SHOW:
|
|
- or go back to the newest paste.
| 1 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 2 | function sandbox(var,func) | |
| 3 | local env = getfenv(func) | |
| 4 | local newenv = setmetatable({},{
| |
| 5 | __index = function(self,k) | |
| 6 | if k=="script" then | |
| 7 | return var | |
| 8 | else | |
| 9 | return env[k] | |
| 10 | end | |
| 11 | end, | |
| 12 | }) | |
| 13 | setfenv(func,newenv) | |
| 14 | return func | |
| 15 | end | |
| 16 | cors = {}
| |
| 17 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 18 | Model0 = Instance.new("Model")
| |
| 19 | Humanoid1 = Instance.new("Humanoid")
| |
| 20 | Part2 = Instance.new("Part")
| |
| 21 | CylinderMesh3 = Instance.new("CylinderMesh")
| |
| 22 | Part4 = Instance.new("Part")
| |
| 23 | CylinderMesh5 = Instance.new("CylinderMesh")
| |
| 24 | Script6 = Instance.new("Script")
| |
| 25 | Model0.Name = " " | |
| 26 | Model0.Parent = mas | |
| 27 | Humanoid1.Parent = Model0 | |
| 28 | Humanoid1.Health = 0 | |
| 29 | Humanoid1.MaxHealth = 0 | |
| 30 | Part2.Parent = Model0 | |
| 31 | Part2.BrickColor = BrickColor.new("Dark stone grey")
| |
| 32 | Part2.Reflectance = 0.5 | |
| 33 | Part2.Anchored = true | |
| 34 | Part2.Size = Vector3.new(5, 1.20000005, 5) | |
| 35 | Part2.CFrame = CFrame.new(-26.8999996, 0.600005269, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 36 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 37 | Part2.Position = Vector3.new(-26.8999996, 0.600005269, -16.4399662) | |
| 38 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 39 | CylinderMesh3.Parent = Part2 | |
| 40 | Part4.Name = "Head" | |
| 41 | Part4.Parent = Model0 | |
| 42 | Part4.BrickColor = BrickColor.new("Daisy orange")
| |
| 43 | - | Part4.BrickColor = BrickColor.new("Really red")
|
| 43 | + | |
| 44 | Part4.Size = Vector3.new(5, 1.20000005, 5) | |
| 45 | Part4.CFrame = CFrame.new(-26.8999996, 1.80000603, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 46 | Part4.Color = Color3.new(1, 0, 0) | |
| 47 | Part4.Position = Vector3.new(-26.8999996, 1.80000603, -16.4399662) | |
| 48 | Part4.Color = Color3.new(1, 0, 0) | |
| 49 | CylinderMesh5.Parent = Part4 | |
| 50 | CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75) | |
| 51 | CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75) | |
| 52 | Script6.Parent = Part4 | |
| 53 | table.insert(cors,sandbox(Script6,function() | |
| 54 | local ONOES = Instance.new("Sound")
| |
| 55 | ONOES.SoundId = "rbxassetid://199837904" | |
| 56 | ONOES.Volume = 10 | |
| 57 | ONOES.EmitterSize = math.huge | |
| 58 | ONOES.Looped = false | |
| 59 | ONOES.archivable = false | |
| 60 | ONOES.Parent = workspace | |
| 61 | ||
| 62 | --game:GetService("Debris").MaxItems = 10 -- Decrease if you have a laggy computer
| |
| 63 | - | --game:GetService("Debris").MaxItems = 350 -- Decrease if you have a laggy computer
|
| 63 | + | |
| 64 | s.Volume = 10 | |
| 65 | s.EmitterSize = math.huge | |
| 66 | sounds = {"rbxasset://sounds\\rocket shot.wav", "rbxasset://sounds\\collide.wav"}
| |
| 67 | local workspace = game.Workspace | |
| 68 | ||
| 69 | function check(object) | |
| 70 | ||
| 71 | if object.className == "Model" and object:findFirstChild("Humanoid") == nil then
| |
| 72 | for i, v in ipairs(object:getChildren()) do | |
| 73 | check(v) | |
| 74 | wait() | |
| 75 | end | |
| 76 | end | |
| 77 | if object:IsA("Part") then
| |
| 78 | local soundclone = s:Clone() | |
| 79 | soundclone.SoundId = sounds[math.random(1, 2)] | |
| 80 | game:GetService("Debris"):AddItem(object, 300)
| |
| 81 | soundclone.Pitch = math.random(9, 12)/10 | |
| 82 | soundclone.Parent = object | |
| 83 | delay(0.1, function() soundclone:Play() end) | |
| 84 | delay(0, function() | |
| 85 | for i = 1, 15*1.5 do | |
| 86 | local Model = Instance.new("Model",workspace)
| |
| 87 | local Cloud1 = Instance.new("Part")
| |
