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1 | --By Ruffles14 | |
2 | mouse = game.Players.LocalPlayer:GetMouse() | |
3 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
4 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
5 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
6 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
7 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
8 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
9 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
10 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
11 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
12 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
13 | local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() | |
14 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove() | |
15 | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
16 | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart | |
17 | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso | |
18 | local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone() | |
19 | local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
20 | headweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
21 | headweld.Part1 = game.Players.LocalPlayer.Character.Head | |
22 | headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0) | |
23 | game.Players.LocalPlayer.Character.Torso.Neck:Remove() | |
24 | using = false | |
25 | --Converted with ttyyuu12345's model to script plugin v4 | |
26 | function sandbox(var,func) | |
27 | local env = getfenv(func) | |
28 | local newenv = setmetatable({},{ | |
29 | __index = function(self,k) | |
30 | if k=="script" then | |
31 | return var | |
32 | else | |
33 | return env[k] | |
34 | end | |
35 | end, | |
36 | }) | |
37 | setfenv(func,newenv) | |
38 | return func | |
39 | end | |
40 | cors = {} | |
41 | mas = Instance.new("Model",game:GetService("Lighting")) | |
42 | Part0 = Instance.new("Part") | |
43 | SpecialMesh1 = Instance.new("SpecialMesh") | |
44 | Part0.Parent = mas | |
45 | Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979) | |
46 | Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981) | |
47 | Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406) | |
48 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
49 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
50 | Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917) | |
51 | Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90) | |
52 | Part0.CanCollide = false | |
53 | SpecialMesh1.Parent = Part0 | |
54 | - | SpecialMesh1.MeshId = "rbxassetid://441572308" |
54 | + | SpecialMesh1.MeshId = "rbxassetid://13427025" |
55 | SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997) | |
56 | SpecialMesh1.TextureId = "rbxassetid://441572332" | |
57 | SpecialMesh1.MeshType = Enum.MeshType.FileMesh | |
58 | SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997) | |
59 | for i,v in pairs(mas:GetChildren()) do | |
60 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
61 | pcall(function() v:MakeJoints() end) | |
62 | end | |
63 | mas:Destroy() | |
64 | for i,v in pairs(cors) do | |
65 | spawn(function() | |
66 | pcall(v) | |
67 | end) | |
68 | end | |
69 | Part0:BreakJoints() | |
70 | cananimate = true | |
71 | canhit = false | |
72 | local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) | |
73 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
74 | weld.Part1 = Part0 | |
75 | weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0) | |
76 | for i = 0,1 , 0.03 do | |
77 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i) | |
78 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i) | |
79 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i) | |
80 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i) | |
81 | game:GetService("RunService").RenderStepped:wait() | |
82 | end | |
83 | function swing() | |
84 | if not using then | |
85 | using = true | |
86 | cananimate = false | |
87 | for i = 0,1 , 0.045 do | |
88 | weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i) | |
