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| 1 | local lp = game.Players.LocalPlayer | |
| 2 | local chr = lp.Character | |
| 3 | local mouse = lp:GetMouse() | |
| 4 | local euler = CFrame.fromEulerAnglesXYZ | |
| 5 | local rad = math.rad | |
| 6 | local trso = chr.Torso | |
| 7 | ||
| 8 | local hd = Instance.new("Weld",chr.Head)
| |
| 9 | hd.Part0=chr.Head | |
| 10 | hd.Part1=chr.Torso | |
| 11 | hd.C0=CFrame.new(0,-1.5,0) | |
| 12 | ||
| 13 | ||
| 14 | hum = chr.Humanoid | |
| 15 | ||
| 16 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
| 17 | if chr.Head.Parent then | |
| 18 | pcall(function() | |
| 19 | if chr.Head:FindFirstChild("Fazbear Chat Gui") then
| |
| 20 | chr.Head['Fazbear Chat Gui']:destroy() | |
| 21 | end | |
| 22 | local Gui = Instance.new('BillboardGui',chr.Head)
| |
| 23 | Gui.Name = "Fazbear Chat Gui" | |
| 24 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 25 | Gui.Size = UDim2.new(0,200,0,300) | |
| 26 | local Frame = Instance.new('Frame',Gui)
| |
| 27 | Frame.BackgroundTransparency = 1 | |
| 28 | Frame.Size = UDim2.new(1,0,1,0) | |
| 29 | local Txt = Instance.new('TextLabel',Frame)
| |
| 30 | Txt.BackgroundTransparency = 1 | |
| 31 | Txt.Size = UDim2.new(1,0,1,0) | |
| 32 | Txt.Font = 'SourceSansItalic' | |
| 33 | Txt.Name = "ChatGui" | |
| 34 | Txt.FontSize = 'Size24' | |
| 35 | Txt.Text = '' | |
| 36 | Txt.TextColor3 = BrickColor.new("New Yeller").Color
| |
| 37 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
| 38 | Txt.TextStrokeTransparency = .5 | |
| 39 | Txt.TextWrapped = true | |
| 40 | Txt.TextScaled = false | |
| 41 | delay(wait(),function() | |
| 42 | for v = 1, #msg do | |
| 43 | Txt.Text=string.sub(msg,1,v) | |
| 44 | wait(.07) | |
| 45 | end; | |
| 46 | wait(1) | |
| 47 | for v = 1, #Txt.Text do | |
| 48 | Txt.Text=string.sub(msg,-1,v) | |
| 49 | wait(.05) | |
| 50 | end; | |
| 51 | Gui:remove() | |
| 52 | end) | |
| 53 | end) | |
| 54 | else | |
| 55 | end | |
| 56 | end | |
| 57 | ||
| 58 | function Name(msg) | |
| 59 | if chr.Head.Parent then | |
| 60 | pcall(function() | |
| 61 | local Gui = Instance.new('BillboardGui',chr.Head)
| |
| 62 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
| 63 | Gui.Size = UDim2.new(0,200,0,300) | |
| 64 | local Frame = Instance.new('Frame',Gui)
| |
| 65 | Frame.BackgroundTransparency = 1 | |
| 66 | Frame.Size = UDim2.new(1,0,1,0) | |
| 67 | local Txt = Instance.new('TextLabel',Frame)
| |
| 68 | Txt.BackgroundTransparency = 1 | |
| 69 | Txt.Size = UDim2.new(1,0,1,0) | |
| 70 | Txt.Font = 'SourceSansItalic' | |
| 71 | Txt.FontSize = 'Size24' | |
| 72 | Txt.Text = msg | |
| 73 | Txt.TextColor3 = BrickColor.new("New Yeller").Color
| |
| 74 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
| 75 | Txt.TextStrokeTransparency = .5 | |
| 76 | Txt.TextWrapped = true | |
| 77 | Txt.TextScaled = false | |
| 78 | end) | |
| 79 | else | |
| 80 | end | |
| 81 | end | |
| 82 | ||
| 83 | ||
| 84 | hum.MaxHealth = math.huge | |
| 85 | hum.Health = math.huge | |
| 86 | ||
| 87 | - | local FireColors = {'Really red', 'Really black'}
|
| 87 | + | |
| 88 | lp.Chatted:connect(function(msg) | |
| 89 | Chat(msg) | |
| 90 | end) | |
| 91 | print'why steal credit when you know it\'s mine?' | |
| 92 | --print'madiik cannot be resisted kthx' | |
| 93 | ||
| 94 | function clerp(c1,c2,al) | |
| 95 | - | Instance.new('PointLight', p).Range = 10
|
| 95 | + | |
| 96 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 97 | for i,v in pairs(com1) do | |
| 98 | com1[i] = v+(com2[i]-v)*al | |
| 99 | end | |
| 100 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 101 | end | |
| 102 | ||
| 103 | ||
| 104 | plr = game:service'Players'.LocalPlayer | |
| 105 | plrgui = plr.PlayerGui | |
| 106 | char = plr.Character | |
| 107 | mouse = plr:GetMouse() | |
| 108 | humanoid = char:findFirstChild("Humanoid")
| |
| 109 | torso = char:findFirstChild("Torso")
| |
| 110 | head = char.Head | |
| 111 | ra = char:findFirstChild("Right Arm")
| |
| 112 | la = char:findFirstChild("Left Arm")
| |
| 113 | rl = char:findFirstChild("Right Leg")
| |
| 114 | - | local FireColors = {'Really red', 'Really black'}
|
| 114 | + | |
| 115 | rs = torso:findFirstChild("Right Shoulder")
| |
| 116 | ls = torso:findFirstChild("Left Shoulder")
