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1
-- Created by Nebula_Zorua --
2-
-- Your DeTERMINATION --
2+
-- R U M I A --
3-
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
3+
4
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
5
6
7
--// Initializing \\--
8
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
9
local Plrs = S.Players
10
local Plr = Plrs.LocalPlayer
11
local Char = Plr.Character
12
local Hum = Char:FindFirstChildOfClass'Humanoid'
13
local RArm = Char["Right Arm"]
14
local LArm = Char["Left Arm"]
15
local RLeg = Char["Right Leg"]
16
local LLeg = Char["Left Leg"]	
17
local Root = Char:FindFirstChild'HumanoidRootPart'
18
local Torso = Char.Torso
19
local Head = Char.Head
20
local NeutralAnims = true
21
local Attack = false
22
local BloodPuddles = {}
23
local Effects = {}
24
local Debounces = {Debounces={}}
25
local Mouse = Plr:GetMouse()
26
local Hit = {}
27
local Sine = 0
28
local Change = 1
29
local Souls = 0
30
--// Debounce System \\--
31
32
33
function Debounces:New(name,cooldown)
34
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
35
	setmetatable(aaaaa,{__index = Debounces})
36
	Debounces.Debounces[name] = aaaaa
37
	return aaaaa
38
end
39
40
function Debounces:Use(overrideUsable)
41
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
42
	if(self.Usable or overrideUsable)then
43
		self.Usable = false
44
		self.CoolingDown = true
45
		local LastUse = time()
46
		self.LastUse = LastUse
47
		delay(self.Cooldown or 2,function()
48
			if(self.LastUse == LastUse)then
49
				self.CoolingDown = false
50
				self.Usable = true
51
			end
52
		end)
53
	end
54
end
55
56
function Debounces:Get(name)
57
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
58
	for i,v in next, Debounces.Debounces do
59
		if(i == name)then
60
			return v;
61
		end
62
	end
63
end
64
65
function Debounces:GetProgressPercentage()
66
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
67
	if(self.CoolingDown and not self.Usable)then
68
		return math.max(
69
			math.floor(
70
				(
71
					(time()-self.LastUse)/self.Cooldown or 2
72
				)*100
73
			)
74
		)
75
	else
76
		return 100
77
	end
78
end
79
80
--// Shortcut Variables \\--
81
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
82
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
83
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
84
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
85
local R3 = {N=Region3.new}
86
local De = S.Debris
87
local WS = workspace
88
local Lght = S.Lighting
89
local RepS = S.ReplicatedStorage
90
local IN = Instance.new
91
local CSK = ColorSequenceKeypoint.new
92
local CS = ColorSequence.new
93
--// Instance Creation Functions \\--
94
95
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
96
	local Sound = IN("Sound")
97
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
98
	Sound.Pitch = pitch or 1
99
	Sound.Volume = volume or 1
100
	Sound.Looped = looped or false
101
	if(autoPlay)then
102
		coroutine.wrap(function()
103
			repeat wait() until Sound.IsLoaded
104
			Sound.Playing = autoPlay or false
105
		end)()
106
	end
107
	if(not looped and effect)then
108
		Sound.Stopped:connect(function()
109
			Sound.Volume = 0
110
			Sound:destroy()
111
		end)
112
	elseif(effect)then
113
		warn("Sound can't be looped and a sound effect!")
114
	end
115
	Sound.Parent =parent or Torso
116
	return Sound
117
end
118
function Part(parent,color,material,size,cframe,anchored,cancollide)
119
	local part = IN("Part")
120
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
121
	part.Material = (material or Enum.Material.SmoothPlastic)
122
	part.TopSurface,part.BottomSurface=10,10
123
	part.Size = (size or V3.N(1,1,1))
124
	part.CFrame = (cframe or CF.N(0,0,0))
125
	part.Anchored = (anchored or false)
126
	part.CanCollide = (cancollide or false)
127
	part.Parent = (parent or Char)
128
	return part
129
end
130
function Mesh(parent,meshtype,meshid,textid,scale,offset)
131
	local part = IN("SpecialMesh")
132
	part.MeshId = meshid or ""
133
	part.TextureId = textid or ""
134
	part.Scale = scale or V3.N(1,1,1)
135
	part.Offset = offset or V3.N(0,0,0)
136
	part.MeshType = meshtype or Enum.MeshType.Sphere
137
	part.Parent = parent
138
	return part
139
end
140
141
NewInstance = function(instance,parent,properties)
142
	local inst = Instance.new(instance,parent)
143
	if(properties)then
144
		for i,v in next, properties do
145
			pcall(function() inst[i] = v end)
146
		end
147
	end
148
	return inst;
149
end
150
151
152
153
--// Extended ROBLOX tables \\--
154
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
155
--// Customization \\--
156
157
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
158
local Remove_Hats = false
159
local Remove_Clothing = true
160
local PlayerSize = 1
161
local DamageColor = BrickColor.new'Really Black'
162-
local DamageColor = BrickColor.new'Really red'
162+
local MusicID = 213580027
163-
local MusicID = 935501955
163+
164
local MaxSouls = 999
165-
local MaxSouls = 100
165+
local MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999 
166-
local MaxHealth = 500 
166+
167
168
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
169
170
--// Weapon and GUI creation, and Character Customization \\--
171
172
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
173
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
174