89 | headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i) | |
90 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i) | |
91 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i) | |
92 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i) | |
93 | game:GetService("RunService").RenderStepped:wait() | |
94 | end | |
95 | canhit = true | |
96 | for i = 0,1 , 0.08 do | |
97 | weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i) | |
98 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i) | |
99 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i) | |
100 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i) | |
101 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i) | |
102 | game:GetService("RunService").RenderStepped:wait() | |
103 | end | |
104 | canhit = false | |
105 | using = false | |
106 | cananimate = true | |
107 | end | |
108 | end | |
109 | mouse.Button1Down:connect(swing) | |
110 | function hittie(part) | |
111 | if canhit then | |
112 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid") | |
113 | if humanoid then | |
114 | canhit = false | |
115 | using = false | |
116 | local uptor = humanoid.Parent:findFirstChild("UpperTorso") | |
117 | if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then | |
118 | humanoid.Parent:BreakJoints() | |
119 | while humanoid.Health >= 0.001 do | |
120 | game:GetService("RunService").RenderStepped:wait() | |
121 | end | |
122 | if humanoid.Parent:findFirstChild("HumanoidRootPart") then | |
123 | humanoid.Parent.HumanoidRootPart.CanCollide = false | |
124 | end | |
125 | local function makeballlimb(attachone, attachtwo, upperang, lowang, twist) | |
126 | local constraint = Instance.new("BallSocketConstraint", humanoid.Parent) | |
127 | constraint.Attachment0 = attachone | |
128 | constraint.Attachment1 = attachtwo | |
129 | constraint.LimitsEnabled = true | |
130 | constraint.TwistLimitsEnabled = true | |
131 | constraint.TwistLowerAngle = lowang | |
132 | constraint.TwistUpperAngle = upperang | |
133 | constraint.UpperAngle = twist | |
134 | end | |
135 | local function makehingelimb(attachone, attachtwo, upperang, lowang) | |
136 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) | |
137 | constraint.Attachment0 = attachone | |
138 | constraint.Attachment1 = attachtwo | |
139 | constraint.LimitsEnabled = true | |
140 | constraint.LowerAngle = lowang | |
141 | constraint.UpperAngle = upperang | |
142 | end | |
143 | for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player | |
144 | if v.ClassName == "Accessory" then | |
145 | local findhandle = v:findFirstChild("Handle") --finding handle in accesorry | |
146 | if findhandle then | |
147 | local attach = findhandle:findFirstChildOfClass("Attachment") | |
148 | for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player | |
149 | if w.Name == "UpperTorso" or w.Name == "Head" then | |
150 | attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso | |
151 | end | |
152 | end | |
153 | if attach and attach1 then | |
154 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld | |
155 | constraint.Attachment0 = attach | |
156 | constraint.Attachment1 = attach1 | |
157 | constraint.LimitsEnabled = true | |
158 | constraint.LowerAngle = 0 | |
159 | constraint.UpperAngle = 0 | |
160 | end | |
161 | end | |
162 | end | |
163 | end | |
164 | if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then | |
165 | local attachment = Instance.new("Attachment", humanoid.Parent.Head) | |
166 | attachment.Position = Vector3.new(0, -0.5, 0) | |
167 | attachment.Name = "lol" | |
168 | attachment.Visible = false | |
169 | humanoid.Parent.UpperTorso.NeckAttachment.Visible = false | |
170 | humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0) | |
171 | local ball = Instance.new("BallSocketConstraint", humanoid.Parent) | |
172 | ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment | |
173 | ball.Attachment1 = attachment | |
174 | ball.LimitsEnabled = true | |
175 | ball.TwistLimitsEnabled = true | |
176 | ball.UpperAngle = 40 | |
177 | ball.Restitution = 0.5 | |
178 | ball.TwistUpperAngle = 40 | |
