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1 | on break of coal ore: | |
2 | name of player's tool contains "&7&lSSuper Stone Pickaxe" | |
3 | cancel event | |
4 | remove 2 from {Score.%player%} | |
5 | remove 5 from {money.%player%} | |
6 | send "&cこれで石炭は掘れません!!" | |
7 | ||
8 | on rightclick on a crafting table: | |
9 | block under the event-block is lapis block | |
10 | cancel event | |
11 | - | give 64 breads named "&6パンパンパン!!!!" with Lore "&d食用" to player |
11 | + | give 64 bread named "&6パンパンパン!!!!" to player |
12 | ||
13 | on rightclick on a enchanting table: | |
14 | block under the event-block is lapis block | |
15 | cancel event | |
16 | make player execute command "/upgrade" | |
17 | ||
18 | command /upgrade: | |
19 | aliases: /ug | |
20 | trigger: | |
21 | open chest with 6 row named "&dUpgrade Table" to player | |
22 | set slot 0 of player's current inventory to diamond named "&6You're have Money is %{money.%player%}%" | |
23 | set slot 19 of player's current inventory to redstone ore of Protection 10 named "&6Haste Upgrade" | |
24 | set slot 21 of player's current inventory to lapis ore of Sharpness 10 named "&bSpeed Upgrade" | |
25 | set slot 23 of player's current inventory to gold ore of Fortune 10 named "&eMoney Boost Upgrade" | |
26 | set slot 25 of player's current inventory to diamond ore of Mending 10 named "&aScore Boost Upgrade" | |
27 | ||
28 | on inventory click: | |
29 | if name of player's current inventory contain "&dUpgrade Table": | |
30 | cancel event | |
31 | if name of clicked item is "&6You're have Money is %{money.%player%}%": | |
32 | stop | |
33 | if name of clicked item is "&6Haste Upgrade": | |
34 | close player's inventory | |
35 | wait 2 ticks | |
36 | make player execute command "/hasteup" | |
37 | if name of clicked item is "&bSpeed Upgrade": | |
38 | close player's inventory | |
39 | wait 2 ticks | |
40 | make player execute command "/speedup" | |
41 | if name of clicked item is "&eMoney Upgrade": | |
42 | close player's inventory | |
43 | wait 2 ticks | |
44 | make player execute command "/moneyup" | |
45 | if name of clicked item is "&aScore Upgrade": | |
46 | close player's inventory | |
47 | wait 2 ticks | |
48 | make player execute command "/scoreup" | |
49 | ||
50 | command /hasteup: | |
51 | executable by: console | |
52 | trigger: | |
53 | open chest with 1 row named "&6Haste Upgrade" | |
54 | set slot 0 of player's current inventory to emerald named "&6You Have money is %{money.player}%" with Lore "&aYou're Haste Skill is %{haste.%player%}%" | |
55 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 5000" | |
56 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
57 | ||
58 | on inventory click: | |
59 | if name of player's current inventory contain "&6Haste Upgrade": | |
60 | cancel event | |
61 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
62 | stop | |
63 | if name of clicked item is "&6&nUpgradeします&r": | |
64 | 5000 <= {money.%player%} | |
65 | remove 5000 from {money.%player%} | |
66 | add 1 to {haste.%player%} | |
67 | send "&6&oUpgradeしました!!" | |
68 | if name of clicked item is "&a戻る": | |
69 | close player's inventory | |
70 | wait 2 ticks | |
71 | make player execute command "/upgrade" | |
72 | ||
73 | command /speedup: | |
74 | executable by: console | |
75 | trigger: | |
76 | open chest with 1 row named "&bSpeed Upgrade" | |
77 | set slot 0 of player's current inventory to emerald named "&6You Have money is %{money.player}%" with Lore "&aYou're Speed Skill is %{speed.%player%}%" | |
78 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 5000" | |
79 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
80 | ||
81 | on inventory click: | |
82 | if name of player's current inventory contain "&bSpeed Upgrade": | |
83 | cancel event | |
84 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
85 | stop | |
86 | if name of clicked item is "&6&nUpgradeします&r": | |
87 | 5000 <= {money.%player%} | |
88 | remove 5000 from {money.%player%} | |
89 | add 1 to {speed.%player%} | |
90 | send "&6&oUpgradeしました!!" | |
91 | if name of clicked item is "&a戻る": | |
92 | close player's inventory | |
93 | wait 2 ticks | |
94 | make player execute command "/upgrade" | |
95 | ||
96 | command /moneyup: | |
97 | executable by: console | |
98 | trigger: | |
99 | open chest with 1 row named "&eMoneyBoost Upgrade" | |
100 | set slot 0 of player's current inventory to emerald named "&6You Have money is %{money.player}%" with Lore "&aYou're MoneyB Skill is %{moneyb.%player%}%" | |
101 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 8000" | |
