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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | Player=owner | |
| 84 | PlayerGui = Player.PlayerGui | |
| 85 | Cam = workspace.CurrentCamera | |
| 86 | Backpack = Player.Backpack | |
| 87 | Character = Player.Character | |
| 88 | Humanoid = Character.Humanoid | |
| 89 | RootPart = Character["HumanoidRootPart"] | |
| 90 | Torso = Character["Torso"] | |
| 91 | Head = Character["Head"] | |
| 92 | RightArm = Character["Right Arm"] | |
| 93 | LeftArm = Character["Left Arm"] | |
| 94 | RightLeg = Character["Right Leg"] | |
| 95 | LeftLeg = Character["Left Leg"] | |
| 96 | RootJoint = RootPart["RootJoint"] | |
| 97 | Neck = Torso["Neck"] | |
| 98 | RightShoulder = Torso["Right Shoulder"] | |
| 99 | LeftShoulder = Torso["Left Shoulder"] | |
| 100 | RightHip = Torso["Right Hip"] | |
| 101 | LeftHip = Torso["Left Hip"] | |
| 102 | ||
| 103 | Character = Player.Character | |
| 104 | Humanoid = Character.Humanoid | |
| 105 | ||
| 106 | --------- | |
| 107 | plr = Player | |
| 108 | chara = plr.Character | |
| 109 | Create = Instance.new | |
| 110 | Huge = math.huge | |
| 111 | ||
| 112 | Player = Player | |
| 113 | PlayerGui = Player.PlayerGui | |
| 114 | Cam = workspace.CurrentCamera | |
| 115 | Backpack = Player.Backpack | |
| 116 | Character = Player.Character | |
| 117 | char = Player.Character | |
| 118 | Humanoid = Character.Humanoid | |
| 119 | RootPart = Character["HumanoidRootPart"] | |
| 120 | Torso = Character["Torso"] | |
| 121 | Head = Character["Head"] | |
| 122 | RightArm = Character["Right Arm"] | |
| 123 | LeftArm = Character["Left Arm"] | |
| 124 | RightLeg = Character["Right Leg"] | |
| 125 | LeftLeg = Character["Left Leg"] | |
| 126 | RootJoint = RootPart["RootJoint"] | |
| 127 | Neck = Torso["Neck"] | |
| 128 | RightShoulder = Torso["Right Shoulder"] | |
| 129 | LeftShoulder = Torso["Left Shoulder"] | |
| 130 | RightHip = Torso["Right Hip"] | |
| 131 | LeftHip = Torso["Left Hip"] | |
| 132 | ||
| 133 | - | local Orin = "http://www.roblox.com/asset/?id=3170095775" |
| 133 | + | local Orin = "http://www.roblox.com/asset/?id=3180605627" |
| 134 | Head.face.Texture = Orin | |
| 135 | function weld(a, b, acf) | |
| 136 | local w = Instance.new("Weld", a)
| |
| 137 | w.Part0 = a | |
| 138 | w.Part1 = b | |
| 139 | w.C0 = acf | |
| 140 | end | |
| 141 | ||
| 142 | ||
| 143 | -------------------------------- | |
| 144 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=3180605627" |
| 144 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=4597695372" |
| 145 | -------------------------------- | |
| 146 | ||
| 147 | ------------------------------------------------------- | |
| 148 | ||
| 149 | local FavIDs = {
| |
| 150 | 340106355, --Nefl Crystals | |
| 151 | 927529620, --Dimension | |
| 152 | 876981900, --Fantasy | |
| 153 | 398987889, --Ordinary Days | |
| 154 | 1117396305, --Oh wait, it's you. | |
| 155 | 885996042, --Action Winter Journey | |
| 156 | 919231299, --Sprawling Idiot Effigy | |
| 157 | 743466274, --Good Day Sunshine | |
| 158 | 727411183, --Knife Fight | |
| 159 | 1402748531, --The Earth Is Counting On You! | |
| 160 | 595230126 --Robot Language | |
| 161 | } | |
| 162 | ||
| 163 | ||
| 164 | ||
| 165 | --The reality of my life isn't real but a Universe -makhail07 | |
| 166 | wait(0.2) | |
| 167 | local plr = Player | |
| 168 | print('Local User is '..plr.Name)
| |
| 169 | print('SCRIPTNAME Loaded')
| |
| 170 | print('SCRIPT DESCRIPTION')
| |
| 171 | local char = plr.Character | |
| 172 | local hum = char.Humanoid | |
| 173 | local hed = char.Head | |
| 174 | local root = char.HumanoidRootPart | |
| 175 | local rootj = root.RootJoint | |
| 176 | local tors = char.Torso | |
| 177 | local ra = char["Right Arm"] | |
| 178 | local la = char["Left Arm"] | |
| 179 | local rl = char["Right Leg"] | |
| 180 | local ll = char["Left Leg"] | |
| 181 | local neck = tors["Neck"] | |
| 182 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 183 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 184 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 185 | - | local maincolor = BrickColor.new("Storm blue")
|
| 185 | + | local maincolor = BrickColor.new("Really black")
|
| 186 | ||
| 187 | ------------------------------------------------------- | |
| 188 | --Start Good Stuff-- | |
| 189 | ------------------------------------------------------- | |
| 190 | cam = game.Workspace.CurrentCamera | |
| 191 | CF = CFrame.new | |
| 192 | angles = CFrame.Angles | |
| 193 | attack = false | |
| 194 | local rooted = false | |
| 195 | Euler = CFrame.fromEulerAnglesXYZ | |
| 196 | Rad = math.rad | |
| 197 | IT = Instance.new | |
| 198 | BrickC = BrickColor.new | |
| 199 | Cos = math.cos | |
| 200 | Acos = math.acos | |
| 201 | Sin = math.sin | |
| 202 | Asin = math.asin | |
| 203 | Abs = math.abs | |
| 204 | Mrandom = math.random | |
| 205 | Floor = math.floor | |
| 206 | ------------------------------------------------------- | |
| 207 | --End Good Stuff-- | |
| 208 | ------------------------------------------------------- | |
| 209 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 210 | RSH, LSH = nil, nil | |
| 211 | RW = Instance.new("Weld")
| |
| 212 | LW = Instance.new("Weld")
| |
| 213 | RH = tors["Right Hip"] | |
| 214 | LH = tors["Left Hip"] | |
| 215 | RSH = tors["Right Shoulder"] | |
| 216 | LSH = tors["Left Shoulder"] | |
| 217 | RSH.Parent = nil | |
| 218 | LSH.Parent = nil | |
| 219 | RW.Name = "RW" | |
| 220 | RW.Part0 = tors | |
| 221 | RW.C0 = CF(1.5, 0.5, 0) | |
| 222 | RW.C1 = CF(0, 0.5, 0) | |
| 223 | RW.Part1 = ra | |
| 224 | RW.Parent = tors | |
| 225 | LW.Name = "LW" | |
| 226 | LW.Part0 = tors | |
| 227 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 228 | LW.C1 = CF(0, 0.5, 0) | |
| 229 | LW.Part1 = la | |
| 230 | LW.Parent = tors | |
| 231 | Effects = {}
| |
| 232 | ------------------------------------------------------- | |
| 233 | --Start HeartBeat-- | |
| 234 | ------------------------------------------------------- | |
| 235 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 236 | ArtificialHB.Name = "Heartbeat" | |
| 237 | script:WaitForChild("Heartbeat")
| |
| 238 | ||
| 239 | frame = 1 / 60 | |
| 240 | tf = 0 | |
| 241 | allowframeloss = false | |
| 242 | tossremainder = false | |
| 243 | ||
| 244 | ||
| 245 | lastframe = tick() | |
| 246 | script.Heartbeat:Fire() | |
| 247 | ||
| 248 | ||
| 249 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 250 | tf = tf + s | |
| 251 | if tf >= frame then | |
| 252 | if allowframeloss then | |
| 253 | script.Heartbeat:Fire() | |
| 254 | lastframe = tick() | |
| 255 | else | |
| 256 | for i = 1, math.floor(tf / frame) do | |
| 257 | script.Heartbeat:Fire() | |
| 258 | end | |
| 259 | lastframe = tick() | |
| 260 | end | |
| 261 | if tossremainder then | |
| 262 | tf = 0 | |
| 263 | else | |
| 264 | tf = tf - frame * math.floor(tf / frame) | |
| 265 | end | |
| 266 | end | |
| 267 | end) | |
| 268 | ------------------------------------------------------- | |
| 269 | --End HeartBeat-- | |
| 270 | ------------------------------------------------------- | |
| 271 | ||
| 272 | ------------------------------------------------------- | |
| 273 | --Start Important Functions-- | |
| 274 | ------------------------------------------------------- | |
| 275 | function swait(num) | |
| 276 | if num == 0 or num == nil then | |
| 277 | game:service("RunService").Stepped:wait(0)
| |
| 278 | else | |
| 279 | for i = 0, num do | |
| 280 | game:service("RunService").Stepped:wait(0)
| |
| 281 | end | |
| 282 | end | |
| 283 | end | |
| 284 | function thread(f) | |
| 285 | coroutine.resume(coroutine.create(f)) | |
| 286 | end | |
| 287 | function clerp(a, b, t) | |
| 288 | local qa = {
| |
| 289 | QuaternionFromCFrame(a) | |
| 290 | } | |
| 291 | local qb = {
| |
| 292 | QuaternionFromCFrame(b) | |
| 293 | } | |
| 294 | local ax, ay, az = a.x, a.y, a.z | |
| 295 | local bx, by, bz = b.x, b.y, b.z | |
| 296 | local _t = 1 - t | |
| 297 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 298 | end | |
| 299 | function QuaternionFromCFrame(cf) | |
| 300 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 301 | local trace = m00 + m11 + m22 | |
| 302 | if trace > 0 then | |
| 303 | local s = math.sqrt(1 + trace) | |
| 304 | local recip = 0.5 / s | |
| 305 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 306 | else | |
| 307 | local i = 0 | |
| 308 | if m00 < m11 then | |
| 309 | i = 1 | |
| 310 | end | |
| 311 | if m22 > (i == 0 and m00 or m11) then | |
| 312 | i = 2 | |
| 313 | end | |
| 314 | if i == 0 then | |
| 315 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 316 | local recip = 0.5 / s | |
| 317 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 318 | elseif i == 1 then | |
| 319 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 320 | local recip = 0.5 / s | |
| 321 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 322 | elseif i == 2 then | |
| 323 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 324 | local recip = 0.5 / s | |
| 325 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 326 | end | |
| 327 | end | |
| 328 | end | |
| 329 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 330 | local xs, ys, zs = x + x, y + y, z + z | |
| 331 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 332 | local xx = x * xs | |
| 333 | local xy = x * ys | |
| 334 | local xz = x * zs | |
| 335 | local yy = y * ys | |
| 336 | local yz = y * zs | |
| 337 | local zz = z * zs | |
| 338 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 339 | end | |
| 340 | function QuaternionSlerp(a, b, t) | |
| 341 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 342 | local startInterp, finishInterp | |
| 343 | if cosTheta >= 1.0E-4 then | |
| 344 | if 1 - cosTheta > 1.0E-4 then | |
| 345 | local theta = math.acos(cosTheta) | |
| 346 | local invSinTheta = 1 / Sin(theta) | |
| 347 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 348 | finishInterp = Sin(t * theta) * invSinTheta | |
| 349 | else | |
| 350 | startInterp = 1 - t | |
| 351 | finishInterp = t | |
| 352 | end | |
| 353 | elseif 1 + cosTheta > 1.0E-4 then | |
| 354 | local theta = math.acos(-cosTheta) | |
| 355 | local invSinTheta = 1 / Sin(theta) | |
| 356 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 357 | finishInterp = Sin(t * theta) * invSinTheta | |
| 358 | else | |
| 359 | startInterp = t - 1 | |
| 360 | finishInterp = t | |
| 361 | end | |
| 362 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 363 | end | |
| 364 | function rayCast(Position, Direction, Range, Ignore) | |
| 365 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 366 | end | |
| 367 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 368 | local Create = RbxUtility.Create | |
| 369 | ||
| 370 | ------------------------------------------------------- | |
| 371 | --Start Damage Function-- | |
| 372 | ------------------------------------------------------- | |
| 373 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 374 | if hit.Parent == nil then | |
| 375 | return | |
| 376 | end | |
| 377 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 378 | for _, v in pairs(hit.Parent:children()) do | |
| 379 | if v:IsA("Humanoid") then
| |
| 380 | h = v | |
| 381 | end | |
| 382 | end | |
| 383 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 384 | ||
| 385 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 386 | end | |
| 387 | ||
| 388 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 389 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 390 | if hit.Parent.DebounceHit.Value == true then | |
| 391 | return | |
| 392 | end | |
| 393 | end | |
| 394 | if insta == true then | |
| 395 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 396 | end | |
| 397 | local c = Create("ObjectValue"){
| |
| 398 | Name = "creator", | |
| 399 | Value = Player, | |
| 400 | Parent = h, | |
| 401 | } | |
| 402 | game:GetService("Debris"):AddItem(c, .5)
| |
| 403 | if HitSound ~= nil and HitPitch ~= nil then | |
| 404 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 405 | end | |
| 406 | local Damage = math.random(minim, maxim) | |
| 407 | local blocked = false | |
| 408 | local block = hit.Parent:findFirstChild("Block")
| |
| 409 | if block ~= nil then | |
| 410 | if block.className == "IntValue" then | |
| 411 | if block.Value > 0 then | |
| 412 | blocked = true | |
| 413 | block.Value = block.Value - 1 | |
| 414 | print(block.Value) | |
| 415 | end | |
| 416 | end | |
| 417 | end | |
| 418 | if blocked == false then | |
| 419 | h.Health = h.Health - Damage | |
| 420 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 421 | else | |
| 422 | h.Health = h.Health - (Damage / 2) | |
| 423 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 424 | end | |
| 425 | if Type == "Knockdown" then | |
| 426 | local hum = hit.Parent.Humanoid | |
| 427 | hum.PlatformStand = true | |
| 428 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 429 | swait(1) | |
| 430 | HHumanoid.PlatformStand = false | |
| 431 | end), hum) | |
| 432 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 433 | local bodvol = Create("BodyVelocity"){
| |
| 434 | velocity = angle * knockback, | |
| 435 | P = 5000, | |
| 436 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 437 | Parent = hit, | |
| 438 | } | |
| 439 | local rl = Create("BodyAngularVelocity"){
| |
| 440 | P = 3000, | |
| 441 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 442 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 443 | Parent = hit, | |
| 444 | } | |
| 445 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 446 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 447 | elseif Type == "Normal" then | |
| 448 | local vp = Create("BodyVelocity"){
| |
| 449 | P = 500, | |
| 450 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 451 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 452 | } | |
| 453 | if knockback > 0 then | |
| 454 | vp.Parent = hit.Parent.Torso | |
| 455 | end | |
| 456 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 457 | elseif Type == "Up" then | |
| 458 | local bodyVelocity = Create("BodyVelocity"){
| |
| 459 | velocity = Vector3.new(0, 20, 0), | |
| 460 | P = 5000, | |
| 461 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 462 | Parent = hit, | |
| 463 | } | |
| 464 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 465 | elseif Type == "DarkUp" then | |
| 466 | coroutine.resume(coroutine.create(function() | |
| 467 | for i = 0, 1, 0.1 do | |
| 468 | swait() | |
| 469 | Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 470 | end | |
| 471 | end)) | |
| 472 | local bodyVelocity = Create("BodyVelocity"){
| |
| 473 | velocity = Vector3.new(0, 20, 0), | |
| 474 | P = 5000, | |
| 475 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 476 | Parent = hit, | |
| 477 | } | |
| 478 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 479 | elseif Type == "Snare" then | |
| 480 | local bp = Create("BodyPosition"){
| |
| 481 | P = 2000, | |
| 482 | D = 100, | |
| 483 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 484 | position = hit.Parent.Torso.Position, | |
| 485 | Parent = hit.Parent.Torso, | |
| 486 | } | |
| 487 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 488 | elseif Type == "Freeze" then | |
| 489 | local BodPos = Create("BodyPosition"){
| |
| 490 | P = 50000, | |
| 491 | D = 1000, | |
| 492 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 493 | position = hit.Parent.Torso.Position, | |
| 494 | Parent = hit.Parent.Torso, | |
| 495 | } | |
| 496 | local BodGy = Create("BodyGyro") {
| |
| 497 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 498 | P = 20e+003, | |
| 499 | Parent = hit.Parent.Torso, | |
| 500 | cframe = hit.Parent.Torso.CFrame, | |
| 501 | } | |
| 502 | hit.Parent.Torso.Anchored = true | |
| 503 | coroutine.resume(coroutine.create(function(Part) | |
| 504 | swait(1.5) | |
| 505 | Part.Anchored = false | |
| 506 | end), hit.Parent.Torso) | |
| 507 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 508 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 509 | end | |
| 510 | local debounce = Create("BoolValue"){
| |
| 511 | Name = "DebounceHit", | |
| 512 | Parent = hit.Parent, | |
| 513 | Value = true, | |
| 514 | } | |
| 515 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 516 | c = Create("ObjectValue"){
| |
| 517 | Name = "creator", | |
| 518 | Value = Player, | |
| 519 | Parent = h, | |
| 520 | } | |
| 521 | game:GetService("Debris"):AddItem(c, .5)
| |
| 522 | end | |
| 523 | end | |
| 524 | ||
| 525 | function damage(range,mindam,maxdam,pos) | |
| 526 | for i,v in ipairs(workspace:GetChildren()) do | |
| 527 | if v:IsA("Model") then
| |
| 528 | if v.Name ~= Player.Name then | |
| 529 | if v:FindFirstChildOfClass("Humanoid") then
| |
| 530 | if v:FindFirstChild("Head") then
| |
| 531 | if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
| |
| 532 | if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
| |
| 533 | v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
| |
| 534 | end | |
| 535 | end | |
| 536 | end | |
| 537 | end | |
| 538 | end | |
| 539 | end | |
| 540 | end | |
| 541 | end | |
| 542 | ------------------------------------------------------- | |
| 543 | --End Damage Function-- | |
| 544 | ------------------------------------------------------- | |
| 545 | ||
| 546 | ------------------------------------------------------- | |
| 547 | --Start Damage Function Customization-- | |
| 548 | ------------------------------------------------------- | |
| 549 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 550 | local Create = RbxUtility.Create | |
| 551 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
| 552 | local type = type | |
| 553 | local rng = Instance.new("Part", char)
| |
| 554 | rng.Anchored = true | |
| 555 | rng.BrickColor = color | |
| 556 | rng.CanCollide = false | |
| 557 | rng.FormFactor = 3 | |
| 558 | rng.Name = "Ring" | |
| 559 | rng.Material = "Neon" | |
| 560 | rng.Size = Vector3.new(1, 1, 1) | |
| 561 | rng.Transparency = 0 | |
| 562 | rng.TopSurface = 0 | |
| 563 | rng.BottomSurface = 0 | |
| 564 | rng.CFrame = pos | |
| 565 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 566 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 567 | rngm.MeshType = "Brick" | |
| 568 | if rainbowmode == true then | |
| 569 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 570 | end | |
| 571 | local scaler2 = 1 | |
| 572 | local speeder = FastSpeed/10 | |
| 573 | if type == "Add" then | |
| 574 | scaler2 = 1*value | |
| 575 | elseif type == "Divide" then | |
| 576 | scaler2 = 1/value | |
| 577 | end | |
| 578 | coroutine.resume(coroutine.create(function() | |
| 579 | for i = 0,10/bonuspeed,0.1 do | |
| 580 | swait() | |
| 581 | if type == "Add" then | |
| 582 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 583 | elseif type == "Divide" then | |
| 584 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 585 | end | |
| 586 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 587 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 588 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 589 | end | |
| 590 | rng:Destroy() | |
| 591 | end)) | |
| 592 | end | |
| 593 | function ShowDamage(Pos, Text, Time, Color) | |
| 594 | local Rate = (1 / 30) | |
| 595 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 596 | local Text = (Text or "") | |
| 597 | local Time = (Time or 2) | |
| 598 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 599 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 600 | EffectPart.Anchored = true | |
| 601 | local BillboardGui = Create("BillboardGui"){
| |
| 602 | Size = UDim2.new(3, 0, 3, 0), | |
| 603 | Adornee = EffectPart, | |
| 604 | Parent = EffectPart, | |
| 605 | } | |
| 606 | local TextLabel = Create("TextLabel"){
| |
| 607 | BackgroundTransparency = 1, | |
| 608 | Size = UDim2.new(1, 0, 1, 0), | |
| 609 | Text = Text, | |
| 610 | Font = "Bodoni", | |
| 611 | TextColor3 = Color, | |
| 612 | TextScaled = true, | |
| 613 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 614 | Parent = BillboardGui, | |
| 615 | } | |
| 616 | game.Debris:AddItem(EffectPart, (Time)) | |
| 617 | EffectPart.Parent = game:GetService("Workspace")
| |
| 618 | delay(0, function() | |
| 619 | local Frames = (Time / Rate) | |
| 620 | for Frame = 1, Frames do | |
| 621 | wait(Rate) | |
| 622 | local Percent = (Frame / Frames) | |
| 623 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 624 | TextLabel.TextTransparency = Percent | |
| 625 | end | |
| 626 | if EffectPart and EffectPart.Parent then | |
| 627 | EffectPart:Destroy() | |
| 628 | end | |
| 629 | end) | |
| 630 | end | |
| 631 | ------------------------------------------------------- | |
| 632 | --End Damage Function Customization-- | |
| 633 | ------------------------------------------------------- | |