179 | ball.TwistLowerAngle = -40 | |
180 | local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso) | |
181 | collidepartofleftleg.Name = "Bone" | |
182 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
183 | collidepartofleftleg.Transparency = 1 | |
184 | collidepartofleftleg:BreakJoints() | |
185 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
186 | weeld.Part0 = collidepartofleftleg | |
187 | weeld.Part1 = humanoid.Parent["Head"] | |
188 | if humanoid.Parent.Head:findFirstChild("Neck") then | |
189 | humanoid.Parent.Head.Neck:destroy() | |
190 | end | |
191 | if humanoid.Parent.Head:findFirstChild("face") then | |
192 | humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460" | |
193 | end | |
194 | end | |
195 | local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg") | |
196 | local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg") | |
197 | -- | |
198 | local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg") | |
199 | local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg") | |
200 | -- | |
201 | local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm") | |
202 | local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm") | |
203 | -- | |
204 | local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm") | |
205 | local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm") | |
206 | --Foot & Hands-- | |
207 | ||
208 | local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot") | |
209 | local RightFoot = humanoid.Parent:findFirstChild("RightFoot") | |
210 | -- | |
211 | local LeftHand = humanoid.Parent:findFirstChild("LeftHand") | |
212 | local RightHand = humanoid.Parent:findFirstChild("RightHand") | |
213 | ||
214 | --END-- | |
215 | --TORSOS-- | |
216 | ||
217 | local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso") | |
218 | local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso") | |
219 | ||
220 | --END-- | |
221 | if LowerTorso then | |
222 | if LeftUpperLeg then | |
223 | makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90) | |
224 | end | |
225 | if RightUpperLeg then | |
226 | makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90) | |
227 | end | |
228 | if LeftLowerLeg then | |
229 | makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90) | |
230 | end | |
231 | if RightLowerLeg then | |
232 | makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90) | |
233 | end | |
234 | if LeftFoot then | |
235 | makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30) | |
236 | end | |
237 | if RightFoot then | |
238 | makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30) | |
239 | end | |
240 | if UpperTorso then | |
241 | makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30) | |
242 | end | |
243 | end | |
244 | if UpperTorso then | |
245 | local vel = Instance.new("BodyVelocity", UpperTorso) | |
246 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
247 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10 | |
248 | game.Debris:AddItem(vel, 0.1) | |
249 | local hitsound = Instance.new("Sound", UpperTorso) | |
250 | hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502" | |
251 | hitsound:Play() | |
252 | hitsound.Volume = math.random(5,10) | |
253 | local canhit = true | |
254 | local hitval = 15 | |
255 | local uptor = humanoid.Parent.UpperTorso | |
256 | if RightUpperArm then | |
257 | makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180) | |
258 | end | |
259 | if RightLowerArm then | |
260 | makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90) | |
261 | end | |
262 | if RightHand then | |
263 | makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30) | |
264 | end | |
265 | if LeftUpperArm then | |
266 | makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180) | |
267 | end | |
268 | if LeftLowerArm then | |
269 | makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90) | |
270 | end | |
271 | if LeftHand then | |
272 | makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30) | |
273 | end | |
274 | end | |
275 | else | |
276 | humanoid.Parent.Archivable = true | |
277 | humanoid.PlatformStand = true | |
