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- or go back to the newest paste.
| 1 | -- thx korblax | |
| 2 | local asin = math.asin | |
| 3 | ||
| 4 | local atan2 = math.atan2 | |
| 5 | ||
| 6 | local rad = math.rad | |
| 7 | ||
| 8 | local sin = math.sin | |
| 9 | ||
| 10 | local abs = math.abs | |
| 11 | ||
| 12 | local ceil = math.ceil | |
| 13 | ||
| 14 | local pi = math.pi | |
| 15 | ||
| 16 | local swing=1 | |
| 17 | ||
| 18 | local hitdeb=false | |
| 19 | ||
| 20 | local deb=false | |
| 21 | ||
| 22 | local player = game.Players.LocalPlayer | |
| 23 | ||
| 24 | local pchar = player.Character | |
| 25 | ||
| 26 | local mouse = player:GetMouse() | |
| 27 | ||
| 28 | local torso=pchar.Torso | |
| 29 | ||
| 30 | local skate=false | |
| 31 | ||
| 32 | local legs=true | |
| 33 | ||
| 34 | local anim=true | |
| 35 | ||
| 36 | local tsp=0 | |
| 37 | ||
| 38 | local csp=0 | |
| 39 | ||
| 40 | local hover=false | |
| 41 | ||
| 42 | local dmgs={}
| |
| 43 | ||
| 44 | local sworddmg={}
| |
| 45 | ||
| 46 | local anim2=false | |
| 47 | ||
| 48 | local SAmmo=7 | |
| 49 | ||
| 50 | local anglespeed = 1 | |
| 51 | ||
| 52 | local mode='' | |
| 53 | ||
| 54 | local angle = 0 | |
| 55 | ||
| 56 | local animationprts={}
| |
| 57 | ||
| 58 | local spawn={}
| |
| 59 | ||
| 60 | local cf,ca,v3=CFrame.new,CFrame.Angles,Vector3.new | |
| 61 | ||
| 62 | local tol=Instance.new("HopperBin",player.Backpack)
| |
| 63 | ||
| 64 | local spkparts = {}
| |
| 65 | ||
| 66 | local rov=true | |
| 67 | ||
| 68 | local sides=true | |
| 69 | ||
| 70 | local spinn=0 | |
| 71 | ||
| 72 | local tov=false | |
| 73 | ||
| 74 | local tops=true | |
| 75 | ||
| 76 | local pov=false | |
| 77 | ||
| 78 | local bl=false | |
| 79 | ||
| 80 | local spinn=0 | |
| 81 | ||
| 82 | tol.Name="1069" | |
| 83 | ||
| 84 | local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end | |
| 85 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end | |
| 86 | local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end | |
| 87 | function clerp(a,b,t) | |
| 88 | local qa = {QuaternionFromCFrame(a)}
| |
| 89 | local qb = {QuaternionFromCFrame(b)}
| |
| 90 | local ax, ay, az = a.x, a.y, a.z | |
| 91 | local bx, by, bz = b.x, b.y, b.z | |
| 92 | local _t = 1-t | |
| 93 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 94 | end | |
| 95 | ||
| 96 | Part = function(x,y,z,color,tr,cc,an,parent) | |
| 97 | local p = Instance.new('Part',parent or Weapon)
| |
| 98 | p.formFactor = 'Custom' | |
| 99 | p.Size = Vector3.new(x,y,z) | |
| 100 | p.BrickColor = BrickColor.new(color) | |
| 101 | p.CanCollide = cc | |
| 102 | p.Transparency = tr | |
| 103 | p.Anchored = an | |
| 104 | p.TopSurface,p.BottomSurface = 0,0 | |
| 105 | p:BreakJoints() | |
| 106 | return p | |
| 107 | end | |
| 108 | ||
| 109 | wPart = function(x,y,z,color,tr,cc,an,parent) | |
| 110 | local wp = Instance.new('WedgePart',parent or Weapon)
| |
| 111 | wp.formFactor = 'Custom' | |
| 112 | wp.Size = Vector3.new(x,y,z) | |
| 113 | wp.BrickColor = BrickColor.new(color) | |
| 114 | wp.CanCollide = cc | |
| 115 | wp.Transparency = tr | |
| 116 | wp.Anchored = an | |
| 117 | wp.TopSurface,wp.BottomSurface = 0,0 | |
| 118 | return wp | |
| 119 | end | |
| 120 | ||
| 121 | TrailOn = false | |
| 122 | ||
| 123 | local function CFrameFromTopBack(at, top, back) | |
| 124 | local right = top:Cross(back) | |
| 125 | return CFrame.new(at.x, at.y, at.z, | |
| 126 | right.x, top.x, back.x, | |
| 127 | right.y, top.y, back.y, | |
| 128 | right.z, top.z, back.z) | |
| 129 | end | |
| 130 | ||
| 131 | function Triangle(a, b, c) | |
| 132 | local edg1 = (c-a):Dot((b-a).unit) | |
| 133 | local edg2 = (a-b):Dot((c-b).unit) | |
| 134 | local edg3 = (b-c):Dot((a-c).unit) | |
| 135 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 136 | a, b, c = a, b, c | |
| 137 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 138 | a, b, c = b, c, a | |
| 139 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 140 | a, b, c = c, a, b | |
| 141 | else | |
| 142 | print("unreachable")
| |
| 143 | end | |
| 144 | local len1 = (c-a):Dot((b-a).unit) | |
| 145 | local len2 = (b-a).magnitude - len1 | |
| 146 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 147 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 148 | local list = {}
| |
| 149 | if len1 > 0.01 then | |
| 150 | local w1 = wPart(0,0,0,'White',0.5,false,true,pchar) | |
| 151 | local sz = v3(0.2, width, len1) | |
| 152 | w1.Size = sz | |
| 153 | local sp = Mesh(w1,2,0,0,0) | |
| 154 | sp.MeshType='Wedge' | |
| 155 | sp.Scale=v3(0,1,1)*sz/w1.Size | |
| 156 | w1:BreakJoints() | |
| 157 | w1.Anchored = true | |
| 158 | w1.Transparency = 0.7 | |
| 159 | Spawn(function() | |
| 160 | for i=0,1,0.1 do | |
| 161 | wait() | |
| 162 | w1.Transparency=w1.Transparency+0.03 | |
| 163 | end | |
| 164 | end) | |
| 165 | w1.CFrame = maincf*ca(math.pi,0,math.pi/2)*cf(0,width/2,len1/2) | |
| 166 | table.insert(list,w1) | |
| 167 | end | |
| 168 | if len2 > 0.01 then | |
| 169 | local w2 = wPart(0,0,0,'White',0.5,false,true,pchar) | |
| 170 | local sz = v3(0.2, width, len2) | |
| 171 | w2.Size = sz | |
| 172 | local sp = Mesh(w2,2,0,0,0) | |
| 173 | sp.MeshType='Wedge' | |
| 174 | sp.Scale=v3(0,1,1)*sz/w2.Size | |
| 175 | w2:BreakJoints() | |
| 176 | w2.Anchored = true | |
| 177 | w2.Transparency = 0.7 | |
| 178 | Spawn(function() | |
| 179 | for i=0,1,0.1 do | |
| 180 | wait() | |
| 181 | w2.Transparency=w2.Transparency+0.03 | |
| 182 | end | |
| 183 | end) | |
| 184 | w2.CFrame = maincf*ca(math.pi,math.pi,-math.pi/2)*cf(0,width/2,-len1 - len2/2) | |
| 185 | table.insert(list,w2) | |
| 186 | end | |
| 187 | return unpack(list) | |
| 188 | end | |
| 189 | ||
| 190 | Weld = function(p0,p1,x,y,z,rx,ry,rz,par) | |
| 191 | local w = Instance.new('Motor',par or p0)
| |
| 192 | w.Part0 = p0 | |
| 193 | w.Part1 = p1 | |
| 194 | w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz) | |
| 195 | return w | |
| 196 | end | |
| 197 | ||
| 198 | TWeld = function(p0,p1,x,y,z,rx,ry,rz,par) | |
| 199 | local w = Weld(p0,p1,0,0,0,0,0,0,par) | |
| 200 | table.insert(spawn,w) | |
| 201 | Tween(w,cf(x,y,z)*ca(rx,ry,rz),.05) | |
| 202 | return w | |
| 203 | end | |
| 204 | ||
| 205 | Mesh = function(par,num,x,y,z) | |
| 206 | local msh = nil | |
| 207 | if num == 1 then | |
| 208 | msh = Instance.new("CylinderMesh",par)
| |
| 209 | elseif num == 2 then | |
| 210 | msh = Instance.new("SpecialMesh",par)
| |
| 211 | msh.MeshType = 3 | |
| 212 | elseif num == 3 then | |
| 213 | msh = Instance.new("BlockMesh",par)
| |
| 214 | elseif type(num) == 'string' then | |
| 215 | msh = Instance.new("SpecialMesh",par)
| |
| 216 | msh.MeshId = num | |
| 217 | end | |
| 218 | msh.Scale = Vector3.new(x,y,z) | |
| 219 | return msh | |
| 220 | end | |
| 221 | ||
| 222 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
| 223 | local a= Part(1,1,1,col1,.5,false,true,pchar) | |
| 224 | local a2= Part(1,1,1,col2,.5,false,true,pchar) | |
| 225 | local a3= Part(1,1,1,col2,.5,false,true,pchar) | |
| 226 | local v1,v2,v3=sz.x,sz.y,sz.z | |
| 227 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
| 228 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
| 229 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
| 230 | a.CFrame=cfr | |
| 231 | a2.CFrame=cfr*ca(math.random(),math.random(),math.random()) | |
| 232 | a3.CFrame=cfr*ca(math.random(),math.random(),math.random()) | |
| 233 | for i,v in pairs(workspace:children()) do | |
| 234 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 235 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 236 | if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
| |
| 237 | v.Humanoid.Health=v.Humanoid.Health-dmg | |
| 238 | end | |
| 239 | end | |
| 240 | end | |
| 241 | end | |
| 242 | Spawn(function() | |
| 243 | while wait() do | |
| 244 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
| 245 | m.Scale=m.Scale+Vector3.new(0.1,0.1,0.1) | |
| 246 | m2.Scale=m2.Scale+Vector3.new(0.1,0.1,0.1) | |
| 247 | m3.Scale=m3.Scale+Vector3.new(0.1,0.1,0.1) | |
| 248 | a.Transparency=a.Transparency+0.05 | |
| 249 | a2.Transparency=a2.Transparency+0.05 | |
| 250 | a3.Transparency=a3.Transparency+0.05 | |
| 251 | end | |
| 252 | end) | |
| 253 | end | |
| 254 | ||
| 255 | so = function(id,par,lo,pi) | |
| 256 | s = Instance.new("Sound",par) s.Looped=lo s.Pitch=pi
| |
| 257 | s.SoundId = "http://roblox.com/asset/?id="..id s:play() | |
| 258 | return s | |
| 259 | end | |
| 260 | ||
| 261 | Lightning = function(Start,End,Times,Offset,Color,Thickness,Transparency) | |
| 262 | local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
| |
| 263 | for i=1,Times do | |
| 264 | local li = Instance.new("Part",workspace)
| |
| 265 | li.TopSurface =0 | |
| 266 | li.BottomSurface = 0 | |
| 267 | li.Anchored = true | |
| 268 | li.Transparency = Transparency or 0.4 | |
| 269 | li.BrickColor = BrickColor.new(Color) | |
| 270 | li.formFactor = "Custom" | |
| 271 | li.CanCollide = false | |
| 272 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 273 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 274 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 275 | if Times == i then | |
| 276 | local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 277 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 278 | else | |
| 279 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 280 | end | |
| 281 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p game.Debris:AddItem(li,0.01) | |
| 282 | end | |
| 283 | end | |
| 284 | ||
| 285 | Lightning = function(Start,End,Times,Offset,Color,Thickness) | |
| 286 | local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
| |
| 287 | for i=1,Times do | |
| 288 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = 0 li.BrickColor = Color li.Material="Neon"
