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| 1 | wait(0.016666666666667) | |
| 2 | Effects = {}
| |
| 3 | local Player = game.Players.localPlayer | |
| 4 | local Character = Player.Character | |
| 5 | local Humanoid = Character.Humanoid | |
| 6 | local mouse = Player:GetMouse() | |
| 7 | local m = Instance.new("Model", Character)
| |
| 8 | m.Name = "WeaponModel" | |
| 9 | local LeftArm = Character["Left Arm"] | |
| 10 | local RightArm = Character["Right Arm"] | |
| 11 | local LeftLeg = Character["Left Leg"] | |
| 12 | local RightLeg = Character["Right Leg"] | |
| 13 | local Head = Character.Head | |
| 14 | local Torso = Character.Torso | |
| 15 | local cam = game.Workspace.CurrentCamera | |
| 16 | local RootPart = Character.HumanoidRootPart | |
| 17 | local RootJoint = RootPart.RootJoint | |
| 18 | local equipped = false | |
| 19 | local attack = false | |
| 20 | local Anim = "Idle" | |
| 21 | local idle = 0 | |
| 22 | local attacktype = 1 | |
| 23 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 24 | local velocity = RootPart.Velocity.y | |
| 25 | local sine = 0 | |
| 26 | local change = 1 | |
| 27 | local grabbed = false | |
| 28 | local cf = CFrame.new | |
| 29 | local mr = math.rad | |
| 30 | local angles = CFrame.Angles | |
| 31 | local ud = UDim2.new | |
| 32 | local vt = Vector3.new | |
| 33 | local c3 = Color3.new | |
| 34 | local mana = 0 | |
| 35 | local mananum = 0 | |
| 36 | local it = Instance.new | |
| 37 | local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 38 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 39 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 40 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 41 | xenabled = true | |
| 42 | cenabled = true | |
| 43 | venabled = true | |
| 44 | zenabled = true | |
| 45 | RSH = nil | |
| 46 | RW = Instance.new("Weld")
| |
| 47 | LW = Instance.new("Weld")
| |
| 48 | RH = Torso["Right Hip"] | |
| 49 | LH = Torso["Left Hip"] | |
| 50 | RSH = Torso["Right Shoulder"] | |
| 51 | LSH = Torso["Left Shoulder"] | |
| 52 | RSH.Parent = nil | |
| 53 | LSH.Parent = nil | |
| 54 | RW.Name = "RW" | |
| 55 | RW.Part0 = Torso | |
| 56 | RW.C0 = cf(1.5, 0.5, 0) | |
| 57 | RW.C1 = cf(0, 0.5, 0) | |
| 58 | RW.Part1 = RightArm | |
| 59 | RW.Parent = Torso | |
| 60 | LW.Name = "LW" | |
| 61 | LW.Part0 = Torso | |
| 62 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 63 | LW.C1 = cf(0, 0.5, 0) | |
| 64 | LW.Part1 = LeftArm | |
| 65 | LW.Parent = Torso | |
| 66 | clerp = function(a, b, t) | |
| 67 | return a:lerp(b, t) | |
| 68 | end | |
| 69 | ||
| 70 | ||
| 71 | ---------------------------------------------------- | |
| 72 | z = Instance.new("Sound", Character)
| |
| 73 | z.SoundId = "rbxassetid://428255459"-- | |
| 74 | z.Looped = true | |
| 75 | z.Pitch = 1 | |
| 76 | z.Volume = 1 | |
| 77 | wait(.1) | |
| 78 | z:Play() | |
| 79 | ---------------------------------------------------- | |
| 80 | ||
| 81 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 82 | ArtificialHB.Name = "Heartbeat" | |
| 83 | script:WaitForChild("Heartbeat")
| |
| 84 | frame = 0.016666666666667 | |
| 85 | tf = 0 | |
| 86 | allowframeloss = false | |
| 87 | tossremainder = false | |
| 88 | lastframe = tick() | |
| 89 | script.Heartbeat:Fire() | |
| 90 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 91 | tf = tf + s | |
| 92 | if frame <= tf then | |
| 93 | if allowframeloss then | |
| 94 | script.Heartbeat:Fire() | |
| 95 | lastframe = tick() | |
| 96 | else | |
| 97 | for i = 1, math.floor(tf / frame) do | |
| 98 | script.Heartbeat:Fire() | |
| 99 | end | |
| 100 | lastframe = tick() | |
| 101 | end | |
| 102 | if tossremainder then | |
| 103 | tf = 0 | |
| 104 | else | |
| 105 | tf = tf - frame * math.floor(tf / frame) | |
| 106 | end | |
| 107 | end | |
| 108 | end | |
| 109 | ) | |
| 110 | swait = function(num) | |
| 111 | if num == 0 or num == nil then | |
| 112 | ArtificialHB.Event:wait() | |
| 113 | else | |
| 114 | for i = 0, num do | |
| 115 | ArtificialHB.Event:wait() | |
| 116 | end | |
| 117 | end | |
| 118 | end | |
| 119 | ||
| 120 | ||
| 121 | ||
| 122 | ||
| 123 | ||
| 124 | ||
| 125 | Magik = function(part) | |
| 126 | Spawn(function() | |
| 127 | local function lerp(a,b,c) | |
| 128 | return a+(b-a)*c | |
| 129 | end | |
| 130 | local function rndRange(rng) | |
| 131 | return math.random(-rng*1000,rng*1000)/1000 | |
| 132 | end | |
| 133 | local magik = Instance.new("Part", part)
| |
| 134 | magik.Anchored = true | |
| 135 | magik.Locked = true | |
| 136 | magik.Material = "Neon" | |
| 137 | magik.FormFactor = "Custom" | |
| 138 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 139 | magik.TopSurface = "Smooth" | |
| 140 | magik.BottomSurface = "Smooth" | |
| 141 | magik.Transparency = 0 | |
| 142 | magik.CanCollide = false | |
| 143 | ||
| 144 | magik.BrickColor = BrickColor.new("Royal purple")
| |
| 145 | ||
| 146 | local mr = math.rad | |
| 147 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 148 | local cf = part.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 149 | magik.CFrame = cf | |
| 150 | for i = 0, 1, .05 do | |
| 151 | local newTrans = lerp(.8, 1, i) | |
| 152 | local ns = lerp(1,1.2,i) | |
| 153 | magik.Transparency = newTrans | |
| 154 | magik.Size = Vector3.new(ns,ns,ns) | |
| 155 | magik.CFrame = cf | |
| 156 | wait() | |
| 157 | end | |
| 158 | magik:Destroy() | |
| 159 | wait() | |
| 160 | end) | |
| 161 | end | |
| 162 | ---------------------------------------------------- | |
| 163 | Magik2 = function(part) | |
| 164 | Spawn(function() | |
| 165 | local function lerp(a,b,c) | |
| 166 | return a+(b-a)*c | |
| 167 | end | |
| 168 | local function rndRange(rng) | |
| 169 | return math.random(-rng*1000,rng*1000)/1000 | |
| 170 | end | |
| 171 | local magik2 = Instance.new("Part",part)
| |
| 172 | magik2.Anchored = true | |
| 173 | magik2.Locked = true | |
| 174 | magik2.FormFactor = "Custom" | |
| 175 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 176 | magik2.TopSurface = "Smooth" | |
| 177 | magik2.BottomSurface = "Smooth" | |
| 178 | magik2.Transparency = 0 | |
| 179 | magik2.Material = "Neon" | |
| 180 | magik2.CanCollide = false | |
| 181 | ||
| 182 | ||
| 183 | magik2.BrickColor = BrickColor.new("Really black")
| |
| 184 | ||
| 185 | ||
| 186 | local mr = math.rad | |
| 187 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 188 | local cf = part.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 189 | magik2.CFrame = cf | |
| 190 | for i = 0, 1, .05 do | |
| 191 | local newTrans = lerp(.8, 1, i) | |
| 192 | local ns = lerp(1,1.2,i) | |
| 193 | magik2.Transparency = newTrans | |
| 194 | magik2.Size = Vector3.new(ns,ns,ns) | |
| 195 | magik2.CFrame = cf | |
| 196 | wait() | |
| 197 | end | |
| 198 | magik2:Destroy() | |
| 199 | end) | |
| 200 | end | |
| 201 | ||
| 202 | ||
| 203 | ||
| 204 | Spawn(function() | |
| 205 | while wait(.1) do | |
| 206 | Magik(RightArm) | |
| 207 | end | |
| 208 | end) | |
| 209 | ||
| 210 | Spawn(function() | |
| 211 | while wait(.1) do | |
| 212 | Magik2(RightArm) | |
| 213 | end | |
| 214 | end) | |
| 215 | ||
| 216 | ||
| 217 | ||
| 218 | ||
| 219 | ||
| 220 | ||
| 221 | ||
| 222 | ||
| 223 | FloatPart = function() | |
| 224 | local Part = Instance.new('Part',Torso)
| |
| 225 | Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 226 | Part.Anchored = true | |
| 227 | Part.Material = 'Neon' | |
| 228 | Part.CanCollide = false | |
| 229 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 230 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 231 | Mesh.Scale = Vector3.new(4,4,.2) | |
| 232 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 233 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 234 | spawn(function() | |
| 235 | for i = 1,30 do | |
| 236 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 237 | Part.Transparency = Part.Transparency + .035 | |
| 238 | game["Run Service"].RenderStepped:wait() | |
| 239 | end | |
| 240 | Part:Destroy() | |
| 241 | end) | |
| 242 | end; | |
| 243 | ||
| 244 | DubPart = function() | |
| 245 | local Part = Instance.new('Part',Torso)
| |
| 246 | Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 247 | Part.Anchored = true | |
| 248 | Part.CanCollide = false | |
| 249 | Part.Material = 'Neon' | |
| 250 | Part.BrickColor = BrickColor.new(SecondaryColor) | |