278 | local clone = humanoid.Parent:Clone() | |
279 | clone.Parent = workspace | |
280 | game.Debris:AddItem(clone, 60) | |
281 | for i,v in pairs(clone:GetChildren()) do | |
282 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
283 | v:Remove() | |
284 | end | |
285 | for i,p in pairs(v:GetChildren()) do | |
286 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
287 | p:Remove() | |
288 | end | |
289 | end | |
290 | end | |
291 | for i,t in pairs(humanoid.Parent:GetChildren()) do | |
292 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
293 | t:Remove() | |
294 | end | |
295 | end | |
296 | local vel = Instance.new("BodyVelocity", clone.Torso) | |
297 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
298 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15 | |
299 | game.Debris:AddItem(vel, 0.1) | |
300 | local hitsound = Instance.new("Sound", clone.Torso) | |
301 | hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502" | |
302 | hitsound:Play() | |
303 | hitsound.Volume = math.random(5,10) | |
304 | vel = Instance.new("BodyVelocity", clone.Torso) | |
305 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
306 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
307 | using = false | |
308 | hit = Instance.new("Sound", clone.Torso) | |
309 | hit.SoundId = "rbxassetid://260430060" | |
310 | hit.Volume = 0 | |
311 | hit1 = Instance.new("Sound", clone.Torso) | |
312 | hit1.SoundId = "rbxassetid://138087186" | |
313 | hit1.Volume = 0 | |
314 | hit2 = Instance.new("Sound", clone.Torso) | |
315 | hit2.SoundId = "rbxassetid://131237241" | |
316 | hit2.Volume = 0 | |
317 | hit3 = Instance.new("Sound", clone.Torso) | |
318 | hit3.SoundId = "rbxassetid://278062209" | |
319 | hit3.Volume = 0 | |
320 | hit3.TimePosition = 0.33 | |
321 | ded = Instance.new("Sound", clone.Torso) | |
322 | ded.SoundId = "rbxassetid://418892870" | |
323 | ded.Volume = 0 | |
324 | local leftarm = clone:findFirstChild("Left Arm") | |
325 | local rightrm = clone:findFirstChild("Right Arm") | |
326 | local leftleg = clone:findFirstChild("Left Leg") | |
327 | local rightleg = clone:findFirstChild("Right Leg") | |
328 | local head = clone:findFirstChild("Head") | |
329 | for i, g in pairs(humanoid.Parent:GetChildren()) do | |
330 | if g.ClassName == "Part" then | |
331 | g:destroy() | |
332 | end | |
333 | end | |
334 | for i, h in pairs(humanoid.Parent:GetChildren()) do | |
335 | if h.ClassName == "Accesory" then | |
336 | h:destroy() | |
337 | end | |
338 | end | |
339 | for z,x in pairs(clone:GetChildren()) do | |
340 | if x.ClassName == "Accessory" then | |
341 | local handle = x:findFirstChild("Handle") | |
342 | if handle then | |
343 | local attachment = handle:findFirstChildOfClass("Attachment") | |
344 | if attachment then | |
345 | for q,w in pairs(clone:GetChildren()) do | |
346 | if w.Name == "Torso" or w.Name == "Head" then | |
347 | local anotherone = w:findFirstChild(attachment.Name) | |
348 | if attachment and anotherone then | |
349 | local constraint = Instance.new("HingeConstraint", clone) --making fake weld | |
350 | constraint.Attachment0 = attachment | |
351 | constraint.Attachment1 = anotherone | |
352 | constraint.LimitsEnabled = true | |
353 | constraint.LowerAngle = 0 | |
354 | constraint.UpperAngle = 0 | |
355 | end | |
356 | end | |
357 | end | |
358 | end | |
359 | end | |
360 | end | |
361 | end | |
362 | if head and clone.Torso:findFirstChild("NeckAttachment") then | |
363 | local attachment = Instance.new("Attachment", clone.Head) | |
364 | attachment.Position = Vector3.new(0, -0.5, 0) | |
365 | attachment.Name = "lol" | |
366 | attachment.Visible = false | |
367 | clone.Torso.NeckAttachment.Visible = false | |
368 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
369 | local ball = Instance.new("BallSocketConstraint", clone) | |
370 | ball.Attachment0 = clone.Torso.NeckAttachment | |
371 | ball.Attachment1 = attachment | |
372 | ball.LimitsEnabled = true | |
373 | ball.TwistLimitsEnabled = true | |
374 | ball.UpperAngle = 90 | |
375 | ball.Restitution = 0.5 | |
