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1
--[[PointCoded's Edit Of The Titan Script]]--
2-
--[[Old]]--
2+
3
4-
local p = game.Players.LocalPlayer
4+
local plr = owner
5
local char = p.Character
6-
local mouse = p:GetMouse()
6+
7
local rarm = char["Right Arm"]
8
local TitanBet = ";"
9
local lleg = char["Left Leg"]
10
local rleg = char["Right Leg"]
11
local hed = char.Head
12
local torso = char.Torso
13
local hum = char.Humanoid
14
local cam = game.Workspace.CurrentCamera
15
local root = char.HumanoidRootPart
16
local deb = false
17
local shot = 0
18
local l = game:GetService("Lighting")
19
local rs = game:GetService("RunService").RenderStepped
20
local stanceToggle = "Normal"
21
local Mana = Instance.new("IntValue", char)
22
Mana.Value = 5000
23
Mana.Name = "Mana"
24
math.randomseed(os.time())
25
hum.WalkSpeed = 50
26
char.Health:Destroy()
27
hum.MaxHealth = math.huge
28
wait(0.1)
29
hum.Health = math.huge
30
----------------------------------------------------
31
local G = Instance.new("ScreenGui")
32
G.Parent = p.PlayerGui
33
G.Name = "Mana"
34
local T = Instance.new("TextLabel")
35
T.Name = "Mana"
36
T.Parent = G
37
T.Text = "Mana: "..char.Mana.Value
38
T.FontSize = "Size24"
39
T.BackgroundTransparency = 1
40
T.TextColor3 = Color3.new(255,255,255)
41
T.TextStrokeTransparency = 0
42
T.Position = UDim2.new(0,250,0,400)
43
T.BorderSizePixel = 0
44
--//
45
for i = 1,30 do
46
Instance.new('Fire',larm); Instance.new('Fire',rarm)
47
end
48
--//
49
Debounces = {
50
on = false;
51
ks = false;
52
CanAttack = true;
53
CanJoke = true;
54
NoIdl = false;
55
Slashing = false;
56
Slashed = false;
57
Grabbing = false;
58
Grabbed = false;
59
}
60
local Touche = {char.Name, }
61
----------------------------------------------------
62
function lerp(a, b, t) -- Linear interpolation
63
    return a + (b - a)*t
64
end
65
 
66
function slerp(a, b, t) --Spherical interpolation
67
    dot = a:Dot(b)
68
    if dot > 0.99999 or dot < -0.99999 then
69
        return t <= 0.5 and a or b
70
    else
71
        r = math.acos(dot)
72
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
73
    end
74
end
75
 
