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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --Gun Model | |
| 88 | ee=Instance.new("Tool",game.Players.animefreak15439.Backpack)
| |
| 89 | ee.Name='Heavy Pistol' | |
| 90 | ee.RequiresHandle = true | |
| 91 | ee.TextureId = 'rbxassetid://381243171' | |
| 92 | ee.GripForward = Vector3.new(-0.013, -0.012, 1) | |
| 93 | ee.GripPos = Vector3.new(-0.198, 0.031, -0.808) | |
| 94 | ee.GripRight = Vector3.new(0.026, 1, 0.012) | |
| 95 | ee.GripUp = Vector3.new(1, -0.026, 0.013) | |
| 96 | rr=Instance.new("Part",ee)
| |
| 97 | rr.Name='Handle' | |
| 98 | rr.Size = Vector3.new(0.9,0.9,2.1) | |
| 99 | rr.BackSurface = 'Smooth' | |
| 100 | rr.BottomSurface = 'Smooth' | |
| 101 | rr.FrontSurface = 'Smooth' | |
| 102 | rr.LeftSurface = 'Smooth' | |
| 103 | rr.RightSurface = 'Smooth' | |
| 104 | rr.TopSurface = 'Smooth' | |
| 105 | rr.BrickColor = BrickColor.new('Black')
| |
| 106 | zz=Instance.new("SpecialMesh",rr)
| |
| 107 | zz.MeshId = 'rbxassetid://450219827' | |
| 108 | zz.TextureId = 'rbxassetid://450219831' | |
| 109 | zz.Scale = Vector3.new(0.7,0.7,0.7) | |
| 110 | --Gun Light | |
| 111 | ff=Instance.new("PointLight",rr)
| |
| 112 | ff.Enabled = false | |
| 113 | ff.Brightness = 5 | |
| 114 | ff.Range = 10 | |
| 115 | --Gun Script | |
| 116 | local function lol() | |
| 117 | mouse.Target:BreakJoints() | |
| 118 | mouse.Target.Anchored = false | |
| 119 | mouse.Target.Locked = false | |
| 120 | end | |
| 121 | local function sound() | |
| 122 | local ze=Instance.new("Sound",rr)
| |
| 123 | - | ze.SoundId = 'rbxassetid://1095911222' |
| 123 | + | ze.SoundId = 'rbxassetid://9688071219' |
| 124 | ze.Playing = true | |
| 125 | wait(4) | |
| 126 | ze:Destroy() | |
| 127 | end | |
| 128 | local function light() | |
| 129 | ff.Enabled = true | |
| 130 | wait(0.2) | |
| 131 | ff.Enabled = false | |
| 132 | end | |
| 133 | local function grip() | |
| 134 | ee.GripForward = Vector3.new(-0.249, -0.012, 0.968) | |
| 135 | ee.GripPos = Vector3.new(-0.338, 0.031, -0.876) | |
| 136 | ee.GripRight = Vector3.new(0.023, 1, 0.018) | |
| 137 | ee.GripUp = Vector3.new(0.968, -0.026, 0.249) | |
| 138 | wait(0.5) | |
| 139 | ee.GripForward = Vector3.new(-0.013, -0.012, 1) | |
| 140 | ee.GripPos = Vector3.new(-0.198, 0.031, -0.808) | |
| 141 | ee.GripRight = Vector3.new(0.026, 1, 0.012) | |
| 142 | ee.GripUp = Vector3.new(1, -0.026, 0.013) | |
| 143 | end | |
| 144 | ee.Activated:connect(grip) | |
| 145 | ee.Activated:connect(light) | |
| 146 | ee.Activated:connect(lol) | |
| 147 | ee.Activated:connect(sound) | |
| 148 | ||
| 149 | --Made by 213455384113840128 |