376 | ball.TwistUpperAngle = 90 | |
377 | ball.TwistLowerAngle = -90 | |
378 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
379 | collidepartofleftleg.Name = "Bone" | |
380 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
381 | collidepartofleftleg.Transparency = 1 | |
382 | collidepartofleftleg:BreakJoints() | |
383 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
384 | weeld.Part0 = collidepartofleftleg | |
385 | weeld.Part1 = clone["Head"] | |
386 | end | |
387 | if leftleg ~= nil then | |
388 | leftleg:BreakJoints() | |
389 | local glue = Instance.new("Glue", clone.Torso) | |
390 | glue.Part0 = clone.Torso | |
391 | glue.Part1 = leftleg | |
392 | glue.Name = "Left leg" | |
393 | local collider = Instance.new("Part", leftleg) | |
394 | collider.Position = Vector3.new(0,999,0) | |
395 | collider.Size = Vector3.new(1.5, 1, 1) | |
396 | collider.Shape = "Cylinder" | |
397 | local weld = Instance.new("Weld", collider) | |
398 | weld.Part0 = leftleg | |
399 | weld.Part1 = collider | |
400 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
401 | collider.TopSurface = "Smooth" | |
402 | collider.BottomSurface = "Smooth" | |
403 | collider.formFactor = "Symmetric" | |
404 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
405 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
406 | collider.Transparency = 1 | |
407 | end | |
408 | ------------ | |
409 | if rightleg ~= nil then | |
410 | rightleg:BreakJoints() | |
411 | local glue1 = Instance.new("Glue", clone.Torso) | |
412 | glue1.Part0 = clone.Torso | |
413 | glue1.Part1 = rightleg | |
414 | glue1.Name = "Right leg" | |
415 | local collider1 = Instance.new("Part", rightleg) | |
416 | collider1.Position = Vector3.new(0,999,0) | |
417 | collider1.Size = Vector3.new(1.5, 1, 1) | |
418 | collider1.Shape = "Cylinder" | |
419 | local weld1 = Instance.new("Weld", collider1) | |
420 | weld1.Part0 = rightleg | |
421 | weld1.Part1 = collider1 | |
422 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
423 | collider1.TopSurface = "Smooth" | |
424 | collider1.BottomSurface = "Smooth" | |
425 | collider1.formFactor = "Symmetric" | |
426 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
427 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
428 | collider1.Transparency = 1 | |
429 | end | |
430 | ------------ | |
431 | if rightrm ~= nil then | |
432 | rightrm:BreakJoints() | |
433 | rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0) | |
434 | local glue11 = Instance.new("Glue", clone.Torso) | |
435 | glue11.Part0 = clone.Torso | |
436 | glue11.Part1 = rightrm | |
437 | glue11.Name = "Right shoulder" | |
438 | local collider11 = Instance.new("Part", rightrm) | |
439 | collider11.Position = Vector3.new(0,9999,0) | |
440 | collider11.Size = Vector3.new(1.5,1,1) | |
441 | collider11.Shape = "Cylinder" | |
442 | local weld11 = Instance.new("Weld", collider11) | |
443 | weld11.Part0 = rightrm | |
444 | weld11.Part1 = collider11 | |
445 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
446 | collider11.TopSurface = "Smooth" | |
447 | collider11.BottomSurface = "Smooth" | |
448 | collider11.formFactor = "Symmetric" | |
449 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
450 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
451 | collider11.Transparency = 1 | |
452 | end | |
453 | ------------ | |
454 | if leftarm ~= nil then | |
455 | leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0) | |
456 | leftarm:BreakJoints() | |
457 | local glue111 = Instance.new("Glue", clone.Torso) | |
458 | glue111.Part0 = clone.Torso | |
459 | glue111.Part1 = leftarm | |
460 | glue111.Name = "Left shoulder" | |
461 | local collider111 = Instance.new("Part", leftarm) | |
462 | collider111.Position = Vector3.new(0,9999,0) | |
463 | collider111.Size = Vector3.new(1.5,1,1) | |
464 | collider111.Shape = "Cylinder" | |
465 | local weld111 = Instance.new("Weld", collider111) | |
466 | weld111.Part0 = leftarm | |
467 | weld111.Part1 = collider111 | |
468 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
469 | collider111.TopSurface = "Smooth" | |
470 | collider111.BottomSurface = "Smooth" | |
