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1 | --//====================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | ||
7 | wait(0.2) | |
8 | ||
9 | ||
10 | ||
11 | Player = game:GetService("Players").LocalPlayer | |
12 | PlayerGui = Player.PlayerGui | |
13 | Cam = workspace.CurrentCamera | |
14 | Backpack = Player.Backpack | |
15 | Character = Player.Character | |
16 | Humanoid = Character.Humanoid | |
17 | Mouse = Player:GetMouse() | |
18 | RootPart = Character["HumanoidRootPart"] | |
19 | Torso = Character["Torso"] | |
20 | Head = Character["Head"] | |
21 | RightArm = Character["Right Arm"] | |
22 | LeftArm = Character["Left Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LeftLeg = Character["Left Leg"] | |
25 | RootJoint = RootPart["RootJoint"] | |
26 | Neck = Torso["Neck"] | |
27 | RightShoulder = Torso["Right Shoulder"] | |
28 | LeftShoulder = Torso["Left Shoulder"] | |
29 | RightHip = Torso["Right Hip"] | |
30 | LeftHip = Torso["Left Hip"] | |
31 | ||
32 | IT = Instance.new | |
33 | CF = CFrame.new | |
34 | VT = Vector3.new | |
35 | RAD = math.rad | |
36 | C3 = Color3.new | |
37 | UD2 = UDim2.new | |
38 | BRICKC = BrickColor.new | |
39 | ANGLES = CFrame.Angles | |
40 | EULER = CFrame.fromEulerAnglesXYZ | |
41 | COS = math.cos | |
42 | ACOS = math.acos | |
43 | SIN = math.sin | |
44 | ASIN = math.asin | |
45 | ABS = math.abs | |
46 | MRANDOM = math.random | |
47 | FLOOR = math.floor | |
48 | ||
49 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
50 | local NEWMESH = IT(MESH) | |
51 | if MESH == "SpecialMesh" then | |
52 | NEWMESH.MeshType = MESHTYPE | |
53 | if MESHID ~= "nil" and MESHID ~= "" then | |
54 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
55 | end | |
56 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
57 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
58 | end | |
59 | end | |
60 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
61 | NEWMESH.Scale = SCALE | |
62 | NEWMESH.Parent = PARENT | |
63 | return NEWMESH | |
64 | end | |
65 | ||
66 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
67 | local NEWPART = IT("Part") | |
68 | NEWPART.formFactor = FORMFACTOR | |
69 | NEWPART.Reflectance = REFLECTANCE | |
70 | NEWPART.Transparency = TRANSPARENCY | |
71 | NEWPART.CanCollide = false | |
72 | NEWPART.Locked = true | |
73 | NEWPART.Anchored = true | |
74 | if ANCHOR == false then | |
75 | NEWPART.Anchored = false | |
76 | end | |
77 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
78 | NEWPART.Name = NAME | |
79 | NEWPART.Size = SIZE | |
80 | NEWPART.Position = Torso.Position | |
81 | NEWPART.Material = MATERIAL | |
82 | NEWPART:BreakJoints() | |
83 | NEWPART.Parent = PARENT | |
84 | return NEWPART | |
85 | end | |
86 | ||
87 | --//=================================\\ | |
88 | --|| CUSTOMIZATION | |
89 | --\\=================================// | |
90 | ||
91 | Player_Size = 1 --Size of the player. | |
92 | Animation_Speed = 3 | |
93 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
94 | ||
95 | local Speed = 16 | |
96 | local Effects2 = {} | |
97 | ||
98 | --//=================================\\ | |
99 | --|| END OF CUSTOMIZATION | |
100 | --\\=================================// | |
101 | ||
102 | local function weldBetween(a, b) | |
103 | local weldd = Instance.new("ManualWeld") | |
104 | weldd.Part0 = a | |
105 | weldd.Part1 = b | |
106 | weldd.C0 = CFrame.new() | |
107 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
108 | weldd.Parent = a | |
109 | return weldd | |
110 | end | |
111 | ||
112 | --//=================================\\ | |
113 | --|| USEFUL VALUES | |
114 | --\\=================================// | |
115 | ||
116 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
117 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
118 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
119 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