| |
| 289 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(Thickness,Thickness,magz/Times) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 290 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 291 | if Times == i then | |
| 292 | local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 293 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 294 | else | |
| 295 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 296 | end | |
| 297 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait() li.Transparency = li.Transparency+.1 end li:Destroy() end) | |
| 298 | end | |
| 299 | end | |
| 300 | ||
| 301 | function skul(v) | |
| 302 | if v:findFirstChild("Torso") ~= nil then
| |
| 303 | for i=1,30 do | |
| 304 | local prt= Part(1,.2,1,'Black',0,true,false,workspace) | |
| 305 | prt.Material='Concrete' | |
| 306 | prt.CFrame=v.Torso.CFrame*CFrame.new(math.random(-30,30)/10,math.random(-20,30)/10,math.random(-20,20)/10) | |
| 307 | game.Debris:AddItem(prt,math.random(50,70)/10) | |
| 308 | end | |
| 309 | ypcall(function()v.Head.face:Destroy()end) | |
| 310 | local ms= Mesh(v.Head,'http://www.roblox.com/asset/?id=4770583',3.2,3.2,3.2) | |
| 311 | ms.TextureId='http://www.roblox.com/asset/?id=4770560' | |
| 312 | local ded=so('16433289',v.Head,false,1,1)
| |
| 313 | for _,a in pairs(v:GetChildren()) do if a.Name ~= 'Head' and a.Name ~= 'Humanoid' then a:remove() end end | |
| 314 | end | |
| 315 | end | |
| 316 | ||
| 317 | function connectsworddmg() | |
| 318 | for i=1,#sworddmg do | |
| 319 | dodmg=sworddmg[i].Touched:connect(function(hit) | |
| 320 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= pchar.Name and hitdeb==false then
| |
| 321 | hitdeb=true | |
| 322 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-10 | |
| 323 | wait(.1) | |
| 324 | hitdeb=false | |
| 325 | end | |
| 326 | end) | |
| 327 | table.insert(dmgs,dodmg) | |
| 328 | end | |
| 329 | end | |
| 330 | ||
| 331 | function disconnectsworddmg() | |
| 332 | for i=1,#dmgs do | |
| 333 | dmgs[i]:disconnect() | |
| 334 | end | |
| 335 | dmgs={}
| |
| 336 | end | |
| 337 | ||
| 338 | function mgblock(pa,cfr,tm,col1,col2,sz,wa) | |
| 339 | local cols={col1,col2}
| |
| 340 | Spawn(function() | |
| 341 | for i=1,tm do | |
| 342 | local a= Part(1,1,1,cols[math.random(1,2)],0,false,true,pchar) | |
| 343 | curre=a | |
| 344 | local v1,v2,v3=sz.x,sz.y,sz.z | |
| 345 | local m= Mesh(a,3,v1,v2,v3) | |
| 346 | a.CFrame=pa.CFrame*cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 347 | Spawn(function() | |
| 348 | while wait() do | |
| 349 | if a.Transparency >= 1 then a:Destroy() break end | |
| 350 | m.Scale=m.Scale-Vector3.new(.1,0.1,0.1) | |
| 351 | a.CFrame=a.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.1,0) | |
| 352 | a.Transparency=a.Transparency+0.05 | |
| 353 | end | |
| 354 | end) | |
| 355 | wait(wa) | |
| 356 | end | |
| 357 | end) | |
| 358 | return curre | |
| 359 | end | |
| 360 | ||
| 361 | Tween = function(Weld, Stop, Step,a) | |
| 362 | ypcall(function() | |
| 363 | local func = function() | |
| 364 | local Start = Weld.C1 | |
| 365 | local X1, Y1, Z1 = Start:toEulerAnglesXYZ() | |
| 366 | local Stop = Stop | |
| 367 | local X2, Y2, Z2 = Stop:toEulerAnglesXYZ() | |
| 368 | Spawn(function() | |
| 369 | for i = 0, 1, Step or .1 do | |
| 370 | wait() | |
| 371 | Weld.C1 = cf( (Start.p.X * (1 - i)) + (Stop.p.X * i),(Start.p.Y * (1 - i)) + (Stop.p.Y * i),(Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * ca((X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i),(Z1 * (1 - i)) + (Z2 * i) ) | |
| 372 | end | |
| 373 | Weld.C1 = Stop | |
| 374 | end) | |
| 375 | end | |
| 376 | if a then | |
| 377 | coroutine.wrap(func)() | |
| 378 | else | |
| 379 | func() | |
| 380 | end | |
| 381 | end) | |
| 382 | end | |
| 383 | ||
| 384 | local function getAngles(cf) | |
| 385 | local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components() | |
| 386 | return atan2(-m12,m22),asin(m02),atan2(-m01,m00) | |
| 387 | end | |
| 388 | ||
| 389 | Lerp = {
| |
| 390 | Number = function(C1,C2,inc) | |
| 391 | return C1 + (C2 - C1) * inc | |
| 392 | end; | |
| 393 | CFrame = function(a,b,m) | |
| 394 | local c,d={a:components()},{b:components()}
| |
| 395 | table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end) | |
| 396 | return CFrame.new(unpack(c)) | |
| 397 | end; | |
| 398 | } | |
| 399 | ||
| 400 | local function genWeld(a,b) | |
| 401 | local w = Instance.new("Weld",a)
| |
| 402 | w.Part0 = a | |
| 403 | w.Part1 = b | |
| 404 | return w | |
| 405 | end | |
| 406 | ||
| 407 | local Neck = genWeld(pchar.Torso,pchar.Head) | |
| 408 | ||
| 409 | local LeftShoulder = genWeld(pchar.Torso,pchar['Left Arm']) | |
| 410 | ||
| 411 | local RightShoulder = genWeld(pchar.Torso,pchar['Right Arm']) | |
| 412 | ||
| 413 | local LeftHip = genWeld(pchar.Torso,pchar['Left Leg']) | |
| 414 | ||
| 415 | local RightHip = genWeld(pchar.Torso,pchar['Right Leg']) | |
| 416 | ||
| 417 | local RootJoint = genWeld(pchar.HumanoidRootPart,pchar.Torso) | |
| 418 | ||
| 419 | Neck.C0 = CFrame.new(0,1,0) | |
| 420 | ||
| 421 | Neck.C1 = CFrame.new(0,-0.5,0) | |
| 422 | ||
| 423 | LeftShoulder.C0 = CFrame.new(-1,0.5,0) | |
| 424 | ||
| 425 | LeftShoulder.C1 = CFrame.new(0.5,0.5,0) | |
| 426 | ||
| 427 | RightShoulder.C0 = CFrame.new(1,0.5,0) | |
| 428 | ||
| 429 | RightShoulder.C1 = CFrame.new(-0.5,0.5,0) | |
| 430 | ||
| 431 | LeftHip.C0 = CFrame.new(-1,-1,0) | |
| 432 | ||
| 433 | LeftHip.C1 = CFrame.new(-0.5,1,0) | |
| 434 | ||
| 435 | RightHip.C0 = CFrame.new(1,-1,0) | |
| 436 | ||
| 437 | RightHip.C1 = CFrame.new(0.5,1,0) | |
| 438 | ||
| 439 | RootJoint.C0 = CFrame.new(0,0,0) * CFrame.Angles(-math.pi/2,0,math.pi) | |
| 440 | ||
| 441 | RootJoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(-math.pi/2,0,math.pi) | |
| 442 | ||
| 443 | local mo=Instance.new("Model",pchar)
| |
| 444 | ||
| 445 | local mpa1= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 446 | ||
| 447 | Mesh(mpa1,'rbxasset://fonts/torso.mesh',.55,.05,1.1) | |
| 448 | ||
| 449 | local mwl1= Weld(mpa1,pchar['Right Arm'],0,-.75,0,0,0,0,mo) | |
| 450 | ||
| 451 | local pa= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 452 | ||
| 453 | Mesh(pa,'rbxasset://fonts/torso.mesh',.55,.05,1.1) | |
| 454 | ||
| 455 | Weld(pa,mpa1,0,.75,0,0,0,0,mo) | |
| 456 | ||
| 457 | local pa= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 458 | ||
| 459 | Mesh(pa,'rbxasset://fonts/torso.mesh',.55,.05,1.2) | |
| 460 | ||
| 461 | Weld(pa,mpa1,0,.375,0,rad(30),0,0,mo) | |
| 462 | ||
| 463 | local pa= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 464 | ||
| 465 | Mesh(pa,'rbxasset://fonts/torso.mesh',.55,.05,1.2) | |
| 466 | ||
| 467 | Weld(pa,mpa1,0,.375,0,-rad(30),0,0,mo) | |
| 468 | ||
| 469 | local pa= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 470 | ||
| 471 | Mesh(pa,'rbxasset://fonts/torso.mesh',.6,.05,1.1) | |
| 472 | ||
| 473 | Weld(pa,mpa1,0,.375,0,0,0,rad(30),mo) | |
| 474 | ||
| 475 | local pa= Part(1.1,.3,1.1,'Black',0,false,false,mo) | |
| 476 | ||
| 477 | Mesh(pa,'rbxasset://fonts/torso.mesh',.6,.05,1.1) | |
| 478 | ||
| 479 | Weld(pa,mpa1,0,.375,0,0,0,-rad(30),mo) | |
| 480 | ||
| 481 | local hol= Part(1,1,1,'',0,false,false,mo) | |
| 482 | ||
| 483 | Mesh(hol,1,.4,.5,.4) | |
| 484 | ||
| 485 | Weld(hol,mpa1,0,.375,-.31,rad(90),0,0,mo) | |
| 486 | ||
| 487 | local pa= Part(1,1,1,'',0,false,false,mo) | |
| 488 | ||
| 489 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.4,.4,.4) | |
| 490 | ||
| 491 | Weld(pa,mpa1,0,.375,-.55,0,0,0,mo) | |
| 492 | ||
| 493 | local ball= Part(1,1,1,'White',0,false,false,mo) | |
| 494 | ||
| 495 | Mesh(ball,'http://www.roblox.com/asset/?id=1185246',.5,.5,.5) | |
| 496 | ||
| 497 | local ballweld= Weld(ball,mpa1,0,.375,-.55,0,0,0,mo) | |
| 498 | ||
| 499 | for i=1,5 do | |
| 500 | ||
| 501 | local spk= Part(1,1,1,'White',0,false,false,mo) | |
| 502 | ||
| 503 | Mesh(spk,'http://www.roblox.com/asset/?id=1778999',.2,.25,.2) | |
| 504 | ||
| 505 | local spkw= Weld(spk,ball,0,0,0.25,rad(90),0,0,spk) | |
| 506 | ||
| 507 | table.insert(animationprts,spkw) | |
| 508 | ||
| 509 | end | |
| 510 | ||
| 511 | ||
| 512 | local function newLerpTo(weld) | |
| 513 | return {
| |
| 514 | Weld = weld; | |
| 515 | To = weld.C0; | |
| 516 | Cache = weld.C0; | |
| 517 | Speed = 0.2; | |
| 518 | } | |
| 519 | end | |
| 520 | ||
| 521 | local function opnbl(v) | |
| 522 | if v=='t' then | |
| 523 | Tween(ballweld,cf(0,.375,-1.2),.1) | |
| 524 | for i=1,#animationprts do | |
| 525 | if i==1 then | |
| 526 | Tween(animationprts[i],cf(0,0,.25)*ca(rad(90),0,0),.1) | |
| 527 | elseif i==2 then | |
| 528 | Tween(animationprts[i],cf(0,.25,0)*ca(0,0,0),.1) | |
| 529 | elseif i==3 then | |
| 530 | Tween(animationprts[i],cf(0,-.25,0)*ca(-rad(180),0,0),.1) | |
| 531 | elseif i==4 then | |
| 532 | Tween(animationprts[i],cf(.25,0,0)*ca(0,0,-rad(90)),.1) | |
| 533 | elseif i==5 then | |
| 534 | Tween(animationprts[i],cf(-.25,0,0)*ca(0,0,rad(90)),.1) | |
| 535 | end | |
| 536 | end | |
| 537 | elseif v=='f' then | |
| 538 | SetAnimData({Head=true,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 539 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(120),0,rad(50)) * CFrame.new(.2,-.5,0) | |
| 540 | wait(.25) | |
| 541 | Spawn(function() | |
| 542 | for i = 0,1,0.1 do wait() | |
| 543 | so('28445431',torso,false,20)
| |
| 544 | ballweld.C1=ballweld.C1 *CFrame.Angles(0,0,i*2-0.0005) | |
| 545 | end | |
| 546 | end) | |
| 547 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40)) * CFrame.new(.2,-.5,0) | |
| 548 | wait(.25) | |
| 549 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 550 | wait(.25) | |
| 551 | Tween(ballweld,cf(0,.375,-.55),.1) | |
| 552 | for i=1,#animationprts do | |