471 | collider111.formFactor = "Symmetric" | |
472 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
473 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
474 | collider111.Transparency = 1 | |
475 | ---------------- | |
476 | sensoring = Instance.new("Part", clone.Torso) | |
477 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
478 | sensoring.CanCollide = false | |
479 | sensoring.Position = clone.Torso.Position | |
480 | local welder = Instance.new("Weld", sensoring) | |
481 | welder.Part0 = clone.Torso | |
482 | welder.Part1 = sensoring | |
483 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
484 | sensoring.Transparency = 1 | |
485 | ----------------- | |
486 | sensoring1 = Instance.new("Part", clone.Torso) | |
487 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
488 | sensoring1.CanCollide = false | |
489 | sensoring1.Position = clone.Torso.Position | |
490 | local welder1 = Instance.new("Weld", sensoring) | |
491 | welder1.Part0 = clone.Torso | |
492 | welder1.Part1 = sensoring1 | |
493 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
494 | sensoring1.Transparency = 1 | |
495 | end | |
496 | clone.Name = humanoid.Parent.Name.." (PANNED)" | |
497 | ded:Play() | |
498 | vel:destroy() | |
499 | wait(0.5) | |
500 | local function touch() | |
501 | if not using then | |
502 | using = true | |
503 | local Math = math.random(1,4) | |
504 | if Math == 1 then | |
505 | hit:Play() | |
506 | end | |
507 | if Math == 2 then | |
508 | hit1:Play() | |
509 | end | |
510 | if Math == 3 then | |
511 | hit2:Play() | |
512 | end | |
513 | if Math == 4 then | |
514 | hit3:Play() | |
515 | end | |
516 | wait(0.1) | |
517 | using = false | |
518 | end | |
519 | end | |
520 | sensoring.Touched:connect(touch) | |
521 | sensoring1.Touched:connect(touch) | |
522 | while true do | |
523 | if clone:findFirstChild("Head") then | |
524 | clone.Head.CanCollide = false | |
525 | end | |
526 | game:GetService("RunService").Stepped:wait() | |
527 | end | |
528 | end | |
529 | end | |
530 | end | |
531 | end | |
532 | Part0.Touched:connect(hittie) | |
533 | function ragdoll() | |
534 | game.Players.LocalPlayer.Character.Archivable = true | |
535 | clone = game.Players.LocalPlayer.Character:Clone() | |
536 | clone.Parent = workspace | |
537 | for i,v in pairs(clone:GetChildren()) do | |
538 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
539 | v:Remove() | |
540 | end | |
541 | for i,p in pairs(v:GetChildren()) do | |
542 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
543 | p:Remove() | |
544 | end | |
545 | end | |
546 | end | |
547 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
548 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
549 | t:Remove() | |
550 | end | |
551 | end | |
552 | vel = Instance.new("BodyVelocity", clone.Torso) | |
553 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
554 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
555 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
556 | using = false | |
557 | hit = Instance.new("Sound", clone.Torso) | |
558 | hit.SoundId = "rbxassetid://260430060" | |
559 | hit.Volume = 0 | |
560 | hit1 = Instance.new("Sound", clone.Torso) | |
561 | hit1.SoundId = "rbxassetid://138087186" | |
562 | hit1.Volume = 0 | |
563 | hit2 = Instance.new("Sound", clone.Torso) | |
564 | hit2.SoundId = "rbxassetid://131237241" | |
565 | hit2.Volume = 0 | |
566 | hit3 = Instance.new("Sound", clone.Torso) | |
567 | hit3.SoundId = "rbxassetid://278062209" | |
568 | hit3.Volume = 0 | |
569 | hit3.TimePosition = 0.33 | |
570 | ded = Instance.new("Sound", clone.Torso) | |
571 | ded.SoundId = "rbxassetid://337800380" | |
572 | ded.Volume = 5 | |
573 | local leftarm = clone:findFirstChild("Left Arm") | |
574 | local rightrm = clone:findFirstChild("Right Arm") | |
575 | local leftleg = clone:findFirstChild("Left Leg") | |
576 | local rightleg = clone:findFirstChild("Right Leg") | |
577 | local head = clone:findFirstChild("Head") | |
578 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
579 | if g.ClassName == "Part" then | |
580 | g:destroy() | |