76
function matrixInterpolate(a, b, t)
77
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
78
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
79
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
80
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
81
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
82
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
83
    local t = v1:Dot(v2)
84
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
85
        return CFrame.new()
86
    end
87
    return CFrame.new(
88
    v0.x, v0.y, v0.z,
89
    v1.x, v1.y, v1.z,
90
    v2.x, v2.y, v2.z,
91
    v3.x, v3.y, v3.z)
92
end
93
----------------------------------------------------//Mesh setting
94
local cmeshes = {}
95
local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
96
ll.BodyPart = 'LeftLeg'
97
rl.BodyPart = 'RightLeg'
98
la.BodyPart = 'LeftArm'
99
ra.BodyPart = 'RightArm'
100
t.BodyPart = 'Torso'
101
ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
102
ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
103
t.MeshId,t.OverlayTextureId=68241695,18051314
104
105
----------------------------------------------------
106
function genWeld(a,b)
107
    local w = Instance.new("Weld",a)
108
    w.Part0 = a
109
    w.Part1 = b
110
    return w
111
end
112
function weld(a, b)
113
    local weld = Instance.new("Weld")
114
    weld.Name = "W"
115
    weld.Part0 = a
116
    weld.Part1 = b
117
    weld.C0 = a.CFrame:inverse() * b.CFrame
118
    weld.Parent = a
119
    return weld;
120
end
121
----------------------------------------------------
122
function Lerp(c1,c2,al)
123
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
124
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
125
for i,v in pairs(com1) do 
126
com1[i] = v+(com2[i]-v)*al
127
end
128
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
129
end
130
----------------------------------------------------
131
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
132
local wld = Instance.new("Weld", wp1)
133
wld.Part0 = wp0
134
wld.Part1 = wp1
135
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
136
end
137
----------------------------------------------------
138
for i,v in pairs(char:children()) do
139
    if v:IsA("Hat") then
140
        v:Destroy()
141
    end
142
end
143
for i,v in pairs(hed:children()) do
144
    if v:IsA("Sound") then
145
        v:Destroy()
146
    end
147
end
148
----------------------------------------------------
149
function HasntTouched(plrname)
150
local ret = true
151
for _, v in pairs(Touche) do
152
if v == plrname then
153
ret = false
154
end
155
end
156
return ret
157
end
158
----------------------------------------------------
159
larm.Size = larm.Size * 2
160
rarm.Size = rarm.Size * 2
161
lleg.Size = lleg.Size * 2
162
rleg.Size = rleg.Size * 2
163
torso.Size = torso.Size * 2
164
hed.Size = hed.Size * 2
165
root.Size = root.Size * 2
166
----------------------------------------------------
167
newWeld(torso, larm, -1.5, 1, 0)
168
larm.Weld.C1 = CFrame.new(0, 1, 0)
169
newWeld(torso, rarm, 1.5, 1, 0)
170
rarm.Weld.C1 = CFrame.new(0, 1, 0)
171
newWeld(torso, hed, 0, 3, 0)
172
newWeld(torso, lleg, -1, -2, 0)
173
lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
174
newWeld(torso, rleg, 1, -2, 0)
175
rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
176
newWeld(root, torso, 0, -2, 0)
177
torso.Weld.C1 = CFrame.new(0, -2, 0)
178
----------------------------------------------------
179
180
hed.face:Remove''
181
hed.Transparency = 0
182
local meshx9 = Instance.new('SpecialMesh',hed)
183
meshx9.MeshType = 'FileMesh'
184
meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
185
meshx9.Scale = Vector3.new(2,2,2)
186
187
188
189
lite = Instance.new("PointLight", torso)
190
lite.Brightness = 14
191
lite.Range = 10
192
lite.Color = Color3.new(1, 0, 0)
193
local hed2 = hed:Clone()
194
hed2.CanCollide = false
195
hed2.Parent = char
196
hed2:ClearAllChildren()
197
hed2.Transparency = 1
198
hed2.Name = "DARP"
199
local w = Instance.new("Weld",hed2)
200
w.Part0 = hed
201
w.Part1 = hed2
202
w.C0 = CFrame.new(0,0,-0.175)
203
z=Instance.new("SurfaceGui",hed2)
204
z.Enabled = true
205
z.Face = "Front"
206
z.Adornee = hed2
207
z.CanvasSize = Vector2.new(100,100)
208
local face = Instance.new("ImageLabel",z)
209
face.Size = UDim2.new(1,-30,1,0)
210
face.Position = UDim2.new(0,15,0,0)
211
face.BackgroundTransparency = 1
212
face.Image='rbxassetid://46282671'
213
----------------------------------------------------
214
local m = Instance.new("Model")
215
m.Name = "Absolution"
216
p1 = Instance.new("Part", m)
217
p1.BrickColor = BrickColor.new("Really black")
218
p1.FormFactor = Enum.FormFactor.Custom
219
p1.Size = Vector3.new(1, 0.600000024, 1.5)
220
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
221
p1.CanCollide = false
222
p1.Locked = true
223
p1.Elasticity = 0
224
p1.BottomSurface = Enum.SurfaceType.Smooth
225
p1.TopSurface = Enum.SurfaceType.Smooth
226
b1 = Instance.new("SpecialMesh", p1)
227
b1.MeshType = Enum.MeshType.Wedge
228
b1.Name = "Mesh"
229
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
230
p2 = Instance.new("Part", m)
231
p2.BrickColor = BrickColor.new("Really black")
232
p2.FormFactor = Enum.FormFactor.Custom
233
p2.Size = Vector3.new(1, 2.9000001, 1)
234
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
235
p2.CanCollide = false
236
p2.Locked = true
237
p2.Elasticity = 0
238
p2.BottomSurface = Enum.SurfaceType.Smooth
239
p2.TopSurface = Enum.SurfaceType.Smooth
240
b2 = Instance.new("BlockMesh", p2)
241
b2.Name = "Mesh"
242
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
243
p3 = Instance.new("Part", m)
244
p3.BrickColor = BrickColor.new("Really black")
245
p3.FormFactor = Enum.FormFactor.Custom
246
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
247
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
248
p3.CanCollide = false
249
p3.Locked = true
250
p3.Elasticity = 0
251
p3.BottomSurface = Enum.SurfaceType.Smooth
252
p3.TopSurface = Enum.SurfaceType.Smooth
253
b3 = Instance.new("SpecialMesh", p3)
254
b3.MeshType = Enum.MeshType.Wedge
255
b3.Name = "Mesh"
256
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
257
p4 = Instance.new("Part", m)
258
p4.BrickColor = BrickColor.new("Really black")
259
p4.FormFactor = Enum.FormFactor.Custom
260
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
261
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
262
p4.CanCollide = false
263
p4.Locked = true
264
p4.Elasticity = 0
265
p4.BottomSurface = Enum.SurfaceType.Smooth
266
p4.TopSurface = Enum.SurfaceType.Smooth
267
b4 = Instance.new("SpecialMesh", p4)
268
b4.MeshType = Enum.MeshType.Wedge
269
b4.Name = "Mesh"
270
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
271
p5 = Instance.new("Part", m)
272
p5.BrickColor = BrickColor.new("Really black")
273
p5.FormFactor = Enum.FormFactor.Custom
274
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
275
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
276
p5.CanCollide = false
277
p5.Locked = true
278
p5.Elasticity = 0
279
p5.BottomSurface = Enum.SurfaceType.Smooth
280
p5.TopSurface = Enum.SurfaceType.Smooth
281
b5 = Instance.new("SpecialMesh", p5)
282
b5.MeshType = Enum.MeshType.Wedge
283
b5.Name = "Mesh"
284
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
285
p6 = Instance.new("Part", m)
286
p6.Name = "Handle"
287
p6.BrickColor = BrickColor.new(192)
288
p6.FormFactor = Enum.FormFactor.Custom
289
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
290
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
291
p6.CanCollide = false
292
p6.Locked = true
293
p6.Elasticity = 0
294
p6.BottomSurface = Enum.SurfaceType.Smooth
295
p6.TopSurface = Enum.SurfaceType.Smooth
296
b6 = Instance.new("BlockMesh", p6)
297
b6.Name = "Mesh"
298
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
299
p7 = Instance.new("Part", m)
300
p7.BrickColor = BrickColor.new("Really black")
301
p7.FormFactor = Enum.FormFactor.Custom
302
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
303
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
304
p7.CanCollide = false
305
p7.Locked = true
306
p7.Elasticity = 0
307
p7.BottomSurface = Enum.SurfaceType.Smooth
308
p7.TopSurface = Enum.SurfaceType.Smooth
309
b7 = Instance.new("SpecialMesh", p7)
310
b7.MeshType = Enum.MeshType.Wedge
311
b7.Name = "Mesh"
312
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
313
p8 = Instance.new("Part", m)
314
p8.BrickColor = BrickColor.new("Really black")
315
p8.FormFactor = Enum.FormFactor.Custom
316
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
317
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
318
p8.CanCollide = false
319
p8.Locked = true
320
p8.Elasticity = 0
321
p8.BottomSurface = Enum.SurfaceType.Smooth
322
p8.TopSurface = Enum.SurfaceType.Smooth
323
b8 = Instance.new("SpecialMesh", p8)
324
b8.MeshType = Enum.MeshType.Wedge
325
b8.Name = "Mesh"
326
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
327
p9 = Instance.new("Part", m)
328
p9.BrickColor = BrickColor.new("Really black")
329
p9.FormFactor = Enum.FormFactor.Custom
330
p9.Size = Vector3.new(1, 1.07999957, 1)
331
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
332
p9.CanCollide = false
333
p9.Locked = true
334
p9.Elasticity = 0
335
p9.BottomSurface = Enum.SurfaceType.Smooth
336
p9.TopSurface = Enum.SurfaceType.Smooth
337
b9 = Instance.new("BlockMesh", p9)
338
b9.Name = "Mesh"
339
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
340
p10 = Instance.new("Part", m)
341
p10.BrickColor = BrickColor.new("Really black")
342
p10.FormFactor = Enum.FormFactor.Custom
343
p10.Size = Vector3.new(1, 1.41999948, 1)
344
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
345
p10.CanCollide = false
346
p10.Locked = true
347
p10.Elasticity = 0
348
p10.BottomSurface = Enum.SurfaceType.Smooth
349
p10.TopSurface = Enum.SurfaceType.Smooth
350
b10 = Instance.new("BlockMesh", p10)
351
b10.Name = "Mesh"
352
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
353
p11 = Instance.new("Part", m)
354
p11.BrickColor = BrickColor.new("Really black")
355
p11.FormFactor = Enum.FormFactor.Custom
356
p11.Size = Vector3.new(1, 1.50999951, 1)
357
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
358
p11.CanCollide = false
359
p11.Locked = true
360
p11.Elasticity = 0
361
p11.BottomSurface = Enum.SurfaceType.Smooth
362
p11.TopSurface = Enum.SurfaceType.Smooth
363
b11 = Instance.new("BlockMesh", p11)
364
b11.Name = "Mesh"
365
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
366
p12 = Instance.new("Part", m)
367
p12.Name = "BladeCenter"
368
p12.BrickColor = BrickColor.new("")
369
p12.Material = Enum.Material.Concrete
370
p12.FormFactor = Enum.FormFactor.Symmetric
371
p12.Size = Vector3.new(1, 2, 2)
372
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
373
p12.CanCollide = false
374
p12.Locked = true
375
p12.BottomSurface = Enum.SurfaceType.Smooth
376
p12.TopSurface = Enum.SurfaceType.Smooth
377
b12 = Instance.new("SpecialMesh", p12)
378
b12.MeshType = Enum.MeshType.Brick
379
b12.Name = "Mesh"
380
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
381
p13 = Instance.new("Part", m)
382
p13.BrickColor = BrickColor.new("Really black")
383
p13.FormFactor = Enum.FormFactor.Custom
384
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
385
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
386
p13.CanCollide = false
387
p13.Locked = true
388
p13.Elasticity = 0
389
p13.BottomSurface = Enum.SurfaceType.Smooth
390
p13.TopSurface = Enum.SurfaceType.Smooth
391
b13 = Instance.new("BlockMesh", p13)
392
b13.Name = "Mesh"
393
b13.Scale = Vector3.new(1, 1, 0.400000006)
394
p14 = Instance.new("Part", m)
395
p14.BrickColor = BrickColor.new("Really black")
396
p14.FormFactor = Enum.FormFactor.Custom
397
p14.Size = Vector3.new(2.5, 2.17999935, 1)
398
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
399
p14.CanCollide = false
400
p14.Locked = true
401
p14.Elasticity = 0
402
p14.BottomSurface = Enum.SurfaceType.Smooth
403
p14.TopSurface = Enum.SurfaceType.Smooth
404
b14 = Instance.new("BlockMesh", p14)
405
b14.Name = "Mesh"
406
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
407
p15 = Instance.new("Part", m)
408
p15.BrickColor = BrickColor.new("Really black")
409
p15.FormFactor = Enum.FormFactor.Custom
410
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
411
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
412
p15.CanCollide = false
413
p15.Locked = true
414
p15.Material = "Neon"
415
p15.Elasticity = 0
416
p15.BottomSurface = Enum.SurfaceType.Smooth
417
p15.TopSurface = Enum.SurfaceType.Smooth
418
b15 = Instance.new("BlockMesh", p15)
419
b15.Name = "Mesh"
420
b15.Scale = Vector3.new(1, 1, 0.400000006)
421
p16 = Instance.new("Part", m)
422
p16.BrickColor = BrickColor.new("Really black")
423
p16.FormFactor = Enum.FormFactor.Custom
424
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
425
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
426
p16.CanCollide = false
427
p16.Locked = true
428
p16.Material = "Neon"
429
p16.Elasticity = 0
430
p16.BottomSurface = Enum.SurfaceType.Smooth
431
p16.TopSurface = Enum.SurfaceType.Smooth
432
b16 = Instance.new("BlockMesh", p16)
433
b16.Name = "Mesh"
434
b16.Scale = Vector3.new(1, 1, 0.400000006)
435
p17 = Instance.new("Part", m)
436
p17.BrickColor = BrickColor.new("Really black")
437
p17.FormFactor = Enum.FormFactor.Custom
438
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
439
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
440
p17.CanCollide = false
441
p17.Material = "Neon"
442
p17.Locked = true
443
p17.Elasticity = 0
444
p17.BottomSurface = Enum.SurfaceType.Smooth
445
p17.TopSurface = Enum.SurfaceType.Smooth
446
b17 = Instance.new("BlockMesh", p17)
447
b17.Name = "Mesh"
448
b17.Scale = Vector3.new(1, 1, 0.400000006)
449
p18 = Instance.new("WedgePart", m)
450
p18.BrickColor = BrickColor.new("Black")
451
p18.Material = "Neon"
452
p18.Name = "BladePart1"
453
p18.Material = Enum.Material.Concrete
454
p18.Name = "Wedge"
455
p18.FormFactor = Enum.FormFactor.Symmetric
456
p18.Size = Vector3.new(1, 4, 2)
457
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
458
p18.CanCollide = false
459
p18.Locked = true
460
p18.BottomSurface = Enum.SurfaceType.Smooth
461
p18.TopSurface = Enum.SurfaceType.Smooth
462
b18 = Instance.new("SpecialMesh", p18)
463
b18.MeshType = Enum.MeshType.Wedge
464
b18.Name = "Mesh"
465
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
466
p19 = Instance.new("WedgePart", m)
467
p19.BrickColor = BrickColor.new("Institutional white")
468
p19.Name = "BladePart2"
469
p19.Material = "Neon"
470
p19.Material = Enum.Material.Concrete
471
p19.Name = "Wedge"
472
p19.FormFactor = Enum.FormFactor.Symmetric
473
p19.Size = Vector3.new(1, 4, 2)
474
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
475
p19.CanCollide = false
476
p19.Locked = true
477
p19.BottomSurface = Enum.SurfaceType.Smooth
478
p19.TopSurface = Enum.SurfaceType.Smooth
479
b19 = Instance.new("SpecialMesh", p19)
480
b19.MeshType = Enum.MeshType.Wedge
481
b19.Name = "Mesh"
482
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
483
p20 = Instance.new("Part", m)
484
p20.BrickColor = BrickColor.new("Really black")
485
p20.FormFactor = Enum.FormFactor.Custom
486
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
487
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
488
p20.CanCollide = false
489
p20.Material = "Neon"
490
p20.Locked = true
491
p20.Elasticity = 0
492
p20.BottomSurface = Enum.SurfaceType.Smooth
493
p20.TopSurface = Enum.SurfaceType.Smooth
494
b20 = Instance.new("BlockMesh", p20)
495
b20.Name = "Mesh"
496
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
497
p21 = Instance.new("Part", m)
498
p21.BrickColor = BrickColor.new("Really black")
499
p21.FormFactor = Enum.FormFactor.Custom
500
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
501
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
502
p21.CanCollide = false
503
p21.Locked = true
504
p21.Elasticity = 0
505
p21.BottomSurface = Enum.SurfaceType.Smooth
506
p21.TopSurface = Enum.SurfaceType.Smooth
507
b21 = Instance.new("SpecialMesh", p21)
508
b21.MeshType = Enum.MeshType.Wedge
509
b21.Name = "Mesh"
510
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
511
w1 = Instance.new("Weld", p1)
512
w1.Name = "Part_Weld"
513
w1.Part0 = p1
514
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
515
w1.Part1 = p2
516
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
517
w2 = Instance.new("Weld", p2)
518
w2.Name = "Part_Weld"
519
w2.Part0 = p2
520
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
521
w2.Part1 = p3
522
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
523
w3 = Instance.new("Weld", p3)
524
w3.Name = "Part_Weld"
525
w3.Part0 = p3
526
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
527
w3.Part1 = p4
528
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
529
w4 = Instance.new("Weld", p4)
530
w4.Name = "Part_Weld"
531
w4.Part0 = p4
532
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
533
w4.Part1 = p5
534
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
535
w5 = Instance.new("Weld", p5)
536
w5.Name = "Part_Weld"
537
w5.Part0 = p5
538
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
539
w5.Part1 = p6
540
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
541
w6 = Instance.new("Weld", p6)
542
w6.Name = "Part_Weld"
543
w6.Part0 = p6
544
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
545
w6.Part1 = p7
546
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
547
w7 = Instance.new("Weld", p7)
548
w7.Name = "Part_Weld"
549
w7.Part0 = p7
550
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
551
w7.Part1 = p8
552
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
553
w8 = Instance.new("Weld", p8)
554
w8.Name = "Part_Weld"
555
w8.Part0 = p8
556
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
557
w8.Part1 = p9
558
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
559
w9 = Instance.new("Weld", p9)
560
w9.Name = "Part_Weld"
561
w9.Part0 = p9