| 634 | ||
| 635 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 636 | for _, c in pairs(workspace:children()) do | |
| 637 | local hum = c:findFirstChild("Humanoid")
| |
| 638 | if hum ~= nil then | |
| 639 | local head = c:findFirstChild("Head")
| |
| 640 | if head ~= nil then | |
| 641 | local targ = head.Position - Part.Position | |
| 642 | local mag = targ.magnitude | |
| 643 | if magni >= mag and c.Name ~= plr.Name then | |
| 644 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 645 | end | |
| 646 | end | |
| 647 | end | |
| 648 | end | |
| 649 | end | |
| 650 | ||
| 651 | ||
| 652 | CFuncs = {
| |
| 653 | Part = {
| |
| 654 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 655 | local Part = Create("Part")({
| |
| 656 | Parent = Parent, | |
| 657 | Reflectance = Reflectance, | |
| 658 | Transparency = Transparency, | |
| 659 | CanCollide = false, | |
| 660 | Locked = true, | |
| 661 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 662 | Name = Name, | |
| 663 | Size = Size, | |
| 664 | Material = Material | |
| 665 | }) | |
| 666 | RemoveOutlines(Part) | |
| 667 | return Part | |
| 668 | end | |
| 669 | }, | |
| 670 | Mesh = {
| |
| 671 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 672 | local Msh = Create(Mesh)({
| |
| 673 | Parent = Part, | |
| 674 | Offset = OffSet, | |
| 675 | Scale = Scale | |
| 676 | }) | |
| 677 | if Mesh == "SpecialMesh" then | |
| 678 | Msh.MeshType = MeshType | |
| 679 | Msh.MeshId = MeshId | |
| 680 | end | |
| 681 | return Msh | |
| 682 | end | |
| 683 | }, | |
| 684 | Mesh = {
| |
| 685 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 686 | local Msh = Create(Mesh)({
| |
| 687 | Parent = Part, | |
| 688 | Offset = OffSet, | |
| 689 | Scale = Scale | |
| 690 | }) | |
| 691 | if Mesh == "SpecialMesh" then | |
| 692 | Msh.MeshType = MeshType | |
| 693 | Msh.MeshId = MeshId | |
| 694 | end | |
| 695 | return Msh | |
| 696 | end | |
| 697 | }, | |
| 698 | Weld = {
| |
| 699 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 700 | local Weld = Create("Weld")({
| |
| 701 | Parent = Parent, | |
| 702 | Part0 = Part0, | |
| 703 | Part1 = Part1, | |
| 704 | C0 = C0, | |
| 705 | C1 = C1 | |
| 706 | }) | |
| 707 | return Weld | |
| 708 | end | |
| 709 | }, | |
| 710 | Sound = {
| |
| 711 | Create = function(id, par, vol, pit) | |
| 712 | coroutine.resume(coroutine.create(function() | |
| 713 | local S = Create("Sound")({
| |
| 714 | Volume = vol, | |
| 715 | Pitch = pit or 1, | |
| 716 | SoundId = id, | |
| 717 | Parent = par or workspace | |
| 718 | }) | |
| 719 | wait() | |
| 720 | S:play() | |
| 721 | game:GetService("Debris"):AddItem(S, 6)
| |
| 722 | end)) | |
| 723 | end | |
| 724 | }, | |
| 725 | ParticleEmitter = {
| |
| 726 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 727 | local fp = Create("ParticleEmitter")({
| |
| 728 | Parent = Parent, | |
| 729 | Color = ColorSequence.new(Color1, Color2), | |
| 730 | LightEmission = LightEmission, | |
| 731 | Size = Size, | |
| 732 | Texture = Texture, | |
| 733 | Transparency = Transparency, | |
| 734 | ZOffset = ZOffset, | |
| 735 | Acceleration = Accel, | |
| 736 | Drag = Drag, | |
| 737 | LockedToPart = LockedToPart, | |
| 738 | VelocityInheritance = VelocityInheritance, | |
| 739 | EmissionDirection = EmissionDirection, | |
| 740 | Enabled = Enabled, | |
| 741 | Lifetime = LifeTime, | |
| 742 | Rate = Rate, | |
| 743 | Rotation = Rotation, | |
| 744 | RotSpeed = RotSpeed, | |
| 745 | Speed = Speed, | |
| 746 | VelocitySpread = VelocitySpread | |
| 747 | }) | |
| 748 | return fp | |
| 749 | end | |
| 750 | } | |
| 751 | } | |
| 752 | function RemoveOutlines(part) | |
| 753 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 754 | end | |
| 755 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 756 | local Part = Create("Part")({
| |
| 757 | formFactor = FormFactor, | |
| 758 | Parent = Parent, | |
| 759 | Reflectance = Reflectance, | |
| 760 | Transparency = Transparency, | |
| 761 | CanCollide = false, | |
| 762 | Locked = true, | |
| 763 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 764 | Name = Name, | |
| 765 | Size = Size, | |
| 766 | Material = Material | |
| 767 | }) | |
| 768 | RemoveOutlines(Part) | |
| 769 | return Part | |
| 770 | end | |
| 771 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 772 | local Msh = Create(Mesh)({
| |
| 773 | Parent = Part, | |
| 774 | Offset = OffSet, | |
| 775 | Scale = Scale | |
| 776 | }) | |
| 777 | if Mesh == "SpecialMesh" then | |
| 778 | Msh.MeshType = MeshType | |
| 779 | Msh.MeshId = MeshId | |
| 780 | end | |
| 781 | return Msh | |
| 782 | end | |
| 783 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 784 | local Weld = Create("Weld")({
| |
| 785 | Parent = Parent, | |
| 786 | Part0 = Part0, | |
| 787 | Part1 = Part1, | |
| 788 | C0 = C0, | |
| 789 | C1 = C1 | |
| 790 | }) | |
| 791 | return Weld | |
| 792 | end | |
| 793 | ||
| 794 | ||
| 795 | ------------------------------------------------------- | |
| 796 | --Start Effect Function-- | |
| 797 | ------------------------------------------------------- | |
| 798 | EffectModel = Instance.new("Model", char)
| |
| 799 | Effects = {
| |
| 800 | Block = {
| |
| 801 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 802 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 803 | prt.Anchored = true | |
| 804 | prt.CFrame = cframe | |
| 805 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 806 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 807 | if Type == 1 or Type == nil then | |
| 808 | table.insert(Effects, {
| |
| 809 | prt, | |
| 810 | "Block1", | |
| 811 | delay, | |
| 812 | x3, | |
| 813 | y3, | |
| 814 | z3, | |
| 815 | msh | |
| 816 | }) | |
| 817 | elseif Type == 2 then | |
| 818 | table.insert(Effects, {
| |
| 819 | prt, | |
| 820 | "Block2", | |
| 821 | delay, | |
| 822 | x3, | |
| 823 | y3, | |
| 824 | z3, | |
| 825 | msh | |
| 826 | }) | |
| 827 | else | |
| 828 | table.insert(Effects, {
| |
| 829 | prt, | |
| 830 | "Block3", | |
| 831 | delay, | |
| 832 | x3, | |
| 833 | y3, | |
| 834 | z3, | |
| 835 | msh | |
| 836 | }) | |
| 837 | end | |
| 838 | end | |
| 839 | }, | |
| 840 | Sphere = {
| |
| 841 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 842 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 843 | prt.Anchored = true | |
| 844 | prt.CFrame = cframe | |
| 845 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 846 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 847 | table.insert(Effects, {
| |
| 848 | prt, | |
| 849 | "Cylinder", | |
| 850 | delay, | |
| 851 | x3, | |
| 852 | y3, | |
| 853 | z3, | |
| 854 | msh | |
| 855 | }) | |
| 856 | end | |
| 857 | }, | |
| 858 | Cylinder = {
| |
| 859 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 860 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 861 | prt.Anchored = true | |
| 862 | prt.CFrame = cframe | |
| 863 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 864 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 865 | table.insert(Effects, {
| |
| 866 | prt, | |
| 867 | "Cylinder", | |
| 868 | delay, | |
| 869 | x3, | |
| 870 | y3, | |
| 871 | z3, | |
| 872 | msh | |
| 873 | }) | |
| 874 | end | |
| 875 | }, | |
| 876 | Wave = {
| |
| 877 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 878 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 879 | prt.Anchored = true | |
| 880 | prt.CFrame = cframe | |
| 881 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 882 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 883 | table.insert(Effects, {
| |
| 884 | prt, | |
| 885 | "Cylinder", | |
| 886 | delay, | |
| 887 | x3 / 60, | |
| 888 | y3 / 60, | |
| 889 | z3 / 60, | |
| 890 | msh | |
| 891 | }) | |
| 892 | end | |
| 893 | }, | |
| 894 | Ring = {
| |
| 895 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 896 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 897 | prt.Anchored = true | |
| 898 | prt.CFrame = cframe | |
| 899 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 900 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 901 | table.insert(Effects, {
| |
| 902 | prt, | |
| 903 | "Cylinder", | |
| 904 | delay, | |
| 905 | x3, | |
| 906 | y3, | |
| 907 | z3, | |
| 908 | msh | |
| 909 | }) | |
| 910 | end | |
| 911 | }, | |
| 912 | Break = {
| |
| 913 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 914 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 915 | prt.Anchored = true | |
| 916 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 917 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 918 | local num = math.random(10, 50) / 1000 | |
| 919 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 920 | table.insert(Effects, {
| |
| 921 | prt, | |
| 922 | "Shatter", | |
| 923 | num, | |
| 924 | prt.CFrame, | |
| 925 | math.random() - math.random(), | |
| 926 | 0, | |
| 927 | math.random(50, 100) / 100 | |
| 928 | }) | |
| 929 | end | |
| 930 | }, | |
| 931 | Spiral = {
| |
| 932 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 933 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 934 | prt.Anchored = true | |
| 935 | prt.CFrame = cframe | |
| 936 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 937 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 938 | table.insert(Effects, {
| |
| 939 | prt, | |
| 940 | "Cylinder", | |
| 941 | delay, | |
| 942 | x3, | |
| 943 | y3, | |
| 944 | z3, | |
| 945 | msh | |
| 946 | }) | |
| 947 | end | |
| 948 | }, | |
| 949 | Push = {
| |
| 950 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 951 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 952 | prt.Anchored = true | |
| 953 | prt.CFrame = cframe | |
| 954 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 955 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 956 | table.insert(Effects, {
| |
| 957 | prt, | |
| 958 | "Cylinder", | |
| 959 | delay, | |
| 960 | x3, | |
| 961 | y3, | |
| 962 | z3, | |
| 963 | msh | |
| 964 | }) | |
| 965 | end | |
| 966 | } | |
| 967 | } | |
| 968 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 969 | local fp = IT("Part")
| |
| 970 | fp.formFactor = formfactor | |
| 971 | fp.Parent = parent | |
| 972 | fp.Reflectance = reflectance | |
| 973 | fp.Transparency = transparency | |
| 974 | fp.CanCollide = false | |
| 975 | fp.Locked = true | |
| 976 | fp.BrickColor = brickcolor | |
| 977 | fp.Name = name | |
| 978 | fp.Size = size | |
| 979 | fp.Position = tors.Position | |
| 980 | RemoveOutlines(fp) | |
| 981 | fp.Material = "SmoothPlastic" | |
| 982 | fp:BreakJoints() | |
| 983 | return fp | |
| 984 | end | |
| 985 | ||
| 986 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 987 | local mesh = IT(Mesh) | |
| 988 | mesh.Parent = part | |
| 989 | if Mesh == "SpecialMesh" then | |
| 990 | mesh.MeshType = meshtype | |
| 991 | if meshid ~= "nil" then | |
| 992 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 993 | end | |
| 994 | end | |
| 995 | mesh.Offset = offset | |
| 996 | mesh.Scale = scale | |
| 997 | return mesh | |
| 998 | end | |
| 999 | ||
| 1000 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 1001 | local type = type | |
| 1002 | local rng = Instance.new("Part", char)
| |
| 1003 | rng.Anchored = true | |
| 1004 | rng.BrickColor = color | |
| 1005 | rng.CanCollide = false | |
| 1006 | rng.FormFactor = 3 | |
| 1007 | rng.Name = "Ring" | |
| 1008 | rng.Material = "Neon" | |
| 1009 | rng.Size = Vector3.new(1, 1, 1) | |
| 1010 | rng.Transparency = 0 | |
| 1011 | rng.TopSurface = 0 | |
| 1012 | rng.BottomSurface = 0 | |
| 1013 | rng.CFrame = pos | |
| 1014 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1015 | rngm.MeshType = MType | |
| 1016 | rngm.Scale = scale | |
| 1017 | local scaler2 = 1 | |
| 1018 | if type == "Add" then | |
| 1019 | scaler2 = 1 * value | |
| 1020 | elseif type == "Divide" then | |
| 1021 | scaler2 = 1 / value | |
| 1022 | end | |
| 1023 | coroutine.resume(coroutine.create(function() | |
| 1024 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1025 | swait() | |
| 1026 | if type == "Add" then | |
| 1027 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1028 | elseif type == "Divide" then | |
| 1029 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1030 | end | |
| 1031 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1032 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 1033 | end | |
| 1034 | rng:Destroy() | |
| 1035 | end)) | |
| 1036 | end | |
| 1037 | ||
| 1038 | function Eviscerate(dude) | |
| 1039 | if dude.Name ~= char then | |
| 1040 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1041 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1042 | local val = IT("BoolValue", dude)
| |
| 1043 | val.Name = "IsHit" | |
| 1044 | local ds = coroutine.wrap(function() | |
| 1045 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1046 | wait(0.5) | |
| 1047 | target = nil | |
| 1048 | coroutine.resume(coroutine.create(function() | |
| 1049 | for i, v in pairs(dude:GetChildren()) do | |
| 1050 | if v:IsA("Accessory") then
| |
| 1051 | v:Destroy() | |
| 1052 | end | |
| 1053 | if v:IsA("Humanoid") then
| |
| 1054 | v:Destroy() | |
| 1055 | end | |
| 1056 | if v:IsA("CharacterMesh") then
| |
| 1057 | v:Destroy() | |
| 1058 | end | |
| 1059 | if v:IsA("Model") then
| |
| 1060 | v:Destroy() | |
| 1061 | end | |
| 1062 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1063 | for x, o in pairs(v:GetChildren()) do | |
| 1064 | if o:IsA("Decal") then
| |
| 1065 | o:Destroy() | |
| 1066 | end | |
| 1067 | end | |
| 1068 | coroutine.resume(coroutine.create(function() | |
| 1069 | v.Material = "Neon" | |
| 1070 | v.CanCollide = false | |
| 1071 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1072 | PartEmmit1.LightEmission = 1 | |
| 1073 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1074 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1075 | PartEmmit1.Rate = 150 | |
| 1076 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1077 | PartEmmit1.Size = NumberSequence.new({
| |
| 1078 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1079 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1080 | }) | |
| 1081 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1082 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1083 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1084 | }) | |
| 1085 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1086 | PartEmmit1.VelocitySpread = 30000 | |
| 1087 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1088 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1089 | local BodPoss = IT("BodyPosition", v)
| |
| 1090 | BodPoss.P = 3000 | |
| 1091 | BodPoss.D = 1000 | |
| 1092 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1093 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1094 | v.Color = maincolor.Color | |
| 1095 | coroutine.resume(coroutine.create(function() | |
| 1096 | for i = 0, 49 do | |
| 1097 | swait(1) | |
| 1098 | v.Transparency = v.Transparency + 0.08 | |
| 1099 | end | |
| 1100 | wait(0.5) | |
| 1101 | PartEmmit1.Enabled = false | |
| 1102 | wait(3) | |
| 1103 | v:Destroy() | |
| 1104 | dude:Destroy() | |
| 1105 | end)) | |
| 1106 | end)) | |
| 1107 | end | |
| 1108 | end | |
| 1109 | end)) | |
| 1110 | end) | |
| 1111 | ds() | |
| 1112 | end | |
| 1113 | end | |
| 1114 | ||
| 1115 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1116 | if SinglePlayer then | |
| 1117 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1118 | end | |
| 1119 | local List = {}
| |
| 1120 | for i, v in pairs(workspace:GetChildren()) do | |
| 1121 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1122 | table.insert(List, v) | |
| 1123 | end | |
| 1124 | end | |
| 1125 | return List | |
| 1126 | end | |
| 1127 | ||
| 1128 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 1129 | local type = type | |
| 1130 | local rng = Instance.new("Part", char)
| |
| 1131 | rng.Anchored = true | |
| 1132 | rng.BrickColor = color | |
| 1133 | rng.CanCollide = false | |
| 1134 | rng.FormFactor = 3 | |
| 1135 | rng.Name = "Ring" | |
| 1136 | rng.Material = "Neon" | |
| 1137 | rng.Size = Vector3.new(1, 1, 1) | |
| 1138 | rng.Transparency = 0 | |
| 1139 | rng.TopSurface = 0 | |
| 1140 | rng.BottomSurface = 0 | |
| 1141 | rng.CFrame = pos | |
| 1142 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1143 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1144 | rngm.MeshType = MType | |
| 1145 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1146 | local scaler2 = 1 | |
| 1147 | local speeder = FastSpeed | |
| 1148 | if type == "Add" then | |
| 1149 | scaler2 = 1 * value | |
| 1150 | elseif type == "Divide" then | |
| 1151 | scaler2 = 1 / value | |
| 1152 | end | |
| 1153 | coroutine.resume(coroutine.create(function() | |
| 1154 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1155 | swait() | |
| 1156 | if type == "Add" then | |
| 1157 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1158 | elseif type == "Divide" then | |
| 1159 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1160 | end | |
| 1161 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1162 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1163 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1164 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1165 | end | |
| 1166 | rng:Destroy() | |
| 1167 | end)) | |
| 1168 | end | |
| 1169 | ||
| 1170 | function SoulSteal(dude) | |
| 1171 | if dude.Name ~= char then | |
| 1172 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1173 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1174 | local val = IT("BoolValue", dude)
| |
| 1175 | val.Name = "IsHit" | |
| 1176 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 1177 | local soulst = coroutine.wrap(function() | |
| 1178 | local soul = Instance.new("Part",dude)
| |
| 1179 | soul.Size = Vector3.new(1,1,1) | |
| 1180 | soul.CanCollide = false | |
| 1181 | soul.Anchored = false | |
| 1182 | soul.Position = torso.Position | |
| 1183 | soul.Transparency = 1 | |
| 1184 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 1185 | PartEmmit1.LightEmission = 1 | |
| 1186 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 1187 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1188 | PartEmmit1.Rate = 250 | |
| 1189 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 1190 | PartEmmit1.Size = NumberSequence.new({
| |
| 1191 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1192 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1193 | }) | |
| 1194 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1195 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1196 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1197 | }) | |
| 1198 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1199 | PartEmmit1.VelocitySpread = 30000 | |
| 1200 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 1201 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 1202 | local BodPoss = IT("BodyPosition", soul)
| |
| 1203 | BodPoss.P = 3000 | |
| 1204 | BodPoss.D = 1000 | |
| 1205 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1206 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1207 | wait(1.6) | |
| 1208 | soul.Touched:connect(function(hit) | |
| 1209 | if hit.Parent == char then | |
| 1210 | soul:Destroy() | |
| 1211 | end | |
| 1212 | end) | |
| 1213 | wait(1.2) | |
| 1214 | while soul do | |
| 1215 | swait() | |
| 1216 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1217 | BodPoss.Position = tors.Position | |
| 1218 | end | |
| 1219 | end) | |
| 1220 | soulst() | |
| 1221 | end | |
| 1222 | end | |
| 1223 | function FaceMouse() | |
| 1224 | local Cam = workspace.CurrentCamera | |
| 1225 | return {
| |
| 1226 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1227 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1228 | } | |
| 1229 | end | |
| 1230 | ||
| 1231 | BTAUNT = Instance.new("Sound", char.Torso)
| |
| 1232 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2545298782" |
| 1232 | + | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3856451169" |
| 1233 | BTAUNT.Volume = 2 | |
| 1234 | - | BTAUNT.Pitch = 1 |
| 1234 | + | BTAUNT.Pitch = 0.84 |
| 1235 | BTAUNT.Looped = true | |
| 1236 | BTAUNT.TimePosition = 0 | |
| 1237 | ||
| 1238 | BTAUNTg = Instance.new("Sound", char.Torso)
| |
| 1239 | BTAUNTg.SoundId = "http://www.roblox.com/asset/?id=4580862155" | |
| 1240 | BTAUNTg.Volume = 2 | |
| 1241 | BTAUNTg.Pitch = 0.9 | |
| 1242 | BTAUNTg.Looped = false | |
| 1243 | BTAUNTg.TimePosition = 0 | |
| 1244 | ||
| 1245 | BTAUNTh = Instance.new("Sound", hed)
| |
| 1246 | BTAUNTh.SoundId = "http://www.roblox.com/asset/?id=4580862155" | |
| 1247 | BTAUNTh.Volume = 1 | |
| 1248 | BTAUNTh.Pitch = 1 | |
| 1249 | BTAUNTh.Looped = false | |
| 1250 | BTAUNTh.TimePosition = 0 | |
| 1251 | ||
| 1252 | BTAUNTr = Instance.new("Sound", hed)
| |
| 1253 | BTAUNTr.SoundId = "http://www.roblox.com/asset/?id=4459132147" | |
