SHOW:
|
|
- or go back to the newest paste.
1 | --laiha riven beta 0.0.1 | |
2 | table = { noa = 0 } | |
3 | require('Inspired') | |
4 | require('twgank') | |
5 | ||
6 | Config = scriptConfig("BoxBox", "BoxBox") | |
7 | Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true) | |
8 | Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true) | |
9 | Config.addParam("E", "Use Smart E", SCRIPT_PARAM_ONOFF, true) | |
10 | Config.addParam("R", "Use R only kill", SCRIPT_PARAM_ONOFF, true) | |
11 | Config.addParam("Combo", "Combo", SCRIPT_PARAM_KEYDOWN, string.byte(" ")) | |
12 | ||
13 | local lvl = GetLevel(myHero) | |
14 | local ad = GetBaseDamage(myHero) | |
15 | local bad = GetBonusDmg(myHero) | |
16 | local Qlvl = GetCastLevel(myHero,_Q) | |
17 | local Wlvl = GetCastLevel(myHero,_W) | |
18 | local Rlvl = GetCastLevel(myHero,_R) | |
19 | ||
20 | ||
21 | - | [1] = {dmg = function () return 5+math.max(5*math.floor((lvl+2)/3)+10,10*math.floor((lvl+2/3)-15)*ad/100) end, }, -- only 1 buff not 3 |
21 | + | |
22 | { | |
23 | [-1] = {dmg = function () return 5+math.max(5*math.floor((lvl+2)/3)+10,10*math.floor((lvl+2/3)-15)*ad/100) end, }, -- only 1 buff not 3 | |
24 | [_Q] = {dmg = function () return 20*Qlvl-10+(.05*Qlvl+.35)*ad end }, --only 1 strike end, | |
25 | [_W] = {dmg = function () return 30*Wlvl+20+bad end, }, | |
26 | [_R] = {dmg = function () return math.min((40*Rlvl+40+.6*bad)*(1+(100-25)/100*8/3),120*Rlvl+120+1.8*bad) end, }, | |
27 | } | |
28 | ||
29 | OnLoop(function(myHero) | |
30 | myHero = GetMyHero() | |
31 | unit = GetCurrentTarget() | |
32 | table.noa=unit | |
33 | myHeroPos = GetOrigin(myHero) | |
34 | mousePos=GetMousePos() | |
35 | unitpos=GetOrigin(unit) | |
36 | if ((GetCurrentHP(myHero)/(GetMaxHP(myHero)/100))) < 26 then | |
37 | CastSkillShot(_E,mousePos.x,mousePos.y,mousePos.z) | |
38 | end | |
39 | - | if GotBuff(myHero, "rivenpassiveaaboost") > 0 and ValidTarget(unit, 125) then |
39 | + | |
40 | - | MoveToXYZ(GetOrigin(unit).x, GetOrigin(unit).y, GetOrigin(unit).z) |
40 | + | |
41 | - | DelayAction(function() AttackObject(unit) end, 180) |
41 | + | |
42 | -- if GotBuff(myHero, "rivenpassiveaaboost") > 0 and ValidTarget(unit, 125) then | |
43 | --MoveToXYZ(GetOrigin(unit).x, GetOrigin(unit).y, GetOrigin(unit).z) | |
44 | -- DelayAction(function() AttackObject(unit) end, 180) | |
45 | -- end | |
46 | ||
47 | - | CastSkillShot(_Q,unitpos.x,unitpos.y,unitpos.z) |
47 | + | |
48 | if ValidTarget(unit, 260) then | |
49 | if Config.Q then | |
50 | AttackUnit(unit) | |
51 | end | |
52 | if CanUseSpell(myHero,_W) == READY and GetDistance(unit)<125 then | |
53 | CastTargetSpell(myHero,_W) | |
54 | ||
55 | elseif CanUseSpell(myHero,_W) == READY and CanUseSpell(myHero,_E) == READY and GetDistance(unit) < 300 then | |
56 | CastSkillShot(_E,unitpos.x,unitpos.y,unitpos.z) | |
57 | CastTargetSpell(myHero,_W) | |
58 | end | |
59 | - | hpx = GetCurrentHP(enemy) |
59 | + | |
60 | - | hpmax= GetMaxHP(enemy) |
60 | + | |
61 | - | if (hpmax/hpx)<25 and CanUseSpell(myHero, _Q) == ACTIVE then |
61 | + | |
62 | - | rpred=GetPredictionForPlayer(GetOrigin(myHeri), unit, GetMoveSpeed(unit), 1600, 0.5, 1100, 200, false, true) |
62 | + | local hp = GetCurrentHP(enemy) |
63 | - | CastSkillShot(_R,rpred.PredPos.x,rped.PredPos.y,rpred.PredPos.z) |
63 | + | local mhp = GetMaxHP(enemy) |
64 | if (mhp/hp)<25 and CanUseSpell(myHero, _Q) == ACTIVE then | |
65 | rpred=GetPredictionForPlayer(GetOrigin(myHero), unit, GetMoveSpeed(unit), 1600, 0.5, 1100, 200, false, true) | |
66 | if CanUseSpell(myHero,_R) == UNKOWN then | |
67 | CastSkillShot(_R,rpred.PredPos.x,rpred.PredPos.y,rpred.PredPos.z) | |
68 | end | |
69 | ||
70 | ||
71 | end | |
72 | end | |
73 | - | ComboDmg = spellData[_P].dmg() + spellData[_Q].dmg() + spellData[_W].dmg() + spellData[_R].dmg() |
73 | + | |
74 | ||
75 | function DamageCalc() | |
76 | for _,enemy in pairs(GetEnemyHeroes()) do | |
77 | if ValidTarget(enemy,1000) then | |
78 | ComboDmg = spellData[-1].dmg() + spellData[_Q].dmg() + spellData[_W].dmg() + spellData[_R].dmg() | |
79 | if ComboDmg>GerCurrentHP(unit) then | |
80 | - | end |
80 | + | |
81 | DrawText( " KILL THAT BITCH ",20,drawPos.x,drawPos.y,0xffffffff) | |
82 | end | |
83 | end | |
84 | end | |
85 | end | |
86 | ||
87 | OnProcessSpell(function(unit, spell) | |
88 | if unit and unit == myHero and spell and spell.name and spell.name:lower():find("attack") then | |
89 | spell.target=table.noa | |
90 | local targetPos = GetOrigin(spell.target) | |
91 | DelayAction(function() CastSkillShot(_Q, targetPos.x, targetPos.y, targetPos.z) end, spell.windUpTime * 1000) | |
92 | end | |
93 | end) |