| 553 | Tween(animationprts[i],cf(0,0,.25)*ca(rad(90),0,0),.1) | |
| 554 | end | |
| 555 | end | |
| 556 | end | |
| 557 | ||
| 558 | local function build(what) | |
| 559 | if what=='Sniper' then | |
| 560 | wep=Instance.new('Model',mo)
| |
| 561 | wep.Name='Sniper' | |
| 562 | mpa1= Part(1,.3,.3,'Dark stone grey',0,false,false,wep) | |
| 563 | mwl1= TWeld(mpa1,pchar['Right Arm'],0,-2,-.4,0,-pi/2,pi/2,wep) | |
| 564 | pa= Part(1,.4,.2,'Dark stone grey',0,false,false,wep) | |
| 565 | TWeld(pa,mpa1,0,-0.35,0,0,0,0,wep) | |
| 566 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 567 | Mesh(pa,1,1,1,1) | |
| 568 | TWeld(pa,mpa1,-.75,-0.4,0,0,0,rad(90),wep) | |
| 569 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 570 | Mesh(pa,1,1,1,1) | |
| 571 | TWeld(pa,mpa1,-1.3,-.15,0,0,0,rad(40),wep) | |
| 572 | pa= Part(2,.3,.3,'Dark stone grey',0,false,false,wep) | |
| 573 | TWeld(pa,mpa1,-.5,0.2,0,0,0,0,wep) | |
| 574 | pa= Part(.3,1.2,.3,'Black',0,false,false,wep) | |
| 575 | Mesh(pa,1,1,1,1) | |
| 576 | TWeld(pa,mpa1,-1.1,0.2,0,0,0,rad(90),wep) | |
| 577 | pa= Part(.1,2,.1,'Black',0,false,false,wep) | |
| 578 | Mesh(pa,1,1,1,1) | |
| 579 | TWeld(pa,mpa1,-2.6,0.2,0,0,0,rad(90),wep) | |
| 580 | brl= Part(.3,.2,.3,'Black',0,false,false,wep) | |
| 581 | Mesh(brl,1,1,.5,1) | |
| 582 | TWeld(brl,mpa1,-3.25,0.2,0,0,0,rad(90),wep) | |
| 583 | pa= Part(1.2,.2,.2,'Dark stone grey',0,false,false,wep) | |
| 584 | TWeld(pa,mpa1,-0.2,0.3,0,0,0,0,wep) | |
| 585 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 586 | Mesh(pa,1,.1,.2,.1) | |
| 587 | TWeld(pa,mpa1,0,0.45,0,0,0,0,wep) | |
| 588 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 589 | Mesh(pa,1,.1,.2,.1) | |
| 590 | TWeld(pa,mpa1,-.4,0.45,0,0,0,0,wep) | |
| 591 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 592 | Mesh(pa,1,.2,.75,.2) | |
| 593 | TWeld(pa,mpa1,-.2,0.625,0,0,0,rad(90),wep) | |
| 594 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 595 | Mesh(pa,1,.3,.2,.3) | |
| 596 | TWeld(pa,mpa1,.25,0.625,0,0,0,rad(90),wep) | |
| 597 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 598 | Mesh(pa,1,.35,.2,.35) | |
| 599 | TWeld(pa,mpa1,-.8,0.625,0,0,0,rad(90),wep) | |
| 600 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 601 | Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.26,.2,.26) | |
| 602 | TWeld(pa,mpa1,-.55,0.625,0,0,0,-rad(90),wep) | |
| 603 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 604 | Mesh(pa,3,.075,.2,.075) | |
| 605 | TWeld(pa,mpa1,-.875,0.8,0,0,0,0,wep) | |
| 606 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 607 | Mesh(pa,3,.075,.2,.075) | |
| 608 | TWeld(pa,mpa1,.325,0.775,0,0,0,0,wep) | |
| 609 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 610 | Mesh(pa,1,.35,.05,.35) | |
| 611 | TWeld(pa,mpa1,-.92,0.9,0,0,0,rad(90),wep) | |
| 612 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 613 | Mesh(pa,1,.3,.05,.3) | |
| 614 | TWeld(pa,mpa1,.36,0.85,0,0,0,rad(90),wep) | |
| 615 | sld= Part(.1,.5,.1,'Black',0,false,false,wep) | |
| 616 | Mesh(sld,1,1,1,1) | |
| 617 | slider=TWeld(sld,mpa1,.4,0.2,0,0,0,rad(90),wep) | |
| 618 | pa= Part(1,1,1,'Black',0,false,false,wep) | |
| 619 | Mesh(pa,1,.1,.3,.1) | |
| 620 | TWeld(pa,sld,0,-0.18,0.15,rad(90),0,0,wep) | |
| 621 | bulleth= Part(.5,.2,.2,'Black',0,false,false,wep) | |
| 622 | TWeld(bulleth,mpa1,0,0.2,-.1,0,0,0,wep) | |
| 623 | pa= Part(1.5,.2,.3,'Dark stone grey',0,false,false,wep) | |
| 624 | TWeld(pa,mpa1,1.2,0,0,0,0,0,wep) | |
| 625 | pa= Part(1,.2,.2,'Dark stone grey',0,false,false,wep) | |
| 626 | TWeld(pa,mpa1,0.65,-.45,0,0,0,0,wep) | |
| 627 | pa= Part(.85,.2,.3,'Dark stone grey',0,false,false,wep) | |
| 628 | TWeld(pa,mpa1,1.04,-0.34,0,0,0,-rad(60),wep) | |
| 629 | pa= Part(.3,.2,.2,'Black',0,false,false,wep) | |
| 630 | Mesh(pa,3,1,.5,.5) | |
| 631 | TWeld(pa,mpa1,.8,-.2,0,0,0,rad(60),wep) | |
| 632 | pa= Part(.75,.2,.3,'Dark stone grey',0,false,false,wep) | |
| 633 | TWeld(pa,mpa1,1.55,-.7,0,0,0,0,wep) | |
| 634 | pa= Part(.2,.9,.3,'Dark stone grey',0,false,false,wep) | |
| 635 | TWeld(pa,mpa1,2,-.35,0,0,0,0,wep) | |
| 636 | clip= Part(.5,.5,.2,'Black',0,false,false,wep) | |
| 637 | Mesh(clip,3,1,1,.5) | |
| 638 | TWeld(clip,mpa1,0,-0.5,0,0,0,0,wep) | |
| 639 | byp= Part(.2,.4,.2,'Black',0,false,false,wep) | |
| 640 | Mesh(byp,1,.5,1,.5) | |
| 641 | TWeld(byp,mpa1,-1.5,0,0,rad(90),0,0,wep) | |
| 642 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 643 | Mesh(pa,1,1,.5,1) | |
| 644 | TWeld(pa,byp,0,0.15,0,0,0,0,wep) | |
| 645 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 646 | Mesh(pa,1,1,.5,1) | |
| 647 | TWeld(pa,byp,0,-0.15,0,0,0,0,wep) | |
| 648 | mv1= Part(.2,1,.2,'Black',0,false,false,wep) | |
| 649 | Mesh(mv1,1,.5,1,.5) | |
| 650 | TWeld(mv1,byp,-.55,-0.15,0.1,-rad(50),0,rad(100),wep) | |
| 651 | mv2= Part(.2,1,.2,'Black',0,false,false,wep) | |
| 652 | Mesh(mv2,1,.5,1,.5) | |
| 653 | TWeld(mv2,byp,-.55,0.15,0.1,rad(50),0,-rad(100),wep) | |
| 654 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 655 | Mesh(pa,1,.75,.4,.75) | |
| 656 | TWeld(pa,mv1,0,-0.1,0,0,0,0,wep) | |
| 657 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 658 | Mesh(pa,1,.75,.75,.75) | |
| 659 | TWeld(pa,mv1,0,0.1,0,0,0,0,wep) | |
| 660 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 661 | Mesh(pa,1,.9,.5,.9) | |
| 662 | TWeld(pa,mv1,0,0.5,0,0,0,0,wep) | |
| 663 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 664 | Mesh(pa,1,.75,.4,.75) | |
| 665 | TWeld(pa,mv2,0,0.1,0,0,0,0,wep) | |
| 666 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 667 | Mesh(pa,1,.75,.75,.75) | |
| 668 | TWeld(pa,mv2,0,-0.1,0,0,0,0,wep) | |
| 669 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 670 | Mesh(pa,1,.9,.5,.9) | |
| 671 | TWeld(pa,mv2,0,-0.5,0,0,0,0,wep) | |
| 672 | elseif what=='Sword' then | |
| 673 | wep=Instance.new('Model',mo)
| |
| 674 | wep.Name='Sword' | |
| 675 | mpa1= Part(.25,1.2,.25,'Dark stone grey',0,false,false,wep) | |
| 676 | Mesh(mpa1,1,1,1,1) | |
| 677 | mwl1= TWeld(mpa1,pchar['Right Arm'],0,-1.2,-0.2,-pi/2,rad(53),0,wep) | |
| 678 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 679 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.6,.3,.4) | |
| 680 | TWeld(pa,mpa1,0,-0.27,0,rad(90),rad(70),0,wep) | |
| 681 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 682 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.6,.3,.4) | |
| 683 | TWeld(pa,mpa1,0,-0.27,0,rad(90),-rad(70),0,wep) | |
| 684 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 685 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.3,.6,.4) | |
| 686 | TWeld(pa,mpa1,0,-0.27,0,rad(30),0,0,wep) | |
| 687 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 688 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.3,.6,.4) | |
| 689 | TWeld(pa,mpa1,0,-0.27,0,-rad(30),0,0,wep) | |
| 690 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 691 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.6,.3,.4) | |
| 692 | TWeld(pa,mpa1,0,0.27,0,rad(90),rad(70),0,wep) | |
| 693 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 694 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.6,.3,.4) | |
| 695 | TWeld(pa,mpa1,0,0.27,0,rad(90),-rad(70),0,wep) | |
| 696 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 697 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.3,.6,.4) | |
| 698 | TWeld(pa,mpa1,0,0.27,0,rad(30),0,0,wep) | |
| 699 | pa= Part(1,.4,.2,'Black',0,false,false,wep) | |
| 700 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.3,.6,.4) | |
| 701 | TWeld(pa,mpa1,0,0.27,0,-rad(30),0,0,wep) | |
| 702 | blade1= Part(.5,1.75,.2,'Dark stone grey',0,false,false,wep) | |
| 703 | Mesh(blade1,3,1,1,.5) | |
| 704 | TWeld(blade1,mpa1,0,1.5,0,0,0,0,wep) | |
| 705 | blade2= Part(.3,.75,.2,'Dark stone grey',0,false,false,wep) | |
| 706 | Mesh(blade2,3,1,1,.5) | |
| 707 | TWeld(blade2,mpa1,0,2.75,0,0,0,0,wep) | |
| 708 | blade3= Part(.435,.75,.2,'Dark stone grey',0,false,false,wep) | |
| 709 | Mesh(blade3,3,1,1,.5) | |
| 710 | TWeld(blade3,mpa1,0,3.5,0,0,0,0,wep) | |
| 711 | table.insert(sworddmg,blade1) | |
| 712 | table.insert(sworddmg,blade2) | |
| 713 | table.insert(sworddmg,blade3) | |
| 714 | pa= Part(.2,1.75,.2,'Black',0,false,false,wep) | |
| 715 | Mesh(pa,3,.5,1,.5) | |
| 716 | TWeld(pa,mpa1,.25,1.5,0,0,rad(45),0,wep) | |
| 717 | pa= Part(.2,1.75,.2,'Black',0,false,false,wep) | |
| 718 | Mesh(pa,3,.5,1,.5) | |
| 719 | TWeld(pa,mpa1,-.25,1.5,0,0,-rad(45),0,wep) | |
| 720 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 721 | Mesh(pa,3,.5,1,.5) | |
| 722 | TWeld(pa,mpa1,.15,2.75,0,0,rad(45),0,wep) | |
| 723 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 724 | Mesh(pa,3,.5,1,.5) | |
| 725 | TWeld(pa,mpa1,-.15,2.75,0,0,-rad(45),0,wep) | |
| 726 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 727 | Mesh(pa,3,.5,1,.5) | |
| 728 | TWeld(pa,mpa1,0.2175,3.5,0,0,rad(45),0,wep) | |
| 729 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 730 | Mesh(pa,3,.5,1,.5) | |
| 731 | TWeld(pa,mpa1,-0.2175,3.5,0,0,-rad(45),0,wep) | |
| 732 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 733 | Mesh(pa,3,1,1,1) | |
| 734 | TWeld(pa,mpa1,.2,.75,.1,0,rad(45),-rad(30),wep) | |
| 735 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 736 | Mesh(pa,3,1,1,1) | |
| 737 | TWeld(pa,mpa1,.2,.75,-.1,0,-rad(45),-rad(30),wep) | |
| 738 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 739 | Mesh(pa,3,1,1,1) | |
| 740 | TWeld(pa,mpa1,-.2,.75,.1,0,-rad(45),rad(30),wep) | |
| 741 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 742 | Mesh(pa,3,1,1,1) | |
| 743 | TWeld(pa,mpa1,-.2,.75,-.1,0,rad(45),rad(30),wep) | |
| 744 | pa= Part(.2,.75,.2,'Black',0,false,false,wep) | |
| 745 | Mesh(pa,'http://www.roblox.com/Asset/?id=9756362',.4,1,.15) | |
| 746 | TWeld(pa,mpa1,0,3.85,0,0,0,0,wep) | |
| 747 | elseif what=='HBoard' then | |
