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1 | Player = game:GetService("Players").LocalPlayer | |
2 | Cha = Player.Character | |
3 | mouse = game.Players.LocalPlayer:GetMouse() | |
4 | Tool = Instance.new("HopperBin",Player.Backpack) | |
5 | Tool.Name = "3 Ring" | |
6 | Daggermode = true | |
7 | Gunzmode = true | |
8 | Jetpackmode = true | |
9 | function onClicked(mouse) | |
10 | if (not vDebounce) and Daggermode == false then | |
11 | vDebounce = true | |
12 | wa = Instance.new("Part",Char) | |
13 | wa.Transparency=1 | |
14 | wa.CanCollide = false | |
15 | wa.Size = Vector3.new(1, 1, 1) | |
16 | wa:BreakJoints() | |
17 | Weld3 = Instance.new("Weld",wa) | |
18 | Weld3.Part0 = Bar | |
19 | Weld3.Part1 = wa | |
20 | Weld3.C0 = CFrame.new(0, 0, -2) * CFrame.Angles(0, 0, 0) | |
21 | ||
22 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5) | |
23 | wait() | |
24 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1) | |
25 | wait() | |
26 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7) | |
27 | wait() | |
28 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3) | |
29 | wait() | |
30 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9) | |
31 | wait() | |
32 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5) | |
33 | wait() | |
34 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3) | |
35 | wait() | |
36 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5) | |
37 | wait() | |
38 | wa:remove() | |
39 | ||
40 | vDebounce = false | |
41 | end | |
42 | ||
43 | end | |
44 | ||
45 | Tool.Selected:connect(function(mouse) | |
46 | ||
47 | end) | |
48 | ||
49 | mouse.Button1Down:connect(function() onClicked(mouse) end) | |
50 | ||
51 | ||
52 | ||
53 | Ring = Instance.new("Part",Cha) | |
54 | Ring.TopSurface = "Smooth" | |
55 | Ring.BottomSurface = "Smooth" | |
56 | Ring.Size = Vector3.new(1, 1, 1) | |
57 | Ring.CanCollide = True | |
58 | Ring.Reflectance = 0.3 | |
59 | - | Ring.BrickColor = BrickColor.new("White") |
59 | + | Ring.BrickColor = BrickColor.new("Really red") |
60 | RingMesh = Instance.new("SpecialMesh", Ring) | |
61 | RingMesh.MeshType = "Brick" | |
62 | RingMesh.Scale = Vector3.new(1.1,0.2,1.1) | |
63 | RingWeld = Instance.new("Weld",Cha) | |
64 | RingWeld.Part0 = Cha["Right Arm"] | |
65 | RingWeld.Part1 = Ring | |
66 | RingWeld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
67 | ||
68 | Ring2 = Instance.new("Part",Cha) | |
69 | Ring2.TopSurface = "Smooth" | |
70 | Ring2.BottomSurface = "Smooth" | |
71 | Ring2.Size = Vector3.new(1, 1, 1) | |
72 | Ring2.CanCollide = True | |
73 | Ring2.Transparency = 0.3 | |
74 | Ring2.BrickColor = BrickColor.new("Bright red") | |
75 | Ring2Mesh = Instance.new("SpecialMesh", Ring2) | |
76 | Ring2Mesh.MeshType = "FileMesh" | |
77 | Ring2Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
78 | Ring2Mesh.Scale = Vector3.new(0.3,0.3,0.3) | |
79 | Ring2Weld = Instance.new("Weld",Cha) | |
80 | Ring2Weld.Part0 = Cha["Right Arm"] | |
81 | Ring2Weld.Part1 = Ring2 | |
82 | Ring2Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
83 | ||
84 | Ring3 = Instance.new("Part",Cha) | |
85 | Ring3.TopSurface = "Smooth" | |
86 | Ring3.BottomSurface = "Smooth" | |
87 | Ring3.Size = Vector3.new(1, 1, 1) | |
88 | Ring3.CanCollide = True | |
89 | Ring3.Reflectance = 0.3 | |
90 | - | Ring3.BrickColor = BrickColor.new("White") |
90 | + | Ring3.BrickColor = BrickColor.new("Really red") |
91 | Ring3Mesh = Instance.new("SpecialMesh", Ring3) | |
92 | Ring3Mesh.MeshType = "Brick" | |
93 | Ring3Mesh.Scale = Vector3.new(1.1,0.2,1.1) | |
94 | Ring3Weld = Instance.new("Weld",Cha) | |
95 | Ring3Weld.Part0 = Cha["Left Arm"] | |
96 | Ring3Weld.Part1 = Ring3 | |
97 | Ring3Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
98 | ||
99 | Ring4 = Instance.new("Part",Cha) | |
100 | Ring4.TopSurface = "Smooth" | |
101 | Ring4.BottomSurface = "Smooth" | |
102 | Ring4.Size = Vector3.new(1, 1, 1) | |
103 | Ring4.CanCollide = True | |
104 | Ring4.Transparency = 0.3 | |
105 | - | Ring4.BrickColor = BrickColor.new("Navy blue") |
105 | + | Ring4.BrickColor = BrickColor.new("Really red") |
106 | Ring4Mesh = Instance.new("SpecialMesh", Ring4) | |
107 | Ring4Mesh.MeshType = "FileMesh" | |
108 | Ring4Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
109 | Ring4Mesh.Scale = Vector3.new(0.3,0.3,0.3) | |
110 | Ring4Weld = Instance.new("Weld",Cha) | |
111 | Ring4Weld.Part0 = Cha["Left Arm"] | |
112 | Ring4Weld.Part1 = Ring4 | |
113 | Ring4Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
114 | ||
115 | Ring5 = Instance.new("Part",Cha) | |
116 | Ring5.TopSurface = "Smooth" | |
117 | Ring5.BottomSurface = "Smooth" | |
118 | Ring5.Size = Vector3.new(1, 1, 1) | |
119 | Ring5.CanCollide = True | |
120 | Ring5.Reflectance = 0.3 | |
121 | - | Ring5.BrickColor = BrickColor.new("White") |
121 | + | Ring5.BrickColor = BrickColor.new("Really red") |
122 | Ring5Mesh = Instance.new("SpecialMesh", Ring5) | |
123 | Ring5Mesh.MeshType = "Brick" | |