local Effects = IN("Folder",Char)
175
Effects.Name = "Effects"
176
177
Hum.MaxHealth = MaxHealth
178
Hum.Health = MaxHealth
179
180
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
181
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
182
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(0,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183+
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(0,0,0),C3.N(0,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184+
185
local KTrail = NewInstance("Trail",Knife,{
186
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
187
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
188
	Color=CS(C3.N(0,0,0)),
189-
	Color=CS(C3.N(1,0,0)),
189+
190
	Transparency=NumberSequence.new(0,1),
191
	Lifetime=1.25,
192
})
193
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
194
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
195
196
NewInstance("PointLight",Knife,{Color=C3.N(0,0,0),Range=10,Brightness=3})
197-
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
197+
198
199
Hum.DisplayDistanceType = 'None'
200
201
local naeeym2 = IN("BillboardGui",Char)
202
naeeym2.AlwaysOnTop = true
203
naeeym2.Size = UDim2.new(5,35,2,15)
204
naeeym2.StudsOffset = V3.N(0,2.5,0)
205
naeeym2.Adornee = Char.Head
206
naeeym2.Name = "Name"
207
naeeym2.PlayerToHideFrom = Plr
208
local tecks2 = IN("TextLabel",naeeym2)
209
tecks2.BackgroundTransparency = 1
210
tecks2.TextScaled = true
211
tecks2.BorderSizePixel = 0
212
tecks2.Text = "Rumia"
213-
tecks2.Text = "Chara"
213+
214
tecks2.TextSize = 30
215
tecks2.TextStrokeTransparency = 0
216
tecks2.TextColor3 = C3.N(255,255,255)
217-
tecks2.TextColor3 = C3.N(0,0,0)
217+
tecks2.TextStrokeColor3 = C3.N(0,0,0)
218-
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
218+
219
tecks2.Parent = naeeym2
220
221
222
IN("Shirt",Char)
223
IN("Pants",Char)
224
225
Hum.WalkSpeed = WalkSpeed
226
if(PlayerSize ~= 1)then
227
	for _,v in next, Char:GetDescendats() do
228
		if(v:IsA'BasePart')then
229
			v.Size = v.Size * PlayerSize
230
		end
231
	end
232
end
233
234
235
for i = 1, 35 do
236
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
237
	FACE.Transparency = 0+(i-1)/35.2
238
	FACE.Name = 'ShadowFace'
239
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
240
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
241
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
242
end
243
244
local LEye = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
245-
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
245+
246
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
247
248
local REye = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
249-
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
249+
250
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
251
252
253
pcall(function()
254
	Char.LeftWing:destroy()
255
	Char.ReaperShadowHead:destroy()
256
end)
257
258
259
local Music = Sound(Torso,MusicID,1,3,true,false,true)
260
Music.Name = 'Music'
261
262
--// Stop animations \\--
263
for _,v in next, Hum:GetPlayingAnimationTracks() do
264
	v:Stop();
265
end
266
267
pcall(game.Destroy,Char:FindFirstChild'Animate')
268
pcall(game.Destroy,Hum:FindFirstChild'Animator')
269
270
--// Joints \\--
271
272
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
273
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
274
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
275
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
276
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
277
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
278
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
279
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
280
281
local LSC0 = LS.C0
282
local RSC0 = RS.C0
283
local NKC0 = NK.C0
284
local LHC0 = LH.C0
285
local RHC0 = RH.C0
286
local RJC0 = RJ.C0
287
288
--// Artificial HB \\--
289
290
local ArtificialHB = IN("BindableEvent", script)
291
ArtificialHB.Name = "Heartbeat"
292
293
script:WaitForChild("Heartbeat")
294
295
local tf = 0
296
local allowframeloss = false
297
local tossremainder = false
298
local lastframe = tick()
299
local frame = 1/Frame_Speed
300
ArtificialHB:Fire()
301
302
game:GetService("RunService").Heartbeat:connect(function(s, p)
303
	tf = tf + s
304
	if tf >= frame then
305
		if allowframeloss then
306
			script.Heartbeat:Fire()
307
			lastframe = tick()
308
		else
309
			for i = 1, math.floor(tf / frame) do
310
				ArtificialHB:Fire()
311
			end
312
			lastframe = tick()
313
		end
314
		if tossremainder then
315
			tf = 0
316
		else
317
			tf = tf - frame * math.floor(tf / frame)
318
		end
319
	end
320
end)
321
322
function swait(num)
323
	if num == 0 or num == nil then
324
		ArtificialHB.Event:wait()
325
	else
326
		for i = 0, num do
327
			ArtificialHB.Event:wait()
328
		end
329
	end
330
end
331
332
333
--// Effect Function(s) \\--
334
335
function Bezier(startpos, pos2, pos3, endpos, t)
336
	local A = startpos:lerp(pos2, t)
337
	local B  = pos2:lerp(pos3, t)
338
	local C = pos3:lerp(endpos, t)
339
	local lerp1 = A:lerp(B, t)
340
	local lerp2 = B:lerp(C, t)
341
	local cubic = lerp1:lerp(lerp2, t)
342
	return cubic
343
end
344
345
function Tween(obj,props,time,easing,direction,repeats,backwards)
346
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
347
	local tween = S.TweenService:Create(obj, info, props)
348
	
