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| 1 | --[[ | |
| 2 | Jaginator's MP412 | |
| 3 | --]] | |
| 4 | ||
| 5 | ||
| 6 | if script == nil then return end | |
| 7 | ||
| 8 | ||
| 9 | - | Player = game.Players.Your Name Here |
| 9 | + | Player = game.Players.wickedcokeman12 |
| 10 | Name = "MP412" | |
| 11 | MC = BrickColor.new("Really blue")
| |
| 12 | GC = BrickColor.new("Really red")
| |
| 13 | Spread = 90000 | |
| 14 | MR = 0.15 | |
| 15 | Chamber = 1 | |
| 16 | Loaded = 0 | |
| 17 | Scoped = false | |
| 18 | Scoped = false | |
| 19 | selected = false | |
| 20 | Hammer = true | |
| 21 | canDual = false | |
| 22 | dual = true | |
| 23 | Button1Down = false | |
| 24 | damage = 10 | |
| 25 | canFire = false | |
| 26 | canFire2 = true | |
| 27 | readyTime = 0.000023 | |
| 28 | automatic = false | |
| 29 | burst = false | |
| 30 | burstCount = 0 | |
| 31 | burstCountMax = 3 | |
| 32 | canSilence = false | |
| 33 | silenced = false | |
| 34 | canZoom = true | |
| 35 | zoom = false | |
| 36 | switchToSingle = true | |
| 37 | switchToBurst = true | |
| 38 | switchToAutomatic = true | |
| 39 | ||
| 40 | ||
| 41 | ammoGui = Instance.new("ScreenGui")
| |
| 42 | ammoGui.Name = Name | |
| 43 | local frame = Instance.new("Frame")
| |
| 44 | frame.Name = "Frame" | |
| 45 | frame.Size = UDim2.new(0, 165, 0, 60) | |
| 46 | frame.Position = UDim2.new(0, 0, 1, -400) | |
| 47 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 48 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
| 49 | frame.Parent = ammoGui | |
| 50 | local label = Instance.new("TextLabel")
| |
| 51 | label.Name = "Weapon" | |
| 52 | label.Text = "Weapon: " ..Name | |
| 53 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 54 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 55 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 56 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 57 | label.Parent = frame | |
| 58 | local label = Instance.new("TextLabel")
| |
| 59 | label.Name = "MagazinePrefix" | |
| 60 | label.Text = " Magazine:" | |
| 61 | label.TextXAlignment = "Left" | |
| 62 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 63 | label.Position = UDim2.new(0, 0, 0, 20) | |
| 64 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 65 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 66 | label.Parent = frame | |
| 67 | local label = Instance.new("TextLabel")
| |
| 68 | label.Name = "Magazine" | |
| 69 | label.Text = "0/0" | |
| 70 | label.TextXAlignment = "Right" | |
| 71 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 72 | label.Position = UDim2.new(0, -10, 0, 20) | |
| 73 | label.BackgroundTransparency = 1 | |
| 74 | label.BorderSizePixel = 0 | |
| 75 | label.Parent = frame | |
| 76 | local label = Instance.new("TextLabel")
| |
| 77 | label.Name = "AmmoPrefix" | |
| 78 | label.Text = " .357 Magnum:" | |
| 79 | label.TextXAlignment = "Left" | |
| 80 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 81 | label.Position = UDim2.new(0, 0, 0, 40) | |
| 82 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 83 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 84 | label.Parent = frame | |
| 85 | local label = Instance.new("TextLabel")
| |
| 86 | label.Name = "Ammo" | |
| 87 | label.Text = "0/0" | |
| 88 | label.TextXAlignment = "Right" | |
| 89 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 90 | label.Position = UDim2.new(0, -10, 0, 40) | |
| 91 | label.BackgroundTransparency = 1 | |
| 92 | label.BorderSizePixel = 0 | |
| 93 | label.Parent = frame | |
| 94 | ||
| 95 | ||
| 96 | function updateGui() | |
| 97 | if selected == false then return end | |
| 98 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
| |
| 99 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
| 100 | ammoGui:Clone().Parent = Player.PlayerGui | |
| 101 | end | |
| 102 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
| 103 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
| 104 | end | |
| 105 | ||
| 106 | ||
| 107 | function makeParts(format) | |
| 108 | local model = Instance.new("Model")
| |
| 109 | model.Name = Name | |
| 110 | local pm = Instance.new("Part")
| |
| 111 | pm.Name = "Handle" | |
| 112 | pm.formFactor = "Symmetric" | |
| 113 | pm.Size = Vector3.new(1, 1, 1) | |
| 114 | pm.BrickColor = MC | |
| 115 | pm.Reflectance = MR | |
| 116 | pm.Transparency = 1 | |
| 117 | pm.CanCollide = false | |
| 118 | pm.Locked = true | |
| 119 | pm.TopSurface = 0 | |
| 120 | pm.BottomSurface = 0 | |
| 121 | pm.Parent = model | |
| 122 | local m = Instance.new("SpecialMesh")
| |
| 123 | m.MeshType = "Brick" | |
| 124 | m.Scale = Vector3.new(0.3, 0.8, 0.4) | |
| 125 | m.Parent = pm | |
| 126 | if format ~= nil then | |
| 127 | local w = Instance.new("Weld")
| |
| 128 | w.Part0 = pm | |
| 129 | if format == "RightHand" then | |
| 130 | w.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 131 | w.C0 = CFrame.new(0, 0.9, 0.68) | |
| 132 | w.C1 = CFrame.new() | |
| 133 | elseif format == "LeftHand" then | |
| 134 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 135 | w.C0 = CFrame.new(0, 0.9, 0.68) | |
| 136 | w.C1 = CFrame.new() | |
| 137 | model.Name = Name.. " (Left)" | |
| 138 | elseif format == "RightHolster" then | |
| 139 | w.Part1 = Player.Character:FindFirstChild("Right Leg")
| |
| 140 | w.C0 = CFrame.new(-0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0) | |
| 141 | w.C1 = CFrame.new() | |
| 142 | w.Parent = pm | |
| 143 | model.Name = Name.. " (Holstered)" | |
| 144 | elseif format == "LeftHolster" then | |
| 145 | w.Part1 = Player.Character:FindFirstChild("Left Leg")
| |
| 146 | w.C0 = CFrame.new(0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0) | |
| 147 | w.C1 = CFrame.new() | |
| 148 | model.Name = Name.. " (Holstered, Left)" | |
| 149 | end | |
| 150 | w.Parent = pm | |
| 151 | model.Parent = Player.Character | |
| 152 | end | |
| 153 | local s = Instance.new("Sound")
| |
| 154 | s.Name = "Fire" | |
| 155 | s.SoundId = "http://www.roblox.com/Asset/?id=10209875" | |
| 156 | s.Volume = .5 | |
| 157 | s.Pitch = 50 | |
| 158 | s.Looped = false | |
| 159 | s.Parent = pm | |
| 160 | local s = Instance.new("Sound")
| |
| 161 | s.Name = "Reload" | |
| 162 | s.SoundId = "http://www.roblox.com/Asset/?id=10209894" | |
| 163 | s.Volume = 0.8 | |
| 164 | s.Pitch = 4 | |
| 165 | s.Looped = false | |
| 166 | s.Parent = pm | |
| 167 | local s = Instance.new("Sound")
| |
| 168 | s.Name = "Empty" | |
| 169 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
| 170 | s.Volume = 1 | |
| 171 | s.Pitch = 5 | |
| 172 | s.Looped = false | |
| 173 | s.Parent = pm | |
| 174 | local s = Instance.new("Sound")
| |
| 175 | s.Name = "Lock" | |
| 176 | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" | |
| 177 | s.Volume = 1 | |
| 178 | s.Pitch = 3 | |
| 179 | s.Looped = false | |
| 180 | s.Parent = pm | |
| 181 | local s = Instance.new("Sound")
| |
| 182 | s.Name = "Release" | |
| 183 | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" | |
| 184 | s.Volume = 1 | |
| 185 | s.Pitch = 4 | |
| 186 | s.Looped = false | |
| 187 | s.Parent = pm | |
| 188 | local s = Instance.new("Sound")
| |
| 189 | s.Name = "Switch" | |
| 190 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
| 191 | s.Volume = 1 | |
