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1
--[[ Leaked by CLarramore ]]--
2
-- Ever since 3/10/2016 this script started to get popular in oxcool1's SB
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-- I am now spreading this on
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-- You can now make ur edits with this
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-- ENTIRELY OPEN SOURCED!!!! YAY!
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7
-- NightOwlAce dont kill me
8
Player=game:GetService("Players").LocalPlayer
9
Character=Player.Character 
10
PlayerGui=Player.PlayerGui 
11
Backpack=Player.Backpack 
12
Torso=Character.Torso 
13
Head=Character.Head 
14
Humanoid=Character.Humanoid
15
m=Instance.new('Model',Character)
16
LeftArm=Character["Left Arm"] 
17
LeftLeg=Character["Left Leg"] 
18
RightArm=Character["Right Arm"] 
19
RightLeg=Character["Right Leg"] 
20
LS=Torso["Left Shoulder"] 
21
LH=Torso["Left Hip"] 
22
RS=Torso["Right Shoulder"] 
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RH=Torso["Right Hip"] 
24
Face = Head.face
25
Neck=Torso.Neck
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it=Instance.new
27
attacktype=1
28
vt=Vector3.new
29
cf=CFrame.new
30
euler=CFrame.fromEulerAnglesXYZ
31
angles=CFrame.Angles
32
cloaked=false
33
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
34
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
35
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
36
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
37
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
38
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
39
RootPart=Character.HumanoidRootPart
40
RootJoint=RootPart.RootJoint
41
RootCF=euler(-1.57,0,3.14)
42
attack = false 
43
attackdebounce = false 
44
deb=false
45
equipped=true
46
hand=false
47
MMouse=nil
48
combo=0
49
mana=0
50
trispeed=1
51
pathtrans=.7
52
attackmode='none'
53
local idle=0
54
local Anim="Idle"
55
local Effects={}
56
local gun=false
57
local shoot=false
58
player=nil 
59
cloak=false
60-
lightcolor='Bright blue'
60+
lightcolor='Really red'
61
62
local Color1=Torso.BrickColor
63
 
64
local fengui=it("GuiMain") 
65
fengui.Parent=Player.PlayerGui 
66
fengui.Name="WeaponGUI" 
67
local fenframe=it("Frame") 
68
fenframe.Parent=fengui
69
fenframe.BackgroundColor3=Color3.new(255,255,255) 
70
fenframe.BackgroundTransparency=1 
71
fenframe.BorderColor3=Color3.new(17,17,17) 
72
fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
73
fenframe.Position=UDim2.new(0.4,0,0.1,0)
74
local fenbarmana1=it("TextLabel") 
75
fenbarmana1.Parent=fenframe 
76
fenbarmana1.Text=" " 
77
fenbarmana1.BackgroundTransparency=0 
78
fenbarmana1.BackgroundColor3=Color3.new(0,0,0) 
79
fenbarmana1.SizeConstraint="RelativeXY" 
80
fenbarmana1.TextXAlignment="Center" 
81
fenbarmana1.TextYAlignment="Center" 
82
fenbarmana1.Position=UDim2.new(0,0,0,0)
83
fenbarmana1.Size=UDim2.new(4,0,0.2,0)
84
local fenbarmana2=it("TextLabel") 
85
fenbarmana2.Parent=fenframe 
86
fenbarmana2.Text=" " 
87
fenbarmana2.BackgroundTransparency=0 
88
fenbarmana2.BackgroundColor3=Torso.Color
89
fenbarmana2.SizeConstraint="RelativeXY" 
90
fenbarmana2.TextXAlignment="Center" 
91
fenbarmana2.TextYAlignment="Center" 
92
fenbarmana2.Position=UDim2.new(0,0,0,0)
93
fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
94
local fenbarmana3=it("TextLabel") 
95
fenbarmana3.Parent=fenframe 
96
fenbarmana3.Text=" " 
97
fenbarmana3.BackgroundTransparency=0 
98
fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
99
fenbarmana3.SizeConstraint="RelativeXY" 
100
fenbarmana3.TextXAlignment="Center" 
101
fenbarmana3.TextYAlignment="Center" 
102
fenbarmana3.Position=UDim2.new(0,0,0,0)
103
fenbarmana3.Size=UDim2.new(0,0,0.2,0)
104
local fenbarmana4=it("TextLabel") 
105
fenbarmana4.Parent=fenframe 
106
fenbarmana4.Text="Energy("..mana..")"
107
fenbarmana4.BackgroundTransparency=1 
108
fenbarmana4.BackgroundColor3=Color3.new(0,0,0) 
109
fenbarmana4.SizeConstraint="RelativeXY" 
110
fenbarmana4.TextXAlignment="Center" 
111
fenbarmana4.TextYAlignment="Center" 
112
fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
113
fenbarmana4.Size=UDim2.new(4,0,0.2,0)
114
fenbarmana4.FontSize="Size9"
115
fenbarmana4.TextStrokeTransparency=0
116
fenbarmana4.TextColor=BrickColor.new("White")
117
118
mouse=Player:GetMouse()
119
--save shoulders 
120
RSH, LSH=nil, nil 
121
--welds 
122
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
123
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
124
LH=Torso["Left Hip"]
125
RH=Torso["Right Hip"]
126
TorsoColor=Torso.BrickColor
127
function NoOutline(Part)
128
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
129
end
130
player=Player 
131
ch=Character
132
RSH=ch.Torso["Right Shoulder"] 
133
LSH=ch.Torso["Left Shoulder"] 
134
-- 
135
RSH.Parent=nil 
136
LSH.Parent=nil 
137
-- 
138
RW.Name="Right Shoulder"
139
RW.Part0=ch.Torso 
140
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
141
RW.C1=cf(0, 0.5, 0) 
142
RW.Part1=ch["Right Arm"] 
143
RW.Parent=ch.Torso 
144
-- 
145
LW.Name="Left Shoulder"
146
LW.Part0=ch.Torso 
147
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
148
LW.C1=cf(0, 0.5, 0) 
149
LW.Part1=ch["Left Arm"] 
150
LW.Parent=ch.Torso 
151
152
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
153
local fp=it("Part")
154
fp.formFactor=formfactor 
155
fp.Parent=parent
156
fp.Reflectance=reflectance
157
fp.Transparency=transparency
158
fp.CanCollide=false 
159
fp.Locked=true
160
fp.BrickColor=brickcolor
161
fp.Name=name
162
fp.Size=size
163
fp.Position=Torso.Position 
164
NoOutline(fp)
165
fp.Material="Neon"
166
fp:BreakJoints()
167
return fp 
168
end 
169
 
170
function mesh(Mesh,part,meshtype,meshid,offset,scale)
171
local mesh=it(Mesh) 
172
mesh.Parent=part
173
if Mesh=="SpecialMesh" then
174
mesh.MeshType=meshtype
175
if meshid~="nil" then
176
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
177
end
178
end
179
mesh.Offset=offset
180
mesh.Scale=scale
181
return mesh
182
end
183
 
184
function weld(parent,part0,part1,c0)
185
local weld=it("Weld") 
186
weld.Parent=parent
187
weld.Part0=part0 
188
weld.Part1=part1 
189
weld.C0=c0
190
return weld
191
end
192
 
193
local Color1=Torso.BrickColor
194
195
local bodvel=Instance.new("BodyVelocity")
196
local bg=Instance.new("BodyGyro")
197
198
function swait(num)
199
if num==0 or num==nil then
200
game:service'RunService'.Stepped:wait(0)
201
else
202
for i=0,num do
203
game:service'RunService'.Stepped:wait(0)
204
end
205
end
206
end
207
 
208
 
209
so = function(id,par,vol,pit) 
210
coroutine.resume(coroutine.create(function()
211
local sou = Instance.new("Sound",par or workspace)
212
sou.Volume=vol
213
sou.Pitch=pit or 1
214
sou.SoundId=id
215
swait() 
216
sou:play() 
217
game:GetService("Debris"):AddItem(sou,6)
218
end))
219
end
220
 
221
function clerp(a,b,t) 
222
local qa = {QuaternionFromCFrame(a)}
223
local qb = {QuaternionFromCFrame(b)} 
224
local ax, ay, az = a.x, a.y, a.z 
225
local bx, by, bz = b.x, b.y, b.z
226
local _t = 1-t
227
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
228
end 
229
 
230
function QuaternionFromCFrame(cf) 
231
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
232
local trace = m00 + m11 + m22 
233
if trace > 0 then 
234
local s = math.sqrt(1 + trace) 
235
local recip = 0.5/s 
236
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
237
else 
238
local i = 0 
239
if m11 > m00 then
240
i = 1
241
end
242
if m22 > (i == 0 and m00 or m11) then 
243
i = 2 
244
end 
245
if i == 0 then 
246
local s = math.sqrt(m00-m11-m22+1) 
247
local recip = 0.5/s 
248
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
249
elseif i == 1 then 
250
local s = math.sqrt(m11-m22-m00+1) 
251
local recip = 0.5/s 
252
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
253
elseif i == 2 then 
254
local s = math.sqrt(m22-m00-m11+1) 
255
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
256
end 
257
end 
258
end
259
 
260
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
261
local xs, ys, zs = x + x, y + y, z + z 
262
local wx, wy, wz = w*xs, w*ys, w*zs 
263
local xx = x*xs 
264
local xy = x*ys 
265
local xz = x*zs 
266
local yy = y*ys 
267
local yz = y*zs 
268
local zz = z*zs 
269
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
270
end
271
 