124 | Ring5Mesh.Scale = Vector3.new(1.1,0.2,1.1) | |
125 | Ring5Weld = Instance.new("Weld",Cha) | |
126 | Ring5Weld.Part0 = Cha.Head | |
127 | Ring5Weld.Part1 = Ring5 | |
128 | Ring5Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
129 | ||
130 | Ring6 = Instance.new("Part",Cha) | |
131 | Ring6.TopSurface = "Smooth" | |
132 | Ring6.BottomSurface = "Smooth" | |
133 | Ring6.Size = Vector3.new(1, 1, 1) | |
134 | Ring6.CanCollide = True | |
135 | Ring6.Transparency = 0.3 | |
136 | - | Ring6.BrickColor = BrickColor.new("Earth green") |
136 | + | Ring6.BrickColor = BrickColor.new("Really black") |
137 | Ring6Mesh = Instance.new("SpecialMesh", Ring6) | |
138 | Ring6Mesh.MeshType = "FileMesh" | |
139 | Ring6Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
140 | Ring6Mesh.Scale = Vector3.new(0.3,0.3,0.3) | |
141 | Ring6Weld = Instance.new("Weld",Cha) | |
142 | Ring6Weld.Part0 = Cha.Head | |
143 | Ring6Weld.Part1 = Ring6 | |
144 | Ring6Weld.C1 = CFrame.new(0, 0.5, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
145 | ||
146 | --Dagger | |
147 | ||
148 | Holder = Instance.new("Part",Cha) | |
149 | Holder.TopSurface = "Smooth" | |
150 | Holder.BottomSurface = "Smooth" | |
151 | Holder.Size = Vector3.new(1, 1, 1) | |
152 | Holder.Transparency = 1 | |
153 | Holder.CanCollide = True | |
154 | - | Holder.BrickColor = BrickColor.new("White") |
154 | + | Holder.BrickColor = BrickColor.new("Really red") |
155 | HolderMesh = Instance.new("SpecialMesh", Holder) | |
156 | HolderMesh.MeshType = "Brick" | |
157 | HolderMesh.Scale = Vector3.new(0.2,0.2,1.1) | |
158 | HolderWeld = Instance.new("Weld",Cha) | |
159 | HolderWeld.Part0 = Cha["Right Arm"] | |
160 | HolderWeld.Part1 = Holder | |
161 | HolderWeld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
162 | ||
163 | Seperator = Instance.new("Part",Cha) | |
164 | Seperator.TopSurface = "Smooth" | |
165 | Seperator.BottomSurface = "Smooth" | |
166 | Seperator.Size = Vector3.new(1, 1, 1) | |
167 | Seperator.Transparency = 1 | |
168 | Seperator.CanCollide = True | |
169 | - | Seperator.BrickColor = BrickColor.new("White") |
169 | + | Seperator.BrickColor = BrickColor.new("Really red") |
170 | SeperatorMesh = Instance.new("SpecialMesh", Seperator) | |
171 | SeperatorMesh.MeshType = "Brick" | |
172 | SeperatorMesh.Scale = Vector3.new(0.2,0.8,0.2) | |
173 | SeperatorWeld = Instance.new("Weld",Cha) | |
174 | SeperatorWeld.Part0 = Cha["Right Arm"] | |
175 | SeperatorWeld.Part1 = Seperator | |
176 | SeperatorWeld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
177 | ||
178 | Seperator2 = Instance.new("Part",Cha) | |
179 | Seperator2.TopSurface = "Smooth" | |
180 | Seperator2.BottomSurface = "Smooth" | |
181 | Seperator2.Size = Vector3.new(1, 1, 1) | |
182 | Seperator2.Transparency = 1 | |
183 | Seperator2.CanCollide = True | |
184 | - | Seperator2.BrickColor = BrickColor.new("White") |
184 | + | Seperator2.BrickColor = BrickColor.new("Really red") |
185 | Seperator2Mesh = Instance.new("SpecialMesh", Seperator2) | |
186 | Seperator2Mesh.MeshType = "Brick" | |
187 | Seperator2Mesh.Scale = Vector3.new(0.8,0.2,0.2) | |
188 | Seperator2Weld = Instance.new("Weld",Cha) | |
189 | Seperator2Weld.Part0 = Cha["Right Arm"] | |
190 | Seperator2Weld.Part1 = Seperator2 | |
191 | Seperator2Weld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
192 | ||
193 | Blade = Instance.new("Part",Cha) | |
194 | Blade.TopSurface = "Smooth" | |
195 | Blade.BottomSurface = "Smooth" | |
196 | Blade.Size = Vector3.new(1, 1, 1) | |
197 | Blade.Transparency = 1 | |
198 | Blade.CanCollide = True | |
199 | Blade.Reflectance = 0.3 | |
200 | - | Blade.BrickColor = BrickColor.new("White") |
200 | + | Blade.BrickColor = BrickColor.new("Really red") |
201 | BladeMesh = Instance.new("SpecialMesh", Blade) | |
202 | BladeMesh.MeshType = "Brick" | |
203 | BladeMesh.Scale = Vector3.new(0.05,0.15,2.5) | |
204 | BladeWeld = Instance.new("Weld",Cha) | |
205 | BladeWeld.Part0 = Cha["Right Arm"] | |
206 | BladeWeld.Part1 = Blade | |
207 | BladeWeld.C1 = CFrame.new(0, 1.1, 1.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
208 | ||
209 | Blade2 = Instance.new("Part",Cha) | |
210 | Blade2.TopSurface = "Smooth" | |
211 | Blade2.BottomSurface = "Smooth" | |
212 | Blade2.Size = Vector3.new(1, 1, 1) | |
213 | Blade2.Transparency = 1 | |
214 | Blade2.CanCollide = True | |
215 | Blade2.Reflectance = 0.3 | |
216 | Blade2.BrickColor = BrickColor.new("Really black") | |
217 | Blade2Mesh = Instance.new("SpecialMesh", Blade2) | |
218 | Blade2Mesh.MeshType = "Brick" | |
219 | Blade2Mesh.Scale = Vector3.new(0.05,0.15,2) | |
220 | Blade2Weld = Instance.new("Weld",Cha) | |
221 | Blade2Weld.Part0 = Cha["Right Arm"] | |
222 | Blade2Weld.Part1 = Blade2 | |
223 | Blade2Weld.C1 = CFrame.new(0, 0.9, 1.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
224 | ||
225 | Point = Instance.new("Part",Cha) | |
226 | Point.TopSurface = "Smooth" | |
227 | Point.BottomSurface = "Smooth" | |
