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| 1 | import java.awt.Font; | |
| 2 | import java.awt.Color; | |
| 3 | import java.awt.Graphics; | |
| 4 | import java.awt.event.ActionEvent; | |
| 5 | import java.awt.event.ActionListener; | |
| 6 | import java.awt.event.KeyEvent; | |
| 7 | import java.awt.event.KeyListener; | |
| 8 | import java.util.Random; | |
| 9 | ||
| 10 | import javax.swing.JPanel; | |
| 11 | import javax.swing.Timer; | |
| 12 | ||
| 13 | public class PongPanel extends JPanel implements ActionListener, KeyListener {
| |
| 14 | ||
| 15 | private Game game; | |
| 16 | ||
| 17 | private boolean running = true; | |
| 18 | ||
| 19 | private boolean upPressed = false, downPressed = false, wPressed = false, sPressed = false; | |
| 20 | ||
| 21 | private int ballX = 400, ballY = 200; | |
| 22 | private int diameter = 20; | |
| 23 | private int ballDeltaX = -5, ballDeltaY = 5; | |
| 24 | ||
| 25 | private int playerOneX = 25, playerOneY = 220; | |
| 26 | private int playerOneWidth = 20, playerOneHeight = 60; | |
| 27 | ||
| 28 | private int playerTwoX = 750, playerTwoY = 220; | |
| 29 | private int playerTwoWidth = 20, playerTwoHeight = 60; | |
| 30 | ||
| 31 | private int paddleSpeed = 10; | |
| 32 | ||
| 33 | Random random = new Random(); | |
| 34 | private final float hue = random.nextFloat(); | |
| 35 | private final float saturation = 0.9f; | |
| 36 | private float luminance = 1.0f; | |
| 37 | ||
| 38 | private int deaths; | |
| 39 | private int rallyScore = 0; | |
| 40 | private int rallyInterval = 5; | |
| 41 | ||
| 42 | private long currentTime = System.currentTimeMillis(); | |
| 43 | public static Thread thread; | |
| 44 | ||
| 45 | private int[] Colors = new int[getWidth() * getHeight()]; | |
| 46 | ||
| 47 | public PongPanel() {
| |
| 48 | Random rand = new Random(); | |
| 49 | setBackground(new Color(rand.nextInt(0xFF4AF6))); | |
| 50 | ||
| 51 | setFocusable(true); | |
| 52 | addKeyListener(this); | |
| 53 | ||
| 54 | Timer timer = new Timer(1000 / 60, this); | |
| 55 | timer.start(); | |
| 56 | } | |
| 57 | ||
| 58 | public void actionPerformed(ActionEvent e) {
| |
| 59 | step(); | |
| 60 | } | |
| 61 | ||
| 62 | public void step() {
| |
| 63 | ||
| 64 | if (upPressed) {
| |
| 65 | if (playerTwoY - paddleSpeed > 0) {
| |
| 66 | playerTwoY -= paddleSpeed; | |
| 67 | } | |
| 68 | } | |
| 69 | if (downPressed) {
| |
| 70 | if (playerTwoY + paddleSpeed + playerTwoHeight < getHeight()) {
| |
| 71 | playerTwoY += paddleSpeed; | |
| 72 | } | |
| 73 | } | |
| 74 | ||
| 75 | if (wPressed) {
| |
| 76 | if (playerOneY - paddleSpeed > 0) {
| |
| 77 | playerOneY -= paddleSpeed; | |
| 78 | } | |
| 79 | } | |
| 80 | if (sPressed) {
| |
| 81 | if (playerOneY + paddleSpeed + playerOneHeight < getHeight()) {
| |
| 82 | playerOneY += paddleSpeed; | |
| 83 | } | |
| 84 | } | |
| 85 | ||
| 86 | int nextBallLeft = ballX + ballDeltaX; | |
| 87 | int nextBallRight = ballX + diameter + ballDeltaX; | |
| 88 | int nextBallTop = ballY + ballDeltaY; | |
| 89 | int nextBallBottom = ballY + diameter + ballDeltaY; | |
| 90 | ||
| 91 | int playerOneRight = playerOneX + playerOneWidth; | |
| 92 | int playerOneTop = playerOneY; | |
| 93 | int playerOneBottom = playerOneY + playerOneHeight; | |
| 94 | ||
| 95 | float playerTwoLeft = playerTwoX; | |
| 96 | float playerTwoTop = playerTwoY; | |
| 97 | float playerTwoBottom = playerTwoY + playerTwoHeight; | |
| 98 | ||
| 99 | if (nextBallTop < 0 || nextBallBottom > getHeight()) {
| |
| 100 | ballDeltaY *= -1; | |
| 101 | ||
| 102 | } | |