272
function QuaternionSlerp(a, b, t) 
273
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
274
local startInterp, finishInterp; 
275
if cosTheta >= 0.0001 then 
276
if (1 - cosTheta) > 0.0001 then 
277
local theta = math.acos(cosTheta) 
278
local invSinTheta = 1/math.sin(theta) 
279
startInterp = math.sin((1-t)*theta)*invSinTheta 
280
finishInterp = math.sin(t*theta)*invSinTheta  
281
else 
282
startInterp = 1-t 
283
finishInterp = t 
284
end 
285
else 
286
if (1+cosTheta) > 0.0001 then 
287
local theta = math.acos(-cosTheta) 
288
local invSinTheta = 1/math.sin(theta) 
289
startInterp = math.sin((t-1)*theta)*invSinTheta 
290
finishInterp = math.sin(t*theta)*invSinTheta 
291
else 
292
startInterp = t-1 
293
finishInterp = t 
294
end 
295
end 
296
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
297
end
298
299
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
300
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
301
end 
302
303
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
304
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
305
prt.Anchored=true
306
prt.CFrame=cframe
307
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
308
--http://www.roblox.com/asset/?id=4770560
309
game:GetService("Debris"):AddItem(prt,2)
310
CF=prt.CFrame
311
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
312
for i=0,1,0.2 do
313
wait()
314
Part.CFrame=CF*cf(0,0,-0.4)
315
end
316
for i=0,1,delay do
317
wait()
318
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
319
Mesh.Scale=Mesh.Scale
320
end
321
for i=0,1,0.1 do
322
wait()
323
Part.Transparency=i
324
end
325
Part.Parent=nil
326
end),prt,msh,CF)
327
end
328
 
329
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
330
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
331
prt.Anchored=true
332
prt.CFrame=cframe
333
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
334
game:GetService("Debris"):AddItem(prt,5)
335
coroutine.resume(coroutine.create(function(Part,Mesh) 
336
for i=0,1,delay do
337
wait()
338
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
339
Part.Transparency=i
340
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
341
end
342
Part.Parent=nil
343
end),prt,msh)
344
end
345
 
346
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
347
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
348
prt.Anchored=false
349
prt.CFrame=cframe
350
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
351
local wld=weld(prt,prt,Parent,cframe)
352
game:GetService("Debris"):AddItem(prt,5)
353
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
354
for i=0,1,delay do
355
wait()
356
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
357
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
358
Part.Transparency=i
359
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
360
end
361
Part.Parent=nil
362
end),prt,msh,wld)
363
end
364
 
365
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
366
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
367
prt.Anchored=false
368
prt.CFrame=cframe
369
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
370
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
371
game:GetService("Debris"):AddItem(prt,5)
372
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
373
for i=0,1,delay do
374
wait()
375
Weld.C0=euler(i*20,0,0)
376
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
377
Part.Transparency=i
378
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
379
end
380
Part.Parent=nil
381
end),prt,msh,wld)
382
end
383
 
384
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
385
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
386
prt.Anchored=true
387
prt.CFrame=cframe
388
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
389
game:GetService("Debris"):AddItem(prt,2)
390
coroutine.resume(coroutine.create(function(Part,Mesh) 
391
for i=0,1,delay do
392
wait()
393
Part.CFrame=Part.CFrame
394
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
395
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
396
prt2.Anchored=true
397
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
398
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
399
game:GetService("Debris"):AddItem(prt2,2)
400
coroutine.resume(coroutine.create(function(Part,Mesh) 
401
for i=0,1,0.1 do
402
wait()
403
Part.CFrame=Part.CFrame*cf(0,0.5,0)
404
end
405
Part.Parent=nil
406
end),prt2,msh2)
407
end
408
for i=0,1,delay*2 do
409
wait()
410
Part.CFrame=Part.CFrame
411
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
412
end
413
Part.Parent=nil
414
end),prt,msh)
415
end
416
417
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
418
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
419
prt.Anchored=true
420
prt.CFrame=cframe
421
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
422
game:GetService("Debris"):AddItem(prt,2)
423
coroutine.resume(coroutine.create(function(Part,Mesh) 
424
for i=0,1,delay do
425
wait()
426
Part.CFrame=Part.CFrame
427
Part.Transparency=i
428
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
429
end
430
Part.Parent=nil
431
end),prt,msh)
432
end
433
 
434
function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
435
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
436
prt.Anchored=true
437
prt.CFrame=cframe*euler(x2,y2,z2)
438
--"http://www.roblox.com/asset/?id=168892465"
439
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
440
game:GetService("Debris"):AddItem(prt,2)
441
coroutine.resume(coroutine.create(function(Part,Mesh) 
442
for i=0,1,0.03 do
443
wait()
444
Part.CFrame=Part.CFrame
445
Part.Transparency=i
446
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
447
end
448
Part.Parent=nil
449
end),prt,msh)
450
end
451
 
452
function BreakEffect(brickcolor,cframe,x1,y1,z1)
453
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
454
prt.Anchored=true
455
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
456
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
457
game:GetService("Debris"):AddItem(prt,2)
458
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
459
CF=Part.CFrame
460
Numbb=0
461
randnumb=math.random()/10
462
rand1=math.random()/10
463
for i=0,1,rand1 do
464
wait()
465
CF=CF*cf(0,math.random()/2,0)
466
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
467
Part.CFrame=CF*euler(Numbb,0,0)
468
Part.Transparency=i
469
Numbb=Numbb+randnumb
470
end
471
Part.Parent=nil
472
end),prt,CF,Numbb,randnumb)
473
end
474
 
475
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
476
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
477
prt.Anchored=true
478
prt.CFrame=cframe
479
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
480
game:GetService("Debris"):AddItem(prt,5)
481
coroutine.resume(coroutine.create(function(Part,Mesh) 
482
for i=0,1,delay do
483
wait()
484
Part.CFrame=Part.CFrame*euler(0,0.7,0)
485
Part.Transparency=i
486
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
487
end
488
Part.Parent=nil
489
end),prt,msh)
490
end
491
 
492
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
493
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
494
prt.Anchored=true
495
prt.CFrame=cframe
496
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
497
game:GetService("Debris"):AddItem(prt,2)
498
coroutine.resume(coroutine.create(function(Part,Mesh) 
499
for i=0,1,delay do
500
wait()
501
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
502
Part.Transparency=i
503
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
504
end
505
Part.Parent=nil
506
end),prt,msh)
507
end
508
 
509
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
510
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
511
prt.Anchored=true
512
prt.CFrame=cframe*cf(x,y,z)
513
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
514
game:GetService("Debris"):AddItem(prt,5)
515
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
516
local num=math.random()
517
local num2=math.random(-3,2)+math.random()
518
local numm=0
519
for i=0,1,delay*2 do
520
swait()
521
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
522
Part.Transparency=i
523
numm=numm+0.01
524
end
525
Part.Parent=nil
526
Mesh.Parent=nil
527
end),prt,msh,x,y,z)
528
end
529
530
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
531
        if hit.Parent==nil then
532
                return
533
        end
534
        h=hit.Parent:FindFirstChild("Humanoid")
535
        for _,v in pairs(hit.Parent:children()) do
536
        if v:IsA("Humanoid") then
537
        h=v
538
        end
539
        end
540
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
541
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
542
        end
543
        if hit.Parent.className=="Hat" then
544
        hit=hit.Parent.Parent:findFirstChild("Head")
545
        end
546
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
547
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
548
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
549
                        return
550
                end]]
551
--                        hs(hit,1.2) 
552
                        c=Instance.new("ObjectValue")
553
                        c.Name="creator"
554
                        c.Value=game:service("Players").LocalPlayer
555
                        c.Parent=h
556
                        game:GetService("Debris"):AddItem(c,.5)
557
                Damage=math.random(minim,maxim)
558
--                h:TakeDamage(Damage)
559
                blocked=false
560
                block=hit.Parent:findFirstChild("Block")
561
                if block~=nil then
562
                print(block.className)
563
                if block.className=="NumberValue" then
564
                if block.Value>0 then
565
                blocked=true
566
                if decreaseblock==nil then
567
                block.Value=block.Value-1
568
                end
569
                end
570
                end
571
                if block.className=="IntValue" then
572
                if block.Value>0 then
573
                blocked=true
574
                if decreaseblock~=nil then
575
                block.Value=block.Value-1
576
                end
577
                end
578
                end
579
                end
580
                if blocked==false then
581
--                h:TakeDamage(Damage)
582
                h.Health=h.Health-Damage
583-
                showDamage(hit.Parent,Damage,.5,TorsoColor)
583+
                showDamage(hit.Parent,Damage,9999,TorsoColor)
584
                else
585
                h.Health=h.Health-(Damage/2)
586-
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
586+
                showDamage(hit.Parent,Damage/9999,BrickColor.new("Bright blue"))
587
                end
588
                if Type=="Knockdown" then
589
                hum=hit.Parent.Humanoid
590
hum.PlatformStand=true
591
coroutine.resume(coroutine.create(function(HHumanoid)
592
swait(1)
593
HHumanoid.PlatformStand=false
594
end),hum)
595
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
596
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
597
local bodvol=Instance.new("BodyVelocity")
598
bodvol.velocity=angle*knockback
599
bodvol.P=5000
600
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
601
bodvol.Parent=hit
602
rl=Instance.new("BodyAngularVelocity")
603
rl.P=3000
604
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
605
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
606
rl.Parent=hit
607
game:GetService("Debris"):AddItem(bodvol,.5)
608
game:GetService("Debris"):AddItem(rl,.5)
609
                elseif Type=="Normal" then
610
                vp=Instance.new("BodyVelocity")
611
                vp.P=500
612
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
613
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
614
                if KnockbackType==1 then
615
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
616
                elseif KnockbackType==2 then
617
                vp.velocity=Property.CFrame.lookVector*knockback
618
                end
619
                if knockback>0 then
620
                        vp.Parent=hit.Parent.Torso
621
                end
622
                game:GetService("Debris"):AddItem(vp,.5)
623
                elseif Type=="Up" then
624
                local bodyVelocity=Instance.new("BodyVelocity")
625
                bodyVelocity.velocity=vt(0,10,0)
626
                bodyVelocity.P=1000
627
                bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
628
                bodyVelocity.Parent=hit
629
                game:GetService("Debris"):AddItem(bodyVelocity,1)
630
                rl=Instance.new("BodyAngularVelocity")
631
                rl.P=3000
632
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
633
                rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
634
                rl.Parent=hit
635
                game:GetService("Debris"):AddItem(rl,.5)
636
                elseif Type=="Snare" then
637
                bp=Instance.new("BodyPosition")
638
                bp.P=2000
639-
                bp.D=100
639+
                bp.D=99999
640
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
641
                bp.position=hit.Parent.Torso.Position
642
                bp.Parent=hit.Parent.Torso
643
                game:GetService("Debris"):AddItem(bp,1)
644
                elseif Type=="Target" then
645
                if Targetting==false then
646
                ZTarget=hit.Parent.Torso
647
                coroutine.resume(coroutine.create(function(Part) 
648
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
649
                swait(5)
650
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
651
                end),ZTarget)
652
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
653
                targetgui=Instance.new("BillboardGui")
654
                targetgui.Parent=ZTarget
655
                targetgui.Size=UDim2.new(10,100,10,100)
656
                targ=Instance.new("ImageLabel")
657
                targ.Parent=targetgui
658
                targ.BackgroundTransparency=1
659
                targ.Image="rbxassetid://4834067"
660
                targ.Size=UDim2.new(1,0,1,0)
661
                cam.CameraType="Scriptable"
662
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
663
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
664
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
665
                Targetting=true
666
                RocketTarget=ZTarget
667
                for i=1,Property do
668
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
669
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
670
                swait()
671
                end
672
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
673
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
674
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
675
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
676
                end
677
                Targetting=false
678
                RocketTarget=nil
679
                targetgui.Parent=nil
680
                cam.CameraType="Custom"
681
                end
682
                end
683
                        debounce=Instance.new("BoolValue")
684
                        debounce.Name="DebounceHit"
685
                        debounce.Parent=hit.Parent
686
                        debounce.Value=true
687
                        game:GetService("Debris"):AddItem(debounce,Delay)
688
                        c=Instance.new("ObjectValue")
689
                        c.Name="creator"
690
                        c.Value=Player
691
                        c.Parent=h
692
                        game:GetService("Debris"):AddItem(c,.5)
693
                CRIT=false
694
                hitDeb=true
695
                AttackPos=6
696
        end
697
end
698
 