| 748 | wep=Instance.new('Model',mo)
| |
| 749 | wep.Name='Sword' | |
| 750 | mpa1= Part(.25,1.2,.25,'Black',0,false,false,wep) | |
| 751 | Mesh(mpa1,1,1,1,1) | |
| 752 | mwl1= TWeld(mpa1,pchar['Right Arm'],0,-1,0,pi/2,0,0,wep) | |
| 753 | pa= Part(.25,1.2,.6,'Dark stone grey',0,false,false,wep) | |
| 754 | TWeld(pa,mpa1,0,1,0,0,0,0,wep) | |
| 755 | pa= Part(.25,1.2,.6,'Dark stone grey',0,false,false,wep) | |
| 756 | TWeld(pa,mpa1,0,-1,0,0,0,0,wep) | |
| 757 | pa= wPart(.25,1.2,.3,'Dark stone grey',0,false,false,wep) | |
| 758 | TWeld(pa,mpa1,0,-1,-.45,0,0,0,wep) | |
| 759 | pa= wPart(.25,1.2,.3,'Dark stone grey',0,false,false,wep) | |
| 760 | TWeld(pa,mpa1,0,-1,.45,0,pi,0,wep) | |
| 761 | pa= wPart(.25,1.2,.3,'Dark stone grey',0,false,false,wep) | |
| 762 | TWeld(pa,mpa1,0,1,-.45,0,0,pi,wep) | |
| 763 | pa= wPart(.25,1.2,.3,'Dark stone grey',0,false,false,wep) | |
| 764 | TWeld(pa,mpa1,0,1,.45,0,pi,pi,wep) | |
| 765 | pa= Part(.25,.8,.2,'Dark stone grey',0,false,false,wep) | |
| 766 | TWeld(pa,mpa1,0,2,.5,0,0,0,wep) | |
| 767 | pa= Part(.25,.8,.2,'Dark stone grey',0,false,false,wep) | |
| 768 | TWeld(pa,mpa1,0,2,-.5,0,0,0,wep) | |
| 769 | pa= Part(.25,.8,.2,'Dark stone grey',0,false,false,wep) | |
| 770 | TWeld(pa,mpa1,0,-2,.5,0,0,0,wep) | |
| 771 | pa= Part(.25,.8,.2,'Dark stone grey',0,false,false,wep) | |
| 772 | TWeld(pa,mpa1,0,-2,-.5,0,0,0,wep) | |
| 773 | pa= wPart(.25,.6,.2,'Dark stone grey',0,false,false,wep) | |
| 774 | TWeld(pa,mpa1,0,2.5,.3,pi/2,0,0,wep) | |
| 775 | pa= wPart(.25,.6,.2,'Dark stone grey',0,false,false,wep) | |
| 776 | TWeld(pa,mpa1,0,2.5,-.3,-pi/2,pi,0,wep) | |
| 777 | pa= wPart(.25,.6,.2,'Dark stone grey',0,false,false,wep) | |
| 778 | TWeld(pa,mpa1,0,-2.5,.3,pi/2,pi,0,wep) | |
| 779 | pa= wPart(.25,.6,.2,'Dark stone grey',0,false,false,wep) | |
| 780 | TWeld(pa,mpa1,0,-2.5,-.3,-pi/2,0,0,wep) | |
| 781 | pa= wPart(.2,1.18,.3,'Black',0,false,false,wep) | |
| 782 | TWeld(pa,mpa1,0,-1,-.46,0,0,0,wep) | |
| 783 | pa= wPart(.2,1.18,.3,'Black',0,false,false,wep) | |
| 784 | TWeld(pa,mpa1,0,-1,.46,0,pi,0,wep) | |
| 785 | pa= wPart(.2,1.18,.3,'Black',0,false,false,wep) | |
| 786 | TWeld(pa,mpa1,0,1,-.46,0,0,pi,wep) | |
| 787 | pa= wPart(.2,1.18,.3,'Black',0,false,false,wep) | |
| 788 | TWeld(pa,mpa1,0,1,.46,0,pi,pi,wep) | |
| 789 | pa= Part(.2,1.2,.6,'Black',0,false,false,wep) | |
| 790 | TWeld(pa,mpa1,0,.99,0,0,0,0,wep) | |
| 791 | pa= Part(.2,1.2,.6,'Black',0,false,false,wep) | |
| 792 | TWeld(pa,mpa1,0,-.99,0,0,0,0,wep) | |
| 793 | pa= Part(.2,.8,.2,'Black',0,false,false,wep) | |
| 794 | TWeld(pa,mpa1,0,2,.51,0,0,0,wep) | |
| 795 | pa= Part(.2,.8,.2,'Black',0,false,false,wep) | |
| 796 | TWeld(pa,mpa1,0,2,-.51,0,0,0,wep) | |
| 797 | pa= Part(.2,.8,.2,'Black',0,false,false,wep) | |
| 798 | TWeld(pa,mpa1,0,-2,.51,0,0,0,wep) | |
| 799 | pa= Part(.2,.8,.2,'Black',0,false,false,wep) | |
| 800 | TWeld(pa,mpa1,0,-2,-.51,0,0,0,wep) | |
| 801 | pa= wPart(.2,.6,.2,'Black',0,false,false,wep) | |
| 802 | TWeld(pa,mpa1,0,2.51,.3,pi/2,0,0,wep) | |
| 803 | pa= wPart(.2,.6,.2,'Black',0,false,false,wep) | |
| 804 | TWeld(pa,mpa1,0,2.51,-.3,-pi/2,pi,0,wep) | |
| 805 | pa= wPart(.2,.6,.2,'Black',0,false,false,wep) | |
| 806 | TWeld(pa,mpa1,0,-2.51,.3,pi/2,pi,0,wep) | |
| 807 | pa= wPart(.2,.6,.2,'Black',0,false,false,wep) | |
| 808 | TWeld(pa,mpa1,0,-2.51,-.3,-pi/2,0,0,wep) | |
| 809 | whel1= Part(.2,.7,.2,'Dark stone grey',0,false,false,wep) | |
| 810 | Mesh(whel1,3,.5,1,.5) | |
| 811 | whel1w=TWeld(whel1,mpa1,0,-2,0,0,0,0,wep) | |
| 812 | whel2= Part(.2,.7,.2,'Dark stone grey',0,false,false,wep) | |
| 813 | Mesh(whel2,3,.5,1,.5) | |
| 814 | whel2w=TWeld(whel2,mpa1,0,2,0,0,0,0,wep) | |
| 815 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 816 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.75,.75,1) | |
| 817 | TWeld(pa,whel1,0,0,0,0,pi/2,0,wep) | |
| 818 | pa= Part(.2,.2,.2,'Black',0,false,false,wep) | |
| 819 | Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.75,.75,1) | |
| 820 | TWeld(pa,whel2,0,0,0,0,pi/2,0,wep) | |
| 821 | end | |
| 822 | end | |
| 823 | ||
| 824 | Used={Head=false,RightArm=false,LeftArm=false,RightLeg=false,LeftLeg=false,Torso=false}
| |
| 825 | ||
| 826 | function SetAnimData(IF_DATA_IS_USED) | |
| 827 | Used = IF_DATA_IS_USED | |
| 828 | end | |
| 829 | ||
| 830 | function CheckAnimData(ANIM_TAB,DO_ANIM) | |
| 831 | anglespeed=Anims[ANIM_TAB][DO_ANIM].speed or 1 | |
| 832 | if Used.Head == true then | |
| 833 | LerpTo.Neck.To = LerpTo.Neck.Cache * Anims[ANIM_TAB][DO_ANIM].Head | |
| 834 | end | |
| 835 | if Used.RightArm == true then | |
| 836 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * Anims[ANIM_TAB][DO_ANIM].RightArm | |
| 837 | end | |
| 838 | if Used.LeftArm == true then | |
| 839 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * Anims[ANIM_TAB][DO_ANIM].LeftArm | |
| 840 | end | |
| 841 | if Used.RightLeg == true then | |
| 842 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * Anims[ANIM_TAB][DO_ANIM].RightLeg | |
| 843 | end | |
| 844 | if Used.LeftLeg == true then | |
| 845 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * Anims[ANIM_TAB][DO_ANIM].LeftLeg | |
| 846 | end | |
| 847 | if Used.Torso == true then | |
| 848 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * Anims[ANIM_TAB][DO_ANIM].Torso | |
| 849 | end | |
| 850 | end | |
| 851 | LerpTo = {
| |
| 852 | Neck = newLerpTo(Neck); | |
| 853 | LeftArm = newLerpTo(LeftShoulder); | |
| 854 | RightArm = newLerpTo(RightShoulder); | |
| 855 | LeftLeg = newLerpTo(LeftHip); | |
| 856 | RightLeg = newLerpTo(RightHip); | |
| 857 | RootJoint = newLerpTo(RootJoint); | |
| 858 | } | |
| 859 | function onKeyDown(key) | |
| 860 | key = key:lower() | |
| 861 | if deb==true then return end | |
| 862 | if key == "z" then | |
| 863 | z= not z | |
| 864 | if z then | |
| 865 | mode='Sniper' | |
| 866 | opnbl('f')
| |
| 867 | build('Sniper')
| |
| 868 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=false})
| |
| 869 | wait(.3) | |
| 870 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(-rad(30),rad(60),0) | |
| 871 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90)) | |
| 872 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,-rad(50)) * CFrame.new(.2,-.5,0) | |
| 873 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(80)) * CFrame.new(.2,-.5,0) | |
| 874 | else | |
| 875 | mode='' | |
| 876 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) | |
| 877 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0) | |
| 878 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 879 | for i=1,#spawn do | |
| 880 | Tween(spawn[i],cf(0,0,0),.05) | |
| 881 | end | |
| 882 | wait(.8) | |
| 883 | spawn={}
| |
| 884 | wep:Destroy() | |
| 885 | opnbl('t')
| |
| 886 | end | |
| 887 | elseif key == "x" then | |
| 888 | x= not x | |
| 889 | if x then | |
| 890 | mode='Sword' | |
| 891 | opnbl('f')
| |
| 892 | build('Sword')
| |
| 893 | wait(.3) | |
| 894 | CurrentActiveAnim="Sword" | |
| 895 | else | |
| 896 | mode='' | |
| 897 | CurrentActiveAnim="Equip" | |
| 898 | sworddmg={}
| |
| 899 | for i=1,#spawn do | |
| 900 | Tween(spawn[i],cf(0,0,0),.05) | |
| 901 | end | |
| 902 | wait(.8) | |
| 903 | spawn={}
| |
| 904 | wep:Destroy() | |
| 905 | opnbl('t')
| |
| 906 | end | |
| 907 | elseif key == "v" then | |
| 908 | v= not v | |
| 909 | if v then | |
| 910 | mode='Orb' | |
| 911 | SetAnimData({Head=true,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 912 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(60),0,rad(20)) | |
| 913 | mgblock(pchar['Left Arm'],CFrame.new(0,-1,0),10,"Dark stone grey","Light stone grey",Vector3.new(1.25,1.25,1.25),.1) | |
| 914 | so('2974000',torso,false,.75,2)
| |
| 915 | for i=1,20 do wait(.05) | |
| 916 | Lightning(pchar['Left Arm'].CFrame*CFrame.new(0,-1,0).p,ball.Position,math.random(5,10),math.random(-2.5,2.5),BrickColor.new("Black"),0.2)
| |
| 917 | end | |
| 918 | CurrentActiveAnim="Orb" | |
| 919 | for i=1,#animationprts do | |
| 920 | animationprts[i].Parent.Transparency=1 | |
| 921 | end | |
| 922 | ball.Transparency=1 | |
| 923 | so('161006033',torso,false,1,2)
| |
| 924 | pro = Part(1,1,1,'White',0,false,true,mo) | |
| 925 | pro.CFrame=ball.CFrame | |
| 926 | Mesh(pro,'http://www.roblox.com/asset/?id=1185246',.5,.5,.5) | |
| 927 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 928 | for i=1,6 do | |
| 929 | local spk= Part(1,1,1,'White',0,false,true,mo) | |
| 930 | Mesh(spk,'http://www.roblox.com/asset/?id=1778999',.2,.25,.2) | |
| 931 | table.insert(spkparts,spk) | |
| 932 | end | |
| 933 | bl=true | |
| 934 | else | |
| 935 | so('161006033',torso,false,.8,2)
| |
| 936 | mode='' | |
| 937 | for i=1,10 do wait() | |
| 938 | for i=1,#animationprts do | |
| 939 | animationprts[i].Parent.Transparency=animationprts[i].Parent.Transparency-.1 | |
| 940 | end | |
| 941 | ball.Transparency=ball.Transparency-.1 | |
| 942 | for i=1,#spkparts do | |
| 943 | spkparts[i].Transparency=spkparts[i].Transparency+.1 | |
| 944 | end | |
| 945 | pro.Transparency=pro.Transparency-.1 | |
| 946 | end | |
| 947 | for i=1,#spkparts do | |
| 948 | spkparts[i]:Destroy() | |
| 949 | end | |
| 950 | pro:Destroy() | |
| 951 | spkparts={}
| |
| 952 | bl=false | |
| 953 | CurrentActiveAnim="Equip" | |
| 954 | end | |
| 955 | elseif key == "c" then | |
| 956 | c= not c | |
| 957 | if c then | |
| 958 | mode='HBoard' | |
| 959 | opnbl('f')
| |
| 960 | build('HBoard')
| |
| 961 | else | |
| 962 | mode='' | |
| 963 | sworddmg={}
| |
| 964 | for i=1,#spawn do | |
| 965 | Tween(spawn[i],cf(0,0,0),.05) | |
| 966 | end | |
| 967 | wait(.8) | |
| 968 | spawn={}
| |
| 969 | wep:Destroy() | |
| 970 | opnbl('t')
| |
| 971 | end | |
| 972 | elseif key == "r" then | |
| 973 | if mode=='Sniper' then | |
| 974 | if SAmmo==0 then | |
| 975 | deb=true | |
| 976 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(30),0) | |
