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1
Player = game:GetService("Players").LocalPlayer 
2
Cha = Player.Character
3
mouse = game.Players.LocalPlayer:GetMouse()
4
Tool = Instance.new("HopperBin",Player.Backpack)
5
Tool.Name = "3 Ring"
6
Daggermode = true
7
Gunzmode = true
8
Jetpackmode = true
9
function onClicked(mouse)
10
if (not vDebounce) and Daggermode == false then
11
vDebounce = true
12
wa = Instance.new("Part",Char)
13
wa.Transparency=1
14
wa.CanCollide = false 
15
wa.Size = Vector3.new(1, 1, 1) 
16
wa:BreakJoints() 
17
Weld3 = Instance.new("Weld",wa) 
18
Weld3.Part0 = Bar
19
Weld3.Part1 = wa
20
Weld3.C0 = CFrame.new(0, 0, -2) * CFrame.Angles(0, 0, 0)
21
 
22
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5)
23
wait()
24
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1)
25
wait()
26
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7)
27
wait()
28
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3)
29
wait()
30
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9)
31
wait()
32
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
33
wait()
34
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3)
35
wait()
36
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
37
wait()
38
wa:remove()
39
 
40
vDebounce = false
41
end
42
 
43
end
44
 
45
Tool.Selected:connect(function(mouse)
46
 
47
end)
48
 
49
mouse.Button1Down:connect(function() onClicked(mouse) end)
50
 
51
 
52
 
53
Ring = Instance.new("Part",Cha)
54
Ring.TopSurface = "Smooth"
55
Ring.BottomSurface = "Smooth"
56
Ring.Size = Vector3.new(1, 1, 1)
57
Ring.CanCollide = True
58
Ring.Reflectance = 0.3
59-
Ring.BrickColor = BrickColor.new("White")
59+
Ring.BrickColor = BrickColor.new("Really red")
60
RingMesh = Instance.new("SpecialMesh", Ring)
61
RingMesh.MeshType = "Brick"
62
RingMesh.Scale = Vector3.new(1.1,0.2,1.1)
63
RingWeld = Instance.new("Weld",Cha)
64
RingWeld.Part0 = Cha["Right Arm"]
65
RingWeld.Part1 = Ring
66
RingWeld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
67
 
68
Ring2 = Instance.new("Part",Cha)
69
Ring2.TopSurface = "Smooth"
70
Ring2.BottomSurface = "Smooth"
71
Ring2.Size = Vector3.new(1, 1, 1)
72
Ring2.CanCollide = True
73
Ring2.Transparency = 0.3
74
Ring2.BrickColor = BrickColor.new("Bright red")
75
Ring2Mesh = Instance.new("SpecialMesh", Ring2)
76
Ring2Mesh.MeshType = "FileMesh" 
77
Ring2Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
78
Ring2Mesh.Scale = Vector3.new(0.3,0.3,0.3)
79
Ring2Weld = Instance.new("Weld",Cha)
80
Ring2Weld.Part0 = Cha["Right Arm"]
81
Ring2Weld.Part1 = Ring2
82
Ring2Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
83
 
84
Ring3 = Instance.new("Part",Cha)
85
Ring3.TopSurface = "Smooth"
86
Ring3.BottomSurface = "Smooth"
87
Ring3.Size = Vector3.new(1, 1, 1)
88
Ring3.CanCollide = True
89
Ring3.Reflectance = 0.3
90-
Ring3.BrickColor = BrickColor.new("White")
90+
Ring3.BrickColor = BrickColor.new("Really red")
91
Ring3Mesh = Instance.new("SpecialMesh", Ring3)
92
Ring3Mesh.MeshType = "Brick"
93
Ring3Mesh.Scale = Vector3.new(1.1,0.2,1.1)
94
Ring3Weld = Instance.new("Weld",Cha)
95
Ring3Weld.Part0 = Cha["Left Arm"]
96
Ring3Weld.Part1 = Ring3
97
Ring3Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
98
 
99
Ring4 = Instance.new("Part",Cha)
100
Ring4.TopSurface = "Smooth"
101
Ring4.BottomSurface = "Smooth"
102
Ring4.Size = Vector3.new(1, 1, 1)
103
Ring4.CanCollide = True
104
Ring4.Transparency = 0.3
105-
Ring4.BrickColor = BrickColor.new("Navy blue")
105+
Ring4.BrickColor = BrickColor.new("Really red")
106
Ring4Mesh = Instance.new("SpecialMesh", Ring4)
107
Ring4Mesh.MeshType = "FileMesh" 
108
Ring4Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
109
Ring4Mesh.Scale = Vector3.new(0.3,0.3,0.3)
110
Ring4Weld = Instance.new("Weld",Cha)
111
Ring4Weld.Part0 = Cha["Left Arm"]
112
Ring4Weld.Part1 = Ring4
113
Ring4Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
114
 
115
Ring5 = Instance.new("Part",Cha)
116
Ring5.TopSurface = "Smooth"
117
Ring5.BottomSurface = "Smooth"
118
Ring5.Size = Vector3.new(1, 1, 1)
119
Ring5.CanCollide = True
120
Ring5.Reflectance = 0.3
121-
Ring5.BrickColor = BrickColor.new("White")
121+
Ring5.BrickColor = BrickColor.new("Really red")
122
Ring5Mesh = Instance.new("SpecialMesh", Ring5)
123
Ring5Mesh.MeshType = "Brick"
124
Ring5Mesh.Scale = Vector3.new(1.1,0.2,1.1)
125
Ring5Weld = Instance.new("Weld",Cha)
126
Ring5Weld.Part0 = Cha.Head
127
Ring5Weld.Part1 = Ring5
128
Ring5Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
129
 
