SHOW:
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- or go back to the newest paste.
| 1 | ||
| 2 | --just put this on the top of a script and boom 89% works | |
| 3 | --note this does not work on big scripts | |
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,game,owner = owner,game | |
| 6 | local RealPlayer = Player | |
| 7 | do | |
| 8 | local rp = RealPlayer | |
| 9 | script.Parent = rp.Character | |
| 10 | ||
| 11 | --RemoteEvent for communicating | |
| 12 | local Event = Instance.new("RemoteEvent")
| |
| 13 | Event.Name = "UserInput_Event" | |
| 14 | ||
| 15 | --Fake event to make stuff like Mouse.KeyDown work | |
| 16 | local function fakeEvent() | |
| 17 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 18 | t.connect = t.Connect | |
| 19 | return t | |
| 20 | end | |
| 21 | ||
| 22 | --Creating fake input objects with fake variables | |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent then | |
| 35 | for _,f in pairs(t.Functions) do | |
| 36 | f(...) | |
| 37 | end | |
| 38 | end | |
| 39 | end | |
| 40 | m.TrigEvent = te | |
| 41 | UIS.TrigEvent = te | |
| 42 | ||
| 43 | Event.OnServerEvent:Connect(function(plr,io) | |
| 44 | if plr~=rp then return end | |
| 45 | - | gunshot.SoundId = "rbxassetid://213603013" |
| 45 | + | m.Target = io.Target |
| 46 | m.Hit = io.Hit | |
| 47 | if not io.isMouse then | |
| 48 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 49 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 50 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 51 | end | |
| 52 | for _,t in pairs(CAS.Actions) do | |
| 53 | for _,k in pairs(t.Keys) do | |
| 54 | if k==io.KeyCode then | |
| 55 | t.Function(t.Name,io.UserInputState,io) | |
| 56 | end | |
| 57 | end | |
| 58 | end | |
| 59 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 60 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 61 | end | |
| 62 | end) | |
| 63 | Event.Parent = NLS([==[ | |
| 64 | local Player = game:GetService("Players").LocalPlayer
| |
| 65 | local Event = script:WaitForChild("UserInput_Event")
| |
| 66 | ||
| 67 | local Mouse = Player:GetMouse() | |
| 68 | local UIS = game:GetService("UserInputService")
| |
| 69 | local input = function(io,a) | |
| 70 | if a then return end | |
| 71 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 73 | end | |
| 74 | UIS.InputBegan:Connect(input) | |
| 75 | UIS.InputEnded:Connect(input) | |
| 76 | ||
| 77 | local h,t | |
| 78 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 79 | --If player is not moving their mouse, client won't fire events | |
| 80 | while wait(1/30) do | |
| 81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 82 | h,t=Mouse.Hit,Mouse.Target | |
| 83 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 84 | end | |
| 85 | end]==],Player.Character) | |
| 86 | ||
| 87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 88 | --Real game object | |
| 89 | local _rg = game | |
| 90 | ||
| 91 | --Metatable for fake service | |
| 92 | local fsmt = {
| |
| 93 | __index = function(self,k) | |
| 94 | local s = rawget(self,"_RealService") | |
| 95 | - | wait(4) |
| 95 | + | if s then return s[k] end |
| 96 | end, | |
| 97 | __newindex = function(self,k,v) | |
| 98 | local s = rawget(self,"_RealService") | |
| 99 | if s then s[k]=v end | |
| 100 | end, | |
| 101 | __call = function(self,...) | |
| 102 | local s = rawget(self,"_RealService") | |
| 103 | if s then return s(...) end | |
| 104 | end | |
| 105 | } | |
| 106 | local function FakeService(t,RealService) | |
| 107 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 108 | return setmetatable(t,fsmt) | |
| 109 | end | |
| 110 | ||
| 111 | --Fake game object | |
| 112 | local g = {
| |
| 113 | GetService = function(self,s) | |
| 114 | return self[s] | |
| 115 | end, | |
| 116 | Players = FakeService({
| |
| 117 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 118 | },"Players"), | |
| 119 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 120 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 121 | } | |
| 122 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 123 | g.service = g.GetService | |
| 124 | ||
| 125 | g.RunService = FakeService({
| |