562
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
563
w9.Part1 = p10
564
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
565
w10 = Instance.new("Weld", p10)
566
w10.Name = "Part_Weld"
567
w10.Part0 = p10
568
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
569
w10.Part1 = p11
570
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
571
w11 = Instance.new("Weld", p11)
572
w11.Name = "Part_Weld"
573
w11.Part0 = p11
574
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
575
w11.Part1 = p12
576
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
577
w12 = Instance.new("Weld", p12)
578
w12.Name = "Part_Weld"
579
w12.Part0 = p12
580
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
581
w12.Part1 = p13
582
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
583
w13 = Instance.new("Weld", p13)
584
w13.Name = "Part_Weld"
585
w13.Part0 = p13
586
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
587
w13.Part1 = p14
588
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
589
w14 = Instance.new("Weld", p14)
590
w14.Name = "Part_Weld"
591
w14.Part0 = p14
592
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
593
w14.Part1 = p15
594
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
595
w15 = Instance.new("Weld", p15)
596
w15.Name = "Part_Weld"
597
w15.Part0 = p15
598
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
599
w15.Part1 = p16
600
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
601
w16 = Instance.new("Weld", p16)
602
w16.Name = "Part_Weld"
603
w16.Part0 = p16
604
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
605
w16.Part1 = p17
606
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
607
w17 = Instance.new("Weld", p17)
608
w17.Name = "Wedge_Weld"
609
w17.Part0 = p17
610
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
611
w17.Part1 = p18
612
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
613
w18 = Instance.new("Weld", p18)
614
w18.Name = "Wedge_Weld"
615
w18.Part0 = p18
616
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
617
w18.Part1 = p19
618
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
619
w19 = Instance.new("Weld", p19)
620
w19.Name = "Part_Weld"
621
w19.Part0 = p19
622
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
623
w19.Part1 = p20
624
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
625
w20 = Instance.new("Weld", p20)
626
w20.Name = "Part_Weld"
627
w20.Part0 = p20
628
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
629
w20.Part1 = p21
630
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
631
m.Parent = char
632
m:MakeJoints()
633
----------------------------------------------------
634
local cor = Instance.new("Part", char.Absolution)
635
cor.Name = "Thingy"
636
cor.Locked = true
637
cor.BottomSurface = 0
638
cor.CanCollide = false
639
cor.Size = Vector3.new(1, 13, 1)
640
cor.Transparency = 1
641
cor.TopSurface = 0
642
corw = Instance.new("Weld", cor)
643
corw.Part0 = rarm
644
corw.Part1 = cor
645
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
646
corw.C1 = CFrame.new(0, 0, 0)
647
weld1 = Instance.new("Weld", char.Absolution)
648
weld1.Part0 = cor
649
weld1.Part1 = p6
650
weld1.C0 = CFrame.new(0, 0, 0)
651
----------------------------------------------------
652
hitb = Instance.new("Part", char.Absolution)
653
hitb.Name = "Thingy2"
654
hitb.Locked = true
655
hitb.BottomSurface = 0
656
hitb.CanCollide = false
657
hitb.Size = Vector3.new(0, 8, 6)
658
hitb.Transparency = 1
659
hitb.TopSurface = 0
660
weld2 = Instance.new("Weld", char.Absolution)
661
weld2.Part0 = hitb
662
weld2.Part1 = p12
663
weld2.C0 = CFrame.new(0, .6, 1)
664
665
666
----------------------------------------------------
667
function weld5(part0, part1, c0, c1)
668
    weeld=Instance.new("Weld", part0)
669
    weeld.Part0=part0
670
    weeld.Part1=part1
671
    weeld.C0=c0
672
    weeld.C1=c1
673
    return weeld
674
end
675
----------------------------------------------------
676
function newRay(start,face,range,wat)
677
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
678
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
679
	return rey,hit,pos
680
end
681
----------------------------------------------------
682
mod5 = Instance.new("Model",char)
683
684
function FindNearestTorso(Position,Distance,SinglePlayer)
685
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
686
        local List = {}
687
        for i,v in pairs(workspace:GetChildren())do
688
            if v:IsA("Model")then
689
                if v:findFirstChild("Torso")then
690
                    if v ~= char then
691
                        if(v.Torso.Position -Position).magnitude <= Distance then
692
                            table.insert(List,v)
693
                        end 
694
                    end 
695
                end 
696
            end 
697
        end
698
    return List
699
end
700
701
function Landing()
702
    part=Instance.new('Part',mod5)
703
    part.Anchored=true
704
    part.CanCollide=false
705
    part.FormFactor='Custom'
706
    part.Size=Vector3.new(.2,.2,.2)
707
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
708
    part.Transparency=.7
709
    part.BrickColor=BrickColor.new('Really black')
710
    mesh=Instance.new('SpecialMesh',part)
711
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
712
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
713
    mesh.Scale=Vector3.new(10,5,10)
714
715
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
716
        if v:FindFirstChild('Humanoid') then
717
            v.Humanoid:TakeDamage(math.random(20,30))
718
            v.Humanoid.PlatformStand = true
719
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
720
        end
721
    end
722
723
    coroutine.resume(coroutine.create(function() 
724
        for i=0,3.8,0.05 do
725
            wait()
726
            part.CFrame=part.CFrame
727
            part.Transparency=i
728
            mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
729
            end
730
        part.Parent = nil
731
    end))
732
end
733
----------------------------------------------------
734
mod4 = Instance.new("Model",char)
735
736
ptez = {0.7, 0.8, 0.9, 1}
737
738
function FindNearestTorso(Position,Distance,SinglePlayer)
739
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
740
        local List = {}
741
        for i,v in pairs(workspace:GetChildren())do
742
            if v:IsA("Model")then
743
                if v:findFirstChild("Torso")then
744
                    if v ~= char then
745
                        if(v.Torso.Position -Position).magnitude <= Distance then
746
                            table.insert(List,v)
747
                        end 
748
                    end 
749
                end 
750
            end 
751
        end
752
    return List
753
end
754
755
function GroundPound()
756
    part=Instance.new('Part',mod4)
757
    part.Anchored=true
758
    part.CanCollide=false
759
    part.FormFactor='Custom'
760
    part.Size=Vector3.new(.2,.2,.2)
761
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
762
    part.Transparency=.7
763
    part.BrickColor=BrickColor.new('Institutional white')
764
    mesh=Instance.new('SpecialMesh',part)
765
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
766
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
767
    mesh.Scale=Vector3.new(3,3,3)
768
    part2=Instance.new('Part',mod4)
769
    part2.Anchored=true
770
    part2.CanCollide=false
771
    part2.FormFactor='Custom'
772
    part2.Size=Vector3.new(.2,.2,.2)
773
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
774
    part2.Transparency=.7
775
    part2.BrickColor=BrickColor.new('Institutional white')
776
    mesh2=Instance.new('SpecialMesh',part2)
777
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
778
    mesh2.Scale=Vector3.new(3,1.5,3)
779
    x = Instance.new("Sound",char)
780
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
781
    x.Pitch = ptez[math.random(1,#ptez)]
782
    x.Volume = 1
783
    wait(.1)
784
    x:Play()
785
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
786
        if v:FindFirstChild('Humanoid') then
787
            v.Humanoid:TakeDamage(math.random(8,15))
788
        end
789
    end
790
    coroutine.resume(coroutine.create(function() 
791
        for i=0,0.62,0.13 do
792
            wait()
793
            part.CFrame=part.CFrame
794
            part.Transparency=i
795
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
796
            part2.CFrame=part2.CFrame
797
            part2.Transparency=i
798
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
799
            end
800
        part.Parent=nil
801
        part2.Parent=nil
802
        x:Destroy()
803
    end))
804
end
805
----------------------------------------------------
806
mod=Instance.new('Model',char)
807
808
function charge()
809
    hed.Velocity=hed.CFrame.lookVector*200
810
    part=Instance.new('Part',mod)
811
    part.Anchored=true
812
    part.CanCollide=false
813
    part.FormFactor='Custom'
814
    part.Size=Vector3.new(.2,.2,.2)
815
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
816
    part.Transparency=.7
817
    part.Name = "Wow"
818
    part.BrickColor=BrickColor.new('Black')
819
    mesh=Instance.new('SpecialMesh',part)
820
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
821
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
822
    mesh.Scale=Vector3.new(10,5,10)
823
    part2=part:clone()
824
    part2.Parent=mod
825
    part2.BrickColor=BrickColor.new('Institutional white')
826
    mesh2=mesh:clone()
827
    mesh2.Parent=part2
828
    mesh2.Scale=Vector3.new(20,10,20)
829
    part3=part2:clone()
830
    part3.Parent = mod
831
    part3.BrickColor=BrickColor.new('Cyan')
832
    mesh3=mesh2:clone()
833
    mesh2.Parent=part3
834
    mesh3.Scale=Vector3.new(30,15,30)
835
    coroutine.resume(coroutine.create(function() 
836
        for i=0,1,0.1 do
837
            wait()
838
            part.CFrame=part.CFrame
839
            part.Transparency=i
840
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
841
            part2.CFrame=part2.CFrame
842
            part2.Transparency=i
843
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
844
            part3.CFrame=part3.CFrame
845
            part3.Transparency=i
846
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
847
            end
848
        part.Parent=nil
849
        part2.Parent=nil
850
        part3.Parent = nil
851
        part1:remove()
852
        part:remove()
853
        part2:remove()
854
        part3:remove()
855
    end))
856
end
857
----------------------------------------------------
858
function FindNearestTorso(Position,Distance,SinglePlayer)
859
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
860
        local List = {}
861
        for i,v in pairs(workspace:GetChildren())do
862
            if v:IsA("Model")then
863
                if v:findFirstChild("Torso")then
864
                    if v ~= char then
865
                        if(v.Torso.Position -Position).magnitude <= Distance then
866
                            table.insert(List,v)
867
                        end 
868
                    end 
869
                end 
870
            end 
871
        end
872
    return List
873
end
874
875
mod3 = Instance.new("Model",rleg)
876
877
function Stomp()
878
    part=Instance.new('Part',mod3)
879
    part.Anchored=true
880
    part.CanCollide=false
881
    part.FormFactor='Custom'
882
    part.Size=Vector3.new(.2,.2,.2)
883
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
884
    part.Transparency=0.7
885
    part.BrickColor=BrickColor.new('')
886
    mesh=Instance.new('SpecialMesh',part)
887
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
888
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
889
    mesh.Scale=Vector3.new(25,25,25)
890
    part2=part:clone()
891
    part2.Parent=mod3
892
    part2.BrickColor=BrickColor.new('Deep orange')
893
    mesh2=mesh:clone()
894
    mesh2.Parent=part2
895
    mesh2.Scale=Vector3.new(15,15,15)
896
    part3=part:clone()
897
    part3.Parent=mod3
898
    part3.TopSurface=0
899
    part3.BottomSurface=0
900
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
901
    mesh3=Instance.new('SpecialMesh',part3)
902
    mesh3.MeshType = 3
903
    mesh3.Scale=Vector3.new(12,12,12)
904
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
905
        if v:FindFirstChild('Humanoid') then
906
            v.Humanoid:TakeDamage(math.random(20,60))
907
            v.Humanoid.PlatformStand = true
908
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
909
        end
910
    end 
911
    coroutine.resume(coroutine.create(function() 
912
        for i=0,3.8,0.05 do
913
            wait()
914
            part.CFrame=part.CFrame
915
            part.Transparency=i
916
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
917
            part2.CFrame=part2.CFrame
918
            part2.Transparency=i
919
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
920
            part3.CFrame=part3.CFrame
921
            part3.Transparency=i
922
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
923
        end
924
    end))
925
end
926
----------------------------------------------------
927
928
local acos = math.acos
929
local sqrt = math.sqrt
930
local Vec3 = Vector3.new
931
local fromAxisAngle = CFrame.fromAxisAngle
932
933
local function toAxisAngle(CFr)
934
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
935
        local Angle = math.acos((R00+R11+R22-1)/2)
936
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
937
        A = A == 0 and 0.00001 or A
938
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
939
        B = B == 0 and 0.00001 or B
940
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
941
        C = C == 0 and 0.00001 or C
942
        local x = (R21-R12)/sqrt(A)
943
        local y = (R02-R20)/sqrt(B)
944
        local z = (R10-R01)/sqrt(C)
945
        return Vec3(x,y,z),Angle
946
end
947
948
function ApplyTrig(Num,Func)
949
        local Min,Max = Func(0),Func(1)
950
        local i = Func(Num)
951
        return (i-Min)/(Max-Min)
952
end
953
954
function LerpCFrame(CFrame1,CFrame2,Num)
955
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
956
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
957
end
958
959
function Crater(Torso,Radius)
960
        Spawn(function()
961
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
962
        local Ignore = {}
963
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
964
                if v.Character ~= nil then
965
                        Ignore[#Ignore+1] = v.Character
966
                end
967
        end
968
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
969
        if Hit == nil then return end
970
        local Parts = {}
971
        for i = 1,360,10 do
972
                local P = Instance.new("Part",Torso.Parent)
973
                P.Anchored = true
974
                P.FormFactor = "Custom"
975
                P.BrickColor = Hit.BrickColor
976
                P.Material = Hit.Material
977
                P.TopSurface = "Smooth"
978
                P.BottomSurface = "Smooth"
979
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
980
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
981
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
982
                if math.random(0,5) == 0 then -- rubble
983
                        local P = Instance.new("Part",Torso.Parent)
984
                        P.Anchored = true
985
                        P.FormFactor = "Custom"
986
                        P.BrickColor = Hit.BrickColor
987
                        P.Material = Hit.Material
988
                        P.TopSurface = "Smooth"
989
                        P.BottomSurface = "Smooth"
990
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
991
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
992
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
993
                end
994
        end
995
        for i = 0,1,0.05 do
996
                for i2,v in pairs(Parts) do
997
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
998
                end
999
                wait(0.02)
1000
        end
1001
        for i,v in pairs(Parts) do
1002
                if v[1].Size.X > 2.1 then
1003
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1004
                end
1005
                v[1].Anchored = false
1006
        end
1007
        for i = 0,1,0.05 do
1008
                for i2,v in pairs(Parts) do
1009
                        v[1].Transparency = i
1010
                        if i == 1 then
1011
                                v[1]:Destroy()
1012
                        elseif i >= 0.25 then
1013
                                v[1].CanCollide = false
1014
                        end
1015
                end
1016
                wait(0.02)
1017
        end
1018
        Parts = nil
1019
        end)
1020
end
1021
1022
----------------------------------------------------
1023
mouse.KeyDown:connect(function(key)
1024
    if key == "r" and char.Mana.Value>=50 then
1025
	char.Mana.Value = char.Mana.Value - 50
1026
        larm.BrickColor = BrickColor.new("Bright red")
1027
        rarm.BrickColor = BrickColor.new("Bright red")
1028
        if Debounces.CanAttack == true then
1029
        Debounces.CanAttack = false
1030
        Debounces.on = true
1031
        Debounces.NoIdl = true
1032
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1033
        hit = ht.Parent
1034
        if ht and hit:IsA("Model") then
1035
                if hit:FindFirstChild("Humanoid") then
1036
                    if hit.Name ~= p.Name then
1037
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1038
                                wait(1)
1039
                    end
1040
                end
1041
        elseif ht and hit:IsA("Hat") then
1042
            if hit.Parent.Name ~= p.Name then
1043
                if hit.Parent:FindFirstChild("Humanoid") then
1044
                     