130
Ring6 = Instance.new("Part",Cha)
131
Ring6.TopSurface = "Smooth"
132
Ring6.BottomSurface = "Smooth"
133
Ring6.Size = Vector3.new(1, 1, 1)
134
Ring6.CanCollide = True
135
Ring6.Transparency = 0.3
136-
Ring6.BrickColor = BrickColor.new("Earth green")
136+
Ring6.BrickColor = BrickColor.new("Really black")
137
Ring6Mesh = Instance.new("SpecialMesh", Ring6)
138
Ring6Mesh.MeshType = "FileMesh" 
139
Ring6Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
140
Ring6Mesh.Scale = Vector3.new(0.3,0.3,0.3)
141
Ring6Weld = Instance.new("Weld",Cha)
142
Ring6Weld.Part0 = Cha.Head
143
Ring6Weld.Part1 = Ring6
144
Ring6Weld.C1 = CFrame.new(0, 0.5, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
145
 
146
--Dagger
147
 
148
Holder = Instance.new("Part",Cha)
149
Holder.TopSurface = "Smooth"
150
Holder.BottomSurface = "Smooth"
151
Holder.Size = Vector3.new(1, 1, 1)
152
Holder.Transparency = 1
153
Holder.CanCollide = True
154-
Holder.BrickColor = BrickColor.new("White")
154+
Holder.BrickColor = BrickColor.new("Really red")
155
HolderMesh = Instance.new("SpecialMesh", Holder)
156
HolderMesh.MeshType = "Brick"
157
HolderMesh.Scale = Vector3.new(0.2,0.2,1.1)
158
HolderWeld = Instance.new("Weld",Cha)
159
HolderWeld.Part0 = Cha["Right Arm"]
160
HolderWeld.Part1 = Holder
161
HolderWeld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
162
 
163
Seperator = Instance.new("Part",Cha)
164
Seperator.TopSurface = "Smooth"
165
Seperator.BottomSurface = "Smooth"
166
Seperator.Size = Vector3.new(1, 1, 1)
167
Seperator.Transparency = 1
168
Seperator.CanCollide = True
169-
Seperator.BrickColor = BrickColor.new("White")
169+
Seperator.BrickColor = BrickColor.new("Really red")
170
SeperatorMesh = Instance.new("SpecialMesh", Seperator)
171
SeperatorMesh.MeshType = "Brick"
172
SeperatorMesh.Scale = Vector3.new(0.2,0.8,0.2)
173
SeperatorWeld = Instance.new("Weld",Cha)
174
SeperatorWeld.Part0 = Cha["Right Arm"]
175
SeperatorWeld.Part1 = Seperator
176
SeperatorWeld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
177
 
178
Seperator2 = Instance.new("Part",Cha)
179
Seperator2.TopSurface = "Smooth"
180
Seperator2.BottomSurface = "Smooth"
181
Seperator2.Size = Vector3.new(1, 1, 1)
182
Seperator2.Transparency = 1
183
Seperator2.CanCollide = True
184-
Seperator2.BrickColor = BrickColor.new("White")
184+
Seperator2.BrickColor = BrickColor.new("Really red")
185
Seperator2Mesh = Instance.new("SpecialMesh", Seperator2)
186
Seperator2Mesh.MeshType = "Brick"
187
Seperator2Mesh.Scale = Vector3.new(0.8,0.2,0.2)
188
Seperator2Weld = Instance.new("Weld",Cha)
189
Seperator2Weld.Part0 = Cha["Right Arm"]
190
Seperator2Weld.Part1 = Seperator2
191
Seperator2Weld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
192
 
193
Blade = Instance.new("Part",Cha)
194
Blade.TopSurface = "Smooth"
195
Blade.BottomSurface = "Smooth"
196
Blade.Size = Vector3.new(1, 1, 1)
197
Blade.Transparency = 1
198
Blade.CanCollide = True
199
Blade.Reflectance = 0.3
200-
Blade.BrickColor = BrickColor.new("White")
200+
Blade.BrickColor = BrickColor.new("Really red")
201
BladeMesh = Instance.new("SpecialMesh", Blade)
202
BladeMesh.MeshType = "Brick"
203
BladeMesh.Scale = Vector3.new(0.05,0.15,2.5)
204
BladeWeld = Instance.new("Weld",Cha)
205
BladeWeld.Part0 = Cha["Right Arm"]
206
BladeWeld.Part1 = Blade
207
BladeWeld.C1 = CFrame.new(0, 1.1, 1.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
208
 
209
Blade2 = Instance.new("Part",Cha)
210
Blade2.TopSurface = "Smooth"
211
Blade2.BottomSurface = "Smooth"
212
Blade2.Size = Vector3.new(1, 1, 1)
213
Blade2.Transparency = 1
214
Blade2.CanCollide = True
215
Blade2.Reflectance = 0.3
216
Blade2.BrickColor = BrickColor.new("Really black")
217
Blade2Mesh = Instance.new("SpecialMesh", Blade2)
218
Blade2Mesh.MeshType = "Brick"
219
Blade2Mesh.Scale = Vector3.new(0.05,0.15,2)
220
Blade2Weld = Instance.new("Weld",Cha)
221
Blade2Weld.Part0 = Cha["Right Arm"]
222
Blade2Weld.Part1 = Blade2
223
Blade2Weld.C1 = CFrame.new(0, 0.9, 1.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
224
 