349
	tween:Play()
350
end
351
352
local FXTable = {}
353
354
coroutine.resume(coroutine.create(function()
355
	while true do
356
		for i = 1, #FXTable do
357
			local data = FXTable[i]
358
			if(data)then
359
				local Frame = data.Frame
360
				local FX = data.Effect or 'ResizeAndFade'
361
				local Parent = data.Parent or Effects
362
				local Color = data.Color or C3.N(0,0,0)
363
				local Size = data.Size or V3.N(1,1,1)
364
				local MoveDir = data.MoveDirection or nil
365
				local MeshData = data.Mesh or nil
366
				local SndData = data.Sound or nil
367
				local Frames = data.Frames or 45
368
				local CFra = data.CFrame or Torso.CFrame
369
				local Settings = data.FXSettings or {}
370
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
371
				local grow = data.Grow
372
				
373
				local MoveSpeed = nil;
374
				if(MoveDir)then
375
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
376
				end
377
				if(FX ~= 'Arc')then
378
					Frame = Frame + 1
379
					if(FX == "Fade")then
380
						Prt.Transparency  = (Frame/Frames)
381
					elseif(FX == "Resize")then
382
						if(not Settings.EndSize)then
383
							Settings.EndSize = V3.N(0,0,0)
384
						end
385
						if(Settings.EndIsIncrement)then
386
							if(Msh)then
387
								Msh.Scale = Msh.Scale + Settings.EndSize
388
							else
389
								Prt.Size = Prt.Size + Settings.EndSize
390
							end					
391
						else
392
							if(Msh)then
393
								Msh.Scale = Msh.Scale - grow/Frames
394
							else
395
								Prt.Size = Prt.Size - grow/Frames
396
							end
397
						end 
398
					elseif(FX == "ResizeAndFade")then
399
						if(not Settings.EndSize)then
400
							Settings.EndSize = V3.N(0,0,0)
401
						end
402
						if(Settings.EndIsIncrement)then
403
							if(Msh)then
404
								Msh.Scale = Msh.Scale + Settings.EndSize
405
							else
406
								Prt.Size = Prt.Size + Settings.EndSize
407
							end					
408
						else
409
							if(Msh)then
410
								Msh.Scale = Msh.Scale - grow/Frames
411
							else
412
								Prt.Size = Prt.Size - grow/Frames
413
							end
414
						end 
415
						Prt.Transparency = (Frame/Frames)
416
					end
417
					if(Settings.RandomizeCFrame)then
418
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
419
					end
420
					if(MoveDir and MoveSpeed)then
421
						local Orientation = Prt.Orientation
422
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
423
						Prt.Orientation = Orientation
424
					end
425
					if(Prt.Transparency >= 1 or Frame >= Frames)then
426
						Prt:destroy()
427
						table.remove(FXTable,i)
428
					else
429
						data.Frame = Frame
430
					end
431
				else
432
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
433
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
434
					if(start and endP)then
435
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
436
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
437
						Frame = Frame + (Settings.Speed or 0.01)
438
						if(Settings.Home)then
439
							endP = Settings.Home.CFrame
440
						end
441
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
442
						if(Prt.Transparency >= 1 or Frame >= Frames)then
443
							if(Settings.RemoveOnGoal)then
444
								Prt:destroy()
445
							end
446
						end
447
					else
448
						Prt:destroy()
449
					end
450
				end
451
			end
452
		end
453
		swait()
454
	end
455
end))
456
457
function Effect(data)
458
	local FX = data.Effect or 'ResizeAndFade'
459
	local Parent = data.Parent or Effects
460
	local Color = data.Color or C3.N(0,0,0)
461
	local Size = data.Size or V3.N(1,1,1)
462
	local MoveDir = data.MoveDirection or nil
463
	local MeshData = data.Mesh or nil
464
	local SndData = data.Sound or nil
465
	local Frames = data.Frames or 45
466
	local Manual = data.Manual or nil
467
	local Material = data.Material or nil
468
	local CFra = data.CFrame or Torso.CFrame
469
	local Settings = data.FXSettings or {}
470
	local Shape = data.Shape or Enum.PartType.Block
471
	local Snd,Prt,Msh;
472
	coroutine.wrap(function()
473
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
474
			Prt = Manual
475
		else
476
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
477
			Prt.Shape = Shape
478
		end
479
		if(typeof(MeshData) == 'table')then
480
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
481
		elseif(typeof(MeshData) == 'Instance')then
482
			Msh = MeshData:Clone()
483
			Msh.Parent = Prt
484
		elseif(Shape == Enum.PartType.Block)then
485
			Msh = Mesh(Prt,Enum.MeshType.Brick)
486
		end
487
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
488
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
489
		end
490
		if(Snd)then
491
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
492
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
493
		end
494
		Size = (Msh and Msh.Scale or Size)
495
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
496
		
