View difference between Paste ID: 75TtVjsZ and z1cTgBNE
SHOW: | | - or go back to the newest paste.
1-
Immortality 10
1+
Movement 1
2-
	Total Cost: 21
2+
	Total Cost: 6
3
		After Mods: 3+3/rank
4
		Base Cost: 2/rank
5
		Continuous: +1/rank
6-
Sense 28
6+
7-
	Total Cost: 29
7+
		Variable Descriptor: +2
8
		Movement Type: Air Walking
9
10-
Vision has
10+
11-
	Radius (1)
11+
	Total Cost: 102
12-
	Rapid (1)
12+
		After Mods 22+20/rank
13-
	Counters Illusion (2)
13+
14-
	Penetrates Concealment (4)
14+
15-
	Extended 5 (5)
15+
16-
	Counters All Concealment (5)
16+
17-
	Acurate (1)
17+
18-
	Analytical (1)
18+
19-
	Direction Sense (1)
19+
20-
	Distance Sense (1)
20+
21-
	Microscopic Vision 4 (4)
21+
22-
	Tracking (1)
22+
23-
	Time Sense (1)
23+
24
		Dynamic Altenate Effect: +1
25
		Innate: +1
26-
	Total Cost: 100
26+
		Variable Descriptor: +2
27-
		After Mods 20+20/rank
27+
28
ALTERNATE EFFECTS:
29
30
Create 16
31
	Total Cost: 85
32
		After Mods: 5+5/rank
33
		Base Cost: 2/rank
34
		Area (Perception): +1/rank
35
		Continuous: +1/rank
36
		Innate: +1/rank
37
		Precise: +1
38
		Sublte: +1
39
		Innate: +1
40
		Variable Descriptor: +2
41
42
Environment Control 6
43
	Total Cost: 81
44
		After Mods: 3+13/rank
45-
	Total Cost: 83
45+
46-
		After Mods: 2+5/rank
46+
47
		Continuous: +1/rank
48
		Area (Perception): +1/rank
49
		Innate: +1
50
		Variable Descriptor: +2
51
52
Move Object 13
53
	Total Cost: 82
54
		After Mods: 4+6/rank
55
		Base Cost: 2/rank
56-
	Total Cost: 79
56+
57-
		After Mods: 13/rank
57+
58
		Perception: +1/rank
59
		Precise: +1
60
		Subtle: +1/rank
61
		Innate: +1
62
		Variable Descriptor: +2
63
64
Transform 11
65
	Total Cost: 80
66-
		After Mods: 1+6/rank
66+
		After Mods: 3+7/Rank
67
		Base Cost: 5/rank
68
		Continuous: +1/rank
69
		Area (Perception): +1/rank
70
		Innate: +1
71
		Variable Descriptor: +2
72
73
Damage 12
74
	Total Cost: 85
75
		After Mods: 13+6/rank
76
		Base Cost: 1/rank
77-
		After Mods: 7/Rank
77+
		Ranged: +1/rank
78
		All Penetrating: +1/rank
79
		Extended Range 2: +2/rank
80
		Multi-Attack: +1/rank
81
		Homing 2: +2
82-
		Linked (All others with this): +0
82+
83
		Precise: +1
84-
Damage 0
84+
		Split 4: +4
85-
	Total Cost: 27
85+
		Incurable: +1
86-
		After Mods: 27+2/Rank
86+
87
		Variable Descriptor: +2
88
89-
		Based Off Weapons: +2
89+
Damage 8
90-
		Homing 20: +20
90+
	Total Cost: 85
91-
		Subtle: +2
91+
		After Mods: 14+9/rank
92
		Base Cost: 1/rank
93
		Ranged: +1/rank
94
		All Penetrating: +1/rank
95-
Protection 20
95+
		Extended Range 6: +6/rank
96-
	Total Cost: 3
96+
		Accurate (+4): +2
97-
		After Mods: 3+0/Rank
97+
		Homing 4: +4
98
		Affects Insubstantial: +2
99-
		Impervious: +1/rank
99+
100-
		Sense Dependant: -1/rank
100+
		Incurable: +1
101-
		Linked (All others with this): +0
101+
102-
		Tiring 20: -20
102+
		Variable Descriptor: +2
103-
		Subtle: +2
103+
104
Damage 12
105-
		Limit (Cannot make Toughness exceed 20): -0
105+
	Total Cost: 84
106
		After Mods: 12+6/rank
107-
Immunity 161
107+
108-
	Total Cost: 3
108+
		Ranged: +1/rank
109-
		After Mods: 3+0/rank
109+
		All Penetrating: +1/rank
110
		Extended Range 1: +1/rank
111-
		Linked (All others with this): +0
111+
112-
		Tiring 20: -20
112+
		AoE (Burst, 30ft radius): +1/rank
113-
		Subtle: +2
113+
		Homing 2: +2
114
		Affects Insubstantial: +2
115-
		Immunities: Aging, Life Support, Fortitude Effects, Will Effects, Toughness Effects, Sleep, Fatigue
115+
		Incurable: +1
116
		Split 4: +4
117-
Enhanced Strength/Stamina/Agility/Dexterity/Fighting/Awareness/Presence/Intellect 25
117+
118-
	Total Cost: 24
118+
		Variable Descriptor: +2
119-
		After Mods: 3+0/rank/ability
119+
120-
		Base Cost: 2/rank/ability
120+
Damage 12
121-
		Sense Dependant: -1/rank
121+
122-
		Linked (All others with this): +0
122+
		After Mods: 6+6/rank
123-
		Tiring 20: -20
123+
124-
		Subtle: +2
124+
		All Penetrating: +1/rank
125
		AoE (Cone, 500ft width/height/length): +4/rank
126
		Affects Insubstantial: +2
127-
Flight 30
127+
		Incurable: +1
128-
	Total Cost: 4
128+
129-
		After Mods: 4+0/rank/ability
129+
		Variable Descriptor: +2
130
131-
		Aquatic: +1
131+
Damage 12
132-
		Sense Dependant: -1/rank
132+
133-
		Linked (All others with this): +0
133+
		After Mods: 6+6/rank
134-
		Tiring 30: -30
134+
135-
		Subtle: +2
135+
		All Penetrating: +1/rank
136
		AoE (Line, 250ft width/height/length): +4/rank
137
		Affects Insubstantial: +2
138-
		Descriptor: A Ki power gained through intense meditation on the nature of reality and slow movement training. Appears as a full body aura of green and gold light, with the gold only appearing when the Tiring portion is used.