| 977 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90)) | |
| 978 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,0) * CFrame.new(.2,-.5,0) | |
| 979 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(50)) * CFrame.new(.2,-.5,0) | |
| 980 | wait(.3) | |
| 981 | so('2697295',torso,false,.4)
| |
| 982 | newc=clip:Clone() | |
| 983 | newc.Parent=workspace | |
| 984 | newc.CFrame=clip.CFrame | |
| 985 | newc:BreakJoints() | |
| 986 | newc.CanCollide=true | |
| 987 | game.Debris:AddItem(newc,math.random(7,15)) | |
| 988 | clip.Transparency=1 | |
| 989 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(60),0,0) * CFrame.new(.2,-.5,0) | |
| 990 | wait(.2) | |
| 991 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-rad(20),0,rad(20)) * CFrame.new(.2,-.5,0) | |
| 992 | wait(.1) | |
| 993 | newc= Part(.5,.5,.2,'Black',0,false,false,mo) | |
| 994 | Mesh(newc,3,1,1,.5) | |
| 995 | Weld(newc,pchar['Left Arm'],0,-1,-0.5,rad(90),0,0,mo) | |
| 996 | wait(.1) | |
| 997 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(60),0,0) * CFrame.new(.2,-.5,0) | |
| 998 | wait(.2) | |
| 999 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,0) * CFrame.new(.2,-.5,0) | |
| 1000 | wait(.05) | |
| 1001 | so('2697295',torso,false,.5)
| |
| 1002 | newc:Destroy() | |
| 1003 | clip.Transparency=0 | |
| 1004 | wait(.2) | |
| 1005 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(-rad(30),rad(60),0) | |
| 1006 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90)) | |
| 1007 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,-rad(50)) * CFrame.new(.2,-.5,0) | |
| 1008 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(80)) * CFrame.new(.2,-.5,0) | |
| 1009 | SAmmo=7 | |
| 1010 | wait(.4) | |
| 1011 | deb=false | |
| 1012 | end | |
| 1013 | elseif mode == "Orb" then | |
| 1014 | if tov then return end | |
| 1015 | rov=false | |
| 1016 | so('10209640',torso,false,.5,1)
| |
| 1017 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=false})
| |
| 1018 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(90)) | |
| 1019 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-rad(90),0) | |
| 1020 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),-rad(90),0)*CFrame.new(-.5,0,-0.5) | |
| 1021 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(0,0,-rad(30)) | |
| 1022 | for i=1,20 do game:service'RunService'.RenderStepped:wait() | |
| 1023 | pro.CFrame=clerp(pro.CFrame,hol.CFrame*CFrame.new(0,-.25,0),.2) | |
| 1024 | end | |
| 1025 | pro.CFrame=hol.CFrame*CFrame.new(0,-.25,0) | |
| 1026 | sides=false | |
| 1027 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1028 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-3.5,0,0)*ca(0,0,pi/2),.2) | |
| 1029 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(3.5,0,0)*ca(0,0,-pi/2),.2) | |
| 1030 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,3.5)*ca(pi/2,0,0),.2) | |
| 1031 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-3.5)*ca(-pi/2,0,0),.2) | |
| 1032 | end | |
| 1033 | cfm=torso.CFrame*ca(0,-pi/2,0) | |
| 1034 | goto=cfm.lookVector*40 | |
| 1035 | local v = Instance.new("BodyVelocity",torso)
| |
| 1036 | v.maxForce = v3(1,1,1)*9e9 | |
| 1037 | v.P = 2000 | |
| 1038 | v.velocity = goto | |
| 1039 | Spawn(function() | |
| 1040 | wait(1) | |
| 1041 | v:Destroy() | |
| 1042 | end) | |
| 1043 | Spawn(function() | |
| 1044 | for i=1,25 do | |
| 1045 | local efx= Part(1,1,1,'White',0,false,true,mo) | |
| 1046 | local m= Mesh(efx,'http://www.roblox.com/asset/?id=3270017',6,6,.1) | |
| 1047 | efx.CFrame=torso.CFrame*ca(0,pi/2,0) | |
| 1048 | Spawn(function() | |
| 1049 | for i=1,10 do wait() | |
| 1050 | efx.Transparency=efx.Transparency+.1 | |
| 1051 | end | |
| 1052 | efx:Destroy() | |
| 1053 | end) | |
| 1054 | wait() | |
| 1055 | end | |
| 1056 | end) | |
| 1057 | so('161006131',torso,false,1.25,4)
| |
| 1058 | for i=1,64 do game:service'RunService'.RenderStepped:wait() | |
| 1059 | pro.CFrame=hol.CFrame*CFrame.new(0,-.25,0)*ca(0,rad(i*10),0) | |
| 1060 | spkparts[3].CFrame=pro.CFrame*cf(-3,0,0)*ca(0,0,pi/2) | |
| 1061 | spkparts[4].CFrame=pro.CFrame*cf(3,0,0)*ca(0,0,-pi/2) | |
| 1062 | spkparts[5].CFrame=pro.CFrame*cf(0,0,3)*ca(pi/2,0,0) | |
| 1063 | spkparts[6].CFrame=pro.CFrame*cf(0,0,-3)*ca(-pi/2,0,0) | |
| 1064 | end | |
| 1065 | wait() | |
| 1066 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1067 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-.2,0,0)*ca(0,0,pi/2),.2) | |
| 1068 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(.2,0,0)*ca(0,0,-pi/2),.2) | |
| 1069 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,.2)*ca(pi/2,0,0),.2) | |
| 1070 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-.2)*ca(-pi/2,0,0),.2) | |
| 1071 | end | |
| 1072 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1073 | sides=true | |
| 1074 | rov=true | |
| 1075 | elseif mode=='Sword' then | |
| 1076 | connectsworddmg() | |
| 1077 | deb=true | |
| 1078 | SetAnimData({Head=false,RightArm=false,LeftArm=true,RightLeg=true,LeftLeg=false,Torso=false})
| |
| 1079 | spn=0 | |
| 1080 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(0,0,rad(220)),.2) | |
| 1081 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1082 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1083 | wait(.2) | |
| 1084 | Spawn(function() | |
| 1085 | for i=1,3 do | |
| 1086 | so('161006212',torso,false,1)
| |
| 1087 | wait(.5) | |
| 1088 | end | |
| 1089 | end) | |
| 1090 | TrailOn=true | |
| 1091 | for i=1,36 do | |
| 1092 | spn=spn+30 | |
| 1093 | wait() | |
| 1094 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(spn)) | |
| 1095 | end | |
| 1096 | TrailOn=false | |
| 1097 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=false,LeftLeg=false,Torso=false})
| |
| 1098 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(10)) * CFrame.new(0,.5,0) | |
| 1099 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(10)) * CFrame.new(0,.5,0) | |
| 1100 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,-.5) | |
| 1101 | so('10209645',torso,false,.3)
| |
| 1102 | wait(.2) | |
| 1103 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,-rad(35),0),1) | |
| 1104 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(120),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1105 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(120),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1106 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(30)) | |
| 1107 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(30)) | |
| 1108 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,7) | |
| 1109 | wait(.4) | |
| 1110 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2-rad(180),-rad(35),0),1) | |
| 1111 | wait(.1) | |
| 1112 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1113 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1114 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,-1) | |
| 1115 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,1,-1) | |
| 1116 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(-rad(50),0,0) * CFrame.new(0,0.5,0) | |
| 1117 | wait(.2) | |
| 1118 | so('138210320',torso,false,1)
| |
| 1119 | explosion('Black','White',torso.CFrame,v3(20,20,20),10,30)
| |
| 1120 | wait(.4) | |
| 1121 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,rad(53),0),.2) | |
| 1122 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) | |
| 1123 | disconnectsworddmg() | |
| 1124 | TrailOn=false | |
| 1125 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1126 | legs=true | |
| 1127 | deb=false | |
| 1128 | elseif mode == 'HBoard' then | |
| 1129 | if skate == true then | |
| 1130 | end | |
| 1131 | end | |
| 1132 | elseif key=="e" then | |
| 1133 | if mode == "Orb" then | |
| 1134 | if tov then return end | |
| 1135 | rov=false | |
| 1136 | pos=mouse.Hit.p | |
| 1137 | so('10209640',torso,false,.5,1)
| |
| 1138 | pro.CFrame=CFrame.new(pro.CFrame.x,pro.CFrame.y,pro.CFrame.z) | |
| 1139 | for i=1,20 do game:service'RunService'.RenderStepped:wait() | |
| 1140 | pro.CFrame=clerp(pro.CFrame,CFrame.new(pos),.2) | |
| 1141 | end | |
| 1142 | sides=false | |
| 1143 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1144 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-6,0,0)*ca(0,0,pi/2),.2) | |
| 1145 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(6,0,0)*ca(0,0,-pi/2),.2) | |
| 1146 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,6)*ca(pi/2,0,0),.2) | |
| 1147 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-6)*ca(-pi/2,0,0),.2) | |
| 1148 | end | |
| 1149 | so('169380495',torso,false,1,1)
| |
| 1150 | torso.CFrame=CFrame.new(pro.CFrame.x,pro.CFrame.y,pro.CFrame.z)*cf(0,3,0) | |
| 1151 | wait(.2) | |
| 1152 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1153 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-.2,0,0)*ca(0,0,pi/2),.2) | |
| 1154 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(.2,0,0)*ca(0,0,-pi/2),.2) | |
| 1155 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,.2)*ca(pi/2,0,0),.2) | |
| 1156 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-.2)*ca(-pi/2,0,0),.2) | |
| 1157 | end | |
| 1158 | sides=true | |
| 1159 | rov=true | |
| 1160 | end | |
| 1161 | elseif key == 'w' then | |
| 1162 | if skate then | |
| 1163 | foward=true | |
| 1164 | Spawn(function()repeat wait()csp = math.min(50,csp+(10*(1/30)))until foward==false end) | |
| 1165 | end | |
| 1166 | elseif key == 'a' then | |
| 1167 | if skate then | |
| 1168 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,rad(10),-rad(90))*cf(0,0,.3) | |
| 1169 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(90),rad(10)) | |
| 1170 | left=true | |
| 1171 | Spawn(function()repeat wait()tsp= math.min(8,tsp+(.5)) until left==false end) | |
| 1172 | end | |