497
		local MoveSpeed = nil;
498
		if(MoveDir)then
499
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
500
		end
501
		if(FX ~= 'Arc')then
502
			for Frame = 1, Frames do
503
				if(FX == "Fade")then
504
					Prt.Transparency  = (Frame/Frames)
505
				elseif(FX == "Resize")then
506
					if(not Settings.EndSize)then
507
						Settings.EndSize = V3.N(0,0,0)
508
					end
509
					if(Settings.EndIsIncrement)then
510
						if(Msh)then
511
							Msh.Scale = Msh.Scale + Settings.EndSize
512
						else
513
							Prt.Size = Prt.Size + Settings.EndSize
514
						end					
515
					else
516
						if(Msh)then
517
							Msh.Scale = Msh.Scale - grow/Frames
518
						else
519
							Prt.Size = Prt.Size - grow/Frames
520
						end
521
					end 
522
				elseif(FX == "ResizeAndFade")then
523
					if(not Settings.EndSize)then
524
						Settings.EndSize = V3.N(0,0,0)
525
					end
526
					if(Settings.EndIsIncrement)then
527
						if(Msh)then
528
							Msh.Scale = Msh.Scale + Settings.EndSize
529
						else
530
							Prt.Size = Prt.Size + Settings.EndSize
531
						end					
532
					else
533
						if(Msh)then
534
							Msh.Scale = Msh.Scale - grow/Frames
535
						else
536
							Prt.Size = Prt.Size - grow/Frames
537
						end
538
					end 
539
					Prt.Transparency = (Frame/Frames)
540
				end
541
				if(Settings.RandomizeCFrame)then
542
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
543
				end
544
				if(MoveDir and MoveSpeed)then
545
					local Orientation = Prt.Orientation
546
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
547
					Prt.Orientation = Orientation
548
				end
549
				swait()
550
			end
551
			Prt:destroy()
552
		else
553
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
554
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
555
			if(start and endP)then
556
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
557
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
558
				for Frame = 0, 1, (Settings.Speed or 0.01) do
559
					if(Settings.Home)then
560
						endP = Settings.Home.CFrame
561
					end
562
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
563
				end
564
				if(Settings.RemoveOnGoal)then
565
					Prt:destroy()
566
				end
567
			else
568
				Prt:destroy()
569
				assert(start,"You need a start position!")
570
				assert(endP,"You need a start position!")
571
			end
572
		end
573
	end)()
574
	return Prt,Msh,Snd
575
end
576
577
578
579
function SoulSteal(whom,human)
580
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
581
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
582
	if(torso and torso:IsA'BasePart' and alive == true)then
583
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
584
		whom:BreakJoints()
585
		local Model = IN("Model",Effects)
586
		warn('Soul stolen from '..whom.Name)
587
		Model.Name = whom.Name.."'s Soul"
588
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
589
		Soul.CanCollide=false
590
		Mesh(Soul,Enum.MeshType.Sphere)
591
		Soul.Name = 'Head'
592
		if(whom.Name == 'CKbackup')then
593
			Soul.Color = C3.N(1,1,1)
594
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
595
		end
596
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
597
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
598
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
599
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
600
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
601
		