| 251 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 252 | Mesh.Scale = Vector3.new(7,7,.2) | |
| 253 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 254 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 255 | spawn(function() | |
| 256 | for i = 1,30 do | |
| 257 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 258 | Part.Transparency = Part.Transparency + .035 | |
| 259 | game["Run Service"].RenderStepped:wait() | |
| 260 | end | |
| 261 | Part:Destroy() | |
| 262 | end) | |
| 263 | end; | |
| 264 | ||
| 265 | Fade = function(Item,t) | |
| 266 | spawn(function() | |
| 267 | for i = 1,20 do | |
| 268 | Item.Transparency = Item.Transparency + .05 | |
| 269 | if t then | |
| 270 | wait(t) | |
| 271 | else | |
| 272 | wait() | |
| 273 | end | |
| 274 | end | |
| 275 | Item:Destroy() | |
| 276 | end) | |
| 277 | end | |
| 278 | ||
| 279 | Particle = function(PrimaryColor) | |
| 280 | local Part = Instance.new('Part',Torso)
| |
| 281 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 282 | Part.Anchored = true | |
| 283 | Part.Transparency = .3 | |
| 284 | Part.CanCollide = false | |
| 285 | Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random()) | |
| 286 | local Mesh = Instance.new('BlockMesh',Part)
| |
| 287 | Mesh.Scale = Vector3.new(.05,.1,.1) | |
| 288 | spawn(function() | |
| 289 | for i = 1,40 do | |
| 290 | Part.Transparency = Part.Transparency + .0125 | |
| 291 | Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0) | |
| 292 | game["Run Service"].RenderStepped:wait() | |
| 293 | end | |
| 294 | Part:Destroy() | |
| 295 | end) | |
| 296 | end; | |
| 297 | ||
| 298 | --[[spawn(function() | |
| 299 | while wait() do | |
| 300 | wait(.05) | |
| 301 | FloatPart() | |
| 302 | wait(.08) | |
| 303 | FloatPart() | |
| 304 | wait(.05) | |
| 305 | DubPart() | |
| 306 | wait(.08) | |
| 307 | end | |
| 308 | end)]] | |
| 309 | ||
| 310 | game["Run Service"].RenderStepped:connect(function(_) | |
| 311 | Particle("Royal purple")
| |
| 312 | Particle("Really black")
| |
| 313 | --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0) | |
| 314 | end) | |
| 315 | ||
| 316 | ||
| 317 | ||
| 318 | particle = function(parent, col1, col2, lightemis, size, texture, transparency, zoffset, accel, drag, ltp, velinher, emisdir, enabled, lifetime, rate, rotation, rotspeed, speed, velspread) | |
| 319 | local fp = it("ParticleEmitter")
| |
| 320 | fp.Parent = parent | |
| 321 | fp.Color = cs(col1, col2) | |
| 322 | fp.LightEmission = lightemis | |
| 323 | fp.Size = size | |
| 324 | fp.Texture = texture | |
| 325 | fp.Transparency = transparency | |
| 326 | fp.ZOffset = zoffset | |
| 327 | fp.Acceleration = accel | |
| 328 | fp.Drag = drag | |
| 329 | fp.LockedToPart = ltp | |
| 330 | fp.VelocityInheritance = velinher | |
| 331 | fp.EmissionDirection = emisdir | |
| 332 | fp.Enabled = enabled | |
| 333 | fp.Lifetime = lifetime | |
| 334 | fp.Rate = rate | |
| 335 | fp.Rotation = rotation | |
| 336 | fp.RotSpeed = rotspeed | |
| 337 | fp.Speed = speed | |
| 338 | fp.VelocitySpread = velspread | |
| 339 | return fp | |
| 340 | end | |
| 341 | ||
| 342 | ||
| 343 | ||
| 344 | ||
| 345 | local fengui = it("GuiMain")
| |
| 346 | fengui.Parent = Player.PlayerGui | |
| 347 | fengui.Name = "WeaponGUI" | |
| 348 | local fenframe1 = it("TextLabel")
| |
| 349 | fenframe1.Parent = fengui | |
| 350 | fenframe1.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
| 351 | fenframe1.BackgroundTransparency = 0.3 | |
| 352 | fenframe1.BorderSizePixel = 5 | |
| 353 | fenframe1.BorderColor3 = Color3.new(1, 1, 1) | |
| 354 | fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 355 | fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0) | |
| 356 | fenframe1.Text = "Z" | |
| 357 | fenframe1.TextWrapped = true | |
| 358 | fenframe1.FontSize = 7 | |
| 359 | fenframe1.TextColor3 = Color3.new(1, 1, 1) | |
| 360 | local fenframe1a = it("TextLabel")
| |
| 361 | fenframe1a.Parent = fengui | |
| 362 | fenframe1a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
| 363 | fenframe1a.BackgroundTransparency = 0.3 | |
| 364 | fenframe1a.BorderSizePixel = 5 | |
| 365 | fenframe1a.BorderColor3 = Color3.new(1, 1, 1) | |
| 366 | fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 367 | fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0) | |
| 368 | fenframe1a.Text = "" | |
| 369 | local fenframe2 = it("TextLabel")
| |
| 370 | fenframe2.Parent = fengui | |
| 371 | fenframe2.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
| 372 | fenframe2.BackgroundTransparency = 0.3 | |
| 373 | fenframe2.BorderSizePixel = 5 | |
| 374 | fenframe2.BorderColor3 = Color3.new(1, 1, 1) | |
| 375 | fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 376 | fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0) | |
| 377 | fenframe2.Text = "X" | |
| 378 | fenframe2.TextWrapped = true | |
| 379 | fenframe2.FontSize = 7 | |
| 380 | fenframe2.TextColor3 = Color3.new(1, 1, 1) | |
| 381 | local fenframe2a = it("TextLabel")
| |
| 382 | fenframe2a.Parent = fengui | |
| 383 | fenframe2a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
| 384 | fenframe2a.BackgroundTransparency = 0.3 | |
| 385 | fenframe2a.BorderSizePixel = 5 | |
| 386 | fenframe2a.BorderColor3 = Color3.new(1, 1, 1) | |
| 387 | fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 388 | fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0) | |
| 389 | fenframe2a.Text = "" | |
| 390 | local fenframe3 = it("TextLabel")
| |
| 391 | fenframe3.Parent = fengui | |
| 392 | fenframe3.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
| 393 | fenframe3.BackgroundTransparency = 0.3 | |
| 394 | fenframe3.BorderSizePixel = 5 | |
| 395 | fenframe3.BorderColor3 = Color3.new(1, 1, 1) | |
| 396 | fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 397 | fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0) | |
| 398 | fenframe3.Text = "C" | |
| 399 | fenframe3.TextWrapped = true | |
| 400 | fenframe3.FontSize = 7 | |
| 401 | fenframe3.TextColor3 = Color3.new(1, 1, 1) | |
| 402 | local fenframe3a = it("TextLabel")
| |
| 403 | fenframe3a.Parent = fengui | |
| 404 | fenframe3a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
| 405 | fenframe3a.BackgroundTransparency = 0.3 | |
| 406 | fenframe3a.BorderSizePixel = 5 | |
| 407 | fenframe3a.BorderColor3 = Color3.new(1, 1, 1) | |
| 408 | fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 409 | fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0) | |
| 410 | fenframe3a.Text = "" | |
| 411 | local fenframe4 = it("TextLabel")
| |
| 412 | fenframe4.Parent = fengui | |
| 413 | fenframe4.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
| 414 | fenframe4.BackgroundTransparency = 0.3 | |
| 415 | fenframe4.BorderSizePixel = 5 | |
| 416 | fenframe4.BorderColor3 = Color3.new(1, 1, 1) | |
| 417 | fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 418 | fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0) | |
| 419 | fenframe4.Text = "V" | |
| 420 | fenframe4.TextWrapped = true | |
| 421 | fenframe4.FontSize = 7 | |
| 422 | fenframe4.TextColor3 = Color3.new(1, 1, 1) | |
| 423 | local fenframe4a = it("TextLabel")
| |
| 424 | fenframe4a.Parent = fengui | |
| 425 | fenframe4a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
| 426 | fenframe4a.BackgroundTransparency = 0.3 | |
| 427 | fenframe4a.BorderSizePixel = 5 | |
| 428 | fenframe4a.BorderColor3 = Color3.new(1, 1, 1) | |
| 429 | fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
| 430 | fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0) | |
| 431 | fenframe4a.Text = "" | |
| 432 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 433 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 434 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 435 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 436 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 437 | local Create = RbxUtility.Create | |
| 438 | RemoveOutlines = function(part) | |
| 439 | part.TopSurface = 10 | |
| 440 | end | |
| 441 | ||
| 442 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 443 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 444 | RemoveOutlines(Part) | |
| 445 | return Part | |
| 446 | end | |
| 447 | ||
| 448 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 449 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 450 | if Mesh == "SpecialMesh" then | |
