SHOW:
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- or go back to the newest paste.
| 1 | - | count = 120 --Time until server shuts down |
| 1 | + | |
| 2 | - | msg = "Warning Server Self Destructing,Please evacuate" |
| 2 | + | m.Parent = Workspace |
| 3 | - | |
| 3 | + | m.Text = ("Loaded Anti-Ultimate")
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| 4 | - | ---DO NOT EDIT BELOW! |
| 4 | + | |
| 5 | - | |
| 5 | + | wait(0.4) |
| 6 | - | function Paint(Brick) |
| 6 | + | m:Remove() |
| 7 | - | |
| 7 | + | |
| 8 | - | Brick.BrickColor = BrickColor.new("Really black")
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| 8 | + | |
| 9 | - | Brick.Material = "CorrodedMetal" |
| 9 | + | wait(0.1) |
| 10 | - | Brick.CFrame=CFrame.new(Brick.Position,Vector3.new(math.random(),math.random(),math.random())) |
| 10 | + | game.Workspace.Gravity = 197 |
| 11 | game.Lighting.TimeOfDay = ("12:00")
| |
| 12 | - | |
| 12 | + | game.Lighting.FogEnd = 1000000 |
| 13 | - | function Search(Object) |
| 13 | + | game.StarterPlayer.CameraMode = ("Classic")
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| 14 | - | print(Object) |
| 14 | + | game.Workspace.Camera.FieldOfView = 70 |
| 15 | - | coroutine.resume(coroutine.create(Paint), Object) |
| 15 | + | |
| 16 | - | local Children = Object:GetChildren() |
| 16 | + | for i,v in pairs(game.Workspace:GetChildren()) do |
| 17 | - | for X = 1, # Children do |
| 17 | + | if v:IsA("Part")then
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| 18 | - | Search(Children[X]) |
| 18 | + | v.Anchored = true |
| 19 | - | end |
| 19 | + | |
| 20 | end | |
| 21 | - | |
| 21 | + |