228 | Point.Size = Vector3.new(1, 1, 1) | |
229 | Point.Transparency = 1 | |
230 | Point.CanCollide = True | |
231 | Point.Reflectance = 0.3 | |
232 | Point.BrickColor = BrickColor.new("Really black") | |
233 | PointMesh = Instance.new("SpecialMesh", Point) | |
234 | PointMesh.MeshType = "Wedge" | |
235 | PointMesh.Scale = Vector3.new(0.05,0.15,0.5) | |
236 | PointWeld = Instance.new("Weld",Cha) | |
237 | PointWeld.Part0 = Cha["Right Arm"] | |
238 | PointWeld.Part1 = Point | |
239 | PointWeld.C1 = CFrame.new(0, 0.9, 2.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
240 | ||
241 | Point2 = Instance.new("Part",Cha) | |
242 | Point2.TopSurface = "Smooth" | |
243 | Point2.BottomSurface = "Smooth" | |
244 | Point2.Size = Vector3.new(1, 1, 1) | |
245 | Point2.Transparency = 1 | |
246 | Point2.CanCollide = True | |
247 | Point2.Reflectance = 0.3 | |
248 | - | Point2.BrickColor = BrickColor.new("White") |
248 | + | Point2.BrickColor = BrickColor.new("Really red") |
249 | Point2Mesh = Instance.new("SpecialMesh", Point2) | |
250 | Point2Mesh.MeshType = "Wedge" | |
251 | Point2Mesh.Scale = Vector3.new(0.05,0.15,0.5) | |
252 | Point2Weld = Instance.new("Weld",Cha) | |
253 | Point2Weld.Part0 = Cha["Right Arm"] | |
254 | Point2Weld.Part1 = Point2 | |
255 | Point2Weld.C1 = CFrame.new(0, 1.1, 3.25)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
256 | ||
257 | --Gun | |
258 | ||
259 | Holder2 = Instance.new("Part",Cha) | |
260 | Holder2.TopSurface = "Smooth" | |
261 | Holder2.BottomSurface = "Smooth" | |
262 | Holder2.Size = Vector3.new(1, 1, 1) | |
263 | Holder2.CanCollide = True | |
264 | Holder2.Transparency = 1 | |
265 | - | Holder2.BrickColor = BrickColor.new("White") |
265 | + | Holder2.BrickColor = BrickColor.new("Really red") |
266 | Holder2Mesh = Instance.new("SpecialMesh", Holder2) | |
267 | Holder2Mesh.MeshType = "Brick" | |
268 | Holder2Mesh.Scale = Vector3.new(1,0.2,1) | |
269 | Holder2Weld = Instance.new("Weld",Cha) | |
270 | Holder2Weld.Part0 = Cha["Left Arm"] | |
271 | Holder2Weld.Part1 = Holder2 | |
272 | Holder2Weld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
273 | ||
274 | Gun = Instance.new("Part",Cha) | |
275 | Gun.TopSurface = "Smooth" | |
276 | Gun.BottomSurface = "Smooth" | |
277 | Gun.Size = Vector3.new(1, 1, 1) | |
278 | Gun.CanCollide = True | |
279 | Gun.Transparency = 1 | |
280 | - | Gun.BrickColor = BrickColor.new("White") |
280 | + | Gun.BrickColor = BrickColor.new("Really red") |
281 | GunMesh = Instance.new("SpecialMesh", Gun) | |
282 | GunMesh.MeshType = "Brick" | |
283 | GunMesh.Scale = Vector3.new(0.75,0.2,0.75) | |
284 | GunWeld = Instance.new("Weld",Cha) | |
285 | GunWeld.Part0 = Cha["Left Arm"] | |
286 | GunWeld.Part1 = Gun | |
287 | GunWeld.C1 = CFrame.new(0, 1.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
288 | ||
289 | Gun2 = Instance.new("Part",Cha) | |
290 | Gun2.TopSurface = "Smooth" | |
291 | Gun2.BottomSurface = "Smooth" | |
292 | Gun2.Size = Vector3.new(1, 1, 1) | |
293 | Gun2.CanCollide = True | |
294 | Gun2.Transparency = 1 | |
295 | - | Gun2.BrickColor = BrickColor.new("White") |
295 | + | Gun2.BrickColor = BrickColor.new("Really red") |
296 | Gun2Mesh = Instance.new("SpecialMesh", Gun2) | |
297 | Gun2Mesh.MeshType = "Brick" | |
298 | Gun2Mesh.Scale = Vector3.new(0.5,0.2,0.5) | |
299 | Gun2Weld = Instance.new("Weld",Cha) | |
300 | Gun2Weld.Part0 = Cha["Left Arm"] | |
301 | Gun2Weld.Part1 = Gun2 | |
302 | Gun2Weld.C1 = CFrame.new(0, 1.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
303 | ||
304 | Gun3 = Instance.new("Part",Cha) | |
305 | Gun3.TopSurface = "Smooth" | |
306 | Gun3.BottomSurface = "Smooth" | |
307 | Gun3.Size = Vector3.new(1, 1, 1) | |
308 | Gun3.CanCollide = True | |
309 | Gun3.Transparency = 1 | |
310 | - | Gun3.BrickColor = BrickColor.new("White") |
310 | + | Gun3.BrickColor = BrickColor.new("Really red") |
311 | Gun3Mesh = Instance.new("SpecialMesh", Gun3) | |
312 | Gun3Mesh.MeshType = "Brick" | |
313 | Gun3Mesh.Scale = Vector3.new(0.25,1,0.25) | |
314 | Gun3Weld = Instance.new("Weld",Cha) | |
315 | Gun3Weld.Part0 = Cha["Left Arm"] | |
316 | Gun3Weld.Part1 = Gun3 | |
317 | Gun3Weld.C1 = CFrame.new(0, 2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
318 | ||
319 | Gun4 = Instance.new("Part",Cha) | |
320 | Gun4.TopSurface = "Smooth" | |
321 | Gun4.BottomSurface = "Smooth" | |
322 | Gun4.Size = Vector3.new(1, 1, 1) | |
323 | Gun4.CanCollide = True | |
324 | Gun4.Transparency = 1 | |
325 | - | Gun4.BrickColor = BrickColor.new("White") |
325 | + | Gun4.BrickColor = BrickColor.new("Really red") |
326 | Gun4Mesh = Instance.new("SpecialMesh", Gun4) | |
327 | Gun4Mesh.MeshType = "Brick" | |
328 | Gun4Mesh.Scale = Vector3.new(1,1,1) | |
329 | Gun4Weld = Instance.new("Weld",Cha) | |
330 | Gun4Weld.Part0 = Cha["Left Arm"] | |
331 | Gun4Weld.Part1 = Gun4 | |
332 | Gun4Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
333 | ||
334 | Gun5 = Instance.new("Part",Cha) | |
335 | Gun5.TopSurface = "Smooth" | |