138+
		Incurable: +1
139
		Innate: +1
140
		Variable Descriptor: +2
141
142
Damage 10
143
	Total Cost: 80
144
		After Mods: 10+7/rank
145
		Base Cost: 1/rank
146
		Ranged: +1/rank
147
		Extended Range 1: +1/rank
148
		AoE (Cloud, 30ft radius): +2/rank
149
		Increased Duration (Concentration): +1/rank
150
		Secondary Effect: +1/rank
151
		Affects Insubstantial: +2
152
		Incurable: +1
153
		Split 4: +4
154
		Innate: +1
155
		Variable Descriptor: +2
156
157
Damage 8
158
	Total Cost: 85
159
		After Mods: 13+9/rank
160
		Base Cost: 1/rank
161
		Ranged: +1/rank
162
		All Penetrating: +1/rank
163
		Extended Range 2: +2/rank
164
		Secondary Effect 4: +4/rank
165
		Affects Insubstantial: +2
166
		Incurable: +1
167
		Accurate (+4): +2
168
		Homing 5: +5
169
		Innate: +1
170
		Variable Descriptor: +2
171
172
Teleport 10
173
	Total Cost: 85
174
		After Mods: 5+8/rank
175
		Base Cost: 2/rank
176
		Accurate: +1/rank
177
		Easy: +1/rank
178
		Extended: +1/rank
179
		Portal: +2/rank
180
		Turnabout: +1/rank
181
		Change Direction: +1
182
		Change Velocity: +1
183
		Innate: +1
184
		Variable Descriptor: +2
185
186
Movement [Dimensional Transport] 3
187
	Total Cost: 23
188
		After Mods: 5+6/rank
189
		Base Cost: 2/rank
190
		Accurate: +1/rank
191
		Easy: +1/rank
192
		Portal: +2/rank
193
		Change Direction: +1
194
		Change Velocity: +1
195
		Innate: +1
196
		Variable Descriptor: +2
197
198
Affliction 6
199
	Total Cost: 85
200
		After Mods: 5+14/rank
201
		Base Cost: 1/rank
202
		Ranged: +1/rank
203
		AoE (Cloud, 30ft radius): +2/rank
204
		Extended Range 2: +2/rank
205
		Continuous +3/rank
206
		Cumulative: +1/rank
207
		Extra Condition: +1/rank
208
		Progressive: +2/rank
209
		Affects Insubstantial: +2
210
		Variable Descriptor: +2
211
		Innate: +1
212
		Fort to resist
213
		Failure (1deg): Hindered, Vulnerable
214
		Failure (2deg): Defenceless, Stunned
215
		Failure (3deg): Incapacitated, Paralyzed
216
217
Affliction 6
218
	Total Cost: 85
219
		After Mods: 5+14/rank
220
		Base Cost: 1/rank
221
		Ranged: +1/rank
222
		AoE (Cloud, 30ft radius): +2/rank
223
		Extended Range 2: +2/rank
224
		Continuous +3/rank
225
		Cumulative: +1/rank
226
		Extra Condition: +1/rank
227
		Progressive: +2/rank
228
		Affects Insubstantial: +2
229
		Variable Descriptor: +2
230
		Innate: +1
231
		Will to resist
232
		Failure (1deg): Hindered, Vulnerable
233
		Failure (2deg): Defenceless, Stunned
234
		Failure (3deg): Incapacitated, Paralyzed
235
236
Affliction 8
237
	Total Cost: 85
238
		After Mods: 5+9/rank
239
		Base Cost: 1/rank
240
		Ranged: +1/rank
241
		Extended Range 1: +1/rank
242
		Continuous +3/rank
243
		Cumulative: +1/rank
244
		Progressive: +2/rank
245
		Limited (3deg only): -1/rank
246
		Incurable: +1
247
		Affects Insubstantial: +2
248
		Variable Descriptor: +2
249
		Homing 7: +7
250
		Innate: +1
251
		Will to resist
252
		Failure (3deg): Controlled