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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 6 | --[[ last updated: 2018/5/13, 15:30 | |
| 7 | ||
| 8 | Pen by oilsauce.]] | |
| 9 | ||
| 10 | print("Pen Script by Oilsauce.")
| |
| 11 | print("Click: Stab")
| |
| 12 | print("E: Toggle Pen")
| |
| 13 | print("F: Throw Pen")
| |
| 14 | ||
| 15 | ----------------------------------------------------------------------------------- | |
| 16 | ||
| 17 | local plrs = game:GetService("Players")
| |
| 18 | local plr = plrs.LocalPlayer | |
| 19 | local char = plr.Character | |
| 20 | local tweenserv = game:GetService("TweenService")
| |
| 21 | local lighting = game:GetService("Lighting")
| |
| 22 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 23 | local mou = plr:GetMouse() | |
| 24 | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
| |
| 25 | local root = char:FindFirstChild("HumanoidRootPart")
| |
| 26 | local head = char:FindFirstChild("Head")
| |
| 27 | local face = head:FindFirstChildOfClass("Decal")
| |
| 28 | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
| |
| 29 | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
| |
| 30 | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
| |
| 31 | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
| |
| 32 | local neck = tor:FindFirstChild("Neck")
| |
| 33 | local rootj = root:FindFirstChild("RootJoint")
| |
| 34 | local LS = tor:FindFirstChild("Left Shoulder")
| |
| 35 | local RS = tor:FindFirstChild("Right Shoulder")
| |
| 36 | local LH = tor:FindFirstChild("Left Hip")
| |
| 37 | local RH = tor:FindFirstChild("Right Hip")
| |
| 38 | local bp = plr:FindFirstChild("Backpack")
| |
| 39 | ||
| 40 | hum:ClearAllChildren() | |
| 41 | char.Animate:remove() | |
| 42 | ||
| 43 | ||
| 44 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 45 | function sandbox(var,func) | |
| 46 | local env = getfenv(func) | |
| 47 | local newenv = setmetatable({},{
| |
| 48 | __index = function(self,k) | |
| 49 | if k=="script" then | |
| 50 | return var | |
| 51 | else | |
| 52 | return env[k] | |
| 53 | end | |
| 54 | end, | |
| 55 | }) | |
| 56 | setfenv(func,newenv) | |
| 57 | return func | |
| 58 | end | |
| 59 | cors = {}
| |
| 60 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 61 | Model0 = Instance.new("Model")
| |
| 62 | Part1 = Instance.new("Part")
| |
| 63 | Part2 = Instance.new("Part")
| |
| 64 | ManualWeld3 = Instance.new("ManualWeld")
| |
| 65 | Part4 = Instance.new("Part")
| |
| 66 | ManualWeld5 = Instance.new("ManualWeld")
| |
| 67 | Part6 = Instance.new("Part")
| |
| 68 | ManualWeld7 = Instance.new("ManualWeld")
| |
| 69 | Part8 = Instance.new("Part")
| |
| 70 | ManualWeld9 = Instance.new("ManualWeld")
| |
| 71 | Part10 = Instance.new("Part")
| |
| 72 | ManualWeld11 = Instance.new("ManualWeld")
| |
| 73 | Part12 = Instance.new("Part")
| |
| 74 | ManualWeld13 = Instance.new("ManualWeld")
| |
| 75 | Model0.Name = "pen" | |
| 76 | Model0.Parent = mas | |
| 77 | Part1.Name = "handler2" | |
| 78 | Part1.Parent = Model0 | |
| 79 | Part1.Material = Enum.Material.Glass | |
| 80 | Part1.BrickColor = BrickColor.new("Really black")
| |
| 81 | Part1.Shape = Enum.PartType.Cylinder | |
| 82 | Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003) | |
| 83 | Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 84 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 85 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 86 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 87 | Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856) | |
| 88 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 89 | Part2.Name = "handler1" | |
| 90 | Part2.Parent = Model0 | |
| 91 | Part2.Material = Enum.Material.Glass | |
| 92 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 93 | Part2.Shape = Enum.PartType.Cylinder | |
| 94 | Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001) | |
| 95 | Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 96 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 97 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 98 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 99 | Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856) | |
| 100 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 101 | ManualWeld3.Name = "Weld" | |
| 102 | ManualWeld3.Parent = Part2 | |
| 103 | ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 104 | ManualWeld3.Part0 = Part2 | |
| 105 | ManualWeld3.Part1 = Part1 | |
| 106 | Part4.Name = "body" | |
| 107 | Part4.Parent = Model0 | |
| 108 | Part4.Material = Enum.Material.Glass | |
| 109 | Part4.BrickColor = BrickColor.new("Really black")
| |
| 110 | Part4.Shape = Enum.PartType.Cylinder | |
| 111 | Part4.Size = Vector3.new(1.27499998, 0.125, 0.125) | |
| 112 | Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 113 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 114 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 115 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 116 | Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856) | |
| 117 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 118 | ManualWeld5.Name = "Weld" | |
| 119 | ManualWeld5.Parent = Part4 | |
| 120 | ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 121 | ManualWeld5.Part0 = Part4 | |