| 126 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 127 | BindToRenderStep = function(self,name,_,fun) | |
| 128 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 129 | end, | |
| 130 | UnbindFromRenderStep = function(self,name) | |
| 131 | self._btrs[name]:Disconnect() | |
| 132 | end, | |
| 133 | },"RunService") | |
| 134 | ||
| 135 | setmetatable(g,{
| |
| 136 | __index=function(self,s) | |
| 137 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 138 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 139 | end, | |
| 140 | __newindex = fsmt.__newindex, | |
| 141 | __call = fsmt.__call | |
| 142 | }) | |
| 143 | --Changing owner to fake player object to support owner:GetMouse() | |
| 144 | game,owner = g,g.Players.LocalPlayer | |
| 145 | end | |
| 146 | ||
| 147 | ||
| 148 | -- By Theamazingnater | |
| 149 | -- hi | |
| 150 | plr = game.Players.LocalPlayer | |
| 151 | char = plr.Character | |
| 152 | ||
| 153 | ||
| 154 | -- Defining RenderStepped? | |
| 155 | renders = game:GetService("RunService").RenderStepped
| |
| 156 | -- Intro | |
| 157 | char.Torso.roblox.Texture = "rbxassetid://305296807" | |
| 158 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
| 159 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 160 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 161 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 162 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
| 163 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
| 164 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 165 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 166 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 167 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
| 168 | local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() | |
| 169 | game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() | |
| 170 | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 171 | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 172 | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] | |
| 173 | llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) | |
| 174 | local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone() | |
| 175 | game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() | |
| 176 | local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 177 | rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 178 | rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] | |
| 179 | rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0) | |
| 180 | local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() | |
| 181 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove() | |
| 182 | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 183 | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart | |
| 184 | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 185 | local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone() | |
| 186 | local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 187 | headweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 188 | headweld.Part1 = game.Players.LocalPlayer.Character.Head | |
| 189 | headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0) | |
| 190 | local gunshot = Instance.new("Sound",char.Torso)
| |
| 191 | gunshot.Name = "BANG" | |
| 192 | gunshot.SoundId = "rbxassetid://709854053" | |
| 193 | gunshot.Volume = 2 | |
| 194 | gunshot:Play() | |
| 195 | char.Humanoid.WalkSpeed = 0 | |
| 196 | char.Humanoid.JumpPower = 0 | |
| 197 | for i = 0,1 , 0.03 do | |
| 198 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.975958347, -2.06729031, 0, 0.905177712, -0.425033659, 8.83524214e-27, 0.425034732, 0.905179977, 4.223007e-27, -1.05518035e-26, 3.02922588e-28, 1.0000025),i) | |
| 199 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.901434898, -1.97289896, 0, 0.896831989, 0.442371875, -3.88750654e-27, -0.442372978, 0.896834254, 5.09510506e-27, 4.69530011e-27, -3.35739201e-27, 1.0000025),i) | |
| 200 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i) | |
| 201 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.80910063, 0.148392916, 0, 0.586558223, 0.80990839, -5.84135723e-26, -0.809910417, 0.586559713, -6.21380681e-26, -1.6509281e-26, 8.28998148e-26, 1.0000025),i) | |
