SHOW:
|
|
- or go back to the newest paste.
1 | print("FE code by Starzozero, Thanks to him!") | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code by Mokiros, Edited by StarzoZero") | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
53 | end | |
54 | for _,t in pairs(CAS.Actions) do | |
55 | for _,k in pairs(t.Keys) do | |
56 | if k==io.KeyCode then | |
57 | t.Function(t.Name,io.UserInputState,io) | |
58 | end | |
59 | end | |
60 | end | |
61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
63 | end | |
64 | end) | |
65 | Event.Parent = NLS([==[ | |
66 | local Player = game:GetService("Players").LocalPlayer | |
67 | local Event = script:WaitForChild("UserInput_Event") | |
68 | local Mouse = Player:GetMouse() | |
69 | local UIS = game:GetService("UserInputService") | |
70 | local input = function(io,a) | |
71 | if a then return end | |
72 | --Since InputObject is a client-side instance, we create and pass table instead | |
73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
74 | end | |
75 | UIS.InputBegan:Connect(input) | |
76 | UIS.InputEnded:Connect(input) | |
77 | local h,t | |
78 | --Give the server mouse data 30 times every second, but only if the values changed | |
79 | --If player is not moving their mouse, client won't fire events | |
80 | while wait(1/30) do | |
81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
82 | h,t=Mouse.Hit,Mouse.Target | |
83 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
84 | end | |
85 | end]==],Player.Character) | |
86 | ||
87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
88 | --Real game object | |
89 | local _rg = game | |
90 | ||
91 | --Metatable for fake service | |
92 | local fsmt = { | |
93 | __index = function(self,k) | |
94 | local s = rawget(self,"_RealService") | |
95 | if s then | |
96 | return typeof(s[k])=="function" | |
97 | and function(_,...)return s[k](s,...)end or s[k] | |
98 | end | |
99 | end, | |
100 | __newindex = function(self,k,v) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then s[k]=v end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return rawget(self,s) or _rg:GetService(s) | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | RunService = FakeService({ | |
121 | _btrs = {}, | |
122 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
123 | BindToRenderStep = function(self,name,_,fun) | |
124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
125 | end, | |
126 | UnbindFromRenderStep = function(self,name) | |
127 | self._btrs[name]:Disconnect() | |
128 | end, | |
129 | },"RunService") | |
130 | } | |
131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
132 | g.service = g.GetService | |
133 | FakeService(g,game) | |
134 | --Changing owner to fake player object to support owner:GetMouse() | |
135 | game,owner = g,g.Players.LocalPlayer | |
136 | end | |
137 | ||
138 | warn("Z to start playing.") | |
139 | warn("C - Beethoven's moon sonata.") | |
140 | warn("V - Giorno meme") | |
141 | warn("M - InSaNiTy") | |
142 | warn("L - Can Can 1") | |
143 | warn("G - Can Can 2") | |
144 | warn("N - Megalovania") | |
145 | warn("P - We ArE NuMbEr LaSt") | |
146 | warn("X to stop.") | |
147 | warn("Made by Reset5017577.Edited by Xavier(added Giorno, InSaNiTy and Megalovania(b))") | |
148 | ||
149 | plr = game.Players.LocalPlayer | |
150 | char = plr.Character | |
151 | mouse = plr:GetMouse() | |
152 | hum = char.HumanoidRootPart | |
153 | root = char.Torso | |
154 | left = char["Left Arm"] | |
155 | right = char["Right Arm"] | |
156 | rightl = char["Right Leg"] | |
157 | leftl = char["Left Leg"] | |
158 | tors = char["Torso"] | |
159 | piano = false | |
160 | ||
161 | MUSIK2 = Instance.new("Sound",tors) | |
162 | MUSIK2.Playing = false | |
163 | MUSIK2.Looped = true | |
164 | MUSIK2.Pitch = 1 | |
165 | MUSIK2.SoundId = "rbxassetid://282692567" | |
166 | MUSIK2.Volume = 10 | |
167 | ||
168 | MUSIK5 = Instance.new("Sound",tors) | |
169 | MUSIK5.Playing = false | |
170 | MUSIK5.Looped = true | |
171 | MUSIK5.Pitch = 1 | |
172 | MUSIK5.SoundId = "rbxassetid://2297862957" | |
173 | MUSIK5.Volume = 10 | |
174 | ||
175 | MUSIK8 = Instance.new("Sound",tors) | |
176 | MUSIK8.Playing = false | |
177 | MUSIK8.Looped = true | |
178 | MUSIK8.Pitch = 1 | |
179 | MUSIK8.SoundId = "rbxassetid://3182300166" | |
180 | MUSIK8.Volume = 10 | |
181 | ||
182 | MUSIK9 = Instance.new("Sound",tors) | |
183 | MUSIK9.Playing = false | |
184 | MUSIK9.Looped = true | |
185 | MUSIK9.Pitch = 1 | |
186 | MUSIK9.SoundId = "rbxassetid://698929986" | |
187 | MUSIK9.Volume = 10 | |
188 | ||
189 | ||
190 | ||
191 | MUSIK6 = Instance.new("Sound",tors) | |
192 | MUSIK6.Playing = false | |
193 | MUSIK6.Looped = true | |
194 | MUSIK6.Pitch = 1 | |
195 | MUSIK6.SoundId = "rbxassetid://290101447" | |
196 | MUSIK6.Volume = 10 | |
197 | ||
198 | ||