| 1254 | BTAUNTr.Volume = 2 | |
| 1255 | BTAUNTr.Pitch = 1 | |
| 1256 | BTAUNTr.Looped = false | |
| 1257 | BTAUNTr.TimePosition = 0 | |
| 1258 | ||
| 1259 | BTAUNTs = Instance.new("Sound", workspace)
| |
| 1260 | BTAUNTs.SoundId = "http://www.roblox.com/asset/?id=4558931343" | |
| 1261 | BTAUNTs.Volume = 5 | |
| 1262 | BTAUNTs.Pitch = 1 | |
| 1263 | BTAUNTs.Looped = false | |
| 1264 | BTAUNTs.TimePosition = 0 | |
| 1265 | ||
| 1266 | BTAUNT3 = Instance.new("Sound", tors)
| |
| 1267 | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540" | |
| 1268 | BTAUNT3.Volume = 10 | |
| 1269 | BTAUNT3.Pitch = 1 | |
| 1270 | BTAUNT3.Looped = false | |
| 1271 | BTAUNT3.TimePosition = 0 | |
| 1272 | ||
| 1273 | TEST = Instance.new("Sound", tors)
| |
| 1274 | TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373" | |
| 1275 | TEST.Volume = 25 | |
| 1276 | TEST.Pitch = 1 | |
| 1277 | TEST.Looped = false | |
| 1278 | TEST.TimePosition = 0 | |
| 1279 | ||
| 1280 | TESTe = Instance.new("Sound", tors)
| |
| 1281 | TESTe.SoundId = "http://www.roblox.com/asset/?id=2545018472" | |
| 1282 | TESTe.Volume = 25 | |
| 1283 | TESTe.Pitch = 1 | |
| 1284 | TESTe.Looped = false | |
| 1285 | TESTe.TimePosition = 0 | |
| 1286 | ------------------------------------------------------- | |
| 1287 | --End Effect Function-- | |
| 1288 | ------------------------------------------------------- | |
| 1289 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 1290 | local NSound = nil | |
| 1291 | coroutine.resume(coroutine.create(function() | |
| 1292 | NSound = IT("Sound", PARENT)
| |
| 1293 | NSound.Volume = VOLUME | |
| 1294 | NSound.Pitch = PITCH | |
| 1295 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1296 | swait() | |
| 1297 | NSound:play() | |
| 1298 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 1299 | end)) | |
| 1300 | return NSound | |
| 1301 | end | |
| 1302 | function CameraEnshaking(Length, Intensity) | |
| 1303 | coroutine.resume(coroutine.create(function() | |
| 1304 | local intensity = 1 * Intensity | |
| 1305 | local rotM = 0.01 * Intensity | |
| 1306 | for i = 0, Length, 0.1 do | |
| 1307 | swait() | |
| 1308 | intensity = intensity - 0.05 * Intensity / Length | |
| 1309 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1310 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1311 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1312 | end | |
| 1313 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1314 | end)) | |
| 1315 | end | |
| 1316 | ||
| 1317 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1318 | local Part = Create("Part"){
| |
| 1319 | Parent = Parent, | |
| 1320 | Reflectance = Reflectance, | |
| 1321 | Transparency = Transparency, | |
| 1322 | CanCollide = false, | |
| 1323 | Locked = true, | |
| 1324 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1325 | Name = Name, | |
| 1326 | Size = Size, | |
| 1327 | Material = Material, | |
| 1328 | } | |
| 1329 | RemoveOutlines(Part) | |
| 1330 | return Part | |
| 1331 | end | |
| 1332 | ||
| 1333 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1334 | local Msh = Create(Mesh){
| |
| 1335 | Parent = Part, | |
| 1336 | Offset = OffSet, | |
| 1337 | Scale = Scale, | |
| 1338 | } | |
| 1339 | if Mesh == "SpecialMesh" then | |
| 1340 | Msh.MeshType = MeshType | |
| 1341 | Msh.MeshId = MeshId | |
| 1342 | end | |
| 1343 | return Msh | |
| 1344 | end | |
| 1345 | ||
| 1346 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1347 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1348 | prt.Anchored = true | |
| 1349 | prt.CFrame = cframe | |
| 1350 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
| |
| 1351 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1352 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 1353 | for i=0,1,delay do | |
| 1354 | swait() | |
| 1355 | Part.Transparency=i | |
| 1356 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
| 1357 | end | |
| 1358 | Part.Parent=nil | |
| 1359 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 1360 | end | |
| 1361 | function getRegion(point,range,ignore) | |
| 1362 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100) | |
| 1363 | end | |
| 1364 | ||
| 1365 | function GetTorso(char) | |
| 1366 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
| 1367 | end | |
| 1368 | ||
| 1369 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 1370 | ||
| 1371 | NewInstance = function(instance,parent,properties) | |
| 1372 | local inst = Instance.new(instance) | |
| 1373 | inst.Parent = parent | |
| 1374 | if(properties)then | |
| 1375 | for i,v in next, properties do | |
| 1376 | pcall(function() inst[i] = v end) | |
| 1377 | end | |
| 1378 | end | |
| 1379 | return inst; | |
| 1380 | end | |
| 1381 | ||
| 1382 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 1383 | local part = Instance.new("Part")
| |
| 1384 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0) | |
| 1385 | part.Material = material or Enum.Material.SmoothPlastic | |
| 1386 | part.TopSurface,part.BottomSurface=10,10 | |
| 1387 | part.Size = size or Vector3.new(1,1,1) | |
| 1388 | part.CFrame = cframe or CF(0,0,0) | |
| 1389 | part.Anchored = anchored or true | |
| 1390 | part.CanCollide = cancollide or false | |
| 1391 | part.Parent = parent or char | |
| 1392 | return part | |
| 1393 | end | |
| 1394 | ------------------------------------------------------- | |
| 1395 | --End Important Functions-- | |
| 1396 | ------------------------------------------------------- | |
| 1397 | ||
| 1398 | ||
| 1399 | ------------------------------------------------------- | |
| 1400 | --Start Customization-- | |
| 1401 | ------------------------------------------------------- | |
| 1402 | local Player_Size = 1 | |
| 1403 | if Player_Size ~= 1 then | |
| 1404 | root.Size = root.Size * Player_Size | |
| 1405 | tors.Size = tors.Size * Player_Size | |
| 1406 | hed.Size = hed.Size * Player_Size | |
| 1407 | ra.Size = ra.Size * Player_Size | |
| 1408 | la.Size = la.Size * Player_Size | |
| 1409 | rl.Size = rl.Size * Player_Size | |
| 1410 | ll.Size = ll.Size * Player_Size | |
| 1411 | ---------------------------------------------------------------------------------- | |
| 1412 | rootj.Parent = root | |
| 1413 | neck.Parent = tors | |
| 1414 | RW.Parent = tors | |
| 1415 | LW.Parent = tors | |
| 1416 | RH.Parent = tors | |
| 1417 | LH.Parent = tors | |
| 1418 | ---------------------------------------------------------------------------------- | |
| 1419 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1420 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1421 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1422 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 1423 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 1424 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 1425 | ---------------------------------------------------------------------------------- | |
| 1426 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1427 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1428 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1429 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1430 | --hat.Parent = Character | |
| 1431 | end | |
| 1432 | ---------------------------------------------------------------------------------- | |
| 1433 | ---------------------------------------------------------------------------------- | |
| 1434 | local equipped = false | |
| 1435 | local idle = 0 | |
| 1436 | - | M2.TextureId = "rbxassetid://26884682" |
| 1436 | + | |
| 1437 | local val = 0 | |
| 1438 | local toim = 0 | |
| 1439 | local idleanim = 0.4 | |
| 1440 | local sine = 0 | |
| 1441 | local Sit = 1 | |
| 1442 | local Mode = "Normal" | |
| 1443 | ---------------------------------------------------------------------------------- | |
| 1444 | hum.WalkSpeed = 48 | |
| 1445 | hum.JumpPower = 57 | |
| 1446 | hum.Animator.Parent = nil | |
| 1447 | ---------------------------------------------------------------------------------- | |
| 1448 | ||
| 1449 | ------------------------------------------------------- | |
| 1450 | --End Customization-- | |
| 1451 | ------------------------------------------------------- | |
| 1452 | local Blobby = Instance.new("Part", char)
| |
| 1453 | Blobby.Name = "Blob" | |
| 1454 | Blobby.CanCollide = false | |
| 1455 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 1456 | Blobby.Transparency = 0 | |
| 1457 | Blobby.Material = "Plastic" | |
| 1458 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 1459 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 1460 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 1461 | ||
| 1462 | local Weld = Instance.new("Weld", Blobby)
| |
| 1463 | Weld.Part0 = la | |
| 1464 | Weld.Part1 = Blobby | |
| 1465 | Weld.C1 = CFrame.new(0, 0.8, 0) | |
| 1466 | Weld.C0 = CFrame.Angles(Rad(-180),0,135) | |
| 1467 | ||
| 1468 | - | local ears = Instance.new("Part", char)
|
| 1468 | + | |
| 1469 | - | ears.Name = "ears" |
| 1469 | + | |
| 1470 | - | ears.CanCollide = false |
| 1470 | + | |
| 1471 | - | ears.BrickColor = BrickColor.new("Pastel light blue")
|
| 1471 | + | M2.TextureId = "rbxassetid://1834849448" |
| 1472 | - | ears.Transparency = 0 |
| 1472 | + | |
| 1473 | - | ears.Material = "Plastic" |
| 1473 | + | |
| 1474 | - | ears.Size = Vector3.new(1, 1, 2) |
| 1474 | + | |
| 1475 | - | ears.TopSurface = Enum.SurfaceType.Smooth |
| 1475 | + | |
| 1476 | - | ears.BottomSurface = Enum.SurfaceType.Smooth |
| 1476 | + | |
| 1477 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
| 1478 | - | local Weld = Instance.new("Weld", ears)
|
| 1478 | + | |
| 1479 | - | Weld.Part0 = hed |
| 1479 | + | |
| 1480 | - | Weld.Part1 = ears |
| 1480 | + | |
| 1481 | - | Weld.C1 = CFrame.new(0, -0.1, 0) |
| 1481 | + | |
| 1482 | tecks2.BackgroundTransparency = 1 | |
| 1483 | tecks2.TextScaled = true | |
| 1484 | - | local M3 = Instance.new("SpecialMesh")
|
| 1484 | + | |
| 1485 | - | M3.Parent = ears |
| 1485 | + | |
| 1486 | - | M3.MeshId = "http://www.roblox.com/asset/?id=19383407" |
| 1486 | + | |
| 1487 | - | M3.Scale = Vector3.new(1, 1.2, 1.1) |
| 1487 | + | |
| 1488 | tecks2.TextStrokeTransparency = 0 | |
| 1489 | - | local Reaper = AddInstance("Part",{
|
| 1489 | + | |
| 1490 | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) | |
| 1491 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1492 | tecks2.Parent = naeeym2]] | |
| 1493 | ---------------------------------------------------------------------------------- | |
| 1494 | local AddInstance = function(Object, ...) | |
| 1495 | local Obj = Instance.new(Object) | |
| 1496 | for i,v in next,(...) do | |
| 1497 | Obj[i] = v | |
| 1498 | end | |
| 1499 | return Obj | |
| 1500 | end | |
| 1501 | ---------------------------------------------------- | |
| 1502 | local Reaper = AddInstance("Part",{
| |
| 1503 | Parent = hed, | |
| 1504 | CFrame = hed.CFrame, | |
| 1505 | formFactor = "Symmetric", | |
| 1506 | Size = Vector3.new(1, 1, 1), | |
| 1507 | CanCollide = false, | |
| 1508 | TopSurface = "Smooth", | |
| 1509 | BottomSurface = "Smooth", | |
| 1510 | Locked = true, | |
| 1511 | }) | |
| 1512 | local Weld = AddInstance("Weld",{
| |
| 1513 | - | local Reaper = AddInstance("Part",{
|
| 1513 | + | |
| 1514 | Part0 = tors, | |
| 1515 | C0 = CFrame.new(0, -0.9, 0.5)*CFrame.Angles(0, 0, 110.001), | |
| 1516 | Part1 = Reaper, | |
| 1517 | }) | |
| 1518 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1519 | Parent = Reaper, | |
| 1520 | MeshId = "rbxassetid://63717022", | |
| 1521 | TextureId = "rbxassetid://37912058", | |
| 1522 | Scale = Vector3.new(1.7,2.5,1.7), | |
| 1523 | VertexColor = Vector3.new(0, 0, 0), | |
| 1524 | }) | |
| 1525 | ||
| 1526 | - | C0 = CFrame.new(0, 0.9, 0.4)*CFrame.Angles(0, 0, 0), |
| 1526 | + | local Reaperr = AddInstance("Part",{
|
| 1527 | Parent = hed, | |
| 1528 | CFrame = hed.CFrame, | |
| 1529 | formFactor = "Symmetric", | |
| 1530 | Size = Vector3.new(1, 1, 1), | |
| 1531 | - | MeshId = "rbxassetid://291954550", |
| 1531 | + | |
| 1532 | - | TextureId = "rbxassetid://3021715383", |
| 1532 | + | |
| 1533 | - | Scale = Vector3.new(3.5, 3.5, 3.3), |
| 1533 | + | |
| 1534 | Locked = true, | |
| 1535 | }) | |
| 1536 | local Weld = AddInstance("Weld",{
| |
| 1537 | Parent = Reaperr, | |
| 1538 | - | local Reaper2 = AddInstance("Part",{
|
| 1538 | + | |
| 1539 | - | Parent = tors, |
| 1539 | + | C0 = CFrame.new(-0.1, 0.1, 0.05)*CFrame.Angles(0, 0, 0), |
| 1540 | - | CFrame = tors.CFrame, |
| 1540 | + | Part1 = Reaperr, |
| 1541 | }) | |
| 1542 | - | Size = Vector3.new(0.462, 1.403, 2.495), |
| 1542 | + | |
| 1543 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1544 | Parent = Reaperr, | |
| 1545 | MeshId = "rbxassetid://417376490", | |
| 1546 | TextureId = "rbxassetid://4588534575", | |
| 1547 | Scale = Vector3.new(1, 1, 1), | |
| 1548 | VertexColor = Vector3.new(1, 1, 1), | |
| 1549 | - | Parent = Reaper2, |
| 1549 | + | |
| 1550 | ||
| 1551 | - | C0 = CFrame.new(0, -1.7, 1.5)*CFrame.Angles(0, 0, 0), |
| 1551 | + | local Reaperrrr = AddInstance("Part",{
|
| 1552 | - | Part1 = Reaper2, |
| 1552 | + | |
| 1553 | CFrame = hed.CFrame, | |
| 1554 | formFactor = "Symmetric", | |
| 1555 | - | Parent = Reaper2, |
| 1555 | + | |
| 1556 | - | MeshId = "rbxassetid://2759032628", |
| 1556 | + | |
| 1557 | - | TextureId = "rbxassetid://89867215", |
| 1557 | + | |
| 1558 | - | Scale = Vector3.new(0, 0, 0.5), |
| 1558 | + | |
| 1559 | - | VertexColor = Vector3.new(0.5, 0.5, 0.5), |
| 1559 | + | |
| 1560 | }) | |
| 1561 | local Weld = AddInstance("Weld",{
| |
| 1562 | Parent = Reaperrrr, | |
| 1563 | Part0 = tors, | |
| 1564 | C0 = CFrame.new(0, -0.9, 0.5)*CFrame.Angles(0, 0, 110.001), | |
| 1565 | Part1 = Reaperrrr, | |
| 1566 | }) | |
| 1567 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1568 | Parent = Reaperrrr, | |
| 1569 | MeshId = "rbxassetid://63717022", | |
| 1570 | TextureId = "rbxassetid://37912058", | |
| 1571 | Scale = Vector3.new(1.7,2.5,1.7), | |
| 1572 | VertexColor = Vector3.new(0, 0, 0), | |
| 1573 | }) | |
| 1574 | ||
| 1575 | - | shirt.ShirtTemplate = "rbxassetid://2544612637" |
| 1575 | + | local Reaperrrrr = AddInstance("Part",{
|
| 1576 | Parent = hed, | |
| 1577 | - | pants.PantsTemplate = "rbxassetid://2544611861" |
| 1577 | + | |
| 1578 | - | Character['Body Colors'].HeadColor=BrickColor.new('Pastel light blue')
|
| 1578 | + | |
| 1579 | - | Character['Body Colors'].TorsoColor=BrickColor.new('Pastel light blue')
|
| 1579 | + | |
| 1580 | - | Character['Body Colors'].RightArmColor=BrickColor.new('Pastel light blue')
|
| 1580 | + | |
| 1581 | - | Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel light blue')
|
| 1581 | + | |
| 1582 | - | Character['Body Colors'].RightLegColor=BrickColor.new('Pastel light blue')
|
| 1582 | + | |
| 1583 | - | Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel light blue')
|
| 1583 | + | |
| 1584 | }) | |
| 1585 | local Weld = AddInstance("Weld",{
| |
| 1586 | Parent = Reaperrrrr, | |
| 1587 | Part0 = hed, | |
| 1588 | C0 = CFrame.new(0, -0.15, 0)*CFrame.Angles(0, 0, 0), | |
| 1589 | Part1 = Reaperrrrr, | |
| 1590 | }) | |
| 1591 | ||
| 1592 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1593 | Parent = Reaperrrrr, | |
| 1594 | MeshId = "rbxassetid://15393031", | |
| 1595 | TextureId = "rbxassetid://4588533818", | |
| 1596 | Scale = Vector3.new(1, 1, 1), | |
| 1597 | VertexColor = Vector3.new(1, 1, 1), | |
| 1598 | }) | |
| 1599 | ||
| 1600 | ------------------------------------------------------- | |
| 1601 | wait(1) | |
| 1602 | plr = Player | |
| 1603 | char = plr.Character | |
| 1604 | - | tecks2.Font = "Fantasy" |
| 1604 | + | |
| 1605 | epicmode = false | |
| 1606 | normal = true | |
| 1607 | - | tecks2.TextColor3 = BrickColor.new('Really black').Color
|
| 1607 | + | |
| 1608 | - | tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
|
| 1608 | + | |
| 1609 | v:Destroy() | |
| 1610 | end | |
| 1611 | end | |
| 1612 | local shirt = Instance.new("Shirt",char)
| |
| 1613 | shirt.ShirtTemplate = "rbxassetid://985066366" | |
| 1614 | local pants = Instance.new("Pants",char)
| |
| 1615 | pants.PantsTemplate = "rbxassetid://2616249702" | |
| 1616 | Character['Body Colors'].HeadColor=BrickColor.new('Medium stone grey')
| |
| 1617 | Character['Body Colors'].TorsoColor=BrickColor.new(Color3.new('2, 0, 3'))
| |
| 1618 | Character['Body Colors'].RightArmColor=BrickColor.new('Medium stone grey')
| |
| 1619 | Character['Body Colors'].LeftArmColor=BrickColor.new('Medium stone grey')
| |
| 1620 | Character['Body Colors'].RightLegColor=BrickColor.new('Medium stone grey')
| |
| 1621 | Character['Body Colors'].LeftLegColor=BrickColor.new('Medium stone grey')
| |
| 1622 | for i,v in pairs(char:GetChildren()) do | |
| 1623 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 1624 | v:Destroy() | |
| 1625 | end | |
| 1626 | end | |
| 1627 | ||
| 1628 | ------------------------------------------------------- | |
| 1629 | --Start Attacks N Stuff-- | |
| 1630 | ------------------------------------------------------- | |
| 1631 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 1632 | naeeym2.AlwaysOnTop = true | |
| 1633 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 1634 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 1635 | naeeym2.Adornee = hed | |
| 1636 | naeeym2.Name = "Name" | |
| 1637 | ||
| 1638 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1639 | tecks2.BackgroundTransparency = 1 | |
| 1640 | tecks2.TextScaled = true | |
| 1641 | tecks2.BorderSizePixel = 0 | |
| 1642 | tecks2.Font = "Cartoon" | |
| 1643 | tecks2.TextSize = 50 | |
| 1644 | tecks2.TextStrokeTransparency = 0 | |
| 1645 | tecks2.TextTransparency = 0 | |
| 1646 | tecks2.TextColor3 = BrickColor.new('Dark stone grey').Color
| |
| 1647 | tecks2.TextStrokeColor3 = BrickColor.new('Sand blue').Color
| |
| 1648 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1649 | tecks2.Parent = naeeym2 | |
| 1650 | textfag = tecks2 | |
| 1651 | tecks2.Text = "???" | |
| 1652 | BTAUNT:Play() | |
| 1653 | coroutine.resume(coroutine.create(function() | |
| 1654 | while textfag ~= nil do | |
| 1655 | swait() | |
| 1656 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 1657 | textfag.Rotation = math.random(-3,3) | |
| 1658 | end | |
| 1659 | end)) | |
| 1660 | ||
| 1661 | ||
| 1662 | function ohp() | |
| 1663 | attack = true | |
| 1664 | M2.MeshId = "rbxassetid://0" | |
| 1665 | M2.TextureId = "rbxassetid://0" | |
| 1666 | for i = 0,4,0.1 do | |
| 1667 | swait() | |
| 1668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0 * Sin(sine / 7), 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + 0 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 1670 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1671 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1672 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 1673 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 1674 | end | |
| 1675 | for i = 1, 4 do | |
| 1676 | local model = Instance.new("Model")
| |
| 1677 | model.Name = "Spades" | |
| 1678 | model.Parent = char | |
| 1679 | local mainpart = Instance.new("Part")
| |
| 1680 | mainpart.Transparency = 1 | |
| 1681 | mainpart.CanCollide = false | |
| 1682 | mainpart.Anchored = true | |
| 1683 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 1684 | mainpart.Parent = model | |
| 1685 | model.PrimaryPart = mainpart | |
| 1686 | local spades = {}
| |
| 1687 | for i = 1, 10 do | |
| 1688 | local spade = Instance.new("Part")
| |
| 1689 | spade.Name = "Spade" | |
| 1690 | spade.Transparency = 0 | |
| 1691 | spade.Anchored = true | |
| 1692 | spade.CanCollide = false | |
| 1693 | spade.Size = Vector3.new(2, 0.05, 2) | |
| 1694 | spade.Parent = model | |
| 1695 | local debounce = false | |
| 1696 | local decal1 = Instance.new("SpecialMesh",spade)
| |
| 1697 | decal1.MeshId = "https://roblox.com/asset/?id=2760895053" | |
| 1698 | decal1.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 1699 | decal1.Scale = Vector3.new(1,1,1) | |
| 1700 | local decal2 = Instance.new("SpecialMesh",spade)
| |
| 1701 | decal2.MeshId = "https://roblox.com/asset/?id=2760895053" | |
| 1702 | decal2.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 1703 | decal2.Scale = Vector3.new(1,1,1) | |
| 1704 | local debounce = false | |
| 1705 | spade.Touched:Connect(function(hit) | |
| 1706 | end) | |
| 1707 | table.insert(spades, spade) | |
| 1708 | end | |
| 1709 | for i = 1, #spades do | |
| 1710 | spades[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad((360 / #spades) * i) + math.pi / 2, 0) * CFrame.new(-20, 0, 0) | |
| 1711 | end | |
| 1712 | for x = 20, 10, -0.5 do | |
| 1713 | game:GetService("RunService").Stepped:Wait()
| |
| 1714 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 1715 | for i = 1, #spades do | |
| 1716 | for i,v in pairs(spades[i]:GetChildren()) do | |