| 192 | s.Pitch = 10 | |
| 193 | s.Looped = false | |
| 194 | s.Parent = pm | |
| 195 | local p = Instance.new("Part")
| |
| 196 | p.Name = "ShellOut" | |
| 197 | p.formFactor = "Symmetric" | |
| 198 | p.Size = Vector3.new(1, 1, 1) | |
| 199 | p.Transparency = 1 | |
| 200 | p.Locked = true | |
| 201 | p.CanCollide = false | |
| 202 | p.TopSurface = 0 | |
| 203 | p.BottomSurface = 0 | |
| 204 | p.Parent = model | |
| 205 | local w = Instance.new("Weld")
| |
| 206 | w.Part0 = p | |
| 207 | w.Part1 = pm | |
| 208 | w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0) | |
| 209 | w.C1 = CFrame.new() | |
| 210 | w.Parent = p | |
| 211 | local p = Instance.new("Part")
| |
| 212 | p.Name = "Grip" | |
| 213 | p.formFactor = "Symmetric" | |
| 214 | p.Size = Vector3.new(1, 1, 1) | |
| 215 | p.BrickColor = GC | |
| 216 | p.CanCollide = false | |
| 217 | p.Locked = true | |
| 218 | p.TopSurface = 0 | |
| 219 | p.BottomSurface = 0 | |
| 220 | p.Parent = model | |
| 221 | local m = Instance.new("BlockMesh")
| |
| 222 | m.Scale = Vector3.new(0.261, 0.42, 0.7) | |
| 223 | m.Parent = p | |
| 224 | local w = Instance.new("Weld")
| |
| 225 | w.Part0 = p | |
| 226 | w.Part1 = pm | |
| 227 | w.C0 = CFrame.new(0, -0.022, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
| 228 | w.C1 = CFrame.new() | |
| 229 | w.Parent = p | |
| 230 | local p = Instance.new("Part")
| |
| 231 | p.Name = "TriggerGuard" | |
| 232 | p.formFactor = "Symmetric" | |
| 233 | p.Size = Vector3.new(1, 1, 1) | |
| 234 | p.BrickColor = GC | |
| 235 | p.CanCollide = false | |
| 236 | p.Locked = true | |
| 237 | p.TopSurface = 0 | |
| 238 | p.BottomSurface = 0 | |
| 239 | p.Parent = model | |
| 240 | local m = Instance.new("SpecialMesh")
| |
| 241 | m.MeshType = "FileMesh" | |
| 242 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 243 | m.Scale = Vector3.new(0.3, 0.3, 0.8) | |
| 244 | m.Parent = p | |
| 245 | local w = Instance.new("Weld")
| |
| 246 | w.Part0 = p | |
| 247 | w.Part1 = pm | |
| 248 | w.C0 = CFrame.new(-0.21, 0.16, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 249 | w.C1 = CFrame.new() | |
| 250 | w.Parent = p | |
| 251 | local p = Instance.new("Part")
| |
| 252 | p.Name = "Trigger" | |
| 253 | p.formFactor = "Symmetric" | |
| 254 | p.Size = Vector3.new(1, 1, 1) | |
| 255 | p.BrickColor = GC | |
| 256 | p.CanCollide = false | |
| 257 | p.Locked = true | |
| 258 | p.TopSurface = 0 | |
| 259 | p.BottomSurface = 0 | |
| 260 | p.Parent = model | |
| 261 | local m = Instance.new("BlockMesh")
| |
| 262 | m.Scale = Vector3.new(0.1, 0.4, 0.16) | |
| 263 | m.Parent = p | |
| 264 | local w = Instance.new("Weld")
| |
| 265 | w.Part0 = p | |
| 266 | w.Part1 = pm | |
| 267 | w.C0 = CFrame.new(0, 0.04, -0.22) | |
| 268 | w.C1 = CFrame.new() | |
| 269 | w.Parent = p | |
| 270 | local p = Instance.new("Part")
| |
| 271 | p.Name = "Base" | |
| 272 | p.CanCollide = false | |
| 273 | p.formFactor = "Symmetric" | |
| 274 | p.Size = Vector3.new(1, 1, 1) | |
| 275 | p.BrickColor = GC | |
| 276 | p.Locked = true | |
| 277 | p.TopSurface = 0 | |
| 278 | p.BottomSurface = 0 | |
| 279 | p.Parent = model | |
| 280 | local m = Instance.new("BlockMesh")
| |
| 281 | m.Scale = Vector3.new(0.26, 0.72, 0.1) | |
| 282 | m.Parent = p | |
| 283 | local w = Instance.new("Weld")
| |
| 284 | w.Part0 = p | |
| 285 | w.Part1 = pm | |
| 286 | w.C0 = CFrame.new(0, 0.09, -0.1) | |
| 287 | w.C1 = CFrame.new() | |
| 288 | w.Parent = p | |
| 289 | local p = Instance.new("Part")
| |
| 290 | p.Name = "Body" | |
| 291 | p.formFactor = "Symmetric" | |
| 292 | p.Size = Vector3.new(1, 1, 1) | |
| 293 | p.BrickColor = GC | |
| 294 | p.CanCollide = false | |
| 295 | p.Locked = true | |
| 296 | p.TopSurface = 0 | |
| 297 | p.BottomSurface = 0 | |
| 298 | p.Parent = model | |
| 299 | local m = Instance.new("BlockMesh")
| |
| 300 | m.Scale = Vector3.new(0.26, 0.1, 0.28) | |
| 301 | m.Parent = p | |
| 302 | local w = Instance.new("Weld")
| |
| 303 | w.Part0 = p | |
| 304 | w.Part1 = pm | |
| 305 | w.C0 = CFrame.new(0, 0, 0.03) | |
| 306 | w.C1 = CFrame.new() | |
| 307 | w.Parent = p | |
| 308 | local p = Instance.new("Part")
| |
| 309 | p.Name = "Body" | |
| 310 | p.formFactor = "Symmetric" | |
| 311 | p.Size = Vector3.new(1, 1, 1) | |
| 312 | p.BrickColor = GC | |
| 313 | p.CanCollide = false | |
| 314 | p.Locked = true | |
| 315 | p.TopSurface = 0 | |
| 316 | p.BottomSurface = 0 | |
| 317 | p.Parent = model | |
| 318 | local m = Instance.new("SpecialMesh")
| |
| 319 | m.MeshType = "Wedge" | |
| 320 | m.Scale = Vector3.new(0.086, 0.2, 0.15) | |
| 321 | m.Parent = p | |
| 322 | local w = Instance.new("Weld")
| |
| 323 | w.Part0 = p | |
| 324 | w.Part1 = pm | |
| 325 | w.C0 = CFrame.new(0.086, -0.15, 0.08) | |
| 326 | w.C1 = CFrame.new() | |
| 327 | w.Parent = p | |
| 328 | local p = Instance.new("Part")
| |
| 329 | p.Name = "Body" | |
| 330 | p.formFactor = "Symmetric" | |
| 331 | p.Size = Vector3.new(1, 1, 1) | |
| 332 | p.BrickColor = GC | |
| 333 | p.CanCollide = false | |
| 334 | p.Locked = true | |
| 335 | p.TopSurface = 0 | |
| 336 | p.BottomSurface = 0 | |
| 337 | p.Parent = model | |
| 338 | local m = Instance.new("SpecialMesh")
| |
| 339 | m.MeshType = "Wedge" | |
| 340 | m.Scale = Vector3.new(0.086, 0.2, 0.15) | |
| 341 | m.Parent = p | |
| 342 | local w = Instance.new("Weld")
| |
| 343 | w.Part0 = p | |
| 344 | w.Part1 = pm | |
| 345 | w.C0 = CFrame.new(-0.086, -0.15, 0.08) | |
| 346 | w.C1 = CFrame.new() | |
| 347 | w.Parent = p | |
| 348 | local p = Instance.new("Part")
| |
| 349 | p.Name = "Body" | |
| 350 | p.formFactor = "Symmetric" | |
| 351 | p.Size = Vector3.new(1, 1, 1) | |
| 352 | p.BrickColor = GC | |
| 353 | p.CanCollide = false | |
| 354 | p.Locked = true | |
| 355 | p.TopSurface = 0 | |
| 356 | p.BottomSurface = 0 | |
| 357 | p.Parent = model | |
| 358 | local m = Instance.new("SpecialMesh")
| |
| 359 | m.MeshType = "Wedge" | |
| 360 | m.Scale = Vector3.new(0.086, 0.2, 0.075) | |
| 361 | m.Parent = p | |
| 362 | local w = Instance.new("Weld")
| |
| 363 | w.Part0 = p | |
| 364 | w.Part1 = pm | |
| 365 | w.C0 = CFrame.new(0, -0.15, 0.02) | |
| 366 | w.C1 = CFrame.new() | |
| 367 | w.Parent = p | |
| 368 | local p = Instance.new("Part")
| |
| 369 | p.Name = "Hammer" | |
| 370 | p.formFactor = "Symmetric" | |
| 371 | p.Size = Vector3.new(1, 1, 1) | |
| 372 | p.BrickColor = MC | |
| 373 | p.Reflectance = MR | |
| 374 | p.CanCollide = false | |
| 375 | p.Locked = true | |
| 376 | p.TopSurface = 0 | |
| 377 | p.BottomSurface = 0 | |
| 378 | p.Parent = model | |
| 379 | local m = Instance.new("BlockMesh")
| |
| 380 | m.Scale = Vector3.new(0.086, 0.1, 0.3) | |
| 381 | m.Parent = p | |
| 382 | local w = Instance.new("Weld")
| |
| 383 | w.Part0 = p | |
| 384 | w.Part1 = pm | |
| 385 | if Hammer == false then | |
| 386 | w.C0 = CFrame.new(0, -0.1, 0.08) | |
| 387 | else | |
| 388 | w.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0) | |
| 389 | end | |
| 390 | w.C1 = CFrame.new() | |
| 391 | w.Parent = p | |
| 392 | local p = Instance.new("Part")
| |
| 393 | p.Name = "Body" | |
| 394 | p.formFactor = "Symmetric" | |
| 395 | p.Size = Vector3.new(1, 1, 1) | |
| 396 | p.BrickColor = GC | |
| 397 | p.CanCollide = false | |
| 398 | p.Locked = true | |