1045
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1046
                                wait(1)
1047
                    --Debounces.Slashed = false
1048
                end
1049
            end
1050
        end    
1051
    end)
1052
q = Instance.new("Sound",hed)
1053
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1054
q.Pitch = 0.85
1055
q.Looped = false
1056
q1 = Instance.new("Sound",hed)
1057
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1058
q1.Pitch = 0.85
1059
q1.Looped = false
1060
q:Play()
1061
q1:Play()
1062
    for i = 1,20 do
1063
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1064
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1065
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1066
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1067
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1068
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1069
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1070
        if Debounces.on == false then break end
1071
    wait()
1072
end
1073
n = Instance.new("Sound",hed)
1074
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1075
n.Pitch = 0.94
1076
n.Looped = false
1077
n1 = Instance.new("Sound",hed)
1078
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1079
n1.Pitch = 0.94
1080
n1.Looped = false
1081
n:Play()
1082
n1:Play()
1083
b = Instance.new("Sound",hed)
1084
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1085
b.Pitch = 0.94
1086
b.Looped = false
1087
b1 = Instance.new("Sound",hed)
1088
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1089
b1.Pitch = 0.94
1090
b1.Looped = false
1091
b:Play()
1092
b1:Play()
1093
    for i = 1,26 do
1094
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1095
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1096
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1097
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1098
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1099
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1100
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1101
        if Debounces.on == false then break end
1102
    wait()
1103
end
1104
wait(.5)
1105
to:disconnect()
1106
q:Destroy()
1107
q1:Destroy()
1108
n:Destroy()
1109
n1:Destroy()
1110
larm.BrickColor = BrickColor.new("Really black")
1111
rarm.BrickColor = BrickColor.new("Really black")
1112
    if Debounces.CanAttack == false then
1113
        Debounces.CanAttack = true
1114
        Debounces.on = false
1115
        Debounces.NoIdl = false
1116
            end
1117
        end
1118
    end
1119
end)
1120
----------------------------------------------------
1121
mouse.KeyDown:connect(function(key)
1122
    if key == "q" and char.Mana.Value>=50  then
1123
		char.Mana.Value = char.Mana.Value - 50
1124
        larm.BrickColor = BrickColor.new("Bright red")
1125
        rarm.BrickColor = BrickColor.new("Bright red")
1126
        if Debounces.CanAttack == true then
1127
        Debounces.CanAttack = false
1128
        Debounces.on = true
1129
        Debounces.NoIdl = true
1130
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1131
        hit = ht.Parent
1132
        if ht and hit:IsA("Model") then
1133
                if hit:FindFirstChild("Humanoid") then
1134
                    if hit.Name ~= p.Name then
1135
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1136
                                wait(1)
1137
                                --Debounces.Slashed = false
1138
                        --end
1139
                    end
1140
                end
1141
        elseif ht and hit:IsA("Hat") then
1142
            if hit.Parent.Name ~= p.Name then
1143
                if hit.Parent:FindFirstChild("Humanoid") then
1144
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1145
                                wait(1)
1146
                    --Debounces.Slashed = false
1147
                end
1148
            end
1149
        end    
1150
    end)
1151
        for i = 1, 20 do
1152
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1153
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1154
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1155
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1156
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1157
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1158
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1159
        if Debounces.on == false then break end
1160
        wait()
1161
    end
1162
    z = Instance.new("Sound",hed)
1163
    z.SoundId = "rbxassetid://160069154"
1164
    z.Looped = false
1165
    z.Pitch = .9
1166
    z1 = Instance.new("Sound",hed)
1167
    z1.SoundId = "rbxassetid://160069154"
1168
    z1.Looped = false
1169
    z1.Pitch = .9
1170
    wait(0.01)
1171
    z:Play()
1172
    z1:Play()
1173
        for i = 1, 12 do
1174
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1175
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1176
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1177
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1178
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1179
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1180
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1181
        if Debounces.on == false then break end
1182
        wait()
1183
    end
1184
        for i = 1, 12 do
1185
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1186
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1187
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1188
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1189
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1190
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1191
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1192
        if Debounces.on == false then break end
1193
        wait()
1194
    end
1195
    z = Instance.new("Sound",hed)
1196
    z.SoundId = "rbxassetid://168586621"
1197
    z.Looped = false
1198
    z.Pitch = 1
1199
    z1 = Instance.new("Sound",hed)
1200
    z1.SoundId = "rbxassetid://168586621"
1201
    z1.Looped = false
1202
    z1.Pitch = 1
1203
    wait(0.01)
1204
    z:Play()
1205
    z1:Play()
1206
        for i = 1, 12 do
1207
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1208
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1209
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1210
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1211
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1212
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1213
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1214
        if Debounces.on == false then break end
1215
        wait()
1216
    end
1217
to:disconnect()
1218
larm.BrickColor = BrickColor.new("Really black")
1219
rarm.BrickColor = BrickColor.new("Really black")
1220
    if Debounces.CanAttack == false then
1221
        Debounces.CanAttack = true
1222
        Debounces.on = false
1223
        Debounces.NoIdl = false
1224
            end
1225
        end
1226
    end
1227
end)
1228
----------------------------------------------------
1229
Sit = false
1230
mouse.KeyDown:connect(function(key)
1231
    if key == "v" then
1232
        if Sit == false then
1233
            Sit = true
1234
            hum.WalkSpeed = 20
1235
        stanceToggle = "Sitting"
1236
    elseif Sit == true then
1237
        Sit = false
1238
            hum.WalkSpeed = 50
1239
        stanceToggle = "Normal"
1240
        end
1241
    end
1242
end)
1243
----------------------------------------------------
1244
mouse.KeyDown:connect(function(key)
1245
    if key == "t" and char.Mana.Value>=50  then
1246
		char.Mana.Value = char.Mana.Value - 50
1247
        if Debounces.CanAttack == true then
1248
        Debounces.CanAttack = false
1249
        Debounces.on = true
1250
        Debounces.NoIdl = true
1251
        for i = 1, 25 do
1252
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1253
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1254
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1255
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1256
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1257
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1258
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1259
            if Debounces.on == false then break end
1260
            wait()
1261
        end
1262
        Spawn(function()
1263
            local Parts = {}
1264
            for Y = -5,5 do
1265
                local P = Instance.new("Part",char)
1266
                P.Anchored = true
1267
                P.FormFactor = "Custom"
1268
                P.CanCollide = false
1269
                P.Size = Vector3.new(1,1,1)
1270
                P.TopSurface = "SmoothNoOutlines"
1271
                P.BottomSurface = "SmoothNoOutlines"
1272
                P.BrickColor = BrickColor.new("Really black")
1273
				P.Material = "Neon"
1274
                P.Name = tostring(Y)
1275
                local i = (Y+5)/(10)
1276
                i = 1-math.cos(math.pi*i-(math.pi/2))
1277
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
1278
                P.Touched:connect(function(ht)
1279
                    local hit = ht.Parent
1280
                    if hit:FindFirstChild("Humanoid") then
1281
                        hit.Humanoid:TakeDamage(math.random(100,math.huge))
1282
                    end
1283
                end)
1284
        s = Instance.new("Sound",P)
1285
        s.SoundId = "rbxassetid://228343271"
1286
        s.Volume = .7
1287
        s.Pitch = 0.9
1288
        s:Play()
1289
P.Touched:connect(function(ht)
1290
        hit = ht.Parent
1291
        if ht and hit:IsA("Model") then
1292
                if hit:FindFirstChild("Humanoid") then
1293
                    if hit.Name ~= p.Name then
1294
                       