| 1717 | if v:IsA("Decal") then
| |
| 1718 | v.Transparency = v.Transparency - 0.05 | |
| 1719 | end | |
| 1720 | end | |
| 1721 | spades[i].CFrame = spades[i].CFrame:Lerp(mainpart.CFrame * CFrame.Angles(0, math.rad((360 / #spades) * i) + math.pi / 2, 0) * CFrame.new(-x, 0, 0), 0.15) | |
| 1722 | end | |
| 1723 | end | |
| 1724 | for i = 1, 35 do | |
| 1725 | game:GetService("RunService").Stepped:Wait()
| |
| 1726 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 1727 | for i = 1, #spades do | |
| 1728 | spades[i].CFrame = spades[i].CFrame:Lerp(mainpart.CFrame * CFrame.Angles(0, math.rad((360 / #spades) * i) + math.pi / 2, 0) * CFrame.new(-10, 0, 0), 0.15) | |
| 1729 | end | |
| 1730 | end | |
| 1731 | coroutine.resume(coroutine.create(function() | |
| 1732 | for i = 1, #spades do | |
| 1733 | coroutine.resume(coroutine.create(function() | |
| 1734 | for x = 10, 13, 0.3 do | |
| 1735 | game:GetService("RunService").Stepped:Wait()
| |
| 1736 | spades[i].CFrame = spades[i].CFrame:Lerp(mainpart.CFrame * CFrame.Angles(0, math.rad((360 / #spades) * i) + math.pi / 2, 0) * CFrame.new(-x, 0, 0), 0.15) | |
| 1737 | end | |
| 1738 | for x = 1, 15 do | |
| 1739 | game:GetService("RunService").Stepped:Wait()
| |
| 1740 | spades[i].CFrame = spades[i].CFrame:Lerp(mainpart.CFrame * CFrame.Angles(0, math.rad((360 / #spades) * i) + math.pi / 2, 0) * CFrame.new(-13, 0, 0), 0.15) | |
| 1741 | end | |
| 1742 | local debounce = false | |
| 1743 | for x = 0, 0.5, 0.025 do | |
| 1744 | game:GetService("RunService").Stepped:Wait()
| |
| 1745 | for i,v in pairs(spades[i]:GetTouchingParts()) do | |
| 1746 | if not v:IsDescendantOf(char) and debounce == false then | |
| 1747 | if v.Parent and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1748 | debounce = true | |
| 1749 | v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 20
| |
| 1750 | coroutine.resume(coroutine.create(function() | |
| 1751 | wait(0.4) | |
| 1752 | debounce = false | |
| 1753 | end)) | |
| 1754 | end | |
| 1755 | end | |
| 1756 | end | |
| 1757 | spades[i].CFrame = spades[i].CFrame * CFrame.new(x, 0, 0) | |
| 1758 | end | |
| 1759 | for x = 0.5, 1, 0.025 do | |
| 1760 | game:GetService("RunService").Stepped:Wait()
| |
| 1761 | - | m.MeshId = "https://roblox.com/asset/?id=28140935" |
| 1761 | + | |
| 1762 | - | m.Scale = Vector3.new(2,2,2) |
| 1762 | + | |
| 1763 | v.Transparency = v.Transparency + 0.05 | |
| 1764 | end | |
| 1765 | end | |
| 1766 | for i,v in pairs(spades[i]:GetTouchingParts()) do | |
| 1767 | if not v:IsDescendantOf(char) and debounce == false then | |
| 1768 | if v.Parent and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1769 | debounce = true | |
| 1770 | v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 5
| |
| 1771 | coroutine.resume(coroutine.create(function() | |
| 1772 | wait(0.4) | |
| 1773 | debounce = false | |
| 1774 | end)) | |
| 1775 | end | |
| 1776 | end | |
| 1777 | end | |
| 1778 | spades[i].CFrame = spades[i].CFrame * CFrame.new(x, 0, 0) | |
| 1779 | end | |
| 1780 | spades[i]:Destroy() | |
| 1781 | - | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
|
| 1781 | + | |
| 1782 | wait(0.05) | |
| 1783 | end | |
| 1784 | end)) | |
| 1785 | wait(1) | |
| 1786 | coroutine.resume(coroutine.create(function() | |
| 1787 | wait(1.4) | |
| 1788 | model:Destroy() | |
| 1789 | end)) | |
| 1790 | end | |
| 1791 | attack = false | |
| 1792 | end | |
| 1793 | ||
| 1794 | --local SCYTHEMESH = 455516381 | |
| 1795 | local SCYTHEMESH = 2607750501 | |
| 1796 | ||
| 1797 | function Scythe() | |
| 1798 | attack = true | |
| 1799 | Cso("2545011398", char, 10, 1)
| |
| 1800 | local dev = Instance.new("Part")
| |
| 1801 | dev.Name = "Devilsknife" | |
| 1802 | dev.Transparency = 1 | |
| 1803 | dev.Anchored = true | |
| 1804 | dev.CanCollide = false | |
| 1805 | dev.Size = Vector3.new(4, 4, 4) | |
| 1806 | dev.Parent = char | |
| 1807 | dev.Position = char.Torso.Position | |
| 1808 | dev.BrickColor = BrickColor.new("Bright yellow")
| |
| 1809 | local decal1 = Instance.new("SpecialMesh")
| |
| 1810 | decal1.MeshId = "rbxassetid://" ..SCYTHEMESH | |
| 1811 | decal1.TextureId = "rbxassetid://1834849448" | |
| 1812 | decal1.Scale = Vector3.new(1,1,1) | |
| 1813 | decal1.Parent = dev | |
| 1814 | dev.Transparency = 1 | |
| 1815 | coroutine.resume(coroutine.create(function() | |
| 1816 | spin = 0 | |
| 1817 | for i = 1,17 do | |
| 1818 | wait() | |
| 1819 | - | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
|
| 1819 | + | spin = spin + 4 |
| 1820 | dev.Transparency = dev.Transparency - 1 / 15 | |
| 1821 | dev.CFrame = dev.CFrame * CFrame.Angles(0, 0, 77) | |
| 1822 | end | |
| 1823 | end)) | |
| 1824 | for i = 1,25 do | |
| 1825 | wait() | |
| 1826 | hed.face.Transparency = hed.face.Transparency + 0.1 | |
| 1827 | for _,v in pairs (char:children()) do | |
| 1828 | root.Anchored = true | |
| 1829 | if v:IsA("Part") and v ~= dev then
| |
| 1830 | v.Transparency = v.Transparency + 0.1 | |
| 1831 | end | |
| 1832 | if v:IsA("BillboardGui") then
| |
| 1833 | v.Enabled = false | |
| 1834 | Reaper.Transparency = Reaper.Transparency + 0.1 | |
| 1835 | Reaperr.Transparency = Reaperr.Transparency + 0.1 | |
| 1836 | --idk | |
| 1837 | Reaperrrr.Transparency = Reaperrrr.Transparency + 0.1 | |
| 1838 | Reaperrrrr.Transparency = Reaperrrrr.Transparency + 0.1 | |
| 1839 | end | |
| 1840 | end | |
| 1841 | end | |
| 1842 | dev:Destroy() | |
| 1843 | --hed.face.Transparency = 1 | |
| 1844 | local model = Instance.new("Model")
| |
| 1845 | model.Name = "Devs" | |
| 1846 | model.Parent = char | |
| 1847 | local mainpart = Instance.new("Part")
| |
| 1848 | mainpart.Transparency = 1 | |
| 1849 | mainpart.CanCollide = false | |
| 1850 | mainpart.Anchored = true | |
| 1851 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 1852 | mainpart.Parent = model | |
| 1853 | model.PrimaryPart = mainpart | |
| 1854 | local devs = {}
| |
| 1855 | local devsine = 0 | |
| 1856 | for i = 1, 4 do | |
| 1857 | local dev = Instance.new("Part")
| |
| 1858 | - | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
|
| 1858 | + | dev.Name = "Devilsknife" |
| 1859 | dev.Transparency = 1 | |
| 1860 | dev.Anchored = true | |
| 1861 | dev.CanCollide = false | |
| 1862 | dev.Size = Vector3.new(4, 4, 4) | |
| 1863 | dev.Parent = model | |
| 1864 | dev.BrickColor = BrickColor.new("Bright yellow")
| |
| 1865 | local decal1 = Instance.new("SpecialMesh")
| |
| 1866 | decal1.MeshId = "rbxassetid://" ..SCYTHEMESH | |
| 1867 | decal1.TextureId = "rbxassetid://1834849448" | |
| 1868 | decal1.Scale = Vector3.new(1,1,1) | |
| 1869 | decal1.Parent = dev | |
| 1870 | mainpart.Transparency = 1 | |
| 1871 | dev.Touched:Connect(function(hit) | |
| 1872 | end) | |
| 1873 | table.insert(devs, dev) | |
| 1874 | end | |
| 1875 | local spin = 0 | |
| 1876 | for i = 1, 15 do | |
| 1877 | game:GetService("RunService").Stepped:Wait()
| |
| 1878 | spin = spin + 4 | |
| 1879 | devsine = devsine + 1 | |
| 1880 | mainpart.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0, 3, 0) | |
| 1881 | for i = 1, #devs do | |
| 1882 | devs[i].Transparency = devs[i].Transparency - 1 / 15 | |
| 1883 | if i == 1 then | |
| 1884 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1885 | elseif i == 2 then | |
| 1886 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) | |
| 1887 | elseif i == 3 then | |
| 1888 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) | |
| 1889 | elseif i == 4 then | |
| 1890 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1891 | end | |
| 1892 | end | |
| 1893 | end | |
| 1894 | local debounce = {}
| |
| 1895 | for i = 1, #devs do | |
| 1896 | debounce[i] = false | |
| 1897 | end | |
| 1898 | - | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
|
| 1898 | + | for i = 1, 500 do |
| 1899 | game:GetService("RunService").Stepped:Wait()
| |
| 1900 | spin = spin + 4 | |
| 1901 | devsine = devsine + 1 | |
| 1902 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 1903 | for i = 1, #devs do | |
| 1904 | for i,v in pairs(devs[i]:GetTouchingParts()) do | |
| 1905 | if not v:IsDescendantOf(char) and debounce[i] == false then | |
| 1906 | if v.Parent and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1907 | debounce[i] = true | |
| 1908 | v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 15
| |
| 1909 | coroutine.resume(coroutine.create(function() | |
| 1910 | wait(0.4) | |
| 1911 | debounce[i] = false | |
| 1912 | end)) | |
| 1913 | end | |
| 1914 | end | |
| 1915 | end | |
| 1916 | end | |
| 1917 | for i = 1, #devs do | |
| 1918 | if i == 1 then | |
| 1919 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1920 | elseif i == 2 then | |
| 1921 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) | |
| 1922 | elseif i == 3 then | |
| 1923 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) | |
| 1924 | elseif i == 4 then | |
| 1925 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1926 | end | |
| 1927 | end | |
| 1928 | end | |
| 1929 | for i = 1, 15 do | |
| 1930 | game:GetService("RunService").Stepped:Wait()
| |
| 1931 | for i = 1, #devs do | |
| 1932 | devs[i].Transparency = devs[i].Transparency + 1 / 15 | |
| 1933 | if i == 1 then | |
| 1934 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1935 | elseif i == 2 then | |
| 1936 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) | |
| 1937 | elseif i == 3 then | |
| 1938 | - | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
|
| 1938 | + | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25) |
| 1939 | elseif i == 4 then | |
| 1940 | devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 77) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25) | |
| 1941 | end | |
| 1942 | end | |
| 1943 | end | |
| 1944 | model:Destroy() | |
| 1945 | attack = false | |
| 1946 | --hed.face.Transparency = 0 | |
| 1947 | for i = 1,40 do | |
| 1948 | wait() | |
| 1949 | hed.face.Transparency = 0 | |
| 1950 | for _,v in pairs (char:children()) do | |
| 1951 | root.Anchored = true | |
| 1952 | if v:IsA("Part") and v.Name ~= root.Name then
| |
| 1953 | v.Transparency = v.Transparency - 0.1 | |
| 1954 | Reaper.Transparency = Reaper.Transparency - 0.1 | |
| 1955 | Reaperr.Transparency = Reaperr.Transparency - 0.1 | |
| 1956 | --idk | |
| 1957 | Reaperrrr.Transparency = Reaperrrr.Transparency - 0.1 | |
| 1958 | Reaperrrrr.Transparency = Reaperrrrr.Transparency - 0.1 | |
| 1959 | end | |
| 1960 | if v:IsA("BillboardGui") then
| |
| 1961 | v.Enabled = true | |
| 1962 | end | |
| 1963 | end | |
| 1964 | ||
| 1965 | for _,v in pairs (char:children()) do | |
| 1966 | root.Anchored = true | |
| 1967 | - | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
|
| 1967 | + | if v:IsA("Part") and v.Name ~= root.Name then
|
| 1968 | v.Transparency =0 | |
| 1969 | end | |
| 1970 | if v:IsA("BillboardGui") then
| |
| 1971 | v.Enabled = true | |
| 1972 | end | |
| 1973 | end | |
| 1974 | ||
| 1975 | end | |
| 1976 | ||
| 1977 | attack = false | |
| 1978 | root.Anchored = false | |
| 1979 | end | |
| 1980 | ||
| 1981 | function fag() | |
| 1982 | attack = true | |
| 1983 | Cso("2545011398", char, 10, 1)
| |
| 1984 | local dev = Instance.new("Part")
| |
| 1985 | dev.Name = "Devilsknife" | |
| 1986 | - | hum.WalkSpeed = 8 |
| 1986 | + | dev.Transparency = 1 |
| 1987 | dev.Anchored = true | |
| 1988 | dev.CanCollide = false | |
| 1989 | dev.Size = Vector3.new(4, 4, 4) | |
| 1990 | dev.Parent = char | |
| 1991 | dev.Position = char.Torso.Position | |
| 1992 | dev.BrickColor = BrickColor.new("Bright yellow")
| |
| 1993 | local decal1 = Instance.new("SpecialMesh")
| |
| 1994 | decal1.MeshId = "rbxassetid://" ..SCYTHEMESH | |
| 1995 | decal1.TextureId = "rbxassetid://1834849448" | |
| 1996 | decal1.Scale = Vector3.new(1,1,1) | |
| 1997 | decal1.Parent = dev | |
| 1998 | dev.Transparency = 1 | |
| 1999 | coroutine.resume(coroutine.create(function() | |
| 2000 | spin = 0 | |
| 2001 | for i = 1,17 do | |
| 2002 | wait() | |
| 2003 | spin = spin + 4 | |
| 2004 | dev.Transparency = dev.Transparency - 1 / 15 | |
| 2005 | dev.CFrame = dev.CFrame * CFrame.Angles(0, 0, 77) | |
| 2006 | end | |
| 2007 | - | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
|
| 2007 | + | |
| 2008 | for i = 1,25 do | |
| 2009 | wait() | |
| 2010 | hed.face.Transparency = hed.face.Transparency + 0.1 | |
| 2011 | for _,v in pairs (char:children()) do | |
| 2012 | root.Anchored = true | |
| 2013 | if v:IsA("Part") and v ~= dev then
| |
| 2014 | v.Transparency = v.Transparency + 0.1 | |
| 2015 | end | |
| 2016 | if v:IsA("BillboardGui") then
| |
| 2017 | v.Enabled = false | |
| 2018 | Reaper.Transparency = Reaper.Transparency + 0.1 | |
| 2019 | Reaperr.Transparency = Reaperr.Transparency + 0.1 | |
| 2020 | --idk | |
| 2021 | Reaperrrr.Transparency = Reaperrrr.Transparency + 0.1 | |
| 2022 | Reaperrrrr.Transparency = Reaperrrrr.Transparency + 0.1 | |
| 2023 | dev:Destroy() | |
| 2024 | local model = Instance.new("Model")
| |
| 2025 | model.Name = "Devs" | |
| 2026 | model.Parent = char | |
| 2027 | local mainpart = Instance.new("Part")
| |
| 2028 | mainpart.Transparency = 1 | |
| 2029 | mainpart.CanCollide = false | |
| 2030 | mainpart.Anchored = true | |
| 2031 | mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0) | |
| 2032 | mainpart.Parent = model | |
| 2033 | model.PrimaryPart = mainpart | |
| 2034 | local devs = {}
| |
| 2035 | local devsine = 0 | |
| 2036 | for i = 1, 4 do | |
| 2037 | local dev = Instance.new("Part")
| |
| 2038 | dev.Name = "Devilsknife" | |
| 2039 | dev.Transparency = 1 | |
| 2040 | dev.Anchored = true | |
| 2041 | dev.CanCollide = false | |
| 2042 | dev.Size = Vector3.new(4, 4, 4) | |
| 2043 | dev.Parent = model | |
| 2044 | dev.BrickColor = BrickColor.new("Bright yellow")
| |
| 2045 | local decal1 = Instance.new("SpecialMesh")
| |
| 2046 | decal1.MeshId = "rbxassetid://" ..SCYTHEMESH | |
| 2047 | - | hum.WalkSpeed = 20 |
| 2047 | + | decal1.TextureId = "rbxassetid://1834849448" |
| 2048 | decal1.Scale = Vector3.new(1,1,1) | |
| 2049 | decal1.Parent = dev | |
| 2050 | wait(2) | |
| 2051 | hum.Health = 0 | |
| 2052 | wait(2) | |
| 2053 | char:Destroy() | |
| 2054 | end | |
| 2055 | end | |
| 2056 | end | |
| 2057 | end | |
| 2058 | end | |
| 2059 | ||
| 2060 | function finalChaos() | |
| 2061 | attack = true | |
| 2062 | spawn(function() | |
| 2063 | local p = Instance.new("Part",char)
| |
| 2064 | p.Anchored = true | |
| 2065 | p.CanCollide = false | |
| 2066 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2067 | local m = Instance.new("SpecialMesh",p)
| |
| 2068 | --m.MeshId = "https://roblox.com/asset/?id=28140935" | |
| 2069 | m.MeshId = "https://roblox.com/asset/?id=2607750501" | |
| 2070 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2071 | m.Scale = Vector3.new(1,1,1) | |
| 2072 | for i=1,30 do | |
| 2073 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2074 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
| 2075 | wait() | |
| 2076 | end | |
| 2077 | local beam = Instance.new("Part",char)
| |
| 2078 | beam.Anchored = true | |
| 2079 | beam.CanCollide = false | |
| 2080 | beam.BrickColor = BrickColor.new("White")
| |
| 2081 | beam.Material = Enum.Material.Neon | |
| 2082 | - | hum.WalkSpeed = 20 |
| 2082 | + | |
| 2083 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2084 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2085 | local m = Instance.new("SpecialMesh",beam)
| |
| 2086 | m.MeshType = "Cylinder" | |
| 2087 | m.Scale = Vector3.new(2000,15,15) | |
| 2088 | damage(6,20,35,p.Position) | |
| 2089 | p.Transparency = 1 | |
| 2090 | CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2091 | --BTAUNTs:Play() | |
| 2092 | for i=1,10 do | |
| 2093 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2094 | beam.Transparency = i / 10 | |
| 2095 | wait() | |
| 2096 | end | |
| 2097 | p:Destroy() | |
| 2098 | beam:Destroy() | |
| 2099 | end) | |
| 2100 | attack = false | |
| 2101 | end | |
| 2102 | ||
| 2103 | function CHAOS() | |
| 2104 | attack = true | |
| 2105 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
| 2106 | Cso("2545012765", hed, 10, 1)
| |
| 2107 | Effects.Ring.Create(BrickC("Really Black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 2108 | ||
| 2109 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 2110 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 2111 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 2112 | ||
| 2113 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2114 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2115 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2116 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2117 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2118 | - | hum.WalkSpeed = 20 |
| 2118 | + | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2119 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2120 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2121 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2122 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2123 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2124 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2125 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 9.5)) do | |
| 2126 | if v:FindFirstChild("Head") then
| |
| 2127 | Eviscerate(v) | |
| 2128 | end | |
| 2129 | end | |
| 2130 | attack = false | |
| 2131 | end | |
| 2132 | ||
| 2133 | function Call_Upon_The_Eyes() | |
| 2134 | attack = true | |
| 2135 | hum.WalkSpeed = 0 | |
| 2136 | for i = 0, 6, 0.1 do | |
| 2137 | swait() | |
| 2138 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2139 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2140 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2141 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2142 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2143 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2144 | end | |
| 2145 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
| 2146 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
| 2147 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
| 2148 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
| 2149 | CameraEnshaking(4, 25) | |
| 2150 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
| 2151 | - | if attack == false then |
| 2151 | + | if v:FindFirstChild("Head") then
|
| 2152 | - | if key == 't' and Mode == "Fight" then |
| 2152 | + | Eviscerate(v) |
| 2153 | end | |
| 2154 | - | elseif key == "r" and Mode == "Fight" then |
| 2154 | + | |
| 2155 | for i = 0, 6, 0.1 do | |
| 2156 | - | elseif key == "y" and Mode == "Fight" then |
| 2156 | + | |
| 2157 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2158 | - | elseif key == 'p' and Mode == "Normal" then |
| 2158 | + | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) |
| 2159 | - | Mode = "Fight" |
| 2159 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) |
| 2160 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583" |
| 2160 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) |
| 2161 | - | hum.WalkSpeed = 50 |
| 2161 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2) |
| 2162 | - | tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰" |
| 2162 | + | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) |
| 2163 | end | |
| 2164 | - | elseif key == 'q' and Mode == "Fight" then |
| 2164 | + | attack = false |
| 2165 | - | Mode = "Exhausted" |
| 2165 | + | hum.WalkSpeed = 40 |
| 2166 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2545298782" |
| 2166 | + | |
| 2167 | - | hum.WalkSpeed = 50 |
| 2167 | + | |
| 2168 | - | tecks2.Text = "Exhausted JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰" |
| 2168 | + | function dejzrXD() |
| 2169 | attack = true | |
| 2170 | hum.WalkSpeed = 40 | |
| 2171 | for i = 0, 4, 0.1 do | |
| 2172 | swait() | |
| 2173 | Cso("2545012765", char, 10, 1)
| |
| 2174 | hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0) | |
| 2175 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2176 | - | elseif key == 'p' and Mode == "Exhausted" then |
| 2176 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) |
| 2177 | - | Mode = "Fight" |
| 2177 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) |
| 2178 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583" |
| 2178 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) |
| 2179 | - | hum.WalkSpeed = 50 |
| 2179 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(125), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) |
| 2180 | - | tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰" |
| 2180 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) |
| 2181 | end | |
| 2182 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
| 2183 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
| 2184 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
| 2185 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
