Ug falls into ice. This bad for Ug, Ug think but not so, Shiny Rock says. Ug might be stuck here for while but atleast Shiny Rock is around to keep Ug company...