336 | Gun5.BottomSurface = "Smooth" | |
337 | Gun5.Size = Vector3.new(1, 1, 1) | |
338 | Gun5.CanCollide = True | |
339 | Gun5.Transparency = 1 | |
340 | Gun5.BrickColor = BrickColor.new("Really black") | |
341 | Gun5Mesh = Instance.new("SpecialMesh", Gun5) | |
342 | Gun5Mesh.MeshType = "Brick" | |
343 | Gun5Mesh.Scale = Vector3.new(0.9,1,0.9) | |
344 | Gun5Weld = Instance.new("Weld",Cha) | |
345 | Gun5Weld.Part0 = Cha["Left Arm"] | |
346 | Gun5Weld.Part1 = Gun5 | |
347 | Gun5Weld.C1 = CFrame.new(0, 3.05, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
348 | ||
349 | Gun6 = Instance.new("Part",Cha) | |
350 | Gun6.TopSurface = "Smooth" | |
351 | Gun6.BottomSurface = "Smooth" | |
352 | Gun6.Size = Vector3.new(1, 1, 1) | |
353 | Gun6.CanCollide = True | |
354 | Gun6.Transparency = 1 | |
355 | - | Gun6.BrickColor = BrickColor.new("White") |
355 | + | Gun6.BrickColor = BrickColor.new("Really red") |
356 | Gun6Mesh = Instance.new("SpecialMesh", Gun6) | |
357 | Gun6Mesh.MeshType = "Brick" | |
358 | Gun6Mesh.Scale = Vector3.new(0.2,0.2,2) | |
359 | Gun6Weld = Instance.new("Weld",Cha) | |
360 | Gun6Weld.Part0 = Cha["Left Arm"] | |
361 | Gun6Weld.Part1 = Gun6 | |
362 | Gun6Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
363 | ||
364 | Gun7 = Instance.new("Part",Cha) | |
365 | Gun7.TopSurface = "Smooth" | |
366 | Gun7.BottomSurface = "Smooth" | |
367 | Gun7.Size = Vector3.new(1, 1, 1) | |
368 | Gun7.CanCollide = True | |
369 | Gun7.Transparency = 1 | |
370 | - | Gun7.BrickColor = BrickColor.new("White") |
370 | + | Gun7.BrickColor = BrickColor.new("Really red") |
371 | Gun7Mesh = Instance.new("SpecialMesh", Gun7) | |
372 | Gun7Mesh.MeshType = "Brick" | |
373 | Gun7Mesh.Scale = Vector3.new(2,0.2,0.2) | |
374 | Gun7Weld = Instance.new("Weld",Cha) | |
375 | Gun7Weld.Part0 = Cha["Left Arm"] | |
376 | Gun7Weld.Part1 = Gun7 | |
377 | Gun7Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
378 | ||
379 | Gun8 = Instance.new("Part",Cha) | |
380 | Gun8.TopSurface = "Smooth" | |
381 | Gun8.BottomSurface = "Smooth" | |
382 | Gun8.Size = Vector3.new(1, 1, 1) | |
383 | Gun8.CanCollide = True | |
384 | Gun8.Transparency = 1 | |
385 | - | Gun8.BrickColor = BrickColor.new("White") |
385 | + | Gun8.BrickColor = BrickColor.new("Really red") |
386 | Gun8Mesh = Instance.new("SpecialMesh", Gun8) | |
387 | Gun8Mesh.MeshType = "Brick" | |
388 | Gun8Mesh.Scale = Vector3.new(0.2,1,0.2) | |
389 | Gun8Weld = Instance.new("Weld",Cha) | |
390 | Gun8Weld.Part0 = Cha["Left Arm"] | |
391 | Gun8Weld.Part1 = Gun8 | |
392 | Gun8Weld.C1 = CFrame.new(0, 3.25, 1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
393 | ||
394 | Gun9 = Instance.new("Part",Cha) | |
395 | Gun9.TopSurface = "Smooth" | |
396 | Gun9.BottomSurface = "Smooth" | |
397 | Gun9.Size = Vector3.new(1, 1, 1) | |
398 | Gun9.CanCollide = True | |
399 | Gun9.Transparency = 1 | |
400 | - | Gun9.BrickColor = BrickColor.new("White") |
400 | + | Gun9.BrickColor = BrickColor.new("Really red") |
401 | Gun9Mesh = Instance.new("SpecialMesh", Gun9) | |
402 | Gun9Mesh.MeshType = "Brick" | |
403 | Gun9Mesh.Scale = Vector3.new(0.2,1,0.2) | |
404 | Gun9Weld = Instance.new("Weld",Cha) | |
405 | Gun9Weld.Part0 = Cha["Left Arm"] | |
406 | Gun9Weld.Part1 = Gun9 | |
407 | Gun9Weld.C1 = CFrame.new(0, 3.25, -1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
408 | ||
409 | Gun10 = Instance.new("Part",Cha) | |
410 | Gun10.TopSurface = "Smooth" | |
411 | Gun10.BottomSurface = "Smooth" | |
412 | Gun10.Size = Vector3.new(1, 1, 1) | |
413 | Gun10.CanCollide = True | |
414 | Gun10.Transparency = 1 | |
415 | - | Gun10.BrickColor = BrickColor.new("White") |
415 | + | Gun10.BrickColor = BrickColor.new("Really red") |
416 | Gun10Mesh = Instance.new("SpecialMesh", Gun10) | |
417 | Gun10Mesh.MeshType = "Brick" | |
418 | Gun10Mesh.Scale = Vector3.new(0.2,1,0.2) | |
419 | Gun10Weld = Instance.new("Weld",Cha) | |
420 | Gun10Weld.Part0 = Cha["Left Arm"] | |
421 | Gun10Weld.Part1 = Gun10 | |
422 | Gun10Weld.C1 = CFrame.new(1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
423 | ||
424 | Gun11 = Instance.new("Part",Cha) | |
425 | Gun11.TopSurface = "Smooth" | |
426 | Gun11.BottomSurface = "Smooth" | |
427 | Gun11.Size = Vector3.new(1, 1, 1) | |
428 | Gun11.CanCollide = True | |
429 | Gun11.Transparency = 1 | |
430 | - | Gun11.BrickColor = BrickColor.new("White") |
430 | + | Gun11.BrickColor = BrickColor.new("Really red") |
431 | Gun11Mesh = Instance.new("SpecialMesh", Gun11) | |
432 | Gun11Mesh.MeshType = "Brick" | |
433 | Gun11Mesh.Scale = Vector3.new(0.2,1,0.2) | |
434 | Gun11Weld = Instance.new("Weld",Cha) | |
435 | Gun11Weld.Part0 = Cha["Left Arm"] | |
436 | Gun11Weld.Part1 = Gun11 | |
437 | Gun11Weld.C1 = CFrame.new(-1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
438 | ||
439 | --Fly | |
440 | ||
441 | Jet = Instance.new("Part",Cha) | |
442 | Jet.TopSurface = "Smooth" | |
443 | Jet.BottomSurface = "Smooth" | |
444 | Jet.Size = Vector3.new(1, 1, 1) | |