699
showDamage=function(Char,Dealt,du,Color)
700
        m=Instance.new("Model")
701
        m.Name=tostring(Dealt)
702
        h=Instance.new("Humanoid")
703
        h.Health=0
704
        h.MaxHealth=0
705
        h.Parent=m
706
        c=Instance.new("Part")
707
        c.Transparency=0
708
        c.BrickColor=TorsoColor
709
        c.Name="Head"
710
        c.TopSurface=0
711
        c.BottomSurface=0
712
        c.formFactor="Plate"
713
        c.Size=Vector3.new(1,.4,1)
714
        ms=Instance.new("CylinderMesh")
715
        ms.Scale=Vector3.new(.8,.8,.8)
716
        so("http://www.roblox.com/asset/?id=199149269",c,1,1) 
717
        if CRIT==true then
718
                ms.Scale=Vector3.new(1,1.25,1)
719
        end
720
        ms.Parent=c
721
        c.Reflectance=0
722
        Instance.new("BodyGyro").Parent=c
723
        c.Parent=m
724
        if Char:findFirstChild("Head")~=nil then
725
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
726
        elseif Char.Parent:findFirstChild("Head")~=nil then
727
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
728
        end
729
        f=Instance.new("BodyPosition")
730
        f.P=2000
731
        f.D=100
732
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
733
        f.position=c.Position+Vector3.new(0,3,0)
734
        f.Parent=c
735
        game:GetService("Debris"):AddItem(m,.5+du)
736
        c.CanCollide=false
737
        m.Parent=workspace
738
        c.CanCollide=false
739
end
740
741
    Player=game:GetService('Players').LocalPlayer
742
    Character=Player.Character
743
    Mouse=Player:GetMouse()
744
    m=Instance.new('Model',Character)
745
746
747
    local function weldBetween(a, b)
748
        local weldd = Instance.new("ManualWeld")
749
        weldd.Part0 = a
750
        weldd.Part1 = b
751
        weldd.C0 = CFrame.new()
752
        weldd.C1 = b.CFrame:inverse() * a.CFrame
753
        weldd.Parent = a
754
        return weldd
755
    end
756
    
757
    it=Instance.new
758
    
759
    function nooutline(part)
760
        part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
761
    end
762
    
763
    function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
764
        local fp=it("Part")
765
        fp.formFactor=formfactor
766
        fp.Parent=parent
767
        fp.Reflectance=reflectance
768
        fp.Transparency=transparency
769
        fp.CanCollide=false
770
        fp.Locked=true
771
        fp.BrickColor=BrickColor.new(tostring(brickcolor))
772
        fp.Name=name
773
        fp.Size=size
774
        fp.Position=Character.Torso.Position
775
        nooutline(fp)
776
        fp.Material=material
777
        fp:BreakJoints()
778
        return fp
779
    end
780
    
781
    function mesh(Mesh,part,meshtype,meshid,offset,scale)
782
        local mesh=it(Mesh)
783
        mesh.Parent=part
784
        if Mesh=="SpecialMesh" then
785
            mesh.MeshType=meshtype
786
            mesh.MeshId=meshid
787
        end
788
        mesh.Offset=offset
789
        mesh.Scale=scale
790
        return mesh
791
    end
792
    
793
    function weld(parent,part0,part1,c0,c1)
794
        local weld=it("Weld")
795
        weld.Parent=parent
796
        weld.Part0=part0
797
        weld.Part1=part1
798
        weld.C0=c0
799
        weld.C1=c1
800
        return weld
801
    end
802
803
local modelzorz=Instance.new("Model") 
804
modelzorz.Parent=Character 
805
modelzorz.Name="Claw1"
806
807
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
808
Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
809
mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
810
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
811
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
812
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
813
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
814
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
815
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
816
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
817
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
818
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
819
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
820
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
821
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
822
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
823
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
824
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
825
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
826
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
827
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
828
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
829
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
830
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
831
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
832
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
833
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
834
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
835
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
836
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
837
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
838
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
839
Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
840
Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
841
mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
842
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
843
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
844
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
845
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
846
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
847
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
848
849
local modelzorz2=Instance.new("Model") 
850
modelzorz2.Parent=Character 
851
modelzorz2.Name="Claw2"
852
853
Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
854
Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
855
mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
856
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
857
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
858
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
859
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
860
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
861
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
862
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
863
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
864
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
865
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
866
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
867
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
868
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
869
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
870
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
871
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
872
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
873
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
874
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
875
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
876
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
877
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
878
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
879
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
880
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
881
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
882
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
883
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
884
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
885
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
886
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
887
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
888
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
889
Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
890
Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
891
mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
892
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
893
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
894
895
local modelzorz3=Instance.new("Model") 
896
modelzorz3.Parent=Character 
897
modelzorz3.Name="Eye"
898
899
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
900
handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
901
mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
902
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
903
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
904
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
905
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
906
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
907
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
908
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(3.79999995, 4, 1.39999998))
909
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
910
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
911
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
912
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
913
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
914
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
915
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
916
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
917
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
918
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
919
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
920
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
921
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
922
local moosick = it("Sound",Character)
923
moosick.SoundId = "rbxassetid://142653441"
924
 --142653441, 175067863
925
moosick.Looped = true
926
moosick.Pitch = 1
927
moosick.Volume = 0
928
moosick:Play()
929
930
anim = Character:findFirstChild("Animate")
931
if anim then
932
anim:Destroy()
933
end
934
935
local particleemitter = Instance.new("ParticleEmitter", Handle)
936
particleemitter.VelocitySpread = 180
937
particleemitter.Lifetime = NumberRange.new(0.1)
938
particleemitter.Speed = NumberRange.new(2)
939
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
940
particleemitter.RotSpeed = NumberRange.new(-45, 45)
941
particleemitter.Rate = 100
942
particleemitter.Rotation = NumberRange.new(-45, 45)
943
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
944
particleemitter.LightEmission = 0
945
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
946
947
local particleemitter = Instance.new("ParticleEmitter", Handle2)
948
particleemitter.VelocitySpread = 180
949
particleemitter.Lifetime = NumberRange.new(0.1)
950
particleemitter.Speed = NumberRange.new(2)
951
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
952
particleemitter.RotSpeed = NumberRange.new(-45, 45)
953
particleemitter.Rate = 100
954
particleemitter.Rotation = NumberRange.new(-45, 45)
955
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
956
particleemitter.LightEmission = 0
957
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
958
959
local particleemitter = Instance.new("ParticleEmitter", handle)
960
particleemitter.VelocitySpread = 180
961
particleemitter.Lifetime = NumberRange.new(0.1)
962
particleemitter.Speed = NumberRange.new(2)
963
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
964
particleemitter.RotSpeed = NumberRange.new(-45, 45)
965
particleemitter.Rate = 100
966
particleemitter.Rotation = NumberRange.new(-45, 45)
967
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
968
particleemitter.LightEmission = 0.8
969
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
970
971
local light = Instance.new("PointLight", Character.Torso)
972
light.Color = Color3.new(255,255,255)
973
light.Brightness = 5
974
light.Range = 15
975
976
particleemitter.Enabled = true
977
978
local Footsteps = it("Sound",Character.Torso)
979
Footsteps.SoundId = "rbxassetid://142665235"
980
Footsteps.Looped = true
981
Footsteps.Pitch = 0.8
982
Footsteps.Volume = 0.3
983
984
local Footsteps2 = it("Sound",Character.Torso)
985
Footsteps2.SoundId = "rbxassetid://142665235"
986
Footsteps2.Looped = true
987
Footsteps2.Pitch = 1
988
Footsteps2.Volume = 0.4
989
990
local cam = game.Workspace.CurrentCamera
991
992
--cam.CameraSubject = Character
993
994
for i,v in pairs(Head:children()) do
995
    if v:IsA("Sound") then
996
        v:Destroy()
997
    end
998
end
999
1000
mouse.Button1Down:connect(function()
1001
        if attack==false and attacktype==1 then
1002
                attacktype=2
1003
                attackone()
1004
        elseif attack==false and attacktype==2 then
1005
                attacktype=3
1006
                attacktwo()
1007
		elseif attack==false and attacktype==3 then
1008
				attacktype=4
1009
				attackthree()
1010
		elseif attack==false and attacktype==4 then
1011
				attacktype=1
1012
				attackfour()
1013
        end
1014
end)
1015
1016
mouse.KeyDown:connect(function(k)
1017
	k=k:lower()
1018
	if k=='e' then
1019
		if attack==false and mana>=20 then
1020
			Push()
1021
		end
1022
		elseif k=='g' then
1023
		if attack==false and mana>=50 then
1024
			Twirl()
1025
		end
1026
		elseif k=='v' then
1027
		if attack==false and mana>=25 then
1028
			MagicJump()
1029
		end
1030
		elseif k=='q' then
1031
		if attack==false then
1032
		idle=1000
1033
		end
1034
		elseif k=='h' then
1035
		if attack==false then
1036
		mana=100
1037
		end
1038
		elseif k=='y' then
1039
		if attack==false and mana>=100 then
1040
			Shred()
1041
		end
1042
		elseif k=='f' then
1043
		if attack==false and mana>=40 then
1044
			Spin()
1045
		end
1046
		elseif k=='r' then
1047
		if attack==false and mana>=20 then
1048
			Clap()
1049
		end
1050
		elseif k=='t' then
1051
		if attack==false then
1052
			Hai()
1053
		end
1054
		elseif k=='0' then
1055
		if attack==false then
1056
			Humanoid.WalkSpeed=(56)
1057
		end
1058
		elseif k=='j' then
1059
		if attack==false then
1060
			Humanoid.Health = 100
1061
			print("Congrats, you commited suicide.")
1062
		end
1063
	end
1064
end)
1065
1066
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1067
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1068
prt.Anchored=true
1069
prt.CFrame=cframe
1070
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1071
game:GetService("Debris"):AddItem(prt,2)
1072
coroutine.resume(coroutine.create(function(Part,Mesh) 
1073
for i=0,1,delay do
1074
wait()
1075
Part.CFrame=Part.CFrame
1076
Part.Transparency=i
1077
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1078
end
1079
Part.Parent=nil
1080
end),prt,msh)
1081
end
1082
1083
TrailDeb = false
1084
1085
function equipanim()
1086
    attack=true
1087
    Humanoid.WalkSpeed = 0
1088
    if TrailDeb == false then
1089
							TrailDeb = true
1090
						end
1091
1092
						