120 | local CHANGEDEFENSE = 0 | |
121 | local CHANGEDAMAGE = 0 | |
122 | local CHANGEMOVEMENT = 0 | |
123 | local ANIM = "Idle" | |
124 | local ATTACK = false | |
125 | local EQUIPPED = false | |
126 | local HOLD = false | |
127 | local COMBO = 1 | |
128 | local Rooted = false | |
129 | local SINE = 0 | |
130 | local KEYHOLD = false | |
131 | local CHANGE = 2 / Animation_Speed | |
132 | local WALKINGANIM = false | |
133 | local WALK = 0 | |
134 | local VALUE1 = false | |
135 | local VALUE2 = false | |
136 | local ROBLOXIDLEANIMATION = IT("Animation") | |
137 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
138 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
139 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
140 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
141 | WEAPONGUI.Name = "Weapon GUI" | |
142 | local Weapon = IT("Model") | |
143 | Weapon.Name = "Adds" | |
144 | local Effects = IT("Folder", Weapon) | |
145 | Effects.Name = "Effects" | |
146 | local ANIMATOR = Humanoid.Animator | |
147 | local ANIMATE = Character.Animate | |
148 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
149 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
150 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
151 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
152 | local UNANCHOR = true | |
153 | ||
154 | local SKILLTEXTCOLOR = C3(0,0,0) | |
155 | ||
156 | local SONGS = {"251074756","203547439","1260890742","462506896","251999524","1110421128"} | |
157 | local SONGPLAYING = false | |
158 | local SELECTEDSONG = 1 | |
159 | ||
160 | --//=================================\\ | |
161 | --\\=================================// | |
162 | ||
163 | ||
164 | --//=================================\\ | |
165 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
166 | --\\=================================// | |
167 | ||
168 | ArtificialHB = Instance.new("BindableEvent", script) | |
169 | ArtificialHB.Name = "ArtificialHB" | |
170 | ||
171 | script:WaitForChild("ArtificialHB") | |
172 | ||
173 | frame = Frame_Speed | |
174 | tf = 0 | |
175 | allowframeloss = false | |
176 | tossremainder = false | |
177 | lastframe = tick() | |
178 | script.ArtificialHB:Fire() | |
179 | ||
180 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
181 | tf = tf + s | |
182 | if tf >= frame then | |
183 | if allowframeloss then | |
184 | script.ArtificialHB:Fire() | |
185 | lastframe = tick() | |
186 | else | |
187 | for i = 1, math.floor(tf / frame) do | |
188 | script.ArtificialHB:Fire() | |
189 | end | |
190 | lastframe = tick() | |
191 | end | |
192 | if tossremainder then | |
193 | tf = 0 | |
194 | else | |
195 | tf = tf - frame * math.floor(tf / frame) | |
196 | end | |
197 | end | |
198 | end) | |
199 | ||
200 | --//=================================\\ | |
201 | --\\=================================// | |
202 | ||
203 | ||
204 | ||
205 | ||
206 | ||
207 | --//=================================\\ | |
208 | --|| SOME FUNCTIONS | |
209 | --\\=================================// | |
210 | ||
211 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
212 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
213 | end | |
214 | ||
215 | function PositiveAngle(NUMBER) | |
216 | if NUMBER >= 0 then | |
217 | NUMBER = 0 | |
218 | end | |
219 | return NUMBER | |
220 | end | |
221 | ||
222 | function NegativeAngle(NUMBER) | |
223 | if NUMBER <= 0 then | |
224 | NUMBER = 0 | |
225 | end | |
226 | return NUMBER | |
227 | end | |
228 | ||
229 | function Swait(NUMBER) | |
230 | if NUMBER == 0 or NUMBER == nil then | |
231 | ArtificialHB.Event:wait() | |
232 | else | |
233 | for i = 1, NUMBER do | |
234 | ArtificialHB.Event:wait() | |
235 | end | |
236 | end | |
237 | end | |
238 | ||
239 | function QuaternionFromCFrame(cf) | |
240 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
241 | local trace = m00 + m11 + m22 | |
242 | if trace > 0 then | |
243 | local s = math.sqrt(1 + trace) | |