| 122 | ManualWeld5.Part1 = Part1 | |
| 123 | Part6.Name = "clipholder" | |
| 124 | Part6.Parent = Model0 | |
| 125 | Part6.Material = Enum.Material.Glass | |
| 126 | Part6.BrickColor = BrickColor.new("Really black")
| |
| 127 | Part6.Shape = Enum.PartType.Cylinder | |
| 128 | Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006) | |
| 129 | Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 130 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 131 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 132 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 133 | Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856) | |
| 134 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 135 | ManualWeld7.Name = "Weld" | |
| 136 | ManualWeld7.Parent = Part6 | |
| 137 | ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 138 | ManualWeld7.Part0 = Part6 | |
| 139 | ManualWeld7.Part1 = Part1 | |
| 140 | Part8.Name = "clip" | |
| 141 | Part8.Parent = Model0 | |
| 142 | Part8.Material = Enum.Material.Glass | |
| 143 | Part8.BrickColor = BrickColor.new("Really black")
| |
| 144 | Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001) | |
| 145 | Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 146 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 147 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 148 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 149 | Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676) | |
| 150 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 151 | ManualWeld9.Name = "Weld" | |
| 152 | ManualWeld9.Parent = Part8 | |
| 153 | ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 154 | ManualWeld9.Part0 = Part8 | |
| 155 | ManualWeld9.Part1 = Part1 | |
| 156 | Part10.Name = "button" | |
| 157 | Part10.Parent = Model0 | |
| 158 | Part10.Material = Enum.Material.Glass | |
| 159 | Part10.BrickColor = BrickColor.new("Dark indigo")
| |
| 160 | Part10.Shape = Enum.PartType.Cylinder | |
| 161 | Part10.Size = Vector3.new(0.14, 0.125, 0.125) | |
| 162 | Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 163 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 164 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 165 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
| 166 | Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856) | |
| 167 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
| 168 | ManualWeld11.Name = "Weld" | |
| 169 | ManualWeld11.Parent = Part10 | |
| 170 | ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 171 | ManualWeld11.Part0 = Part10 | |
| 172 | ManualWeld11.Part1 = Part1 | |
| 173 | Part12.Name = "sharp" | |
| 174 | Part12.Parent = Model0 | |
| 175 | Part12.Material = Enum.Material.Glass | |
| 176 | Part12.Shape = Enum.PartType.Cylinder | |
| 177 | Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007) | |
| 178 | Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 179 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 180 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 181 | Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856) | |
| 182 | ManualWeld13.Name = "Weld" | |
| 183 | ManualWeld13.Parent = Part12 | |
| 184 | ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 185 | ManualWeld13.Part0 = Part12 | |
| 186 | ManualWeld13.Part1 = Part1 | |
| 187 | for i,v in pairs(mas:GetChildren()) do | |
| 188 | v.Parent = char | |
| 189 | pen = v | |
| 190 | body = Part4 | |
| 191 | button = Part10 | |
| 192 | pcall(function() v:MakeJoints() end) | |
| 193 | end | |
| 194 | mas:Destroy() | |
| 195 | for i,v in pairs(cors) do | |
| 196 | spawn(function() | |
| 197 | pcall(v) | |
| 198 | end) | |
| 199 | end | |
| 200 | ||
| 201 | local rootj0 = rootj.C0 | |
| 202 | local neck0 = neck.C0 | |
| 203 | local LS0 = LS.C0 | |
| 204 | local RS0 = RS.C0 | |
| 205 | local LH0 = LH.C0 | |
| 206 | local RH0 = RH.C0 | |
| 207 | local rootj1 = rootj.C1 | |
| 208 | local neck1 = neck.C1 | |
| 209 | local LS1 = LS.C1 | |
| 210 | local RS1 = RS.C1 | |
| 211 | local LH1 = LH.C1 | |
| 212 | local RH1 = RH.C1 | |
| 213 | ||
| 214 | ----------------------------------------------------------------------------------- | |
| 215 | ||
| 216 | local CFn = CFrame.new | |
| 217 | local CFa = CFrame.Angles | |
| 218 | local Rad = math.rad | |
| 219 | local Sin = math.sin | |
| 220 | local Cos = math.cos | |
| 221 | local sine = 1 | |
| 222 | ||
| 223 | local penp = Instance.new("Part", char)
| |
| 224 | penp.Size = Vector3.new(1, 1, 1) | |
| 225 | penp.CanCollide = false | |
| 226 | penp.Transparency = 1 | |
| 227 | local penpw = Instance.new("Weld", penp)
| |
| 228 | penpw.Part0 = rarm | |
| 229 | penpw.Part1 = penp | |
| 230 | penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180)) | |
| 231 | local penpw0 = penpw.C0 | |
| 232 | local penpw1 = penpw.C1 | |
| 233 | ||
| 234 | local penw = Instance.new("Weld", body)
| |
| 235 | penw.Name = "penWeld22" | |
| 236 | penw.Part0 = penp | |
| 237 | penw.Part1 = body | |
| 238 | penw.C1 = CFa(0, 0, Rad(180)) | |
| 239 | local penw0 = penw.C0 | |
| 240 | local penw1 = penw.C1 | |
| 241 | ||
| 242 | local sharpw = ManualWeld13 | |
| 243 | local sharpw0 = ManualWeld13.C0 | |
| 244 | local sharpw1 = ManualWeld13.C1 | |
| 245 | local sharpw02 = CFn(0.3, 0, 0) | |
| 246 | sharpw.C0 = sharpw02 | |
| 247 | ||