| 399 | p.TopSurface = 0 | |
| 400 | p.BottomSurface = 0 | |
| 401 | p.Parent = model | |
| 402 | local m = Instance.new("BlockMesh")
| |
| 403 | m.Scale = Vector3.new(0.26, 0.22, 0.1) | |
| 404 | m.Parent = p | |
| 405 | local w = Instance.new("Weld")
| |
| 406 | w.Part0 = p | |
| 407 | w.Part1 = pm | |
| 408 | w.C0 = CFrame.new(0, -0.16, -0.02) | |
| 409 | w.C1 = CFrame.new() | |
| 410 | w.Parent = p | |
| 411 | local pv1 = Instance.new("Part")
| |
| 412 | pv1.Name = "Pivot1" | |
| 413 | pv1.formFactor = "Symmetric" | |
| 414 | pv1.Size = Vector3.new(1, 1, 1) | |
| 415 | pv1.BrickColor = MC | |
| 416 | pv1.Reflectance = MR | |
| 417 | pv1.CanCollide = false | |
| 418 | pv1.Locked = true | |
| 419 | pv1.TopSurface = 0 | |
| 420 | pv1.BottomSurface = 0 | |
| 421 | pv1.Parent = model | |
| 422 | local m = Instance.new("CylinderMesh")
| |
| 423 | m.Scale = Vector3.new(0.15, 0.261, 0.15) | |
| 424 | m.Parent = pv1 | |
| 425 | local w = Instance.new("Weld")
| |
| 426 | w.Part0 = pv1 | |
| 427 | w.Part1 = pm | |
| 428 | w.C0 = CFrame.new(-0.45, 0, -0.04) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 429 | w.C1 = CFrame.new() | |
| 430 | w.Parent = pv1 | |
| 431 | local pv = Instance.new("Part")
| |
| 432 | pv.Name = "Pivot" | |
| 433 | pv.formFactor = "Symmetric" | |
| 434 | pv.Size = Vector3.new(1, 1, 1) | |
| 435 | pv.BrickColor = BrickColor.new("Lime green")
| |
| 436 | pv.Reflectance = MR | |
| 437 | pv.CanCollide = false | |
| 438 | pv.Locked = true | |
| 439 | pv.TopSurface = 0 | |
| 440 | pv.BottomSurface = 0 | |
| 441 | pv.Parent = model | |
| 442 | local m = Instance.new("CylinderMesh")
| |
| 443 | m.Scale = Vector3.new(0.1, 0.27, 0.1) | |
| 444 | m.Parent = pv | |
| 445 | local w = Instance.new("Weld")
| |
| 446 | w.Part0 = pv | |
| 447 | w.Part1 = pv1 | |
| 448 | w.C0 = CFrame.new(0, 0, 0) | |
| 449 | w.C1 = CFrame.new() | |
| 450 | w.Parent = pv | |
| 451 | local p = Instance.new("Part")
| |
| 452 | p.Name = "Barrel1" | |
| 453 | p.formFactor = "Symmetric" | |
| 454 | p.Size = Vector3.new(1, 1, 1) | |
| 455 | p.BrickColor = MC | |
| 456 | p.Reflectance = MR | |
| 457 | p.CanCollide = false | |
| 458 | p.Locked = true | |
| 459 | p.TopSurface = 0 | |
| 460 | p.BottomSurface = 0 | |
| 461 | p.Parent = model | |
| 462 | local m = Instance.new("BlockMesh")
| |
| 463 | m.Scale = Vector3.new(0.15, 0.26, 0.28) | |
| 464 | m.Parent = p | |
| 465 | local w = Instance.new("Weld")
| |
| 466 | w.Part0 = p | |
| 467 | w.Part1 = pv | |
| 468 | w.C0 = CFrame.new(0, 0, 0.14) | |
| 469 | w.C1 = CFrame.new() | |
| 470 | w.Parent = p | |
| 471 | local p = Instance.new("Part")
| |
| 472 | p.Name = "Barrel2" | |
| 473 | p.formFactor = "Symmetric" | |
| 474 | p.Size = Vector3.new(1, 1, 1) | |
| 475 | p.BrickColor = MC | |
| 476 | p.Reflectance = MR | |
| 477 | p.CanCollide = false | |
| 478 | p.Locked = true | |
| 479 | p.TopSurface = 0 | |
| 480 | p.BottomSurface = 0 | |
| 481 | p.Parent = model | |
| 482 | local m = Instance.new("BlockMesh")
| |
| 483 | m.Scale = Vector3.new(0.6, 0.2, 0.28) | |
| 484 | m.Parent = p | |
| 485 | local w = Instance.new("Weld")
| |
| 486 | w.Part0 = p | |
| 487 | w.Part1 = pv | |
| 488 | w.C0 = CFrame.new(-0.36, 0, 0.14) | |
| 489 | w.C1 = CFrame.new() | |
| 490 | w.Parent = p | |
| 491 | local p = Instance.new("Part")
| |
| 492 | p.Name = "Barrel3" | |
| 493 | p.formFactor = "Symmetric" | |
| 494 | p.Size = Vector3.new(1, 1, 1) | |
| 495 | p.BrickColor = MC | |
| 496 | p.Reflectance = MR | |
| 497 | p.CanCollide = false | |
| 498 | p.Locked = true | |
| 499 | p.TopSurface = 0 | |
| 500 | p.BottomSurface = 0 | |
| 501 | p.Parent = model | |
| 502 | local m = Instance.new("BlockMesh")
| |
| 503 | m.Scale = Vector3.new(0.6, 0.26, 0.22) | |
| 504 | m.Parent = p | |
| 505 | local w = Instance.new("Weld")
| |
| 506 | w.Part0 = p | |
| 507 | w.Part1 = pv | |
| 508 | w.C0 = CFrame.new(-0.36, 0, 0.14) | |
| 509 | w.C1 = CFrame.new() | |
| 510 | w.Parent = p | |
| 511 | local p = Instance.new("Part")
| |
| 512 | p.Name = "Hole" | |
| 513 | p.formFactor = "Symmetric" | |
| 514 | p.Size = Vector3.new(1, 1, 1) | |
| 515 | p.BrickColor = BrickColor.new("New Yeller")
| |
| 516 | p.Reflectance = 0 | |
| 517 | p.CanCollide = false | |
| 518 | p.Locked = true | |
| 519 | p.TopSurface = 0 | |
| 520 | p.BottomSurface = 0 | |
| 521 | p.Parent = model | |
| 522 | local m = Instance.new("CylinderMesh")
| |
| 523 | m.Scale = Vector3.new(0.1, 0.602, 0.1) | |
| 524 | m.Parent = p | |
| 525 | local w = Instance.new("Weld")
| |
| 526 | w.Part0 = p | |
| 527 | w.Part1 = pv | |
| 528 | w.C0 = CFrame.new(0, -0.36, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 529 | w.C1 = CFrame.new() | |
| 530 | w.Parent = p | |
| 531 | local p = Instance.new("Part")
| |
| 532 | p.Name = "Top" | |
| 533 | p.formFactor = "Symmetric" | |
| 534 | p.Size = Vector3.new(1, 1, 1) | |
| 535 | p.BrickColor = MC | |
| 536 | p.Reflectance = MR | |
| 537 | p.CanCollide = false | |
| 538 | p.Locked = true | |
| 539 | p.TopSurface = 0 | |
| 540 | p.BottomSurface = 0 | |
| 541 | p.Parent = model | |
| 542 | local m = Instance.new("BlockMesh")
| |
| 543 | m.Scale = Vector3.new(0.5, 0.26, 0.08) | |
| 544 | m.Parent = p | |
| 545 | local w = Instance.new("Weld")
| |
| 546 | w.Part0 = p | |
| 547 | w.Part1 = pv | |
| 548 | w.C0 = CFrame.new(0.25, 0, 0.24) | |
| 549 | w.C1 = CFrame.new() | |
| 550 | w.Parent = p | |
| 551 | if Scoped == true then | |
| 552 | canZoom = true | |
| 553 | local p = Instance.new("Part")
| |
| 554 | p.Name = "Scope" | |
| 555 | p.formFactor = "Symmetric" | |
| 556 | p.Size = Vector3.new(1, 1, 1) | |
| 557 | p.BrickColor = GC | |
| 558 | p.CanCollide = false | |
| 559 | p.Locked = true | |
| 560 | p.TopSurface = 0 | |
| 561 | p.BottomSurface = 0 | |
| 562 | p.Parent = model | |
| 563 | local m = Instance.new("CylinderMesh")
| |
| 564 | m.Scale = Vector3.new(0.24, 0.5, 0.24) | |
| 565 | m.Parent = p | |
| 566 | local w = Instance.new("Weld")
| |
| 567 | w.Part0 = p | |
| 568 | w.Part1 = pv | |
| 569 | w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 570 | w.C1 = CFrame.new() | |
| 571 | w.Parent = p | |
| 572 | local p = Instance.new("Part")
| |
| 573 | p.Name = "Scope" | |
| 574 | p.formFactor = "Symmetric" | |
| 575 | p.Size = Vector3.new(1, 1, 1) | |
| 576 | p.BrickColor = BrickColor.new("White")
| |
| 577 | p.Reflectance = 0.5 | |
| 578 | p.CanCollide = false | |
| 579 | p.Locked = true | |
| 580 | p.TopSurface = 0 | |
| 581 | p.BottomSurface = 0 | |
| 582 | p.Parent = model | |
| 583 | local m = Instance.new("CylinderMesh")
| |
| 584 | m.Scale = Vector3.new(0.23, 0.503, 0.23) | |
| 585 | m.Parent = p | |
| 586 | local w = Instance.new("Weld")
| |
| 587 | w.Part0 = p | |
| 588 | w.Part1 = pv | |
| 589 | w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 590 | w.C1 = CFrame.new() | |
| 591 | w.Parent = p | |
| 592 | else end | |
| 593 | local p = Instance.new("Part")
| |
| 594 | p.Name = "RearSight" | |
| 595 | p.formFactor = "Symmetric" | |
| 596 | p.Size = Vector3.new(1, 1, 1) | |
| 597 | p.BrickColor = MC | |
| 598 | p.Reflectance = MR | |
| 599 | p.CanCollide = false | |
| 600 | p.Locked = true | |
| 601 | p.TopSurface = 0 | |
| 602 | p.BottomSurface = 0 | |
| 603 | p.Parent = model | |