244 | local recip = 0.5 / s | |
245 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
246 | else | |
247 | local i = 0 | |
248 | if m11 > m00 then | |
249 | i = 1 | |
250 | end | |
251 | if m22 > (i == 0 and m00 or m11) then | |
252 | i = 2 | |
253 | end | |
254 | if i == 0 then | |
255 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
256 | local recip = 0.5 / s | |
257 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
258 | elseif i == 1 then | |
259 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
260 | local recip = 0.5 / s | |
261 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
262 | elseif i == 2 then | |
263 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
264 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
265 | end | |
266 | end | |
267 | end | |
268 | ||
269 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
270 | local xs, ys, zs = x + x, y + y, z + z | |
271 | local wx, wy, wz = w * xs, w * ys, w * zs | |
272 | local xx = x * xs | |
273 | local xy = x * ys | |
274 | local xz = x * zs | |
275 | local yy = y * ys | |
276 | local yz = y * zs | |
277 | local zz = z * zs | |
278 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
279 | end | |
280 | ||
281 | function QuaternionSlerp(a, b, t) | |
282 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
283 | local startInterp, finishInterp; | |
284 | if cosTheta >= 0.0001 then | |
285 | if (1 - cosTheta) > 0.0001 then | |
286 | local theta = ACOS(cosTheta) | |
287 | local invSinTheta = 1 / SIN(theta) | |
288 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
289 | finishInterp = SIN(t * theta) * invSinTheta | |
290 | else | |
291 | startInterp = 1 - t | |
292 | finishInterp = t | |
293 | end | |
294 | else | |
295 | if (1 + cosTheta) > 0.0001 then | |
296 | local theta = ACOS(-cosTheta) | |
297 | local invSinTheta = 1 / SIN(theta) | |
298 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
299 | finishInterp = SIN(t * theta) * invSinTheta | |
300 | else | |
301 | startInterp = t - 1 | |
302 | finishInterp = t | |
303 | end | |
304 | end | |
305 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
306 | end | |
307 | ||
308 | function Clerp(a, b, t) | |
309 | local qa = {QuaternionFromCFrame(a)} | |
310 | local qb = {QuaternionFromCFrame(b)} | |
311 | local ax, ay, az = a.x, a.y, a.z | |
312 | local bx, by, bz = b.x, b.y, b.z | |
313 | local _t = 1 - t | |
314 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
315 | end | |
316 | ||
317 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
318 | local frame = IT("Frame") | |
319 | frame.BackgroundTransparency = TRANSPARENCY | |
320 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
321 | frame.Position = POSITION | |
322 | frame.Size = SIZE | |
323 | frame.BackgroundColor3 = COLOR | |
324 | frame.BorderColor3 = BORDERCOLOR | |
325 | frame.Name = NAME | |
326 | frame.Parent = PARENT | |
327 | return frame | |
328 | end | |
329 | ||
330 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
331 | local label = IT("TextLabel") | |
332 | label.BackgroundTransparency = 1 | |
333 | label.Size = UD2(1, 0, 1, 0) | |
334 | label.Position = UD2(0, 0, 0, 0) | |
335 | label.TextColor3 = TEXTCOLOR | |
336 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
337 | label.TextTransparency = TRANSPARENCY | |
338 | label.FontSize = TEXTFONTSIZE | |
339 | label.Font = TEXTFONT | |
340 | label.BorderSizePixel = BORDERSIZEPIXEL | |
341 | label.TextScaled = false | |
342 | label.Text = TEXT | |
343 | label.Name = NAME | |
344 | label.Parent = PARENT | |
345 | return label | |
346 | end | |
347 | ||
348 | function NoOutlines(PART) | |
349 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
350 | end | |
351 | ||
352 | ||
353 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
354 | local NEWWELD = IT(TYPE) | |
355 | NEWWELD.Part0 = PART0 | |
356 | NEWWELD.Part1 = PART1 | |
357 | NEWWELD.C0 = C0 | |