| 451 | Msh.MeshType = MeshType | |
| 452 | Msh.MeshId = MeshId | |
| 453 | end | |
| 454 | return Msh | |
| 455 | end | |
| 456 | ||
| 457 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
| 458 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
| |
| 459 | return Weld | |
| 460 | end | |
| 461 | ||
| 462 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 463 | if hit.Parent == nil then | |
| 464 | return | |
| 465 | end | |
| 466 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 467 | for _,v in pairs(hit.Parent:children()) do | |
| 468 | if v:IsA("Humanoid") then
| |
| 469 | h = v | |
| 470 | end | |
| 471 | end | |
| 472 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 473 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 474 | return | |
| 475 | end | |
| 476 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
| |
| 477 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 478 | if HitSound ~= nil and HitPitch ~= nil then | |
| 479 | CreateSound(HitSound, hit, 1, HitPitch) | |
| 480 | end | |
| 481 | local Damage = math.random(minim, maxim) | |
| 482 | local blocked = false | |
| 483 | local block = hit.Parent:findFirstChild("Block")
| |
| 484 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 485 | blocked = true | |
| 486 | block.Value = block.Value - 1 | |
| 487 | print(block.Value) | |
| 488 | end | |
| 489 | if blocked == false then | |
| 490 | HitHealth = h.Health | |
| 491 | h.Health = h.Health - Damage | |
| 492 | if mana < 100 then | |
| 493 | mana = mana + math.random(5, 10) | |
| 494 | end | |
| 495 | if mana > 100 then | |
| 496 | mana = 100 | |
| 497 | end | |
| 498 | if HitHealth ~= h.Health and HitHealth ~= 0 and h.Health <= 0 and h.Parent.Name ~= "Lost Soul" then | |
| 499 | end | |
| 500 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 501 | else | |
| 502 | h.Health = h.Health - Damage / 2 | |
| 503 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 504 | end | |
| 505 | if Type == "Knockdown" then | |
| 506 | local hum = hit.Parent.Humanoid | |
| 507 | hum.PlatformStand = true | |
| 508 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 509 | swait(1) | |
| 510 | HHumanoid.PlatformStand = false | |
| 511 | end | |
| 512 | ), hum) | |
| 513 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 514 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 515 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
| |
| 516 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 517 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 518 | else | |
| 519 | do | |
| 520 | if Type == "Normal" then | |
| 521 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
| |
| 522 | if knockback > 0 then | |
| 523 | vp.Parent = hit.Parent.Torso | |
| 524 | end | |
| 525 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 526 | else | |
| 527 | do | |
| 528 | if Type == "Up" then | |
| 529 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 530 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 531 | else | |
| 532 | do | |
| 533 | if Type == "DarkUp" then | |
| 534 | coroutine.resume(coroutine.create(function() | |
| 535 | for i = 0, 1, 0.1 do | |
| 536 | swait() | |
| 537 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 538 | end | |
| 539 | end | |
| 540 | )) | |
| 541 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 542 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 543 | else | |
| 544 | do | |
| 545 | if Type == "Snare" then | |
| 546 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
| |
| 547 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 548 | else | |
| 549 | do | |
| 550 | if Type == "Freeze" then | |
| 551 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
| |
| 552 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
| |
| 553 | hit.Parent.Torso.Anchored = true | |
| 554 | coroutine.resume(coroutine.create(function(Part) | |
| 555 | swait(1.5) | |
| 556 | Part.Anchored = false | |
| 557 | end | |
| 558 | ), hit.Parent.Torso) | |
| 559 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 560 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 561 | end | |
| 562 | do | |
| 563 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
| |
| 564 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 565 | c = Instance.new("ObjectValue")
| |
| 566 | c.Name = "creator" | |
| 567 | c.Value = Player | |
| 568 | c.Parent = h | |
| 569 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 570 | end | |
| 571 | end | |
| 572 | end | |
| 573 | end | |
| 574 | end | |
| 575 | end | |
| 576 | end | |
| 577 | end | |
| 578 | end | |
| 579 | end | |
| 580 | end | |
| 581 | end | |
| 582 | end | |
| 583 | ||
| 584 | ShowDamage = function(Pos, Text, Time, Color) | |
| 585 | local Rate = 0.033333333333333 | |
| 586 | if not Pos then | |
| 587 | local Pos = Vector3.new(0, 0, 0) | |
| 588 | end | |
| 589 | local Text = Text or "" | |
| 590 | local Time = Time or 2 | |
| 591 | if not Color then | |
| 592 | local Color = Color3.new(1, 0, 1) | |
| 593 | end | |
| 594 | local EffectPart = CreatePart(workspace, "Marble", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
| 595 | EffectPart.Anchored = true | |
| 596 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
| |
| 597 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
| |
| 598 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 599 | EffectPart.Parent = game:GetService("Workspace")
| |
| 600 | delay(0, function() | |
| 601 | local Frames = Time / Rate | |
| 602 | for Frame = 1, Frames do | |
| 603 | wait(Rate) | |
| 604 | local Percent = Frame / Frames | |
| 605 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 606 | TextLabel.TextTransparency = Percent | |
| 607 | end | |
| 608 | if EffectPart and EffectPart.Parent then | |
| 609 | EffectPart:Destroy() | |
| 610 | end | |
| 611 | end | |
| 612 | ) | |
| 613 | end | |
| 614 | ||
| 615 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
| 616 | for _,c in pairs(workspace:children()) do | |
| 617 | local hum = c:findFirstChild("Humanoid")
| |
| 618 | if hum ~= nil then | |
| 619 | local head = c:findFirstChild("Torso")
| |
| 620 | if head ~= nil then | |
| 621 | local targ = head.Position - Part.Position | |
| 622 | local mag = targ.magnitude | |
| 623 | if mag <= magni and c.Name ~= Player.Name then | |
| 624 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
| 625 | end | |
| 626 | end | |
| 627 | end | |
| 628 | end | |
| 629 | end | |
| 630 | ||
| 631 | Handle = CreatePart(m, Enum.Material.Marble, 0, 1, "Royal purple", "Handle", Vector3.new(0.200000003, 1.57000017, 0.200000003)) | |
| 632 | HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.982839942, 0.146006823, 0.234023571, 0.211453959, -0.977137685, 0.0221185088, -0.0402157828, -0.0313093588, -0.99870044, 0.976560295, 0.210289627, -0.0459168404)) | |
| 633 | CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1.5, 1, 1.5))
| |
| 634 | FakeHandle = CreatePart(m, Enum.Material.Marble, 0, 1, "Royal purple", "FakeHandle", Vector3.new(0.200000003, 1.57000017, 0.200000003)) | |
| 635 | FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 3.7252903e-009, 6.4028427e-009, 3.7252903e-009, 1.00000012, 0, 6.4028427e-009, 0, 1.00000012)) | |
| 636 | Part = CreatePart(m, Enum.Material.Marble, 0, 0, "Black", "Part", Vector3.new(0.200000003, 1, 0.200000003)) | |
| 637 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.07288361e-006, 0.683865368, -4.76837158e-007, 1, 3.7252903e-009, 6.4028427e-009, 3.7252903e-009, 1.00000012, 0, 6.4028427e-009, 0, 1.00000012)) | |
| 638 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(2, 0.5, 2))
| |
| 639 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 640 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.31791997, -0.975689411, 2.925138, 3.06405127e-006, 0.707111418, 0.707102299, -0.999756992, 0.0155918654, -0.0155877285, -0.0220473036, -0.706930399, 0.706939638)) | |
| 641 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 642 | Part = CreatePart(m, Enum.Material.Marble, 0, 0, "Black", "Part", Vector3.new(1, 0.729999959, 1)) | |
| 643 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.4692868, -3.70743895, -1.52587891e-005, 0.916809797, -0.399324507, 1.15483999e-006, 0.399324447, 0.916809678, -4.00096178e-006, 5.56348823e-007, 4.12762165e-006, 1)) | |
| 644 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.200000003))