1093
coroutine.wrap(function()
1094
local Old = handle.CFrame.p
1095
while wait()do
1096
if not TrailDeb then break end
1097
local New = handle.CFrame.p
1098
local Mag =(Old -New).magnitude
1099
local Dis =(Old +New)/2
1100
local Trail = Instance.new("Part",Character)
1101
Trail.Material = "Neon"
1102
Trail.Anchored = true
1103
Trail.CanCollide = false
1104
Trail.BrickColor = TorsoColor
1105
Trail.Size = Vector3.new(0.2,Mag,0.2)
1106
Trail.TopSurface = 0
1107
Trail.BottomSurface = 0
1108
Trail.formFactor = "Custom"
1109
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1110
local ms = Instance.new("BlockMesh",Trail)
1111
ms.Scale = Vector3.new(1,1,1)
1112
local TM = Instance.new("CylinderMesh",Trail)
1113
TM.Scale = Vector3.new(1,1,1)
1114
Old = New
1115
coroutine.wrap(function()
1116
for i = 1,0,-0.1 do
1117
wait()
1118
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1119
end
1120
Trail:remove()
1121
end)()
1122
coroutine.wrap(function()
1123
for i = 1,10 do
1124
wait()
1125
Trail.Transparency = Trail.Transparency +0.1
1126
end end)()end end)()
1127
coroutine.wrap(function()
1128
local Old = Handle.CFrame.p
1129
while wait()do
1130
if not TrailDeb then break end
1131
local New = Handle.CFrame.p
1132
local Mag =(Old -New).magnitude
1133
local Dis =(Old +New)/2
1134
local Trail = Instance.new("Part",Character)
1135
Trail.Material = "Neon"
1136
Trail.Anchored = true
1137
Trail.CanCollide = false
1138
Trail.BrickColor = TorsoColor
1139
Trail.Size = Vector3.new(0.2,Mag,0.2)
1140
Trail.TopSurface = 0
1141
Trail.BottomSurface = 0
1142
Trail.formFactor = "Custom"
1143
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1144
local ms = Instance.new("BlockMesh",Trail)
1145
ms.Scale = Vector3.new(1,1,1)
1146
local TM = Instance.new("CylinderMesh",Trail)
1147
TM.Scale = Vector3.new(1,1,1)
1148
Old = New
1149
coroutine.wrap(function()
1150
for i = 1,0,-0.1 do
1151
wait()
1152
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1153
end
1154
Trail:remove()
1155
end)()
1156
coroutine.wrap(function()
1157
for i = 1,10 do
1158
wait()
1159
Trail.Transparency = Trail.Transparency +0.1
1160
end end)()end end)()
1161
coroutine.wrap(function()
1162
local Old = Handle2.CFrame.p
1163
while wait()do
1164
if not TrailDeb then break end
1165
local New = Handle2.CFrame.p
1166
local Mag =(Old -New).magnitude
1167
local Dis =(Old +New)/2
1168
local Trail = Instance.new("Part",Character)
1169
Trail.Material = "Neon"
1170
Trail.Anchored = true
1171
Trail.CanCollide = false
1172
Trail.BrickColor = TorsoColor
1173
Trail.Size = Vector3.new(0.2,Mag,0.2)
1174
Trail.TopSurface = 0
1175
Trail.BottomSurface = 0
1176
Trail.formFactor = "Custom"
1177
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1178
local ms = Instance.new("BlockMesh",Trail)
1179
ms.Scale = Vector3.new(1,1,1)
1180
local TM = Instance.new("CylinderMesh",Trail)
1181
TM.Scale = Vector3.new(1,1,1)
1182
Old = New
1183
coroutine.wrap(function()
1184
for i = 1,0,-0.1 do
1185
wait()
1186
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1187
end
1188
Trail:remove()
1189
end)()
1190
coroutine.wrap(function()
1191
for i = 1,10 do
1192
wait()
1193
Trail.Transparency = Trail.Transparency +0.1
1194
end end)()end end)()
1195
    so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5) 
1196
    for i=0,1,0.005 do
1197
        swait()
1198
        moosick.Volume = 0+1*i
1199
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
1200
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1201
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1202
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1203
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1204
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1205
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1206
    end
1207
    for i=0,1,0.005 do
1208
        swait()
1209
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
1210
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1211
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1212
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1213
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1214
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1215
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1216
    end
1217
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1218
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1219
    for i=0,1,0.005 do
1220
        swait()
1221
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
1222
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
1223
        handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
1224
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
1225
        Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
1226
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1227
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1228
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1229
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1230
    end
1231
    for i=0,1,0.04 do
1232
        swait()
1233
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1234
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1235
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1236
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1237
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1238
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1239
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1240
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1241
    end
1242
    --dmgstop()
1243
    attack=false
1244
    Humanoid.WalkSpeed = 12
1245
if TrailDeb == true then
1246
						TrailDeb = false
1247
end
1248
end
1249
1250
function attackone()
1251
    attack=true
1252
    if TrailDeb == false then
1253
							TrailDeb = true
1254
						end
1255
						
1256
1257
coroutine.wrap(function()
1258
local Old = Handle.CFrame.p
1259
while wait()do
1260
if not TrailDeb then break end
1261
local New = Handle.CFrame.p
1262
local Mag =(Old -New).magnitude
1263
local Dis =(Old +New)/2
1264
local Trail = Instance.new("Part",Character)
1265
Trail.Material = "Neon"
1266
Trail.Anchored = true
1267
Trail.CanCollide = false
1268
Trail.BrickColor = TorsoColor
1269
Trail.Size = Vector3.new(0.2,Mag,0.2)
1270
Trail.TopSurface = 0
1271
Trail.BottomSurface = 0
1272
Trail.formFactor = "Custom"
1273
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1274
local ms = Instance.new("BlockMesh",Trail)
1275
ms.Scale = Vector3.new(1,1,1)
1276
local TM = Instance.new("CylinderMesh",Trail)
1277
TM.Scale = Vector3.new(1,1,1)
1278
Old = New
1279
coroutine.wrap(function()
1280
for i = 1,0,-0.1 do
1281
wait()
1282
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1283
end
1284
Trail:remove()
1285
end)()
1286
coroutine.wrap(function()
1287
for i = 1,10 do
1288
wait()
1289
Trail.Transparency = Trail.Transparency +0.1
1290
end end)()end end)()
1291
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1292
    for i=0,1,0.08 do
1293
        swait()
1294
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
1295
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
1296
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1297
        Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
1298
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1299
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
1300
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1301
    end
1302
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9) 
1303
    so("http://www.roblox.com/asset/?id=159972643",Torso,1,1) 
1304
    for i=0,1,0.1 do
1305
        swait()
1306
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
1307
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1308
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1309
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
1310
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1311
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
1312
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1313
    end
1314
    --dmgstop()
1315
    attack=false
1316
    con1:disconnect()
1317
if TrailDeb == true then
1318
						TrailDeb = false
1319
end
1320
end
1321
1322
function attacktwo()
1323
    attack=true
1324
if TrailDeb == false then
1325
							TrailDeb = true
1326
						end
1327
						