1295
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1296
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1297
                                wait(1)
1298
                                --Debounces.Slashed = false
1299
                        --end
1300
                end
1301
                end
1302
        elseif ht and hit:IsA("Hat") then
1303
            if hit.Parent.Name ~= p.Name then
1304
                if hit.Parent:FindFirstChild("Humanoid") then
1305
                       
1306
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1307
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1308
                                wait(1)
1309
                    --Debounces.Slashed = false
1310
                --end
1311
            end
1312
        end
1313
    end
1314
end)
1315
                Parts[#Parts+1] = P
1316
            end
1317
            local BREAKIT = false
1318
            local CParts = {}
1319
            local Rocks = {}
1320
            local LastPos = nil
1321
            for i = 1,70 do
1322
                for i2,v in pairs(Parts) do
1323
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1324
                    local cf = v.CFrame
1325
                    v.Size = v.Size+Vector3.new(1,1,1)
1326
                    v.CFrame = cf
1327
                    v.Transparency = v.Transparency+0.02
1328
                    if v.Transparency >= 0.975 then BREAKIT = true end
1329
                    if v.Name == "0" then
1330
                        local Ignore = {}
1331
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1332
                            if v.Character ~= nil then
1333
                                Ignore[#Ignore+1] = v.Character
1334
                            end
1335
                        end
1336
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1337
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1338
                        if Hit ~= nil then
1339
                            if #Rocks == 0 then
1340
                                for i = 1,5 do
1341
                                    local P = Instance.new("Part",char)
1342
                                    Rocks[#Rocks+1] = P
1343
                                    P.Anchored = true
1344
                                    P.FormFactor = "Custom"
1345
                                    P.BrickColor = Hit.BrickColor
1346
                                    P.Material = Hit.Material
1347
                                    P.TopSurface = "Smooth"
1348
                                    P.BottomSurface = "Smooth"
1349
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1350
                                end
1351
                            end
1352
                            for i,P in pairs(Rocks) do
1353
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1354
                            end
1355
                            local P = Instance.new("Part",char)
1356
                            CParts[#CParts+1] = {P,tick()}
1357
                            P.Anchored = true
1358
                            P.FormFactor = "Custom"
1359
                            P.BrickColor = Hit.BrickColor
1360
                            P.Material = Hit.Material
1361
                            P.TopSurface = "Smooth"
1362
                            P.BottomSurface = "Smooth"
1363
                            P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
1364
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1365
                            Pos = Pos.p
1366
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1367
                            local P = P:Clone()
1368
                            CParts[#CParts+1] = {P,tick()}
1369
                            P.Parent = char
1370
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1371
                            Pos = Pos.p
1372
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1373
                            if LastPos ~= nil then
1374
                                local P = P:Clone()
1375
                                CParts[#CParts+1] = {P,tick()}
1376
                                P.Parent = char
1377
                                P.BrickColor = BrickColor.new("Really black")
1378
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1379
                                Pos = Pos.p
1380
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1381
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
1382
                                --P.Velocity = Vector3.new(0,-1000,0)
1383
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1384
                            end
1385
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1386
                        end
1387
                    end
1388
                end
1389
                if BREAKIT then break end
1390
                wait(0.002)
1391
            end
1392
            for i,v in pairs(Rocks) do
1393
                CParts[#CParts+1] = {v,tick()}
1394
            end
1395
            for i,v in pairs(Parts) do
1396
                v:Destroy()
1397
            end
1398
            Parts = nil
1399
            while true do
1400
                local t = tick()
1401
                local p = nil
1402
                for i,v in pairs(CParts) do
1403
                    if t-v[2] > 4 then
1404
                        v[1].Transparency = v[1].Transparency+0.05
1405
                        if v[1].Transparency >= 1 then
1406
                            v[1]:Destroy()
1407
                            CParts[i] = nil
1408
                        end
1409
                    end
1410
                    p = v
1411
                end
1412
                if p == nil then break end
1413
                wait(0.002)
1414
            end
1415
            for i,v in pairs(CParts) do
1416
                v:Destroy()
1417
            end
1418
            CParts = {}
1419
        end)
1420
        for i = 1, 20 do
1421
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1422
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1423
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1424
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1425
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1426
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1427
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1428
            if Debounces.on == false then break end
1429
            wait()
1430
        end
1431
    if Debounces.CanAttack == false then
1432
        Debounces.CanAttack = true
1433
        Debounces.on = false
1434
        Debounces.NoIdl = false
1435
            end
1436
        end
1437
    end
1438
end)
1439
----------------------------------------------------
1440
mouse.KeyDown:connect(function(key)
1441
    if key == "e" and char.Mana.Value>=50  then
1442
	 char.Mana.Value =  char.Mana.Value - 50
1443
    larm.BrickColor = BrickColor.new("Bright red")
1444
    rarm.BrickColor = BrickColor.new("Bright red")
1445
        if Debounces.CanAttack == true then
1446
        Debounces.CanAttack = false
1447
        Debounces.on = true
1448
        Debounces.NoIdl = true
1449
        for i = 1, 18 do
1450
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1451
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1452
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1453
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1454
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1455
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1456
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1457
        if Debounces.on == false then break end
1458
            wait()
1459
        end
1460
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1461
        local rng = Instance.new("Part", char.Absolution.Handle)
1462
        rng.Anchored = true
1463
        rng.BrickColor = BrickColor.new("Really black")
1464
        rng.CanCollide = true
1465
        rng.FormFactor = 3
1466
        rng.Name = "Ring"
1467
        rng.Size = Vector3.new(1, 1, 1)
1468
        rng.CanCollide = false
1469
        rng.Transparency = 0.35
1470
        rng.TopSurface = 0
1471
        rng.BottomSurface = 0
1472
        rng.CFrame = HandCF
1473
        local rngm = Instance.new("SpecialMesh", rng)
1474
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1475
        rngm.Scale = Vector3.new(1, 1, 2)
1476
            x = Instance.new("Sound", hed)
1477
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1478
            x.Looped = false
1479
            x.Pitch = .7
1480
            x.Volume = 1
1481
            x1 = Instance.new("Sound", hed)
1482
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1483
            x1.Looped = false
1484
            x1.Pitch = .7
1485
            x1.Volume = 1
1486
            x:Play()
1487
            x1:Play()
1488
            rngto = rng.Touched:connect(function(ht)
1489
            hit = ht.Parent
1490
            if ht and hit:IsA("Model") then
1491
                    if hit:FindFirstChild("Humanoid") then
1492
                        if hit.Name ~= p.Name then
1493
                            
1494
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1495
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1496
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1497
                                    --Debounces.Slashed = false
1498
                            --end
1499
                        end
1500
                    end
1501
            elseif ht and hit:IsA("Hat") then
1502
                if hit.Parent.Name ~= p.Name then
1503
                    if hit.Parent:FindFirstChild("Humanoid") then
1504
                          