| 604 | local m = Instance.new("BlockMesh")
| |
| 605 | m.Scale = Vector3.new(0.1, 0.08, 0.08) | |
| 606 | m.Parent = p | |
| 607 | local w = Instance.new("Weld")
| |
| 608 | w.Part0 = p | |
| 609 | w.Part1 = pv | |
| 610 | w.C0 = CFrame.new(0.44, 0.08, 0.28) | |
| 611 | w.C1 = CFrame.new() | |
| 612 | w.Parent = p | |
| 613 | local p = Instance.new("Part")
| |
| 614 | p.Name = "RearSight" | |
| 615 | p.formFactor = "Symmetric" | |
| 616 | p.Size = Vector3.new(1, 1, 1) | |
| 617 | p.BrickColor = MC | |
| 618 | p.Reflectance = MR | |
| 619 | p.CanCollide = false | |
| 620 | p.Locked = true | |
| 621 | p.TopSurface = 0 | |
| 622 | p.BottomSurface = 0 | |
| 623 | p.Parent = model | |
| 624 | local m = Instance.new("BlockMesh")
| |
| 625 | m.Scale = Vector3.new(0.1, 0.08, 0.08) | |
| 626 | m.Parent = p | |
| 627 | local w = Instance.new("Weld")
| |
| 628 | w.Part0 = p | |
| 629 | w.Part1 = pv | |
| 630 | w.C0 = CFrame.new(0.44, -0.08, 0.28) | |
| 631 | w.C1 = CFrame.new() | |
| 632 | w.Parent = p | |
| 633 | local p = Instance.new("Part")
| |
| 634 | p.Name = "FrontSight" | |
| 635 | p.formFactor = "Symmetric" | |
| 636 | p.Size = Vector3.new(1, 1, 1) | |
| 637 | p.BrickColor = MC | |
| 638 | p.Reflectance = MR | |
| 639 | p.CanCollide = false | |
| 640 | p.Locked = true | |
| 641 | p.TopSurface = 0 | |
| 642 | p.BottomSurface = 0 | |
| 643 | p.Parent = model | |
| 644 | local m = Instance.new("BlockMesh")
| |
| 645 | m.Scale = Vector3.new(0.1, 0.08, 0.08) | |
| 646 | m.Parent = p | |
| 647 | local w = Instance.new("Weld")
| |
| 648 | w.Part0 = p | |
| 649 | w.Part1 = pv | |
| 650 | w.C0 = CFrame.new(-0.58, 0, 0.28) | |
| 651 | w.C1 = CFrame.new() | |
| 652 | w.Parent = p | |
| 653 | local p = Instance.new("Part")
| |
| 654 | p.Name = "Cylinder" | |
| 655 | p.formFactor = "Symmetric" | |
| 656 | p.Size = Vector3.new(1, 1, 1) | |
| 657 | p.BrickColor = MC | |
| 658 | p.Reflectance = MR | |
| 659 | p.CanCollide = false | |
| 660 | p.Locked = true | |
| 661 | p.TopSurface = 0 | |
| 662 | p.BottomSurface = 0 | |
| 663 | p.Parent = model | |
| 664 | local m = Instance.new("CylinderMesh")
| |
| 665 | m.Scale = Vector3.new(0.29, 0.32, 0.29) | |
| 666 | m.Parent = p | |
| 667 | local w = Instance.new("Weld")
| |
| 668 | w.Part0 = p | |
| 669 | w.Part1 = pv | |
| 670 | w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 671 | w.C1 = CFrame.new() | |
| 672 | w.Parent = p | |
| 673 | local p = Instance.new("Part")
| |
| 674 | p.Name = "Pin" | |
| 675 | p.formFactor = "Symmetric" | |
| 676 | p.Size = Vector3.new(1, 1, 1) | |
| 677 | p.BrickColor = BrickColor.new("New Yeller")
| |
| 678 | p.Reflectance = MR | |
| 679 | p.CanCollide = false | |
| 680 | p.Locked = true | |
| 681 | p.TopSurface = 0 | |
| 682 | p.BottomSurface = 0 | |
| 683 | p.Parent = model | |
| 684 | local m = Instance.new("CylinderMesh")
| |
| 685 | m.Scale = Vector3.new(0.06, 0.46, 0.06) | |
| 686 | m.Parent = p | |
| 687 | local w = Instance.new("Weld")
| |
| 688 | w.Part0 = p | |
| 689 | w.Part1 = pv | |
| 690 | w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
| 691 | w.C1 = CFrame.new() | |
| 692 | w.Parent = p | |
| 693 | local p = Instance.new("Part")
| |
| 694 | if silenced == false then | |
| 695 | p.Name = "Muzzle" | |
| 696 | else | |
| 697 | p.Name = "Muzzle 2" | |
| 698 | end | |
| 699 | p.formFactor = "Symmetric" | |
| 700 | p.Size = Vector3.new(1, 1, 1) | |
| 701 | p.BrickColor = BrickColor.new("Lime green")
| |
| 702 | p.Reflectance = 0.06 | |
| 703 | p.CanCollide = false | |
| 704 | p.Transparency = 1 | |
| 705 | p.Locked = true | |
| 706 | p.TopSurface = 0 | |
| 707 | p.BottomSurface = 0 | |
| 708 | p.Parent = model | |
| 709 | local m = Instance.new("CylinderMesh")
| |
| 710 | m.Scale = Vector3.new(0.5, 0.1, 0.5) | |
| 711 | m.Offset = Vector3.new(0, 0, 0) | |
| 712 | m.Parent = p | |
| 713 | local w = Instance.new("Weld")
| |
| 714 | w.Part0 = p | |
| 715 | w.Part1 = pv | |
| 716 | w.C0 = CFrame.new(0, 0.8, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)) | |
| 717 | w.C1 = CFrame.new() | |
| 718 | w.Parent = p | |
| 719 | local s = Instance.new("Smoke")
| |
| 720 | s.Enabled = false | |
| 721 | s.Name = "Smoke" | |
| 722 | s.RiseVelocity = -5 | |
| 723 | s.Opacity = 0.3 | |
| 724 | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) | |
| 725 | s.Size = 1 | |
| 726 | s.Parent = p | |
| 727 | local f = Instance.new("Fire")
| |
| 728 | f.Enabled = false | |
| 729 | f.Name = "Fire" | |
| 730 | f.Heat = -35 | |
| 731 | f.Size = 1 | |
| 732 | f.Parent = p | |
| 733 | return model | |
| 734 | end | |
| 735 | ||
| 736 | ||
| 737 | function removeParts(format) | |
| 738 | if format == "RightHand" then | |
| 739 | pcall(function() Player.Character[Name]:Remove() end) | |
| 740 | elseif format == "LeftHand" then | |
| 741 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
| 742 | elseif format == "RightHolster" then | |
| 743 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
| 744 | elseif format == "LeftHolster" then | |
| 745 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
| 746 | end | |
| 747 | end | |
| 748 | ||
| 749 | ||
| 750 | function SetAngle(Joint, Angle, Character) | |
| 751 | if Character == nil then return false end | |
| 752 | local Joints = {
| |
| 753 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 754 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 755 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 756 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 757 | } | |
| 758 | if Joints[Joint] == nil then return false end | |
| 759 | if Joint == 1 or Joint == 3 then | |
| 760 | Joints[Joint].DesiredAngle = Angle | |
| 761 | end | |
| 762 | if Joint == 2 or Joint == 4 then | |
| 763 | Joints[Joint].DesiredAngle = -Angle | |
| 764 | end | |
| 765 | end | |
| 766 | ||
| 767 | ||
| 768 | function ForceAngle(Joint, Angle, Character) | |
| 769 | if Character == nil then return false end | |
| 770 | local Joints = {
| |
| 771 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 772 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 773 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 774 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 775 | } | |
| 776 | if Joints[Joint] == nil then return false end | |
| 777 | if Joint == 1 or Joint == 3 then | |
| 778 | Joints[Joint].DesiredAngle = Angle | |
| 779 | Joints[Joint].CurrentAngle = Angle | |
| 780 | end | |
| 781 | if Joint == 2 or Joint == 4 then | |
| 782 | Joints[Joint].DesiredAngle = -Angle | |
| 783 | Joints[Joint].CurrentAngle = -Angle | |
| 784 | end | |
| 785 | end | |
| 786 | ||
| 787 | ||
| 788 | function SetSpeed(Joint, Speed, Character) | |
| 789 | if Character == nil then return false end | |
| 790 | local Joints = {
| |
| 791 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 792 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 793 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 794 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 795 | } | |
| 796 | if Joints[Joint] == nil then return false end | |
| 797 | Joints[Joint].MaxVelocity = Speed | |
| 798 | end | |
| 799 | ||
| 800 | ||
| 801 | function DisableLimb(Limb, Character) | |
| 802 | if Character == nil then return false end | |