| 103 | ||
| 104 | if (nextBallLeft < playerOneRight) {
| |
| 105 | ||
| 106 | if (nextBallTop > playerOneBottom || nextBallBottom < playerOneTop) {
| |
| 107 | ||
| 108 | System.out.println("You died. Your rally was " + rallyScore + ".");
| |
| 109 | deaths++; | |
| 110 | ballX = 400; | |
| 111 | ballY = 200; | |
| 112 | } else {
| |
| 113 | rallyScore++; | |
| 114 | ballDeltaX *= -1; | |
| 115 | } | |
| 116 | } | |
| 117 | ||
| 118 | if (nextBallRight > playerTwoLeft) {
| |
| 119 | ||
| 120 | if (nextBallTop > playerTwoBottom || nextBallBottom < playerTwoTop) {
| |
| 121 | ||
| 122 | System.out.println("You died. Your rally was " + rallyScore + ".");
| |
| 123 | ||
| 124 | deaths++; | |
| 125 | ||
| 126 | ballX = 400; | |
| 127 | ballY = 200; | |
| 128 | } else {
| |
| 129 | rallyScore++; | |
| 130 | ballDeltaX *= -1; | |
| 131 | } | |
| 132 | } | |
| 133 | ||
| 134 | ballX += ballDeltaX; | |
| 135 | ballY += ballDeltaY; | |
| 136 | ||
| 137 | if (rallyScore % 5 == 0) {
| |
| 138 | - | if (rallyScore % rallyInterval == 1) {
|
| 138 | + | |
| 139 | ballDeltaY = ballDeltaY + 2; | |
| 140 | paddleSpeed = paddleSpeed + 2; | |
| 141 | } | |
| 142 | ||
| 143 | repaint(); | |
| 144 | } | |
| 145 | ||
| 146 | public synchronized void Score() {
| |
| 147 | ||
| 148 | } | |
| 149 | ||
| 150 | public void RandomColor() {
| |
| 151 | ||
| 152 | } | |
| 153 | ||
| 154 | public void paintComponent(Graphics g) {
| |
| 155 | ||
| 156 | super.paintComponent(g); | |
| 157 | Random rand = new Random(); | |
| 158 | ||
| 159 | for (int lineY = 0; lineY < getHeight(); lineY += 50) {
| |
| 160 | g.setColor(new Color(rand.nextInt(0xFF4AF6))); | |
| 161 | g.fillRoundRect(400, lineY, 20, 800, 0, 0); | |
| 162 | } | |
| 163 | ||
| 164 | g.setColor(Color.WHITE); | |
| 165 | g.fillRoundRect(ballX, ballY, 25, 25, 5, 25); | |
| 166 | for (int tick = 0; tick > getHeight(); tick--) {
| |
| 167 | ||
| 168 | g.setColor(new Color(rand.nextInt(0xFF4AF6))); | |
| 169 | } | |
| 170 | g.setColor(new Color(rand.nextInt(0xFF4AF6))); | |
| 171 | g.fillRoundRect(playerOneX, playerOneY, playerOneWidth, | |
| 172 | playerOneHeight, 50, 5); | |
| 173 | ||
| 174 | g.fillRoundRect(playerTwoX, playerTwoY, playerTwoWidth, | |
| 175 | playerTwoHeight, 50, 5); | |
| 176 | ||
| 177 | g.setColor(Color.WHITE); | |
| 178 | g.fillRoundRect(335, 180, 150, 150, 50, 50); | |
| 179 | g.setFont(new Font(Font.DIALOG, Font.BOLD, 150)); | |
| 180 | String rally = " " + rallyScore; | |
| 181 | g.setColor(new Color(0xFF2172)); | |
| 182 | g.drawString(rally, 328, 310); | |
| 183 | g.dispose(); | |
| 184 | } | |
| 185 | ||
| 186 | public void keyTyped(KeyEvent e) {
| |
| 187 | } | |
| 188 | ||
| 189 | public void keyPressed(KeyEvent e) {
| |
| 190 | if (e.getKeyCode() == KeyEvent.VK_UP) {
| |
| 191 | upPressed = true; | |
| 192 | } else if (e.getKeyCode() == KeyEvent.VK_DOWN) {
| |
| 193 | downPressed = true; | |
| 194 | } else if (e.getKeyCode() == KeyEvent.VK_W) {
| |
| 195 | wPressed = true; | |
| 196 | } else if (e.getKeyCode() == KeyEvent.VK_S) {
| |
| 197 | sPressed = true; | |
| 198 | } | |
| 199 | } | |
| 200 | ||
| 201 | public void keyReleased(KeyEvent e) {
| |
| 202 | if (e.getKeyCode() == KeyEvent.VK_UP) {
| |
| 203 | upPressed = false; | |
| 204 | } else if (e.getKeyCode() == KeyEvent.VK_DOWN) {
| |
| 205 | downPressed = false; | |
| 206 | } else if (e.getKeyCode() == KeyEvent.VK_W) {
| |
| 207 | wPressed = false; | |
| 208 | } else if (e.getKeyCode() == KeyEvent.VK_S) {
| |
| 209 | sPressed = false; | |
| 210 | } | |
| 211 | } | |
| 212 | } |