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@EventHandler
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public void onGuiInteract(PlayerInteractEvent e){
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	Player p = e.getPlayer();
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	if(p.getItemInHand().equals(Material.REDSTONE)) {
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		if(e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.LEFT_CLICK_AIR) {
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		if(e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.LEFT_CLICK_AIR
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		|| e.getAction() == Action.RIGHT_CLICK_BLOCK || e.getAction() == Action.LEFT_CLICK_BLOCK) {
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			Bukkit.dispatchCommand(p, ("kit"));
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		}
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	}
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}