| 248 | local botw = ManualWeld11 | |
| 249 | local botw0 = ManualWeld11.C0 | |
| 250 | local botw1 = ManualWeld11.C1 | |
| 251 | local botw02 = CFn(-0.07, 0, 0) | |
| 252 | botw.C0 = botw0 | |
| 253 | ||
| 254 | ----------------------------------------------------------------------------------- | |
| 255 | ||
| 256 | local ws = 16 | |
| 257 | local jp = 50 | |
| 258 | local out = false | |
| 259 | local ouch = false | |
| 260 | local hitok = false | |
| 261 | local canattack = true | |
| 262 | local stabstate = 1 | |
| 263 | local Stabbing = false | |
| 264 | local Throwing = false | |
| 265 | local rot = 1 | |
| 266 | local dmg = 5 | |
| 267 | ||
| 268 | ----------------------------------------------------------------------------------- | |
| 269 | ||
| 270 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 271 | ArtificialHB.Name = "Heartbeat" | |
| 272 | script:WaitForChild("Heartbeat")
| |
| 273 | ||
| 274 | frame = 1 / 60 | |
| 275 | tf = 0 | |
| 276 | allowframeloss = false | |
| 277 | tossremainder = false | |
| 278 | ||
| 279 | ||
| 280 | lastframe = tick() | |
| 281 | script.Heartbeat:Fire() | |
| 282 | ||
| 283 | ||
| 284 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 285 | tf = tf + s | |
| 286 | if tf >= frame then | |
| 287 | if allowframeloss then | |
| 288 | script.Heartbeat:Fire() | |
| 289 | lastframe = tick() | |
| 290 | else | |
| 291 | for i = 1, math.floor(tf / frame) do | |
| 292 | script.Heartbeat:Fire() | |
| 293 | end | |
| 294 | lastframe = tick() | |
| 295 | end | |
| 296 | if tossremainder then | |
| 297 | tf = 0 | |
| 298 | else | |
| 299 | tf = tf - frame * math.floor(tf / frame) | |
| 300 | end | |
| 301 | end | |
| 302 | end) | |
| 303 | ||
| 304 | function swait(num) | |
| 305 | if num == 0 or num == nil then | |
| 306 | game:service("RunService").Stepped:wait(0)
| |
| 307 | else | |
| 308 | for i = 0, num do | |
| 309 | game:service("RunService").Stepped:wait(0)
| |
| 310 | end | |
| 311 | end | |
| 312 | end | |
| 313 | ||
| 314 | function clerp(a, b, t) | |
| 315 | return a:lerp(b, t) | |
| 316 | end | |
| 317 | ||
| 318 | function ToggleSharp() | |
| 319 | if not button:FindFirstChild("Penclickit360") then
| |
| 320 | local clickso = Instance.new("Sound", button)
| |
| 321 | clickso.SoundId = "rbxassetid://537744814" | |
| 322 | clickso.Name = "Penclickit360" | |
| 323 | clickso.Volume = 5 | |
| 324 | clickso:Play() | |
| 325 | else | |
| 326 | local clickso = button:FindFirstChild("Penclickit360")
| |
| 327 | clickso:Play() | |
| 328 | end | |
| 329 | if out == false then | |
| 330 | sharpw.C0 = sharpw0 | |
| 331 | botw.C0 = botw02 | |
| 332 | dmg = 30 | |
| 333 | out = true | |
| 334 | else | |
| 335 | sharpw.C0 = sharpw02 | |
| 336 | botw.C0 = botw0 | |
| 337 | dmg = 5 | |
| 338 | out = false | |
| 339 | end | |
| 340 | end | |
| 341 | ||
| 342 | function Stab() | |
| 343 | if stabstate == 1 and canattack == true then | |
| 344 | Stabbing = true | |
| 345 | canattack = false | |
| 346 | stabstate = 2 | |
| 347 | hum.WalkSpeed = 3 | |
| 348 | hum.JumpPower = 7 | |
| 349 | hitok = true | |
| 350 | body.Touched:connect(function(hit) | |
| 351 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 352 | hitok = false | |
| 353 | local owdude = hit.Parent | |
| 354 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 355 | owhum.Health = owhum.Health - dmg | |
| 356 | if out == true then | |
| 357 | local bloodsound = Instance.new("Sound", hit)
| |
| 358 | bloodsound.Volume = 10 | |
| 359 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 360 | bloodsound:Play() | |
| 361 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 362 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 363 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 364 | bloodsplash.Speed = NumberRange.new(6) | |
| 365 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 366 | bloodsplash.Rate = 1000 | |
| 367 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 368 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 369 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 370 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 371 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 372 | wait(0.25) | |
| 373 | bloodsplash.Enabled = false | |
| 374 | end | |
| 375 | end | |
| 376 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 377 | hitok = false | |
| 378 | local owdude = hit.Parent.Parent | |
| 379 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 380 | owhum.Health = owhum.Health - dmg | |
| 381 | if out == true then | |
| 382 | local bloodsound = Instance.new("Sound", hit)
| |
| 383 | bloodsound.Volume = 10 | |
| 384 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 385 | bloodsound:Play() | |
| 386 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 387 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 388 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 389 | bloodsplash.Speed = NumberRange.new(6) | |
| 390 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 391 | bloodsplash.Rate = 1000 | |
| 392 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 393 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 394 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 395 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 396 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 397 | wait(0.25) | |