| |
| 645 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 646 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.31796861, -0.99111104, 3.62495184, 3.06405127e-006, 0.707111418, 0.707102299, -0.999756992, 0.0155918654, -0.0155877285, -0.0220473036, -0.706930399, 0.706939638)) | |
| 647 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 648 | Cone = CreatePart(m, Enum.Material.Marble, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 649 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.64674854, -0.903340101, -0.354405403, -1.83284283e-006, -1.00000012, 3.39746475e-006, -0.999756992, 1.90362334e-006, 0.0220472421, -0.0220472496, -3.36021185e-006, -0.999756992)) | |
| 650 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 651 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 652 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0155968666, -0.981806874, 5.01632404, 4.59002331e-006, 1.38655305e-005, 1, -0.999757051, 0.0220471006, 4.27453779e-006, -0.0220471006, -0.999757051, 1.39661133e-005)) | |
| 653 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 654 | Cone = CreatePart(m, Enum.Material.Marble, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 655 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015683651, -0.99636519, 4.31590414, 4.59002331e-006, 1.38655305e-005, 1, -0.999757051, 0.0220471006, 4.27453779e-006, -0.0220471006, -0.999757051, 1.39661133e-005)) | |
| 656 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 657 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 658 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.2746892, -0.975648642, 2.9260354, 2.64961272e-006, -0.707099259, 0.707114458, -0.999756992, 0.0155881718, 0.0155915832, -0.0220474396, -0.706942558, -0.706927299)) | |
| 659 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 660 | Cone = CreatePart(m, Enum.Material.Marble, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 661 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.27468133, -0.991158009, 3.62575912, 2.64961272e-006, -0.707099259, 0.707114458, -0.999756992, 0.0155881718, 0.0155915832, -0.0220474396, -0.706942558, -0.706927299)) | |
| 662 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 663 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 664 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0155587196, -1.11407149, 4.663311, 4.59002331e-006, 1.38655305e-005, 1, -0.999757051, 0.0220471006, 4.27453779e-006, -0.0220471006, -0.999757051, 1.39661133e-005)) | |
| 665 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.550000012, 1, 0.550000012))
| |
| 666 | Cone = CreatePart(m, Enum.Material.Marble, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 667 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0131573677, 0.00466442108, 4.61167336, -1.74657907e-006, -1.09747052e-005, -1.00000012, 0.764525652, -0.644593418, 5.77419996e-006, -0.644593358, -0.764525771, 9.49576497e-006)) | |
| 668 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.550000012, 1, 0.550000012))
| |
| 669 | Cone = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Cone", Vector3.new(1, 1.01999998, 1)) | |
| 670 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.6467495, -0.918762922, 0.345379829, -1.83284283e-006, -1.00000012, 3.39746475e-006, -0.999756992, 1.90362334e-006, 0.0220472421, -0.0220472496, -3.36021185e-006, -0.999756992)) | |
| 671 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.200000003))
| |
| 672 | Cone = CreatePart(m, Enum.Material.Marble, 0, 0, "Royal purple", "Cone", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 673 | ConeWeld = CreateWeld(m, FakeHandle, Cone, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00376915932, -3.44346094, -0.00172424316, -1.00000012, -1.70432031e-006, 1.69267878e-007, 1.70432031e-006, -1.00000012, -2.12341547e-007, 1.75088644e-007, -2.12341547e-007, 1.00000012)) | |
| 674 | CreateMesh("SpecialMesh", Cone, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1778999", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.300000012, 0.200000003))
| |
| 675 | Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Part", Vector3.new(1, 1, 1)) | |
| 676 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.31130219e-006, -3.5749507, 0, 1, 3.7252903e-009, 6.4028427e-009, 3.7252903e-009, 1.00000012, 0, 6.4028427e-009, 0, 1.00000012)) | |
| 677 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.400000006))
| |
| 678 | Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Part", Vector3.new(0.200000003, 4.57000017, 0.200000003)) | |
| 679 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.96046448e-007, -1.50000107, 9.53674316e-007, 1, 3.7252903e-009, 6.4028427e-009, 3.7252903e-009, 1.00000012, 0, 6.4028427e-009, 0, 1.00000012)) | |
| 680 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1.5, 1, 1.5))
| |
| 681 | Part = CreatePart(m, Enum.Material.Marble, 0, 0, "Black", "Part", Vector3.new(1, 1.16999996, 1)) | |
| 682 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.68149614, -0.0198745728, -1.09672546e-005, 0.0220478568, 0.999756992, -2.0749867e-006, -0.999756932, 0.0220478605, -1.48452818e-006, -1.42678618e-006, 2.10851431e-006, 1.00000012)) | |
| 683 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 684 | Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Part", Vector3.new(1, 0.870000005, 1)) | |
| 685 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.71543217, -0.0690839291, -9.53674316e-006, 0.19052954, 0.981681645, -1.97067857e-006, -0.981681526, 0.190529525, -1.91386789e-006, -1.49046537e-006, 2.29105353e-006, 1.00000012)) | |
| 686 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.899999976))
| |
| 687 | Part22 = CreatePart(m, Enum.Material.Marble, 0, 0, "Black", "Part22", Vector3.new(1, 0.729999959, 1)) | |
| 688 | PartWeld = CreateWeld(m, FakeHandle, Part22, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.51120782, -3.69066477, -7.15255737e-006, 0.911903143, 0.410405785, -3.35276127e-007, -0.410405725, 0.911903143, -1.79186463e-006, -4.35044058e-007, 1.76206231e-006, 1.00000012)) | |
| 689 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.200000003))
| |
| 690 | Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Part", Vector3.new(1, 0.870000005, 1)) | |
| 691 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.71087646, -0.0231897831, -6.19888306e-006, 0.318961442, 0.947767794, -1.48266554e-006, -0.947767675, 0.318961442, -2.70921737e-006, -2.10118014e-006, 2.26870179e-006, 1.00000012)) | |
| 692 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.850000024))
| |
| 693 | Part = CreatePart(m, Enum.Material.Marble, 0, 0, "Black", "Part", Vector3.new(1, 0.769999981, 1)) | |
| 694 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.68154573, -0.4009372, -5.7220459e-006, 0.516243339, 0.856442034, -8.04662704e-007, -0.856442034, 0.516243339, -4.18536365e-006, -3.15741636e-006, 2.8423965e-006, 1.00000012)) | |
| 695 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
| |
| 696 | Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Royal purple", "Part", Vector3.new(0.200000003, 2.57999992, 0.200000003)) | |
| 697 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.4570694e-006, 1.91385686, 4.76837158e-007, 1, 3.7252903e-009, 6.4028427e-009, 3.7252903e-009, 1.00000012, 0, 6.4028427e-009, 0, 1.00000012)) | |
| 698 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 699 | Hitbox = CreatePart(m, Enum.Material.Marble, 0, 1, "Black", "Hitbox", Vector3.new(2.4000001, 3.67000008, 0.399999976)) | |
| 700 | HitboxWeld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.76720476, 3.04898357, 0.00860214233, -0.699169815, 0.713988841, 0.0371726528, -0.713755548, -0.700063348, 0.0215496495, 0.0414094217, -0.0114653222, 0.999076545)) | |
| 701 | rayCast = function(Position, Direction, Range, Ignore) | |
| 702 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 703 | end | |
| 704 | ||
| 705 | ||
| 706 | Spawn(function() | |
| 707 | while wait() do | |
| 708 | Magik(LeftArm) | |
| 709 | end | |
| 710 | end) | |
| 711 | ||
| 712 | Spawn(function() | |
| 713 | while wait() do | |
| 714 | Magik2(LeftArm) | |
| 715 | end | |
| 716 | end) | |
| 717 | ||
| 718 | ||
| 719 | CreateSound = function(id, parent, vol, pit, looped) | |
| 720 | coroutine.resume(coroutine.create(function() | |
| 721 | local sou = Instance.new("Sound", parent or workspace)