| |
| 117 | rh = torso:findFirstChild("Right Hip")
| |
| 118 | lh = torso:findFirstChild("Left Hip")
| |
| 119 | neck = torso:findFirstChild("Neck")
| |
| 120 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 121 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 122 | camera = workspace.CurrentCamera | |
| 123 | anim = char:findFirstChild("Animate")
| |
| 124 | if anim then | |
| 125 | anim:Destroy() | |
| 126 | end | |
| 127 | ||
| 128 | wait(1) | |
| 129 | ||
| 130 | local rm = Instance.new("Motor", torso)
| |
| 131 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 132 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 133 | rm.Part0 = torso | |
| 134 | rm.Part1 = ra | |
| 135 | rm.Name = 'Right Shoulder' | |
| 136 | ||
| 137 | local lm = Instance.new("Motor", torso)
| |
| 138 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 139 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 140 | lm.Part0 = torso | |
| 141 | - | humanoid:TakeDamage(80) |
| 141 | + | |
| 142 | lm.Name = 'Left Shoulder' | |
| 143 | ||
| 144 | local rlegm = Instance.new("Motor", torso)
| |
| 145 | - | humanoid:TakeDamage(80) |
| 145 | + | |
| 146 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 147 | rlegm.Part0 = torso | |
| 148 | rlegm.Part1 = rl | |
| 149 | local llegm = Instance.new("Motor", torso)
| |
| 150 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 151 | - | rayPart.BrickColor = BrickColor.new("Bright red")
|
| 151 | + | |
| 152 | llegm.Part0 = torso | |
| 153 | llegm.Part1 = ll | |
| 154 | ||
| 155 | rj.C0 = CFrame.new() | |
| 156 | rj.C1 = CFrame.new() | |
| 157 | ||
| 158 | neck.C0 = CFrame.new(0, 1, 0) | |
| 159 | - | rayPart.Size = Vector3.new(1, distance, 1) |
| 159 | + | |
| 160 | ||
| 161 | local speed = 0.3 | |
| 162 | - | rayPart.Transparency = i |
| 162 | + | |
| 163 | local anglespeed = 1 | |
| 164 | rsc0 = rm.C0 | |
| 165 | lsc0 = lm.C0 | |
| 166 | llc0 = llegm.C0 | |
| 167 | rlc0 = rlegm.C0 | |
| 168 | rootc0 = rj.C0 | |
| 169 | - | humanoid.WalkSpeed = 24 |
| 169 | + | |
| 170 | ||
| 171 | mouse.KeyDown:connect(function(k) | |
| 172 | if k == "e" then | |
| 173 | fieryhead = not fieryhead | |
| 174 | if fieryhead then | |
| 175 | - | humanoid.WalkSpeed = 16 |
| 175 | + | |
| 176 | while fieryhead and wait() do | |
| 177 | local FireColors = {'New Yeller', 'New Yeller'}
| |
| 178 | local p = Instance.new('Part', char)
| |
| 179 | p.BrickColor = BrickColor.new(FireColors[math.random(1,#FireColors)]) | |
| 180 | p.FormFactor = 'Custom' | |
| 181 | p.Size = Vector3.new(3, 3, 3) | |
| 182 | p.CanCollide = false | |
| 183 | p.Anchored = true | |
| 184 | p.Locked = true | |
| 185 | Instance.new('PointLight', p).Range = 0
| |
| 186 | p.CFrame = head.CFrame * CFrame.new(0, 1, 0) * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3)) | |
| 187 | Instance.new('BlockMesh', p)
| |
| 188 | coroutine.wrap(function() | |
| 189 | for i = 1, 10 do | |
| 190 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1) | |
| 191 | p.CFrame = p.CFrame * CFrame.new(0, .35, 0) | |
| 192 | wait() | |
| 193 | end | |
| 194 | end)() | |
| 195 | game:service'Debris':AddItem(p, .55) | |
| 196 | end | |
| 197 | end)() | |
| 198 | end | |
| 199 | end | |
| 200 | if k == "r" then | |
| 201 | if Charge1Anim or Attack1Anim then return end | |
| 202 | Charge1Anim = true | |
| 203 | for i = 0, 70 do | |
| 204 | local FireColors = {'New Yeller', 'New Yeller'}
| |
| 205 | local p = Instance.new('Part', char)
| |
| 206 | p.BrickColor = BrickColor.new(FireColors[math.random(1,#FireColors)]) | |
| 207 | p.FormFactor = 'Custom' | |
| 208 | p.Size = Vector3.new(.8, .8, .8) | |
| 209 | p.CanCollide = false | |
| 210 | p.Anchored = true | |
| 211 | p.Locked = true | |
| 212 | p.CFrame = ra.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3)) | |
| 213 | Instance.new('BlockMesh', p)
| |
| 214 | coroutine.wrap(function() | |
| 215 | for i = 1, 10 do | |
| 216 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1) | |
| 217 | p.CFrame = p.CFrame * CFrame.new(0, .15, 0) | |
| 218 | wait() | |
| 219 | end | |
| 220 | end)() | |
| 221 | game:service'Debris':AddItem(p, 2) | |
| 222 | wait() | |
| 223 | end | |
| 224 | Charge1Anim = false | |
| 225 | Attack1Anim = true | |
| 226 | wait(.35) | |