1505
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1506
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1507
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1508
                        --Debounces.Slashed = false
1509
                    end
1510
                end
1511
            end    
1512
        end)
1513
                coroutine.wrap(function()
1514
                for i = 1, 60, 2 do
1515
                rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
1516
                rng.Size = rngm.Scale
1517
                rng.CFrame = HandCF
1518
                rng.Transparency = i/60
1519
                wait()
1520
                end
1521
                wait()
1522
                rng:Destroy()
1523
                end)()
1524
        for i = 1, 18 do
1525
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1526
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1527
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1528
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1529
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1530
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1531
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1532
        if Debounces.on == false then break end
1533
            wait()
1534
        end
1535
        larm.BrickColor = BrickColor.new("Really black")
1536
        rarm.BrickColor = BrickColor.new("Really black")
1537
        x:Destroy()
1538
        x1:Destroy()
1539
    if Debounces.CanAttack == false then
1540
        Debounces.CanAttack = true
1541
        Debounces.on = false
1542
        Debounces.NoIdl = false
1543
            end
1544
        end
1545
    end
1546
end)
1547
----------------------------------------------------
1548
mouse.KeyDown:connect(function(key)
1549
	if key == "y" then
1550
		if Debounces.CanAttack == true then
1551
            Debounces.CanAttack = false
1552
            Debounces.on = true
1553
            Debounces.NoIdl = true
1554
				for i = 1, 15 do
1555
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1556
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1557
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1558
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1559
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1560
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1561
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1562
                    if Debounces.on == false then break end
1563
                    wait()
1564
                end
1565
				x = Instance.new("Sound",char)
1566
				x.SoundId = "rbxassetid://228343271"
1567
				x.Pitch = 1
1568
				x.Volume = .8
1569
				wait(.1)
1570
				x:Play()
1571
				Debounces.on = false
1572
				Debounces.Here = false
1573
				shot = shot + 1
1574
local rng = Instance.new("Part", char)
1575
rng.Anchored = true
1576
rng.BrickColor = BrickColor.new("Really black")
1577
rng.CanCollide = false
1578
rng.FormFactor = 3
1579
rng.Name = "Ring"
1580
rng.Size = Vector3.new(1, 1, 1)
1581
rng.Transparency = 0.35
1582
rng.TopSurface = 0
1583
rng.BottomSurface = 0
1584
rng2 = rng:clone()
1585
rng3 = rng2:clone()
1586
rng4 = rng2:clone()
1587
local rngm = Instance.new("SpecialMesh", rng)
1588
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1589
rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1590
rngm.Scale = Vector3.new(10, 10, 1)
1591
rngm2 = rngm:clone()
1592
rngm2.Scale = Vector3.new(5, 5, 1)
1593
rngm3=rngm2:clone()
1594
rngm3.Parent = rng3
1595
rngm3.Scale = Vector3.new(8, 8, 1)
1596
rngm4 = rngm2:clone()
1597
rngm4.Parent = rng4
1598
rngm4.Scale = Vector3.new(6, 6, 1)
1599
local bem = Instance.new("Part", char)
1600
bem.Anchored = true
1601
bem.BrickColor = BrickColor.new("Really black")
1602
bem.CanCollide = false
1603
bem.FormFactor = 3
1604
bem.Name = "Beam" .. shot
1605
bem.Size = Vector3.new(1, 1, 1)
1606
bem.Transparency = 0.35
1607
bem.TopSurface = 0
1608
bem.BottomSurface = 0
1609
local bemm = Instance.new("SpecialMesh", bem)
1610
bemm.MeshType = 4
1611
bemm.Scale = Vector3.new(1, 4, 4)
1612
local out = Instance.new("Part", char)
1613
out.Anchored = true
1614
out.BrickColor = BrickColor.new("Really black")
1615
out.CanCollide = false
1616
out.FormFactor = 3
1617
out.Name = "Out"
1618
out.Size = Vector3.new(4, 4, 4)
1619
out.Transparency = 0.35
1620
out.TopSurface = 0
1621
out.BottomSurface = 0
1622
local outm = Instance.new("SpecialMesh", out)
1623
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1624
outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1625
outm.Scale = Vector3.new(4, 4, 4)
1626
local bnd = Instance.new("Part", char)
1627
bnd.Anchored = true
1628
bnd.BrickColor = BrickColor.new("Really black")
1629
bnd.CanCollide = false
1630
bnd.FormFactor = 3
1631
bnd.Material = "Neon"
1632
bnd.Name = "Bend"
1633
bnd.Size = Vector3.new(1, 1, 1)
1634
bnd.Transparency = 1
1635
bnd.TopSurface = 0
1636
bnd.BottomSurface = 0
1637
local bndm = Instance.new("SpecialMesh", bnd)
1638
bndm.MeshType = 3
1639
bndm.Scale = Vector3.new(8, 8, 8)
1640
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1641
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1642
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1643
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1644
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1645
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
1646
Debounces.Shewt = true
1647
coroutine.wrap(function()
1648
for i = 1, 50, 0.2 do
1649
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1650
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1651
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
1652
rng.Transparency = i/20
1653
rng3.Transparency = 1/16
1654
rng4.Transparency = i/12
1655
wait()
1656
end
1657
wait()
1658
rng:Destroy()
1659
end)()
1660
if Debounces.Shewt == true then
1661
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1662
hit = ht.Parent
1663
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1664
if HasntTouched(hit.Name) == true and deb == false then
1665
deb = true
1666
coroutine.wrap(function()
1667
hit:FindFirstChild("Humanoid").PlatformStand = true
1668
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1669
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
1670
end)()
1671
table.insert(Touche, hit.Name)
1672
deb = false
1673
end
1674
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1675
if HasntTouched(hit.Parent.Name) == true and deb == false then
1676
deb = true
1677
coroutine.wrap(function()
1678
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1679
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1680
wait(1)
1681
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1682
end)()
1683
table.insert(Touche, hit.Parent.Name)
1684
deb = false
1685
for i, v in pairs(Touche) do
1686
print(v)
1687
end
1688
end
1689
end
1690
end)
1691
end
1692
for i = 0, 260, 8 do
1693
bem.Size = Vector3.new(i, 2, 2)
1694
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1695
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1696
bnd.Size = Vector3.new(1,1,1)
1697
bndm.Scale = Vector3.new(8,8,8)
1698
if i % 10 == 0 then
1699
local newRng = rng2:Clone()
1700
newRng.Parent = char
1701
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1702
local newRngm = rngm2:clone()
1703
newRngm.Parent=newRng
1704
coroutine.wrap(function()
1705
for i = 1, 10, 0.2 do
1706
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1707
newRng.Transparency = i/10
1708
wait()
1709
end
1710
wait()
1711
newRng:Destroy()
1712
end)()
1713
end
1714
wait()
1715
end
1716
wait()
1717
Debounces.Shewt = false
1718
bem:Destroy()
1719
out:Destroy()
1720
bnd:Destroy()
1721
Debounces.Ready = false
1722
for i, v in pairs(Touche) do
1723
table.remove(Touche, i)
1724
end
1725
wait()
1726
table.insert(Touche, char.Name)
1727
Debounces.NoIdl = false
1728
if Debounces.CanAttack == false then
1729
Debounces.CanAttack = true
1730
end
1731
end
1732
end
1733
end)
1734
----------------------------------------------------
1735
sidz = {"231917888", "231917845", "231917806"}
1736
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
1737
mouse.KeyDown:connect(function(key)
1738
    if key == "f" and char.Mana.Value>=50 then
1739
	char.Mana.Value = char.Mana.Value - 50
1740
    larm.BrickColor = BrickColor.new("Really black")
1741
    rarm.BrickColor = BrickColor.new("Camo")
1742
        if Debounces.CanAttack == true then
1743
            Debounces.CanAttack = false
1744
            Debounces.on = true
1745
            Debounces.NoIdl = true
1746
                for i = 1, 10 do
1747
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
1748
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
1749
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1750
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1751
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1752
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1753
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1754
                    if Debounces.on == false then break end
1755
                    wait()
1756
                end
1757
                z = Instance.new("Sound",char)
1758
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
1759
                z.Pitch = ptz[math.random(1,#ptz)]
1760
                z.Volume = 1
1761
                z1 = Instance.new("Sound",char)
1762
                z1.SoundId = z.SoundId
1763
                z1.Pitch = z.Pitch
1764
                z1.Volume = 1
1765
                wait(1)
1766
                z:Play()
1767
                z1:Play()
1768
                Stomp()
1769
                for i = 1, 20 do
1770
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
1771
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
1772
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1773
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
1774
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1775
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1776
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1777
                    if Debounces.on == false then break end
1778
                    wait()
1779
                end
1780
        if Debounces.CanAttack == false then
1781
            Debounces.CanAttack = true
1782
            Debounces.on = false
1783
            Debounces.NoIdl = false
1784
            larm.BrickColor = BrickColor.new("Really black")
1785
            rarm.BrickColor = BrickColor.new("Really black")
1786
            end
1787
        end
1788
    end
1789
end)    
1790
----------------------------------------------------
1791
mouse.KeyDown:connect(function(key)
1792
    if key == "g" and char.Mana.Value>5 then
1793
	char.Mana.Value = char.Mana.Value - 5
1794
    larm.BrickColor = BrickColor.new("Camo")
1795
    rarm.BrickColor = BrickColor.new("Really black")
1796
        if Debounces.CanAttack == true then
1797
        Debounces.CanAttack = false
1798
        Debounces.on = true
1799
        Debounces.NoIdl = true
1800
        chrg = lleg.Touched:connect(function(ht)
1801
        hit = ht.Parent
1802
            if ht and hit:IsA("Model") then
1803
                    if hit:FindFirstChild("Humanoid") then
1804
                        if hit.Name ~= p.Name then
1805
                          
1806
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1807
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1808
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1809
                                    --Debounces.Slashed = false
1810
                            --end
1811
                        end
1812
                    end
1813
            elseif ht and hit:IsA("Hat") then
1814
                if hit.Parent.Name ~= p.Name then
1815
                    if hit.Parent:FindFirstChild("Humanoid") then
1816
                           
1817
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1818
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1819
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1820
                        --Debounces.Slashed = false
1821
                    end
1822
                end
1823
            end    
1824
        end)
1825
        for i = 1, 14 do
1826
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
1827
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
1828
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
1829
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
1830
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1831
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1832
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
1833
            if Debounces.on == false then break end
1834
            wait()
1835
        end
1836
        charge()
1837
        z = Instance.new("Sound",char)
1838
        z.SoundId = "rbxassetid://200632875"
1839
        z.Volume = 1
1840
        z.Pitch = .8
1841
        z1 = Instance.new("Sound",char)
1842
        z1.SoundId = "rbxassetid://200632875"
1843
        z1.Volume = 1
1844
        z1.Pitch = .9
1845
        z:Play()
1846
        z1:Play()
1847
        wait(1)
1848
        z:Destroy()
1849
        z1:Destroy()
1850
        chrg:disconnect()
1851
        if Debounces.CanAttack == false then
1852
            Debounces.CanAttack = true
1853
            Debounces.on = false
1854
            Debounces.NoIdl = false
1855
            larm.BrickColor = BrickColor.new("Really black")
1856
            rarm.BrickColor = BrickColor.new("Really black")
1857
            end
1858
        end
1859
    end
1860
end)
1861
----------------------------------------------------
1862
pt = {0.7, 0.8, 0.9}
1863
mouse.KeyDown:connect(function(key)
1864
    if key == "h" and char.Mana.Value>50 then
1865
		char.Mana.Value = char.Mana.Value - 50
1866
        if Debounces.CanJoke == true then
1867
            Debounces.CanJoke = false
1868
            u = Instance.new("Sound")
1869
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
1870
            u.Parent = char
1871
            u.Looped = false
1872
            u.Pitch = pt[math.random(1,#pt)]
1873
            u.Volume = 1
1874
            u2 = Instance.new("Sound")
1875
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
1876
            u2.Parent = char
1877
            u2.Looped = false
1878
            u2.Pitch = u.Pitch
1879
            u2.Volume = 1
1880
            wait(.01)
1881
            u:Play()
1882
            u2:Play()
1883
            wait(6)
1884
            u:Destroy()
1885
            u2:Destroy()
1886
            if Debounces.CanJoke == false then
1887
                Debounces.CanJoke = true
1888
            end
1889
        end
1890
    end
1891
end)
1892
----------------------------------------------------
1893
mouse.KeyDown:connect(function(key)
1894
    if key == "j" and char.Mana.Value> 30 then
1895
	char.Mana.Value = char.Mana.Value-30
1896
			if Debounces.CanJoke == true then
1897
				Debounces.CanJoke = false
1898
                z = Instance.new("Sound",char)
1899
                z.SoundId = "rbxassetid://135017755"
1900
                z.Pitch = .76
1901
                z.Volume = 1
1902
				wait()
1903
				z:Play()
1904
				wait(6)
1905
				z:Destroy()
1906
			if Debounces.CanJoke == false then
1907
				Debounces.CanJoke = true
1908
			end
1909
		end
1910
	end
1911
end)
1912
----------------------------------------------------
1913
mouse.KeyDown:connect(function(key)
1914
    if key == "k" and char.Mana.Value> 10 then
1915
	char.Mana.Value = char.Mana.Value -10
1916
			if Debounces.CanJoke == true then
1917
				Debounces.CanJoke = false
1918
                z = Instance.new("Sound",char)
1919
                z.SoundId = "rbxassetid://135017578"
1920
                z.Pitch = .76
1921
                z.Volume = 1
1922
				wait()
1923
				z:Play()
1924
				wait(4)
1925
				z:Destroy()
1926
			if Debounces.CanJoke == false then
1927
				Debounces.CanJoke = true
1928
			end
1929
		end
1930
	end
1931
end)
1932
----------------------------------------------------
1933
mouse.KeyDown:connect(function(key)
1934
    if key == "u" and char.Mana.Value>200 then
1935
    wait(1)
1936
	char.Mana.Value = char.Mana.Value-200
1937
    charge()
1938
    wait(0.6)
1939
    charge()
1940
    wait(0.6)
1941
    charge()
1942
    wait(2)
1943
    end
1944
    end)
1945
----------------------------------------------------
1946
mouse.KeyDown:connect(function(key)
1947
    if key == "x" and char.Mana.Value>50 then
1948
	char.Mana.Value = char.Mana.Value-50
1949
        if Debounces.CanAttack == true then
1950
            Debounces.CanAttack = false
1951
            Debounces.NoIdl = true
1952
            Debounces.on = true
1953
            Debounces.ks = true
1954
        for i = 1, 10 do
1955
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
1956
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
1957
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1958
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
1959
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
1960
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
1961
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1962
            if Debounces.on == false then break end
1963
            wait()
1964
        end
1965
        z = Instance.new("Sound",hed)
1966
        z.SoundId = "rbxassetid://169445092"
1967
        z.Volume = 1
1968
        wait(0.1)
1969
        z:Play()
1970
        kik = rleg.Touched:connect(function(ht)
1971
        hit = ht.Parent
1972
            if ht and hit:IsA("Model") then
1973
                    if hit:FindFirstChild("Humanoid") then
1974
                        if hit.Name ~= p.Name then
1975
                          