358 | NEWWELD.C1 = C1 | |
359 | NEWWELD.Parent = PARENT | |
360 | return NEWWELD | |
361 | end | |
362 | ||
363 | function CreateSound(ID, PARENT, VOLUME, PITCH, DEBRISTIME) | |
364 | local NEWSOUND = nil | |
365 | coroutine.resume(coroutine.create(function() | |
366 | NEWSOUND = IT("Sound", PARENT) | |
367 | NEWSOUND.Volume = VOLUME | |
368 | NEWSOUND.Pitch = PITCH | |
369 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
370 | Swait() | |
371 | NEWSOUND:play() | |
372 | NEWSOUND.Name = "Audio" | |
373 | if DEBRISTIME ~= nil then | |
374 | game:GetService("Debris"):AddItem(NEWSOUND, DEBRISTIME) | |
375 | end | |
376 | end)) | |
377 | return NEWSOUND | |
378 | end | |
379 | ||
380 | function CFrameFromTopBack(at, top, back) | |
381 | local right = top:Cross(back) | |
382 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
383 | end | |
384 | ||
385 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
386 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
387 | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0)) | |
388 | wave.CFrame = CFRAME | |
389 | coroutine.resume(coroutine.create(function(PART) | |
390 | for i = 1, WAIT do | |
391 | Swait() | |
392 | mesh.Scale = mesh.Scale + GROW | |
393 | wave.Transparency = wave.Transparency + (1/WAIT) | |
394 | if wave.Transparency > 0.99 then | |
395 | wave:remove() | |
396 | end | |
397 | end | |
398 | end)) | |
399 | end | |
400 | ||
401 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW) | |
402 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
403 | local mesh = IT("BlockMesh",wave) | |
404 | wave.CFrame = CFRAME | |
405 | coroutine.resume(coroutine.create(function(PART) | |
406 | for i = 1, WAIT do | |
407 | Swait() | |
408 | mesh.Scale = mesh.Scale + GROW | |
409 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
410 | wave.Transparency = wave.Transparency + (1/WAIT) | |
411 | if wave.Transparency > 0.99 then | |
412 | wave:remove() | |
413 | end | |
414 | end | |
415 | end)) | |
416 | end | |
417 | ||
418 | function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW) | |
419 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
420 | local mesh = nil | |
421 | if KIND == "Base" then | |
422 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0)) | |
423 | elseif KIND == "Thin" then | |
424 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0)) | |
425 | elseif KIND == "Round" then | |
426 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0)) | |
427 | end | |
428 | wave.CFrame = CFRAME | |
429 | coroutine.resume(coroutine.create(function(PART) | |
430 | for i = 1, WAIT do | |
431 | Swait() | |
432 | mesh.Scale = mesh.Scale + GROW/10 | |
433 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
434 | if wave.Transparency > 0.99 then | |
435 | wave:remove() | |
436 | end | |
437 | end | |
438 | end)) | |
439 | end | |
440 | ||
441 | function MakeForm(PART,TYPE) | |
442 | if TYPE == "Cyl" then | |
443 | local MSH = IT("CylinderMesh",PART) | |
444 | elseif TYPE == "Ball" then | |
445 | local MSH = IT("SpecialMesh",PART) | |
446 | MSH.MeshType = "Sphere" | |
447 | elseif TYPE == "Wedge" then | |
448 | local MSH = IT("SpecialMesh",PART) | |
449 | MSH.MeshType = "Wedge" | |
450 | end | |
451 | end | |
452 | ||
453 | function CheckTableForString(Table, String) | |
454 | for i, v in pairs(Table) do | |
455 | if string.find(string.lower(String), string.lower(v)) then | |
456 | return true | |
457 | end | |
458 | end | |
459 | return false | |
460 | end | |
461 | ||
462 | function CheckIntangible(Hit) | |
463 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
464 | if Hit and Hit.Parent then | |
465 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
466 | return true | |
467 | end | |
468 | end | |
469 | return false | |
470 | end | |
471 | ||
472 | Debris = game:GetService("Debris") | |
473 | ||
474 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