602
		local turdso = Soul:Clone()
603
		turdso.Name = "Torso"
604
		turdso.CanCollide = false
605
		turdso.Anchored = true
606
		turdso.CFrame = Soul.CFrame
607
		turdso.Parent = Model
608
		turdso.Size = V3.N()
609
		turdso.Transparency=1
610
		local Distance = math.huge
611
		repeat
612
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
613
			turdso.CFrame = Soul.CFrame
614
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
615
			swait()
616
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
617
		if(Soul.Parent and Hoom.Health > 0)then
618
			Model:destroy()
619
			Effect{
620
				Effect="ResizeAndFade",
621
				Mesh={Enum.MeshType.Sphere},
622
				Color = Soul.Color,
623
				CFrame=Torso.CFrame,
624
				Size=V3.N(3,3,3),
625
				Material=Enum.Material.Neon,
626
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
627
				FXSettings={
628
					EndSize=V3.N(6,6,6),
629
				}
630
			}
631
			Souls = Souls + (human and 1 or .1)
632
			warn("Souls: "..Souls)
633
			MaxHealth = MaxHealth + Hoom.Health
634
			Hum.Health = Hum.Health + Hoom.Health
635
			for i = 1, 5 do
636
				Effect{
637
					Effect="Fade",
638
					Color = Soul.Color,
639
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
640
				}	
641
			end
642
		else
643
			
644
			warn("Soul destroyed!")
645
			for i = 1, 5 do
646
				Effect{
647
					Effect="Fade",
648
					Color = Soul.Color,
649
					CFrame=Soul.CFrame,
650
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
651
				}	
652
			end
653
			Effect{
654
				Effect="ResizeAndFade",
655
				Mesh={Enum.MeshType.Sphere},
656
				Sound={SoundId=444667859,Pitch=1,Volume=5},
657
				Color = Soul.Color,
658
				CFrame=Soul.CFrame,
659
				Size=V3.N(3,3,3),
660
				Material=Enum.Material.Neon,
661
				FXSettings={
662
					EndSize=V3.N(6,6,6),
663
				}
664
			}
665
			Model:destroy()
666
		end
667
	end
668
end
669
670
--// Other Functions \\ --
671
672
function getRegion(point,range,ignore)
673
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
674
end
675
676
function clerp(startCF,endCF,alpha)
677
	return startCF:lerp(endCF, alpha)
678
end
679
680
function GetTorso(char)
681
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
682
end
683
684
function ShowDamage(Pos, Text, Time, Color)
685
	coroutine.wrap(function()
686
	local Rate = (1 / Frame_Speed)
687
	local Pos = (Pos or Vector3.new(0, 0, 0))
688
	local Text = (Text or "")
689
	local Time = (Time or 2)
690
	local Color = (Color or Color3.new(1, 0, 1))
691
	local EffectPart = NewInstance("Part",Effects,{
692
		Material=Enum.Material.SmoothPlastic,
693
		Reflectance = 0,
694
		Transparency = 1,
695
		BrickColor = BrickColor.new(Color),
696
		Name = "Effect",
697
		Size = Vector3.new(0,0,0),
698
		Anchored = true,
699
		CFrame = CF.N(Pos)
700
	})
701
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
702
		Size = UDim2.new(1.25, 0, 1.25, 0),
703
		Adornee = EffectPart,
704
	})
705
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
706
		BackgroundTransparency = 1,
707
		Size = UDim2.new(1, 0, 1, 0),
708
		Text = Text,
709
		Font = "Arcade",
710