581 | end | |
582 | end | |
583 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
584 | if h.ClassName == "Accesory" then | |
585 | h:destroy() | |
586 | end | |
587 | end | |
588 | game.Workspace.CurrentCamera.CameraSubject = head | |
589 | if head then | |
590 | local attachment = Instance.new("Attachment", clone.Head) | |
591 | attachment.Position = Vector3.new(0, -0.5, 0) | |
592 | attachment.Name = "lol" | |
593 | attachment.Visible = false | |
594 | clone.Torso.NeckAttachment.Visible = false | |
595 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
596 | local ball = Instance.new("BallSocketConstraint", clone) | |
597 | ball.Attachment0 = clone.Torso.NeckAttachment | |
598 | ball.Attachment1 = attachment | |
599 | ball.LimitsEnabled = true | |
600 | ball.TwistLimitsEnabled = true | |
601 | ball.UpperAngle = 90 | |
602 | ball.Restitution = 0.5 | |
603 | ball.TwistUpperAngle = 90 | |
604 | ball.TwistLowerAngle = -90 | |
605 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
606 | collidepartofleftleg.Name = "Bone" | |
607 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
608 | collidepartofleftleg.Transparency = 1 | |
609 | collidepartofleftleg:BreakJoints() | |
610 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
611 | weeld.Part0 = collidepartofleftleg | |
612 | weeld.Part1 = clone["Head"] | |
613 | end | |
614 | if leftleg ~= nil then | |
615 | local glue = Instance.new("Glue", clone.Torso) | |
616 | glue.Part0 = clone.Torso | |
617 | glue.Part1 = leftleg | |
618 | glue.Name = "Left leg" | |
619 | local collider = Instance.new("Part", leftleg) | |
620 | collider.Position = Vector3.new(0,999,0) | |
621 | collider.Size = Vector3.new(1.5, 1, 1) | |
622 | collider.Shape = "Cylinder" | |
623 | local weld = Instance.new("Weld", collider) | |
624 | weld.Part0 = leftleg | |
625 | weld.Part1 = collider | |
626 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
627 | collider.TopSurface = "Smooth" | |
628 | collider.BottomSurface = "Smooth" | |
629 | collider.formFactor = "Symmetric" | |
630 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
631 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
632 | collider.Transparency = 1 | |
633 | end | |
634 | ------------ | |
635 | if rightleg ~= nil then | |
636 | local glue1 = Instance.new("Glue", clone.Torso) | |
637 | glue1.Part0 = clone.Torso | |
638 | glue1.Part1 = rightleg | |
639 | glue1.Name = "Right leg" | |
640 | local collider1 = Instance.new("Part", rightleg) | |
641 | collider1.Position = Vector3.new(0,999,0) | |
642 | collider1.Size = Vector3.new(1.5, 1, 1) | |
643 | collider1.Shape = "Cylinder" | |
644 | local weld1 = Instance.new("Weld", collider1) | |
645 | weld1.Part0 = rightleg | |
646 | weld1.Part1 = collider1 | |
647 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
648 | collider1.TopSurface = "Smooth" | |
649 | collider1.BottomSurface = "Smooth" | |
650 | collider1.formFactor = "Symmetric" | |
651 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
652 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
653 | collider1.Transparency = 1 | |
654 | end | |
655 | ------------ | |
656 | if rightrm ~= nil then | |
657 | local glue11 = Instance.new("Glue", clone.Torso) | |
658 | glue11.Part0 = clone.Torso | |
659 | glue11.Part1 = rightrm | |
660 | glue11.Name = "Right shoulder" | |
661 | local collider11 = Instance.new("Part", rightrm) | |
662 | collider11.Position = Vector3.new(0,9999,0) | |
663 | collider11.Size = Vector3.new(1.5,1,1) | |
664 | collider11.Shape = "Cylinder" | |
665 | local weld11 = Instance.new("Weld", collider11) | |
666 | weld11.Part0 = rightrm | |
667 | weld11.Part1 = collider11 | |
668 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
669 | collider11.TopSurface = "Smooth" | |
670 | collider11.BottomSurface = "Smooth" | |
671 | collider11.formFactor = "Symmetric" | |
672 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
673 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
674 | collider11.Transparency = 1 | |
675 | end | |
676 | ------------ | |
677 | if leftarm ~= nil then | |