| 202 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -2.50004101, 2.00000429, 1, -4.90253133e-27, 8.98669496e-27, 8.98670343e-27, 1.77323375e-06, -1, 4.90251553e-27, 1, 1.77323375e-06),i) | |
| 203 | renders:wait() | |
| 204 | end | |
| 205 | wait(3) | |
| 206 | local scream = Instance.new("Sound",char.Torso)
| |
| 207 | scream.SoundId = "rbxassetid://138167455" | |
| 208 | scream.Volume = 4 | |
| 209 | scream:Play() | |
| 210 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1364114735" | |
| 211 | for i = 0,1 , 0.03 do | |
| 212 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.52452374, 0.510128379, -0.901310444, -0.0983733907, 0.0243432298, 0.994851828, 0.995149672, 0.00240636896, 0.0983439684, 2.91038305e-08, 0.999700963, -0.0244618785),i) | |
| 213 | renders:wait() | |
| 214 | end | |
| 215 | wait(5) | |
| 216 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=295197013" | |
| 217 | for i = 0,1 , 0.03 do | |
| 218 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i) | |
| 219 | renders:wait() | |
| 220 | end | |
| 221 | local Part0 = Instance.new("Part")
| |
| 222 | Part0.Name = "bl00d" | |
| 223 | Part0.CanCollide = false | |
| 224 | Part0.Anchored = true | |
| 225 | Part0.Parent = char | |
| 226 | Part0.BrickColor = BrickColor.new("Crimson")
| |
| 227 | Part0.Rotation = Vector3.new(0, 0, 90) | |
| 228 | Part0.Shape = Enum.PartType.Cylinder | |
| 229 | Part0.Size = Vector3.new(0.310000002, 1.77000022, 2) | |
| 230 | Part0.CFrame = CFrame.new(10.5427914, 1.28072846, 11.4908791, 4.47034836e-07, -1.00000215, 0, 1.00000215, 4.47034836e-07, 0, 0, 0, 1) | |
| 231 | Part0.Color = Color3.new(0.458824, 0, 0) | |
| 232 | Part0.Position = Vector3.new(10.5427914, 1.28072846, 11.4908791) | |
| 233 | Part0.Orientation = Vector3.new(0, 0, 90) | |
| 234 | Part0.Color = Color3.new(0.458824, 0, 0) | |
| 235 | for i = 1,400 do | |
| 236 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
| 237 | Part0.Size = Part0.Size + Vector3.new(0,0.01,0.01) | |
| 238 | Part0.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,0.4) | |
| 239 | Part0.CFrame = Part0.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) | |
| 240 | game:GetService("RunService").Stepped:wait()
| |
| 241 | end | |
| 242 | wait(400000000000000000000000) | |
| 243 | for i = 0,1 , 0.03 do | |
| 244 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
| 245 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i) | |
| 246 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
| 247 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i) | |
| 248 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i) | |
| 249 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i) | |
| 250 | renders:wait() | |
| 251 | end | |
| 252 | lhandweld:Destroy() | |
| 253 | llegweld:Destroy() | |
| 254 | rhandweld:Destroy() | |
| 255 | rlegweld:Destroy() | |
| 256 | headweld:Destroy() | |
| 257 | humanoidrootpart:Destroy() | |
| 258 | lhandclone.Parent = char.Torso | |
| 259 | llegclone.Parent = char.Torso | |
| 260 | rhandclone.Parent = char.Torso | |
| 261 | rlegclone.Parent = char.Torso | |
| 262 | heed.Parent = char.Torso | |
| 263 | rootjointclone.Parent = char.HumanoidRootPart | |
| 264 | char.Humanoid.WalkSpeed = 16 | |
| 265 | char.Humanoid.JumpPower = 50 | |
| 266 | -- the thing that follows you | |
| 267 | local part = Instance.new("Part",char)
| |
| 268 | part.Transparency = 1 | |
| 269 | part.Size = Vector3.new(5.92, 0.05, 5.95) | |
| 270 | part.CanCollide = false | |
| 271 | local surfacegui = Instance.new("SurfaceGui",part)
| |
| 272 | surfacegui.Adornee = part | |
| 273 | surfacegui.Face = "Top" | |
| 274 | surfacegui.AlwaysOnTop = false | |
| 275 | local image = Instance.new("ImageLabel",surfacegui)
| |
| 276 | image.Size = UDim2.new(1.066, 0, 0.998, 0) | |
| 277 | image.Image = "rbxassetid://153485522" | |
| 278 | image.BackgroundTransparency = 1 | |
| 279 | local weld = Instance.new("Weld",part)
| |
| 280 | weld.Part0 = part | |
| 281 | weld.Part1 = char.HumanoidRootPart | |
| 282 | for i = 0,1 , 0.05 do | |
| 283 | weld.C0 = weld.C0:lerp(CFrame.new(-0.232723236, 2.4942894, 0.332229614, 1, 0, 0, 0, 0.999996066, 0, 0, 0, 1),i) | |
