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| 1 | ----[Created by OmegaHardcore99]---- | |
| 2 | ||
| 3 | - | Player = game.Players.LocalPlayer |
| 3 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 5 | do | |
| 6 | print("FE Compatibility code by Mokiros")
| |
| 7 | script.Parent = Player.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent and t.Function then | |
| 33 | t.Function(...) | |
| 34 | end | |
| 35 | end | |
| 36 | m.TrigEvent = te | |
| 37 | UIS.TrigEvent = te | |
| 38 | ||
| 39 | Event.OnServerEvent:Connect(function(plr,io) | |
| 40 | if plr~=Player then return end | |
| 41 | if io.isMouse then | |
| 42 | m.Target = io.Target | |
| 43 | m.Hit = io.Hit | |
| 44 | else | |
| 45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 48 | end | |
| 49 | for _,t in pairs(CAS.Actions) do | |
| 50 | for _,k in pairs(t.Keys) do | |
| 51 | if k==io.KeyCode then | |
| 52 | t.Function(t.Name,io.UserInputState,io) | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 58 | end | |
| 59 | end) | |
| 60 | Event.Parent = NLS([==[ | |
| 61 | local Player = game:GetService("Players").LocalPlayer
| |
| 62 | local Event = script:WaitForChild("UserInput_Event")
| |
| 63 | ||
| 64 | local UIS = game:GetService("UserInputService")
| |
| 65 | local input = function(io,a) | |
| 66 | if a then return end | |
| 67 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 68 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 69 | end | |
| 70 | UIS.InputBegan:Connect(input) | |
| 71 | UIS.InputEnded:Connect(input) | |
| 72 | ||
| 73 | local Mouse = Player:GetMouse() | |
| 74 | local h,t | |
| 75 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 76 | --If player is not moving their mouse, client won't fire events | |
| 77 | while wait(1/30) do | |
| 78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 79 | h,t=Mouse.Hit,Mouse.Target | |
| 80 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 81 | end | |
| 82 | end]==],Player.Character) | |
| 83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 84 | end | |
| 85 | ||
| 86 | Player = owner | |
| 87 | ||
| 88 | Bomb = Instance.new("Tool")
| |
| 89 | Bomb.Parent = Player.Backpack | |
| 90 | Bomb.Name = "WTF Bomb" | |
| 91 | Bomb.ToolTip = "Nuke the Entire Game :3" | |
| 92 | ||
| 93 | H = Instance.new("Part")
| |
| 94 | H.Parent = Bomb | |
| 95 | H.Name = "Handle" | |
| 96 | H.Size = Vector3.new(2,1,2) | |
| 97 | ||
| 98 | C4 = Instance.new("SpecialMesh")
| |
| 99 | C4.Parent = H | |
| 100 | C4.MeshId = "http://www.roblox.com/asset/?id=104516854" | |
| 101 | C4.TextureId = "http://www.roblox.com/asset/?id=104516981" | |
| 102 | C4.Scale = Vector3.new(2,2,2) | |
| 103 | ||
| 104 | function nuke() | |
| 105 | ||
| 106 | skyNOOB = coroutine.create(function() | |
| 107 | while wait(0.3) do | |
| 108 | local s = Instance.new("Sky",game.Lighting)
| |
| 109 | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://835633217","rbxassetid://726895156" | |
| 110 | s.CelestialBodiesShown = false | |
| 111 | end | |
| 112 | end) | |
| 113 | soundNOOB = coroutine.create(function() | |
| 114 | local a = Instance.new("Sound",workspace)
| |
| 115 | a.SoundId = "rbxassetid://902601313" | |
| 116 | a.Name = "RAINING MEN" | |
| 117 | a.Volume = 58359 | |
| 118 | a.Looped = true | |
| 119 | a:Play() | |
| 120 | while wait(0.2) do | |
| 121 | local rainin = workspace:FindFirstChild("RAINING MEN")
| |
| 122 | if not rainin then | |
| 123 | a = Instance.new("Sound",workspace)
| |
| 124 | a.SoundId = "rbxassetid://902601313" | |
| 125 | a.Name = "RAINING MEN" | |
| 126 | a.Volume = 58359 | |
| 127 | a.Looped = true | |
| 128 | a:Play() | |
| 129 | end | |
| 130 | end | |
| 131 | end) | |
| 132 | rainNOOB = coroutine.create(function() | |
| 133 | local cc = Instance.New("ColorCorrectionEffect",game.Lighting)
| |
| 134 | cc.Saturation = -4 | |
| 135 | end) | |
| 136 | coroutine.resume(rainNOOB) | |
| 137 | coroutine.resume(soundNOOB) | |
| 138 | coroutine.resume(skyNOOB) | |
| 139 | ||
| 140 | ||
| 141 | ||
| 142 | for i, player in ipairs(game.Players:GetPlayers()) do | |
| 143 | if player.Character then | |
| 144 | local tor = player.Character:FindFirstChild('Torso')
| |
| 145 | if tor then | |
| 146 | S = Instance.new("Explosion",game.workspace)
| |
| 147 | S.Position = tor.Position | |
| 148 | end | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | Bomb.Activated:connect(nuke) |