| 2186 | CameraEnshaking(4, 5) | |
| 2187 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
| 2188 | - | elseif key == 'p' and Mode == "Fight" then |
| 2188 | + | if v:FindFirstChild("Head") then
|
| 2189 | - | Mode = "Normal" |
| 2189 | + | Eviscerate(v) |
| 2190 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2545298782" |
| 2190 | + | |
| 2191 | - | hum.WalkSpeed = 16 |
| 2191 | + | |
| 2192 | for i = 0, 2, 0.1 do | |
| 2193 | swait() | |
| 2194 | hum.CameraOffset = Vector3.new(0, -0.2 + 0.1 * Cos(sine / 20), 0) | |
| 2195 | - | elseif key == 'm' and Mode == "Fight" then |
| 2195 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) |
| 2196 | - | Mode = "Wheelchair" |
| 2196 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) |
| 2197 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) | |
| 2198 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) | |
| 2199 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2637401925" |
| 2199 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) |
| 2200 | - | hum.WalkSpeed = 16 |
| 2200 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) |
| 2201 | - | tecks2.Text = "I Can't do anything" |
| 2201 | + | |
| 2202 | attack = false | |
| 2203 | Speed = 20 | |
| 2204 | - | elseif key == 'm' and Mode == "Wheelchair" then |
| 2204 | + | |
| 2205 | - | Mode = "Normal" |
| 2205 | + | |
| 2206 | function CHAOS() | |
| 2207 | attack = true | |
| 2208 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2545298782" |
| 2208 | + | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) |
| 2209 | - | hum.WalkSpeed = 16 |
| 2209 | + | Cso("2545012765", hed, 10, 1)
|
| 2210 | Effects.Ring.Create(BrickC("Really Black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 2211 | ||
| 2212 | - | elseif key == "u" and Mode == "Fight" then |
| 2212 | + | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
|
| 2213 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 2214 | - | elseif key == "v" and Mode == "Fight" and Mode == "Fight" then |
| 2214 | + | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
|
| 2215 | ||
| 2216 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2217 | - | devils() --By Me/XKxngSupremeX |
| 2217 | + | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2218 | - | elseif key == "n" and Mode == "Fight" then |
| 2218 | + | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2219 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2220 | - | end |
| 2220 | + | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2221 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2222 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2223 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2224 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2225 | - | if attack == false and Mode == "Fight" then |
| 2225 | + | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2226 | - | ohp() |
| 2226 | + | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2227 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 2228 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 9.5)) do | |
| 2229 | if v:FindFirstChild("Head") then
| |
| 2230 | Eviscerate(v) | |
| 2231 | end | |
| 2232 | end | |
| 2233 | attack = false | |
| 2234 | end | |
| 2235 | ||
| 2236 | function introthing() | |
| 2237 | attack = true | |
| 2238 | spawn(function() | |
| 2239 | local p = Instance.new("Part",char)
| |
| 2240 | p.Anchored = true | |
| 2241 | p.CanCollide = false | |
| 2242 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2243 | local m = Instance.new("SpecialMesh",p)
| |
| 2244 | --m.MeshId = "https://roblox.com/asset/?id=28140935" | |
| 2245 | m.MeshId = "https://roblox.com/asset/?id=2607750501" | |
| 2246 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2247 | m.Scale = Vector3.new(1,1,1) | |
| 2248 | for i=1,30 do | |
| 2249 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2250 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
| 2251 | wait() | |
| 2252 | end | |
| 2253 | local beam = Instance.new("Part",char)
| |
| 2254 | beam.Anchored = true | |
| 2255 | beam.CanCollide = false | |
| 2256 | beam.BrickColor = BrickColor.new("White")
| |
| 2257 | beam.Material = Enum.Material.Neon | |
| 2258 | beam.Size = Vector3.new(1,1,1) | |
| 2259 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2260 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2261 | local m = Instance.new("SpecialMesh",beam)
| |
| 2262 | m.MeshType = "Cylinder" | |
| 2263 | m.Scale = Vector3.new(2000,15,15) | |
| 2264 | damage(6,20,35,p.Position) | |
| 2265 | p.Transparency = 1 | |
| 2266 | --CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2267 | for i=1,10 do | |
| 2268 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2269 | beam.Transparency = 1 | |
| 2270 | wait() | |
| 2271 | end | |
| 2272 | --p:Destroy() | |
| 2273 | beam:Destroy() | |
| 2274 | end) | |
| 2275 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 2275 | + | |
| 2276 | end | |
| 2277 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.15 * Cos(sine / 12)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) |
| 2277 | + | |
| 2278 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0.15 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) |
| 2278 | + | function finalChaos2() |
| 2279 | - | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(90), Rad(105 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(90), Rad(0)), 0.1) |
| 2279 | + | |
| 2280 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) |
| 2280 | + | Weld.Part0 = ra |
| 2281 | Weld.Part1 = Blobby | |
| 2282 | - | change = 1.15 |
| 2282 | + | |
| 2283 | Weld.C0 = CFrame.Angles(Rad(-180),0,135) | |
| 2284 | - | M2.TextureId = "rbxassetid://26884682" |
| 2284 | + | attack = true |
| 2285 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + Cos(sine / 10) / 1* Player_Size, 0* Player_Size, 1 + Cos(sine / 5) / 0.7* Player_Size) * angles(Rad(0 + 10 * Cos(sine / 5)), Rad(0), Rad(0 + 50 * Sin(sine / 10))), 0.15) |
| 2285 | + | M2.MeshId = "http://www.roblox.com/asset/?id=28140935" |
| 2286 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0 - 10 * Cos(sine / 5)), Rad(0), Rad(1 - 50 * Sin(sine / 10))), 0.3) |
| 2286 | + | M2.TextureId = "http://www.roblox.com/asset/?id=1834849448" |
| 2287 | M2.Scale = Vector3.new(5, 5, 5) | |
| 2288 | Cso("2545018472", hed, 10, 1)
| |
| 2289 | - | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 10))), 0.1) |
| 2289 | + | for i = 0, 15, 0.1 do |
| 2290 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 10))), 0.1) |
| 2290 | + | |
| 2291 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 2292 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2293 | - | M2.TextureId = "rbxassetid://26884682" |
| 2293 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) |
| 2294 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) |
| 2294 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(-20)), 0.2) |
| 2295 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(20)), 0.2) | |
| 2296 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.15 * Cos(sine / 12)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(20)), 0.15) |
| 2296 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(180), Rad(0), Rad(15)), 0.2) |
| 2297 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0.15 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(90)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(-90)), 0.15) |
| 2297 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-30), Rad(-90)), 0.2) |
| 2298 | - | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(0), Rad(0 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
| 2298 | + | |
| 2299 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) |
| 2299 | + | Cso("483458132", char, 10, .7)
|
| 2300 | Cso("483458132", char, 10, 1)
| |
| 2301 | CameraEnshaking(6, 65) | |
| 2302 | Effects.Wave.Create(BrickColor.new("Really Black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2303 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 2303 | + | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
|
| 2304 | Effects.Wave.Create(BrickColor.new("Really Black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2305 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) |
| 2305 | + | Effects.Ring.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
|
| 2306 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(-15)), 0.15) |
| 2306 | + | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
|
| 2307 | - | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(0), Rad(0 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
| 2307 | + | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
|
| 2308 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) |
| 2308 | + | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
|
| 2309 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Really Black"), "Sphere")
| |
| 2310 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Really Black"), "Sphere")
| |
| 2311 | - | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then |
| 2311 | + | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
|
| 2312 | - | Anim = "Walk" |
| 2312 | + | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
|
| 2313 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 2314 | if v:FindFirstChild("Head") then
| |
| 2315 | Eviscerate(v) | |
| 2316 | end | |
| 2317 | - | M2.TextureId = "rbxassetid://26884682" |
| 2317 | + | |
| 2318 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) |
| 2318 | + | for i = 0, 15, 0.1 do |
| 2319 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) |
| 2319 | + | |
| 2320 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) |
| 2320 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) |
| 2321 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) |
| 2321 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) |
| 2322 | - | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) |
| 2322 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-45)), 0.2) |
| 2323 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) |
| 2323 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(45)), 0.2) |
| 2324 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-.6), Rad(-45)), 0.2) | |
| 2325 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-6), Rad(45)), 0.2) | |
| 2326 | - | M2.TextureId = "rbxassetid://26884682" |
| 2326 | + | |
| 2327 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) |
| 2327 | + | M2.Scale = Vector3.new(1, 1, 1) |
| 2328 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) |
| 2328 | + | M2.MeshId = "http://www.roblox.com/asset/?id=0" |
| 2329 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) |
| 2329 | + | M2.TextureId = "http://www.roblox.com/asset/?id=0" |
| 2330 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) |
| 2330 | + | tecks2.Text = "Tyler's pulling out all the stops!" |
| 2331 | - | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) |
| 2331 | + | tecks2.TextStrokeTransparency = 1 |
| 2332 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) |
| 2332 | + | tecks2.TextTransparency = 1 |
| 2333 | --Mode = "PullingOutAllTheStops" | |
| 2334 | attack = false | |
| 2335 | - | M2.TextureId = "rbxassetid://26884682" |
| 2335 | + | local Welde = Instance.new("Weld", Blobby)
|
| 2336 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) |
| 2336 | + | Welde.Part0 = la |
| 2337 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) |
| 2337 | + | Welde.Part1 = Blobby |
| 2338 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) |
| 2338 | + | Welde.C1 = CFrame.new(0, 0.8, 0) |
| 2339 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) |
| 2339 | + | Welde.C0 = CFrame.Angles(Rad(-180),0,135) |
| 2340 | - | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) |
| 2340 | + | |
| 2341 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) |
| 2341 | + | |
| 2342 | function uh() | |
| 2343 | local Weld = Instance.new("Weld", Blobby)
| |
| 2344 | Weld.Part0 = ra | |
| 2345 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 2345 | + | |
| 2346 | Weld.C1 = CFrame.new(0, 0.8, 0) | |
| 2347 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) |
| 2347 | + | |
| 2348 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(-15)), 0.15) |
| 2348 | + | attack = true |
| 2349 | - | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(0), Rad(0 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(0), Rad(0)), 0.1) |
| 2349 | + | M2.MeshId = "http://www.roblox.com/asset/?id=28140935" |
| 2350 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) |
| 2350 | + | M2.TextureId = "http://www.roblox.com/asset/?id=1834849448" |
| 2351 | M2.Scale = Vector3.new(5, 5, 5) | |
| 2352 | --Cso("2545018472", hed, 10, 1)
| |
| 2353 | - | elseif torvel >= 25 and hitfloor ~= nil then |
| 2353 | + | for i = 0, .7, 0.1 do |
| 2354 | - | Anim = "Sprint" |
| 2354 | + | |
| 2355 | - | change = 1.35 |
| 2355 | + | hum.CameraOffset = Vector3.new(0, 8, 0) |
| 2356 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2357 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) | |
| 2358 | - | M2.TextureId = "rbxassetid://26884682" |
| 2358 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(-20)), 0.2) |
| 2359 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) |
| 2359 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(20)), 0.2) |
| 2360 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) |
| 2360 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(180), Rad(0), Rad(15)), 0.2) |
| 2361 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) |
| 2361 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-30), Rad(-90)), 0.2) |
| 2362 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) |
| 2362 | + | |
| 2363 | - | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) |
| 2363 | + | Cso("483458132", char, 10, .7)
|
| 2364 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) |
| 2364 | + | Cso("483458132", char, 10, 1)
|
| 2365 | CameraEnshaking(6, 65) | |
| 2366 | Effects.Wave.Create(BrickColor.new("Really Black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2367 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2368 | Effects.Wave.Create(BrickColor.new("Really Black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2369 | Effects.Ring.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 2370 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 2371 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 2372 | Effects.Sphere.Create(BrickColor.new("Really Black"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 2373 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Really Black"), "Sphere")
| |
| 2374 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Really Black"), "Sphere")
| |
| 2375 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 2376 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 2377 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 2378 | if v:FindFirstChild("Head") then
| |
| 2379 | Eviscerate(v) | |
| 2380 | end | |
| 2381 | end | |
| 2382 | for i = 0, .7, 0.1 do | |
| 2383 | swait() | |
| 2384 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2385 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) | |
| 2386 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-45)), 0.2) | |
| 2387 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(45)), 0.2) | |
| 2388 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-.6), Rad(-45)), 0.2) | |
| 2389 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-6), Rad(45)), 0.2) | |
| 2390 | end | |
| 2391 | M2.Scale = Vector3.new(1, 1, 1) | |
| 2392 | M2.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 2393 | M2.TextureId = "http://www.roblox.com/asset/?id=0" | |
| 2394 | tecks2.Text = "Tyler's pulling out all the stops!" | |
| 2395 | tecks2.TextStrokeTransparency = 1 | |
| 2396 | tecks2.TextTransparency = 1 | |
| 2397 | --Mode = "PullingOutAllTheStops" | |
| 2398 | attack = false | |
| 2399 | local Welde = Instance.new("Weld", Blobby)
| |
| 2400 | Welde.Part0 = la | |
| 2401 | Welde.Part1 = Blobby | |
| 2402 | Welde.C1 = CFrame.new(0, 0.8, 0) | |
| 2403 | Welde.C0 = CFrame.Angles(Rad(-180),0,135) | |
| 2404 | end | |
| 2405 | ||
| 2406 | ||
| 2407 | function spade() | |
| 2408 | attack = true | |
| 2409 | spawn(function() | |
| 2410 | local p = Instance.new("Part",char)
| |
| 2411 | p.Anchored = true | |
| 2412 | p.CanCollide = false | |
| 2413 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2414 | local m = Instance.new("SpecialMesh",p)
| |
| 2415 | m.MeshId = "https://roblox.com/asset/?id=2760895053" | |
| 2416 | m.Scale = Vector3.new(1,1,1) | |
| 2417 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2418 | for i=1,30 do | |
| 2419 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2420 | p.CFrame = p.CFrame * CFrame.Angles(0,4,0) | |
| 2421 | wait() | |
| 2422 | end | |
| 2423 | local beam = Instance.new("Part",char)
| |
| 2424 | beam.Anchored = true | |
| 2425 | beam.CanCollide = false | |
| 2426 | - | hum.Health = 10000 |
| 2426 | + | |
| 2427 | - | warn("You rolled, death! Made by Guest_842104" |
| 2427 | + | |
| 2428 | beam.Size = Vector3.new(1,1,1) | |
| 2429 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2430 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2431 | local m = Instance.new("SpecialMesh",beam)
| |
| 2432 | m.MeshType = "Cylinder" | |
| 2433 | m.Scale = Vector3.new(2000,15,15) | |
| 2434 | damage(6,20,35,p.Position) | |
| 2435 | p.Transparency = 1 | |
| 2436 | CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2437 | --BTAUNTs:Play() | |
| 2438 | for i=1,10 do | |
| 2439 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2440 | beam.Transparency = i / 10 | |
| 2441 | wait() | |
| 2442 | end | |
| 2443 | p:Destroy() | |
| 2444 | beam:Destroy() | |
| 2445 | end) | |
| 2446 | attack = false | |
| 2447 | end | |
| 2448 | ||
| 2449 | function finalChaos3() | |
| 2450 | attack = true | |
| 2451 | spawn(function() | |
| 2452 | ||
| 2453 | local p = Instance.new("Part",char)
| |
| 2454 | p.Anchored = true | |
| 2455 | p.CanCollide = false | |
| 2456 | p.Size = Vector3.new(20,20,20) | |
| 2457 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2458 | local m = Instance.new("SpecialMesh",p)
| |
| 2459 | m.MeshId = "https://roblox.com/asset/?id=2607750501" | |
| 2460 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2461 | m.Scale = Vector3.new(20,20,20) | |
| 2462 | for i=1,30 do | |
| 2463 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2464 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
| 2465 | wait() | |
| 2466 | end | |
| 2467 | local beam = Instance.new("Part",char)
| |
| 2468 | beam.Anchored = true | |
| 2469 | beam.CanCollide = false | |
| 2470 | beam.BrickColor = BrickColor.new("White")
| |
| 2471 | beam.Material = Enum.Material.Neon | |
| 2472 | beam.Size = Vector3.new(20,20,20) | |
| 2473 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2474 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2475 | local m = Instance.new("SpecialMesh",beam)
| |
| 2476 | m.MeshType = "Cylinder" | |
| 2477 | m.Scale = Vector3.new(2000,15,15) | |
| 2478 | damage(600,999,999,p.Position) | |
| 2479 | p.Transparency = 1 | |
| 2480 | CFuncs.Sound.Create("rbxassetid://483458132", p, 10, .7)
| |
| 2481 | for i=1,10 do | |
| 2482 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2483 | beam.Transparency = i / 10 | |
| 2484 | wait() | |
| 2485 | end | |
| 2486 | p:Destroy() | |
| 2487 | beam:Destroy() | |
| 2488 | end) | |
| 2489 | attack = false | |
| 2490 | end | |
| 2491 | ||
| 2492 | function club() | |
| 2493 | attack = true | |
| 2494 | spawn(function() | |
| 2495 | local p = Instance.new("Part",char)
| |
| 2496 | p.Anchored = true | |
| 2497 | p.CanCollide = false | |
| 2498 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2499 | local m = Instance.new("SpecialMesh",p)
| |
| 2500 | m.MeshId = "https://roblox.com/asset/?id=2761335666" | |
| 2501 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2502 | m.Scale = Vector3.new(1.5,1.5,1.5) | |
| 2503 | for i=1,30 do | |
| 2504 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2505 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2506 | wait() | |
| 2507 | end | |
| 2508 | local beam = Instance.new("Part",char)
| |
| 2509 | beam.Anchored = true | |
| 2510 | beam.CanCollide = false | |
| 2511 | beam.BrickColor = BrickColor.new("White")
| |
| 2512 | beam.Material = Enum.Material.Neon | |
| 2513 | beam.Size = Vector3.new(1,1,1) | |
| 2514 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2515 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2516 | local m = Instance.new("SpecialMesh",beam)
| |
| 2517 | m.MeshType = "Cylinder" | |
| 2518 | m.Scale = Vector3.new(2000,15,15) | |
| 2519 | damage(6,20,35,p.Position) | |
| 2520 | p.Transparency = 1 | |