1328
1329
coroutine.wrap(function()
1330
local Old = Handle2.CFrame.p
1331
while wait()do
1332
if not TrailDeb then break end
1333
local New = Handle2.CFrame.p
1334
local Mag =(Old -New).magnitude
1335
local Dis =(Old +New)/2
1336
local Trail = Instance.new("Part",Character)
1337
Trail.Material = "Neon"
1338
Trail.Anchored = true
1339
Trail.CanCollide = false
1340
Trail.BrickColor = TorsoColor
1341
Trail.Size = Vector3.new(0.2,Mag,0.2)
1342
Trail.TopSurface = 0
1343
Trail.BottomSurface = 0
1344
Trail.formFactor = "Custom"
1345
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1346
local ms = Instance.new("BlockMesh",Trail)
1347
ms.Scale = Vector3.new(1,1,1)
1348
local TM = Instance.new("CylinderMesh",Trail)
1349
TM.Scale = Vector3.new(1,1,1)
1350
Old = New
1351
coroutine.wrap(function()
1352
for i = 1,0,-0.1 do
1353
wait()
1354
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1355
end
1356
Trail:remove()
1357
end)()
1358
coroutine.wrap(function()
1359
for i = 1,10 do
1360
wait()
1361
Trail.Transparency = Trail.Transparency +0.1
1362
end end)()end end)()
1363
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1364
    for i=0,1,0.08 do
1365
        swait()
1366
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1367
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1368
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1369
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
1370
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1371
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
1372
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1373
    end
1374
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
1375
    so("http://www.roblox.com/asset/?id=159972627",Torso,1,1) 
1376
    for i=0,1,0.1 do
1377
        swait()
1378
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1379
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1380
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1381
        Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
1382
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1383
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1384
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1385
    end
1386
    --dmgstop()
1387
    attack=false
1388
    con1:disconnect()
1389
if TrailDeb == true then
1390
						TrailDeb = false
1391
end
1392
end
1393
1394
function attackthree()
1395
    attack=true
1396
    if TrailDeb == false then
1397
							TrailDeb = true
1398
						end
1399
1400
						
1401
coroutine.wrap(function()
1402
local Old = Handle.CFrame.p
1403
while wait()do
1404
if not TrailDeb then break end
1405
local New = Handle.CFrame.p
1406
local Mag =(Old -New).magnitude
1407
local Dis =(Old +New)/2
1408
local Trail = Instance.new("Part",Character)
1409
Trail.Material = "Neon"
1410
Trail.Anchored = true
1411
Trail.CanCollide = false
1412
Trail.BrickColor = TorsoColor
1413
Trail.Size = Vector3.new(0.2,Mag,0.2)
1414
Trail.TopSurface = 0
1415
Trail.BottomSurface = 0
1416
Trail.formFactor = "Custom"
1417
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1418
local ms = Instance.new("BlockMesh",Trail)
1419
ms.Scale = Vector3.new(1,1,1)
1420
local TM = Instance.new("CylinderMesh",Trail)
1421
TM.Scale = Vector3.new(1,1,1)
1422
Old = New
1423
coroutine.wrap(function()
1424
for i = 1,0,-0.1 do
1425
wait()
1426
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1427
end
1428
Trail:remove()
1429
end)()
1430
coroutine.wrap(function()
1431
for i = 1,10 do
1432
wait()
1433
Trail.Transparency = Trail.Transparency +0.1
1434
end end)()end end)()
1435
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end) 
1436
    for i=0,1,0.08 do
1437
        swait()
1438
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1439
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
1440
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1441
        Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
1442
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1443
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
1444
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1445
    end
1446
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
1447
    so("http://www.roblox.com/asset/?id=159882477",Torso,1,1) 
1448
    for i=0,1,0.05 do
1449
        swait()
1450
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1451
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
1452
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1453
        Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
1454
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1455
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
1456
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1457
    end
1458
    --dmgstop()
1459
    attack=false
1460
    con1:disconnect()
1461
if TrailDeb == true then
1462
						TrailDeb = false
1463
end
1464
end
1465
1466
function attackfour()
1467
    attack=true
1468
if TrailDeb == false then
1469
							TrailDeb = true
1470
						end
1471
						
1472
1473
coroutine.wrap(function()
1474
local Old = Handle2.CFrame.p
1475
while wait()do
1476
if not TrailDeb then break end
1477
local New = Handle2.CFrame.p
1478
local Mag =(Old -New).magnitude
1479
local Dis =(Old +New)/2
1480
local Trail = Instance.new("Part",Character)
1481
Trail.Material = "Neon"
1482
Trail.Anchored = true
1483
Trail.CanCollide = false
1484
Trail.BrickColor = TorsoColor
1485
Trail.Size = Vector3.new(0.2,Mag,0.2)
1486
Trail.TopSurface = 0
1487
Trail.BottomSurface = 0
1488
Trail.formFactor = "Custom"
1489
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1490
local ms = Instance.new("BlockMesh",Trail)
1491
ms.Scale = Vector3.new(1,1,1)
1492
local TM = Instance.new("CylinderMesh",Trail)
1493
TM.Scale = Vector3.new(1,1,1)
1494
Old = New
1495
coroutine.wrap(function()
1496
for i = 1,0,-0.1 do
1497
wait()
1498
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1499
end
1500
Trail:remove()
1501
end)()
1502
coroutine.wrap(function()
1503
for i = 1,10 do
1504
wait()
1505
Trail.Transparency = Trail.Transparency +0.1
1506
end end)()end end)()
1507
coroutine.wrap(function()
1508
local Old = Handle.CFrame.p
1509
while wait()do
1510
if not TrailDeb then break end
1511
local New = Handle.CFrame.p
1512
local Mag =(Old -New).magnitude
1513
local Dis =(Old +New)/2
1514
local Trail = Instance.new("Part",Character)
1515
Trail.Material = "Neon"
1516
Trail.Anchored = true
1517
Trail.CanCollide = false
1518
Trail.BrickColor = TorsoColor
1519
Trail.Size = Vector3.new(0.2,Mag,0.2)
1520
Trail.TopSurface = 0
1521
Trail.BottomSurface = 0
1522
Trail.formFactor = "Custom"
1523
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1524
local ms = Instance.new("BlockMesh",Trail)
1525
ms.Scale = Vector3.new(1,1,1)
1526
local TM = Instance.new("CylinderMesh",Trail)
1527
TM.Scale = Vector3.new(1,1,1)
1528
Old = New
1529
coroutine.wrap(function()
1530
for i = 1,0,-0.1 do
1531
wait()
1532
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1533
end
1534
Trail:remove()
1535
end)()
1536
coroutine.wrap(function()
1537
for i = 1,10 do
1538
wait()
1539
Trail.Transparency = Trail.Transparency +0.1
1540
end end)()end end)()
1541
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1542
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1543
    for i=0,1,0.08 do
1544
        swait()
1545
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1546
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1547
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1548
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1549
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1550
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1551
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1552
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1553
    end
1554
if anim then
1555
anim.Disabled=true
1556
end
1557
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7) 
1558
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,1) 
1559
    for i=0,1,0.04 do
1560
        swait()
1561
        Torso.Velocity=RootPart.CFrame.lookVector*50
1562
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
1563
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1564
        Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1565
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1566
        RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1567
        LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1568
        RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1569
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1570
    end
1571
    --dmgstop()
1572
    attack=false
1573
    con1:disconnect()
1574
    con2:disconnect()
1575
if anim then
1576
anim.Disabled=false
1577
end
1578
if TrailDeb == true then
1579
						TrailDeb = false
1580
end
1581
end
1582
1583
function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
1584
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1585
	prt.Anchored = true
1586
	prt.CFrame = cframe
1587
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
1588
	coroutine.resume(coroutine.create(function() 
1589
		for i = 0, 1, 0.05 do
1590
			wait()
1591
			prt.Transparency = i
1592
			msh.Scale = msh.Scale + vt(x2, y2, z2)
1593
		end
1594
		prt.Parent = nil
1595
	end))
1596
end
1597
1598
function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
1599
	for _, c in pairs(workspace:children()) do
1600
		local hum = c:findFirstChild("Humanoid")
1601
		if hum ~= nil then
1602
			local head = c:findFirstChild("Torso")
1603
			if head ~= nil then
1604
				local targ = head.Position - Part.Position
1605
				local mag = targ.magnitude
1606
				if mag <= magni and c.Name ~= Player.Name then 
1607
					Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
1608
				end
1609
			end
1610
		end
1611
	end
1612
end
1613
1614
function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1615
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1616
	prt.Anchored = true
1617
	prt.CFrame = cframe
1618
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1619
	game:GetService("Debris"):AddItem(prt, 2)
1620
	coroutine.resume(coroutine.create(function(Part, Mesh) 
1621
		for i = 0, 1, delay do
1622
			swait()
1623
			Part.CFrame = Part.CFrame
1624
			Part.Transparency = i
1625
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1626
		end
1627
		Part.Parent = nil
1628
	end), prt, msh)
1629
end
1630
1631
function MagicJump()
1632
	if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
1633
    attack=true
1634
	mana=mana-25
1635
--[[	Humanoid.WalkSpeed = 0
1636
	    for i=0,1,0.01 do
1637
        swait()
1638
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
1639
		Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
1640
		Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
1641
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
1642
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
1643
		RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
1644
		LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
1645
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
1646
		Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
1647
		Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
1648
    end]]--
1649
	Humanoid.Jump = true
1650
	Torso.Velocity = vt(0, 150, 0)
1651
	Humanoid.WalkSpeed = 64
1652
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1653
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1654
 	for i=0,1,0.05 do
1655
	swait()
1656
	Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
1657
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1658
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
1659
    LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1660
    RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
1661
	RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
1662
	LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
1663
	handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
1664
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
1665
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
1666
end
1667
 	for i=0,1,0.02 do
1668
	swait()
1669
	Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
1670
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1671
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
1672
	RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
1673
	RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1674
	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
1675
	LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1676
	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
1677
	LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
1678
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1679
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1680
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1681
end
1682
	Humanoid.WalkSpeed = 0
1683
	swait(8)
1684
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1685
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1686
	local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
1687
	if hit~=nil then
1688
	swait(2)
1689
	local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
1690
	ref.Anchored=true
1691
	ref.CFrame=cf(pos)
1692
	game:GetService("Debris"):AddItem(ref,3)
1693
	for i=1,10 do
1694
	local Col=BrickColor.new("Really black")
1695
	local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1696
	groundpart.Anchored=true
1697
	groundpart.CanCollide=false
1698
	groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1699
	local Col2=TorsoColor
1700
	local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1701
	groundpart2.Anchored=true
1702
	groundpart2.CanCollide=false
1703
	groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1704
	game:GetService("Debris"):AddItem(groundpart,5)
1705
	game:GetService("Debris"):AddItem(groundpart2,5)
1706
	end
1707
	BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
1708
	BlastEffect(BrickColor.new("Really black"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
1709
	MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,5,5,5,0.05)
1710
	MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
1711
 	for i=0,1,0.06 do
1712
	swait()
1713
	Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1714
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1715
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
1716
	RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
1717
	LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
1718
	RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1719
	LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1720
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1721
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1722
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1723
end
1724
end
1725
	swait(20)
1726
	Humanoid.WalkSpeed = 12
1727
    --dmgstop()
1728
    attack=false
1729
end
1730
end
1731
1732
function Spin()
1733
    attack=true
1734
mana=mana-40
1735
if TrailDeb == false then
1736
							TrailDeb = true
1737
						end
1738
						