| 803 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 804 | local Joints = {
| |
| 805 | Character.Torso:FindFirstChild("Right Shoulder"),
| |
| 806 | Character.Torso:FindFirstChild("Left Shoulder"),
| |
| 807 | Character.Torso:FindFirstChild("Right Hip"),
| |
| 808 | Character.Torso:FindFirstChild("Left Hip")
| |
| 809 | } | |
| 810 | local Limbs = {
| |
| 811 | Character:FindFirstChild("Right Arm"),
| |
| 812 | Character:FindFirstChild("Left Arm"),
| |
| 813 | Character:FindFirstChild("Right Leg"),
| |
| 814 | Character:FindFirstChild("Left Leg")
| |
| 815 | } | |
| 816 | if Joints[Limb] == nil then return false end | |
| 817 | if Limbs[Limb] == nil then return false end | |
| 818 | local Joint = Instance.new("Motor")
| |
| 819 | Joint.Parent = Character.Torso | |
| 820 | Joint.Part0 = Character.Torso | |
| 821 | Joint.Part1 = Limbs[Limb] | |
| 822 | if Limb == 1 then | |
| 823 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 824 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 825 | Joint.Name = "Right Shoulder 2" | |
| 826 | elseif Limb == 2 then | |
| 827 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 828 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 829 | Joint.Name = "Left Shoulder 2" | |
| 830 | elseif Limb == 3 then | |
| 831 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 832 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 833 | Joint.Name = "Right Hip 2" | |
| 834 | elseif Limb == 4 then | |
| 835 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 836 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 837 | Joint.Name = "Left Hip 2" | |
| 838 | end | |
| 839 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 840 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
| 841 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
| 842 | Joints[Limb]:Remove() | |
| 843 | end | |
| 844 | ||
| 845 | ||
| 846 | function ResetLimbCFrame(Limb, Character) | |
| 847 | if Character == nil then return false end | |
| 848 | if Character.Parent == nil then return false end | |
| 849 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 850 | local Joints = {
| |
| 851 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 852 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 853 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 854 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 855 | } | |
| 856 | local Limbs = {
| |
| 857 | Character:FindFirstChild("Right Arm"),
| |
| 858 | Character:FindFirstChild("Left Arm"),
| |
| 859 | Character:FindFirstChild("Right Leg"),
| |
| 860 | Character:FindFirstChild("Left Leg")
| |
| 861 | } | |
| 862 | if Joints[Limb] == nil then return false end | |
| 863 | if Limbs[Limb] == nil then return false end | |
| 864 | if Limb == 1 then | |
| 865 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 866 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 867 | elseif Limb == 2 then | |
| 868 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 869 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 870 | elseif Limb == 3 then | |
| 871 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 872 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 873 | elseif Limb == 4 then | |
| 874 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 875 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 876 | end | |
| 877 | end | |
| 878 | ||
| 879 | ||
| 880 | function EnableLimb(Limb, Character) | |
| 881 | if Character == nil then return false end | |
| 882 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 883 | local Joints = {
| |
| 884 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 885 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 886 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 887 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 888 | } | |
| 889 | local Limbs = {
| |
| 890 | Character:FindFirstChild("Right Arm"),
| |
| 891 | Character:FindFirstChild("Left Arm"),
| |
| 892 | Character:FindFirstChild("Right Leg"),
| |
| 893 | Character:FindFirstChild("Left Leg")
| |
| 894 | } | |
| 895 | if Joints[Limb] == nil then return false end | |
| 896 | if Limbs[Limb] == nil then return false end | |
| 897 | if Limb == 1 then | |
| 898 | Joints[Limb].Name = "Right Shoulder" | |
| 899 | elseif Limb == 2 then | |
| 900 | Joints[Limb].Name = "Left Shoulder" | |
| 901 | elseif Limb == 3 then | |
| 902 | Joints[Limb].Name = "Right Hip" | |
| 903 | elseif Limb == 4 then | |
| 904 | Joints[Limb].Name = "Left Hip" | |
| 905 | end | |
| 906 | Animate = Character:FindFirstChild("Animate")
| |
| 907 | if Animate == nil then return false end | |
| 908 | Animate = Animate:Clone() | |
| 909 | Character.Animate:Remove() | |
| 910 | Animate.Parent = Character | |
| 911 | end | |
| 912 | ||
| 913 | ||
| 914 | function playAnimation(format, mouse) | |
| 915 | if format == "equip" then | |
| 916 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
| 917 | local w = Instance.new("Weld")
| |
| 918 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
| 919 | w.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 920 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
| 921 | w.C1 = CFrame.new() | |
| 922 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
| 923 | for i = 0.01, 1, 0.1 do | |
| 924 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 925 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 926 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 927 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
| 928 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 929 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 930 | wait() | |
| 931 | else return false end | |
| 932 | else return false end | |
| 933 | end | |
| 934 | return playAnimation("hold")
| |
| 935 | end | |
| 936 | if format == "rightEquip" then | |
| 937 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
| 938 | local w = Instance.new("Weld")
| |
| 939 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
| 940 | w.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 941 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
| 942 | w.C1 = CFrame.new() | |
| 943 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
| 944 | for i = 0.01, 1, 0.1 do | |
| 945 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 946 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 947 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 948 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 949 | wait() | |
| 950 | else return false end | |
| 951 | else return false end | |
| 952 | end | |
| 953 | return playAnimation("rightHold")
| |
| 954 | end | |
| 955 | if format == "leftEquip" then | |
| 956 | Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove() | |
| 957 | local w = Instance.new("Weld")
| |
| 958 | w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle | |
| 959 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 960 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
| 961 | w.C1 = CFrame.new() | |
| 962 | w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle | |
| 963 | for i = 0.01, 1, 0.1 do | |