1976
                                    if Debounces.ks==true then
1977
                                    z = Instance.new("Sound",hed)
1978
                                    z.SoundId = "rbxassetid://169380525"
1979
                                    z.Volume = 1
1980
                                    z:Play()
1981
                                    Debounces.ks=false
1982
                                    end
1983
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1984
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1985
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1986
                            --Debounces.Slashed = false
1987
                        --end
1988
                    end
1989
                end
1990
            elseif ht and hit:IsA("Hat") then
1991
                if hit.Parent.Name ~= p.Name then
1992
                    if hit.Parent:FindFirstChild("Humanoid") then
1993
                          
1994
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1995
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1996
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1997
                            --Debounces.Slashed = false
1998
                        --end
1999
                    end
2000
                end
2001
            end    
2002
        end)
2003
        for i = 1, 8 do
2004
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2005
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2006
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2007
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2008
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2009
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2010
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2011
            if Debounces.on == false then break end
2012
            wait()
2013
        end
2014
        kik:disconnect()
2015
        if Debounces.CanAttack == false then
2016
            Debounces.CanAttack = true
2017
            Debounces.on = false
2018
            Debounces.NoIdl = false
2019
            end
2020
        end
2021
    end
2022
end)
2023
----------------------------------------------------
2024
mouse.KeyDown:connect(function(key)
2025
    if key == "c" and char.Mana.Value>80 then
2026
	char.Mana.Value = char.Mana.Value -80
2027
        if Debounces.CanAttack == true then
2028
            Debounces.CanAttack = false
2029
            Debounces.NoIdl = true
2030
            Debounces.on = true
2031
            SIDZ = {"231917744", "231917742"}
2032
            PTZ = {0.7, 0.8, 0.9, 1}
2033
                for i = 1, 20 do
2034
                    wait()
2035
                        for i,v in pairs(char.Absolution:children()) do
2036
                    if v:IsA("Part") or v:IsA("WedgePart") then
2037
                        v.Transparency = v.Transparency + 0.05
2038
                        end
2039
                    end
2040
                end
2041
                function FindNearestTorso(Position,Distance,SinglePlayer)
2042
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2043
                        local List = {}
2044
                        for i,v in pairs(workspace:GetChildren())do
2045
                            if v:IsA("Model")then
2046
                                if v:findFirstChild("Torso")then
2047
                                    if v ~= char then
2048
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2049
                                            table.insert(List,v)
2050
                                        end 
2051
                                    end 
2052
                                end 
2053
                            end 
2054
                        end
2055
                    return List
2056
                end
2057
                GroundPound()
2058
                for i = 1, 5 do
2059
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2060
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2061
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2062
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2063
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2064
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2065
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2066
                    if Debounces.on == false then break end
2067
                    wait()
2068
                end
2069
                GroundPound()
2070
                for i = 1, 5 do
2071
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2072
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2073
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2074
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2075
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2076
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2077
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2078
                    if Debounces.on == false then break end
2079
                    wait()
2080
                end
2081
                GroundPound()
2082
                for i = 1, 5 do
2083
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2084
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2085
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2086
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2087
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2088
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2089
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2090
                    if Debounces.on == false then break end
2091
                    wait()
2092
                end
2093
                GroundPound()
2094
                for i = 1, 5 do
2095
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2096
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2097
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2098
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2099
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2100
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2101
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2102
                    if Debounces.on == false then break end
2103
                    wait()
2104
                end
2105
                GroundPound()
2106
                for i = 1, 5 do
2107
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2108
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2109
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2110
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2111
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2112
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2113
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2114
                    if Debounces.on == false then break end
2115
                    wait()
2116
                end
2117
                GroundPound()
2118
                for i = 1, 5 do
2119
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2120
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2121
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2122
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2123
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2124
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2125
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2126
                    if Debounces.on == false then break end
2127
                    wait()
2128
                end
2129
                for i = 1, 18 do
2130
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2131
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2132
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2133
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2134
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2135
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2136
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2137
                    if Debounces.on == false then break end
2138
                    wait()
2139
                end
2140
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2141
                    if v:FindFirstChild('Humanoid') then
2142
                        v.Humanoid:TakeDamage(math.random(20,60))
2143
                        v.Humanoid.PlatformStand = true
2144
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2145
                    end
2146
                end
2147
                x = Instance.new("Sound",char)
2148
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2149
                x.Pitch = PTZ[math.random(1,#PTZ)]
2150
                x.Volume = 1
2151
                wait(0.1)
2152
                x:Play()
2153
                Crater(hed,20)
2154
                for i = 1, 14 do
2155
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2156
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2157
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2158
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2159
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2160
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2161
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2162
                    if Debounces.on == false then break end
2163
                    wait()
2164
                end
2165
            if Debounces.CanAttack == false then
2166
                Debounces.CanAttack = true
2167
                Debounces.on = false
2168
                Debounces.NoIdl = false
2169
                for i = 1, 20 do
2170
                    wait()
2171
                        for i,v in pairs(char.Absolution:children()) do
2172
                    if v:IsA("Part") or v:IsA("WedgePart") then
2173
                        v.Transparency = v.Transparency - 0.05
2174
                        end
2175
                    end
2176
                end
2177
            end
2178
        end
2179
    end
2180
end)
2181
----------------------------------------------------176349813
2182
mouse.KeyDown:connect(function(key)
2183
    if key == "b" and char.Mana.Value>80 then
2184
	char.Mana.Value = char.Mana.Value -80
2185
        hum.WalkSpeed = 20
2186
        if Debounces.CanAttack == true then
2187
            Debounces.CanAttack = false
2188
            Debounces.NoIdl = true
2189
            Debounces.on = true
2190
            for i = 1,20 do
2191
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2192
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2193
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2194
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2195
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2196
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2197
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2198
            if Debounces.on == false then break end
2199
            wait()
2200
            end
2201
        wait(1)
2202
        v = Instance.new("Sound")
2203
        v.SoundId = "rbxassetid://181384451"
2204
        v.Parent = char
2205
        v.Looped = false
2206
        v.Pitch = 1.04
2207
        v.Volume = 1.5
2208
        wait(.01)
2209
        v:Play()
2210
        
2211
				v = Instance.new("Sound")
2212
        v.SoundId = "rbxassetid://138252341"
2213
        v.Parent = char
2214
        v.Looped = false
2215
        v.Pitch = 1.04
2216
        v.Volume = 1.2
2217
        wait(.01)
2218
        v:Play()
2219
        if Daytime == true then
2220
            Daytime = false
2221
            l.TimeOfDay = 24
2222
        else
2223
            Daytime = true
2224
            l.TimeOfDay = 12
2225
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2226
        end
2227
        
2228
            local Shockwave = function()
2229
                local rng1 = Instance.new("Part", char)
2230
                rng1.Anchored = true
2231
                rng1.BrickColor = BrickColor.new("Institutional white")
2232
                rng1.CanCollide = false
2233
                rng1.FormFactor = 3
2234
                rng1.Name = "Ring"
2235
				rng1.Material = "Neon"
2236
                rng1.Size = Vector3.new(1, 1, 1)
2237
                rng1.Transparency = 0.35
2238
                rng1.TopSurface = 0
2239
                rng1.BottomSurface = 0
2240
                local rngm1 = Instance.new("SpecialMesh", rng)
2241
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2242
                rngm1.Scale = Vector3.new(10, 10, 1)
2243
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2244
                local Wave = Instance.new("Part", game.Workspace)
2245
                Wave.Name = "Shockwave"
2246
                Wave.BrickColor = BrickColor.new("Really black")
2247
                Wave.Size = Vector3.new(1, 1, 1)
2248
                Wave.Shape = "Ball"
2249
				Wave.Name = "Wave"
2250
				Wave.Material = "Neon"
2251
                Wave.CanCollide = false
2252
                Wave.Anchored = true
2253
                Wave.TopSurface = 0
2254
                Wave.BottomSurface = 0
2255
                Wave.Touched:connect(function(hit)
2256
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2257
                        local Occlude = true
2258
                        local NotOccludes = {
2259
                            char.Name;
2260
                            "Wings";
2261
                            "Scythe";
2262
                            "Thingy";
2263
                            "Thingy2"; -- put all of the names in a table pls
2264
                        }
2265
                        for i,v in pairs(NotOccludes) do
2266
                            if hit.Parent.Name == v then
2267
                                Occlude = false
2268
                            end
2269
                        end
2270
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2271
                        if Occlude then
2272
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
2273
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2274
                        end
2275
                    end
2276
                end)
2277
                
2278
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2279
                
2280
                coroutine.wrap(function()
2281
                    for i = 1, 20, 0.2 do
2282
                        rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
2283
                        rng1.Transparency = i/20
2284
						local Wav2 = game.Workspace.Wave:Clone()
2285
						Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
2286
                    wait()
2287
                    end
2288
                    wait()
2289
                    rng1:Destroy()
2290
                end)()
2291
                