225
Point = Instance.new("Part",Cha)
226
Point.TopSurface = "Smooth"
227
Point.BottomSurface = "Smooth"
228
Point.Size = Vector3.new(1, 1, 1)
229
Point.Transparency = 1
230
Point.CanCollide = True
231
Point.Reflectance = 0.3
232
Point.BrickColor = BrickColor.new("Really black")
233
PointMesh = Instance.new("SpecialMesh", Point)
234
PointMesh.MeshType = "Wedge"
235
PointMesh.Scale = Vector3.new(0.05,0.15,0.5)
236
PointWeld = Instance.new("Weld",Cha)
237
PointWeld.Part0 = Cha["Right Arm"]
238
PointWeld.Part1 = Point
239
PointWeld.C1 = CFrame.new(0, 0.9, 2.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
240
 
241
Point2 = Instance.new("Part",Cha)
242
Point2.TopSurface = "Smooth"
243
Point2.BottomSurface = "Smooth"
244
Point2.Size = Vector3.new(1, 1, 1)
245
Point2.Transparency = 1
246
Point2.CanCollide = True
247
Point2.Reflectance = 0.3
248-
Point2.BrickColor = BrickColor.new("White")
248+
Point2.BrickColor = BrickColor.new("Really red")
249
Point2Mesh = Instance.new("SpecialMesh", Point2)
250
Point2Mesh.MeshType = "Wedge"
251
Point2Mesh.Scale = Vector3.new(0.05,0.15,0.5)
252
Point2Weld = Instance.new("Weld",Cha)
253
Point2Weld.Part0 = Cha["Right Arm"]
254
Point2Weld.Part1 = Point2
255
Point2Weld.C1 = CFrame.new(0, 1.1, 3.25)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
256
 
257
--Gun
258
 
259
Holder2 = Instance.new("Part",Cha)
260
Holder2.TopSurface = "Smooth"
261
Holder2.BottomSurface = "Smooth"
262
Holder2.Size = Vector3.new(1, 1, 1)
263
Holder2.CanCollide = True
264
Holder2.Transparency = 1
265-
Holder2.BrickColor = BrickColor.new("White")
265+
Holder2.BrickColor = BrickColor.new("Really red")
266
Holder2Mesh = Instance.new("SpecialMesh", Holder2)
267
Holder2Mesh.MeshType = "Brick"
268
Holder2Mesh.Scale = Vector3.new(1,0.2,1)
269
Holder2Weld = Instance.new("Weld",Cha)
270
Holder2Weld.Part0 = Cha["Left Arm"]
271
Holder2Weld.Part1 = Holder2
272
Holder2Weld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
273
 
274
Gun = Instance.new("Part",Cha)
275
Gun.TopSurface = "Smooth"
276
Gun.BottomSurface = "Smooth"
277
Gun.Size = Vector3.new(1, 1, 1)
278
Gun.CanCollide = True
279
Gun.Transparency = 1
280-
Gun.BrickColor = BrickColor.new("White")
280+
Gun.BrickColor = BrickColor.new("Really red")
281
GunMesh = Instance.new("SpecialMesh", Gun)
282
GunMesh.MeshType = "Brick"
283
GunMesh.Scale = Vector3.new(0.75,0.2,0.75)
284
GunWeld = Instance.new("Weld",Cha)
285
GunWeld.Part0 = Cha["Left Arm"]
286
GunWeld.Part1 = Gun
287
GunWeld.C1 = CFrame.new(0, 1.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
288
 
289
Gun2 = Instance.new("Part",Cha)
290
Gun2.TopSurface = "Smooth"
291
Gun2.BottomSurface = "Smooth"
292
Gun2.Size = Vector3.new(1, 1, 1)
293
Gun2.CanCollide = True
294
Gun2.Transparency = 1
295-
Gun2.BrickColor = BrickColor.new("White")
295+
Gun2.BrickColor = BrickColor.new("Really red")
296
Gun2Mesh = Instance.new("SpecialMesh", Gun2)
297
Gun2Mesh.MeshType = "Brick"
298
Gun2Mesh.Scale = Vector3.new(0.5,0.2,0.5)
299
Gun2Weld = Instance.new("Weld",Cha)
300
Gun2Weld.Part0 = Cha["Left Arm"]
301
Gun2Weld.Part1 = Gun2
302
Gun2Weld.C1 = CFrame.new(0, 1.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
303
 
304
Gun3 = Instance.new("Part",Cha)
305
Gun3.TopSurface = "Smooth"
306
Gun3.BottomSurface = "Smooth"
307
Gun3.Size = Vector3.new(1, 1, 1)
308
Gun3.CanCollide = True
309
Gun3.Transparency = 1
310-
Gun3.BrickColor = BrickColor.new("White")
310+
Gun3.BrickColor = BrickColor.new("Really red")
311
Gun3Mesh = Instance.new("SpecialMesh", Gun3)
312
Gun3Mesh.MeshType = "Brick"
313
Gun3Mesh.Scale = Vector3.new(0.25,1,0.25)
314
Gun3Weld = Instance.new("Weld",Cha)
315
Gun3Weld.Part0 = Cha["Left Arm"]
316
Gun3Weld.Part1 = Gun3
317
Gun3Weld.C1 = CFrame.new(0, 2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
318
 