| 227 | local ray = Ray.new(ra.CFrame*CFrame.new(0,-1,0).p, ra.CFrame*CFrame.new(0, -150, 0).p) | |
| 228 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
| 229 | local humanoid = hitz and hitz.Parent and hitz.Parent:findFirstChild("Humanoid")
| |
| 230 | if humanoid then | |
| 231 | humanoid:TakeDamage(999999999999999999999999999999999999999999) | |
| 232 | end | |
| 233 | local humanoid = hitz and hitz.Parent and hitz.Parent.Parent and hitz.Parent.Parent:findFirstChild("Humanoid")
| |
| 234 | if humanoid then | |
| 235 | humanoid:TakeDamage(999999999999999999999999999999999999999999) | |
| 236 | end | |
| 237 | ||
| 238 | --draw the ray | |
| 239 | local distance = (enz - ra.CFrame*CFrame.new(0,-1,0).p).magnitude | |
| 240 | local rayPart = Instance.new("Part", char)
| |
| 241 | rayPart.BrickColor = BrickColor.new("New Yeller")
| |
| 242 | rayPart.Anchored = true | |
| 243 | rayPart.CanCollide = false | |
| 244 | rayPart.Locked = true | |
| 245 | rayPart.TopSurface = 0 | |
| 246 | rayPart.BottomSurface = 0 | |
| 247 | rayPart.formFactor = 'Custom' | |
| 248 | Instance.new('CylinderMesh', rayPart)
| |
| 249 | rayPart.Size = Vector3.new(20, distance, 20) | |
| 250 | rayPart.CFrame = CFrame.new((enz + ra.CFrame*CFrame.new(0,-1,0).p)/2,enz) * CFrame.Angles(math.pi/2, 0, 0) | |
| 251 | for i = 0, 1, .1 do | |
| 252 | rayPart.Transparency = 0 | |
| 253 | wait() | |
| 254 | end | |
| 255 | rayPart:remove() | |
| 256 | Attack1Anim = false | |
| 257 | end | |
| 258 | if string.byte(k) == 48 then | |
| 259 | humanoid.WalkSpeed = 30 | |
| 260 | end | |
| 261 | end) | |
| 262 | ||
| 263 | mouse.KeyUp:connect(function(k) | |
| 264 | if string.byte(k) == 48 then | |
| 265 | humanoid.WalkSpeed = 20 | |
| 266 | end | |
| 267 | end) | |
| 268 | ||
| 269 | local action = 'None' | |
| 270 | plr.Chatted:connect(function(msg) | |
| 271 | if msg == '/e dance' or msg == '/emote dance' then | |
| 272 | action = 'Dance' | |
| 273 | end | |
| 274 | if msg == '/e bernie' or msg == '/emote bernie' then | |
| 275 | action = 'MovingLikeBernie' | |
| 276 | end | |
| 277 | end) | |
| 278 | ||
| 279 | local dance_move_wait = 0 | |
| 280 | print'madiik cannot be resisted kthx' | |
| 281 | game:service'RunService'.RenderStepped:connect(function() | |
| 282 | rm.MaxVelocity = 0 | |
| 283 | lm.MaxVelocity = 0 | |
| 284 | rm.DesiredAngle = 0 | |
| 285 | rm.CurrentAngle = 0 | |
| 286 | lm.DesiredAngle = 0 | |
| 287 | lm.CurrentAngle = 0 | |
| 288 | angle = (angle % 100) + anglespeed/10 | |
| 289 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
| 290 | local rscf = rsc0 | |
| 291 | local lscf = lsc0 | |
| 292 | local rlcf = rlc0 | |
| 293 | local llcf = llc0 | |
| 294 | local rjcf = rootc0 | |
| 295 | local ncf = neckc0 | |
| 296 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
| 297 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
| 298 | for i,object in pairs(char:children()) do | |
| 299 | if object:IsA("Tool") then
| |
| 300 | tool = true | |
| 301 | if not debounce then | |
| 302 | for x,value in pairs(object:children()) do | |
| 303 | if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
| |
| 304 | debounce = true | |
| 305 | coroutine.wrap(function() | |
| 306 | slashing = true | |
| 307 | wait(.15) | |
| 308 | slashing = false | |
| 309 | - | end) |
| 309 | + | |
| 310 | end)() | |
| 311 | value:Destroy() | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | elseif not object:IsA'Tool' then | |
| 316 | tool = false | |
| 317 | end | |
| 318 | end | |
| 319 | if action == 'Dance' then | |
| 320 | anglespeed = 2 | |
| 321 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 322 | rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0) | |
| 323 | lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
| 324 | rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
| 325 | rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) | |
| 326 | llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) | |
| 327 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
| 328 | else | |
| 329 | action = 'None' | |
| 330 | end | |
| 331 | elseif action == 'MovingLikeBernie' then | |
| 332 | anglespeed = 1+math.random() | |
| 333 | dance_move_wait = (dance_move_wait%40) + 1/60 | |