199 | MUSIK7 = Instance.new("Sound",tors) | |
200 | MUSIK7.Playing = false | |
201 | MUSIK7.Looped = true | |
202 | MUSIK7.Pitch = 1 | |
203 | MUSIK7.SoundId = "rbxassetid://164854108" | |
204 | MUSIK7.Volume = 10 | |
205 | ||
206 | ||
207 | MUSIK = Instance.new("Sound",tors) | |
208 | MUSIK.Playing = false | |
209 | MUSIK.Looped = true | |
210 | MUSIK.Pitch = 1 | |
211 | MUSIK.SoundId = "rbxassetid://234659695" | |
212 | MUSIK.Volume = 10 | |
213 | ||
214 | MUSIK3 = Instance.new("Sound",tors) | |
215 | MUSIK3.Playing = false | |
216 | MUSIK3.Looped = true | |
217 | MUSIK3.Pitch = 1 | |
218 | MUSIK3.SoundId = "rbxassetid://4456886461" | |
219 | MUSIK3.Volume = 10 | |
220 | ||
221 | MUSIK4 = Instance.new("Sound",tors) | |
222 | MUSIK4.Playing = false | |
223 | MUSIK4.Looped = true | |
224 | MUSIK4.Pitch = 1 | |
225 | MUSIK4.SoundId = "rbxassetid://336265697" | |
226 | MUSIK4.Volume = 10 | |
227 | ||
228 | gutf = Instance.new("Part") | |
229 | gutf.Parent = tors | |
230 | gutf.Size = Vector3.new(1, 1, 1) | |
231 | gutf.CanCollide = false | |
232 | ||
233 | wldf = Instance.new("Weld",owner.Character) | |
234 | wldf.Parent = gutf | |
235 | wldf.Part0 = gutf | |
236 | wldf.Part1 = root | |
237 | wldf.C0 = CFrame.new(0, 0.42,-3.5) | |
238 | wldf.C1 = CFrame.Angles(0, 9.45, 0) | |
239 | ||
240 | utm = Instance.new("SpecialMesh",gutf) | |
241 | utm.MeshId = "rbxassetid://280038600" | |
242 | utm.TextureId = "rbxassetid://280038797" | |
243 | utm.Scale = Vector3.new(1, 1, 1) | |
244 | ||
245 | arm1 = Instance.new("Weld") | |
246 | arm1.Parent = left | |
247 | arm1.Part0 = left | |
248 | arm1.Part1 = root | |
249 | ||
250 | arm2 = Instance.new("Weld") | |
251 | arm2.Parent = right | |
252 | arm2.Part0 = right | |
253 | arm2.Part1 = root | |
254 | ||
255 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
256 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
257 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
258 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
259 | ||
260 | function pianop() | |
261 | char.Humanoid.WalkSpeed = 0 | |
262 | piano = true | |
263 | MUSIK2:Play() | |
264 | ||
265 | while piano do | |
266 | wait(0.1) | |
267 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
268 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
269 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
270 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
271 | wait(0.1) | |
272 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
273 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
274 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
275 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
276 | end | |
277 | end | |
278 | ||
279 | function pianop2() | |
280 | char.Humanoid.WalkSpeed = 0 | |
281 | piano = true | |
282 | MUSIK:Play() | |
283 | ||
284 | while piano do | |
285 | wait(0.3) | |
286 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
287 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
288 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
289 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
290 | wait(0.3) | |
291 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
292 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
293 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
294 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
295 | end | |
296 | end | |
297 | ||
298 | function pianop3() | |
299 | char.Humanoid.WalkSpeed = 0 | |
300 | piano = true | |
301 | MUSIK3:Play() | |
302 | ||
303 | while piano do | |
304 | wait(0.3) | |
305 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
306 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
307 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
308 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
309 | wait(0.3) | |
310 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
311 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
312 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
313 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
314 | end | |
315 | end | |
316 | ||
317 | function pianop4() | |
318 | char.Humanoid.WalkSpeed = 0 | |
319 | piano = true | |
320 | MUSIK4:Play() | |
321 | ||
322 | while piano do | |
323 | wait(0.1) | |
324 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
325 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
326 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
327 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
328 | wait(0.1) | |
329 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
330 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
331 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
332 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
333 | end | |
334 | end | |
335 | ||
336 | function pianop5() | |