1739
coroutine.wrap(function()
1740
local Old = Handle2.CFrame.p
1741
while wait()do
1742
if not TrailDeb then break end
1743
local New = Handle2.CFrame.p
1744
local Mag =(Old -New).magnitude
1745
local Dis =(Old +New)/2
1746
local Trail = Instance.new("Part",Character)
1747
Trail.Material = "Neon"
1748
Trail.Anchored = true
1749
Trail.CanCollide = false
1750
Trail.BrickColor = TorsoColor
1751
Trail.Size = Vector3.new(0.2,Mag,0.2)
1752
Trail.TopSurface = 0
1753
Trail.BottomSurface = 0
1754
Trail.formFactor = "Custom"
1755
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1756
local ms = Instance.new("BlockMesh",Trail)
1757
ms.Scale = Vector3.new(1,1,1)
1758
local TM = Instance.new("CylinderMesh",Trail)
1759
TM.Scale = Vector3.new(1,1,1)
1760
Old = New
1761
coroutine.wrap(function()
1762
for i = 1,0,-0.1 do
1763
wait()
1764
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1765
end
1766
Trail:remove()
1767
end)()
1768
coroutine.wrap(function()
1769
for i = 1,10 do
1770
wait()
1771
Trail.Transparency = Trail.Transparency +0.1
1772
end end)()end end)()
1773
coroutine.wrap(function()
1774
local Old = Handle.CFrame.p
1775
while wait()do
1776
if not TrailDeb then break end
1777
local New = Handle.CFrame.p
1778
local Mag =(Old -New).magnitude
1779
local Dis =(Old +New)/2
1780
local Trail = Instance.new("Part",Character)
1781
Trail.Material = "Neon"
1782
Trail.Anchored = true
1783
Trail.CanCollide = false
1784
Trail.BrickColor = TorsoColor
1785
Trail.Size = Vector3.new(0.2,Mag,0.2)
1786
Trail.TopSurface = 0
1787
Trail.BottomSurface = 0
1788
Trail.formFactor = "Custom"
1789
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1790
local ms = Instance.new("BlockMesh",Trail)
1791
ms.Scale = Vector3.new(1,1,1)
1792
local TM = Instance.new("CylinderMesh",Trail)
1793
TM.Scale = Vector3.new(1,1,1)
1794
Old = New
1795
coroutine.wrap(function()
1796
for i = 1,0,-0.1 do
1797
wait()
1798
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1799
end
1800
Trail:remove()
1801
end)()
1802
coroutine.wrap(function()
1803
for i = 1,10 do
1804
wait()
1805
Trail.Transparency = Trail.Transparency +0.1
1806
end end)()end end)()
1807
	Footsteps:Stop()
1808
	Footsteps2:Stop()
1809
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1810
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1811
    so("http://www.roblox.com/asset/?id=159882497",Torso,1,1) 
1812
    for i=0,1,0.1 do
1813
        swait()
1814
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1815
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1816
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1817
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1818
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1819
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1820
    end
1821
if anim then
1822
anim.Disabled=true
1823
end
1824
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1825
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1826
    for i=0,1,0.05 do
1827
        swait()
1828
        Torso.Velocity=RootPart.CFrame.lookVector*100
1829
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1830
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1831
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1832
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1833
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1834
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1835
    end
1836
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1837
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1838
    for i=0,1,0.05 do
1839
        swait()
1840
        Torso.Velocity=RootPart.CFrame.lookVector*100
1841
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1842
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1843
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1844
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1845
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1846
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1847
    end
1848
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1849
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1850
    for i=0,1,0.05 do
1851
        swait()
1852
        Torso.Velocity=RootPart.CFrame.lookVector*100
1853
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1854
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1855
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1856
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1857
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1858
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1859
    end
1860
    --dmgstop()
1861
Humanoid.WalkSpeed=12
1862
    attack=false
1863
    con1:disconnect()
1864
    con2:disconnect()
1865
if anim then
1866
anim.Disabled=false
1867
end
1868
if TrailDeb == true then
1869
						TrailDeb = false
1870
end
1871
end
1872
1873
function Twirl()
1874
mana=mana-50
1875
    attack=true
1876
if TrailDeb == false then
1877
							TrailDeb = true
1878
						end
1879
						
1880
1881
coroutine.wrap(function()
1882
local Old = Handle2.CFrame.p
1883
while wait()do
1884
if not TrailDeb then break end
1885
local New = Handle2.CFrame.p
1886
local Mag =(Old -New).magnitude
1887
local Dis =(Old +New)/2
1888
local Trail = Instance.new("Part",Character)
1889
Trail.Material = "Neon"
1890
Trail.Anchored = true
1891
Trail.CanCollide = false
1892
Trail.BrickColor = TorsoColor
1893
Trail.Size = Vector3.new(0.2,Mag,0.2)
1894
Trail.TopSurface = 0
1895
Trail.BottomSurface = 0
1896
Trail.formFactor = "Custom"
1897
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1898
local ms = Instance.new("BlockMesh",Trail)
1899
ms.Scale = Vector3.new(1,1,1)
1900
local TM = Instance.new("CylinderMesh",Trail)
1901
TM.Scale = Vector3.new(1,1,1)
1902
Old = New
1903
coroutine.wrap(function()
1904
for i = 1,0,-0.1 do
1905
wait()
1906
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1907
end
1908
Trail:remove()
1909
end)()
1910
coroutine.wrap(function()
1911
for i = 1,10 do
1912
wait()
1913
Trail.Transparency = Trail.Transparency +0.1
1914
end end)()end end)()
1915
coroutine.wrap(function()
1916
local Old = Handle.CFrame.p
1917
while wait()do
1918
if not TrailDeb then break end
1919
local New = Handle.CFrame.p
1920
local Mag =(Old -New).magnitude
1921
local Dis =(Old +New)/2
1922
local Trail = Instance.new("Part",Character)
1923
Trail.Material = "Neon"
1924
Trail.Anchored = true
1925
Trail.CanCollide = false
1926
Trail.BrickColor = TorsoColor
1927
Trail.Size = Vector3.new(0.2,Mag,0.2)
1928
Trail.TopSurface = 0
1929
Trail.BottomSurface = 0
1930
Trail.formFactor = "Custom"
1931
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1932
local ms = Instance.new("BlockMesh",Trail)
1933
ms.Scale = Vector3.new(1,1,1)
1934
local TM = Instance.new("CylinderMesh",Trail)
1935
TM.Scale = Vector3.new(1,1,1)
1936
Old = New
1937
coroutine.wrap(function()
1938
for i = 1,0,-0.1 do
1939
wait()
1940
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1941
end
1942
Trail:remove()
1943
end)()
1944
coroutine.wrap(function()
1945
for i = 1,10 do
1946
wait()
1947
Trail.Transparency = Trail.Transparency +0.1
1948
end end)()end end)()
1949
	Footsteps:Stop()
1950
	Footsteps2:Stop()
1951
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1952
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1953
    so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
1954
    for i=0,1,0.1 do
1955
        swait()
1956
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1957
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1958
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1959
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1960
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1961
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1962
    end
1963
if anim then
1964
anim.Disabled=true
1965
end
1966
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
1967
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
1968
    for i=0,1,0.05 do
1969
        swait()
1970
        Torso.Velocity=RootPart.CFrame.lookVector*80
1971
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
1972
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1973
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1974
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1975
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1976
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1977
    end
1978
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
1979
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
1980
    for i=0,1,0.05 do
1981
        swait()
1982
        Torso.Velocity=RootPart.CFrame.lookVector*80
1983
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
1984
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1985
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1986
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1987
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1988
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1989
    end
1990
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
1991
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
1992
    for i=0,1,0.05 do
1993
        swait()
1994
        Torso.Velocity=RootPart.CFrame.lookVector*80
1995
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
1996
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1997
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1998
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1999
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2000
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2001
    end
2002
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2003
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2004
    for i=0,1,0.05 do
2005
        swait()
2006
        Torso.Velocity=RootPart.CFrame.lookVector*80
2007
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2008
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2009
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2010
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2011
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2012
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2013
    end
2014
    --dmgstop()
2015
Humanoid.WalkSpeed=12
2016
    attack=false
2017
    con1:disconnect()
2018
    con2:disconnect()
2019
if anim then
2020
anim.Disabled=false
2021
end
2022
if TrailDeb == true then
2023
						TrailDeb = false
2024
end
2025
end
2026
2027
function Shred()
2028
    attack=true
2029
    mana=mana-100
2030
if TrailDeb == false then
2031
							TrailDeb = true
2032
						end
2033
						