| 964 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 965 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 966 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 967 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
| 968 | wait() | |
| 969 | else return false end | |
| 970 | else return false end | |
| 971 | end | |
| 972 | return playAnimation("leftHold")
| |
| 973 | end | |
| 974 | if format == "unequip" then | |
| 975 | for i = 1, 0.01, -0.1 do | |
| 976 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 977 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 978 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 979 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
| 980 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 981 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 982 | wait() | |
| 983 | else return false end | |
| 984 | else return false end | |
| 985 | end | |
| 986 | return true | |
| 987 | end | |
| 988 | if format == "leftUnequip" then | |
| 989 | for i = 1, 0.01, -0.1 do | |
| 990 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 991 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 992 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 993 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
| 994 | wait() | |
| 995 | else return false end | |
| 996 | else return false end | |
| 997 | end | |
| 998 | return true | |
| 999 | end | |
| 1000 | if format == "rightUnequip" then | |
| 1001 | for i = 1, 0.01, -0.1 do | |
| 1002 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1003 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1004 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1005 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 1006 | wait() | |
| 1007 | else return false end | |
| 1008 | else return false end | |
| 1009 | end | |
| 1010 | return true | |
| 1011 | end | |
| 1012 | if format == "hold" then | |
| 1013 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1014 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1015 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1016 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), 0, math.rad(-90)) | |
| 1017 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1018 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
| 1019 | else return false end | |
| 1020 | else return false end | |
| 1021 | end | |
| 1022 | if format == "rightHold" then | |
| 1023 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1024 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1025 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1026 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(-10)) | |
| 1027 | else return false end | |
| 1028 | else return false end | |
| 1029 | end | |
| 1030 | if format == "leftHold" then | |
| 1031 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1032 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1033 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1034 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(10)) | |
| 1035 | else return false end | |
| 1036 | else return false end | |
| 1037 | end | |
| 1038 | if format == "reload" then | |
| 1039 | Player.Character[Name].Handle.Empty:Play() | |
| 1040 | for i = 0, 25, 7.5 do | |
| 1041 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1042 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1043 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1044 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1045 | wait() | |
| 1046 | else return false end | |
| 1047 | else return false end | |
| 1048 | end | |
| 1049 | for i = 25, 0, -7.5 do | |
| 1050 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1051 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1052 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1053 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1054 | wait() | |
| 1055 | else return false end | |
| 1056 | else return false end | |
| 1057 | end | |
| 1058 | coroutine.wrap(function() | |
| 1059 | for i = 0, 90, 15 do | |
| 1060 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end) | |
| 1061 | wait() | |
| 1062 | end | |
| 1063 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end) | |
| 1064 | for i = 1, Loaded do | |
| 1065 | Player.Character[Name].Handle.Switch:Play() | |
| 1066 | makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))
| |
| 1067 | Loaded = Loaded - 1 | |
| 1068 | if magazine.Value ~= 0 then | |
| 1069 | magazine.Value = magazine.Value - 1 | |
| 1070 | updateGui() | |
| 1071 | end | |
| 1072 | wait(0.02) | |
| 1073 | end | |
| 1074 | end)() | |
| 1075 | CamShake(15, 50000) | |
| 1076 | Player.Character[Name].Handle.Release:Play() | |
| 1077 | --[[for i = 25, 0, -5 do | |
| 1078 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1079 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1080 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1081 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + ((25 - i) / 30), 0.5, 0.6 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2))) | |
| 1082 | wait() | |
| 1083 | else return false end | |
| 1084 | else return false end | |
| 1085 | end | |
| 1086 | for i = 25, 0, -5 do | |
| 1087 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1088 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1089 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1090 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2))) | |
| 1091 | wait() | |
| 1092 | else return false end | |
| 1093 | else return false end | |
| 1094 | end | |
| 1095 | wait(0.18)--]] | |
| 1096 | for i = 0, 35, 5 do | |
| 1097 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1098 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1099 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1100 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, -0.4, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) | |
| 1101 | wait() | |
| 1102 | else return false end | |
| 1103 | else return false end | |
| 1104 | end | |
| 1105 | wait(0.2) | |
| 1106 | if ammo.Value >= 6 then | |
| 1107 | for i = 1, 6 do | |
| 1108 | for i = 5, 0, -1 do | |
| 1109 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1110 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1111 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1112 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
| 1113 | wait() | |
| 1114 | else return false end | |
| 1115 | else return false end | |
| 1116 | end | |
| 1117 | Player.Character[Name].Handle.Reload:Play() | |
| 1118 | ammo.Value = ammo.Value - 1 | |
| 1119 | magazine.Value = magazine.Value + 1 | |
| 1120 | Loaded = Loaded + 1 | |
| 1121 | updateGui() | |
| 1122 | wait(0.1) | |
| 1123 | end | |
| 1124 | elseif ammo.Value <= 6 then | |
| 1125 | for i = 1, ammo.Value do | |
| 1126 | for i = 5, 0, -1 do | |
| 1127 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1128 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1129 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1130 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
| 1131 | wait() | |
| 1132 | else return false end | |
| 1133 | else return false end | |
| 1134 | end | |
| 1135 | Player.Character[Name].Handle.Reload:Play() | |
| 1136 | ammo.Value = ammo.Value - 1 | |