| |
| 722 | sou.Volume = vol | |
| 723 | sou.Pitch = pit or 1 | |
| 724 | sou.SoundId = id | |
| 725 | sou.Looped = looped | |
| 726 | swait() | |
| 727 | sou:play() | |
| 728 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 729 | end | |
| 730 | )) | |
| 731 | end | |
| 732 | ||
| 733 | ||
| 734 | local getclosest = function(obj, distance) | |
| 735 | local last, lastx = distance + 1, nil | |
| 736 | for i,v in pairs(workspace:GetChildren()) do | |
| 737 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
| |
| 738 | local t = v.Torso | |
| 739 | local dist = t.Position - obj.Position.magnitude | |
| 740 | if dist <= distance and dist < last then | |
| 741 | last = dist | |
| 742 | lastx = v | |
| 743 | end | |
| 744 | end | |
| 745 | end | |
| 746 | return lastx | |
| 747 | end | |
| 748 | ||
| 749 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 750 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 751 | prt.Anchored = true | |
| 752 | prt.CFrame = cframe | |
| 753 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 754 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 755 | if Type == 1 or Type == nil then | |
| 756 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
| |
| 757 | else | |
| 758 | if Type == 2 then | |
| 759 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
| |
| 760 | end | |
| 761 | end | |
| 762 | end | |
| 763 | ||
| 764 | SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 765 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 766 | prt.Anchored = true | |
| 767 | prt.CFrame = cframe | |
| 768 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 769 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 770 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 771 | end | |
| 772 | ||
| 773 | RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 774 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 775 | prt.Anchored = true | |
| 776 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 777 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 778 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 779 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 780 | end | |
| 781 | ||
| 782 | CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 783 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 784 | prt.Anchored = true | |
| 785 | prt.CFrame = cframe | |
| 786 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 787 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 788 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 789 | end | |
| 790 | ||
| 791 | WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 792 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 793 | prt.Anchored = true | |
| 794 | prt.CFrame = cframe | |
| 795 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 796 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 797 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 798 | end | |
| 799 | ||
| 800 | SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 801 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 802 | prt.Anchored = true | |
| 803 | prt.CFrame = cframe | |
| 804 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 805 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 806 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 807 | end | |
| 808 | ||
| 809 | DragonEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 810 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 811 | prt.Anchored = true | |
| 812 | prt.CFrame = cframe | |
| 813 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://51177741", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 814 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 815 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 816 | end | |
| 817 | ||
| 818 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
| 819 | local prt = CreatePart(workspace, "Marble", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 820 | prt.Anchored = true | |
| 821 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 822 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 823 | local num = math.random(10, 50) / 1000 | |
| 824 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 825 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 826 | end | |
| 827 | ||
| 828 | attackone = function() | |
| 829 | attack = true | |
| 830 | for i = 0, 1, 0.1 do | |
| 831 | swait() | |
| 832 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 833 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
| 834 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(90)), 0.3) | |
| 835 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 836 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 837 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 838 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 839 | end | |
| 840 | local con = Hitbox.Touched:connect(function(hit) | |
| 841 | Damagefunc(Hitbox, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 842 | end | |
| 843 | ) | |
| 844 | CreateSound("http://www.roblox.com/asset/?id=234365549", Torso, 1, 1)
| |
| 845 | for i = 0, 1, 0.1 do | |
| 846 | swait() | |
| 847 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3) | |
| 848 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 849 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 850 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(-80)), 0.3) | |
| 851 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 852 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 853 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-150)), 0.2) | |
| 854 | end | |
| 855 | con:disconnect() | |
| 856 | attack = false | |
| 857 | end | |
| 858 | ||
| 859 | Deathwish = function() | |
| 860 | attack = true | |
| 861 | CreateSound("http://www.roblox.com/asset/?id=231917970", RootPart, 1, 1)
| |
| 862 | for i = 0, 1, 0.05 do | |
| 863 | swait() | |
| 864 | WaveEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -2.5, 0), 5, 2, 5, 1, 0.1, 1, 0.09)
| |
| 865 | BlockEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, -1, 0), 5, 5, 5, 0.5, 0.5, 0.5, 0.08, 1)
| |
| 866 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 867 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(2 * math.cos(sine / 5)), math.rad(-4 * math.cos(sine / 25)), math.rad(80)), 0.3) | |
| 868 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 869 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 870 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 871 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 872 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(60), math.rad(100)), 0.2) | |
| 873 | end | |
| 874 | MagniDamage(RootPart, 5599, 1099, 1599, 0, "DarkUp") | |
| 875 | CreateSound("http://www.roblox.com/asset/?id=192410089", RootPart, 1, 1)
| |
| 876 | BlockEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, -1, 0), 5, 5, 5, 5, 5, 5, 0.06, 1)
| |
| 877 | WaveEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -2.5, 0), 5, 2, 5, 2, 0.1, 2, 0.07)
| |
| 878 | for i = 0, 1, 0.05 do | |
| 879 | swait() | |
| 880 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 881 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(2 * math.cos(sine / 5)), math.rad(-4 * math.cos(sine / 25)), math.rad(80)), 0.3) | |
| 882 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 883 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-190)), 0.3) | |
| 884 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 885 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 886 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(60), math.rad(100)), 0.2) | |
| 887 | end | |
| 888 | for i = 0, 1, 0.1 do | |
| 889 | swait() | |
| 890 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-110)), 0.3) | |
| 891 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(2 * math.cos(sine / 5)), math.rad(-4 * math.cos(sine / 25)), math.rad(100)), 0.3) | |
| 892 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 893 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-80), math.rad(-90)), 0.3) | |
| 894 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 895 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 896 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(60), math.rad(100)), 0.2) | |
| 897 | end | |
| 898 | MagniDamage(RootPart, 55, 5, 10, -70, "Knockdown") | |