| 88 | local Cloud2 = Instance.new("Part")
| |
| 89 | local Cloud1Mesh = Instance.new("SpecialMesh")
| |
| 90 | local Cloud2Mesh = Instance.new("SpecialMesh")
| |
| 91 | local Sound = Instance.new("Sound",workspace)
| |
| 92 | local sky = Instance.new("Sky")
| |
| 93 | NUKE_COLOR = 24 --Only BrickColor codes. | |
| 94 | CLOUD_TRANSPARENCY = 0.25 | |
| 95 | ||
| 96 | wait(0.001) | |
| 97 | ||
| 98 | function radiation(hit) | |
| 99 | local h = hit.Parent:findFirstChild("Humanoid")
| |
| 100 | local DAMAGE = 10 | |
| 101 | if h~=nil then | |
| 102 | h.WalkSpeed = 5 | |
| 103 | h.Parent["Right Leg"]:Destroy() | |
| 104 | h.Parent["Left Arm"]:Destroy() | |
| 105 | for i =1,h.MaxHealth do | |
| 106 | h.Health = h.Health - DAMAGE | |
| 107 | wait(1) | |
| 108 | end | |
| 109 | end | |
| 110 | end | |
| 111 | function unanchor (m) | |
| 112 | for _,i in pairs (m:GetChildren()) do | |
| 113 | if i:IsA("Part","Model","Union","WedgePart","CornerWedgePart") then
| |
| 114 | -- i.Anchored = false | |
| 115 | local Fire = Instance.new("Fire")
| |
| 116 | Fire.Parent = i | |
| 117 | Fire.Size = math.random(5,10) | |
| 118 | i.Material = "CorrodedMetal" | |
| 119 | i:BreakJoints() | |
| 120 | i.BrickColor = BrickColor.new(26) | |
| 121 | i.Touched:connect(radiation) | |
| 122 | ||
| 123 | else | |
| 124 | unanchor(i) | |
| 125 | end | |
| 126 | end | |
| 127 | end | |
| 128 | unanchor(game.Workspace) | |
| 129 | ||
| 130 | Sound.SoundId = "http://www.roblox.com/asset?id=138251332" | |
| 131 | - | Sound.SoundId = "http://www.roblox.com/asset?id=2248511" |
| 131 | + | Sound.PlaybackSpeed = 0 |
| 132 | - | Sound.PlaybackSpeed = 0.2 |
| 132 | + | |
| 133 | Sound.Volume = 100 | |
| 134 | - | Sound.Volume = 10 |
| 134 | + | musid = "rbxassetid://674318415" |
| 135 | local mus = Instance.new("Sound",Character)
| |
| 136 | mus.Name = "mus" | |
| 137 | mus.SoundId = musid | |
| 138 | mus.Looped = true | |
| 139 | mus.Volume = 10000 | |
| 140 | mus:Play() | |
| 141 | ||
| 142 | Model.Name = "Mushroom Cloud" | |
| 143 | Cloud1.Parent = Model | |
| 144 | Cloud1.Anchored = true | |
| 145 | Cloud1.CanCollide = false | |
| 146 | Cloud1.Locked = true | |
| 147 | Cloud1Mesh.Parent = Cloud1 | |
| 148 | Cloud1Mesh.MeshType = "FileMesh" | |
| 149 | Cloud1Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 150 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(95,300,195) --1999 | |
| 151 | Cloud2.Parent = Model | |
| 152 | Cloud2.Anchored = true | |
| 153 | Cloud2.CanCollide = false | |
| 154 | Cloud2.Locked = true | |
| 155 | Cloud2.Position = Cloud2.Position + Vector3.new(0,587,0) | |
| 156 | Cloud2Mesh.Parent = Cloud2 | |
| 157 | Cloud2Mesh.MeshType = "FileMesh" | |
| 158 | Cloud2Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 159 | Cloud2Mesh.Scale = Cloud2Mesh.Scale + Vector3.new(399,399,649) | |
| 160 | Cloud1.Transparency = CLOUD_TRANSPARENCY | |
| 161 | Cloud2.Transparency = CLOUD_TRANSPARENCY | |
| 162 | Cloud1.BrickColor = BrickColor.new(NUKE_COLOR) | |
| 163 | Cloud2.BrickColor = BrickColor.new(NUKE_COLOR) | |
| 164 | sky.Parent = game.Lighting | |
| 165 | sky.Name = "NukeSky" | |
| 166 | sky.CelestialBodiesShown = true | |
| 167 | sky.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890" | |
| 168 | sky.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891" | |
| 169 | sky.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887" | |
| 170 | sky.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889" | |
| 171 | sky.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888" | |
| 172 | sky.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449" | |
| 173 | explosion = Instance.new("Explosion")
| |
| 174 | explosion.Parent = game.Workspace | |
| 175 | explosion.BlastRadius = 9999999999999 | |
| 176 | explosion.BlastPressure = 10000000 | |
| 177 | game.Lighting.Brightness = 999 | |