| 1173 | elseif key == 's' then | |
| 1174 | if skate then | |
| 1175 | back=true | |
| 1176 | Spawn(function()repeat wait()csp = math.max(-50,csp-(10*(1/30)))until back==false end) | |
| 1177 | end | |
| 1178 | elseif key == 'd' then | |
| 1179 | if skate then | |
| 1180 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,-rad(10),-rad(90))*cf(0,0,.3) | |
| 1181 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(90),-rad(10)) | |
| 1182 | right=true | |
| 1183 | Spawn(function()repeat wait()tsp= math.max(-8,tsp-(.5)) until right==false end) | |
| 1184 | end | |
| 1185 | elseif key == "f" then | |
| 1186 | if mode=='Sword' then | |
| 1187 | connectsworddmg() | |
| 1188 | deb=true | |
| 1189 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=false})
| |
| 1190 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(rad(90),-rad(13),rad(90)),.2) | |
| 1191 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,rad(20))* CFrame.new(0,0,0) | |
| 1192 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(0,0,0) | |
| 1193 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90)) | |
| 1194 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(60),0) | |
| 1195 | wait(.4) | |
| 1196 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(rad(90),rad(50),rad(90)),.75) | |
| 1197 | so('160069154',torso,false,1)
| |
| 1198 | wait(.05) | |
| 1199 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(50))* CFrame.new(0,0,0) | |
| 1200 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,-rad(20))* CFrame.new(0,0,0) | |
| 1201 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90)) | |
| 1202 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(60),0) | |
| 1203 | wait() | |
| 1204 | Spawn(function() | |
| 1205 | for i=1,3 do | |
| 1206 | local efx= Part(1,1,1,'Black',.5,false,true,wep) | |
| 1207 | local m= Mesh(efx,'http://www.roblox.com/asset/?id=20329976',3,1,3) | |
| 1208 | efx.CFrame=torso.CFrame*ca(pi/2,0,-pi/2) | |
| 1209 | Spawn(function() | |
| 1210 | for i=1,7 do wait() | |
| 1211 | m.Scale=m.Scale+Vector3.new(1,.1,1) | |
| 1212 | end | |
| 1213 | efx:Destroy() | |
| 1214 | end) | |
| 1215 | wait(.1) | |
| 1216 | end | |
| 1217 | end) | |
| 1218 | cfm=torso.CFrame*ca(0,pi/2,0) | |
| 1219 | goto=cfm.lookVector*60 | |
| 1220 | local v = Instance.new("BodyVelocity",torso)
| |
| 1221 | v.maxForce = Vector3.new(1,1,1)*9e9 | |
| 1222 | v.P = 2000 | |
| 1223 | v.velocity = goto | |
| 1224 | wait(.25) | |
| 1225 | v:Destroy() | |
| 1226 | --LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(90)) | |
| 1227 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(40),0,rad(50))* CFrame.new(0,0,0) | |
| 1228 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(pi/1,0,0),.3) | |
| 1229 | wait(.2) | |
| 1230 | so('161006212',torso,false,.5)
| |
| 1231 | TrailOn=true | |
| 1232 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,rad(90))* CFrame.new(-0.5,-0.5,0) | |
| 1233 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-rad(80),0) | |
| 1234 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(80)) | |
| 1235 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(0,0,-rad(30)) | |
| 1236 | wait(.3) | |
| 1237 | TrailOn=false | |
| 1238 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=false,LeftLeg=false,Torso=false})
| |
| 1239 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(pi/1,rad(90),0),.3) | |
| 1240 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),-rad(30),rad(90))* CFrame.new(-0.5,-0.5,0) | |
| 1241 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(80)) * CFrame.new(0,0,-1) | |
| 1242 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,1,-1) | |
| 1243 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(-rad(50),0,0) * CFrame.new(0,0.5,0) | |
| 1244 | wait(.2) | |
| 1245 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),rad(30),rad(90))* CFrame.new(-0.5,-0.5,0) | |
| 1246 | for i=1,4 do wait() | |
| 1247 | so('182765513',torso,false,1.2)
| |
| 1248 | local bm= Part(1,1,1,'Black',0.2,false,true,pchar) | |
| 1249 | local bmm=Mesh(bm,'http://www.roblox.com/asset/?id=1778999',0,0,0) | |
| 1250 | bm.CFrame=torso.CFrame*cf(3+i*8,0,0)*ca(math.random(-50,50)/100,0,math.random(-50,50)/100) | |
| 1251 | for i,v in pairs(workspace:children()) do | |
| 1252 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 1253 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 1254 | if (v:findFirstChild("Torso").Position - bm.Position).magnitude < 10 and v.Name ~= pchar.Name then
| |
| 1255 | Spawn(function() | |
| 1256 | v.Humanoid:TakeDamage(40) | |
| 1257 | local cur= v.Torso | |
| 1258 | cur.Anchored=true | |
| 1259 | for i=1,4 do | |
| 1260 | local new= Part(1,1,1,'Black',0.2,false,true,mo) | |
| 1261 | local newm=Mesh(new,'http://www.roblox.com/asset/?id=1778999',1,3,1) | |
| 1262 | new.CFrame=cur.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.random(-100,100)/100,0,math.random(-100,100)/100) | |
| 1263 | game.Debris:AddItem(new,3) | |
| 1264 | end | |
| 1265 | wait(3) | |
| 1266 | so('87015121',cur,false,1)
| |
| 1267 | cur.Anchored=false | |
| 1268 | end) | |
| 1269 | end | |
| 1270 | end | |
| 1271 | end | |
| 1272 | end | |
| 1273 | Spawn(function() | |
| 1274 | for i=1,10 do wait()bmm.Scale=bmm.Scale+Vector3.new(.5,1,.5) end | |
| 1275 | wait(.5) | |
| 1276 | for i=1,10 do wait()bmm.Scale=bmm.Scale-Vector3.new(.5,1,.5) end | |
| 1277 | bm:Destroy() | |
| 1278 | end) | |
| 1279 | end | |
| 1280 | wait(.2) | |
| 1281 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,rad(53),0),.2) | |
| 1282 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0) | |
| 1283 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) | |
| 1284 | disconnectsworddmg() | |
| 1285 | TrailOn=false | |
| 1286 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1287 | deb=false | |
| 1288 | elseif mode == "Orb" then | |
| 1289 | f=not f | |
| 1290 | if f then | |
| 1291 | rov=false | |
| 1292 | so('10209640',torso,false,.5,1)
| |
| 1293 | for i=1,20 do game:service'RunService'.RenderStepped:wait() | |
| 1294 | pro.CFrame=clerp(pro.CFrame,torso.CFrame,.2) | |
| 1295 | end | |
| 1296 | sides=false | |
| 1297 | tops=false | |
| 1298 | so('169445683',torso,false,.5,1)
| |
| 1299 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1300 | spkparts[1].CFrame=clerp(spkparts[1].CFrame,pro.CFrame*cf(0,4,0),.2) | |
| 1301 | spkparts[2].CFrame=clerp(spkparts[2].CFrame,pro.CFrame*cf(0,-4,0)*ca(pi/1,0,0),.2) | |
| 1302 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-4,0,0)*ca(0,0,pi/2),.2) | |
| 1303 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(4,0,0)*ca(0,0,-pi/2),.2) | |
| 1304 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,4)*ca(pi/2,0,0),.2) | |
| 1305 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-4)*ca(-pi/2,0,0),.2) | |
| 1306 | end | |
| 1307 | spinn=0 | |
| 1308 | tov=true | |
| 1309 | else | |
| 1310 | tov=false | |
| 1311 | spinn=0 | |
| 1312 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1313 | spkparts[1].CFrame=clerp(spkparts[1].CFrame,pro.CFrame*cf(0,.2,0),.2) | |
| 1314 | spkparts[2].CFrame=clerp(spkparts[2].CFrame,pro.CFrame*cf(0,-.2,0)*ca(pi/1,0,0),.2) | |
| 1315 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-.2,0,0)*ca(0,0,pi/2),.2) | |
| 1316 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(.2,0,0)*ca(0,0,-pi/2),.2) | |
| 1317 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,.2)*ca(pi/2,0,0),.2) | |
| 1318 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-.2)*ca(-pi/2,0,0),.2) | |
| 1319 | end | |
| 1320 | sides=true | |
| 1321 | tops=true | |
| 1322 | rov=true | |
| 1323 | end | |
| 1324 | elseif mode == 'HBoard' then | |
| 1325 | f= not f | |
| 1326 | if f then | |
| 1327 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=false,LeftLeg=false,Torso=false})
| |
| 1328 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1329 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1330 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,-1) | |
| 1331 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,1,-1) | |
| 1332 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(-rad(50),0,0) * CFrame.new(0,0.5,0) | |
| 1333 | wait(.3) | |
| 1334 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(10)) | |
| 1335 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(10)) | |
| 1336 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,1) | |
| 1337 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-rad(90),0) | |
| 1338 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(0,0,-rad(20)) | |
| 1339 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),-rad(30),rad(90))* CFrame.new(-0.5,-0.5,0) | |
| 1340 | wait(.1) | |
| 1341 | Tween(mwl1,cf(0,-1,2)*ca(0,pi/2,pi/2),.5) | |
| 1342 | Tween(whel1w,cf(0,-2,0)*ca(0,pi/2,0),.5) | |
| 1343 | Tween(whel2w,cf(0,2,0)*ca(0,pi/2,0),.5) | |
| 1344 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),-rad(70),rad(90))* CFrame.new(-0.5,-1,0) | |
| 1345 | wait(.12) | |
| 1346 | mwl1.Part1=torso | |
| 1347 | mwl1.C1=cf(0,-3,0)*ca(0,0,pi/2) | |
| 1348 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,.3) | |
| 1349 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(90),0) | |
| 1350 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(0,0,rad(20)) | |
| 1351 | ROF=Instance.new('BodyAngularVelocity',torso)
| |
| 1352 | ROF.maxTorque = v3(0, math.huge, 0) | |
| 1353 | ROF.angularvelocity = v3(0, 0, 0) | |
| 1354 | BV=Instance.new('BodyVelocity',torso)
| |
| 1355 | BV.maxForce = v3(math.huge,0,math.huge) | |
| 1356 | BV.velocity = v3(0,0,0) | |
| 1357 | skateso=so('22917014',torso,true,0)
| |
| 1358 | skateso.Volume=100 | |
| 1359 | skate=true | |
| 1360 | pchar.Humanoid.WalkSpeed=0 | |
| 1361 | else | |
| 1362 | skate=false | |
| 1363 | csp=0 | |
| 1364 | tsp=0 | |
| 1365 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) | |
