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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4-
	print("FE Compatibility code by Mokiros")
4+
	print("Fixed by kilcrafter (crift_games1)")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
-----------------------------------------------
84
--DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER--
85
------------------------------------------------
86
--I wanted to make something like Heavy Dance.--
87
-- ~Sugarie									  --
88
------------------------------------------------
89
90
wait(1/60)
91
Effects = { }
92
local Player = owner
93
local chara = Player.Character
94
local Humanoid = chara:FindFirstChildOfClass("Humanoid")
95
local LeftArm = chara["Left Arm"]
96
local RightArm = chara["Right Arm"]
97
local LeftLeg = chara["Left Leg"]
98
local RightLeg = chara["Right Leg"]
99
local Head = chara.Head
100
local Torso = chara.Torso
101
local Camera = game.Workspace.CurrentCamera
102
local RootPart = chara.HumanoidRootPart
103
local RootJoint = RootPart.RootJoint
104
local attack = false
105
local Anim = 'Idle'
106
local attacktype = 1
107
local delays = false
108
local play = true
109
local targetted = nil
110
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
111
local velocity = RootPart.Velocity.y
112
local sine = 0
113
local change = 1
114
local doe = 0
115
local Create = LoadLibrary("RbxUtility").Create
116
Humanoid.WalkSpeed = 3
117
118
Humanoid.Animator.Parent = nil
119
chara.Animate.Parent = nil
120
121
local newMotor = function(part0, part1, c0, c1)
122
	local w = Create('Motor'){
123
		Parent = part0,
124
		Part0 = part0,
125
		Part1 = part1,
126
		C0 = c0,
127
		C1 = c1,
128
	}
129
	return w
130
end
131
132
function clerp(a, b, t)
133
	return a:lerp(b, t)
134
end
135
136
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
137
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
138
139
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
140
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
141
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
142
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
143
RootJoint.C1 = CFrame.new(0, 0, 0)
144
RootJoint.C0 = CFrame.new(0, 0, 0)
145
Torso.Neck.C1 = CFrame.new(0, 0, 0)
146
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
147
148
local rarmc1 = RW.C1
149
local larmc1 = LW.C1
150
local rlegc1 = RH.C1
151
local llegc1 = LH.C1
152
153
local resetc1 = false
154
155
function PlayAnimationFromTable(table, speed, bool)
156
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
157
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
158
	RW.C0 = clerp(RW.C0, table[3], speed) 
159
	LW.C0 = clerp(LW.C0, table[4], speed) 
160
	RH.C0 = clerp(RH.C0, table[5], speed) 
161
	LH.C0 = clerp(LH.C0, table[6], speed) 
162
	if bool == true then
163
		if resetc1 == false then
164
			resetc1 = true
165
			RootJoint.C1 = RootJoint.C1
166
			Torso.Neck.C1 = Torso.Neck.C1
167
			RW.C1 = rarmc1
168
			LW.C1 = larmc1
169
			RH.C1 = rlegc1
170
			LH.C1 = llegc1
171
		end
172
	end
173
end
174
175
ArtificialHB = Instance.new("BindableEvent", script)
176
ArtificialHB.Name = "Heartbeat"
177
script:WaitForChild("Heartbeat")
178
frame = 0.03333333333333
179
tf = 0
180
allowframeloss = false
181
tossremainder = false
182
lastframe = tick()
183
script.Heartbeat:Fire()
184
game:GetService("RunService").Heartbeat:connect(function(s, p)
185
  tf = tf + s
186
  if tf >= frame then
187
    if allowframeloss then
188
      script.Heartbeat:Fire()
189
      lastframe = tick()
190
    else
191
      for i = 1, math.floor(tf / frame) do
192
        script.Heartbeat:Fire()
193
      end
194
      lastframe = tick()
195
    end
196
    if tossremainder then
197
      tf = 0
198
    else
199
      tf = tf - frame * math.floor(tf / frame)
200
    end
201
  end
202
end)
203
function swait(num)
204
  if num == 0 or num == nil then
205
    ArtificialHB.Event:wait()
206
  else
207
    for i = 0, num do
208
      ArtificialHB.Event:wait()
209
    end
210
  end
211
end
212
213
function RemoveOutlines(part)
214
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
215
end
216
217
sndid = "rbxassetid://176322684"
218
sndpi = .7
219
saun = Instance.new("Sound",Head)
220
saun.Volume = 1
221
saun.Pitch = sndpi
222
saun.SoundId = sndid
223
saun.Name = "a"
224
saun.Looped = true
225
saun:Play()
226
227
dant = 0
228
229
Mouse.KeyDown:connect(function(key)
230
key=key:lower()
231
if key=="e" then
232
if dant == 0 then
233
dant = 1
234
sndid = "rbxassetid://448668887"
235
sndpi = 1
236
elseif dant == 1 then
237
dant = 0
238
sndid = "rbxassetid://176322684"
239
sndpi = .7
240
end
241
saun.Pitch = sndpi
242
saun.SoundId = sndid
243
saun:Play()
244
end
245
end)
246
247
while true do
248
if Head:FindFirstChild("a")==nil then
249
saun = Instance.new("Sound",Head)
250
saun.Volume = 1
251
saun.Pitch = sndpi
252
saun.SoundId = sndid
253
saun.Name = "a"
254
saun.Looped = true
255
saun:Play()
256
end
257
if dant == 0 then
258
for i = 0, 1, 0.25 do
259
swait()
260
PlayAnimationFromTable({
261
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
262
CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
263
CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
264
CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
265
CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
266
CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
267
}, .5, false)
268
end
269
for i = 0, 1, 0.25 do
270
swait()
271
PlayAnimationFromTable({
272
CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
273
CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
274
CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
275
CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
276
CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
277
CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
278
}, .5, false)
279
end
280
for i = 0, 1, 0.25 do
281
swait()
282
PlayAnimationFromTable({
283
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
284
CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
285
CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
286
CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
287
CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
288
CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
289
}, .5, false)
290
end
291
for i = 0, 1, 0.25 do
292
swait()
293
PlayAnimationFromTable({
294
CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
295
CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
296
CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
297
CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
298
CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
299
CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
300
}, .5, false)
301
end
302
elseif dant == 1 then
303
for i = 0, 1, 0.1 do
304
swait()
305
PlayAnimationFromTable({
306
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
307
CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
308
CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
309
CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
310
CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
311
CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
312
}, .2, false)
313
end
314
for i = 0, 1, 0.1 do
315
swait()
316
PlayAnimationFromTable({
317
CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
318
CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
319
CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
320
CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
321
CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
322
CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
323
}, .2, false)
324
end
325
for i = 0, 1, 0.1 do
326
swait()
327
PlayAnimationFromTable({
328
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
329
CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
330
CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
331
CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
332
CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
333
CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
334
}, .2, false)
335
end
336
for i = 0, 1, 0.1 do
337
swait()
338
PlayAnimationFromTable({
339
CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
340
CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
341
CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
342
CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
343
CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
344
CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
345
}, .2, false)
346
end
347
end
348
end