| 2521 | CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2522 | --BTAUNTs:Play() | |
| 2523 | for i=1,10 do | |
| 2524 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2525 | beam.Transparency = i / 10 | |
| 2526 | wait() | |
| 2527 | end | |
| 2528 | p:Destroy() | |
| 2529 | beam:Destroy() | |
| 2530 | end) | |
| 2531 | attack = false | |
| 2532 | end | |
| 2533 | ||
| 2534 | ||
| 2535 | function heart() | |
| 2536 | attack = true | |
| 2537 | spawn(function() | |
| 2538 | local p = Instance.new("Part",char)
| |
| 2539 | p.Anchored = true | |
| 2540 | p.CanCollide = false | |
| 2541 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2542 | local m = Instance.new("SpecialMesh",p)
| |
| 2543 | m.MeshId = "https://roblox.com/asset/?id=105992239" | |
| 2544 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2545 | m.Scale = Vector3.new(9.5,9.5,9.5) | |
| 2546 | for i=1,30 do | |
| 2547 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2548 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2549 | wait() | |
| 2550 | end | |
| 2551 | local beam = Instance.new("Part",char)
| |
| 2552 | beam.Anchored = true | |
| 2553 | beam.CanCollide = false | |
| 2554 | beam.BrickColor = BrickColor.new("White")
| |
| 2555 | beam.Material = Enum.Material.Neon | |
| 2556 | beam.Size = Vector3.new(1,1,1) | |
| 2557 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2558 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2559 | local m = Instance.new("SpecialMesh",beam)
| |
| 2560 | m.MeshType = "Cylinder" | |
| 2561 | m.Scale = Vector3.new(2000,15,15) | |
| 2562 | damage(6,20,35,p.Position) | |
| 2563 | p.Transparency = 1 | |
| 2564 | CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2565 | --BTAUNTs:Play() | |
| 2566 | for i=1,10 do | |
| 2567 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2568 | beam.Transparency = i / 10 | |
| 2569 | wait() | |
| 2570 | end | |
| 2571 | p:Destroy() | |
| 2572 | beam:Destroy() | |
| 2573 | end) | |
| 2574 | attack = false | |
| 2575 | end | |
| 2576 | ||
| 2577 | ||
| 2578 | function diamond() | |
| 2579 | attack = true | |
| 2580 | spawn(function() | |
| 2581 | local p = Instance.new("Part",char)
| |
| 2582 | p.Anchored = true | |
| 2583 | p.CanCollide = false | |
| 2584 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2585 | local m = Instance.new("SpecialMesh",p)
| |
| 2586 | m.MeshId = "https://roblox.com/asset/?id=9756362" | |
| 2587 | m.TextureId = "https://roblox.com/asset/?id=1834849448" | |
| 2588 | m.Scale = Vector3.new(6,6,6) | |
| 2589 | for i=1,30 do | |
| 2590 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2591 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2592 | wait() | |
| 2593 | end | |
| 2594 | local beam = Instance.new("Part",char)
| |
| 2595 | beam.Anchored = true | |
| 2596 | beam.CanCollide = false | |
| 2597 | beam.BrickColor = BrickColor.new("White")
| |
| 2598 | beam.Material = Enum.Material.Neon | |
| 2599 | beam.Size = Vector3.new(1,1,1) | |
| 2600 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2601 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2602 | local m = Instance.new("SpecialMesh",beam)
| |
| 2603 | m.MeshType = "Cylinder" | |
| 2604 | m.Scale = Vector3.new(2000,15,15) | |
| 2605 | damage(6,20,35,p.Position) | |
| 2606 | p.Transparency = 1 | |
| 2607 | CFuncs.Sound.Create("rbxassetid://4558931343", p, 10, 1)
| |
| 2608 | --BTAUNTs:Play() | |
| 2609 | for i=1,10 do | |
| 2610 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2611 | beam.Transparency = i / 10 | |
| 2612 | wait() | |
| 2613 | end | |
| 2614 | p:Destroy() | |
| 2615 | beam:Destroy() | |
| 2616 | end) | |
| 2617 | attack = false | |
| 2618 | end | |
| 2619 | ||
| 2620 | function specialchaos() | |
| 2621 | wait(0) | |
| 2622 | CHOICE = 6 | |
| 2623 | Cso("2545018472", hed, 10, 1)
| |
| 2624 | local killsky = Instance.new('Sky', game:GetService'Lighting')
| |
| 2625 | killsky.SkyboxBk = "rbxassetid://2579814215" | |
| 2626 | killsky.SkyboxDn = "rbxassetid://1834849448" | |
| 2627 | killsky.SkyboxFt = "rbxassetid://2579814215" | |
| 2628 | killsky.SkyboxLf = "rbxassetid://2579814215" | |
| 2629 | killsky.SkyboxRt = "rbxassetid://2579814215" | |
| 2630 | killsky.SkyboxUp = "rbxassetid://1834849448" | |
| 2631 | --- | |
| 2632 | killsky.StarCount = 0 | |
| 2633 | killsky.SunAngularSize = 0 | |
| 2634 | killsky.MoonAngularSize = 0 | |
| 2635 | killsky.MoonTextureId = "" | |
| 2636 | killsky.CelestialBodiesShown = false | |
| 2637 | if HITFLOOR ~= nil then | |
| 2638 | ATTACK = false | |
| 2639 | Rooted = false | |
| 2640 | local RINGSPIN = true | |
| 2641 | local CONSTRUCTING = true | |
| 2642 | local RING = CreatePart(3, Effects, "Neon", 0, 10, "Really Black", "Ring", VT(0,0,0)) | |
| 2643 | RING.Color = C3(0,0,0) | |
| 2644 | MakeForm(RING,"Cyl") | |
| 2645 | RING.CFrame = CF(HITPOS) | |
| 2646 | coroutine.resume(coroutine.create(function() | |
| 2647 | repeat | |
| 2648 | Swait() | |
| 2649 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2650 | until CONSTRUCTING == false | |
| 2651 | repeat | |
| 2652 | Swait() | |
| 2653 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2654 | until RINGSPIN == false | |
| 2655 | for i = 1, 25 do | |
| 2656 | Swait() | |
| 2657 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2658 | RING.Size = RING.Size - VT(0.15,0,0.15) | |
| 2659 | --DECAL.Transparency = DECAL.Transparency + 1/25 | |
| 2660 | RING.Transparency = RING.Transparency + 1/25 | |
| 2661 | end | |
| 2662 | RING:remove() | |
| 2663 | end)) | |
| 2664 | for i = 1, 15 do | |
| 2665 | Swait() | |
| 2666 | RING.Size = RING.Size + VT(0,0,0) | |
| 2667 | RING.Transparency = RING.Transparency - 1/15 | |
| 2668 | end | |
| 2669 | end | |
| 2670 | hum.WalkSpeed = 40 | |
| 2671 | attack = false | |
| 2672 | end | |
| 2673 | ||
| 2674 | function icando() --By Me/XKxngSupremeX | |
| 2675 | attack = true | |
| 2676 | hum.WalkSpeed = 0 | |
| 2677 | for i = 0, 2, 0.1 do | |
| 2678 | swait() | |
| 2679 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2680 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + 0 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2681 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2682 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2683 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2684 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2685 | end | |
| 2686 | TEST:Remove() | |
| 2687 | TEST:Play() | |
| 2688 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2689 | Hook2.Transparency = 1 | |
| 2690 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2691 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2692 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://4597609053",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=2})
| |
| 2693 | repeat | |
| 2694 | for i = 0,4,0.1 do | |
| 2695 | swait() | |
| 2696 | TEST.Parent = tors | |
| 2697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2699 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2700 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2701 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2702 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2703 | end | |
| 2704 | until TEST.Playing == false | |
| 2705 | TEST:Stop() | |
| 2706 | TEST:Play() | |
| 2707 | TEST:Remove() | |
| 2708 | print('I CAN DO ANYTHING')
| |
| 2709 | Hook2:Destroy() | |
| 2710 | attack = false | |
| 2711 | hum.WalkSpeed = 48 | |
| 2712 | ||
| 2713 | end | |
| 2714 | ||
| 2715 | function neo() --By Me/XKxngSupremeX | |
| 2716 | attack = true | |
| 2717 | hum.WalkSpeed = 0 | |
| 2718 | for i = 0, 2, 0.1 do | |
| 2719 | swait() | |
| 2720 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2721 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + 0 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2722 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2723 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2724 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2725 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2726 | end | |
| 2727 | TESTe:Remove() | |
| 2728 | TESTe:Play() | |
| 2729 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2730 | Hook2.Transparency = 1 | |
| 2731 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2732 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2733 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://4597609053",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=2})
| |
| 2734 | repeat | |
| 2735 | for i = 0,4,0.1 do | |
| 2736 | swait() | |
| 2737 | TESTe.Parent = tors | |
| 2738 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2739 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2740 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2741 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2742 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2743 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2744 | end | |
| 2745 | until TESTe.Playing == false | |
| 2746 | TESTe:Stop() | |
| 2747 | TESTe:Play() | |
| 2748 | TESTe:Remove() | |
| 2749 | print('THE TRUE NEO-CHAOS')
| |
| 2750 | Hook2:Destroy() | |
| 2751 | attack = false | |
| 2752 | hum.WalkSpeed = 48 | |
| 2753 | ||
| 2754 | end | |
| 2755 | ||
| 2756 | function Taunt3() --By Me/XKxngSupremeX | |
| 2757 | attack = true | |
| 2758 | hum.WalkSpeed = 0 | |
| 2759 | for i = 0, 0.5, 0.1 do | |
| 2760 | swait() | |
| 2761 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2762 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + 0 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2763 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2764 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2765 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2766 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2767 | end | |
| 2768 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2769 | Hook2.Transparency = 1 | |
| 2770 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2771 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2772 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://4597609053",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=2})
| |
| 2773 | CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
| |
| 2774 | char.Head.face.Texture = "rbxassetid://4597781645" | |
| 2775 | for i = 0, 2, 0.1 do | |
| 2776 | swait() | |
| 2777 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0.9 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2778 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2779 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2780 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2781 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2782 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2783 | end | |
| 2784 | for i = 0, 2, 0.1 do | |
| 2785 | swait() | |
| 2786 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0.8 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2787 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2788 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2789 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2790 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2791 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2792 | end | |
| 2793 | for i = 0, 2, 0.1 do | |
| 2794 | swait() | |
| 2795 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0.7 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2796 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2797 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2798 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2799 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2800 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2801 | end | |
| 2802 | for i = 0, 2, 0.1 do | |
| 2803 | swait() | |
| 2804 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0.5 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2805 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2806 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2807 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2808 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2809 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2810 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=4597695372" | |
| 2811 | end | |
| 2812 | attack = false | |
| 2813 | Hook2:Destroy() | |
| 2814 | hum.WalkSpeed = 48 | |
| 2815 | end | |
| 2816 | ||
| 2817 | function Taunt2() --By Me/XKxngSupremeX | |
| 2818 | attack = true | |
| 2819 | hum.WalkSpeed = 0 | |
| 2820 | CFuncs.Sound.Create("rbxassetid://2545010175", head, 100, 1)
| |
| 2821 | for i = 0, 2, 0.1 do | |
| 2822 | swait() | |
| 2823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2824 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2825 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2826 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2827 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2828 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2829 | end | |
| 2830 | for i = 0, 6, 0.1 do | |
| 2831 | swait() | |
| 2832 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2833 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2834 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2835 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2836 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2837 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2838 | end | |
| 2839 | for i = 0, 2, 0.1 do | |
| 2840 | swait() | |
| 2841 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2842 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2843 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2844 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2845 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2846 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2847 | end | |
| 2848 | attack = false | |
| 2849 | hum.WalkSpeed = 48 | |
| 2850 | end | |
| 2851 | ||
| 2852 | ||
| 2853 | function Laugh() --By Me/XKxngSupremeX | |
| 2854 | attack = true | |
| 2855 | hum.WalkSpeed = 0 | |
| 2856 | CFuncs.Sound.Create("rbxassetid://2545211765", head, 100, 1)
| |
| 2857 | for i = 0, 2, 0.1 do | |
| 2858 | swait() | |
| 2859 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 2)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2860 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2861 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2862 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2863 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2864 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2865 | end | |
| 2866 | for i = 0, 6, 0.1 do | |
| 2867 | swait() | |
| 2868 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 2)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2869 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2870 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2871 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2872 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2873 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2874 | end | |
| 2875 | for i = 0, 2, 0.1 do | |
| 2876 | swait() | |
| 2877 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 2)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2878 | neck.C0 = clerp(neck.C0, necko * angles(Rad(0 + 10 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2879 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2880 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2881 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2882 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 2)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2883 | end | |
| 2884 | attack = false | |
| 2885 | hum.WalkSpeed = 48 | |
| 2886 | end | |
| 2887 | ||
| 2888 | function die() | |
| 2889 | local Weld = Instance.new("Weld", Blobby)
| |
| 2890 | Weld.Part0 = ra | |
| 2891 | Weld.Part1 = Blobby | |
| 2892 | Weld.C1 = CFrame.new(0, 0.8, 0) | |
| 2893 | Weld.C0 = CFrame.Angles(Rad(-180),0,135) | |
| 2894 | attack = true | |
| 2895 | M2.MeshId = "http://www.roblox.com/asset/?id=28140935" | |
| 2896 | M2.TextureId = "http://www.roblox.com/asset/?id=1834849448" | |
| 2897 | for i = 0, 2.6, 0.1 do | |
| 2898 | swait() | |
| 2899 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2900 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
| 2901 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 2902 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 2903 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(160), Rad(-.6), Rad(13)), 0.2) | |
| 2904 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(7 + 4.5 * Sin(sine / 12)), Rad(0 + 2.5 * Sin(sine / 12)), Rad(-13 - 4.5 * Sin(sine / 12))), 0.1) | |
| 2905 | end | |
| 2906 | Cso("357417055", tors, 10, 1)
| |
| 2907 | CameraEnshaking(2, 15) | |
| 2908 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2909 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2910 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2911 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 9.5)) do | |
| 2912 | if v:FindFirstChild("Head") then
| |
| 2913 | Eviscerate(v) | |
| 2914 | end | |
| 2915 | end | |
| 2916 | for i = 0, 3, 0.1 do | |
| 2917 | swait() | |
| 2918 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 2919 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
| 2920 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 2921 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 2922 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-25)), 0.3) | |
| 2923 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(7 + 4.5 * Sin(sine / 12)), Rad(0 + 2.5 * Sin(sine / 12)), Rad(-13 - 4.5 * Sin(sine / 12))), 0.1) | |
| 2924 | end | |
| 2925 | M2.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 2926 | M2.TextureId = "http://www.roblox.com/asset/?id=1834849448" | |
| 2927 | attack = false | |
| 2928 | local Welde = Instance.new("Weld", Blobby)
| |
| 2929 | Welde.Part0 = la | |
| 2930 | Welde.Part1 = Blobby | |
| 2931 | Welde.C1 = CFrame.new(0, 0.8, 0) | |
| 2932 | Welde.C0 = CFrame.Angles(Rad(-180),0,135) | |
| 2933 | end | |
| 2934 | ||
| 2935 | SHIELD = false | |
| 2936 | function shield() | |
| 2937 | IT = Instance.new | |
| 2938 | VT = Vector3.new | |
| 2939 | RootPart = char.HumanoidRootPart | |
| 2940 | CF = CFrame.new | |
| 2941 | if SHIELD == false then | |
| 2942 | SHIELD = true | |
| 2943 | warn("BYE BYE")
| |
| 2944 | coroutine.resume(coroutine.create(function() | |
| 2945 | local yotengo = IT("Part",char)
| |
| 2946 | yotengo.Size = VT(20,30,0) | |
| 2947 | yotengo.CFrame = RootPart.CFrame * CF(-7,0,-9) | |
| 2948 | yotengo.Anchored = true | |
| 2949 | local mesh = IT("SpecialMesh",yotengo)
| |
| 2950 | mesh.MeshType = "FileMesh" | |
| 2951 | mesh.MeshId = "http://www.roblox.com/asset/?id=2607750501" | |
| 2952 | mesh.TextureId = "http://www.roblox.com/asset/?id=1834849448" | |
| 2953 | mesh.Scale = VT(3,3,3) | |
| 2954 | Cso("4601953201", workspace, 41, 1) --4601953201
| |
| 2955 | Cso("2545211516", workspace, 50, 1) --4601953201
| |
| 2956 | --Cso("2545211516", yotengo, 47, 0.9)
| |
| 2957 | local woosh = yotengo.Touched:Connect(function(hit) | |
| 2958 | if hit.Parent.ClassName == "Model" then | |
| 2959 | hit.Parent:BreakJoints() | |
| 2960 | Cso("978878312", hit, 2, 1)
| |
| 2961 | elseif hit.ClassName == "Part" and hit.Anchored == false then | |
| 2962 | hit:remove() | |
| 2963 | end | |
| 2964 | end) | |
| 2965 | woosh:disconnect() | |
| 2966 | Cso("4601953201", workspace, 41, 1) --4601953201
| |
| 2967 | Cso("2545211516", workspace, 50, 1)
| |
| 2968 | --Cso("2545211516", yotengo, 47, 0.9)
| |
| 2969 | yotengo.Anchored = false | |
| 2970 | local bv = Instance.new("BodyVelocity")
| |
| 2971 | bv.maxForce = Vector3.new(66e9, 66e9, 66e9) | |
| 2972 | bv.velocity = RootPart.CFrame.lookVector*300 | |
| 2973 | bv.Parent = yotengo | |
| 2974 | bv.Name = "speedy" | |
| 2975 | local paw = yotengo.Touched:Connect(function(hit) | |
| 2976 | if hit.Parent.ClassName == "Model" then | |
| 2977 | yotengo:remove() | |
| 2978 | hit.Parent:BreakJoints() | |
| 2979 | wait(0.1) | |
| 2980 | hit.Parent:ClearAllChildren() | |
| 2981 | end | |
| 2982 | end) | |
| 2983 | end)) | |
| 2984 | elseif SHIELD == true then | |
| 2985 | SHIELD = false | |
| 2986 | end | |
| 2987 | end | |
| 2988 | ||
| 2989 | local wheelchair = Instance.new("Part", char)
| |
| 2990 | wheelchair.Name = "ears" | |
| 2991 | wheelchair.CanCollide = false | |
| 2992 | wheelchair.BrickColor = BrickColor.new("Pastel light blue")
| |
| 2993 | wheelchair.Transparency = 0 | |
| 2994 | wheelchair.Material = "Plastic" | |
| 2995 | wheelchair.Size = Vector3.new(1, 1, 2) | |
| 2996 | wheelchair.TopSurface = Enum.SurfaceType.Smooth | |
| 2997 | wheelchair.BottomSurface = Enum.SurfaceType.Smooth | |
| 2998 | ||
| 2999 | local Weld = Instance.new("Weld", wheelchair)
| |