| 398 | bloodsplash.Enabled = false | |
| 399 | end | |
| 400 | end | |
| 401 | end) | |
| 402 | for i = 0,1,.15 do | |
| 403 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 404 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 405 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 406 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 407 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i) | |
| 408 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 409 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 410 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 411 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
| 412 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 413 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 414 | swait() | |
| 415 | end | |
| 416 | for i = 0,1,.15 do | |
| 417 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 418 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 419 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 420 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 421 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i) | |
| 422 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 423 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 424 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 425 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
| 426 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 427 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 428 | swait() | |
| 429 | end | |
| 430 | hitok = false | |
| 431 | hum.WalkSpeed = ws | |
| 432 | hum.JumpPower = jp | |
| 433 | canattack = true | |
| 434 | Stabbing = false | |
| 435 | elseif stabstate == 2 and canattack == true then | |
| 436 | canattack = false | |
| 437 | stabstate = 1 | |
| 438 | hum.WalkSpeed = 3 | |
| 439 | hum.JumpPower = 7 | |
| 440 | hitok = true | |
| 441 | body.Touched:connect(function(hit) | |
| 442 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 443 | local owdude = hit.Parent | |
| 444 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 445 | owhum.Health = owhum.Health - dmg | |
| 446 | if out == true then | |
| 447 | local bloodsound = Instance.new("Sound", hit)
| |
| 448 | bloodsound.Volume = 10 | |
| 449 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 450 | bloodsound:Play() | |
| 451 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 452 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 453 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 454 | bloodsplash.Speed = NumberRange.new(6) | |
| 455 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 456 | bloodsplash.Rate = 1000 | |
| 457 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 458 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 459 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 460 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 461 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 462 | wait(0.25) | |
| 463 | bloodsplash.Enabled = false | |
| 464 | end | |
| 465 | end | |
| 466 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 467 | hitok = false | |
| 468 | local owdude = hit.Parent.Parent | |
| 469 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 470 | owhum.Health = owhum.Health - dmg | |
| 471 | if out == true then | |
| 472 | local bloodsound = Instance.new("Sound", hit)
| |
| 473 | bloodsound.Volume = 10 | |
| 474 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 475 | bloodsound:Play() | |
| 476 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 477 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 478 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 479 | bloodsplash.Speed = NumberRange.new(6) | |
| 480 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 481 | bloodsplash.Rate = 1000 | |
| 482 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 483 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 484 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 485 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 486 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 487 | wait(0.25) | |
| 488 | bloodsplash.Enabled = false | |
| 489 | end | |
| 490 | end | |
| 491 | end) | |
| 492 | for i = 0,1,.15 do | |
| 493 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 494 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 495 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 496 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 497 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i) | |
| 498 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 499 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 500 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 501 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
| 502 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 503 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 504 | swait() | |
| 505 | end | |
| 506 | for i = 0,1,.15 do | |
| 507 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 508 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 509 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 510 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 511 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i) | |