| 178 | game.Lighting.OutdoorAmbient = Color3.new(1,0,0) | |
| 179 | wait (1) --Fireball | |
| 180 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --200 | |
| 181 | wait (0.25) | |
| 182 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --400 | |
| 183 | wait (0.25) | |
| 184 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --600 | |
| 185 | wait (0.25) | |
| 186 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --800 | |
| 187 | wait (0.25) | |
| 188 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1000 | |
| 189 | wait (0.25) | |
| 190 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1200 | |
| 191 | wait (0.25) | |
| 192 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1400 | |
| 193 | wait (0.25) | |
| 194 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1600 | |
| 195 | wait (0.25) | |
| 196 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,100,0) --1700 | |
| 197 | wait (30) --End phase of the nuke | |
| 198 | game.Lighting.Ambient = Color3.new(0,0,0) | |
| 199 | game.Lighting.OutdoorAmbient = Color3.new(127 / 255,127 / 255,127 / 255) | |
| 200 | sky:Destroy() | |
| 201 | game.Lighting.Brightness = 1 | |
| 202 | Cloud1.BrickColor = BrickColor.new(1) | |
| 203 | Cloud2.BrickColor = BrickColor.new(1) | |
| 204 | Cloud1.Transparency = 0.6 | |
| 205 | Cloud2.Transparency = 0.6 | |
| 206 | wait (5) | |
| 207 | Cloud1.Transparency = 0.7 | |
| 208 | Cloud2.Transparency = 0.7 | |
| 209 | wait (5) | |
| 210 | Cloud1.Transparency = 0.8 | |
| 211 | Cloud2.Transparency = 0.8 | |
| 212 | wait (5) | |
| 213 | Cloud1.Transparency = 0.9 | |
| 214 | Cloud2.Transparency = 0.9 | |
| 215 | wait (120) | |
| 216 | Cloud1:Destroy() | |
| 217 | Cloud2:Destroy() | |
| 218 | --BrickColor codes: http://wiki.roblox.com/index.php?title=BrickColor_codes | |
| 219 | local e = Instance.new("Explosion")
| |
| 220 | e.Parent = workspace | |
| 221 | e.BlastPressure = 1e4*object:getMass() | |
| 222 | e.Position = object.Position | |
| 223 | object.Anchored = true | |
| 224 | object:BreakJoints() | |
| 225 | wait(1.5) | |
| 226 | end | |
| 227 | end) | |
| 228 | ||
| 229 | end | |
| 230 | end | |
| 231 | ||
| 232 | local deb = true | |
| 233 | script.Parent.Touched:connect(function(hit) | |
| 234 | if not deb then return end | |
| 235 | deb = false | |
| 236 | ONOES:Play() | |
| 237 | script.Parent.Parent.Name = "" | |
| 238 | - | m.Text = "TACTICAL NUKE INCOMING!!" |
| 238 | + | |
| 239 | for i = 0, 1, 0.05 do | |
| 240 | script.Parent.CFrame = c - Vector3.new(0, i, 0) | |
| 241 | wait() | |
| 242 | end | |
| 243 | local m = Instance.new("Message")
| |
| 244 | m.Text = "TACTICAL CORE INCOMING!!" | |
| 245 | m.Parent = workspace | |
| 246 | local color = game.Lighting.Ambient | |
| 247 | delay(0, function() | |
| 248 | while true do | |
| 249 | game.Lighting.Brightness = 2 | |
| 250 | game.Lighting.Ambient = Color3.new(100, 0, 0) | |
| 251 | game.Lighting.ColorShift_Top = Color3.new(1, 0, 0) | |
| 252 | game.Lighting.ColorShift_Bottom = Color3.new(1, 0, 0) | |
| 253 | wait(1) | |
| 254 | game.Lighting.Brightness = 1 | |
| 255 | game.Lighting.Ambient = color | |
| 256 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
| 257 | game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0) | |
| 258 | wait(1) | |
| 259 | end | |
| 260 | end) | |
| 261 | wait(5) | |
| 262 | m:remove() | |
| 263 | script.Parent.Parent.Name = "OOF" | |
| 264 | for i, v in ipairs(workspace:getChildren()) do | |
| 265 | check(v) | |
| 266 | wait() | |
| 267 | end | |
| 268 | end) | |
| 269 | ||
| 270 | end)) | |
| 271 | for i,v in pairs(mas:GetChildren()) do | |
| 272 | v.Parent = workspace | |
| 273 | pcall(function() v:MakeJoints() end) | |
| 274 | end | |
| 275 | mas:Destroy() | |
| 276 | for i,v in pairs(cors) do | |
| 277 | spawn(function() | |
| 278 | pcall(v) | |
| 279 | end) | |
| 280 | end |