		TextColor3 = Color,
711
		TextStrokeColor3 = Color3.new(0,0,0),
712
		TextStrokeTransparency=0,
713
		TextScaled = true,
714
	})
715
	S.Debris:AddItem(EffectPart, (Time))
716
	EffectPart.Parent = workspace
717
	delay(0, function()
718
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
719
		local Frames = (Time / Rate)
720
		for Frame = 1, Frames do
721
			swait()
722
			local Percent = (Frame / Frames)
723
			TextLabel.TextTransparency = Percent
724
			TextLabel.TextStrokeTransparency = Percent
725
		end
726
		if EffectPart and EffectPart.Parent then
727
			EffectPart:Destroy()
728
		end
729
	end) end)()
730
end
731
732
function Kill(whom)
733
	if(whom.Name ~= 'Nebula_Zorua')then
734
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
735
		coroutine.wrap(SoulSteal)(whom,isPlr)
736
		for _,v in next, whom:children() do
737
			if(v:IsA'BasePart')then
738
				v.Parent = Effects
739
				v:ClearAllChildren()
740
				v.Anchored = true
741
				v.CanCollide = false
742
				v.Transparency = 1
743
				local dust = NewInstance("ParticleEmitter",v,{
744
					Color = ColorSequence.new(C3.N(1,1,1)),
745
					LightEmission=0,
746
					LightInfluence=1,
747
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
748
					Texture="rbxassetid://284205403",
749
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
750
					Lifetime = NumberRange.new(1),
751
					Rate=150,
752
					Acceleration = V3.N(0,10,0),
753
					Speed = NumberRange.new(5),
754
					Enabled = true
755
				})
756
				delay(1, function()
757
					dust.Enabled = false
758
					S.Debris:AddItem(v,2)
759
				end)
760
			end
761
		end
762
	else
763
		warn"nope. nawt happenin'"
764
	end
765
end
766
767
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
768
	if(who)then
769
		local hum = who:FindFirstChildOfClass'Humanoid'
770
		local Damage = M.RNG(minDam,maxDam)
771
		local canHit = true
772
		if(hum)then
773
			for _, p in pairs(Hit) do
774
				if p[1] == hum then
775
					if(time() - p[2] < 0.4) then
776
						canHit = false
777
					else
778
						Hit[_] = nil
779
					end
780
				end
781
			end
782
			if(canHit)then
783
				table.insert(Hit,{hum,time()})
784
				if(GetTorso(who))then
785
					Sound(GetTorso(who),406913243,1,10,false,true,true)
786
				end
787
				if(hum.Health >= math.huge)then
788
					Kill(who)
789
					if(who:FindFirstChild'Head' and hum.Health > 0)then
790
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
791
					end
792
				else
793
					local player = S.Players:GetPlayerFromCharacter(who)
794
					if(Type == "Fire")then
795
						--idk..
796
					else
797
						local  c = Instance.new("ObjectValue",hum)
798
						c.Name = "creator"
799
						c.Value = Plr
800
						game:service'Debris':AddItem(c,0.35)
801
						local Crit = false
802
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
803
							Crit = true
804
							Damage = Damage*(critMult or 2)
805
						end
806
						Damage = Damage*((Souls/5)+1)
807
						if(who:FindFirstChild'Head' and hum.Health > 0)then
808
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
809
						end
810
						