2292
                Delay(0, function()
2293
2294
                    if Daytime == false then
2295
                       for i = 1, 50, 1 do
2296
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2297
                            Wave.CFrame = char.Torso.CFrame
2298
                            local t = i / 50
2299
                            Wave.Transparency = t
2300
                            wait()
2301
                        end
2302
                    else
2303
                        for i = 1, 50, 1 do
2304
                            Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
2305
                            Wave.CFrame = char.Torso.CFrame
2306
                            local t = i / 50
2307
                            Wave.Transparency = t
2308
                            wait()
2309
                        end
2310
                    end
2311
                    Wave:Destroy()
2312
                end)
2313
                Delay(0, function()
2314
                    while wait() do
2315
                        if Wave ~= nil then
2316
                            Wave.CFrame = char.Torso.CFrame
2317
                        else
2318
                            break
2319
                        end
2320
                    end
2321
                end)
2322
            end
2323
        Shockwave() 
2324
        for i = 1, 15 do
2325
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2326
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2327
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2328
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2329
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2330
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2331
            if Debounces.on == false then break end
2332
            wait()
2333
        end
2334
        for i = 1, 15 do
2335
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2336
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2337
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2338
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2339
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2340
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2341
            if Debounces.on == false then break end
2342
            wait()
2343
        end
2344
        for i = 1, 15 do
2345
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2346
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2347
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2348
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2349
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2350
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2351
            if Debounces.on == false then break end
2352
            wait()
2353
        end
2354
        for i = 1, 15 do
2355
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2356
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2357
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2358
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2359
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2360
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2361
            if Debounces.on == false then break end
2362
            wait()
2363
        end
2364
        for i = 1, 15 do
2365
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2366
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2367
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2368
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2369
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2370
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2371
            if Debounces.on == false then break end
2372
            wait()
2373
        end
2374
        for i = 1, 15 do
2375
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2376
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2377
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2378
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2379
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2380
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2381
            if Debounces.on == false then break end
2382
            wait()
2383
        end
2384
        wait(1.4)
2385
        Debounces.NoIdl = false
2386
        hum.WalkSpeed = 50
2387
        Debounces.on = false
2388
        wait()
2389
        if Debounces.CanAttack == false then
2390
            Debounces.CanAttack = true
2391
            v:Destroy()
2392
            end
2393
            char.Mana.Value = char.Mana.Value + 1000
2394
            wait(4)
2395
        end
2396
    end
2397
end)
2398
----------------------------------------------------
2399
mouse.KeyDown:connect(function(key)
2400
    if key == "m"  and char.Mana.Value> 60 then
2401
	char.Mana.Value = char.Mana.Value-60
2402
hum.WalkSpeed = 0
2403
        if Debounces.CanAttack == true then
2404
        Debounces.CanAttack = false
2405
        Debounces.on = true
2406
        Debounces.NoIdl = true
2407
            x = Instance.new("Sound",char)
2408
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2409
            x.Looped = false
2410
            x.Pitch = 1.1
2411
            x.Volume = 1
2412
            x:Play()
2413
            x2 = Instance.new("Sound",char)
2414
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2415
            x2.Looped = false
2416
            x2.Pitch = .7
2417
            x2.Volume = 1
2418
            wait(.1)
2419
            x:Play()
2420
            x2:Play()
2421
        for i = 1, 20 do
2422
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2423
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2424
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2425
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2426
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2427
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2428
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2429
            if Debounces.on == false then break end
2430
                wait()
2431
            x:Destroy()
2432
            x2:Destroy()
2433
            end
2434
            wait(1)
2435
        local rng = Instance.new("Part", char)
2436
        rng.Anchored = true
2437
        rng.BrickColor = BrickColor.new("Really black")
2438
        rng.CanCollide = false
2439
        rng.FormFactor = 3
2440
        rng.Name = "Ring"
2441
        rng.Size = Vector3.new(1, 1, 1)
2442
        rng.Transparency = 0.35
2443
        rng.TopSurface = 0
2444
        rng.BottomSurface = 0
2445
        rng.Position = torso.Position - Vector3.new(0,2,0)
2446
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2447
        local rngm = Instance.new("SpecialMesh", rng)
2448
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2449
        rngm.Scale = Vector3.new(1, 1, 2)
2450
            x = Instance.new("Sound",char)
2451
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2452
            x.Looped = false
2453
            x.Pitch = .7
2454
            x.Volume = 1
2455
            x:Play()
2456
                coroutine.wrap(function()
2457
                for i = 1, 60, 2 do
2458
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2459
                rng.Transparency = i/60
2460
                wait()
2461
                end
2462
                wait()
2463
                rng:Destroy()
2464
                end)()
2465
            hum.WalkSpeed = 50
2466
        BV = Instance.new("BodyVelocity", torso)
2467
        BV.maxForce = Vector3.new(0,200000,0)
2468
        BV.P = 100000
2469
        BV.velocity = Vector3.new(0,800,0)
2470
    for i = 1, 20 do
2471
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2472
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2473
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2474
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2475
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2476
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2477
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2478
        if Debounces.on == false then break end
2479
        wait()
2480
    end
2481
x:Destroy()
2482
BV:Destroy()
2483
    for i = 1, 30 do
2484
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2485
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2486
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2487
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2488
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2489
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2490
        if Debounces.on == false then break end
2491
        wait()
2492
    end
2493
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2494
    for i = 1, 30 do
2495
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2496
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2497
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2498
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2499
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2500
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2501
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2502
        if Debounces.on == false then break end
2503
        wait()
2504
    end
2505
end
2506
Debounces.on = false
2507
Debounces.NoIdl = false
2508
local ry,ht,ps=nil,nil,nil
2509
while ht==nil do
2510
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2511
	wait()
2512
end
2513
z = Instance.new("Sound",char)
2514
z.SoundId = "rbxassetid://142070127"
2515
z.Volume = 1
2516
wait(.1)
2517
z:Play()
2518
Landing()
2519
hum.WalkSpeed = 50
2520
if Debounces.CanAttack == false then
2521
Debounces.CanAttack = true
2522
end
2523
end
2524
end
2525
end)
2526
----------------------------------------------------
2527
Grab = false
2528
mouse.KeyDown:connect(function(key)
2529
    if key == "z" then
2530
    larm.BrickColor = BrickColor.new("Bright red")
2531
    rarm.BrickColor = BrickColor.new("Bright red")
2532
        Debounces.on = true
2533
        Debounces.NoIdl = true
2534
        if Grab == false then
2535
        gp = nil
2536
        con1=larm.Touched:connect(function(hit) -- this is grab
2537
            ht = hit.Parent
2538
            hum1=ht:FindFirstChild('Humanoid')
2539
            if hum1 ~= nil then
2540
                hum1.PlatformStand=true
2541
                gp = ht
2542
                Grab = true
2543
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2544
                asd.Parent = larm
2545
                asd.Name = "asd"
2546
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2547
            elseif hum1 == nil then
2548
                con1:disconnect()
2549
                wait() return
2550
            end
2551
        end)
2552
        for i = 1, 18 do
2553
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2554
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2555
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2556
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2557
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2558
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2559
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2560
            if Debounces.on == false then break end
2561
            wait()
2562
        end
2563
    con1:disconnect()
2564
    Debounces.on = false
2565
    Debounces.NoIdl = false
2566
    elseif Grab == true then
2567
        Grab = false
2568
    for i = 1, 20 do
2569
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2570
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2571
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2572
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2573
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2574
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2575
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2576
        if Debounces.on == false then end
2577
        wait()
2578
    end
2579
        if gp ~= nil then
2580
        for i,v in pairs(larm:GetChildren()) do
2581
            if v.Name == "asd" and v:IsA("Weld") then
2582
                v:Remove()
2583
            end
2584
        end
2585
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2586
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2587
        bv.P = 125000
2588
        bv.velocity = char.Head.CFrame.lookVector * 200
2589
        for i = 1, 12 do
2590
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2591
            if Debounces.on == false then end
2592
            wait()
2593
        end
2594
        ht=nil
2595
        Spawn(function()
2596
            wait(0.5)
2597
            bv:Destroy()
2598
        end)
2599
        Debounces.on = false
2600
        Debounces.NoIdl = false
2601
        elseif ht == nil then wait()
2602
        Grab = false
2603
        Debounces.on = false
2604
        Debounces.NoIdl = false
2605
            end
2606
        end
2607
    end
2608
end)
2609
----------------------------------------------------
2610
mouse.KeyDown:connect(function(key)
2611
    if string.byte(key) == 52 then
2612
        char.Humanoid.WalkSpeed = 21
2613
    end
2614
end)
2615
mouse.KeyUp:connect(function(key)
2616
    if string.byte(key) == 52 then
2617
        char.Humanoid.WalkSpeed = 50
2618
    end
2619
end)
2620
----------------------------------------------------
2621
local animpose = "Idle"
2622
local lastanimpose = "Idle"
2623
local sine = 0
2624
local change = 1
2625
local val = 0
2626
local ffing = false
2627
----------------------------------------------------
2628
x = Instance.new("Sound", char)
2629
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
2630
x.Looped = true
2631
x.Volume = 1
2632
x.Pitch = 1
2633
local footsteps = false
2634
-------------------------------
2635
game:GetService("RunService").RenderStepped:connect(function()
2636
if char.Humanoid.Jump == true then
2637
jump = true
2638
else
2639
jump = false
2640
end
2641
char.Humanoid.FreeFalling:connect(function(f)
2642
if f then
2643
ffing = true
2644
else
2645
ffing = false
2646
end
2647
end)
2648
sine = sine + change
2649
if jumpn == true then
2650
animpose = "Jumping"
2651
elseif ffing == true then
2652
animpose = "Freefalling"
2653
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2654
animpose = "Idle"
2655
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2656
animpose = "Walking"
2657
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2658
animpose = "Running"
2659
end
2660
if animpose ~= lastanimpose then
2661
sine = 0
2662
if Debounces.NoIdl == false then
2663
if animpose == "Idle" then
2664
for i = 1, 2 do
2665
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2666
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
2667
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2668
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2669
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2670
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2671
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2672
end
2673
elseif animpose == "Walking" then
2674
for i = 1, 2 do
2675
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
2676
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
2677
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
2678
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
2679
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2680
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2681
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2682
end
2683
elseif animpose == "Running" then
2684
for i = 1, 2 do
2685
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
2686
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
2687
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2688
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2689
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2690
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2691
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2692
end
2693
wait()
2694
end
2695
else
2696
end
2697
end
2698
lastanimpose = animpose
2699
if Debounces.NoIdl == false then
2700
if animpose == "Idle" then
2701
if stanceToggle == "Normal" then
2702
change = 0.5
2703
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
2704
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
2705
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
2706
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
2707
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2708
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2709
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2710
elseif stanceToggle == "Sitting" then
2711
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
2712
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
2713
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
2714
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
2715
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
2716
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
2717
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2718
end
2719
elseif animpose == "Walking" then
2720
if stanceToggle == "Normal" then
2721
change = 1
2722
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
2723
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
2724
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
2725
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
2726
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
2727
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
2728
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
2729
end
2730
elseif animpose == "Running" then
2731
change = 1
2732
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
2733
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
2734
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2735
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2736
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2737
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2738
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2739
end
2740
end
2741
if animpose == "Walking" then
2742
    if footsteps == false then
2743
        x:Play()
2744
        footsteps = true
2745
    end
2746
    x.Pitch = 1.1
2747
elseif animpose == "Idle" then
2748
    x:Stop()
2749
    footsteps = false
2750
elseif animpose == "Running" then
2751
    x.Pitch = 1.2
2752
    if footsteps == false then
2753
        x:Play()
2754
        footsteps = true
2755
    end
2756
end
2757
end)
2758
p.Chatted:connect(function(msg)
2759
    if msg == TitanBet.."loadsong" then
2760
                z = Instance.new("Sound", char)
2761
z.SoundId = "rbxassetid://306826153"--242463565
2762
z.Name = "Music"
2763
z.Looped = true
2764
z.Volume = 1
2765
z.Pitch = 1
2766
wait()
2767
if p.Name == "PointCoded" or "nguyenjimbo" then
2768
z:Play()
2769
else
2770
	print("Not Point Coded = no music")
2771
end
2772
    end
2773
   
2774
end)
2775
2776
p.Chatted:connect(function(msg)
2777
    if msg == TitanBet.."stopsong" then
2778
               char.Music:remove()
2779
    end
2780
   
2781
end)
2782
2783
while true do
2784
local pe = char:GetChildren()
2785
pe.Locked = true
2786
p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
2787
if char.Mana.Value>4999 then
2788
		char.Mana.Value = 4999
2789
	end
2790
	char.Mana.Value = char.Mana.Value + 1
2791
	local pe = char:GetChildren()
2792
	hum.MaxHealth = 50000
2793
	hum.Health = 50000
2794
pe.Locked = true
2795
	wait(0.000000000000000000000000001)
2796
end