319
Gun4 = Instance.new("Part",Cha)
320
Gun4.TopSurface = "Smooth"
321
Gun4.BottomSurface = "Smooth"
322
Gun4.Size = Vector3.new(1, 1, 1)
323
Gun4.CanCollide = True
324
Gun4.Transparency = 1
325-
Gun4.BrickColor = BrickColor.new("White")
325+
Gun4.BrickColor = BrickColor.new("Really red")
326
Gun4Mesh = Instance.new("SpecialMesh", Gun4)
327
Gun4Mesh.MeshType = "Brick"
328
Gun4Mesh.Scale = Vector3.new(1,1,1)
329
Gun4Weld = Instance.new("Weld",Cha)
330
Gun4Weld.Part0 = Cha["Left Arm"]
331
Gun4Weld.Part1 = Gun4
332
Gun4Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
333
 
334
Gun5 = Instance.new("Part",Cha)
335
Gun5.TopSurface = "Smooth"
336
Gun5.BottomSurface = "Smooth"
337
Gun5.Size = Vector3.new(1, 1, 1)
338
Gun5.CanCollide = True
339
Gun5.Transparency = 1
340
Gun5.BrickColor = BrickColor.new("Really black")
341
Gun5Mesh = Instance.new("SpecialMesh", Gun5)
342
Gun5Mesh.MeshType = "Brick"
343
Gun5Mesh.Scale = Vector3.new(0.9,1,0.9)
344
Gun5Weld = Instance.new("Weld",Cha)
345
Gun5Weld.Part0 = Cha["Left Arm"]
346
Gun5Weld.Part1 = Gun5
347
Gun5Weld.C1 = CFrame.new(0, 3.05, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
348
 
349
Gun6 = Instance.new("Part",Cha)
350
Gun6.TopSurface = "Smooth"
351
Gun6.BottomSurface = "Smooth"
352
Gun6.Size = Vector3.new(1, 1, 1)
353
Gun6.CanCollide = True
354
Gun6.Transparency = 1
355-
Gun6.BrickColor = BrickColor.new("White")
355+
Gun6.BrickColor = BrickColor.new("Really red")
356
Gun6Mesh = Instance.new("SpecialMesh", Gun6)
357
Gun6Mesh.MeshType = "Brick"
358
Gun6Mesh.Scale = Vector3.new(0.2,0.2,2)
359
Gun6Weld = Instance.new("Weld",Cha)
360
Gun6Weld.Part0 = Cha["Left Arm"]
361
Gun6Weld.Part1 = Gun6
362
Gun6Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
363
 
364
Gun7 = Instance.new("Part",Cha)
365
Gun7.TopSurface = "Smooth"
366
Gun7.BottomSurface = "Smooth"
367
Gun7.Size = Vector3.new(1, 1, 1)
368
Gun7.CanCollide = True
369
Gun7.Transparency = 1
370-
Gun7.BrickColor = BrickColor.new("White")
370+
Gun7.BrickColor = BrickColor.new("Really red")
371
Gun7Mesh = Instance.new("SpecialMesh", Gun7)
372
Gun7Mesh.MeshType = "Brick"
373
Gun7Mesh.Scale = Vector3.new(2,0.2,0.2)
374
Gun7Weld = Instance.new("Weld",Cha)
375
Gun7Weld.Part0 = Cha["Left Arm"]
376
Gun7Weld.Part1 = Gun7
377
Gun7Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
378
 
379
Gun8 = Instance.new("Part",Cha)
380
Gun8.TopSurface = "Smooth"
381
Gun8.BottomSurface = "Smooth"
382
Gun8.Size = Vector3.new(1, 1, 1)
383
Gun8.CanCollide = True
384
Gun8.Transparency = 1
385-
Gun8.BrickColor = BrickColor.new("White")
385+
Gun8.BrickColor = BrickColor.new("Really red")
386
Gun8Mesh = Instance.new("SpecialMesh", Gun8)
387
Gun8Mesh.MeshType = "Brick"
388
Gun8Mesh.Scale = Vector3.new(0.2,1,0.2)
389
Gun8Weld = Instance.new("Weld",Cha)
390
Gun8Weld.Part0 = Cha["Left Arm"]
391
Gun8Weld.Part1 = Gun8
392
Gun8Weld.C1 = CFrame.new(0, 3.25, 1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
393
 
394
Gun9 = Instance.new("Part",Cha)
395
Gun9.TopSurface = "Smooth"
396
Gun9.BottomSurface = "Smooth"
397
Gun9.Size = Vector3.new(1, 1, 1)
398
Gun9.CanCollide = True
399
Gun9.Transparency = 1
400-
Gun9.BrickColor = BrickColor.new("White")
400+
Gun9.BrickColor = BrickColor.new("Really red")
401
Gun9Mesh = Instance.new("SpecialMesh", Gun9)
402
Gun9Mesh.MeshType = "Brick"
403
Gun9Mesh.Scale = Vector3.new(0.2,1,0.2)
404
Gun9Weld = Instance.new("Weld",Cha)
405
Gun9Weld.Part0 = Cha["Left Arm"]
406
Gun9Weld.Part1 = Gun9
407
Gun9Weld.C1 = CFrame.new(0, 3.25, -1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
408
 