| 899 | CreateSound("http://www.roblox.com/asset/?id=192410089", RootPart, 1, 1.2)
| |
| 900 | SphereEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, -1, 0), 5, 5, 5, 10, 10, 10, 0.06)
| |
| 901 | BlockEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, -1, 0), 5, 5, 5, 5, 5, 5, 0.06, 1)
| |
| 902 | WaveEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -2.5, 0), 5, 2, 5, 0.5, 1, 0.5, 0.07)
| |
| 903 | for i = 0, 1, 0.1 do | |
| 904 | swait() | |
| 905 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 906 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(2 * math.cos(sine / 5)), math.rad(-4 * math.cos(sine / 25)), math.rad(50)), 0.3) | |
| 907 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 908 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 909 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 910 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 911 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(60), math.rad(100)), 0.2) | |
| 912 | end | |
| 913 | attack = false | |
| 914 | end | |
| 915 | ||
| 916 | ChaosDriver = function() | |
| 917 | attack = true | |
| 918 | for i = 0, 1, 0.05 do | |
| 919 | swait() | |
| 920 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 921 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
| 922 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(90)), 0.3) | |
| 923 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
| 924 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 925 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 926 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 927 | end | |
| 928 | CreateSound("http://www.roblox.com/asset/?id=234365549", Torso, 1, 1)
| |
| 929 | coroutine.resume(coroutine.create(function() | |
| 930 | for i = 1, 5 do | |
| 931 | swait() | |
| 932 | local ef = CreatePart(workspace, "Marble", 0, 1, BrickColor.new("Black"), "Effect", vt())
| |
| 933 | ef.Anchored = true | |
| 934 | ef.CFrame = RootPart.CFrame * cf(0, 0, -10 * i) | |
| 935 | MagniDamage(ef, 17, 10, 15, 1, "DarkUp") | |
| 936 | game:GetService("Debris"):AddItem(ef, 0.5)
| |
| 937 | CreateSound("http://www.roblox.com/asset/?id=231917784", ef, 1, 0.7)
| |
| 938 | DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, -10 * i) * angles(math.rad(math.random(50, 90)), 0, math.rad(math.random(50, 90))), 5, 170, 5, 0, -10, 0, 0.07)
| |
| 939 | DragonEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -10 * i) * angles(math.rad(math.random(50, 90)), 0, math.rad(math.random(50, 90))), 5, 150, 5, 0, -10, 0, 0.07)
| |
| 940 | SpecialEffect(BrickColor.new("Really black"), Torso.CFrame, 5, 5, 5, 3, 3, 3, 0.08)
| |
| 941 | SpecialEffect(BrickColor.new("Magenta"), Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.07)
| |
| 942 | SpecialEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08)
| |
| 943 | SpecialEffect(BrickColor.new("Magenta"), Hitbox.CFrame, 2, 2, 2, 3, 3, 3, 0.07)
| |
| 944 | end | |
| 945 | end | |
| 946 | )) | |
| 947 | for i = 0, 1, 0.1 do | |
| 948 | swait() | |
| 949 | BlockEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08, 1)
| |
| 950 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3) | |
| 951 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 952 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 953 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(-80)), 0.3) | |
| 954 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 955 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 956 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-150)), 0.2) | |
| 957 | end | |
| 958 | attack = false | |
| 959 | end | |
| 960 | ||
| 961 | attacktwo = function() | |
| 962 | attack = true | |
| 963 | soundn = true | |
| 964 | for i = 0, 1, 0.1 do | |
| 965 | swait() | |
| 966 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
| 967 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
| 968 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(180)), 0.3) | |
| 969 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
| 970 | RH.C0 = clerp(RH.C0, cf(1, -1.2, 0) * RHCF * angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.3) | |
| 971 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 972 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(200), math.rad(-100), math.rad(0)), 0.2) | |
| 973 | end | |
| 974 | local con = Hitbox.Touched:connect(function(hit) | |
| 975 | Damagefunc(Hitbox, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 976 | end | |
| 977 | ) | |
| 978 | CreateSound("http://www.roblox.com/asset/?id=234365573", Torso, 1, 1)
| |
| 979 | coroutine.resume(coroutine.create(function() | |
| 980 | while soundn do | |
| 981 | wait(0.3) | |
| 982 | CreateSound("http://www.roblox.com/asset/?id=234365573", Torso, 1, 1)
| |
| 983 | end | |
| 984 | end | |
| 985 | )) | |
| 986 | for i = 0, 1, 0.1 do | |
| 987 | swait() | |
| 988 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * i)), 0.3) | |
| 989 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(-30)), 0.3) | |
| 992 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 993 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 994 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 995 | end | |
| 996 | con:disconnect() | |
| 997 | soundn = false | |
| 998 | attack = false | |
| 999 | end | |
| 1000 | ||
| 1001 | local soundn = false | |
| 1002 | attackthree = function() | |
| 1003 | attack = true | |
| 1004 | soundn = true | |
| 1005 | for i = 0, 1, 0.1 do | |
| 1006 | swait() | |
| 1007 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
| 1008 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
| 1009 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(180)), 0.3) | |
| 1010 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
| 1011 | RH.C0 = clerp(RH.C0, cf(1, -1.2, 0) * RHCF * angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.3) | |
| 1012 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1013 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(200), math.rad(-100), math.rad(0)), 0.2) | |
| 1014 | end | |
| 1015 | local con = Hitbox.Touched:connect(function(hit) | |
| 1016 | Damagefunc(Hitbox, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 1017 | end | |
| 1018 | ) | |
| 1019 | CreateSound("http://www.roblox.com/asset/?id=234365573", Torso, 1, 1)
| |
| 1020 | coroutine.resume(coroutine.create(function() | |
| 1021 | while soundn do | |
| 1022 | wait(0.3) | |
| 1023 | CreateSound("http://www.roblox.com/asset/?id=234365573", Torso, 1, 1)
| |
| 1024 | end | |
| 1025 | end | |
| 1026 | )) | |
| 1027 | for i = 0, 1, 0.1 do | |
| 1028 | swait() | |
| 1029 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * i)), 0.3) | |
| 1030 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 1031 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 1032 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(-30)), 0.3) | |
| 1033 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 1034 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1035 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 1036 | end | |
| 1037 | con:disconnect() | |
| 1038 | soundn = false | |
| 1039 | attack = false | |
| 1040 | end | |
| 1041 | ||
| 1042 | ThanatosDriver = function() | |
| 1043 | attack = true | |
| 1044 | for i = 0, 1, 0.1 do | |
| 1045 | swait() | |
| 1046 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
| 1047 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
| 1048 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-90), math.rad(180)), 0.3) | |
| 1049 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-90), math.rad(-100)), 0.3) | |
| 1050 | RH.C0 = clerp(RH.C0, cf(1, -1.2, 0) * RHCF * angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.3) | |
| 1051 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1052 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(200), math.rad(-100), math.rad(0)), 0.2) | |
| 1053 | end | |
| 1054 | local con = Hitbox.Touched:connect(function(hit) | |
| 1055 | Damagefunc(Hitbox, hit, 30, 30, 50, "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 1056 | end | |
| 1057 | ) | |
| 1058 | CreateSound("http://www.roblox.com/asset/?id=231917871", Torso, 1, 0.7)
| |
| 1059 | for i = 0, 1, 0.1 do | |
| 1060 | swait() | |
| 1061 | BlockEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08, 1)
| |