2034
2035
coroutine.wrap(function()
2036
local Old = Handle2.CFrame.p
2037
while wait()do
2038
if not TrailDeb then break end
2039
local New = Handle2.CFrame.p
2040
local Mag =(Old -New).magnitude
2041
local Dis =(Old +New)/2
2042
local Trail = Instance.new("Part",Character)
2043
Trail.Material = "Neon"
2044
Trail.Anchored = true
2045
Trail.CanCollide = false
2046
Trail.BrickColor = TorsoColor
2047
Trail.Size = Vector3.new(0.2,Mag,0.2)
2048
Trail.TopSurface = 0
2049
Trail.BottomSurface = 0
2050
Trail.formFactor = "Custom"
2051
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2052
local ms = Instance.new("BlockMesh",Trail)
2053
ms.Scale = Vector3.new(1,1,1)
2054
local TM = Instance.new("CylinderMesh",Trail)
2055
TM.Scale = Vector3.new(1,1,1)
2056
Old = New
2057
coroutine.wrap(function()
2058
for i = 1,0,-0.1 do
2059
wait()
2060
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2061
end
2062
Trail:remove()
2063
end)()
2064
coroutine.wrap(function()
2065
for i = 1,10 do
2066
wait()
2067
Trail.Transparency = Trail.Transparency +0.1
2068
end end)()end end)()
2069
coroutine.wrap(function()
2070
local Old = Handle.CFrame.p
2071
while wait()do
2072
if not TrailDeb then break end
2073
local New = Handle.CFrame.p
2074
local Mag =(Old -New).magnitude
2075
local Dis =(Old +New)/2
2076
local Trail = Instance.new("Part",Character)
2077
Trail.Material = "Neon"
2078
Trail.Anchored = true
2079
Trail.CanCollide = false
2080
Trail.BrickColor = TorsoColor
2081
Trail.Size = Vector3.new(0.2,Mag,0.2)
2082
Trail.TopSurface = 0
2083
Trail.BottomSurface = 0
2084
Trail.formFactor = "Custom"
2085
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2086
local ms = Instance.new("BlockMesh",Trail)
2087
ms.Scale = Vector3.new(1,1,1)
2088
local TM = Instance.new("CylinderMesh",Trail)
2089
TM.Scale = Vector3.new(1,1,1)
2090
Old = New
2091
coroutine.wrap(function()
2092
for i = 1,0,-0.1 do
2093
wait()
2094
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2095
end
2096
Trail:remove()
2097
end)()
2098
coroutine.wrap(function()
2099
for i = 1,10 do
2100
wait()
2101
Trail.Transparency = Trail.Transparency +0.1
2102
end end)()end end)()
2103
	Footsteps:Stop()
2104
	Footsteps2:Stop()
2105
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2106
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2107
    so("http://www.roblox.com/asset/?id=159882578",Torso,1,1) 
2108
    for i=0,1,0.1 do
2109
        swait()
2110
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2111
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2112
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2113
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
2114
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2115
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2116
    end
2117
if anim then
2118
anim.Disabled=true
2119
end
2120
    for i=0,1,0.05 do
2121
        swait()
2122
        Torso.Velocity=RootPart.CFrame.lookVector*20
2123
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2124
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2125
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
2126
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2127
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2128
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2129
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2130
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2131
    end
2132
    for i=0,1,0.05 do
2133
        swait()
2134
        Torso.Velocity=RootPart.CFrame.lookVector*40
2135
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2136
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2137
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
2138
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2139
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2140
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2141
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2142
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2143
    end
2144
    for i=0,1,0.05 do
2145
        swait()
2146
        Torso.Velocity=RootPart.CFrame.lookVector*60
2147
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2148
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2149
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
2150
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2151
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2152
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2153
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2154
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2155
    end
2156
    so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
2157
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2158
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2159
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2160
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2161
    for i=0,1,0.05 do
2162
        swait()
2163
        Torso.Velocity=RootPart.CFrame.lookVector*80
2164
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
2165
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2166
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2167
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2168
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2169
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2170
    end
2171
    for i=0,1,0.005 do
2172
        swait()
2173
        Torso.Velocity=RootPart.CFrame.lookVector*100
2174
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
2175
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2176
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2177
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2178
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2179
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2180
    end
2181
    --dmgstop()
2182
Humanoid.WalkSpeed=12
2183
    attack=false
2184
    con1:disconnect()
2185
    con2:disconnect()
2186
if anim then
2187
anim.Disabled=false
2188
end
2189
if TrailDeb == true then
2190
						TrailDeb = false
2191
end
2192
end
2193
2194
function Push()
2195
    attack=true
2196
    mana=mana-20
2197
if TrailDeb == false then
2198
							TrailDeb = true
2199
						end
2200
						
2201
2202
coroutine.wrap(function()
2203
local Old = Handle2.CFrame.p
2204
while wait()do
2205
if not TrailDeb then break end
2206
local New = Handle2.CFrame.p
2207
local Mag =(Old -New).magnitude
2208
local Dis =(Old +New)/2
2209
local Trail = Instance.new("Part",Character)
2210
Trail.Material = "Neon"
2211
Trail.Anchored = true
2212
Trail.CanCollide = false
2213
Trail.BrickColor = TorsoColor
2214
Trail.Size = Vector3.new(0.2,Mag,0.2)
2215
Trail.TopSurface = 0
2216
Trail.BottomSurface = 0
2217
Trail.formFactor = "Custom"
2218
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2219
local ms = Instance.new("BlockMesh",Trail)
2220
ms.Scale = Vector3.new(1,1,1)
2221
local TM = Instance.new("CylinderMesh",Trail)
2222
TM.Scale = Vector3.new(1,1,1)
2223
Old = New
2224
coroutine.wrap(function()
2225
for i = 1,0,-0.1 do
2226
wait()
2227
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2228
end
2229
Trail:remove()
2230
end)()
2231
coroutine.wrap(function()
2232
for i = 1,10 do
2233
wait()
2234
Trail.Transparency = Trail.Transparency +0.1
2235
end end)()end end)()
2236
coroutine.wrap(function()
2237
local Old = Handle.CFrame.p
2238
while wait()do
2239
if not TrailDeb then break end
2240
local New = Handle.CFrame.p
2241
local Mag =(Old -New).magnitude
2242
local Dis =(Old +New)/2
2243
local Trail = Instance.new("Part",Character)
2244
Trail.Material = "Neon"
2245
Trail.Anchored = true
2246
Trail.CanCollide = false
2247
Trail.BrickColor = TorsoColor
2248
Trail.Size = Vector3.new(0.2,Mag,0.2)
2249
Trail.TopSurface = 0
2250
Trail.BottomSurface = 0
2251
Trail.formFactor = "Custom"
2252
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2253
local ms = Instance.new("BlockMesh",Trail)
2254
ms.Scale = Vector3.new(1,1,1)
2255
local TM = Instance.new("CylinderMesh",Trail)
2256
TM.Scale = Vector3.new(1,1,1)
2257
Old = New
2258
coroutine.wrap(function()
2259
for i = 1,0,-0.1 do
2260
wait()
2261
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2262
end
2263
Trail:remove()
2264
end)()
2265
coroutine.wrap(function()
2266
for i = 1,10 do
2267
wait()
2268
Trail.Transparency = Trail.Transparency +0.1
2269
end end)()end end)()
2270
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2271
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2272
    for i=0,1,0.1 do
2273
        swait()
2274
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2275
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2276
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2277
        Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2278
        Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2279
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2280
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2281
    end
2282
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2283
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2284
    so("http://www.roblox.com/asset/?id=159882481",Torso,1,1) 
2285
    for i=0,1,0.1 do
2286
        swait()
2287
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2288
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2289
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2290
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2291
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2292
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2293
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2294
    end
2295
    --dmgstop()
2296
    attack=false
2297
    con1:disconnect()
2298
    con2:disconnect()
2299
if TrailDeb == true then
2300
						TrailDeb = false
2301
end
2302
end
2303
2304
function Clap()
2305
    attack=true
2306
    mana=mana-20
2307
if TrailDeb == false then
2308
							TrailDeb = true
2309
						end
2310
						
2311
2312
coroutine.wrap(function()
2313
local Old = Handle2.CFrame.p
2314
while wait()do
2315
if not TrailDeb then break end
2316
local New = Handle2.CFrame.p
2317
local Mag =(Old -New).magnitude
2318
local Dis =(Old +New)/2
2319
local Trail = Instance.new("Part",Character)
2320
Trail.Material = "Neon"
2321
Trail.Anchored = true
2322
Trail.CanCollide = false
2323
Trail.BrickColor = TorsoColor
2324
Trail.Size = Vector3.new(0.2,Mag,0.2)
2325
Trail.TopSurface = 0
2326
Trail.BottomSurface = 0
2327
Trail.formFactor = "Custom"
2328
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2329
local ms = Instance.new("BlockMesh",Trail)
2330
ms.Scale = Vector3.new(1,1,1)
2331
local TM = Instance.new("CylinderMesh",Trail)
2332
TM.Scale = Vector3.new(1,1,1)
2333
Old = New
2334
coroutine.wrap(function()
2335
for i = 1,0,-0.1 do
2336
wait()
2337
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2338
end
2339
Trail:remove()
2340
end)()
2341
coroutine.wrap(function()
2342
for i = 1,10 do
2343
wait()
2344
Trail.Transparency = Trail.Transparency +0.1
2345
end end)()end end)()
2346
coroutine.wrap(function()
2347
local Old = Handle.CFrame.p
2348
while wait()do
2349
if not TrailDeb then break end
2350
local New = Handle.CFrame.p
2351
local Mag =(Old -New).magnitude
2352
local Dis =(Old +New)/2
2353
local Trail = Instance.new("Part",Character)
2354
Trail.Material = "Neon"
2355
Trail.Anchored = true
2356
Trail.CanCollide = false
2357
Trail.BrickColor = TorsoColor
2358
Trail.Size = Vector3.new(0.2,Mag,0.2)
2359
Trail.TopSurface = 0
2360
Trail.BottomSurface = 0
2361
Trail.formFactor = "Custom"
2362
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2363
local ms = Instance.new("BlockMesh",Trail)
2364
ms.Scale = Vector3.new(1,1,1)
2365
local TM = Instance.new("CylinderMesh",Trail)
2366
TM.Scale = Vector3.new(1,1,1)
2367
Old = New
2368
coroutine.wrap(function()
2369
for i = 1,0,-0.1 do
2370
wait()
2371
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2372
end
2373
Trail:remove()
2374
end)()
2375
coroutine.wrap(function()
2376
for i = 1,10 do
2377
wait()
2378
Trail.Transparency = Trail.Transparency +0.1
2379
end end)()end end)()
2380
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2381
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2382
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9) 
2383
    for i=0,1,0.08 do
2384
        swait()
2385
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2386
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2387
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2388
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
2389
        Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
2390
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
2391
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
2392
    end
2393
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2394
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2395
    for i=0,1,0.08 do
2396
        swait()
2397
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2398
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2399
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2400
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
2401
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
2402
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
2403
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
2404
    end
2405
    --dmgstop()
2406
    attack=false
2407
    con1:disconnect()
2408
    con2:disconnect()
2409
if TrailDeb == true then
2410
						TrailDeb = false
2411
end
2412
end
2413
2414
function Hai()
2415
    attack=true
2416
    Humanoid.WalkSpeed=0
2417
    so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
2418
    for i=0,1,0.1 do
2419
        swait()
2420
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2421
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2422
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2423
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2424
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2425
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2426
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2427
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2428
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2429
    end
2430
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8) 
2431
for i=0,1,0.1 do
2432
        swait()
2433
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2434
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2435
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2436
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2437
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2438
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2439
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2440
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
2441
       	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2442
    end
2443
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2444
for i=0,1,0.1 do
2445
        swait()
2446
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2447
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2448
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2449
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2450
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2451
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2452
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2453
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2454
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2455
       