| 1366 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0) | |
| 1367 | skateso:Destroy() | |
| 1368 | BV:Destroy() | |
| 1369 | ROF:Destroy() | |
| 1370 | pchar.Humanoid.WalkSpeed=16 | |
| 1371 | mwl1.Part1=pchar['Right Arm'] | |
| 1372 | Tween(whel1w,cf(0,-2,0)*ca(0,0,0),.5) | |
| 1373 | Tween(whel2w,cf(0,2,0)*ca(0,0,0),.5) | |
| 1374 | Tween(mwl1,cf(0,-1,0)*ca(pi/2,0,0),.5) | |
| 1375 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1376 | end | |
| 1377 | end | |
| 1378 | elseif key == "t" then | |
| 1379 | if mode == "Orb" then | |
| 1380 | a=not a | |
| 1381 | if a then | |
| 1382 | rov=false | |
| 1383 | so('10209640',torso,false,.5,1)
| |
| 1384 | for i=1,20 do game:service'RunService'.RenderStepped:wait() | |
| 1385 | pro.CFrame=clerp(pro.CFrame,torso.CFrame*CFrame.new(0,-1.5,0),.2) | |
| 1386 | end | |
| 1387 | sides=false | |
| 1388 | so('200633433',torso,false,1.5,1)
| |
| 1389 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1390 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-4,0,0)*ca(0,0,pi/2),.2) | |
| 1391 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(4,0,0)*ca(0,0,-pi/2),.2) | |
| 1392 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,4)*ca(pi/2,0,0),.2) | |
| 1393 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-4)*ca(-pi/2,0,0),.2) | |
| 1394 | end | |
| 1395 | spinn=0 | |
| 1396 | pov=true | |
| 1397 | pchar.Humanoid.WalkSpeed=100 | |
| 1398 | else | |
| 1399 | pov=false | |
| 1400 | spinn=0 | |
| 1401 | for i=1,15 do game:service'RunService'.RenderStepped:wait() | |
| 1402 | spkparts[3].CFrame=clerp(spkparts[3].CFrame,pro.CFrame*cf(-.2,0,0)*ca(0,0,pi/2),.2) | |
| 1403 | spkparts[4].CFrame=clerp(spkparts[4].CFrame,pro.CFrame*cf(.2,0,0)*ca(0,0,-pi/2),.2) | |
| 1404 | spkparts[5].CFrame=clerp(spkparts[5].CFrame,pro.CFrame*cf(0,0,.2)*ca(pi/2,0,0),.2) | |
| 1405 | spkparts[6].CFrame=clerp(spkparts[6].CFrame,pro.CFrame*cf(0,0,-.2)*ca(-pi/2,0,0),.2) | |
| 1406 | end | |
| 1407 | sides=true | |
| 1408 | rov=true | |
| 1409 | pchar.Humanoid.WalkSpeed=16 | |
| 1410 | end | |
| 1411 | end | |
| 1412 | end | |
| 1413 | end | |
| 1414 | ||
| 1415 | ||
| 1416 | ||
| 1417 | function onKeyUp(key) | |
| 1418 | key = key:lower() | |
| 1419 | if key == 'w' then | |
| 1420 | if skate then | |
| 1421 | foward=false | |
| 1422 | end | |
| 1423 | elseif key == 'a' then | |
| 1424 | if skate then | |
| 1425 | left=false | |
| 1426 | if skate then | |
| 1427 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,.3) | |
| 1428 | else | |
| 1429 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,2) | |
| 1430 | end | |
| 1431 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(90),0) | |
| 1432 | wait() | |
| 1433 | tsp=0 | |
| 1434 | end | |
| 1435 | elseif key == 's' then | |
| 1436 | if skate then | |
| 1437 | back=false | |
| 1438 | end | |
| 1439 | elseif key == 'd' then | |
| 1440 | if skate then | |
| 1441 | if skate then | |
| 1442 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,.3) | |
| 1443 | else | |
| 1444 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(90))*cf(0,0,2) | |
| 1445 | end | |
| 1446 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(90),0) | |
| 1447 | right=false | |
| 1448 | wait() | |
| 1449 | tsp=0 | |
| 1450 | end | |
| 1451 | end | |
| 1452 | end | |
| 1453 | ||
| 1454 | function onClicked(mouse) | |
| 1455 | if deb==true then return end | |
| 1456 | if mode=='Sniper' then | |
| 1457 | if SAmmo > 0 then | |
| 1458 | deb=true | |
| 1459 | SAmmo=SAmmo-1 | |
| 1460 | so('10209859',torso,false,.5)
| |
| 1461 | local ray = Ray.new(brl.CFrame.p,(mouse.hit.p - brl.CFrame.p).unit*1200) | |
| 1462 | local hit,position = game.Workspace:FindPartOnRay(ray,pchar) | |
| 1463 | local humanoid = hit and hit.Parent and hit.Parent:findFirstChild("Humanoid")
| |
| 1464 | function part(par,colr) | |
| 1465 | local prt=Instance.new("Part",par)
| |
| 1466 | prt.FormFactor=3 | |
| 1467 | prt.TopSurface=0 | |
| 1468 | prt.BottomSurface=0 | |
| 1469 | prt.Transparency=1 | |
| 1470 | prt.CanCollide=false | |
| 1471 | local item=Instance.new('BillboardGui',prt)
| |
| 1472 | item.Adornee=prt | |
| 1473 | item.Size=UDim2.new(math.random(5,10)/10, 0, math.random(5,10)/10, 0) | |
| 1474 | local frm=Instance.new('Frame',item)
| |
| 1475 | frm.Size=UDim2.new(1,0,1,0) | |
| 1476 | frm.BorderSizePixel=0 | |
| 1477 | frm.BackgroundTransparency=math.random(2,6)/10 | |
| 1478 | if colr then | |
| 1479 | frm.BackgroundColor3=BrickColor.new(colr).Color | |
| 1480 | end | |
| 1481 | return prt | |
| 1482 | end | |
| 1483 | ypcall(function() | |
| 1484 | if not humanoid then | |
| 1485 | if hit.Name=='Handle' then | |
| 1486 | hit:BreakJoints() | |
| 1487 | hit.Velocity=Vector3.new(math.random(-20,20),math.random(30,60),math.random(-20,20)) | |
| 1488 | end | |
| 1489 | else | |
| 1490 | if humanoid.Parent.Name ~= pchar.Name then | |
| 1491 | if hit.Name=='Head' then | |
| 1492 | humanoid.Health=0 | |
| 1493 | for i=1,10 do | |
| 1494 | local noob1=part(workspace,'Bright red') | |
| 1495 | noob1.CFrame=humanoid.Torso.CFrame*CFrame.new(math.random(-3.5,3.5),0,math.random(-3.5,3.5)) | |
| 1496 | noob1.Velocity=Vector3.new(math.random(-20,20),math.random(20,40),math.random(-20,20)) | |
| 1497 | end | |
| 1498 | else | |
| 1499 | humanoid.Health=humanoid.Health-30 | |
| 1500 | for i=1,10 do | |
| 1501 | local noob1=part(workspace,'Bright red') | |
| 1502 | noob1.CFrame=humanoid.Torso.CFrame*CFrame.new(math.random(-3.5,3.5),0,math.random(-3.5,3.5)) | |
| 1503 | noob1.Velocity=Vector3.new(math.random(-20,20),math.random(20,40),math.random(-20,20)) | |
| 1504 | end | |
| 1505 | end | |
| 1506 | end | |
| 1507 | end | |
| 1508 | end) | |
| 1509 | local distance = (position - brl.CFrame.p).magnitude | |
| 1510 | local ray= Part(1,1,1,'White',0,false,true,mo) | |
| 1511 | local raym=Mesh(ray,1,.2,distance,.2) | |
| 1512 | ray.CFrame = cf(position, brl.CFrame.p) *cf(0,0,-distance/2)*ca(rad(90),0,0) | |
| 1513 | local bult= Part(.2,.5,.2,'Bright yellow',0,true,false,mo) | |
| 1514 | Mesh(bult,1,1,1,1) | |
| 1515 | bult.CFrame=bulleth.CFrame*ca(0,0,rad(90)) | |
| 1516 | bult.Velocity=bult.CFrame.lookVector*20 | |
| 1517 | game.Debris:AddItem(bult,math.random(7,15)) | |
| 1518 | local cols={'Bright orange','Bright red'}
| |
| 1519 | local dcf=brl.CFrame*ca(pi/2,0,0) | |
| 1520 | local goto=dcf.lookVector*.5 | |
| 1521 | Spawn(function() | |
| 1522 | for i=1,math.random(3,6) do wait() | |
| 1523 | local a= Part(1,1,1,cols[math.random(1,2)],0,false,true,mo) | |
| 1524 | local m= Mesh(a,3,1,1,1) | |
| 1525 | a.CFrame=dcf*ca(math.random(),math.random(),math.random()) | |
| 1526 | Spawn(function() | |
| 1527 | while wait() do | |
| 1528 | if a.Transparency >= 1 then a:Destroy() break end | |
| 1529 | m.Scale=m.Scale-Vector3.new(0.1,0.1,0.1) | |
| 1530 | a.CFrame=a.CFrame+goto | |
| 1531 | a.Transparency=a.Transparency+0.05 | |
| 1532 | end | |
| 1533 | end) | |
| 1534 | end | |
| 1535 | end) | |
| 1536 | Spawn(function() | |
| 1537 | repeat wait() raym.Scale=raym.Scale-Vector3.new(0.01,0,0.01) until raym.Scale.x < 0 | |
| 1538 | end) | |
| 1539 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,rad(60),0) | |
| 1540 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(120),-rad(30),-rad(50)) * CFrame.new(.2,-.5,0) | |
| 1541 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(100),-rad(30),-rad(80)) * CFrame.new(.2,-.5,0) | |
| 1542 | Tween(slider,cf(.6,0.2,0)*ca(0,0,rad(90)),.5) | |
| 1543 | wait(.15) | |
| 1544 | Tween(slider,cf(.4,0.2,0)*ca(0,0,rad(90)),.05) | |
| 1545 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(-rad(30),rad(60),0) | |
| 1546 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,-rad(50)) * CFrame.new(.2,-.5,0) | |
| 1547 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(80)) * CFrame.new(.2,-.5,0) | |
| 1548 | wait(.6) | |
| 1549 | deb=false | |
| 1550 | end | |
| 1551 | elseif mode=='Sword' then | |
| 1552 | SetAnimData({Head=false,RightArm=false,LeftArm=false,RightLeg=true,LeftLeg=true,Torso=false})
| |
| 1553 | deb=true | |
| 1554 | if swing==1 then | |
| 1555 | so('161006212',torso,false,math.random(5,11)/10)
| |
| 1556 | connectsworddmg() | |
| 1557 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(0,0,rad(220)),.2) | |
| 1558 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1559 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1560 | wait(.15) | |
| 1561 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,rad(60)) | |
| 1562 | TrailOn=true | |
| 1563 | wait(.3) | |
| 1564 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,rad(53),0),.2) | |
| 1565 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) | |
| 1566 | disconnectsworddmg() | |
| 1567 | TrailOn=false | |
| 1568 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1569 | swing=2 | |
| 1570 | wait(.4) | |
| 1571 | deb=false | |
| 1572 | return | |
| 1573 | elseif swing==2 then | |
| 1574 | so('161006212',torso,false,math.random(5,11)/10)
| |
| 1575 | connectsworddmg() | |
| 1576 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(0,rad(180),rad(150)),.2) | |
| 1577 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1578 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1579 | wait(.15) | |
| 1580 | TrailOn=true | |
| 1581 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,-rad(60)) | |
| 1582 | wait(.3) | |
| 1583 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,rad(53),0),.2) | |
| 1584 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) | |
| 1585 | disconnectsworddmg() | |
| 1586 | TrailOn=false | |
| 1587 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1588 | swing=3 | |
| 1589 | wait(.4) | |
| 1590 | deb=false | |
| 1591 | return | |
| 1592 | elseif swing==3 then | |
| 1593 | connectsworddmg() | |