| 512 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 513 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 514 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 515 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
| 516 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 517 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 518 | swait() | |
| 519 | end | |
| 520 | hitok = false | |
| 521 | hum.WalkSpeed = ws | |
| 522 | hum.JumpPower = jp | |
| 523 | canattack = true | |
| 524 | Stabbing = false | |
| 525 | end | |
| 526 | end | |
| 527 | ||
| 528 | function Throw() | |
| 529 | if canattack == true then | |
| 530 | Throwing = true | |
| 531 | canattack = false | |
| 532 | hum.WalkSpeed = 3 | |
| 533 | hum.JumpPower = 7 | |
| 534 | ouch = true | |
| 535 | for i = 0,1,.15 do | |
| 536 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 537 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 538 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 539 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 540 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 541 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 542 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 543 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 544 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i) | |
| 545 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 546 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 547 | swait() | |
| 548 | end | |
| 549 | local throwpen = pen:Clone() | |
| 550 | for i,v in pairs(throwpen:GetChildren()) do | |
| 551 | if v:IsA("BasePart") and v.CanCollide == true then
| |
| 552 | v.CanCollide = false | |
| 553 | end | |
| 554 | end | |
| 555 | throwpen.Parent = workspace | |
| 556 | local throwbod = throwpen:FindFirstChild("body")
| |
| 557 | if throwbod:FindFirstChild("penWeld22") then
| |
| 558 | throwbod:FindFirstChild("penWeld22"):Destroy()
| |
| 559 | end | |
| 560 | local throwbv = Instance.new("BodyVelocity", throwbod)
| |
| 561 | throwbv.Velocity = mou.Hit.lookVector * 100 | |
| 562 | throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000) | |
| 563 | throwbod.Touched:connect(function(hit) | |
| 564 | if ouch == true and not hit:IsDescendantOf(char) then | |
| 565 | ouch = false | |
| 566 | throwpen:Destroy() | |
| 567 | if hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 568 | local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 569 | throwhum.Health = throwhum.Health - dmg | |
| 570 | if out == true then | |
| 571 | local bloodsound = Instance.new("Sound", hit)
| |
| 572 | bloodsound.Volume = 10 | |
| 573 | bloodsound.SoundId = "rbxassetid://180083286" | |
| 574 | bloodsound:Play() | |
| 575 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 576 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 577 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 578 | bloodsplash.Speed = NumberRange.new(6) | |
| 579 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 580 | bloodsplash.Rate = 1000 | |
| 581 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 582 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 583 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 584 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 585 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 586 | wait(0.25) | |
| 587 | bloodsplash.Enabled = false | |
| 588 | end | |
| 589 | end | |
| 590 | if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 591 | local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 592 | throwhum.Health = throwhum.Health - dmg | |
| 593 | if out == true then | |
| 594 | local bloodsound = Instance.new("Sound", hit)
| |
| 595 | bloodsound.Volume = 10 | |
| 596 | bloodsound.SoundId = "rbxassetid://180083286" | |
| 597 | bloodsound:Play() | |
| 598 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 599 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 600 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 601 | bloodsplash.Speed = NumberRange.new(6) | |
| 602 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 603 | bloodsplash.Rate = 1000 | |
| 604 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 605 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 606 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 607 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 608 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 609 | wait(0.25) | |
| 610 | bloodsplash.Enabled = false | |
| 611 | end | |
| 612 | end | |
| 613 | end | |
| 614 | end) | |
| 615 | for i,v in pairs(pen:GetChildren()) do | |
| 616 | if v:IsA("BasePart") then
| |
| 617 | v.Transparency = 1 | |
| 618 | end | |
| 619 | end | |
| 620 | for i = 0,1,.1 do | |
| 621 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 622 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 623 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i) | |
| 624 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 625 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 626 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i) | |
| 627 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i) | |
| 628 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 629 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i) | |
