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#include "FastSPI_LED2.h"
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#define NUM_LEDS 16
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#define DATA_PIN 6
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#define DATA_PIN 1
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CRGB leds[NUM_LEDS];
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int ledsX[NUM_LEDS][3];
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int BOTTOM_INDEX = 0;
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int TOP_INDEX = int(NUM_LEDS/2);
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int EVENODD = NUM_LEDS%2;
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void setup() { 
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  FastLED.addLeds<WS2811, DATA_PIN, GRB>(leds, NUM_LEDS);
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int max_bright = 96;
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int idex = 0;
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int idx_offset = 0;
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void loop() { 
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static uint8_t startinghue = 0;
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int ibright = 0;
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int isat = 0;
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int bouncedirection = 0;
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float tcount = 0.0;
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int lcount = 0;
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}
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void simpleWave(float rate,int cycles,int wait, int hue) { 
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   float pos = 0.0;
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  FastLED.setBrightness(max_bright);
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    pos = pos+rate;
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    for (int i=0; i<NUM_LEDS;i++) { 
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      float level = sin(i+pos) * 127 + 128;
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      leds[i] = CHSV(hue,255,level);
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    }
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    FastLED.show();
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    delay(wait);
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  } 
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}
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void pacman(int reps, int wait) { 
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  // pacman inspired animation - start yellow, moves towards power-pellet at top
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}
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void flicker(int thishue, int thissat, int reps) {            //-m9-FLICKER EFFECT
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  for (int q = 0; q<=reps; q++) {
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    int random_bright = random(0,255);
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    int random_delay = random(10,100);
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    int random_bool = random(0,random_bright);
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    if (random_bool < 10) {
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      for(int i = 0 ; i < NUM_LEDS; i++ ) {
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        leds[i] = CHSV(thishue, thissat, random_bright);
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      }
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      FastLED.show();    
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      delay(random_delay);
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    }
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  }
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}
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void rainbow_loop(int istep, int idelay, int reps) { 
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  for (int q=0;q<reps;q++) {
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    ihue = ihue+istep;
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    fill_rainbow(&leds[0],NUM_LEDS,ihue);
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    FastLED.show();
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    delay(idelay);
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  }
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}  
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void flame(int reps) {  
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  for(int q=0; q<reps; q++){
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    float hmin = 0.1; float hmax = 45.0;
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    float hdif = hmax-hmin;
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    int randtemp = random(0,3);
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    int rtop = random(10,NUM_LEDS);
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    float hinc = (hdif/float(rtop))+randtemp;
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    int ihue = hmin;
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    fill_solid(&leds[0],NUM_LEDS,CHSV(0,0,0));
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    for(int i = 0; i < rtop; i++ ) {
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      ihue = ihue + hinc;
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      leds[i] = CHSV(ihue, 255, 255);   
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      leds[rtop].r = 255; leds[rtop].g = 255; leds[rtop].b = 255;    
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    }
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    FastLED.show();  
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    int idelay = random(20,50);    
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    delay(idelay);
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  }  
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}