475 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
476 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
477 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
478 | if RayHit and CheckIntangible(RayHit) then | |
479 | if DelayIfHit then | |
480 | wait() | |
481 | end | |
482 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
483 | end | |
484 | return RayHit, RayPos, RayNormal | |
485 | end | |
486 | ||
487 | function turnto(position) | |
488 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
489 | end | |
490 | ||
491 | --//=================================\\ | |
492 | --|| WEAPON CREATION | |
493 | --\\=================================// | |
494 | ||
495 | ||
496 | for _, c in pairs(Weapon:GetChildren()) do | |
497 | if c.ClassName == "Part" then | |
498 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
499 | end | |
500 | end | |
501 | ||
502 | local Radio = CreatePart(3, Weapon, "Marble", 0, 0, "Pearl", "RAD-io", VT(1.01,0.2,1.01),false) | |
503 | CreateWeldOrSnapOrMotor("Weld", Radio, Torso, Radio, CF(0, 0, 1) * ANGLES(RAD(0), RAD(180), RAD(45)), CF(0, 0, 0)) | |
504 | local RADIOMESH = CreateMesh("SpecialMesh", Radio, "FileMesh", "212302951", "212303049", VT(10,10,10), VT(0,0,0)) | |
505 | ||
506 | Weapon.Parent = Character | |
507 | ||
508 | Humanoid.Died:connect(function() | |
509 | ATTACK = true | |
510 | end) | |
511 | ||
512 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1 , 2, UD2(0.10, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
513 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
514 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
515 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
516 | ||
517 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] sitt", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 1") | |
518 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] most worrying indeed", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 2") | |
519 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Toggle Radio", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 3") | |
520 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Select Song", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 4") | |
521 | ||
522 | local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
523 | local INFOTEXT = CreateLabel(INFOFRAME, "Say 'AddSong:ID' to add a song to the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA") | |
524 | ||
525 | local INFOFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
526 | local INFOTEXT = CreateLabel(INFOFRAME, "Say 'RemoveSong:Number' to remove a song from the list", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text HA") | |
527 | ||
528 | ||
529 | --//=================================\\ | |
530 | --|| ATTACK FUNCTIONS AND STUFF | |
531 | --\\=================================// | |
532 | function DetonateOtherBomb(HITBOMB) | |
533 | HITBOMB.Transparency = 1 | |
534 | Debris:AddItem(HITBOMB,5) | |
535 | local SOUND = IT("Sound",HITBOMB) | |
536 | SOUND.Volume = 5 | |
537 | SOUND.SoundId = "rbxasset://sounds\\Rocket shot.wav" | |
538 | SOUND:Play() | |
539 | local BOOM = EXPLOSION:Clone() | |
540 | BOOM.Parent = HITBOMB | |
541 | BOOM.Position = HITBOMB.Position | |
542 | for e = 1, 4 do | |
543 | for i = 1, HITBOMB.Size2.Value*2 do | |
544 | local POSITION = CF(HITBOMB.Position)*CF(0,0,0)*ANGLES(RAD(0),RAD(e*90),RAD(0))*CF(i*8,0,0).p | |
545 | local FRAME = CF(HITBOMB.Position)*CF(0,0,0)*ANGLES(RAD(0),RAD(e*90),RAD(0))*CF(i*8,0,0).lookVector | |
546 | local BOOM = EXPLOSION:Clone() | |
547 | BOOM.Parent = HITBOMB | |
548 | BOOM.Position = POSITION | |
549 | for _, c in pairs(Effects:GetChildren()) do | |
550 | if (c.Position - POSITION).Magnitude < 5+c.Size.Z/2 and c.Transparency == 0 then | |
551 | DetonateOtherBomb(c) | |
552 | end | |
553 | end | |
554 | end | |
555 | end | |
556 | end | |
557 | ||
558 | function Bombs() | |
559 | ATTACK = true | |