| 284 | game:GetService("RunService").RenderStepped:wait()
| |
| 285 | end | |
| 286 | -- funcs | |
| 287 | function onTouched(brick) | |
| 288 | local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
| |
| 289 | if humn then | |
| 290 | for i,v in pairs(humn.Parent:GetChildren()) do | |
| 291 | if v.ClassName == "Part" then | |
| 292 | v.Transparency = 0.5 | |
| 293 | v.Color = Color3.new(0,0,0) | |
| 294 | v.CanCollide = false | |
| 295 | v.Parent.Humanoid.Health = 0 | |
| 296 | local bodyvel = Instance.new("BodyVelocity",v)
| |
| 297 | local leftarm = Instance.new("CharacterMesh",v.Parent)
| |
| 298 | leftarm.BodyPart = "LeftArm" | |
| 299 | leftarm.MeshId = "1112256772" | |
| 300 | local leftleg = Instance.new("CharacterMesh",v.Parent)
| |
| 301 | leftleg.BodyPart = "LeftLeg" | |
| 302 | leftleg.MeshId = "1112275294" | |
| 303 | local rightarm = Instance.new("CharacterMesh",v.Parent)
| |
| 304 | rightarm.BodyPart = "RightArm" | |
| 305 | rightarm.MeshId = "1112244824" | |
| 306 | local rightleg = Instance.new("CharacterMesh",v.Parent)
| |
| 307 | rightleg.BodyPart = "RightLeg" | |
| 308 | rightleg.MeshId = "1112267576" | |
| 309 | local torso = Instance.new("CharacterMesh",v.Parent)
| |
| 310 | torso.BodyPart = "Torso" | |
| 311 | torso.MeshId = "1112228624" | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | end | |
| 316 | char.Torso.Touched:connect(onTouched) | |
| 317 | -- Transparency | |
| 318 | char["Left Arm"].Transparency = 0.5 | |
| 319 | char["Left Leg"].Transparency = 0.5 | |
| 320 | char["Right Arm"].Transparency = 0.5 | |
| 321 | char["Right Leg"].Transparency = 0.5 | |
| 322 | char["Head"].Transparency = 0.5 | |
| 323 | char.Torso.Transparency = 0.5 | |
| 324 | -- Color | |
| 325 | local bdycolors = char["Body Colors"] | |
| 326 | bdycolors.HeadColor = BrickColor.new("Really black")
| |
| 327 | bdycolors.LeftArmColor = BrickColor.new("Really black")
| |
| 328 | bdycolors.RightArmColor = BrickColor.new("Really black")
| |
| 329 | bdycolors.LeftLegColor = BrickColor.new("Really black")
| |
| 330 | bdycolors.RightLegColor = BrickColor.new("Really black")
| |
| 331 | bdycolors.TorsoColor = BrickColor.new("Really black")
| |
| 332 | -- Music | |
| 333 | local music = Instance.new("Sound",char)
| |
| 334 | music.SoundId = "rbxassetid://182562357" | |
| 335 | music.Volume = 4 | |
| 336 | music:Play() | |
| 337 | music.Looped = true | |
| 338 | -- Name | |
| 339 | local nametag = Instance.new("BillboardGui",char.Head)
| |
| 340 | nametag.StudsOffset = Vector3.new(0,2,0) | |
| 341 | nametag.Adornee = char.Head | |
| 342 | nametag.Size = UDim2.new(0,200,0,50) | |
| 343 | ||
| 344 | local text = Instance.new("TextLabel",nametag)
| |
| 345 | text.Size = UDim2.new(0,200,0,50) | |
| 346 | text.BackgroundTransparency = 1 | |
| 347 | text.Text = "The Ghost" | |
| 348 | text.TextColor3 = Color3.new(180/255,0,0) | |
| 349 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 350 | text.Font = Enum.Font.Fantasy | |
| 351 | text.TextScaled = true | |
| 352 | text.TextStrokeTransparency = 0 | |
| 353 | coroutine.wrap(function() | |
| 354 | while wait() do | |
| 355 | wait(3) | |
| 356 | text.Text = "GIVE UP" | |
| 357 | wait() | |
| 358 | text.Text = "The Ghost"; | |
| 359 | wait(2) | |
| 360 | local str = "" | |
| 361 | for i = 1, math.random(3,25) do | |
| 362 | str = str..string.char(math.random(65,122)) | |
| 363 | end | |
| 364 | text.Text = str | |
| 365 | wait() | |
| 366 | str = "" | |
| 367 | for i = 1, math.random(12,25) do | |
| 368 | str = str..string.char(math.random(48,122)) | |
| 369 | end | |
| 370 | wait() | |
| 371 | text.Text = str | |
| 372 | wait() | |
| 373 | text.Text = "The Ghost"; | |
| 374 | wait(1) | |
| 375 | text.Text = "BE GONE THOT" | |
| 376 | wait() | |
| 377 | text.Text = "Burn in hell." | |
| 378 | wait() | |
| 379 | text.Text = "The Ghost"; | |
| 380 | wait(2) | |
| 381 | text.Text = "You made me do this."; | |
| 382 | wait() | |
| 383 | text.Text = "edgy"; | |
| 384 | wait() | |
| 385 | for i = 1, math.random(12,25) do | |
| 386 | str = str..string.char(math.random(48,57)) | |
| 387 | end | |
| 388 | text.Text = str | |
| 389 | wait() | |
| 390 | text.Text = "The Ghost"; | |
| 391 | wait(2) | |
| 392 | end | |
| 393 | end)() |