| 3000 | Weld.Part0 = tors | |
| 3001 | Weld.Part1 = wheelchair | |
| 3002 | Weld.C1 = CFrame.new(0, 1, 0) | |
| 3003 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3004 | ||
| 3005 | local M5 = Instance.new("SpecialMesh")
| |
| 3006 | M5.Parent = wheelchair | |
| 3007 | M5.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 3008 | M5.TextureId = "http://www.roblox.com/asset/?id=0" | |
| 3009 | M5.Scale = Vector3.new(2, 2, 2) | |
| 3010 | ||
| 3011 | ||
| 3012 | ||
| 3013 | ||
| 3014 | ------------------------------------------------------- | |
| 3015 | --End Attacks N Stuff-- | |
| 3016 | ------------------------------------------------------- | |
| 3017 | ||
| 3018 | mouse.KeyDown:connect(function(key) | |
| 3019 | if attack == false then | |
| 3020 | if key == 't' and Mode == "Fight" or key == 't' and Mode == "Crazy" then | |
| 3021 | icando() | |
| 3022 | elseif key == "r" and Mode == "Fight" or key == 'r' and Mode == "Crazy" then | |
| 3023 | Taunt3() --By Me/XKxngSupremeX | |
| 3024 | elseif key == "y" and Mode == "Fight" or key == 'y' and Mode == "Crazy" then | |
| 3025 | Taunt2() --By Me/XKxngSupremeX | |
| 3026 | elseif key == 'p' and Mode == "Normal" or key == 'p' and Mode == "Crazy" then | |
| 3027 | Mode = "Fight" | |
| 3028 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3234255351" | |
| 3029 | BTAUNT.Pitch = 1 | |
| 3030 | hum.WalkSpeed = 50 | |
| 3031 | tecks2.Text = "Tyler" | |
| 3032 | tecks2.TextStrokeTransparency = 1 | |
| 3033 | tecks2.TextTransparency = 1 | |
| 3034 | BTAUNT:Play() | |
| 3035 | elseif key == 'q' and Mode == "Normal" or key == 'q' and Mode == "Fight" or key == 'q' and Mode == "Crazy" then | |
| 3036 | Mode = "Exhausted" | |
| 3037 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3856451169" | |
| 3038 | hum.WalkSpeed = 50 | |
| 3039 | BTAUNT.Pitch = 0.84 | |
| 3040 | tecks2.Text = "Exhausted Tyler" | |
| 3041 | tecks2.TextStrokeTransparency = 0 | |
| 3042 | tecks2.TextTransparency = 0 | |
| 3043 | coroutine.resume(coroutine.create(function() | |
| 3044 | while textfag ~= nil do | |
| 3045 | swait() | |
| 3046 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 3047 | textfag.Rotation = math.random(-3,3) | |
| 3048 | end | |
| 3049 | end)) | |
| 3050 | elseif key == 'p' and Mode == "Exhausted" then | |
| 3051 | Mode = "Fight" | |
| 3052 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3234255351" | |
| 3053 | BTAUNT.Pitch = 1 | |
| 3054 | hum.WalkSpeed = 50 | |
| 3055 | tecks2.Text = "Tyler" | |
| 3056 | tecks2.TextStrokeTransparency = 1 | |
| 3057 | tecks2.TextTransparency = 1 | |
| 3058 | coroutine.resume(coroutine.create(function() | |
| 3059 | while textfag ~= nil do | |
| 3060 | swait() | |
| 3061 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 3062 | textfag.Rotation = math.random(-3,3) | |
| 3063 | end | |
| 3064 | end)) | |
| 3065 | elseif key == 'p' and Mode == "Fight" or key == 'p' and Mode == "Crazy" then | |
| 3066 | Mode = "Normal" | |
| 3067 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3856451169" | |
| 3068 | BTAUNT.Pitch = 0.84 | |
| 3069 | hum.WalkSpeed = 48 | |
| 3070 | tecks2.Text = "???" | |
| 3071 | tecks2.TextStrokeTransparency = 0 | |
| 3072 | tecks2.TextTransparency = 0 | |
| 3073 | BTAUNT:Play() | |
| 3074 | ||
| 3075 | elseif key == 'm' and Mode == "Fight" or key == 'm' and Mode == "Crazy" then | |
| 3076 | Mode = "Wheelchair" | |
| 3077 | M5.MeshId = "http://www.roblox.com/asset/?id=1226669573" | |
| 3078 | M5.TextureId = "http://www.roblox.com/asset/?id=1226669284" | |
| 3079 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2637401925" | |
| 3080 | hum.WalkSpeed = 0 | |
| 3081 | tecks2.Text = "i cant do anything" | |
| 3082 | tecks2.TextStrokeTransparency = 0 | |
| 3083 | tecks2.TextTransparency = 0 | |
| 3084 | BTAUNT:Play() | |
| 3085 | ||
| 3086 | elseif key == 'm' and Mode == "Wheelchair" then | |
| 3087 | Mode = "Normal" | |
| 3088 | M5.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 3089 | M5.TextureId = "http://www.roblox.com/asset/?id=0" | |
| 3090 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3856451169" | |
| 3091 | BTAUNT.Pitch = 0.84 | |
| 3092 | hum.WalkSpeed = 48 | |
| 3093 | tecks2.Text = "???" | |
| 3094 | BTAUNT:Play() | |
| 3095 | elseif key == "u" and Mode == "Fight" or key == 'u' and Mode == "Crazy" then | |
| 3096 | Laugh() --By Me/XKxngSupremeX | |
| 3097 | elseif key == "v" and Mode == "Fight" or key == 'v' and Mode == "Crazy" then | |
| 3098 | spade() --By Me/XKxngSupremeX | |
| 3099 | elseif key == "n" and Mode == "Fight" or key == 'n' and Mode == "Crazy" then | |
| 3100 | club() --By Me/XKxngSupremeX | |
| 3101 | elseif key == "k" and Mode == "Fight" or key == 'k' and Mode == "Crazy" then | |
| 3102 | finalChaos() --By Me/XKxngSupremeX | |
| 3103 | elseif key == "b" and Mode == "Fight" or key == 'b' and Mode == "Crazy" or key == "b" and Mode == "Normal" then | |
| 3104 | specialchaos() --By Me/XKxngSupremeX | |
| 3105 | elseif key == "z" and Mode == "Fight" or key == 'z' and Mode == "Crazy" then | |
| 3106 | finalChaos2() --By Me/XKxngSupremeX | |
| 3107 | elseif key == "h" and Mode == "Fight" or key == 'h' and Mode == "Crazy" then | |
| 3108 | ohp() --By Me/XKxngSupremeX | |
| 3109 | --[[elseif key == "j" and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 3110 | tecks2.TextTransparency = 1 --By Me/XKxngSupremeX | |
| 3111 | tecks2.TextStrokeTransparency = 1 | |
| 3112 | elseif key == "j" and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 3113 | tecks2.TextTransparency = 0 --By Me/XKxngSupremeX | |
| 3114 | tecks2.TextStrokeTransparency = 0]] | |
| 3115 | --[[elseif key == "f" and Mode == "Fight" or key == "f" and Mode == "Crazy" then | |
| 3116 | Cso("2545018472", workspace, 10, 1)
| |
| 3117 | finalChaos3() --By Me/XKxngSupremeX ]] | |
| 3118 | elseif key == "c" and Mode == "Fight" or key == "c" and Mode == "Crazy" then | |
| 3119 | neo() | |
| 3120 | elseif key == "l" and Mode == "Fight" or key == "l" and Mode == "Crazy" then | |
| 3121 | Scythe() | |
| 3122 | Reaper.Transparency = Reaper.Transparency + 0.1 | |
| 3123 | Reaperr.Transparency = Reaperr.Transparency + 0.1 | |
| 3124 | Reaperrrr.Transparency = Reaperrrr.Transparency + 0.1 | |
| 3125 | Reaperrrrr.Transparency = Reaperrrrr.Transparency + 0.1 | |
| 3126 | elseif key == "g" and Mode == "Normal" then | |
| 3127 | introthing() | |
| 3128 | elseif key == "x" and Mode == "Fight" then | |
| 3129 | Mode = "Crazy" | |
| 3130 | elseif key == "x" and Mode == "Crazy" then | |
| 3131 | Mode = "Fight" | |
| 3132 | --[[elseif key == "e" and Mode == "PullingOutAllTheStops" then | |
| 3133 | tecks2.text = "Tyler" | |
| 3134 | tecks2.TextStrokeTransparency = 1 | |
| 3135 | tecks2.TextTransparency = 1 | |
| 3136 | Mode = "Fight" | |
| 3137 | elseif key == "e" and Mode == "Fight" then | |
| 3138 | tecks2.text = "Tyler's pulling out all the stops!" | |
| 3139 | Mode = "PullingOutAllTheStops" | |
| 3140 | tecks2.TextStrokeTransparency = 1 | |
| 3141 | tecks2.TextTransparency = 1]] | |
| 3142 | elseif key == "e" and Mode == "Fight" then | |
| 3143 | BTAUNT.Volume = .5 | |
| 3144 | tecks2.TextStrokeTransparency = 0 | |
| 3145 | tecks2.TextTransparency = 0 | |
| 3146 | tecks2.text = "a" | |
| 3147 | BTAUNTg:Play() | |
| 3148 | wait(0.1) | |
| 3149 | tecks2.text = "al" | |
| 3150 | BTAUNTg:Play() | |
| 3151 | wait(0.1) | |
| 3152 | tecks2.text = "alr" | |
| 3153 | BTAUNTg:Play() | |
| 3154 | wait(0.1) | |
| 3155 | tecks2.text = "alri" | |
| 3156 | BTAUNTg:Play() | |
| 3157 | wait(0.1) | |
| 3158 | tecks2.text = "alrig" | |
| 3159 | BTAUNTg:Play() | |
| 3160 | wait(0.1) | |
| 3161 | tecks2.text = "alrigh" | |
| 3162 | BTAUNTg:Play() | |
| 3163 | wait(0.1) | |
| 3164 | tecks2.text = "alright" | |
| 3165 | BTAUNTg:Play() | |
| 3166 | wait(0.7) | |
| 3167 | tecks2.text = "alright." | |
| 3168 | BTAUNTg:Play() | |
| 3169 | wait(0.7) | |
| 3170 | tecks2.text = "alright. " | |
| 3171 | BTAUNTg:Play() | |
| 3172 | wait(0.7) | |
| 3173 | tecks2.text = "alright. ." | |
| 3174 | BTAUNTg:Play() | |
| 3175 | wait(0.7) | |
| 3176 | tecks2.text = "alright. . " | |
| 3177 | BTAUNTg:Play() | |
| 3178 | wait(0.7) | |
| 3179 | tecks2.text = "alright. . ." | |
| 3180 | BTAUNTg:Play() | |
| 3181 | wait(0.07) | |
| 3182 | tecks2.text = "s" | |
| 3183 | BTAUNTg:Play() | |
| 3184 | wait(0.07) | |
| 3185 | tecks2.text = "su" | |
| 3186 | BTAUNTg:Play() | |
| 3187 | wait(0.07) | |
| 3188 | tecks2.text = "sur" | |
| 3189 | BTAUNTg:Play() | |
| 3190 | tecks2.text = "surv" | |
| 3191 | BTAUNTg:Play() | |
| 3192 | tecks2.text = "survi" | |
| 3193 | BTAUNTg:Play() | |
| 3194 | wait(0.07) | |
| 3195 | tecks2.text = "surviv" | |
| 3196 | BTAUNTg:Play() | |
| 3197 | wait(0.07) | |
| 3198 | tecks2.text = "survive" | |
| 3199 | BTAUNTg:Play() | |
| 3200 | wait(0.07) | |
| 3201 | tecks2.text = "survive " | |
| 3202 | BTAUNTg:Play() | |
| 3203 | wait(0.07) | |
| 3204 | tecks2.text = "survive T" | |
| 3205 | BTAUNTg:Play() | |
| 3206 | wait(0.07) | |
| 3207 | tecks2.text = "survive TH" | |
| 3208 | BTAUNTg:Play() | |
| 3209 | wait(0.07) | |
| 3210 | tecks2.text = "survive THI" | |
| 3211 | BTAUNTg:Play() | |
| 3212 | wait(0.07) | |
| 3213 | tecks2.text = "survive THIS" | |
| 3214 | BTAUNTg:Play() | |
| 3215 | wait(0.07) | |
| 3216 | tecks2.text = "survive THIS," | |
| 3217 | BTAUNTg:Play() | |
| 3218 | wait(0.07) | |
| 3219 | tecks2.text = "a" | |
| 3220 | BTAUNTg:Play() | |
| 3221 | wait(0.07) | |
| 3222 | tecks2.text = "an" | |
| 3223 | BTAUNTg:Play() | |
| 3224 | wait(0.07) | |
| 3225 | tecks2.text = "and" | |
| 3226 | BTAUNTg:Play() | |
| 3227 | wait(0.07) | |
| 3228 | tecks2.text = "and " | |
| 3229 | BTAUNTg:Play() | |
| 3230 | wait(0.07) | |
| 3231 | tecks2.text = "and i" | |
| 3232 | BTAUNTg:Play() | |
| 3233 | wait(0.07) | |
| 3234 | tecks2.text = "and i'" | |
| 3235 | BTAUNTg:Play() | |
| 3236 | wait(0.07) | |
| 3237 | tecks2.text = "and i'l" | |
| 3238 | BTAUNTg:Play() | |
| 3239 | wait(0.07) | |
| 3240 | tecks2.text = "and i'll" | |
| 3241 | BTAUNTg:Play() | |
| 3242 | wait(0.07) | |
| 3243 | tecks2.text = "and i'll s" | |
| 3244 | BTAUNTg:Play() | |
| 3245 | wait(0.07) | |
| 3246 | tecks2.text = "and i'll st" | |
| 3247 | BTAUNTg:Play() | |
| 3248 | wait(0.07) | |
| 3249 | tecks2.text = "and i'll sto" | |
| 3250 | BTAUNTg:Play() | |
| 3251 | wait(0.07) | |
| 3252 | tecks2.text = "and i'll stop" | |
| 3253 | BTAUNTg:Play() | |
| 3254 | wait(0.07) | |
| 3255 | tecks2.text = "and i'll stop t" | |
| 3256 | BTAUNTg:Play() | |
| 3257 | wait(0.07) | |
| 3258 | tecks2.text = "and i'll stop th" | |
| 3259 | BTAUNTg:Play() | |
| 3260 | wait(0.07) | |
| 3261 | tecks2.text = "and i'll stop thi" | |
| 3262 | BTAUNTg:Play() | |
| 3263 | wait(0.07) | |
| 3264 | tecks2.text = "and i'll stop this" | |
| 3265 | BTAUNTg:Play() | |
| 3266 | wait(0.07) | |
| 3267 | tecks2.text = "and i'll stop this." | |
| 3268 | BTAUNTg:Play() | |
| 3269 | wait(1.4) | |
| 3270 | tecks2.text = "r" | |
| 3271 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3272 | char.Head.face.Texture = "rbxassetid://4597781645" | |
| 3273 | BTAUNTh:Play() | |
| 3274 | wait(0.07) | |
| 3275 | tecks2.text = "re" | |
| 3276 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3277 | char.Head.face.Texture = "rbxassetid://4597695372" | |
| 3278 | BTAUNTh:Play() | |
| 3279 | wait(0.07) | |
| 3280 | tecks2.text = "rea" | |
| 3281 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3282 | char.Head.face.Texture = "rbxassetid://4597781645" | |
| 3283 | BTAUNTh:Play() | |
| 3284 | wait(0.07) | |
| 3285 | tecks2.text = "read" | |
| 3286 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3287 | char.Head.face.Texture = "rbxassetid://4597695372" | |
| 3288 | BTAUNTh:Play() | |
| 3289 | wait(0.07) | |
| 3290 | tecks2.text = "ready" | |
| 3291 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3292 | char.Head.face.Texture = "rbxassetid://4597781645" | |
| 3293 | BTAUNTh:Play() | |
| 3294 | wait(0.07) | |
| 3295 | tecks2.text = "ready?" | |
| 3296 | BTAUNTg:Play() --4597695372 4597781645 | |
| 3297 | char.Head.face.Texture = "rbxassetid://4597695372" | |
| 3298 | BTAUNTh:Play() | |
| 3299 | wait(1.4) | |
| 3300 | tecks2.text = "g" | |
| 3301 | BTAUNTr:Play() | |
| 3302 | wait(0.4) | |
| 3303 | tecks2.text = "g " | |
| 3304 | BTAUNTr:Play() | |
| 3305 | wait(0.4) | |
| 3306 | tecks2.text = "g o" | |
| 3307 | BTAUNTr:Play() | |
| 3308 | wait(0.4) | |
| 3309 | tecks2.text = "g o ." | |
| 3310 | BTAUNTr:Play() | |
| 3311 | wait(0.5) | |
| 3312 | tecks2.text = "" | |
| 3313 | wait(1) | |
| 3314 | finalChaos() | |
| 3315 | wait(0.7) | |
| 3316 | finalChaos() | |
| 3317 | wait(0.7) | |
| 3318 | finalChaos() | |
| 3319 | wait(0.7) | |
| 3320 | finalChaos() | |
| 3321 | wait(0.7) | |
| 3322 | finalChaos() | |
| 3323 | wait(0.7) | |
| 3324 | finalChaos() | |
| 3325 | wait(0.7) | |
| 3326 | finalChaos() | |
| 3327 | wait(0.7) | |
| 3328 | finalChaos() | |
| 3329 | wait(0.6) | |
| 3330 | finalChaos() | |
| 3331 | wait(0.5) | |
| 3332 | finalChaos() | |
| 3333 | wait(0.4) | |
| 3334 | finalChaos() | |
| 3335 | wait(0.3) | |
| 3336 | finalChaos() | |
| 3337 | wait(0.2) | |
| 3338 | finalChaos() | |
| 3339 | wait(0.1) | |
| 3340 | finalChaos() | |
| 3341 | wait(0.1) | |
| 3342 | finalChaos() | |
| 3343 | wait(0.1) | |
| 3344 | finalChaos() | |
| 3345 | wait(0.1) | |
| 3346 | finalChaos() | |
| 3347 | wait(0.1) | |
| 3348 | finalChaos() | |
| 3349 | wait(0.1) | |
| 3350 | finalChaos() | |
| 3351 | wait(0.1) | |
| 3352 | finalChaos() | |
| 3353 | wait(0.1) | |
| 3354 | finalChaos() | |
| 3355 | wait(0.1) | |
| 3356 | finalChaos() | |
| 3357 | wait(0.1) | |
| 3358 | finalChaos() | |
| 3359 | wait(0.1) | |
| 3360 | finalChaos() | |
| 3361 | wait(0.1) | |
| 3362 | finalChaos() | |
| 3363 | wait(0.1) | |
| 3364 | finalChaos() | |
| 3365 | wait(0.1) | |
| 3366 | finalChaos() | |
| 3367 | wait(0.1) | |
| 3368 | finalChaos() | |
| 3369 | wait(0.1) | |
| 3370 | finalChaos() | |
| 3371 | wait(0.1) | |
| 3372 | finalChaos() | |
| 3373 | wait(0.1) | |
| 3374 | finalChaos() | |
| 3375 | wait(0.1) | |
| 3376 | finalChaos() | |
| 3377 | wait(0.1) | |
| 3378 | finalChaos() | |
| 3379 | wait(0.1) | |
| 3380 | finalChaos() | |
| 3381 | wait(0.1) | |
| 3382 | finalChaos() | |
| 3383 | wait(0.1) | |
| 3384 | finalChaos() | |
| 3385 | wait(0.1) | |
| 3386 | finalChaos() | |
| 3387 | wait(0.1) | |
| 3388 | finalChaos() | |
| 3389 | wait(0.1) | |
| 3390 | finalChaos() | |
| 3391 | wait(0.1) | |
| 3392 | finalChaos() | |
| 3393 | wait(0.1) | |
| 3394 | finalChaos() | |
| 3395 | wait(0.1) | |
| 3396 | finalChaos() | |
| 3397 | wait(0.1) | |
| 3398 | finalChaos() | |
| 3399 | wait(0.1) | |
| 3400 | finalChaos() | |
| 3401 | wait(0.1) | |
| 3402 | finalChaos() | |
| 3403 | wait(0.1) | |
| 3404 | finalChaos() | |
| 3405 | wait(0.1) | |
| 3406 | finalChaos() | |
| 3407 | wait(0.1) | |
| 3408 | finalChaos() | |
| 3409 | wait(0.1) | |
| 3410 | finalChaos() | |
| 3411 | wait(0.1) | |
| 3412 | finalChaos() | |
| 3413 | wait(0.1) | |
| 3414 | finalChaos() | |
| 3415 | wait(0.1) | |
| 3416 | finalChaos() | |
| 3417 | wait(0.1) | |
| 3418 | finalChaos() | |
| 3419 | wait(0.1) | |
| 3420 | finalChaos() | |
| 3421 | wait(0.1) | |
| 3422 | finalChaos() | |
| 3423 | wait(0.1) | |
| 3424 | finalChaos() | |
| 3425 | wait(0.1) | |
| 3426 | finalChaos() | |
| 3427 | wait(0.1) | |
| 3428 | finalChaos() | |
| 3429 | wait(0.1) | |
| 3430 | finalChaos() | |
| 3431 | wait(0.1) | |
| 3432 | finalChaos() | |
| 3433 | wait(0.1) | |
| 3434 | finalChaos() | |
| 3435 | wait(0.1) | |
| 3436 | finalChaos() | |
| 3437 | wait(0.1) | |
| 3438 | finalChaos() | |
| 3439 | wait(0.1) | |
| 3440 | finalChaos() | |
| 3441 | wait(0.1) | |
| 3442 | finalChaos() | |
| 3443 | wait(0.1) | |
| 3444 | finalChaos() | |
| 3445 | wait(0.1) | |
| 3446 | finalChaos() | |
| 3447 | wait(0.1) | |
| 3448 | finalChaos() | |
| 3449 | wait(0.1) | |
| 3450 | finalChaos() | |
| 3451 | wait(0.1) | |
| 3452 | finalChaos() | |
| 3453 | wait(0.1) | |
| 3454 | finalChaos() | |
| 3455 | wait(0.0001) | |
| 3456 | finalChaos() | |
| 3457 | wait(0.0001) | |
| 3458 | finalChaos() | |
| 3459 | wait(0.0001) | |
| 3460 | finalChaos() | |
| 3461 | wait(0.0001) | |
| 3462 | finalChaos() | |
| 3463 | wait(0.0001) | |
| 3464 | finalChaos() | |
| 3465 | wait(0.0001) | |
| 3466 | finalChaos() | |
| 3467 | wait(0.0001) | |
| 3468 | finalChaos() | |
| 3469 | wait(0.0001) | |
| 3470 | finalChaos() | |
| 3471 | wait(0.0001) | |
| 3472 | finalChaos() | |
| 3473 | wait(0.0001) | |
| 3474 | finalChaos() | |
| 3475 | wait(0.0001) | |
| 3476 | finalChaos() | |
| 3477 | wait(0.0001) | |
| 3478 | finalChaos() | |
| 3479 | wait(0.0001) | |
| 3480 | finalChaos() | |
| 3481 | wait(0.0001) | |
| 3482 | finalChaos() | |
| 3483 | wait(0.0001) | |
| 3484 | finalChaos() | |
| 3485 | wait(0.0001) | |
| 3486 | finalChaos() | |
| 3487 | wait(0.0001) | |
| 3488 | finalChaos() | |
| 3489 | wait(0.0001) | |
| 3490 | finalChaos() | |
| 3491 | wait(0.0001) | |
| 3492 | finalChaos() | |
| 3493 | wait(0.0001) | |
| 3494 | finalChaos() | |
| 3495 | wait(0.0001) | |
| 3496 | finalChaos() | |
| 3497 | wait(0.0001) | |
| 3498 | finalChaos() | |
| 3499 | wait(0.0001) | |
| 3500 | finalChaos() | |
| 3501 | wait(0.0001) | |
| 3502 | finalChaos() | |
| 3503 | wait(0.0001) | |
| 3504 | finalChaos() | |
| 3505 | wait(0.0001) | |
| 3506 | finalChaos() | |
| 3507 | wait(0.1) | |
| 3508 | uh() | |
| 3509 | wait(0.1) | |
| 3510 | uh() | |
| 3511 | wait(0.1) | |
| 3512 | uh() | |
| 3513 | wait(0.1) | |
| 3514 | uh() | |
| 3515 | wait(0.1) | |
| 3516 | uh() | |
| 3517 | wait(0.1) | |
| 3518 | uh() | |
| 3519 | wait(0.1) | |
| 3520 | uh() | |
| 3521 | wait(0.1) | |
| 3522 | uh() | |
| 3523 | wait(0.1) | |
| 3524 | uh() | |
| 3525 | wait(0.1) | |
| 3526 | uh() | |
| 3527 | wait(0.1) | |
| 3528 | uh() | |
| 3529 | wait(0.1) | |
| 3530 | uh() | |
| 3531 | wait(0.1) | |
| 3532 | uh() | |
| 3533 | wait(0.1) | |
| 3534 | uh() | |
| 3535 | wait(0.1) | |
| 3536 | uh() | |
| 3537 | wait(0.1) | |
| 3538 | uh() | |
| 3539 | wait(0.1) | |
| 3540 | uh() | |
| 3541 | wait(0.1) | |
| 3542 | uh() | |
| 3543 | wait(0.1) | |
| 3544 | uh() | |
| 3545 | wait(0.1) | |
| 3546 | uh() | |
| 3547 | wait(0.1) | |
| 3548 | uh() | |
| 3549 | wait(0.1) | |
| 3550 | uh() | |
| 3551 | wait(0.1) | |
| 3552 | uh() | |
| 3553 | wait(1) | |
| 3554 | Mode = "Exhausted" | |
| 3555 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=3856451169" | |
| 3556 | hum.WalkSpeed = 50 | |
| 3557 | BTAUNT.Pitch = 0.84 | |
| 3558 | tecks2.TextStrokeTransparency = 0 | |
| 3559 | tecks2.TextTransparency = 0 | |
| 3560 | tecks2.text = "a" | |
| 3561 | BTAUNTg:Play() | |
| 3562 | wait(0.1) | |
| 3563 | tecks2.text = "ah." | |
| 3564 | BTAUNTg:Play() | |
| 3565 | wait(0.1) | |
| 3566 | tecks2.text = "ah.." | |
| 3567 | BTAUNTg:Play() | |
| 3568 | wait(0.1) | |
| 3569 | tecks2.text = "ah..." | |
| 3570 | BTAUNTg:Play() | |
| 3571 | wait(.2) | |
| 3572 | tecks2.text = "w" | |
| 3573 | BTAUNTg:Play() | |
| 3574 | BTAUNT.Volume = 1 | |
| 3575 | wait(0.1) | |
| 3576 | tecks2.text = "wh" | |
| 3577 | BTAUNTg:Play() | |
| 3578 | BTAUNT.Volume = 0.9 | |
| 3579 | wait(0.1) | |
| 3580 | tecks2.text = "wha" | |
| 3581 | BTAUNTg:Play() | |
| 3582 | BTAUNT.Volume = 0.8 | |
| 3583 | wait(0.1) | |
| 3584 | tecks2.text = "what" | |
| 3585 | BTAUNTg:Play() | |
| 3586 | BTAUNT.Volume = 0.7 | |
| 3587 | wait(0.1) | |
| 3588 | tecks2.text = "what " | |
| 3589 | BTAUNTg:Play() | |
| 3590 | BTAUNT.Volume = 0.6 | |
| 3591 | wait(0.1) | |
| 3592 | tecks2.text = "what f" | |
| 3593 | BTAUNTg:Play() | |
| 3594 | BTAUNT.Volume = 0.5 | |
| 3595 | wait(0.1) | |
| 3596 | tecks2.text = "what fu" | |
| 3597 | BTAUNTg:Play() | |
| 3598 | BTAUNT.Volume = 0.4 | |
| 3599 | wait(0.1) | |
| 3600 | tecks2.text = "what fun" | |
| 3601 | BTAUNTg:Play() | |
| 3602 | BTAUNT.Volume = 0.3 | |
| 3603 | wait(0.1) | |
| 3604 | tecks2.text = "what fun." | |
| 3605 | BTAUNTg:Play() | |
| 3606 | BTAUNT.Volume = 0.2 | |
| 3607 | wait(0.1) | |
| 3608 | tecks2.text = "what fun.." | |
| 3609 | BTAUNTg:Play() | |
| 3610 | BTAUNT.Volume = 0.1 | |
| 3611 | wait(0.1) | |
| 3612 | tecks2.text = "what fun..." | |
| 3613 | BTAUNTg:Play() | |
| 3614 | BTAUNT.Volume = 0 | |
| 3615 | wait(0.1) | |
| 3616 | tecks2.text = "what fun...." | |
| 3617 | BTAUNTg:Play() | |
| 3618 | wait(2) | |
| 3619 | tecks2.text = "i" | |
| 3620 | BTAUNTg:Play() | |
| 3621 | wait(0.07) | |
| 3622 | tecks2.text = "im" | |
| 3623 | BTAUNTg:Play() | |
| 3624 | wait(0.07) | |
| 3625 | tecks2.text = "im " | |
| 3626 | BTAUNTg:Play() | |
| 3627 | wait(0.07) | |
| 3628 | tecks2.text = "im e" | |
| 3629 | BTAUNTg:Play() | |
| 3630 | wait(0.07) | |
| 3631 | tecks2.text = "im exh" | |
| 3632 | BTAUNTg:Play() | |
| 3633 | wait(0.07) | |
| 3634 | tecks2.text = "im exha" | |
| 3635 | BTAUNTg:Play() | |
| 3636 | wait(0.07) | |
| 3637 | tecks2.text = "im exhaus" | |