409
Gun10 = Instance.new("Part",Cha)
410
Gun10.TopSurface = "Smooth"
411
Gun10.BottomSurface = "Smooth"
412
Gun10.Size = Vector3.new(1, 1, 1)
413
Gun10.CanCollide = True
414
Gun10.Transparency = 1
415-
Gun10.BrickColor = BrickColor.new("White")
415+
Gun10.BrickColor = BrickColor.new("Really red")
416
Gun10Mesh = Instance.new("SpecialMesh", Gun10)
417
Gun10Mesh.MeshType = "Brick"
418
Gun10Mesh.Scale = Vector3.new(0.2,1,0.2)
419
Gun10Weld = Instance.new("Weld",Cha)
420
Gun10Weld.Part0 = Cha["Left Arm"]
421
Gun10Weld.Part1 = Gun10
422
Gun10Weld.C1 = CFrame.new(1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
423
 
424
Gun11 = Instance.new("Part",Cha)
425
Gun11.TopSurface = "Smooth"
426
Gun11.BottomSurface = "Smooth"
427
Gun11.Size = Vector3.new(1, 1, 1)
428
Gun11.CanCollide = True
429
Gun11.Transparency = 1
430-
Gun11.BrickColor = BrickColor.new("White")
430+
Gun11.BrickColor = BrickColor.new("Really red")
431
Gun11Mesh = Instance.new("SpecialMesh", Gun11)
432
Gun11Mesh.MeshType = "Brick"
433
Gun11Mesh.Scale = Vector3.new(0.2,1,0.2)
434
Gun11Weld = Instance.new("Weld",Cha)
435
Gun11Weld.Part0 = Cha["Left Arm"]
436
Gun11Weld.Part1 = Gun11
437
Gun11Weld.C1 = CFrame.new(-1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
438
 
439
--Fly
440
 
441
Jet = Instance.new("Part",Cha)
442
Jet.TopSurface = "Smooth"
443
Jet.BottomSurface = "Smooth"
444
Jet.Size = Vector3.new(1, 1, 1)
445
Jet.CanCollide = True
446
Jet.Transparency = 1
447-
Jet.BrickColor = BrickColor.new("White")
447+
Jet.BrickColor = BrickColor.new("Really red")
448
JetMesh = Instance.new("SpecialMesh", Jet)
449
JetMesh.MeshType = "Torso"
450
JetMesh.Scale = Vector3.new(2,1.5,0.5)
451
JetWeld = Instance.new("Weld",Cha)
452
JetWeld.Part0 = Cha.Torso
453
JetWeld.Part1 = Jet
454
JetWeld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
455
 
456
Jet2 = Instance.new("Part",Cha)
457
Jet2.TopSurface = "Smooth"
458
Jet2.BottomSurface = "Smooth"
459
Jet2.Size = Vector3.new(1, 1, 1)
460
Jet2.CanCollide = True
461
Jet2.Transparency = 1
462-
Jet2.BrickColor = BrickColor.new("White")
462+
Jet2.BrickColor = BrickColor.new("Really red")
463
Jet2Mesh = Instance.new("SpecialMesh", Jet2)
464
Jet2Mesh.MeshType = "Cylinder"
465
Jet2Mesh.Scale = Vector3.new(4,0.3,0.3)
466
Jet2Weld = Instance.new("Weld",Cha)
467
Jet2Weld.Part0 = Cha.Torso
468
Jet2Weld.Part1 = Jet2
469
Jet2Weld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
470
 
471
Jet3 = Instance.new("Part",Cha)
472
Jet3.TopSurface = "Smooth"
473
Jet3.BottomSurface = "Smooth"
474
Jet3.Size = Vector3.new(1, 1, 1)
475
Jet3.CanCollide = True
476
Jet3.Transparency = 1
477-
Jet3.BrickColor = BrickColor.new("White")
477+
Jet3.BrickColor = BrickColor.new("Really red")
478
Jet3Mesh = Instance.new("SpecialMesh", Jet3)
479
Jet3Mesh.MeshType = "Sphere"
480
Jet3Mesh.Scale = Vector3.new(3,0.3,3)
481
Jet3Weld = Instance.new("Weld",Cha)
482
Jet3Weld.Part0 = Cha.Torso
483
Jet3Weld.Part1 = Jet3
484
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
485
 
486
Jet4 = Instance.new("Part",Cha)
487
Jet4.TopSurface = "Smooth"
488
Jet4.BottomSurface = "Smooth"
489
Jet4.Size = Vector3.new(1, 1, 1)
490
Jet4.CanCollide = True
491
Jet4.Transparency = 1
492-
Jet4.BrickColor = BrickColor.new("White")
492+
Jet4.BrickColor = BrickColor.new("Really red")
493
Jet4Mesh = Instance.new("SpecialMesh", Jet4)
494
Jet4Mesh.MeshType = "Sphere"
495
Jet4Mesh.Scale = Vector3.new(3,0.3,3)
496
Jet4Weld = Instance.new("Weld",Cha)
497
Jet4Weld.Part0 = Cha.Torso
498
Jet4Weld.Part1 = Jet4
499
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
500
 
501
Tool:Destroy()
502
 
503
--Moves
504
 
505
function Chat(Object,Text,Color)
506
local Color = BrickColor.new(Color)
507
pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
508
local G = Instance.new("BillboardGui",Object)
509
G.Name = "AtlasText"
510
G.Adornee = Object
511
G.Size = UDim2.new(3.5,0,2.5,0)
512
G.AlwaysOnTop = false
513
G.StudsOffset = Vector3.new(0,3,0)
514
local Frame = Instance.new("Frame")
515
Frame.Parent = G
516
Frame.Size = UDim2.new(1,0,1,0)
517
Frame.BackgroundTransparency = 1
518
local Txt = Instance.new("TextLabel",Frame)
519
Txt.Size = UDim2.new(1,0,1,0)
520
Txt.Text = Text
521
Txt.TextScaled = true
522
Txt.TextWrapped = true
523
Txt.Font = "SourceSansBold"
524
Txt.TextColor = Color
525
Txt.BackgroundTransparency = 1
526
Txt.ZIndex = 2
527
Game:GetService("Debris"):AddItem(G,3)
528
end
529
 