678 | local glue111 = Instance.new("Glue", clone.Torso) | |
679 | glue111.Part0 = clone.Torso | |
680 | glue111.Part1 = leftarm | |
681 | glue111.Name = "Left shoulder" | |
682 | local collider111 = Instance.new("Part", leftarm) | |
683 | collider111.Position = Vector3.new(0,9999,0) | |
684 | collider111.Size = Vector3.new(1.5,1,1) | |
685 | collider111.Shape = "Cylinder" | |
686 | local weld111 = Instance.new("Weld", collider111) | |
687 | weld111.Part0 = leftarm | |
688 | weld111.Part1 = collider111 | |
689 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
690 | collider111.TopSurface = "Smooth" | |
691 | collider111.BottomSurface = "Smooth" | |
692 | collider111.formFactor = "Symmetric" | |
693 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
694 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
695 | collider111.Transparency = 1 | |
696 | ---------------- | |
697 | sensoring = Instance.new("Part", clone.Torso) | |
698 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
699 | sensoring.CanCollide = false | |
700 | sensoring.Position = clone.Torso.Position | |
701 | local welder = Instance.new("Weld", sensoring) | |
702 | welder.Part0 = clone.Torso | |
703 | welder.Part1 = sensoring | |
704 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
705 | sensoring.Transparency = 1 | |
706 | ----------------- | |
707 | sensoring1 = Instance.new("Part", clone.Torso) | |
708 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
709 | sensoring1.CanCollide = false | |
710 | sensoring1.Position = clone.Torso.Position | |
711 | local welder1 = Instance.new("Weld", sensoring) | |
712 | welder1.Part0 = clone.Torso | |
713 | welder1.Part1 = sensoring1 | |
714 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
715 | sensoring1.Transparency = 1 | |
716 | end | |
717 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
718 | ded:Play() | |
719 | vel:destroy() | |
720 | wait(0.2) | |
721 | game.Debris:AddItem(clone,60) | |
722 | local function touch() | |
723 | if not using then | |
724 | using = true | |
725 | local Math = math.random(1,4) | |
726 | if Math == 1 then | |
727 | hit:Play() | |
728 | end | |
729 | if Math == 2 then | |
730 | hit1:Play() | |
731 | end | |
732 | if Math == 3 then | |
733 | hit2:Play() | |
734 | end | |
735 | if Math == 4 then | |
736 | hit3:Play() | |
737 | end | |
738 | wait(0.1) | |
739 | using = false | |
740 | end | |
741 | end | |
742 | sensoring.Touched:connect(touch) | |
743 | sensoring1.Touched:connect(touch) | |
744 | while true do | |
745 | clone.Head.CanCollide = false | |
746 | game:GetService("RunService").Stepped:wait() | |
747 | end | |
748 | end | |
749 | ||
750 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
751 | ||
752 | --di ent | |
753 | while true do | |
754 | if cananimate then | |
755 | if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
756 | for i = 0.1,0.3 , 0.008 do | |
757 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
758 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i) | |
759 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i) | |
760 | game:GetService("RunService").Stepped:wait() | |
761 | end | |
762 | end | |
763 | for i = 0.1,0.3 , 0.008 do | |
764 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
765 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i) | |
766 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i) | |
767 | game:GetService("RunService").Stepped:wait() | |
768 | end | |
769 | end | |
770 | elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then | |
771 | for i = 0,1 , 0.1 do | |
772 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then | |
773 | weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i) | |
774 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i) | |
775 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i) | |
776 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i) | |
777 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i) | |
778 | game:GetService("RunService").RenderStepped:wait() | |
779 | end | |
780 | end | |
781 | end | |
782 | end | |
783 | wait() | |
784 | end |