| 3638 | BTAUNTg:Play() | |
| 3639 | wait(0.07) | |
| 3640 | tecks2.text = "im exhaust" | |
| 3641 | BTAUNTg:Play() | |
| 3642 | wait(0.07) | |
| 3643 | tecks2.text = "im exhauste" | |
| 3644 | BTAUNTg:Play() | |
| 3645 | wait(0.07) | |
| 3646 | tecks2.text = "im exhausted" | |
| 3647 | BTAUNTg:Play() | |
| 3648 | wait(0.07) | |
| 3649 | tecks2.text = "im exhausted." | |
| 3650 | BTAUNTg:Play() | |
| 3651 | wait(0.07) | |
| 3652 | tecks2.text = "im exhausted.." | |
| 3653 | BTAUNTg:Play() | |
| 3654 | wait(0.07) | |
| 3655 | tecks2.text = "im exhausted..." | |
| 3656 | BTAUNTg:Play() | |
| 3657 | wait(2) | |
| 3658 | Mode = "Normal" | |
| 3659 | tecks2.text = "." | |
| 3660 | BTAUNTg:Play() | |
| 3661 | wait(0.1) | |
| 3662 | tecks2.text = "." | |
| 3663 | BTAUNTg:Play() | |
| 3664 | wait(0.1) | |
| 3665 | tecks2.text = ".." | |
| 3666 | BTAUNTg:Play() | |
| 3667 | wait(0.07) | |
| 3668 | tecks2.text = "..y" | |
| 3669 | BTAUNTg:Play() | |
| 3670 | wait(0.07) | |
| 3671 | tecks2.text = "..yo" | |
| 3672 | BTAUNTg:Play() | |
| 3673 | wait(0.07) | |
| 3674 | tecks2.text = "..you" | |
| 3675 | BTAUNTg:Play() | |
| 3676 | wait(0.07) | |
| 3677 | tecks2.text = "..you R" | |
| 3678 | BTAUNTg:Play() | |
| 3679 | wait(0.07) | |
| 3680 | tecks2.text = "..you R" | |
| 3681 | BTAUNTg:Play() | |
| 3682 | wait(0.07) | |
| 3683 | tecks2.text = "..you REA" | |
| 3684 | BTAUNTg:Play() | |
| 3685 | wait(0.07) | |
| 3686 | tecks2.text = "..you REAL" | |
| 3687 | BTAUNTg:Play() | |
| 3688 | wait(0.07) | |
| 3689 | tecks2.text = "..you REALL" | |
| 3690 | BTAUNTg:Play() | |
| 3691 | wait(0.07) | |
| 3692 | tecks2.text = "..you REALLY" | |
| 3693 | BTAUNTg:Play() | |
| 3694 | wait(0.07) | |
| 3695 | tecks2.text = "..you REALLY " | |
| 3696 | BTAUNTg:Play() | |
| 3697 | wait(0.07) | |
| 3698 | tecks2.text = "..you REALLY a" | |
| 3699 | BTAUNTg:Play() | |
| 3700 | wait(0.07) | |
| 3701 | tecks2.text = "..you REALLY ar" | |
| 3702 | BTAUNTg:Play() | |
| 3703 | wait(0.07) | |
| 3704 | tecks2.text = "..you REALLY are" | |
| 3705 | BTAUNTg:Play() | |
| 3706 | wait(0.07) | |
| 3707 | tecks2.text = "..you REALLY are " | |
| 3708 | BTAUNTg:Play() | |
| 3709 | wait(0.07) | |
| 3710 | tecks2.text = "..you REALLY are s" | |
| 3711 | BTAUNTg:Play() | |
| 3712 | wait(0.07) | |
| 3713 | tecks2.text = "..you REALLY are so" | |
| 3714 | BTAUNTg:Play() | |
| 3715 | wait(0.07) | |
| 3716 | tecks2.text = "..you REALLY are som" | |
| 3717 | BTAUNTg:Play() | |
| 3718 | wait(0.07) | |
| 3719 | tecks2.text = "..you REALLY are some" | |
| 3720 | BTAUNTg:Play() | |
| 3721 | wait(0.07) | |
| 3722 | tecks2.text = "..you REALLY are somet" | |
| 3723 | BTAUNTg:Play() | |
| 3724 | wait(0.07) | |
| 3725 | tecks2.text = "..you REALLY are someth" | |
| 3726 | BTAUNTg:Play() | |
| 3727 | wait(0.07) | |
| 3728 | tecks2.text = "..you REALLY are somethi" | |
| 3729 | BTAUNTg:Play() | |
| 3730 | wait(0.07) | |
| 3731 | tecks2.text = "..you REALLY are somethin" | |
| 3732 | BTAUNTg:Play() | |
| 3733 | wait(0.07) | |
| 3734 | tecks2.text = "..you REALLY are something" | |
| 3735 | BTAUNTg:Play() | |
| 3736 | wait(0.07) | |
| 3737 | tecks2.text = "..you REALLY are something " | |
| 3738 | BTAUNTg:Play() | |
| 3739 | wait(0.07) | |
| 3740 | tecks2.text = "..you REALLY are something s" | |
| 3741 | BTAUNTg:Play() | |
| 3742 | wait(0.07) | |
| 3743 | tecks2.text = "..you REALLY are something sp" | |
| 3744 | BTAUNTg:Play() | |
| 3745 | wait(0.07) | |
| 3746 | tecks2.text = "..you REALLY are something spe" | |
| 3747 | BTAUNTg:Play() | |
| 3748 | wait(0.07) | |
| 3749 | tecks2.text = "..you REALLY are something spec" | |
| 3750 | BTAUNTg:Play() | |
| 3751 | wait(0.07) | |
| 3752 | tecks2.text = "..you REALLY are something speci" | |
| 3753 | BTAUNTg:Play() | |
| 3754 | wait(0.07) | |
| 3755 | tecks2.text = "..you REALLY are something specia" | |
| 3756 | BTAUNTg:Play() | |
| 3757 | wait(0.07) | |
| 3758 | tecks2.text = "..you REALLY are something special" | |
| 3759 | BTAUNTg:Play() | |
| 3760 | wait(0.07) | |
| 3761 | tecks2.text = "..you REALLY are something special" | |
| 3762 | BTAUNTg:Play() | |
| 3763 | wait(2) | |
| 3764 | tecks2.text = "." | |
| 3765 | BTAUNTg:Play() | |
| 3766 | wait(0.007) | |
| 3767 | tecks2.text = ".." | |
| 3768 | BTAUNTg:Play() | |
| 3769 | wait(0.007) | |
| 3770 | tecks2.text = "..." | |
| 3771 | BTAUNTg:Play() | |
| 3772 | wait(0.007) | |
| 3773 | tecks2.text = "...." | |
| 3774 | BTAUNTg:Play() | |
| 3775 | wait(0.007) | |
| 3776 | tecks2.text = "....." | |
| 3777 | BTAUNTg:Play() | |
| 3778 | wait(0.007) | |
| 3779 | tecks2.text = "......" | |
| 3780 | BTAUNTg:Play() | |
| 3781 | wait(0.007) | |
| 3782 | tecks2.text = "......." | |
| 3783 | BTAUNTg:Play() | |
| 3784 | wait(0.007) | |
| 3785 | tecks2.text = "........" | |
| 3786 | BTAUNTg:Play() | |
| 3787 | wait(0.007) | |
| 3788 | tecks2.text = "........." | |
| 3789 | BTAUNTg:Play() | |
| 3790 | wait(0.007) | |
| 3791 | tecks2.text = ".........." | |
| 3792 | BTAUNTg:Play() | |
| 3793 | wait(2) | |
| 3794 | tecks2.text = "w" | |
| 3795 | BTAUNTg:Play() | |
| 3796 | wait(.07) | |
| 3797 | tecks2.text = "we" | |
| 3798 | BTAUNTg:Play() | |
| 3799 | wait(.07) | |
| 3800 | tecks2.text = "wel" | |
| 3801 | BTAUNTg:Play() | |
| 3802 | wait(.07) | |
| 3803 | tecks2.text = "welp" | |
| 3804 | BTAUNTg:Play() | |
| 3805 | wait(.07) | |
| 3806 | tecks2.text = "welp." | |
| 3807 | BTAUNTg:Play() | |
| 3808 | wait(.07) | |
| 3809 | tecks2.text = "welp.." | |
| 3810 | BTAUNTg:Play() | |
| 3811 | wait(2) | |
| 3812 | tecks2.text = "u" | |
| 3813 | BTAUNTg:Play() | |
| 3814 | wait(.07) | |
| 3815 | tecks2.text = "u " | |
| 3816 | BTAUNTg:Play() | |
| 3817 | wait(.07) | |
| 3818 | tecks2.text = "u w" | |
| 3819 | BTAUNTg:Play() | |
| 3820 | wait(.07) | |
| 3821 | tecks2.text = "u wi" | |
| 3822 | BTAUNTg:Play() | |
| 3823 | wait(.07) | |
| 3824 | tecks2.text = "u win" | |
| 3825 | BTAUNTg:Play() | |
| 3826 | wait(.07) | |
| 3827 | tecks2.text = "u win." | |
| 3828 | BTAUNTg:Play() | |
| 3829 | wait(.07) | |
| 3830 | tecks2.text = "u win.." | |
| 3831 | BTAUNTg:Play() | |
| 3832 | wait(.07) | |
| 3833 | tecks2.text = "u win..?" | |
| 3834 | BTAUNTg:Play() | |
| 3835 | wait(2) | |
| 3836 | tecks2.text = "k" | |
| 3837 | BTAUNTg:Play() | |
| 3838 | wait(.07) | |
| 3839 | tecks2.text = "k b" | |
| 3840 | BTAUNTg:Play() | |
| 3841 | wait(.07) | |
| 3842 | tecks2.text = "k by" | |
| 3843 | BTAUNTg:Play() | |
| 3844 | wait(.07) | |
| 3845 | tecks2.text = "k bye" | |
| 3846 | BTAUNTg:Play() | |
| 3847 | fag() | |
| 3848 | print('this entire move was going to be a short asf move. you know, as short as metamorphosis. but i was like "fuck this. im going to put actual time and effort onto this shit" aaaaaaaaaaaaand i did')
| |
| 3849 | elseif key == "g" and Mode == "Fight" or key == "g" and Mode == "Crazy" then | |
| 3850 | CHAOS() | |
| 3851 | elseif key == "f" and Mode == "Fight" then | |
| 3852 | Call_Upon_The_Eyes() | |
| 3853 | --[[elseif key == "f" and Mode == "Crazy" or key == "f" then | |
| 3854 | dejzrXD()]] | |
| 3855 | elseif key == "f" and Mode == "Crazy" then | |
| 3856 | shield() | |
| 3857 | elseif key == "j" and char.Head.face.Texture == "http://www.roblox.com/asset/?id=4597695372" then | |
| 3858 | char.Head.face.Texture = Orin | |
| 3859 | elseif key == "j" and char.Head.face.Texture == Orin then | |
| 3860 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=4597695372" | |
| 3861 | end | |
| 3862 | end | |
| 3863 | end) | |
| 3864 | ||
| 3865 | --[[owner.Chatted:Connect(function(msg) | |
| 3866 | if msg == "bye bye" then | |
| 3867 | shield() | |
| 3868 | --print("gs")
| |
| 3869 | end | |
| 3870 | end)]] | |
| 3871 | mouse.Button1Down:connect(function(key) | |
| 3872 | if attack == false and Mode == "Fight" or attack == false and Mode == "PullingOutAllTheStops" or attack == false and Mode == "Crazy" then | |
| 3873 | die() | |
| 3874 | end | |
| 3875 | end) | |
| 3876 | ||
| 3877 | ------------------------------------------------------- | |
| 3878 | --Start Animations-- | |
| 3879 | ------------------------------------------------------- | |
| 3880 | print("By Makhail07")
| |
| 3881 | print("..and mega edit by josemmoya lol")
| |
| 3882 | print("sorry for editing your jevil v4 script, i made it for testing purposes. i edited this so much to the point where it has MORE moves")
| |
| 3883 | print("i am to lazy to actually write them down so just figure them out")
| |
| 3884 | while true do | |
| 3885 | swait() | |
| 3886 | sine = sine + change | |
| 3887 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 3888 | local velderp = root.Velocity.y | |
| 3889 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 3890 | if equipped == true or equipped == false then | |
| 3891 | if attack == false then | |
| 3892 | idle = idle + 1 | |
| 3893 | else | |
| 3894 | idle = 0 | |
| 3895 | end | |
| 3896 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 3897 | Anim = "Jump" | |
| 3898 | if attack == false then | |
| 3899 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
| 3900 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 3901 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3902 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3903 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 3904 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 3905 | end | |
| 3906 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 3907 | Anim = "Fall" | |
| 3908 | if attack == false then | |
| 3909 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
| 3910 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 3911 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 3912 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 3913 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
| 3914 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
| 3915 | end | |
| 3916 | elseif torvel < 1 and hitfloor ~= nil then | |
| 3917 | Anim = "Idle" | |
| 3918 | change = 1 | |
| 3919 | if attack == false then | |
| 3920 | if Mode == "Normal" then | |
| 3921 | M2.MeshId = "rbxassetid://0" | |
| 3922 | M2.TextureId = "rbxassetid://0" | |
| 3923 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3924 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 12)),math.rad(0 + 0 * math.cos(sine / 58)),math.rad(-0 + 0 * math.sin(sine / 32))),.1) | |
| 3925 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.15 * Cos(sine / 12)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 3926 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0.15 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) | |
| 3927 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(90), Rad(105 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(90), Rad(0)), 0.1) | |
| 3928 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) | |
| 3929 | elseif Mode == "Fight" then | |
| 3930 | change = 1 | |
| 3931 | hum.WalkSpeed = 48 | |
| 3932 | hum.JumpPower = 57 | |
| 3933 | M2.MeshId = "rbxassetid://0" | |
| 3934 | M2.TextureId = "rbxassetid://1834849448" | |
| 3935 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3936 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 12)),math.rad(0 + 0 * math.cos(sine / 58)),math.rad(-0 + 0 * math.sin(sine / 32))),.1) | |
| 3937 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.15 * Cos(sine / 12)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 3938 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0.15 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) | |
| 3939 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(90), Rad(105 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(90), Rad(0)), 0.1) | |
| 3940 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) | |
| 3941 | elseif Mode == "Crazy" then | |
| 3942 | hum.WalkSpeed = 50 | |
| 3943 | hum.JumpPower = 59 | |
| 3944 | change = 1.15 | |
| 3945 | M2.MeshId = "rbxassetid://0" | |
| 3946 | M2.TextureId = "rbxassetid://1834849448" | |
| 3947 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + Cos(sine / 10) / 1* Player_Size, 0* Player_Size, 1 + Cos(sine / 5) / 0.7* Player_Size) * angles(Rad(0 + 10 * Cos(sine / 5)), Rad(0), Rad(0 + 50 * Sin(sine / 10))), 0.15) | |
| 3948 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0 - 10 * Cos(sine / 5)), Rad(0), Rad(1 - 50 * Sin(sine / 10))), 0.3) | |
| 3949 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.7 * Cos(sine / 10), -0.3) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
| 3950 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.7 * Cos(sine / 10), -0.3) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
| 3951 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 10))), 0.1) | |
| 3952 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 10))), 0.1) | |
| 3953 | elseif Mode == "PullingOutAllTheStops" then | |
| 3954 | change = 1.60 | |
| 3955 | hum.WalkSpeed = 78 | |
| 3956 | hum.JumpPower = 87 | |
| 3957 | M2.MeshId = "rbxassetid://0" | |
| 3958 | M2.TextureId = "rbxassetid://1834849448" | |
| 3959 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + Cos(sine / 10) / 1* Player_Size, 0* Player_Size, 1 + Cos(sine / 5) / 0.7* Player_Size) * angles(Rad(0 + 10 * Cos(sine / 5)), Rad(0), Rad(0 + 50 * Sin(sine / 10))), 0.15) | |
| 3960 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0 - 10 * Cos(sine / 5)), Rad(0), Rad(1 - 50 * Sin(sine / 10))), 0.3) | |
| 3961 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.7 * Cos(sine / 10), -0.3) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
| 3962 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.7 * Cos(sine / 10), -0.3) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
| 3963 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 10))), 0.1) | |
| 3964 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 10))), 0.1) | |
| 3965 | elseif Mode == "Exhausted" then | |
| 3966 | M2.MeshId = "rbxassetid://28140935" | |
| 3967 | M2.TextureId = "rbxassetid://1834849448" | |
| 3968 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 3969 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 12)),math.rad(0 + 0 * math.cos(sine / 58)),math.rad(-0 + 0 * math.sin(sine / 32))),.1) | |
| 3970 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.15 * Cos(sine / 12)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(20)), 0.15) | |
| 3971 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0.15 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(90)) * angles(Rad(-5 - 2 * Cos(sine / 12)), Rad(0), Rad(-90)), 0.15) | |
| 3972 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(0), Rad(0 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 3973 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) | |
| 3974 | elseif Mode == "Crazy" then | |
| 3975 | change = 1.15 | |
| 3976 | hum.WalkSpeed = 54 | |
| 3977 | hum.JumpPower = 60 | |
| 3978 | M2.MeshId = "rbxassetid://0" | |
| 3979 | M2.TextureId = "rbxassetid://1834849448" | |
| 3980 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + Cos(sine / 10) / 1* Player_Size, 0* Player_Size, 1 + Cos(sine / 5) / 0.7* Player_Size) * angles(Rad(0 + 10 * Cos(sine / 5)), Rad(0), Rad(0 + 50 * Sin(sine / 10))), 0.15) | |
| 3981 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0 - 10 * Cos(sine / 5)), Rad(0), Rad(1 - 50 * Sin(sine / 10))), 0.3) | |
| 3982 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.7 * Cos(sine / 10), -0.3) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
| 3983 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.7 * Cos(sine / 10), -0.3) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
| 3984 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 10))), 0.1) | |
| 3985 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 10))), 0.1) | |
| 3986 | elseif Mode == "Exhausted" then | |
| 3987 | M2.MeshId = "rbxassetid://28140935" | |
| 3988 | M2.TextureId = "rbxassetid://1834849448" | |
| 3989 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) | |
| 3990 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 3991 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) | |
| 3992 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) | |
| 3993 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) | |
| 3994 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) | |
| 3995 | elseif Mode == "Wheelchair" then | |
| 3996 | M2.MeshId = "rbxassetid://0" | |
| 3997 | M2.TextureId = "rbxassetid://0" | |
| 3998 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 * Player_Size, 0 * Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3999 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 5 * math.cos(sine / 12)),math.rad(0 + 0 * math.cos(sine / 58)),math.rad(-0 + 0 * math.sin(sine / 32))),.1) | |
| 4000 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(15)), 0.15) | |
| 4001 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.2 - 0 * Cos(sine / 12)* Player_Size, -0.8* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(0 * Cos(sine / 12)), Rad(0), Rad(-15)), 0.15) | |
| 4002 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(0), Rad(0 - 5 * math.cos(sine / 12))) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 4003 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-50), Rad(-10 + -5 * Sin(sine / 12))), 0.1) | |
| 4004 | end | |
| 4005 | end | |
| 4006 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 4007 | Anim = "Sprint" | |
| 4008 | change = 1.35 | |
| 4009 | if attack == false then | |
| 4010 | M2.MeshId = "rbxassetid://28140935" | |
| 4011 | M2.TextureId = "rbxassetid://1834849448" | |
| 4012 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(20 + 2 * Cos(sine / 10)), Rad(0), Rad(0)), 0.15) | |
| 4013 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 4014 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.15) | |
| 4015 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.5 - 0.1 * Cos(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-6.5 - 7.5 * Sin(sine / 12)), Rad(0), Rad(20)), 0.15) | |
| 4016 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0.6* Player_Size) * angles(Rad(-30), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-25)), 0.1) | |
| 4017 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-50), Rad(25 + 2.5 * Sin(sine / 12)), Rad(-13 - 7.5 * Sin(sine / 12))), 0.1) | |
| 4018 | end | |
| 4019 | end | |
| 4020 | end | |
| 4021 | if 0 < #Effects then | |
| 4022 | for e = 1, #Effects do | |
| 4023 | if Effects[e] ~= nil then | |
| 4024 | local Thing = Effects[e] | |
| 4025 | if Thing ~= nil then | |
| 4026 | local Part = Thing[1] | |
| 4027 | local Mode = Thing[2] | |
| 4028 | local Delay = Thing[3] | |
| 4029 | local IncX = Thing[4] | |
| 4030 | local IncY = Thing[5] | |
| 4031 | local IncZ = Thing[6] | |
| 4032 | if 1 >= Thing[1].Transparency then | |
| 4033 | if Thing[2] == "Block1" then | |
| 4034 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4035 | local Mesh = Thing[1].Mesh | |
| 4036 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4037 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4038 | elseif Thing[2] == "Block2" then | |
| 4039 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 4040 | local Mesh = Thing[7] | |
| 4041 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4042 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4043 | elseif Thing[2] == "Block3" then | |
| 4044 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 4045 | local Mesh = Thing[7] | |
| 4046 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4047 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4048 | elseif Thing[2] == "Cylinder" then | |
| 4049 | local Mesh = Thing[1].Mesh | |
| 4050 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4051 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4052 | elseif Thing[2] == "Blood" then | |
| 4053 | local Mesh = Thing[7] | |
| 4054 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 4055 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4056 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4057 | elseif Thing[2] == "Elec" then | |
| 4058 | local Mesh = Thing[1].Mesh | |
| 4059 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 4060 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4061 | elseif Thing[2] == "Disappear" then | |
| 4062 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4063 | elseif Thing[2] == "Shatter" then | |
| 4064 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4065 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 4066 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 4067 | Thing[6] = Thing[6] + Thing[5] | |
| 4068 | end | |
| 4069 | else | |
| 4070 | Part.Parent = nil | |
| 4071 | table.remove(Effects, e) | |
| 4072 | end | |
| 4073 | end | |
| 4074 | end | |
| 4075 | end | |
| 4076 | end | |
| 4077 | end | |
| 4078 | ||
| 4079 | hum.MaxHealth = 66E9 | |
| 4080 | hum.Health = 66E9 | |
| 4081 | warn("You rolled, death! Made by Guest_842104") |