530
mouse.KeyDown:connect(function(key)
531
key:lower()
532
if key == "z" then
533
Chat(Cha.Head,"Dagger Mode","Bright red")
534
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
535
Daggermode = false
536
Blade.Touched:connect(function(hit)
537
if hit.Parent:FindFirstChild("Humanoid") then
538
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
539
end
540
end)
541
Blade2.Touched:connect(function(hit)
542
if hit.Parent:FindFirstChild("Humanoid") then
543
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
544
end
545
end)
546
Point.Touched:connect(function(hit)
547
if hit.Parent:FindFirstChild("Humanoid") then
548
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
549
end
550
end)
551
Point2.Touched:connect(function(hit)
552
if hit.Parent:FindFirstChild("Humanoid") then
553
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
554
end
555
end)
556
Holder.Transparency = 0.8
557
Seperator.Transparency = 0.8
558
Seperator2.Transparency = 0.8
559
Blade.Transparency = 0.8
560
Blade2.Transparency = 0.8
561
Point.Transparency = 0.8
562
Point2.Transparency = 0.8
563
wait()
564
Holder.Transparency = 0.6
565
Seperator.Transparency = 0.6
566
Seperator2.Transparency = 0.6
567
Blade.Transparency = 0.6
568
Blade2.Transparency = 0.6
569
Point.Transparency = 0.6
570
Point2.Transparency = 0.6
571
wait()
572
Holder.Transparency = 0.4
573
Seperator.Transparency = 0.4
574
Seperator2.Transparency = 0.4
575
Blade.Transparency = 0.4
576
Blade2.Transparency = 0.4
577
Point.Transparency = 0.4
578
Point2.Transparency = 0.4
579
wait()
580
Holder.Transparency = 0.2
581
Seperator.Transparency = 0.2
582
Seperator2.Transparency = 0.2
583
Blade.Transparency = 0.2
584
Blade2.Transparency = 0.2
585
Point.Transparency = 0.2
586
Point2.Transparency = 0.2
587
wait()
588
Holder.Transparency = 0
589
Seperator.Transparency = 0
590
Seperator2.Transparency = 0
591
Blade.Transparency = 0
592
Blade2.Transparency = 0
593
Point.Transparency = 0
594
Point2.Transparency = 0
595
end
596
if key == "v" then
597
Chat(Cha.Head,"Dagger Mode Off","Bright red")
598
Daggermode = true
599
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, 0)
600
Holder.Transparency = 0.2
601
Seperator.Transparency = 0.2
602
Seperator2.Transparency = 0.2
603
Blade.Transparency = 0.2
604
Blade2.Transparency = 0.2
605
Point.Transparency = 0.2
606
Point2.Transparency = 0.2
607
wait()
608
Holder.Transparency = 0.4
609
Seperator.Transparency = 0.4
610
Seperator2.Transparency = 0.4
611
Blade.Transparency = 0.4
612
Blade2.Transparency = 0.4
613
Point.Transparency = 0.4
614
Point2.Transparency = 0.4
615
wait()
616
Holder.Transparency = 0.6
617
Seperator.Transparency = 0.6
618
Seperator2.Transparency = 0.6
619
Blade.Transparency = 0.6
620
Blade2.Transparency = 0.6
621
Point.Transparency = 0.6
622
Point2.Transparency = 0.6
623
wait()
624
Holder.Transparency = 0.8
625
Seperator.Transparency = 0.8
626
Seperator2.Transparency = 0.8
627
Blade.Transparency = 0.8
628
Blade2.Transparency = 0.8
629
Point.Transparency = 0.8
630
Point2.Transparency = 0.8
631
wait()
632
Holder.Transparency = 1
633
Seperator.Transparency = 1
634
Seperator2.Transparency = 1
635
Blade.Transparency = 1
636
Blade2.Transparency = 1
637
Point.Transparency = 1
638
Point2.Transparency = 1
639
end
640
if key == "x" then
641
Chat(Cha.Head,"Gun Mode","Navy blue")
642
Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 1.5)
643
Gunzmode = false
644
Gun.Transparency = 0.8
645
Gun2.Transparency = 0.8
646
Gun3.Transparency = 0.8
647
Gun4.Transparency = 0.8
648
Gun5.Transparency = 0.8
649
Gun6.Transparency = 0.8
650
Gun7.Transparency = 0.8
651
Gun8.Transparency = 0.8
652
Gun9.Transparency = 0.8
653
Gun10.Transparency = 0.8
654
Gun11.Transparency = 0.8
655
wait()
656
Gun.Transparency = 0.6
657
Gun2.Transparency = 0.6
658
Gun3.Transparency = 0.6
659
Gun4.Transparency = 0.6
660
Gun5.Transparency = 0.6
661
Gun6.Transparency = 0.6
662
Gun7.Transparency = 0.6
663
Gun8.Transparency = 0.6
664
Gun9.Transparency = 0.6
665
Gun10.Transparency = 0.6
666
Gun11.Transparency = 0.6
667
wait()
668
Gun.Transparency = 0.4
669
Gun2.Transparency = 0.4
670
Gun3.Transparency = 0.4
671
Gun4.Transparency = 0.4
672
Gun5.Transparency = 0.4
673
Gun6.Transparency = 0.4
674
Gun7.Transparency = 0.4
675
Gun8.Transparency = 0.4
676
Gun9.Transparency = 0.4
677
Gun10.Transparency = 0.4
678
Gun11.Transparency = 0.4
679
wait()
680
Gun.Transparency = 0.2
681
Gun2.Transparency = 0.2
682
Gun3.Transparency = 0.2
683
Gun4.Transparency = 0.2
684
Gun5.Transparency = 0.2
685
Gun6.Transparency = 0.2
686
Gun7.Transparency = 0.2
687
Gun8.Transparency = 0.2
688
Gun9.Transparency = 0.2
689
Gun10.Transparency = 0.2
690
Gun11.Transparency = 0.2
691
wait()
692
Gun.Transparency = 0
693
Gun2.Transparency = 0
694
Gun3.Transparency = 0
695
Gun4.Transparency = 0
696
Gun5.Transparency = 0
697
Gun6.Transparency = 0
698
Gun7.Transparency = 0
699
Gun8.Transparency = 0
700
Gun9.Transparency = 0
701
Gun10.Transparency = 0
702
Gun11.Transparency = 0
703
end
704
if key == "b" then
705
Chat(Cha.Head,"Gun Mode Off","Navy blue")
706
Gunzmode = true
707
Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 0)
708
Gun.Transparency = 0.2
709
Gun2.Transparency = 0.2
710
Gun3.Transparency = 0.2
711