445 | Jet.CanCollide = True | |
446 | Jet.Transparency = 1 | |
447 | - | Jet.BrickColor = BrickColor.new("White") |
447 | + | Jet.BrickColor = BrickColor.new("Really red") |
448 | JetMesh = Instance.new("SpecialMesh", Jet) | |
449 | JetMesh.MeshType = "Torso" | |
450 | JetMesh.Scale = Vector3.new(2,1.5,0.5) | |
451 | JetWeld = Instance.new("Weld",Cha) | |
452 | JetWeld.Part0 = Cha.Torso | |
453 | JetWeld.Part1 = Jet | |
454 | JetWeld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
455 | ||
456 | Jet2 = Instance.new("Part",Cha) | |
457 | Jet2.TopSurface = "Smooth" | |
458 | Jet2.BottomSurface = "Smooth" | |
459 | Jet2.Size = Vector3.new(1, 1, 1) | |
460 | Jet2.CanCollide = True | |
461 | Jet2.Transparency = 1 | |
462 | - | Jet2.BrickColor = BrickColor.new("White") |
462 | + | Jet2.BrickColor = BrickColor.new("Really red") |
463 | Jet2Mesh = Instance.new("SpecialMesh", Jet2) | |
464 | Jet2Mesh.MeshType = "Cylinder" | |
465 | Jet2Mesh.Scale = Vector3.new(4,0.3,0.3) | |
466 | Jet2Weld = Instance.new("Weld",Cha) | |
467 | Jet2Weld.Part0 = Cha.Torso | |
468 | Jet2Weld.Part1 = Jet2 | |
469 | Jet2Weld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
470 | ||
471 | Jet3 = Instance.new("Part",Cha) | |
472 | Jet3.TopSurface = "Smooth" | |
473 | Jet3.BottomSurface = "Smooth" | |
474 | Jet3.Size = Vector3.new(1, 1, 1) | |
475 | Jet3.CanCollide = True | |
476 | Jet3.Transparency = 1 | |
477 | - | Jet3.BrickColor = BrickColor.new("White") |
477 | + | Jet3.BrickColor = BrickColor.new("Really red") |
478 | Jet3Mesh = Instance.new("SpecialMesh", Jet3) | |
479 | Jet3Mesh.MeshType = "Sphere" | |
480 | Jet3Mesh.Scale = Vector3.new(3,0.3,3) | |
481 | Jet3Weld = Instance.new("Weld",Cha) | |
482 | Jet3Weld.Part0 = Cha.Torso | |
483 | Jet3Weld.Part1 = Jet3 | |
484 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
485 | ||
486 | Jet4 = Instance.new("Part",Cha) | |
487 | Jet4.TopSurface = "Smooth" | |
488 | Jet4.BottomSurface = "Smooth" | |
489 | Jet4.Size = Vector3.new(1, 1, 1) | |
490 | Jet4.CanCollide = True | |
491 | Jet4.Transparency = 1 | |
492 | - | Jet4.BrickColor = BrickColor.new("White") |
492 | + | Jet4.BrickColor = BrickColor.new("Really red") |
493 | Jet4Mesh = Instance.new("SpecialMesh", Jet4) | |
494 | Jet4Mesh.MeshType = "Sphere" | |
495 | Jet4Mesh.Scale = Vector3.new(3,0.3,3) | |
496 | Jet4Weld = Instance.new("Weld",Cha) | |
497 | Jet4Weld.Part0 = Cha.Torso | |
498 | Jet4Weld.Part1 = Jet4 | |
499 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
500 | ||
501 | Tool:Destroy() | |
502 | ||
503 | --Moves | |
504 | ||
505 | function Chat(Object,Text,Color) | |
506 | local Color = BrickColor.new(Color) | |
507 | pcall(function()Object:findFirstChild("AtlasText"):Destroy()end) | |
508 | local G = Instance.new("BillboardGui",Object) | |
509 | G.Name = "AtlasText" | |
510 | G.Adornee = Object | |
511 | G.Size = UDim2.new(3.5,0,2.5,0) | |
512 | G.AlwaysOnTop = false | |
513 | G.StudsOffset = Vector3.new(0,3,0) | |
514 | local Frame = Instance.new("Frame") | |
515 | Frame.Parent = G | |
516 | Frame.Size = UDim2.new(1,0,1,0) | |
517 | Frame.BackgroundTransparency = 1 | |
518 | local Txt = Instance.new("TextLabel",Frame) | |
519 | Txt.Size = UDim2.new(1,0,1,0) | |
520 | Txt.Text = Text | |
521 | Txt.TextScaled = true | |
522 | Txt.TextWrapped = true | |
523 | Txt.Font = "SourceSansBold" | |
524 | Txt.TextColor = Color | |
525 | Txt.BackgroundTransparency = 1 | |
526 | Txt.ZIndex = 2 | |
527 | Game:GetService("Debris"):AddItem(G,3) | |
528 | end | |
529 | ||
530 | mouse.KeyDown:connect(function(key) | |
531 | key:lower() | |
532 | if key == "z" then | |
533 | Chat(Cha.Head,"Dagger Mode","Bright red") | |
534 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5) | |
535 | Daggermode = false | |
536 | Blade.Touched:connect(function(hit) | |
537 | if hit.Parent:FindFirstChild("Humanoid") then | |
538 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
539 | end | |
540 | end) | |
541 | Blade2.Touched:connect(function(hit) | |
542 | if hit.Parent:FindFirstChild("Humanoid") then | |
543 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
544 | end | |
545 | end) | |
546 | Point.Touched:connect(function(hit) | |
547 | if hit.Parent:FindFirstChild("Humanoid") then | |
548 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
549 | end | |
550 | end) | |
551 | Point2.Touched:connect(function(hit) | |
552 | if hit.Parent:FindFirstChild("Humanoid") then | |
553 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
554 | end | |
555 | end) | |
556 | Holder.Transparency = 0.8 | |
557 | Seperator.Transparency = 0.8 | |
558 | Seperator2.Transparency = 0.8 | |
559 | Blade.Transparency = 0.8 | |
560 | Blade2.Transparency = 0.8 | |
561 | Point.Transparency = 0.8 | |
562 | Point2.Transparency = 0.8 | |
563 | wait() | |
564 | Holder.Transparency = 0.6 | |
565 | Seperator.Transparency = 0.6 | |
566 | Seperator2.Transparency = 0.6 | |
567 | Blade.Transparency = 0.6 | |
568 | Blade2.Transparency = 0.6 | |