| 1062 | BlockEffect(BrickColor.new("Magenta"), Hitbox.CFrame, 3, 3, 3, 3, 3, 3, 0.08, 2)
| |
| 1063 | DragonEffect(BrickColor.new("Black"), Hitbox.CFrame * cf(0, 0, -2) * angles(math.rad(90), math.rad(-90), math.rad(90)), 1, 1, 1, 0.2, 0.5, 0.2, 0.08)
| |
| 1064 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3) | |
| 1065 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
| 1066 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-20), math.rad(30)), 0.3) | |
| 1067 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 1068 | RH.C0 = clerp(RH.C0, cf(1, -1.2, 0) * RHCF * angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.3) | |
| 1069 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1070 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(200), math.rad(-100), math.rad(170)), 0.2) | |
| 1071 | end | |
| 1072 | con:disconnect() | |
| 1073 | attack = false | |
| 1074 | end | |
| 1075 | ||
| 1076 | LastResort = function() | |
| 1077 | attack = true | |
| 1078 | soundn = true | |
| 1079 | CreateSound("http://www.roblox.com/asset/?id=233096557", Torso, 1, 1)
| |
| 1080 | MagniDamage(RootPart, 10, 5, 10, 0, "Knockdown") | |
| 1081 | SpecialEffect(BrickColor.new("Really black"), Torso.CFrame, 5, 5, 5, 3, 3, 3, 0.08)
| |
| 1082 | SpecialEffect(BrickColor.new("Magenta"), Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.07)
| |
| 1083 | SpecialEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08)
| |
| 1084 | SpecialEffect(BrickColor.new("Magenta"), Hitbox.CFrame, 2, 2, 2, 3, 3, 3, 0.07)
| |
| 1085 | ||
| 1086 | RootPart.CFrame = RootPart.CFrame * cf(0, 0, 20) | |
| 1087 | for i = 0, 1, 0.1 do | |
| 1088 | swait() | |
| 1089 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
| 1090 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
| 1091 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-90), math.rad(180)), 0.3) | |
| 1092 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-90), math.rad(-100)), 0.3) | |
| 1093 | RH.C0 = clerp(RH.C0, cf(1, -1.2, 0) * RHCF * angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.3) | |
| 1094 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1095 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(200), math.rad(-100), math.rad(0)), 0.2) | |
| 1096 | end | |
| 1097 | CreateSound("http://www.roblox.com/asset/?id=231917871", Torso, 1, 1)
| |
| 1098 | coroutine.resume(coroutine.create(function() | |
| 1099 | while soundn do | |
| 1100 | wait(0.5) | |
| 1101 | CreateSound("http://www.roblox.com/asset/?id=231917871", Torso, 1, 1)
| |
| 1102 | end | |
| 1103 | end | |
| 1104 | )) | |
| 1105 | for i = 0, 1, 0.1 do | |
| 1106 | swait() | |
| 1107 | MagniDamage(RootPart, 10, 5, 10, 0, "Normal") | |
| 1108 | Torso.Velocity = RootPart.CFrame.lookVector * 100 | |
| 1109 | BlockEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08, 1)
| |
| 1110 | BlockEffect(BrickColor.new("Magenta"), Hitbox.CFrame, 3, 3, 3, 3, 3, 3, 0.08, 2)
| |
| 1111 | DragonEffect(BrickColor.new("Black"), Hitbox.CFrame * cf(0, 0, -2) * angles(math.rad(90), math.rad(90), math.rad(90)), 1, 1, 1, 0.2, 0.5, 0.2, 0.08)
| |
| 1112 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * i)), 0.3) | |
| 1113 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 1114 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 1115 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(-30)), 0.3) | |
| 1116 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 1117 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1118 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 1119 | end | |
| 1120 | for i = 0, 1, 0.1 do | |
| 1121 | swait() | |
| 1122 | MagniDamage(RootPart, 10, 3, 3, 0, "Normal") | |
| 1123 | Torso.Velocity = RootPart.CFrame.lookVector * 100 | |
| 1124 | BlockEffect(BrickColor.new("Really black"), Hitbox.CFrame, 5, 5, 5, 3, 3, 3, 0.08, 1)
| |
| 1125 | BlockEffect(BrickColor.new("Magenta"), Hitbox.CFrame, 3, 3, 3, 3, 3, 3, 0.08, 2)
| |
| 1126 | DragonEffect(BrickColor.new("Black"), Hitbox.CFrame * cf(0, 0, -2) * angles(math.rad(90), math.rad(90), math.rad(90)), 1, 1, 1, 0.2, 0.5, 0.2, 0.08)
| |
| 1127 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * i)), 0.3) | |
| 1128 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 1129 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3) | |
| 1130 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(-30)), 0.3) | |
| 1131 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
| 1132 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1133 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-100)), 0.2) | |
| 1134 | end | |
| 1135 | soundn = false | |
| 1136 | attack = false | |
| 1137 | end | |
| 1138 | ||
| 1139 | ob1u = function() | |
| 1140 | end | |
| 1141 | ||
| 1142 | ob1d = function() | |
| 1143 | if attack == false and attacktype == 1 then | |
| 1144 | attacktype = 2 | |
| 1145 | attackone() | |
| 1146 | else | |
| 1147 | if attack == false and attacktype == 2 then | |
| 1148 | attacktype = 3 | |
| 1149 | attacktwo() | |
| 1150 | else | |
| 1151 | if attack == false and attacktype == 3 then | |
| 1152 | attacktype = 1 | |
| 1153 | attackthree() | |
| 1154 | end | |
| 1155 | end | |
| 1156 | end | |
| 1157 | end | |
| 1158 | ||
| 1159 | key = function(k) | |
| 1160 | k = k:lower() | |
| 1161 | if attack == false and k == "z" and zenabled == true then | |
| 1162 | zenabled = false | |
| 1163 | coroutine.resume(coroutine.create(function() | |
| 1164 | for i = 1, 0, -0.02 do | |
| 1165 | swait() | |
| 1166 | fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
| 1167 | end | |
| 1168 | zenabled = true | |
| 1169 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 1170 | end | |
| 1171 | )) | |
| 1172 | ThanatosDriver() | |
| 1173 | else | |
| 1174 | if attack == false and k == "x" and xenabled == true then | |
| 1175 | xenabled = false | |
| 1176 | coroutine.resume(coroutine.create(function() | |
| 1177 | for i = 1, 0, -0.005 do | |
| 1178 | swait() | |
| 1179 | fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
| 1180 | end | |
| 1181 | xenabled = true | |
| 1182 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 1183 | end | |
| 1184 | )) | |
| 1185 | LastResort() | |
| 1186 | else | |
| 1187 | if attack == false and k == "c" and cenabled == true then | |
| 1188 | cenabled = false | |
| 1189 | coroutine.resume(coroutine.create(function() | |
| 1190 | for i = 1, 0, -0.0025 do | |
| 1191 | swait() | |
| 1192 | fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
| 1193 | end | |
| 1194 | cenabled = true | |
| 1195 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 1196 | end | |
| 1197 | )) | |
| 1198 | ChaosDriver() | |
| 1199 | else | |
| 1200 | if attack == false and k == "v" and venabled == true then | |
| 1201 | venabled = false | |
| 1202 | coroutine.resume(coroutine.create(function() | |
| 1203 | for i = 1, 0, -0.0005 do | |
| 1204 | swait() | |
| 1205 | fenframe4a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
| 1206 | end | |
| 1207 | venabled = true | |
| 1208 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
| 1209 | end | |
| 1210 | )) | |
| 1211 | Deathwish() | |
| 1212 | end | |
| 1213 | end | |
| 1214 | end | |
| 1215 | end | |
| 1216 | end | |
| 1217 | ||
| 1218 | s = function(mouse) | |
| 1219 | mouse.Button1Down:connect(function() | |
| 1220 | ob1d(mouse) | |
| 1221 | end | |
| 1222 | ) | |
| 1223 | mouse.Button1Up:connect(function() | |
| 1224 | ob1u(mouse) | |
| 1225 | end | |
| 1226 | ) | |
| 1227 | mouse.KeyDown:connect(key) | |
| 1228 | end | |
| 1229 | ||
| 1230 | s(mouse) | |
| 1231 | ||
| 1232 | ||
| 1233 | ||
| 1234 | ||
| 1235 | ||
| 1236 | ||
| 1237 | rs = game:GetService'RunService' | |
| 1238 | plrs = game:GetService'Players' | |
| 1239 | lp = plrs.LocalPlayer | |
| 1240 | c = lp.Character | |
| 1241 | root = lp.Character.HumanoidRootPart | |
| 1242 | human = c.Humanoid | |
| 1243 | FPS = 0 | |
| 1244 | inf = 0 | |
| 1245 | opos1 = Vector3.new() | |
| 1246 | opos2 = Vector3.new() | |
| 1247 | opos3 = Vector3.new() | |
| 1248 | waves = Instance.new("Model", c)
| |
| 1249 | res = Instance.new("Model", c)
| |
| 1250 | ||
| 1251 | local function b() | |
| 1252 | local t=tick(); | |
| 1253 | local l=t%1*3; | |
| 1254 | local t=.5*math.pi*(l%1); | |
| 1255 | if l<1 then | |
| 1256 | return Color3.new(47,0,32); | |
| 1257 | elseif l<2 then | |
| 1258 | return Color3.new(47,0,35); | |