811
						if(hum.Health - Damage <= 0)then
812
							Kill(who)
813
						else
814
							hum.Health = hum.Health - Damage
815
							if(Type == 'Knockback' and GetTorso(who))then
816
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
817
								local body = NewInstance('BodyVelocity',GetTorso(who),{
818
									P = 500,
819
									maxForce = V3.N(math.huge,0,math.huge),
820
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
821
								})
822
								game:service'Debris':AddItem(body,.5)
823
							elseif(Type == "Electric")then
824
								if(M.RNG(1,100) >= critChance)then
825
									if(who:FindFirstChild'Head' and hum.Health > 0)then
826
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
827
									end
828
									local asd = hum.WalkSpeed/2
829
									hum.WalkSpeed = asd
830
									local paralyzed = true
831
									coroutine.wrap(function()
832
										while paralyzed do
833
											swait(25)
834
											if(M.RNG(1,25) == 1)then
835
												if(who:FindFirstChild'Head' and hum.Health > 0)then
836
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
837
												end
838
												hum.PlatformStand = true
839
											end
840
										end
841
									end)()
842
									delay(4, function()
843
										paralyzed = false
844
										hum.WalkSpeed = hum.WalkSpeed + asd
845
									end)
846
								end
847
								
848
							elseif(Type == 'Knockdown' and GetTorso(who))then
849
								local rek = GetTorso(who)
850
								hum.PlatformStand = true
851
								delay(1,function()
852
									hum.PlatformStand = false
853
								end)
854
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
855
								local bodvol = NewInstance("BodyVelocity",rek,{
856
									velocity = angle * Knock,
857
									P = 5000,
858
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
859
								})
860
								local rl = NewInstance("BodyAngularVelocity",rek,{
861
									P = 3000,
862
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
863
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
864
								})
865
								game:GetService("Debris"):AddItem(bodvol, .5)
866
								game:GetService("Debris"):AddItem(rl, .5)
867
							end
868
						end
869
					end
870
				end
871
			end
872
		end
873
	end
874
end
875
876
877
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
878
	for _,v in next, getRegion(where,range,{Char}) do
879
		if(v.Name ~= 'Nebula_Zorua')then
880
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
881
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
882
			end
883
		end
884
	end
885
end
886
887
function AOEKill(where,range)
888
	for _,v in next, getRegion(where,range,{Char,Effects}) do
889
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
890
		if(v.Name ~= 'Nebula_Zorua')then
891
			if(v.Parent and alive == true)then
892
				coroutine.wrap(Kill)(v.Parent)
893
			end
894
		end
895
	end
896
end
897
898
function AOEHeal(where,range,amount)
899
	local healed = {}
900
	for _,v in next, getRegion(where,range,{Char}) do
901
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
902
		if(hum and not healed[hum])then
903
			hum.Health = hum.Health + amount
904
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
905
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
906
			end
907
		end
908
	end
909
end
910
911
912
--// Attack Functions \\--
913
914
915
function Slash()
916
	Attack = true
917
	NeutralAnims = false
918
	local sound = Sound(Knife,437475935,1,5,false,true,false)
919
	for i = 0, 2, 0.1 do
920
		swait()
921
		local Alpha = .2
922
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
923
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
924
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
925
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
926
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
927
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
928
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
929
	end
930
	KTrail.Enabled = true
931
	sound:Play()
932
	for i = 0, 2.5, 0.1 do
933
		swait()
934
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
935
		local Alpha = .25
936
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
937
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
938
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
939
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
940
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
941
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
942
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
943
	end
944
	KTrail.Enabled = false
945
	Attack = false
946
	NeutralAnims = true
947
end
948
949
Mouse.Button1Down:connect(function()
950
	if(Attack)then return end
951
	Slash()	
952
end)
953
954
Mouse.KeyDown:connect(function(k)
955
	if(Attack)then return end
956
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
957
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
958
end)
959
960
961
function Refuse()
962
	Attack = true
963
	warn("B u t  i t  r e f u s e d.")
964
	local oMH = MaxHealth
965
	MaxHealth = "inf"
966
	Hum.MaxHealth = "inf"
967
	Hum.Health = "inf"
968
	Char.Parent = nil
969
	Hum:destroy()
970
	if(not _G.RefusedAnimation)then
971
		_G.RefusedAnimation = true
972
		
973
	
974
		local Soul;
975
		function Soul(where,decalId)
976
			local destroy = false	
977
			local soul = NewInstance("Part",workspace)
978
			soul.Name = "Soul"
979
			soul.Transparency=1
980
			soul.Size = V3.N(2,2,.05)
981
			soul.Anchored=true
982
			soul.CanCollide=false
983
			soul.CFrame = where
984
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
985
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
986
			return soul,heartF,heartB
987
		end
988
		local owo = Root.CFrame
989
		local s,f,b = Soul(owo,1569347904)
990
		swait(60)
991
		local snd = Sound(s,862552636,1,5,false,false,false)
992
		snd:Play()
993
		f.Texture = "rbxassetid://1569348344"
994
		b.Texture = "rbxassetid://1569348344"
995
		swait(15)
996
		snd:Stop()
997
		swait(60)
998
		print'lol'
999
		for i = 0, 6, .1 do
1000
			swait()
1001
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1002
		end
1003
		local snd = Sound(s,862552636,1,5,false,false,false)
1004
		snd:Play()
1005
		s.CFrame = owo
1006
		f.Texture = "rbxassetid://1569347904"
1007
		b.Texture = "rbxassetid://1569347904"
1008
		swait(15)
1009
		snd:Stop()
1010
		swait(60)
1011
	
1012
		s:destroy()
1013
	end
1014
	
1015
	RJ.Parent = Char
1016
	LS.Parent = Char
1017
	RS.Parent = Char
1018
	LH.Parent = Char
1019
	RH.Parent = Char
1020
	NK.Parent = Char
1021
	
1022
	LArm.Parent = Char
1023
	RArm.Parent = Char
1024
	LLeg.Parent = Char
1025
	LArm.Parent = Char
1026
	Root.Parent = Char
1027
	Torso.Parent = Char
1028
	Head.Parent = Char
1029
	