569 | Point.Transparency = 0.6 | |
570 | Point2.Transparency = 0.6 | |
571 | wait() | |
572 | Holder.Transparency = 0.4 | |
573 | Seperator.Transparency = 0.4 | |
574 | Seperator2.Transparency = 0.4 | |
575 | Blade.Transparency = 0.4 | |
576 | Blade2.Transparency = 0.4 | |
577 | Point.Transparency = 0.4 | |
578 | Point2.Transparency = 0.4 | |
579 | wait() | |
580 | Holder.Transparency = 0.2 | |
581 | Seperator.Transparency = 0.2 | |
582 | Seperator2.Transparency = 0.2 | |
583 | Blade.Transparency = 0.2 | |
584 | Blade2.Transparency = 0.2 | |
585 | Point.Transparency = 0.2 | |
586 | Point2.Transparency = 0.2 | |
587 | wait() | |
588 | Holder.Transparency = 0 | |
589 | Seperator.Transparency = 0 | |
590 | Seperator2.Transparency = 0 | |
591 | Blade.Transparency = 0 | |
592 | Blade2.Transparency = 0 | |
593 | Point.Transparency = 0 | |
594 | Point2.Transparency = 0 | |
595 | end | |
596 | if key == "v" then | |
597 | Chat(Cha.Head,"Dagger Mode Off","Bright red") | |
598 | Daggermode = true | |
599 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, 0) | |
600 | Holder.Transparency = 0.2 | |
601 | Seperator.Transparency = 0.2 | |
602 | Seperator2.Transparency = 0.2 | |
603 | Blade.Transparency = 0.2 | |
604 | Blade2.Transparency = 0.2 | |
605 | Point.Transparency = 0.2 | |
606 | Point2.Transparency = 0.2 | |
607 | wait() | |
608 | Holder.Transparency = 0.4 | |
609 | Seperator.Transparency = 0.4 | |
610 | Seperator2.Transparency = 0.4 | |
611 | Blade.Transparency = 0.4 | |
612 | Blade2.Transparency = 0.4 | |
613 | Point.Transparency = 0.4 | |
614 | Point2.Transparency = 0.4 | |
615 | wait() | |
616 | Holder.Transparency = 0.6 | |
617 | Seperator.Transparency = 0.6 | |
618 | Seperator2.Transparency = 0.6 | |
619 | Blade.Transparency = 0.6 | |
620 | Blade2.Transparency = 0.6 | |
621 | Point.Transparency = 0.6 | |
622 | Point2.Transparency = 0.6 | |
623 | wait() | |
624 | Holder.Transparency = 0.8 | |
625 | Seperator.Transparency = 0.8 | |
626 | Seperator2.Transparency = 0.8 | |
627 | Blade.Transparency = 0.8 | |
628 | Blade2.Transparency = 0.8 | |
629 | Point.Transparency = 0.8 | |
630 | Point2.Transparency = 0.8 | |
631 | wait() | |
632 | Holder.Transparency = 1 | |
633 | Seperator.Transparency = 1 | |
634 | Seperator2.Transparency = 1 | |
635 | Blade.Transparency = 1 | |
636 | Blade2.Transparency = 1 | |
637 | Point.Transparency = 1 | |
638 | Point2.Transparency = 1 | |
639 | end | |
640 | if key == "x" then | |
641 | Chat(Cha.Head,"Gun Mode","Navy blue") | |
642 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 1.5) | |
643 | Gunzmode = false | |
644 | Gun.Transparency = 0.8 | |
645 | Gun2.Transparency = 0.8 | |
646 | Gun3.Transparency = 0.8 | |
647 | Gun4.Transparency = 0.8 | |
648 | Gun5.Transparency = 0.8 | |
649 | Gun6.Transparency = 0.8 | |
650 | Gun7.Transparency = 0.8 | |
651 | Gun8.Transparency = 0.8 | |
652 | Gun9.Transparency = 0.8 | |
653 | Gun10.Transparency = 0.8 | |
654 | Gun11.Transparency = 0.8 | |
655 | wait() | |
656 | Gun.Transparency = 0.6 | |
657 | Gun2.Transparency = 0.6 | |
658 | Gun3.Transparency = 0.6 | |
659 | Gun4.Transparency = 0.6 | |
660 | Gun5.Transparency = 0.6 | |
661 | Gun6.Transparency = 0.6 | |
662 | Gun7.Transparency = 0.6 | |
663 | Gun8.Transparency = 0.6 | |
664 | Gun9.Transparency = 0.6 | |
665 | Gun10.Transparency = 0.6 | |
666 | Gun11.Transparency = 0.6 | |
667 | wait() | |
668 | Gun.Transparency = 0.4 | |
669 | Gun2.Transparency = 0.4 | |
670 | Gun3.Transparency = 0.4 | |
671 | Gun4.Transparency = 0.4 | |
672 | Gun5.Transparency = 0.4 | |
673 | Gun6.Transparency = 0.4 | |
674 | Gun7.Transparency = 0.4 | |
675 | Gun8.Transparency = 0.4 | |
676 | Gun9.Transparency = 0.4 | |
677 | Gun10.Transparency = 0.4 | |
678 | Gun11.Transparency = 0.4 | |
679 | wait() | |
680 | Gun.Transparency = 0.2 | |
681 | Gun2.Transparency = 0.2 | |
682 | Gun3.Transparency = 0.2 | |
683 | Gun4.Transparency = 0.2 | |
684 | Gun5.Transparency = 0.2 | |
685 | Gun6.Transparency = 0.2 | |
686 | Gun7.Transparency = 0.2 | |
687 | Gun8.Transparency = 0.2 | |
688 | Gun9.Transparency = 0.2 | |
689 | Gun10.Transparency = 0.2 | |
690 | Gun11.Transparency = 0.2 | |
691 | wait() | |
692 | Gun.Transparency = 0 | |
693 | Gun2.Transparency = 0 | |
694 | Gun3.Transparency = 0 | |
695 | Gun4.Transparency = 0 | |
696 | Gun5.Transparency = 0 | |
697 | Gun6.Transparency = 0 | |
698 | Gun7.Transparency = 0 | |
699 | Gun8.Transparency = 0 | |
700 | Gun9.Transparency = 0 | |
701 | Gun10.Transparency = 0 | |
702 | Gun11.Transparency = 0 | |
703 | end | |
704 | if key == "b" then | |
705 | Chat(Cha.Head,"Gun Mode Off","Navy blue") | |
706 | Gunzmode = true | |
707 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 0) | |
708 | Gun.Transparency = 0.2 | |
709 | Gun2.Transparency = 0.2 | |
710 | Gun3.Transparency = 0.2 | |
711 | Gun4.Transparency = 0.2 | |
712 | Gun5.Transparency = 0.2 | |
713 | Gun6.Transparency = 0.2 | |
714 | Gun7.Transparency = 0.2 | |
715 | Gun8.Transparency = 0.2 | |