| 1137 | magazine.Value = magazine.Value + 1 | |
| 1138 | Loaded = Loaded + 1 | |
| 1139 | updateGui() | |
| 1140 | wait(0.1) | |
| 1141 | end | |
| 1142 | else end | |
| 1143 | wait(0.04) | |
| 1144 | coroutine.wrap(function() | |
| 1145 | for i = 1, 0, -0.25 do | |
| 1146 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end) | |
| 1147 | wait() | |
| 1148 | end | |
| 1149 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end) | |
| 1150 | end)() | |
| 1151 | CamShake(15, 50000) | |
| 1152 | Player.Character[Name].Handle.Release:Play() | |
| 1153 | for i = 0, 25, 7.5 do | |
| 1154 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1155 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1156 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1157 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1158 | wait() | |
| 1159 | else return false end | |
| 1160 | else return false end | |
| 1161 | end | |
| 1162 | for i = 25, 0, -7.5 do | |
| 1163 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1164 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1165 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1166 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1167 | wait() | |
| 1168 | else return false end | |
| 1169 | else return false end | |
| 1170 | end | |
| 1171 | playAnimation("hold")
| |
| 1172 | return true | |
| 1173 | end | |
| 1174 | if format == "reloadDual" then | |
| 1175 | for i = 0, 25, 7.5 do | |
| 1176 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1177 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1178 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1179 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
| 1180 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1181 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1182 | wait() | |
| 1183 | else return false end | |
| 1184 | else return false end | |
| 1185 | end | |
| 1186 | CamShake(1, 40000) | |
| 1187 | Player.Character[Name].Handle.Release:Play() | |
| 1188 | coroutine.wrap(function() | |
| 1189 | for i = 0, 90, 15 do | |
| 1190 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end) | |
| 1191 | pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end) | |
| 1192 | wait() | |
| 1193 | end | |
| 1194 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end) | |
| 1195 | pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end) | |
| 1196 | end)() | |
| 1197 | for i = 0, 25, 7.5 do | |
| 1198 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1199 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1200 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1201 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
| 1202 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1203 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1204 | wait() | |
| 1205 | else return false end | |
| 1206 | else return false end | |
| 1207 | end | |
| 1208 | for i = 125, 0, -15 do | |
| 1209 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1210 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1211 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1212 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
| 1213 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1214 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
| 1215 | wait() | |
| 1216 | else return false end | |
| 1217 | else return false end | |
| 1218 | end | |
| 1219 | for i = 1, 6 do | |
| 1220 | Player.Character[Name].Handle.Switch:Play() | |
| 1221 | makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))
| |
| 1222 | makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("Cylinder"))
| |
| 1223 | wait(0.04) | |
| 1224 | end | |
| 1225 | magazine.Value = 0 | |
| 1226 | Player.Character[Name].Handle.Reload:Play() | |
| 1227 | for i = 0, 125, 15 do | |
| 1228 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1229 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1230 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1231 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
| 1232 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1233 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
| 1234 | wait() | |
| 1235 | else return false end | |
| 1236 | else return false end | |
| 1237 | end | |
| 1238 | coroutine.wrap(function() | |
| 1239 | for i = 1, 0, -0.25 do | |
| 1240 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end) | |
| 1241 | pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end) | |
| 1242 | wait() | |
| 1243 | end | |
| 1244 | pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end) | |
| 1245 | pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end) | |
| 1246 | end)() | |
| 1247 | Player.Character[Name].Handle.Release:Play() | |
| 1248 | for i = 25, 0, -5 do | |
| 1249 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1250 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1251 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1252 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
| 1253 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1254 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1255 | wait() | |
| 1256 | else return false end | |
| 1257 | else return false end | |
| 1258 | end | |
| 1259 | end | |
| 1260 | if format == "hammer" then | |
| 1261 | Player.Character[Name].Handle.Reload:Play() | |
| 1262 | for i = 25, 0, -5 do | |
| 1263 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1264 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1265 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1266 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2))) | |
| 1267 | wait() | |
| 1268 | else return false end | |
| 1269 | else return false end | |
| 1270 | end | |
| 1271 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0) | |
| 1272 | end | |
| 1273 | if format == "fire" then | |
| 1274 | coroutine.resume(coroutine.create(function() | |
| 1275 | if Hammer == false then | |
| 1276 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0) | |
| 1277 | wait(0.04) | |
| 1278 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1279 | else | |
| 1280 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1281 | Hammer = false | |
| 1282 | end | |
| 1283 | end)) | |
| 1284 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 1285 | if silenced then | |
| 1286 | Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10 | |
| 1287 | Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15 | |
| 1288 | Player.Character[Name].Handle.Fire:Play() | |
| 1289 | CamShake(15, 50000) | |
| 1290 | else | |
| 1291 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
| 1292 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
| 1293 | Player.Character[Name].Handle.Fire:Play() | |
| 1294 | CamShake(15, 50000) | |
| 1295 | end | |
| 1296 | else return false end | |
| 1297 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
| |
| 1298 | if silenced == false then | |
| 1299 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
| 1300 | else end | |
| 1301 | else return false end | |
| 1302 | for i = 0, 10, 5 do | |
| 1303 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1304 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1305 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1306 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90)) | |