560 | Rooted = true | |
561 | for i=0, 0.5, 0.1 / Animation_Speed do | |
562 | Swait() | |
563 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
564 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
565 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
566 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(35)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
567 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
568 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
569 | end | |
570 | local BOMB = CreatePart(3, Effects, "Neon", 0, 0, "Pearl", "BOMB", VT(1,1,1)) | |
571 | local MESH = CreateMesh("SpecialMesh", BOMB, "FileMesh", "fonts/timebomb.mesh", "textures/bombtex.png", VT(1,1,1), VT(0,0,0)) | |
572 | local LOOP = 0 | |
573 | local SIZE = 1 | |
574 | local GROW = 1 | |
575 | BOMB.CFrame = Torso.CFrame*CF(0,SIZE,-1.2-SIZE)*ANGLES(RAD(-90),RAD(0),RAD(0)) | |
576 | while true do | |
577 | Swait() | |
578 | if HOLD == false then | |
579 | break | |
580 | end | |
581 | LOOP = LOOP + 1 | |
582 | BOMB.CFrame = Torso.CFrame*CF(0,SIZE,-1.2-SIZE)*ANGLES(RAD(-90),RAD(0),RAD(0)) | |
583 | if LOOP == 50 and SIZE < 2.8 then | |
584 | LOOP = 0 | |
585 | GROW = GROW + 1 | |
586 | CreateSound("260433895", BOMB, 3, 1) | |
587 | for i = 1, 30 do | |
588 | Swait() | |
589 | SIZE = SIZE + 0.035 | |
590 | BOMB.CFrame = Torso.CFrame*CF(0,SIZE,-1.2-SIZE)*ANGLES(RAD(-90),RAD(0),RAD(0)) | |
591 | MESH.Scale = MESH.Scale * (1+(i)/800) | |
592 | end | |
593 | for i = 1, 10 do | |
594 | Swait() | |
595 | SIZE = SIZE +- 0.03 | |
596 | BOMB.CFrame = Torso.CFrame*CF(0,SIZE,-1.2-SIZE)*ANGLES(RAD(-90),RAD(0),RAD(0)) | |
597 | MESH.Scale = MESH.Scale * (1-(i)/800) | |
598 | end | |
599 | end | |
600 | end | |
601 | local VALUE = IT("NumberValue",BOMB) | |
602 | VALUE.Name = "Size2" | |
603 | VALUE.Value = GROW | |
604 | BOMB.Size = MESH.Scale | |
605 | for i=1, 50 do | |
606 | Swait() | |
607 | BOMB.CFrame = Torso.CFrame*CF(0,SIZE-(i/15),-1.2-SIZE)*ANGLES(RAD(-90),RAD(0),RAD(0)) | |
608 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
609 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
610 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(35), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
611 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(35), RAD(0), RAD(35)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
612 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
613 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
614 | end | |
615 | local SOUND = IT("Sound",BOMB) | |
616 | SOUND.Volume = 5 | |
617 | SOUND.SoundId = "rbxassetid://1283290053" | |
618 | coroutine.resume(coroutine.create(function() | |
619 | for i = 1, 15 do | |
620 | if BOMB.Transparency == 1 then | |
621 | break | |
622 | end | |
623 | wait(1.5-(i/5)) | |
624 | if BOMB.Transparency == 1 then | |
625 | break | |
626 | end | |
627 | MESH.Scale = MESH.Scale + VT(0.2,0.2,0.2) | |
628 | MESH.VertexColor = VT(1,0,0) | |
629 | SOUND:Play() | |
630 | if BOMB.Transparency == 1 then | |
631 | break | |
632 | end | |
633 | wait((1-(i/5))/5) | |
634 | if BOMB.Transparency == 1 then | |
635 | break | |
636 | end | |
637 | MESH.Scale = MESH.Scale - VT(0.2,0.2,0.2) | |
638 | MESH.VertexColor = VT(1,1,1) | |
639 | end | |
640 | if BOMB.Transparency == 0 then | |
641 | local SOUND = IT("Sound",BOMB) | |
642 | SOUND.Volume = 5 | |
643 | SOUND.SoundId = "rbxasset://sounds\\Rocket shot.wav" | |
644 | SOUND:Play() | |
645 | BOMB.Transparency = 1 | |
646 | Debris:AddItem(BOMB,5) | |
647 | local POSITION = BOMB.Position | |
648 | local BOOM = EXPLOSION:Clone() | |
649 | BOOM.Parent = BOMB | |
650 | BOOM.Position = POSITION | |
651 | for e = 1, 4 do | |
652 | for i = 1, GROW*2 do | |
653 | local POSITION = CF(BOMB.Position)*CF(0,0,0)*ANGLES(RAD(0),RAD(e*90),RAD(0))*CF(i*8,0,0).p | |
654 | local FRAME = CF(BOMB.Position)*CF(0,0,0)*ANGLES(RAD(0),RAD(e*90),RAD(0)).lookVector | |