| 334 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 335 | if dance_move_wait <= 20 then | |
| 336 | rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) | |
| 337 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
| 338 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
| 339 | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1) | |
| 340 | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) | |
| 341 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
| 342 | elseif dance_move_wait > 20 then | |
| 343 | rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) | |
| 344 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
| 345 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
| 346 | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1) | |
| 347 | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) | |
| 348 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
| 349 | end | |
| 350 | else | |
| 351 | action = 'None' | |
| 352 | end | |
| 353 | elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then | |
| 354 | anglespeed = 3 | |
| 355 | rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0) | |
| 356 | rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15) | |
| 357 | lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15) | |
| 358 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0) | |
| 359 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0) | |
| 360 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0) | |
| 361 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 362 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
| 363 | anglespeed = 2 | |
| 364 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) | |
| 365 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05) | |
| 366 | lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05) | |
| 367 | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0) | |
| 368 | llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0) | |
| 369 | ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0) | |
| 370 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then | |
| 371 | anglespeed = 2.5 | |
| 372 | rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) | |
| 373 | rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5) | |
| 374 | lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5) | |
| 375 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5)) | |
| 376 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5)) | |
| 377 | ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0) | |
| 378 | end | |
| 379 | if Charge1Anim then | |
| 380 | rscf = rsc0 * CFrame.new(-.75, 0, .75) * CFrame.Angles(math.pi/4, 0, math.pi/4) | |
| 381 | lscf = lsc0 * CFrame.new(.95, 0, -.45) * CFrame.Angles(math.pi/4, 0, math.pi/3) | |
| 382 | end | |
| 383 | if Attack1Anim then | |
| 384 | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) | |
| 385 | lscf = lsc0 * CFrame.Angles(-math.pi/8, 0, 0) | |
| 386 | end | |
| 387 | if tool then | |
| 388 | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) | |
| 389 | if slashing then | |
| 390 | rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1) | |
| 391 | end | |
| 392 | end | |
| 393 | rm.C0 = clerp(rm.C0,rscf,speed) | |
| 394 | lm.C0 = clerp(lm.C0,lscf,speed) | |
| 395 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
| 396 | neck.C0 = clerp(neck.C0,ncf,speed) | |
| 397 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
| 398 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
| 399 | end) | |
| 400 | pls = game:GetService'Players' | |
| 401 | rs = game:GetService'RunService' | |
| 402 | uinps = game:GetService'UserInputService' | |
| 403 | lp = pls.LocalPlayer | |
| 404 | mouse = lp:GetMouse() | |
| 405 | c = lp.Character | |
| 406 | human = c.Humanoid | |
| 407 | human.MaxHealth = 999999999999999999999999999999999999999999 | |
| 408 | soundVol = 0 | |
| 409 | wait() | |
| 410 | human.Health = 999999999999999999999999999999999999999999 | |
| 411 | c.Health:Destroy() | |
| 412 | head.face.Texture = "rbxassetid://333475741" | |
| 413 | z = Instance.new("Sound", char)
| |
| 414 | z.SoundId = "rbxassetid://302095292"--412316161 | |
| 415 | z.Looped = true | |
| 416 | z.Pitch = 1.05 | |
| 417 | z.Volume = 1 | |
| 418 | wait(.1) | |
| 419 | z:Play() |