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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | --written by kent911t =D | |
| 84 | ||
| 85 | local ScreenGui = Instance.new("ScreenGui")
| |
| 86 | local TextBox = Instance.new("TextBox")
| |
| 87 | local TextButton = Instance.new("TextButton")
| |
| 88 | ||
| 89 | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui | |
| 90 | ||
| 91 | TextBox.Parent = ScreenGui | |
| 92 | TextBox.BackgroundColor3 = Color3.new(0.529412, 0.529412, 0.529412) | |
| 93 | TextBox.Position = UDim2.new(0, 0, 0, 300) | |
| 94 | TextBox.Size = UDim2.new(0, 200, 0, 50) | |
| 95 | TextBox.Font = Enum.Font.SciFi | |
| 96 | TextBox.FontSize = Enum.FontSize.Size14 | |
| 97 | ||
| 98 | TextButton.Parent = TextBox | |
| 99 | TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863) | |
| 100 | TextButton.Position = UDim2.new(0, 200, 0, 0) | |
| 101 | TextButton.Size = UDim2.new(0, 50, 0, 50) | |
| 102 | TextButton.Font = Enum.Font.SciFi | |
| 103 | TextButton.FontSize = Enum.FontSize.Size14 | |
| 104 | TextButton.Text = "OK" | |
| 105 | ||
| 106 | ------------------------- | |
| 107 | ||
| 108 | a=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 109 | a.Name = "Visualizer" | |
| 110 | a.Anchored = false | |
| 111 | a.CanCollide = false | |
| 112 | a.Size = Vector3.new(0,0,0) | |
| 113 | a.BrickColor = BrickColor.new("Really red")
| |
| 114 | a.Material = "Neon" | |
| 115 | b = Instance.new("CylinderMesh")
| |
| 116 | b.Parent = a | |
| 117 | ||
| 118 | we = Instance.new("Weld")
| |
| 119 | we.Part0 = a | |
| 120 | we.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 121 | we.C0 = CFrame.new(0, 2.9, 0)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 122 | we.Parent = a | |
| 123 | ||
| 124 | c=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 125 | c.Name = "Visualizer2" | |
| 126 | c.Anchored = false | |
| 127 | c.CanCollide = false | |
| 128 | c.Size = Vector3.new(0,0,0) | |
| 129 | c.BrickColor = BrickColor.new("White")
| |
| 130 | c.Material = "Neon" | |
| 131 | d = Instance.new("CylinderMesh")
| |
| 132 | d.Parent = c | |
| 133 | ||
| 134 | we2 = Instance.new("Weld")
| |
| 135 | we2.Part0 = c | |
| 136 | we2.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 137 | we2.C0 = CFrame.new(0, 2.9, 0)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 138 | we2.Parent = c | |
| 139 | ||
| 140 | e=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 141 | e.Name = "Bass" | |
| 142 | e.Anchored = false | |
| 143 | e.CanCollide = false | |
| 144 | e.Size = Vector3.new(0,0,0) | |
| 145 | e.BrickColor = BrickColor.new("Royal purple")
| |
| 146 | e.Material = "Neon" | |
| 147 | e.Transparency = 1 | |
| 148 | f = Instance.new("CylinderMesh")
| |
| 149 | f.Parent = e | |
| 150 | ||
| 151 | we3 = Instance.new("Weld")
| |
| 152 | we3.Part0 = e | |
| 153 | we3.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 154 | we3.C0 = CFrame.new(0, 2.9, 0)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 155 | we3.Parent = e | |
| 156 | ||
| 157 | function onClicked() | |
| 158 | local id = TextBox.Text | |
| 159 | if a:FindFirstChild("Sound") then
| |
| 160 | a.Sound:Destroy() | |
| 161 | end | |
| 162 | local sou = Instance.new("Sound", a)
| |
| 163 | sou.Looped = true | |
| 164 | sou.Pitch = 1 | |
| 165 | sou.Volume = 1 | |
| 166 | sou.SoundId = ("http://www.roblox.com/asset/?id="..id)
| |
| 167 | wait() | |
| 168 | sou:Play() | |
| 169 | end | |
| 170 | TextButton.MouseButton1Down:connect(onClicked) | |
| 171 | ||
| 172 | coroutine.resume(coroutine.create(function() | |
| 173 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 174 | if a:FindFirstChild("Sound") ~= nil then
| |
| 175 | local soundvolume = a.Sound.PlaybackLoudness | |
| 176 | b.Scale = Vector3.new(soundvolume / 10, 1, soundvolume / 10) | |
| 177 | d.Scale = Vector3.new(soundvolume / 30, 1.1, soundvolume / 30) | |
| 178 | f.Scale = Vector3.new(soundvolume / 8, 0.9, soundvolume / 8) | |
| 179 | if e.Transparency < 1 then | |
| 180 | e.Transparency = e.Transparency + 0.01 | |
| 181 | end | |
| 182 | if soundvolume < 150 then | |
| 183 | a.BrickColor = BrickColor.new("Black")
| |
| 184 | c.BrickColor = BrickColor.new("White")
| |
| 185 | elseif soundvolume >= 500 and soundvolume <= 750 then | |
| 186 | a.BrickColor = BrickColor.new("White")
| |
| 187 | c.BrickColor = BrickColor.new("Black")
| |
| 188 | e.Transparency = 0 | |
| 189 | elseif soundvolume > 750 then | |
| 190 | a.BrickColor = BrickColor.random() | |
| 191 | c.BrickColor = BrickColor.new("White")
| |
| 192 | elseif soundvolume <= 500 and soundvolume >= 150 then | |
| 193 | a.BrickColor = BrickColor.new("Really red")
| |
| 194 | c.BrickColor = BrickColor.new("White")
| |
| 195 | end | |
| 196 | else | |
| 197 | b.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 198 | d.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 199 | f.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 200 | end | |
| 201 | end) | |
| 202 | end)) |