655 | local BOOM = EXPLOSION:Clone() | |
656 | BOOM.Parent = BOMB | |
657 | BOOM.Position = POSITION | |
658 | local HITBOMB = Raycast(BOMB.Position, FRAME, GROW*8, BOMB) | |
659 | for _, c in pairs(Effects:GetChildren()) do | |
660 | if (c.Position - POSITION).Magnitude < 5+c.Size.Z/2 and c.Transparency == 0 then | |
661 | DetonateOtherBomb(c) | |
662 | end | |
663 | end | |
664 | end | |
665 | end | |
666 | end | |
667 | end)) | |
668 | ATTACK = false | |
669 | Rooted = false | |
670 | end | |
671 | ||
672 | ||
673 | function onChatted(msg) | |
674 | if msg:sub(1,8) == "AddSong:" then | |
675 | local ID = msg:sub(9) | |
676 | table.insert(SONGS,ID) | |
677 | SELECTEDSONG = #SONGS | |
678 | end | |
679 | if msg:sub(1,11) == "RemoveSong:" then | |
680 | local ID = msg:sub(12) | |
681 | if ID <= #SONGS then | |
682 | table.remove(SONGS,ID) | |
683 | end | |
684 | end | |
685 | end | |
686 | Player.Chatted:connect(onChatted) | |
687 | function sitt() | |
688 | local SITT = CreateSound("1395818498", Torso, 10, 1, 30) | |
689 | ATTACK = true | |
690 | repeat Swait() until SITT.TimePosition > 18.5 | |
691 | VALUE1 = true | |
692 | ATTACK = false | |
693 | end | |
694 | ||
695 | function mostworryingindeed() | |
696 | ATTACK = true | |
697 | VALUE2 = true | |
698 | CreateSound("1112042117", Torso, 10, 1, 6) | |
699 | for i = 1, 35 do | |
700 | Swait() | |
701 | RightArm.Transparency = RightArm.Transparency + 1/35 | |
702 | LeftArm.Transparency = LeftArm.Transparency + 1/35 | |
703 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
704 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-150, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
705 | end | |
706 | for i = 1, 150 do | |
707 | Swait() | |
708 | RightArm.Transparency = RightArm.Transparency - 1/100 | |
709 | LeftArm.Transparency = LeftArm.Transparency - 1/100 | |
710 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 1, -0.1) * ANGLES(RAD(155), RAD(-25), RAD(-12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
711 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 1, -0.1) * ANGLES(RAD(155), RAD(25), RAD(12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
712 | end | |
713 | RightArm.Transparency = 0 | |
714 | LeftArm.Transparency = 0 | |
715 | local SITT = CreateSound("1395854043", Torso, 10, 1, 6) | |
716 | Swait(2) | |
717 | repeat Swait() until SITT.Playing == false | |
718 | VALUE2 = false | |
719 | ATTACK = false | |
720 | end | |
721 | ||
722 | --//=================================\\ | |
723 | --|| ASSIGN THINGS TO KEYS | |
724 | --\\=================================// | |
725 | ||
726 | function MouseDown(Mouse) | |
727 | if ATTACK == false then | |
728 | end | |
729 | end | |
730 | ||
731 | function MouseUp(Mouse) | |
732 | HOLD = false | |
733 | end | |
734 | ||
735 | function KeyDown(Key) | |
736 | KEYHOLD = true | |
737 | if Key == "z" and ATTACK == false then | |
738 | if VALUE1 == false then | |
739 | sitt() | |
740 | else | |
741 | VALUE1 = false | |
742 | end | |
743 | end | |
744 | ||
745 | if Key == "b" and ATTACK == false then | |
746 | mostworryingindeed() | |
747 | end | |
748 | ||
749 | if Key == "x" and ATTACK == false then | |
750 | Bombs() | |
751 | end | |
752 | ||
753 | if Key == "c" and ATTACK == false then | |
754 | if SONGPLAYING == false then | |
755 | SONGPLAYING = true | |
756 | local SONG = CreateSound(SONGS[SELECTEDSONG], Radio, 1, 1, nil) | |
757 | SONG.Looped = true | |
758 | else | |
759 | if Radio:FindFirstChild("Audio") then | |
760 | Radio.Audio:remove() | |
761 | end | |
762 | SONGPLAYING = false | |
763 | end | |
764 | end | |
765 | ||
766 | if Key == "v" and ATTACK == false then | |
767 | SELECTEDSONG = SELECTEDSONG + 1 | |
768 | end | |
769 | end | |
770 | ||
771 | function KeyUp(Key) | |
772 | KEYHOLD = false | |
773 | end | |
774 | ||
775 | Mouse.Button1Down:connect(function(NEWKEY) | |
776 | MouseDown(NEWKEY) | |