2456
    end
2457
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
2458
for i=0,1,0.1 do
2459
        swait()
2460
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2461
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2462
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2463
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2464
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2465
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2466
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2467
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
2468
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2469
    end
2470
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2471
for i=0,1,0.1 do
2472
        swait()
2473
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2474
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2475
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2476
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2477
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2478
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2479
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2480
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2481
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2482
    end
2483
    --dmgstop()
2484
    Humanoid.WalkSpeed=12
2485
    attack=false
2486
end
2487
2488
function Die()
2489
    attack=true
2490
Footsteps:Stop()
2491
Footsteps2:Stop()
2492
local Fire = it("Sound",Character.Torso)
2493
Fire.SoundId = "rbxassetid://192104941"
2494
Fire.Looped = true
2495
Fire.Pitch = 1
2496
Fire.Volume = 1
2497
local Fire2 = it("Sound",Handle2)
2498
Fire2.SoundId = "rbxassetid://192104941"
2499
Fire2.Looped = true
2500
Fire2.Pitch = 1
2501
Fire2.Volume = 1
2502
local Fire3 = it("Sound",Handle)
2503
Fire3.SoundId = "rbxassetid://192104941"
2504
Fire3.Looped = true
2505
Fire3.Pitch = 1
2506
Fire3.Volume = 1
2507
local Fire4 = it("Sound",handle)
2508
Fire4.SoundId = "rbxassetid://192104941"
2509
Fire4.Looped = true
2510
Fire4.Pitch = 1
2511
Fire4.Volume = 1
2512
local fire = Instance.new("ParticleEmitter", Character.Torso)
2513
fire.Lifetime = NumberRange.new(0.5)
2514
fire.Speed = NumberRange.new(1, 3)
2515
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2516
fire.Rate = 0
2517
fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2518
fire.LightEmission = 0.6
2519
fire.Texture = "http://www.roblox.com/asset/?id=242911609"
2520
fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2521
local fire2 = Instance.new("ParticleEmitter", Handle)
2522
fire2.Lifetime = NumberRange.new(0.5)
2523
fire2.Speed = NumberRange.new(1, 3)
2524
fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2525
fire2.Rate = 0
2526
fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2527
fire2.LightEmission = 0.6
2528
fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
2529
fire2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2530
local fire3 = Instance.new("ParticleEmitter", Handle2)
2531
fire3.Lifetime = NumberRange.new(0.5)
2532
fire3.Speed = NumberRange.new(1, 3)
2533
fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2534
fire3.Rate = 0
2535
fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2536
fire3.LightEmission = 0.6
2537
fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
2538
fire3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2539
local fire4 = Instance.new("ParticleEmitter", handle)
2540
fire4.Lifetime = NumberRange.new(0.5)
2541
fire4.Speed = NumberRange.new(1, 3)
2542
fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2543
fire4.Rate = 0
2544
fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2545
fire4.LightEmission = 0.6
2546
fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
2547
fire4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2548
    Humanoid.WalkSpeed = 0
2549
    so("http://www.roblox.com/asset/?id=199149297",Head,1,1)
2550
    so("http://www.roblox.com/asset/?id=209527203",Head,1,1)
2551
    for i=0,1,0.08 do
2552
        swait()
2553
        Torso.Velocity=RootPart.CFrame.lookVector*-30
2554
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
2555
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
2556
        handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2557
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2558
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2559
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
2560
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
2561
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2562
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2563
    end
2564
    for i=0,1,0.005 do
2565
        swait()
2566
        moosick.Volume=1-2*i
2567
        light.Range=15-10*i
2568
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2569
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2570
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2571
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2572
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2573
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2574
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2575
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2576
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2577
    end
2578
light.Range=0
2579
    for i=0,1,0.01 do
2580
        swait()
2581
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2582
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2583
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2584
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2585
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2586
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2587
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2588
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2589
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2590
    end
2591
    so("http://www.roblox.com/asset/?id=209527175",Head,1,0.9)
2592
    fire.Rate = 1000
2593
    fire2.Rate = 1000
2594
    fire3.Rate = 1000
2595
    fire4.Rate = 1000
2596
	Fire:Play()
2597
	Fire2:Play()
2598
	Fire3:Play()
2599
	Fire4:Play()
2600
    for i=0,1,0.005 do
2601
        swait()
2602
Character.Head.face.Transparency = 0+1*i
2603
LeftArm.Transparency=0+1*i
2604
RightArm.Transparency=0+1*i
2605
LeftLeg.Transparency=0+1*i
2606
RightLeg.Transparency=0+1*i
2607
Head.Transparency=0+1*i
2608
Torso.Transparency=0+1*i
2609
for _,v in pairs(Character:children()) do
2610
                if v:IsA("Hat") then
2611
                        v.Handle.Transparency = 0+1*i
2612
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2613
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2614
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2615
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2616
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2617
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2618
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2619
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2620
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2621
    end
2622
    end
2623
    --dmgstop()
2624
end
2625
Humanoid.Health = 0
2626
end
2627
2628
equipanim()
2629
2630
local sine = 0
2631
local change = 1
2632
local val = 0
2633
2634
local mananum=0
2635
while true do
2636
swait()
2637
sine = sine + change
2638
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2639
local velderp=RootPart.Velocity.y
2640
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2641
if equipped==true or equipped==false then
2642
if Anim=="Idle" and attack==false then
2643
idle=idle+1
2644
else
2645
idle=0
2646
end
2647
if Humanoid.Health <=20 then
2648
if attack == false then
2649
Humanoid.Health = math.huge
2650
Die()
2651
end
2652
end
2653
if idle>=1000 then
2654
if attack==false then
2655
--Sheath()
2656
end
2657
end
2658
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2659
Anim="Jump"
2660
if attack==false then
2661
Footsteps:Stop()
2662
Footsteps2:Stop()
2663
Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
2664
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2665
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
2666
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
2667
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2668
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
2669
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2670
RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
2671
LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
2672
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2673
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
2674
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
2675
end
2676
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2677
Anim="Fall"
2678
if attack==false then
2679
Footsteps:Stop()
2680
Footsteps2:Stop()
2681
Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
2682
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2683
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
2684
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
2685
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2686
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
2687
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2688
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
2689
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
2690
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2691
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
2692
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
2693
end
2694
elseif torvel<1 and hitfloor~=nil then
2695
Anim="Idle"
2696
change=0.5
2697
if idle>=1000 then
2698
if attack==false then
2699
Footsteps:Stop()
2700
Footsteps2:Stop()
2701
Humanoid.WalkSpeed=12
2702
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
2703
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
2704
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
2705
RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
2706
LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
2707
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2708
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2709
handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
2710
Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
2711
Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
2712
end
2713
else
2714
if attack==false then
2715
Footsteps:Stop()
2716
Footsteps2:Stop()
2717
Humanoid.WalkSpeed=12
2718
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
2719
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
2720
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2721
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
2722
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
2723
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
2724
LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
2725
handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
2726
Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
2727
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
2728
end
2729
end
2730
elseif torvel>2 and torvel<22 and hitfloor~=nil then
2731
Anim="Walk"
2732
if attack==false then
2733
change=0.8
2734
--[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
2735
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
2736
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2737
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2738
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
2739
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
2740
--Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2741
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2742
RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
2743
--RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
2744
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
2745
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
2746
RH.C0=clerp(RH.C0,RHC0,.3)
2747
LH.C0=clerp(LH.C0,LHC0,.3)
2748
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2749
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2750
]]--
2751
Footsteps:Play()
2752
Footsteps2:Stop()
2753
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
2754
Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
2755
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2756
RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
2757
LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
2758
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2759
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2760
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2761
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
2762
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
2763
end
2764
elseif torvel>=22 and hitfloor~=nil then
2765
Anim="Run"
2766
change=1
2767
if attack==false then
2768
Footsteps:Stop()
2769
Footsteps2:Play()
2770
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
2771
Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
2772
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2773
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
2774
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
2775
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2776
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2777
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2778
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
2779
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
2780
end
2781
end
2782
end
2783
fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
2784
fenbarmana4.Text="[Energy]                    <{[  "..mana.."  ]}>                    [Energy]"
2785
if mana>=100 then
2786
mana=100
2787
else
2788
if mananum<=8 then
2789
mananum=mananum+1
2790
else
2791
mananum=0
2792
mana=mana+1
2793
end
2794
end
2795
end
2796
-- ~CLarramore