| 1594 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2-rad(20),rad(55),-rad(50)),.2) | |
| 1595 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(120),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1596 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(120),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1597 | wait(.4) | |
| 1598 | so('161006212',torso,false,math.random(5,11)/10)
| |
| 1599 | TrailOn=true | |
| 1600 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2-rad(45),rad(55),-rad(60)),.2) | |
| 1601 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(50),0,-rad(40))* CFrame.new(-.2,-.25,0) | |
| 1602 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(50),0,rad(40))* CFrame.new(.2,-.25,0) | |
| 1603 | wait(.4) | |
| 1604 | Tween(mwl1,cf(0,-1.2,-0.2)*ca(-pi/2,rad(53),0),.2) | |
| 1605 | disconnectsworddmg() | |
| 1606 | TrailOn=false | |
| 1607 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1608 | swing=1 | |
| 1609 | wait(.4) | |
| 1610 | deb=false | |
| 1611 | return | |
| 1612 | end | |
| 1613 | end | |
| 1614 | end | |
| 1615 | ||
| 1616 | tol.Selected:connect(function(mouse) | |
| 1617 | mouse.Button1Down:connect(function() onClicked(mouse) end) | |
| 1618 | mouse.KeyDown:connect(onKeyDown) | |
| 1619 | mouse.KeyUp:connect(onKeyUp) | |
| 1620 | CurrentActiveAnim="Equip" | |
| 1621 | wait(.2) | |
| 1622 | opnbl('t')
| |
| 1623 | end) | |
| 1624 | ||
| 1625 | tol.Deselected:connect(function(mouse) | |
| 1626 | CurrentActiveAnim="Idle" | |
| 1627 | Tween(ballweld,cf(0,.375,-.55),.1) | |
| 1628 | for i=1,#animationprts do | |
| 1629 | Tween(animationprts[i],cf(0,0,.25)*ca(rad(90),0,0),.1) | |
| 1630 | end | |
| 1631 | end) | |
| 1632 | ||
| 1633 | ||
| 1634 | function UpdateAnims() | |
| 1635 | Anims = {
| |
| 1636 | ["Idle"] = {
| |
| 1637 | ["Stance"] = {
| |
| 1638 | speed=.25, | |
| 1639 | Head = CFrame.Angles(sin(angle)*0.01,0,0), | |
| 1640 | RightArm = CFrame.Angles(sin(angle)*0.1,0,0), | |
| 1641 | LeftArm = CFrame.Angles(sin(angle)*0.1,0,0), | |
| 1642 | RightLeg = CFrame.Angles(0,0,abs(sin(angle))*0.1), | |
| 1643 | LeftLeg = CFrame.Angles(0,0,-abs(sin(angle))*0.1), | |
| 1644 | Torso = CFrame.Angles(0,0,0), | |
| 1645 | }, | |
| 1646 | ["Walk"] = {
| |
| 1647 | speed=2, | |
| 1648 | Head = CFrame.Angles(0,0,sin(angle)*0.01), | |
| 1649 | RightArm = CFrame.Angles(-sin(angle)*.8,0,rad(10)), | |
| 1650 | LeftArm = CFrame.Angles(sin(angle)*.8,0,-rad(10)), | |
| 1651 | RightLeg = CFrame.Angles(sin(angle)*.8,0,0), | |
| 1652 | LeftLeg = CFrame.Angles(-sin(angle)*.8,0,0), | |
| 1653 | Torso = CFrame.Angles(0,0,0), | |
| 1654 | } | |
| 1655 | }, | |
| 1656 | ["Equip"] = {
| |
| 1657 | ["Stance"] = {
| |
| 1658 | speed=.25, | |
| 1659 | Head = CFrame.Angles(sin(angle)*0.01,0,0), | |
| 1660 | RightArm = CFrame.Angles(rad(60),0,-rad(20)), | |
| 1661 | LeftArm = CFrame.Angles(sin(angle)*0.1,0,0), | |
| 1662 | RightLeg = CFrame.Angles(0,0,abs(sin(angle))*0.1), | |
| 1663 | LeftLeg = CFrame.Angles(0,0,-abs(sin(angle))*0.1), | |
| 1664 | Torso = CFrame.Angles(0,0,0), | |
| 1665 | }, | |
| 1666 | ["Walk"] = {
| |
| 1667 | speed=2, | |
| 1668 | Head = CFrame.Angles(0,0,sin(angle)*0.01), | |
| 1669 | RightArm = CFrame.Angles(rad(60),rad(20),-rad(50)), | |
| 1670 | LeftArm = CFrame.Angles(sin(angle)*.8,0,-rad(10)), | |
| 1671 | RightLeg = CFrame.Angles(sin(angle)*.8,0,0), | |
| 1672 | LeftLeg = CFrame.Angles(-sin(angle)*.8,0,0), | |
| 1673 | Torso = CFrame.Angles(0,0,0), | |
| 1674 | } | |
| 1675 | }, | |
| 1676 | ["Sword"] = {
| |
| 1677 | ["Stance"] = {
| |
| 1678 | speed=.25, | |
| 1679 | Head = CFrame.Angles(sin(angle)*0.05,0,0), | |
| 1680 | RightArm = CFrame.Angles(rad(60)+sin(angle)*.05,0,-rad(40))* CFrame.new(-.2,-.25,0), | |
| 1681 | LeftArm = CFrame.Angles(rad(60)+sin(angle)*.05,0,rad(40))* CFrame.new(.2,-.25,0), | |
| 1682 | RightLeg = CFrame.Angles(0,0,abs(sin(angle))*0.1), | |
| 1683 | LeftLeg = CFrame.Angles(0,0,-abs(sin(angle))*0.1), | |
| 1684 | Torso = CFrame.Angles(0,0,0), | |
| 1685 | }, | |
| 1686 | ["Walk"] = {
| |
| 1687 | speed=2, | |
| 1688 | Head = CFrame.Angles(0,0,math.sin(angle)*0.05), | |
| 1689 | RightArm = CFrame.Angles(rad(60)+sin(angle)*.1,0,-rad(40))* CFrame.new(-.2,-.25,0), | |
| 1690 | LeftArm = CFrame.Angles(rad(60)+sin(angle)*.1,0,rad(40))* CFrame.new(.2,-.25,0), | |
| 1691 | RightLeg = CFrame.Angles(sin(angle)*.8,0,0), | |
| 1692 | LeftLeg = CFrame.Angles(-sin(angle)*.8,0,0), | |
| 1693 | Torso = CFrame.Angles(0,0,0), | |
| 1694 | } | |
| 1695 | }, | |
| 1696 | ["Orb"] = {
| |
| 1697 | ["Stance"] = {
| |
| 1698 | speed=.25, | |
| 1699 | Head = CFrame.Angles(0,0,0), | |
| 1700 | RightArm = CFrame.Angles(-sin(angle)*0.1,0,0), | |
| 1701 | LeftArm = CFrame.Angles(sin(angle)*0.1,0,0), | |
| 1702 | RightLeg = CFrame.Angles(sin(angle)*0.1,0,0), | |
| 1703 | LeftLeg = CFrame.Angles(-sin(angle)*0.1,0,0), | |
| 1704 | Torso = CFrame.Angles(0,0,0), | |
| 1705 | }, | |
| 1706 | ["Walk"] = {
| |
| 1707 | speed=2, | |
| 1708 | Head = CFrame.Angles(0,0,0), | |
| 1709 | RightArm = CFrame.Angles(-sin(angle)*1,0,0), | |
| 1710 | LeftArm = CFrame.Angles(sin(angle)*1,0,0), | |
| 1711 | RightLeg = CFrame.Angles(sin(angle)*1,0,0), | |
| 1712 | LeftLeg = CFrame.Angles(-sin(angle)*1,0,0), | |
| 1713 | Torso = CFrame.Angles(0,0,0), | |
| 1714 | } | |
| 1715 | } | |
| 1716 | } | |
| 1717 | end | |
| 1718 | ||
| 1719 | UpdateAnims() | |
| 1720 | SetAnimData({Head=true,RightArm=true,LeftArm=true,RightLeg=true,LeftLeg=true,Torso=true})
| |
| 1721 | ||
| 1722 | CurrentActiveAnim="Idle" | |
| 1723 | ||
| 1724 | game:service'RunService'.RenderStepped:connect(function() | |
| 1725 | spinn=spinn+.5 | |
| 1726 | UpdateAnims(angle) | |
| 1727 | for _,v in pairs(LerpTo) do | |
| 1728 | v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed) | |
| 1729 | end | |
| 1730 | angle = (angle % 100) + anglespeed/10 | |
| 1731 | if bl and rov then | |
| 1732 | pro.CFrame=clerp(pro.CFrame,torso.CFrame*cf(3,2+math.sin((tick())*.5),0)*ca(rad(spinn),-rad(spinn),rad(spinn)),.1) | |
| 1733 | elseif bl and tov then | |
| 1734 | pchar.Humanoid.Health=pchar.Humanoid.MaxHealth | |
| 1735 | pro.CFrame=torso.CFrame*ca(rad(spinn),-rad(spinn),rad(spinn)) | |
| 1736 | spkparts[1].CFrame=pro.CFrame*cf(0,4,0) | |
| 1737 | spkparts[2].CFrame=pro.CFrame*cf(0,-4,0)*ca(pi/1,0,0) | |
| 1738 | spkparts[3].CFrame=pro.CFrame*cf(-4,0,0)*ca(0,0,pi/2) | |
| 1739 | spkparts[4].CFrame=pro.CFrame*cf(4,0,0)*ca(0,0,-pi/2) | |
| 1740 | spkparts[5].CFrame=pro.CFrame*cf(0,0,4)*ca(pi/2,0,0) | |
| 1741 | spkparts[6].CFrame=pro.CFrame*cf(0,0,-4)*ca(-pi/2,0,0) | |
| 1742 | for i,v in pairs(workspace:children()) do | |
| 1743 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 1744 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 1745 | if (v:findFirstChild("Torso").Position - pchar.Torso.Position).magnitude < 5 and v.Name ~= pchar.Name then
| |
| 1746 | Lightning(v.Torso.Position,pchar['Torso'].Position,math.random(5,10),math.random(-2.5,2.5),BrickColor.random(),0.35) | |
| 1747 | skul(v) | |
| 1748 | end | |
| 1749 | end | |
| 1750 | end | |
| 1751 | end | |
| 1752 | elseif bl and pov then | |
| 1753 | pro.CFrame=torso.CFrame*CFrame.new(0,-1.5,0)*ca(0,rad(spinn*2),0) | |
| 1754 | spkparts[3].CFrame=pro.CFrame*cf(-4,0,0)*ca(0,0,pi/2) | |
| 1755 | spkparts[4].CFrame=pro.CFrame*cf(4,0,0)*ca(0,0,-pi/2) | |
| 1756 | spkparts[5].CFrame=pro.CFrame*cf(0,0,4)*ca(pi/2,0,0) | |
| 1757 | spkparts[6].CFrame=pro.CFrame*cf(0,0,-4)*ca(-pi/2,0,0) | |
| 1758 | end | |
| 1759 | if bl and tops then | |
| 1760 | spkparts[1].CFrame=pro.CFrame*cf(0,0.2,0) | |
| 1761 | spkparts[2].CFrame=pro.CFrame*cf(0,-0.2,0)*ca(pi/1,0,0) | |
| 1762 | end | |
| 1763 | if bl and sides then | |
| 1764 | spkparts[3].CFrame=pro.CFrame*cf(-0.2,0,0)*ca(0,0,pi/2) | |
| 1765 | spkparts[4].CFrame=pro.CFrame*cf(0.2,0,0)*ca(0,0,-pi/2) | |
| 1766 | spkparts[5].CFrame=pro.CFrame*cf(0,0,.2)*ca(pi/2,0,0) | |
| 1767 | spkparts[6].CFrame=pro.CFrame*cf(0,0,-.2)*ca(-pi/2,0,0) | |
| 1768 | end | |
| 1769 | if skate then | |
| 1770 | if csp < 0 then | |
| 1771 | it = tonumber(tostring(csp):sub(2)) | |
| 1772 | skateso.Pitch=it/20 | |
| 1773 | else | |
| 1774 | skateso.Pitch=csp/20 | |
| 1775 | end | |
| 1776 | ROF.angularvelocity = Vector3.new(0, tsp, 0) | |
| 1777 | local direction = torso.CFrame * ca(0,pi/2,-pi/2) | |
| 1778 | direction = direction.lookVector | |
| 1779 | direction = Vector3.new(direction.x,0,direction.z).unit | |
| 1780 | BV.velocity = direction*(csp) | |
| 1781 | whel1w.C1=whel1w.C1*ca(-csp/90,0,0) | |
| 1782 | whel2w.C1=whel2w.C1*ca(-csp/90,0,0) | |
| 1783 | end | |
| 1784 | pchar.Humanoid.CameraOffset = (pchar.HumanoidRootPart.CFrame:toObjectSpace(pchar.Head.CFrame)).p - Vector3.new(0, 1.25, 0) | |
| 1785 | if blade2 then | |
| 1786 | local blcf = blade2.CFrame*cf(0,-.5,0) | |
| 1787 | if TrailOn then | |
| 1788 | if scfr and (blade2.Position-scfr.p).magnitude > .1 then | |
| 1789 | local h = 3.8 | |
| 1790 | local a,b = Triangle((scfr*cf(0,h/2,0)).p,(scfr*cf(0,-h/2,0)).p,(blcf*cf(0,h/2,0)).p) | |
| 1791 | if a then game.Debris:AddItem(a,1) end | |
| 1792 | if b then game.Debris:AddItem(b,1) end | |
| 1793 | local a,b = Triangle((blcf*cf(0,h/2,0)).p,(blcf*cf(0,-h/2,0)).p,(scfr*cf(0,-h/2,0)).p) | |
| 1794 | if a then game.Debris:AddItem(a,1) end | |
| 1795 | if b then game.Debris:AddItem(b,1) end | |
| 1796 | scfr = blcf | |
| 1797 | elseif not scfr then | |
| 1798 | scfr = blcf | |
| 1799 | end | |
| 1800 | elseif not TrailsOn then | |
| 1801 | scfr = nil | |
| 1802 | end | |
| 1803 | end | |
| 1804 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 1805 | CheckAnimData(CurrentActiveAnim,"Stance") | |
| 1806 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then | |
| 1807 | CheckAnimData(CurrentActiveAnim,"Walk") | |
| 1808 | end | |
| 1809 | end) |