716 | Gun9.Transparency = 0.2 | |
717 | Gun10.Transparency = 0.2 | |
718 | Gun11.Transparency = 0.2 | |
719 | wait() | |
720 | Gun.Transparency = 0.4 | |
721 | Gun2.Transparency = 0.4 | |
722 | Gun3.Transparency = 0.4 | |
723 | Gun4.Transparency = 0.4 | |
724 | Gun5.Transparency = 0.4 | |
725 | Gun6.Transparency = 0.4 | |
726 | Gun7.Transparency = 0.4 | |
727 | Gun8.Transparency = 0.4 | |
728 | Gun9.Transparency = 0.4 | |
729 | Gun10.Transparency = 0.4 | |
730 | Gun11.Transparency = 0.4 | |
731 | wait() | |
732 | Gun.Transparency = 0.6 | |
733 | Gun2.Transparency = 0.6 | |
734 | Gun3.Transparency = 0.6 | |
735 | Gun4.Transparency = 0.6 | |
736 | Gun5.Transparency = 0.6 | |
737 | Gun6.Transparency = 0.6 | |
738 | Gun7.Transparency = 0.6 | |
739 | Gun8.Transparency = 0.6 | |
740 | Gun9.Transparency = 0.6 | |
741 | Gun10.Transparency = 0.6 | |
742 | Gun11.Transparency = 0.6 | |
743 | wait() | |
744 | Gun.Transparency = 0.8 | |
745 | Gun2.Transparency = 0.8 | |
746 | Gun3.Transparency = 0.8 | |
747 | Gun4.Transparency = 0.8 | |
748 | Gun5.Transparency = 0.8 | |
749 | Gun6.Transparency = 0.8 | |
750 | Gun7.Transparency = 0.8 | |
751 | Gun8.Transparency = 0.8 | |
752 | Gun9.Transparency = 0.8 | |
753 | Gun10.Transparency = 0.8 | |
754 | Gun11.Transparency = 0.8 | |
755 | wait() | |
756 | Gun.Transparency = 1 | |
757 | Gun2.Transparency = 1 | |
758 | Gun3.Transparency = 1 | |
759 | Gun4.Transparency = 1 | |
760 | Gun5.Transparency = 1 | |
761 | Gun6.Transparency = 1 | |
762 | Gun7.Transparency = 1 | |
763 | Gun8.Transparency = 1 | |
764 | Gun9.Transparency = 1 | |
765 | Gun10.Transparency = 1 | |
766 | Gun11.Transparency = 1 | |
767 | end | |
768 | if key == "c" then | |
769 | Chat(Cha.Head,"Jet Mode","Earth green") | |
770 | Jetpackmode = false | |
771 | Jet.Transparency = 0.8 | |
772 | Jet2.Transparency = 0.8 | |
773 | Jet3.Transparency = 0.8 | |
774 | Jet4.Transparency = 0.8 | |
775 | wait() | |
776 | Jet.Transparency = 0.6 | |
777 | Jet2.Transparency = 0.6 | |
778 | Jet3.Transparency = 0.6 | |
779 | Jet4.Transparency = 0.6 | |
780 | wait() | |
781 | Jet.Transparency = 0.4 | |
782 | Jet2.Transparency = 0.4 | |
783 | Jet3.Transparency = 0.4 | |
784 | Jet4.Transparency = 0.4 | |
785 | wait() | |
786 | Jet.Transparency = 0.2 | |
787 | Jet2.Transparency = 0.2 | |
788 | Jet3.Transparency = 0.2 | |
789 | Jet4.Transparency = 0.2 | |
790 | wait() | |
791 | Jet.Transparency = 0 | |
792 | Jet2.Transparency = 0 | |
793 | Jet3.Transparency = 0 | |
794 | Jet4.Transparency = 0 | |
795 | end | |
796 | if key == "n" then | |
797 | Chat(Cha.Head,"Jet Mode Off","Earth green") | |
798 | Jetpackmode= true | |
799 | Jet.Transparency = 0.2 | |
800 | Jet2.Transparency = 0.2 | |
801 | Jet3.Transparency = 0.2 | |
802 | Jet4.Transparency = 0.2 | |
803 | wait() | |
804 | Jet.Transparency = 0.4 | |
805 | Jet2.Transparency = 0.4 | |
806 | Jet3.Transparency = 0.4 | |
807 | Jet4.Transparency = 0.4 | |
808 | wait() | |
809 | Jet.Transparency = 0.6 | |
810 | Jet2.Transparency = 0.6 | |
811 | Jet3.Transparency = 0.6 | |
812 | Jet4.Transparency = 0.6 | |
813 | wait() | |
814 | Jet.Transparency = 0.8 | |
815 | Jet2.Transparency = 0.8 | |
816 | Jet3.Transparency = 0.8 | |
817 | Jet4.Transparency = 0.8 | |
818 | wait() | |
819 | Jet.Transparency = 1 | |
820 | Jet2.Transparency = 1 | |
821 | Jet3.Transparency = 1 | |
822 | Jet4.Transparency = 1 | |
823 | end | |
824 | if key == "e" and Daggermode == false then | |
825 | Chat(Cha.Head,"Dagger Range Strike","Bright red") | |
826 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5) | |
827 | wait() | |
828 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1) | |
829 | wait() | |
830 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7) | |
831 | wait() | |
832 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3) | |
833 | wait() | |
834 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9) | |
835 | wait() | |
836 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5) | |
837 | wait() | |
838 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3) | |
839 | wait() | |
840 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5) | |
841 | p = Instance.new("Part",Workspace) | |
842 | p.Size = Vector3.new(5,10,5) | |
843 | p.TopSurface = "Smooth" | |
844 | p.BottomSurface = "Smooth" | |
845 | p.BrickColor = BrickColor.new("Really black") | |
846 | p.CFrame = Cha.Torso.CFrame *CFrame.new(0,1,-7) | |
847 | r = Instance.new("BodyVelocity",p) | |
848 | r.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
849 | r.velocity = Cha.Torso.CFrame.lookVector * 200 | |
850 | p.Touched:connect(function(hit) | |
851 | if hit.Parent.ClassName == "Model" then | |
852 | if hit.Parent:FindFirstChild("Humanoid") then | |
853 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5) | |
854 | end | |
855 | end | |
856 | end) | |
857 | p:BreakJoints() | |
858 | wait(5) | |
859 | p:Destroy() | |
860 | end | |
861 | if key == "e" and Gunzmode == false then | |