| 630 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 631 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 632 | swait() | |
| 633 | end | |
| 634 | for i = 0,1,.1 do | |
| 635 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 636 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i) | |
| 637 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i) | |
| 638 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 639 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 640 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
| 641 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
| 642 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 643 | RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i) | |
| 644 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 645 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 646 | swait() | |
| 647 | end | |
| 648 | for i,v in pairs(pen:GetChildren()) do | |
| 649 | if v:IsA("BasePart") then
| |
| 650 | v.Transparency = 0 | |
| 651 | end | |
| 652 | end | |
| 653 | hum.WalkSpeed = ws | |
| 654 | hum.JumpPower = jp | |
| 655 | canattack = true | |
| 656 | Throwing = false | |
| 657 | end | |
| 658 | end | |
| 659 | ||
| 660 | ----------------------------------------------------------------------------------- | |
| 661 | ||
| 662 | function kdown(k) | |
| 663 | if k == "e" then | |
| 664 | ToggleSharp() | |
| 665 | elseif k == "f" then | |
| 666 | Throw() | |
| 667 | end | |
| 668 | end | |
| 669 | ||
| 670 | mou.KeyDown:connect(kdown) | |
| 671 | mou.Button1Down:connect(Stab) | |
| 672 | ||
| 673 | ----------------------------------------------------------------------------------- | |
| 674 | ||
| 675 | while true do | |
| 676 | swait() | |
| 677 | sine = sine + 1 | |
| 678 | rot = rot + 25 | |
| 679 | if rot == 360 then | |
| 680 | rot = 1 | |
| 681 | end | |
| 682 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 683 | if Stabbing == true then | |
| 684 | state = "Stabbing" | |
| 685 | elseif Throwing == true then | |
| 686 | state = "Throwing" | |
| 687 | elseif 1 < root.Velocity.y then | |
| 688 | state = "Jump" | |
| 689 | elseif -1 > root.Velocity.y then | |
| 690 | state = "Fall" | |
| 691 | elseif torvel < 1 then | |
| 692 | state = "Idle" | |
| 693 | elseif tor.Velocity.magnitude < 50 then | |
| 694 | state = "Walk" | |
| 695 | end | |
| 696 | if state == "Jump" then | |
| 697 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 698 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15) | |
| 699 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15) | |
| 700 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15) | |
| 701 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15) | |
| 702 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15) | |
| 703 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15) | |
| 704 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 705 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 706 | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15) | |
| 707 | RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15) | |
| 708 | elseif state == "Fall" then | |
| 709 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 710 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15) | |
| 711 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15) | |
| 712 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15) | |
| 713 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15) | |
| 714 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15) | |
| 715 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15) | |
| 716 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 717 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 718 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15) | |
| 719 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15) | |
| 720 | elseif state == "Idle" then | |
| 721 | penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15) | |
| 722 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15) | |
| 723 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15) | |
| 724 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15) | |
| 725 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15) | |
| 726 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15) | |
| 727 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15) | |
| 728 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 729 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) | |
| 730 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 731 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 732 | elseif state == "Walk" then | |
| 733 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 734 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
| 735 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) | |
| 736 | LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
| 737 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
| 738 | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15) | |
| 739 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15) | |
| 740 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 741 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 742 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 743 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 744 | end | |
| 745 | end |