| 1259 | else | |
| 1260 | return Color3.new(0,0,0); | |
| 1261 | end; | |
| 1262 | end; | |
| 1263 | speedParts = function() | |
| 1264 | for i = 1, 4 do | |
| 1265 | local pos = Vector3.new(math.sin(math.rad(inf + 360 * i)) * 2, math.sin(math.rad(inf + 260 * i) + math.pi / 2) * 2, -Hitbox.Velocity / 5) * (math.sin(tick()) + 2) | |
| 1266 | local CFramepos = Hitbox.CFrame:toWorldSpace(CFrame.new(pos)).p | |
| 1267 | local opos | |
| 1268 | if i == 1 then | |
| 1269 | opos = opos1 | |
| 1270 | elseif i == 2 then | |
| 1271 | opos = opos2 | |
| 1272 | else | |
| 1273 | opos = opos3 | |
| 1274 | end | |
| 1275 | local e | |
| 1276 | if #res:children() <= 3 then | |
| 1277 | e = Instance.new("Part")
| |
| 1278 | else | |
| 1279 | e = res:FindFirstChild("Trail")
| |
| 1280 | end | |
| 1281 | e.Parent = waves | |
| 1282 | e.Anchored = false | |
| 1283 | e.CanCollide = false | |
| 1284 | e.Transparency = 0 | |
| 1285 | e.Material = "Neon" | |
| 1286 | e.Name = "Trail" | |
| 1287 | e.Color = b(); --Color = a(); | |
| 1288 | e.Size = Vector3.new(.01, (CFramepos - opos).magnitude, .01) | |
| 1289 | e.CFrame = CFrame.new((CFramepos + opos) / 2, opos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1290 | if i == 1 then | |
| 1291 | opos1 = CFramepos | |
| 1292 | elseif i == 2 then | |
| 1293 | opos2 = CFramepos | |
| 1294 | else | |
| 1295 | opos3 = CFramepos | |
| 1296 | end | |
| 1297 | end | |
| 1298 | end | |
| 1299 | ||
| 1300 | rs.RenderStepped:connect(function() | |
| 1301 | FPS = 1 / rs.RenderStepped:wait() | |
| 1302 | for i, v in pairs (waves:children()) do | |
| 1303 | v.Transparency = v.Transparency + .05 / (FPS / 400) | |
| 1304 | if v.Transparency >= .98 then | |
| 1305 | v.Transparency = 1 | |
| 1306 | v.Parent = res | |
| 1307 | end | |
| 1308 | end | |
| 1309 | inf = inf + (30 + root.Velocity.magnitude / 15) / (FPS / 400) | |
| 1310 | speedParts() | |
| 1311 | end) | |
| 1312 | ||
| 1313 | ||
| 1314 | ||
| 1315 | ||
| 1316 | ||
| 1317 | ||
| 1318 | while 1 do | |
| 1319 | swait() | |
| 1320 | Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 1321 | velocity = RootPart.Velocity.y | |
| 1322 | sine = sine + change | |
| 1323 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1324 | if equipped == true or equipped == false then | |
| 1325 | if 1 < RootPart.Velocity.y and hit == nil then | |
| 1326 | Anim = "Jump" | |
| 1327 | if attack == false then | |
| 1328 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1329 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-4 * math.cos((sine) / 25)), math.rad(-30)), 0.3) | |
| 1330 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos((sine) / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 1331 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1332 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1333 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1334 | end | |
| 1335 | else | |
| 1336 | if RootPart.Velocity.y < -1 and hit == nil then | |
| 1337 | Anim = "Fall" | |
| 1338 | if attack == false then | |
| 1339 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
| 1340 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(30), math.rad(-4 * math.cos((sine) / 25)), math.rad(-30)), 0.3) | |
| 1341 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 * math.cos((sine) / 25)), math.rad(0), math.rad(190)), 0.3) | |
| 1342 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1343 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1344 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1345 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(60), math.rad(100)), 0.2) | |
| 1346 | end | |
| 1347 | else | |
| 1348 | if Torsovelocity.x < 1 and Torsovelocity.z < 1 and hit ~= nil then | |
| 1349 | Anim = "Idle" | |
| 1350 | if attack == false then | |
| 1351 | change = 1 | |
| 1352 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2 - 0.1 * math.cos((sine) / 9)) * angles(math.rad(20), math.rad(-20), math.rad(-80)), 0.3) | |
| 1353 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10 + 1 * math.cos((sine) / 9)), math.rad(-10 + 1 * math.cos((sine) / 9)), math.rad(80)), 0.3) | |
| 1354 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.2, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-30)), 0.3) | |
| 1355 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3) | |
| 1356 | RH.C0 = clerp(RH.C0, cf(1, -1.2 + 0.1 * math.cos((sine) / 9), 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(20)), 0.3) | |
| 1357 | LH.C0 = clerp(LH.C0, cf(-1.3, -1 + 0.1 * math.cos((sine) / 9), 0) * LHCF * angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
| 1358 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(60), math.rad(70 - 1 * math.cos((sine) / 9)), math.rad(70)), 0.3) | |
| 1359 | end | |
| 1360 | else | |
| 1361 | if Torsovelocity.x > 2 and Torsovelocity.z > 2 and hit ~= nil then | |
| 1362 | Anim = "Walk" | |
| 1363 | if attack == false then | |
| 1364 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2 - 0.1 * math.cos((sine) / 9)) * angles(math.rad(10), math.rad(-5), math.rad(-30)), 0.3) | |
| 1365 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-5 + 1 * math.cos((sine) / 9)), math.rad(-10 + 1 * math.cos((sine) / 9)), math.rad(30)), 0.3) | |
| 1366 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.2, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), 0.3) | |
| 1367 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3) | |
| 1368 | RH.C0 = clerp(RH.C0, cf(1, -1, 0 + 0.5 * math.cos((sine) / 5)) * RHCF * angles(math.rad(0), math.rad(0), math.rad(10 - 50 * math.cos((sine) / 5))), 0.3) | |
| 1369 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.5 - 0.5 * math.cos((sine) / 5)) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-10 - 50 * math.cos((sine) / 5))), 0.3) | |
| 1370 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(60), math.rad(50 - 1 * math.cos((sine) / 9)), math.rad(120)), 0.3) | |
| 1371 | end | |
| 1372 | end | |
| 1373 | end | |
| 1374 | end | |
| 1375 | end | |
| 1376 | end | |
| 1377 | if 0 < #Effects then | |
| 1378 | for e = 1, #Effects do | |
| 1379 | if Effects[e] ~= nil then | |
| 1380 | local Thing = Effects[e] | |
| 1381 | if Thing ~= nil then | |
| 1382 | local Part = Thing[1] | |
| 1383 | local Mode = Thing[2] | |
| 1384 | local Delay = Thing[3] | |
| 1385 | local IncX = Thing[4] | |
| 1386 | local IncY = Thing[5] | |
| 1387 | local IncZ = Thing[6] | |
| 1388 | if Thing[1].Transparency <= 1 then | |
| 1389 | if Thing[2] == "Block1" then | |
| 1390 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1391 | Mesh = Thing[1].Mesh | |
| 1392 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1393 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1394 | else | |
| 1395 | if Thing[2] == "Block2" then | |
| 1396 | Thing[1].CFrame = Thing[1].CFrame | |
| 1397 | Mesh = Thing[7] | |
| 1398 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1399 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1400 | else | |
| 1401 | if Thing[2] == "Cylinder" then | |
| 1402 | Mesh = Thing[1].Mesh | |
| 1403 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1404 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1405 | else | |
| 1406 | if Thing[2] == "Blood" then | |
| 1407 | Mesh = Thing[7] | |
| 1408 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 1409 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1410 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1411 | else | |
| 1412 | if Thing[2] == "Elec" then | |
| 1413 | Mesh = Thing[1].Mesh | |
| 1414 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1415 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1416 | else | |
| 1417 | if Thing[2] == "Disappear" then | |
| 1418 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1419 | else | |
| 1420 | if Thing[2] == "Shatter" then | |
| 1421 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1422 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1423 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1424 | Thing[6] = Thing[6] + Thing[5] | |
| 1425 | end | |
| 1426 | end | |
| 1427 | end | |
| 1428 | end | |
| 1429 | end | |
| 1430 | end | |
| 1431 | end | |
| 1432 | else | |
| 1433 | Part.Parent = nil | |
| 1434 | table.remove(Effects, e) | |
| 1435 | end | |
| 1436 | end | |
| 1437 | end | |
| 1438 | end | |
| 1439 | end | |
| 1440 | end |