Gun4.Transparency = 0.2
712
Gun5.Transparency = 0.2
713
Gun6.Transparency = 0.2
714
Gun7.Transparency = 0.2
715
Gun8.Transparency = 0.2
716
Gun9.Transparency = 0.2
717
Gun10.Transparency = 0.2
718
Gun11.Transparency = 0.2
719
wait()
720
Gun.Transparency = 0.4
721
Gun2.Transparency = 0.4
722
Gun3.Transparency = 0.4
723
Gun4.Transparency = 0.4
724
Gun5.Transparency = 0.4
725
Gun6.Transparency = 0.4
726
Gun7.Transparency = 0.4
727
Gun8.Transparency = 0.4
728
Gun9.Transparency = 0.4
729
Gun10.Transparency = 0.4
730
Gun11.Transparency = 0.4
731
wait()
732
Gun.Transparency = 0.6
733
Gun2.Transparency = 0.6
734
Gun3.Transparency = 0.6
735
Gun4.Transparency = 0.6
736
Gun5.Transparency = 0.6
737
Gun6.Transparency = 0.6
738
Gun7.Transparency = 0.6
739
Gun8.Transparency = 0.6
740
Gun9.Transparency = 0.6
741
Gun10.Transparency = 0.6
742
Gun11.Transparency = 0.6
743
wait()
744
Gun.Transparency = 0.8
745
Gun2.Transparency = 0.8
746
Gun3.Transparency = 0.8
747
Gun4.Transparency = 0.8
748
Gun5.Transparency = 0.8
749
Gun6.Transparency = 0.8
750
Gun7.Transparency = 0.8
751
Gun8.Transparency = 0.8
752
Gun9.Transparency = 0.8
753
Gun10.Transparency = 0.8
754
Gun11.Transparency = 0.8
755
wait()
756
Gun.Transparency = 1
757
Gun2.Transparency = 1
758
Gun3.Transparency = 1
759
Gun4.Transparency = 1
760
Gun5.Transparency = 1
761
Gun6.Transparency = 1
762
Gun7.Transparency = 1
763
Gun8.Transparency = 1
764
Gun9.Transparency = 1
765
Gun10.Transparency = 1
766
Gun11.Transparency = 1
767
end
768
if key == "c" then
769
Chat(Cha.Head,"Jet Mode","Earth green")
770
Jetpackmode = false
771
Jet.Transparency = 0.8
772
Jet2.Transparency = 0.8
773
Jet3.Transparency = 0.8
774
Jet4.Transparency = 0.8
775
wait()
776
Jet.Transparency = 0.6
777
Jet2.Transparency = 0.6
778
Jet3.Transparency = 0.6
779
Jet4.Transparency = 0.6
780
wait()
781
Jet.Transparency = 0.4
782
Jet2.Transparency = 0.4
783
Jet3.Transparency = 0.4
784
Jet4.Transparency = 0.4
785
wait()
786
Jet.Transparency = 0.2
787
Jet2.Transparency = 0.2
788
Jet3.Transparency = 0.2
789
Jet4.Transparency = 0.2
790
wait()
791
Jet.Transparency = 0
792
Jet2.Transparency = 0
793
Jet3.Transparency = 0
794
Jet4.Transparency = 0
795
end
796
if key == "n" then
797
Chat(Cha.Head,"Jet Mode Off","Earth green")
798
Jetpackmode= true
799
Jet.Transparency = 0.2
800
Jet2.Transparency = 0.2
801
Jet3.Transparency = 0.2
802
Jet4.Transparency = 0.2
803
wait()
804
Jet.Transparency = 0.4
805
Jet2.Transparency = 0.4
806
Jet3.Transparency = 0.4
807
Jet4.Transparency = 0.4
808
wait()
809
Jet.Transparency = 0.6
810
Jet2.Transparency = 0.6
811
Jet3.Transparency = 0.6
812
Jet4.Transparency = 0.6
813
wait()
814
Jet.Transparency = 0.8
815
Jet2.Transparency = 0.8
816
Jet3.Transparency = 0.8
817
Jet4.Transparency = 0.8
818
wait()
819
Jet.Transparency = 1
820
Jet2.Transparency = 1
821
Jet3.Transparency = 1
822
Jet4.Transparency = 1
823
end
824
if key == "e" and Daggermode == false then
825
Chat(Cha.Head,"Dagger Range Strike","Bright red")
826
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5)
827
wait()
828
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1)
829
wait()
830
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7)
831
wait()
832
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3)
833
wait()
834
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9)
835
wait()
836
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
837
wait()
838
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3)
839
wait()
840
Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
841
p = Instance.new("Part",Workspace)
842
p.Size = Vector3.new(5,10,5)
843
p.TopSurface = "Smooth"
844
p.BottomSurface = "Smooth"
845
p.BrickColor = BrickColor.new("Really black")
846
p.CFrame = Cha.Torso.CFrame *CFrame.new(0,1,-7)
847
r = Instance.new("BodyVelocity",p)
848
r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
849
r.velocity = Cha.Torso.CFrame.lookVector * 200
850
p.Touched:connect(function(hit)
851
if hit.Parent.ClassName == "Model" then
852
if hit.Parent:FindFirstChild("Humanoid") then
853
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
854
end
855
end
856
end)
857
p:BreakJoints()
858
wait(5)
859
p:Destroy()
860
end
861
if key == "e" and Gunzmode == false then
862
Chat(Cha.Head,"Death shot","Navy blue")
863
p = Instance.new("Part",Workspace)
864
p.Size = Vector3.new(1,1,1)
865
p.CanCollide = True
866
p.TopSurface = "Smooth"
867
p.BottomSurface = "Smooth"
868
p.BrickColor = BrickColor.new("Really black")
869
p.CFrame = Cha.Torso.CFrame *CFrame.new(0,2,-8)
870
wait()
871
p.Size = Vector3.new(2,2,2)
872
wait()
873
p.Size = Vector3.new(3,3,3)
874
wait()
875
p.Size = Vector3.new(4,4,4)
876
wait()
877
p.Size = Vector3.new(5,5,5)
878
wait()
879
p.Size = Vector3.new(6,6,6)
880
wait()
881
p.Size = Vector3.new(7,7,7)
882
wait()
883
r = Instance.new("BodyVelocity",p)
884
r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
885
r.velocity = Cha.Torso.CFrame.lookVector * 300
886
p.Touched:connect(function(hit)
887
if hit.Parent.ClassName == "Model" then
888
if hit.Parent:FindFirstChild("Humanoid") then
889
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
890
end
891
end
892
end)
893
p:BreakJoints()
894
wait(5)
895
p:Destroy()
896
end
897
end)
898
 