102 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
103 | ||
104 | on inventory click: | |
105 | if name of player's current inventory contain "&eMoneyBoost Upgrade": | |
106 | cancel event | |
107 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
108 | stop | |
109 | if name of clicked item is "&6&nUpgradeします&r": | |
110 | 8000 <= {money.%player%} | |
111 | remove 8000 from {money.%player%} | |
112 | add 1 to {moneyb.%player%} | |
113 | send "&6&oUpgradeしました!!" | |
114 | if name of clicked item is "&a戻る": | |
115 | close player's inventory | |
116 | wait 2 ticks | |
117 | make player execute command "/upgrade" | |
118 | ||
119 | command /scoreup: | |
120 | executable by: console | |
121 | trigger: | |
122 | open chest with 1 row named "&aScoreBoost Upgrade" | |
123 | set slot 0 of player's current inventory to emerald named "&6You Have money is %{money.player}%" with Lore "&aYou're ScoreB Skill is %{scoreb.%player%}%" | |
124 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 7500" | |
125 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
126 | ||
127 | on inventory click: | |
128 | if name of player's current inventory contain "&aScoreBoost Upgrade": | |
129 | cancel event | |
130 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
131 | stop | |
132 | if name of clicked item is "&6&nUpgradeします&r": | |
133 | 5000 <= {money.%player%} | |
134 | remove 5000 from {money.%player%} | |
135 | add 1 to {scoreb.%player%} | |
136 | send "&6&oUpgradeしました!!" | |
137 | if name of clicked item is "&a戻る": | |
138 | close player's inventory | |
139 | wait 2 ticks | |
140 | make player execute command "/upgrade" | |
141 | ||
142 | command /afkchange: | |
143 | aliases: /ac | |
144 | trigger: | |
145 | open chest with 1 row named "&a&l確認" to player | |
146 | set slot 3 of player's current inventory to greed wool named "&aOK!!" | |
147 | set slot 5 of player's current inventory to red wool named "&cCancel" | |
148 | ||
149 | on inventory click: | |
150 | if name of player's current inventory contain "&a&l確認": | |
151 | cancel event | |
152 | if name of clicked item is "&aOK!!": | |
153 | add {Score.%player%} to {AFKScore.%player%}/3 | |
154 | set 0 to {AFKScore.%player%} | |
155 | send "&4AFKScore Changed!!" | |
156 | ||
157 | on rightclick on a chest: | |
158 | block under the event-block is lapis block | |
159 | cancel event | |
160 | make player execute command "/as" | |
161 | ||
162 | command /as: | |
163 | executable by: console | |
164 | trigger: | |
165 | open chest with 5 row named "&6ApplySkill" | |
166 | set slot 0 of player's current inventory to redstone ore named "&6You Haste Skill is %{haste.%player%}%" | |
167 | set slot 1 of player's current inventory to lapis ore named "&bYou Speed Skill is %{speed.%player%}%" | |
168 | set slot 2 of player's current inventory to gold ore named "&eYou MoneyB Skill is %{moneyb.%player%}%" | |
169 | set slot 3 of player's current inventory to diamond ore named "&aYou ScoreB Skill is %{scoreb.%player%}%" | |
170 | set slot 19 of player's current inventory to redstone block of Protection 10 named "&6Haste Upgrade" | |
171 | set slot 21 of player's current inventory to lapis block of Sharpness 10 named "&bSpeed Upgrade" | |
172 | set slot 23 of player's current inventory to gold block of Fortune 10 named "&eMoneyB Upgrade" | |
173 | set slot 25 of player's current inventory to diamond block of Mending 10 named "&aScoreB Upgrade" | |
174 | ||
175 | on inventory click: | |
176 | if name of player's current inventory contain "&6ApplySkill": | |
177 | cancel event | |
178 | if name of clicked item is "&6Haste Upgrade": | |
179 | {haste.%player%} <= 10 | |
180 | remove {haste.%player%} from 10 | |
181 | command "/effect %player% haste 900 3" | |
182 | wait 900 seconds | |
183 | send "&cHaste効果が切れました" | |
184 | if name of clicked item is "&bSpeed Upgrade": | |
185 | {speed.%player%} <= 10 | |
186 | remove {speed.%player%} from 10 | |
187 | command "/effect %player% speed 900 3" | |
188 | wait 900 seconds | |
189 | send "&cSpeed効果が切れました" | |
190 | if name of clicked item is "&eMoneyB Upgrade": | |
191 | {moneyb.%player%} <= 10 | |
192 | remove {moneyb.%player%} from 10 | |
193 | add {MoneyB::*} to player | |
194 | wait 900 seconds | |
195 | remove {MoneyB::*} from player | |
196 | - | send "&cMoneyB効果が切れました" |
196 | + | send "&cMoneyB効果が切れました" |
197 | if name of clicked item is "&aScoreB Upgrade": | |
198 | {scoreb.%player%} <= 10 | |
199 | remove {scoreb.%player%} from 10 | |
200 | add {ScoreB::*} to player | |
201 | wait 900 seconds | |
202 | remove {ScoreB::*} from player | |
203 | send "&cScoreB効果が切れました" |