862 | Chat(Cha.Head,"Death shot","Navy blue") | |
863 | p = Instance.new("Part",Workspace) | |
864 | p.Size = Vector3.new(1,1,1) | |
865 | p.CanCollide = True | |
866 | p.TopSurface = "Smooth" | |
867 | p.BottomSurface = "Smooth" | |
868 | p.BrickColor = BrickColor.new("Really black") | |
869 | p.CFrame = Cha.Torso.CFrame *CFrame.new(0,2,-8) | |
870 | wait() | |
871 | p.Size = Vector3.new(2,2,2) | |
872 | wait() | |
873 | p.Size = Vector3.new(3,3,3) | |
874 | wait() | |
875 | p.Size = Vector3.new(4,4,4) | |
876 | wait() | |
877 | p.Size = Vector3.new(5,5,5) | |
878 | wait() | |
879 | p.Size = Vector3.new(6,6,6) | |
880 | wait() | |
881 | p.Size = Vector3.new(7,7,7) | |
882 | wait() | |
883 | r = Instance.new("BodyVelocity",p) | |
884 | r.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
885 | r.velocity = Cha.Torso.CFrame.lookVector * 300 | |
886 | p.Touched:connect(function(hit) | |
887 | if hit.Parent.ClassName == "Model" then | |
888 | if hit.Parent:FindFirstChild("Humanoid") then | |
889 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
890 | end | |
891 | end | |
892 | end) | |
893 | p:BreakJoints() | |
894 | wait(5) | |
895 | p:Destroy() | |
896 | end | |
897 | end) | |
898 | ||
899 | Player:GetMouse().KeyDown:connect(function (key) | |
900 | if key == " " and Jetpackmode == false then | |
901 | bv = Instance.new("BodyVelocity",Jet) | |
902 | bv.maxForce = Vector3.new(3, math.huge, 3) | |
903 | bv.velocity = Vector3.new(0, 20, 0) | |
904 | end | |
905 | end) | |
906 | Player:GetMouse().KeyUp:connect(function (key) | |
907 | if key == " " and Jetpackmode == false then | |
908 | bv:Destroy() | |
909 | end | |
910 | end) | |
911 | ||
912 | Player:GetMouse().KeyDown:connect(function (key) | |
913 | if key == "e" and Jetpackmode == false then | |
914 | Chat(Cha.Head,"Death eyes","Earth green") | |
915 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0) | |
916 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0) | |
917 | wait() | |
918 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0) | |
919 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0) | |
920 | wait() | |
921 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
922 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
923 | wait() | |
924 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0) | |
925 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0) | |
926 | wait() | |
927 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0) | |
928 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0) | |
929 | wait() | |
930 | sh = Instance.new("Part",Workspace) | |
931 | sh.Size = Vector3.new(3,3,3) | |
932 | sh.CanCollide = True | |
933 | sh.TopSurface = "Smooth" | |
934 | sh.BottomSurface = "Smooth" | |
935 | sh.BrickColor = BrickColor.new("Really black") | |
936 | sh.CFrame = Cha.Torso.CFrame *CFrame.new(6.5,0,-1) | |
937 | r = Instance.new("BodyVelocity",sh) | |
938 | r.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
939 | r.velocity = Cha.Torso.CFrame.lookVector * 300 | |
940 | sh2 = Instance.new("Part",Workspace) | |
941 | sh2.Size = Vector3.new(3,3,3) | |
942 | sh2.CanCollide = True | |
943 | sh2.TopSurface = "Smooth" | |
944 | sh2.BottomSurface = "Smooth" | |
945 | sh2.BrickColor = BrickColor.new("Really black") | |
946 | sh2.CFrame = Cha.Torso.CFrame *CFrame.new(-6.5,0,-1) | |
947 | r2 = Instance.new("BodyVelocity",sh2) | |
948 | r2.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
949 | r2.velocity = Cha.Torso.CFrame.lookVector * 300 | |
950 | sh:BreakJoints() | |
951 | sh2:BreakJoints() | |
952 | sh.Touched:connect(function(hit) | |
953 | if hit.Parent.ClassName == "Model" then | |
954 | if hit.Parent:FindFirstChild("Humanoid") then | |
955 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5) | |
956 | end | |
957 | end | |
958 | end) | |
959 | sh2.Touched:connect(function(hit) | |
960 | if hit.Parent.ClassName == "Model" then | |
961 | if hit.Parent:FindFirstChild("Humanoid") then | |
962 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5) | |
963 | end | |
964 | end | |
965 | end) | |
966 | end | |
967 | end) | |
968 | Player:GetMouse().KeyUp:connect(function (key) | |
969 | if key == "e" and Jetpackmode == false then | |
970 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0) | |
971 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0) | |
972 | wait() | |
973 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
974 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
975 | wait() | |
976 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0) | |
977 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0) | |
978 | wait() | |
979 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0) | |
980 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0) | |
981 | wait() | |
982 | Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
983 | Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
984 | sh:Destroy() | |
985 | sh2:Destroy() | |
986 | end | |
987 | end) |