SHOW:
|
|
- or go back to the newest paste.
| 1 | chestFull = false | |
| 2 | ||
| 3 | function fillSlot(slot) | |
| 4 | turtle.select(slot) | |
| 5 | while turtle.getItemCount() < 16 do | |
| 6 | turtle.suck(16-turtle.getItemCount()) | |
| 7 | end | |
| 8 | end | |
| 9 | ||
| 10 | function emptyInventory() | |
| 11 | for i=1,16 do | |
| 12 | turtle.select(i) | |
| 13 | item = turtle.getItemDetail() | |
| 14 | - | if item and item.name == "ic2:itembatre" then |
| 14 | + | if item and item.name == "ic2:blockgenerator" then |
| 15 | dropped, message = turtle.drop() | |
| 16 | ||
| 17 | if not dropped then | |
| 18 | chestFull = true | |
| 19 | return | |
| 20 | else | |
| 21 | chestFull = false | |
| 22 | end | |
| 23 | end | |
| 24 | end | |
| 25 | end | |
| 26 | ||
| 27 | - | function craftBattery() |
| 27 | + | function craftGenerator() |
| 28 | turtle.select(2) | |
| 29 | while turtle.getItemCount() < 16 do | |
| 30 | - | |
| 30 | + | turtle.suckUp(16-turtle.getItemCount()) |
| 31 | - | turtle.select(2) |
| 31 | + | |
| 32 | ||
| 33 | - | turtle.suckUp(16-turtle.getItemCount()) |
| 33 | + | turtle.turnLeft() |
| 34 | ||
| 35 | fillSlot(6) | |
| 36 | - | fillSlot(5) |
| 36 | + | |
| 37 | - | fillSlot(7) |
| 37 | + | |
| 38 | - | fillSlot(9) |
| 38 | + | |
| 39 | - | fillSlot(11) |
| 39 | + | |
| 40 | fillSlot(10) | |
| 41 | ||
| 42 | turtle.craft() | |
| 43 | ||
| 44 | turtle.turnLeft() | |
| 45 | ||
| 46 | emptyInventory() | |
| 47 | end | |
| 48 | ||
| 49 | while true do | |
| 50 | while redstone.getInput("back") and not chestFull do
| |
| 51 | emptyInventory() | |
| 52 | if not chestFull then | |
| 53 | craftGenerator() | |
| 54 | - | while not chestFull do |
| 54 | + | |
| 55 | end | |
| 56 | sleep(1) | |
| 57 | - | craftBattery() |
| 57 | + |