777 | end) | |
778 | Mouse.Button1Up:connect(function(NEWKEY) | |
779 | MouseUp(NEWKEY) | |
780 | end) | |
781 | Mouse.KeyDown:connect(function(NEWKEY) | |
782 | KeyDown(NEWKEY) | |
783 | end) | |
784 | Mouse.KeyUp:connect(function(NEWKEY) | |
785 | KeyUp(NEWKEY) | |
786 | end) | |
787 | ||
788 | --//=================================\\ | |
789 | --\\=================================// | |
790 | ||
791 | ||
792 | function unanchor() | |
793 | if UNANCHOR == true then | |
794 | g = Character:GetChildren() | |
795 | for i = 1, #g do | |
796 | if g[i].ClassName == "Part" then | |
797 | g[i].Anchored = false | |
798 | end | |
799 | end | |
800 | end | |
801 | end | |
802 | ||
803 | ||
804 | --//=================================\\ | |
805 | --|| WRAP THE WHOLE SCRIPT UP | |
806 | --\\=================================// | |
807 | ||
808 | Humanoid.Changed:connect(function(Jump) | |
809 | if Jump == "Jump" and (Disable_Jump == true) then | |
810 | Humanoid.Jump = false | |
811 | end | |
812 | end) | |
813 | ||
814 | while true do | |
815 | Swait() | |
816 | ANIMATE.Parent = nil | |
817 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
818 | IDLEANIMATION:Play() | |
819 | SINE = SINE + CHANGE | |
820 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
821 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
822 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
823 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
824 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
825 | if VALUE1 == false then | |
826 | if VALUE2 == false then | |
827 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
828 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
829 | end | |
830 | HipHeight = 3 | |
831 | Rooted = false | |
832 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.35 * COS(SINE / 42)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
833 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
834 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -1) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
835 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
836 | else | |
837 | if VALUE2 == false then | |
838 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
839 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
840 | end | |
841 | Rooted = true | |
842 | HipHeight = 0 | |
843 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
844 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
845 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(75), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
846 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(75), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1/ Animation_Speed) | |
847 | end | |
848 | unanchor() | |
849 | Humanoid.MaxHealth = "inf" | |
850 | Humanoid.Health = "inf" | |
851 | if Rooted == false then | |
852 | Disable_Jump = false | |
853 | Humanoid.WalkSpeed = Speed | |
854 | elseif Rooted == true then | |
855 | Disable_Jump = true | |
856 | Humanoid.WalkSpeed = 0 | |
857 | end | |
858 | if SELECTEDSONG > #SONGS then | |
859 | SELECTEDSONG = 1 | |
860 | end | |
861 | if SONGPLAYING == true then | |
862 | local SONG = Radio:FindFirstChild("Audio") | |
863 | if SONG ~= nil then | |
864 | SONG.Playing = true | |
865 | if SONG.SoundId ~= "rbxassetid://"..SONGS[SELECTEDSONG] then | |
866 | SONG.SoundId = "rbxassetid://"..SONGS[SELECTEDSONG] | |
867 | SONG:Play() | |
868 | end | |
869 | RADIOMESH.Scale = VT(3,3,3)+(VT(1,1,1)*SONG.PlaybackLoudness/100) | |
870 | end | |
871 | else | |
872 | RADIOMESH.Scale = VT(3,3,3) | |
873 | end | |
874 | end | |
875 | ||
876 | --//=================================\\ | |
877 | --\\=================================// | |
878 | ||
879 | ||
880 | ||
881 | ||
882 | ||
883 | --//====================================================\\-- | |
884 | --|| END OF SCRIPT | |
885 | --\\====================================================//-- |