899
Player:GetMouse().KeyDown:connect(function (key)
900
if key == " " and Jetpackmode == false then
901
bv = Instance.new("BodyVelocity",Jet)
902
bv.maxForce = Vector3.new(3, math.huge, 3)
903
bv.velocity = Vector3.new(0, 20, 0)
904
end
905
end)
906
Player:GetMouse().KeyUp:connect(function (key)
907
if key == " " and Jetpackmode == false then
908
bv:Destroy()
909
end
910
end)
911
 
912
Player:GetMouse().KeyDown:connect(function (key)
913
if key == "e" and Jetpackmode == false then
914
Chat(Cha.Head,"Death eyes","Earth green")
915
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
916
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
917
wait()
918
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
919
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
920
wait()
921
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
922
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
923
wait()
924
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
925
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
926
wait()
927
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0)
928
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0)
929
wait()
930
sh = Instance.new("Part",Workspace)
931
sh.Size = Vector3.new(3,3,3)
932
sh.CanCollide = True
933
sh.TopSurface = "Smooth"
934
sh.BottomSurface = "Smooth"
935
sh.BrickColor = BrickColor.new("Really black")
936
sh.CFrame = Cha.Torso.CFrame *CFrame.new(6.5,0,-1)
937
r = Instance.new("BodyVelocity",sh)
938
r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
939
r.velocity = Cha.Torso.CFrame.lookVector * 300
940
sh2 = Instance.new("Part",Workspace)
941
sh2.Size = Vector3.new(3,3,3)
942
sh2.CanCollide = True
943
sh2.TopSurface = "Smooth"
944
sh2.BottomSurface = "Smooth"
945
sh2.BrickColor = BrickColor.new("Really black")
946
sh2.CFrame = Cha.Torso.CFrame *CFrame.new(-6.5,0,-1)
947
r2 = Instance.new("BodyVelocity",sh2)
948
r2.maxForce = Vector3.new(math.huge,math.huge,math.huge)
949
r2.velocity = Cha.Torso.CFrame.lookVector * 300
950
sh:BreakJoints()
951
sh2:BreakJoints()
952
sh.Touched:connect(function(hit)
953
if hit.Parent.ClassName == "Model" then
954
if hit.Parent:FindFirstChild("Humanoid") then
955
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
956
end
957
end
958
end)
959
sh2.Touched:connect(function(hit)
960
if hit.Parent.ClassName == "Model" then
961
if hit.Parent:FindFirstChild("Humanoid") then
962
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
963
end
964
end
965
end)
966
end
967
end)
968
Player:GetMouse().KeyUp:connect(function (key)
969
if key == "e" and Jetpackmode == false then
970
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
971
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
972
wait()
973
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
974
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
975
wait()
976
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
977
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
978
wait()
979
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
980
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
981
wait()
982
Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
983
Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
984
sh:Destroy()
985
sh2:Destroy()
986
end
987
end)