1030
	Knife.Parent = Char
1031
	Hair.Parent = Char
1032
	
1033
	HW.Parent = Char
1034
	HW2.Parent = Char
1035
	
1036
1037
	REye:destroy()
1038
	LEye:destroy()
1039
	
1040
	for _,v in next, Char:children() do
1041
		if(v.Name == 'ShadowFace')then v:destroy() end
1042
	end
1043
	LEye = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1044-
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1044+
1045
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1046
	
1047
	REye = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1048-
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1048+
1049
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1050
	for i = 1, 35 do
1051
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1052
		FACE.Transparency = 0+(i-1)/35.2
1053
		FACE.Name = 'ShadowFace'
1054
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1055
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1056
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1057
	end
1058
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1059
	ConnectHum()
1060
	MaxHealth = oMH
1061
	Hum.MaxHealth = MaxHealth
1062
	Hum.Health = MaxHealth
1063
	swait(5)
1064
	Char.Parent = workspace
1065
	
1066
	Attack = false
1067
end
1068
1069
function ConnectHum()
1070
	Hum.Died:connect(Refuse)
1071
end
1072
ConnectHum()
1073
1074
1075
--// Wrap it all up \\--
1076
while true do
1077
	swait()
1078
	Sine = Sine + Change
1079
	if(not Music)then
1080
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1081
		Music.Name = 'Music'
1082
	end
1083
	Music.Pitch = 1
1084
	Music.Volume = 5
1085
	Music.SoundId = "rbxassetid://"..MusicID
1086
	Music.Parent = Torso
1087
	Music:Resume()
1088
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1089
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1090
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1091
	if(not Effects or not Effects.Parent)then
1092
		Effects = IN("Model",Char)
1093
		Effects.Name = "Effects"
1094
	end
1095
	Hum.WalkSpeed = WalkSpeed
1096
	if(State == 'Walk')then
1097
		if(Hum.WalkSpeed >= 24)then
1098
			local wsVal = 22 / (Hum.WalkSpeed/16)
1099
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1100
			Change = 2
1101
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1102
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1103
		else
1104
			Change = .9
1105
			local wsVal = 8 / (Hum.WalkSpeed/8)
1106
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1107
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1108
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1109
		end
1110
	else
1111
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1112
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1113
	end	
1114
	for _,v in next, Char:children() do
1115
		if(v:IsA'Accessory')then
1116
			v:destroy()
1117
		elseif(v:IsA'Shirt')then
1118
			v.ShirtTemplate = "rbxassetid://106312618"
1119-
			v.ShirtTemplate = "rbxassetid://344089667"
1119+
1120
			v.PantsTemplate = "rbxassetid://233407153"
1121-
			v.PantsTemplate = "rbxassetid://344084364"
1121+
1122
			v:destroy()
1123
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1124
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1125
		end
1126
	end
1127
	local face = Head:FindFirstChild'face'
1128
	if(not face)then
1129
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1130
	else
1131
		face.Texture = "rbxassetid://404306534"
1132
	end
1133
	RArm.BrickColor = BrickColor.new'Pastel brown'
1134
	LArm.BrickColor = BrickColor.new'Pastel brown'
1135
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1136
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1137
	Torso.BrickColor = BrickColor.new'Pastel brown'
1138
	Head.BrickColor = BrickColor.new'Pastel brown'
1139
	Hum.Name = 'Chara'
1140
	if(Hum.MaxHealth ~= MaxHealth)then
1141
		Hum.MaxHealth = MaxHealth
1142
	end
1143
	Hum.DisplayDistanceType='None'
1144
	if(NeutralAnims)then	
1145
		if(State == 'Idle')then
1146
			Change = 1
1147
			local Alpha = .1
1148
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1149
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1150
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1151
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1152
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1153
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1154
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1155
			-- idle
1156
		elseif(State == 'Walk')then
1157
			if(Hum.WalkSpeed >= 24)then
1158
				local wsVal = 22 / (Hum.WalkSpeed/16)
1159
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1160
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1161
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1162
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1163
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1164
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1165
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1166
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1167
			else
1168
				local wsVal = 8 / (Hum.WalkSpeed/8)
1169
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1170
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1171
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1172
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1173
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1174
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1175
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1176
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1177
			end
1178
		elseif(State == 'Jump' or State == 'Fall')then
1179
			if(Walking)then
1180
				local Alpha = .2
1181
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1182
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1183
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1184
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1185
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1186
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1187
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1188
			else
1189
				local Alpha = .2
1190
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1191
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1192
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1193
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1194
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1195
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1196
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1197
			end
1198
		elseif(State == 'Paralyzed')then
1199
			-- paralyzed
1200
		elseif(State == 'Sit')then
1201
			-- sit
1202
		end
1203
	end
1204
end