337 | char.Humanoid.WalkSpeed = 0 | |
338 | piano = true | |
339 | MUSIK5:Play() | |
340 | ||
341 | while piano do | |
342 | wait(0.1) | |
343 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
344 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
345 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
346 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
347 | wait(0.1) | |
348 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
349 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
350 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
351 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
352 | end | |
353 | end | |
354 | ||
355 | function pianop6() | |
356 | char.Humanoid.WalkSpeed = 0 | |
357 | piano = true | |
358 | MUSIK6:Play() | |
359 | ||
360 | while piano do | |
361 | wait(0.1) | |
362 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
363 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
364 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
365 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
366 | wait(0.1) | |
367 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
368 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
369 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
370 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
371 | end | |
372 | end | |
373 | ||
374 | function pianop7() | |
375 | char.Humanoid.WalkSpeed = 0 | |
376 | piano = true | |
377 | MUSIK7:Play() | |
378 | ||
379 | while piano do | |
380 | wait(0.1) | |
381 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
382 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
383 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
384 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
385 | wait(0.1) | |
386 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
387 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
388 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
389 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
390 | end | |
391 | end | |
392 | ||
393 | function pianop8() | |
394 | char.Humanoid.WalkSpeed = 0 | |
395 | piano = true | |
396 | MUSIK8:Play() | |
397 | ||
398 | while piano do | |
399 | wait(0.1) | |
400 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
401 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
402 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
403 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
404 | wait(0.1) | |
405 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
406 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
407 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
408 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
409 | end | |
410 | end | |
411 | ||
412 | function pianop9() | |
413 | char.Humanoid.WalkSpeed = 0 | |
414 | piano = true | |
415 | MUSIK9:Play() | |
416 | ||
417 | while piano do | |
418 | wait(0.1) | |
419 | arm2.C0 = CFrame.new(1.5, 1.3, 0.5) | |
420 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
421 | arm1.C0 = CFrame.new(-1.5, 1.3, 0.5) | |
422 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
423 | wait(0.1) | |
424 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
425 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
426 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
427 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
428 | end | |
429 | end | |
430 | ||
431 | ||
432 | ||
433 | function stop2() | |
434 | char.Humanoid.WalkSpeed = 16 | |
435 | MUSIK2:Stop() | |
436 | MUSIK:Stop() | |
437 | MUSIK3:Stop() | |
438 | MUSIK4:Stop() | |
439 | MUSIK5:Stop() | |
440 | MUSIK6:Stop() | |
441 | MUSIK7:Stop() | |
442 | MUSIK8:Stop() | |
443 | MUSIK9:Stop() | |
444 | piano = false | |
445 | arm2.C0 = CFrame.new(1.5, 1, 0.5) | |
446 | arm2.C1 = CFrame.Angles(20, 0, 0) | |
447 | arm1.C0 = CFrame.new(-1.5, 1, 0.5) | |
448 | arm1.C1 = CFrame.Angles(20, 0, 0) | |
449 | end | |
450 | ||
451 | mouse.KeyDown:connect(function(Press) | |
452 | Press=Press:lower() | |
453 | if Press=="z" and piano == false then | |
454 | pianop() | |
455 | end | |
456 | if Press=="c" and piano == false then | |
457 | pianop2() | |
458 | end | |
459 | if Press=="v" and piano == false then | |
460 | pianop3() | |
461 | end | |
462 | if Press=="b" and piano == false then | |
463 | pianop4() | |
464 | end | |
465 | if Press=="m" and piano == false then | |
466 | pianop5() | |
467 | end | |
468 | if Press=="l" and piano == false then | |
469 | pianop6() | |
470 | end | |
471 | if Press=="g" and piano == false then | |
472 | pianop7() | |
473 | end | |
474 | if Press=="n" and piano == false then | |
475 | pianop8() | |
476 | end | |
477 | if Press=="p" and piano == false then | |
478 | pianop9() | |
479 | end | |
480 | if Press=="x" and piano == true then | |
481 | stop2() | |
482 | end | |
483 | end) |