| 1307 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1308 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1309 | wait() | |
| 1310 | else return false end | |
| 1311 | else return false end | |
| 1312 | end | |
| 1313 | for i = 10, 0, -5 do | |
| 1314 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1315 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1316 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1317 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90)) | |
| 1318 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1319 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1320 | wait() | |
| 1321 | else return false end | |
| 1322 | else return false end | |
| 1323 | end | |
| 1324 | end | |
| 1325 | if format == "rightFire" then | |
| 1326 | coroutine.resume(coroutine.create(function() | |
| 1327 | if Hammer == false then | |
| 1328 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0) | |
| 1329 | wait(0.04) | |
| 1330 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1331 | else | |
| 1332 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1333 | Hammer = false | |
| 1334 | end | |
| 1335 | end)) | |
| 1336 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 1337 | if silenced then | |
| 1338 | Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10 | |
| 1339 | Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15 | |
| 1340 | Player.Character[Name].Handle.Fire:Play() | |
| 1341 | CamShake(15, 50000) | |
| 1342 | else | |
| 1343 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
| 1344 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
| 1345 | Player.Character[Name].Handle.Fire:Play() | |
| 1346 | CamShake(15, 50000) | |
| 1347 | end | |
| 1348 | else return false end | |
| 1349 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
| |
| 1350 | if silenced == false then | |
| 1351 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
| 1352 | else end | |
| 1353 | else return false end | |
| 1354 | for i = 0, 10, 5 do | |
| 1355 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1356 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1357 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1358 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10)) | |
| 1359 | wait() | |
| 1360 | else return false end | |
| 1361 | else return false end | |
| 1362 | end | |
| 1363 | for i = 10, 0, -5 do | |
| 1364 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1365 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1366 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1367 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10)) | |
| 1368 | wait() | |
| 1369 | else return false end | |
| 1370 | else return false end | |
| 1371 | end | |
| 1372 | end | |
| 1373 | if format == "leftFire" then | |
| 1374 | coroutine.resume(coroutine.create(function() | |
| 1375 | if Hammer == false then | |
| 1376 | Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0) | |
| 1377 | wait(0.04) | |
| 1378 | Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1379 | else | |
| 1380 | Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) | |
| 1381 | Hammer = false | |
| 1382 | end | |
| 1383 | end)) | |
| 1384 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then
| |
| 1385 | if silenced then | |
| 1386 | Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(3, 8) / 10 | |
| 1387 | Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 40) / 15 | |
| 1388 | Player.Character[Name.. " (Left)"].Handle.Fire:Play() | |
| 1389 | CamShake(15, 50000) | |
| 1390 | else | |
| 1391 | Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10 | |
| 1392 | Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
| 1393 | Player.Character[Name.. " (Left)"].Handle.Fire:Play() | |
| 1394 | CamShake(15, 50000) | |
| 1395 | end | |
| 1396 | end | |
| 1397 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then
| |
| 1398 | if silenced == false then | |
| 1399 | coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)) | |
| 1400 | else end | |
| 1401 | end | |
| 1402 | for i = 0, 10, 5 do | |
| 1403 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1404 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1405 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1406 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10)) | |
| 1407 | wait() | |
| 1408 | else return false end | |
| 1409 | else return false end | |
| 1410 | end | |
| 1411 | for i = 10, 0, -5 do | |
| 1412 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1413 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1414 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1415 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10)) | |
| 1416 | wait() | |
| 1417 | else return false end | |
| 1418 | else return false end | |
| 1419 | end | |
| 1420 | end | |
| 1421 | return true | |
| 1422 | end | |
| 1423 | ||
| 1424 | ||
| 1425 | function CamShake(time, freq) | |
| 1426 | coroutine.resume(coroutine.create(function() | |
| 1427 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1428 | local time = 10 | |
| 1429 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
| 1430 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
| 1431 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
| 1432 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1433 | for i = 1, time do | |
| 1434 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1435 | wait() | |
| 1436 | end | |
| 1437 | end)) | |
| 1438 | end | |
| 1439 | ||
| 1440 | ||
| 1441 | function makeShell(part) | |
| 1442 | if part == nil then return false end | |
| 1443 | local casing = Instance.new("Part")
| |
| 1444 | casing.Name = "Shell" | |
| 1445 | casing.formFactor = "Custom" | |
| 1446 | casing.Size = Vector3.new(0.2, 0.26, 0.2) | |
| 1447 | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
| 1448 | casing.BrickColor = BrickColor.new("New Yeller")
| |
| 1449 | local mesh = Instance.new("CylinderMesh")
| |
| 1450 | mesh.Scale = Vector3.new(0.4, 1, 0.4) | |
| 1451 | mesh.Parent = casing | |
| 1452 | casing.Parent = game:GetService("Workspace")
| |
| 1453 | casing:BreakJoints() | |
| 1454 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
| 1455 | end | |
| 1456 | ||
| 1457 | ||
| 1458 | function Weld(x, y) | |
| 1459 | local weld = Instance.new("Weld")
| |
| 1460 | weld.Part0 = x | |
| 1461 | weld.Part1 = y | |
| 1462 | CJ = CFrame.new(x.Position) | |
| 1463 | C0 = x.CFrame:inverse() * CJ | |
| 1464 | C1 = y.CFrame:inverse() * CJ | |
| 1465 | weld.C0 = C0 | |
| 1466 | weld.C1 = C1 | |
| 1467 | weld.Parent = x | |
| 1468 | end | |
| 1469 | ||
| 1470 | ||
| 1471 | function tagHumanoid(humanoid) | |
| 1472 | local tag = Instance.new("ObjectValue")
| |
| 1473 | tag.Name = "creator" | |
| 1474 | tag.Value = Player | |
| 1475 | tag.Parent = humanoid | |
| 1476 | local tag = Instance.new("StringValue")
| |
| 1477 | tag.Name = "creatorType1" | |
| 1478 | tag.Value = Name | |
| 1479 | tag.Parent = humanoid | |
| 1480 | local tag = Instance.new("StringValue")
| |
| 1481 | tag.Name = "creatorType2" | |
| 1482 | tag.Value = "shot" | |
| 1483 | tag.Parent = humanoid | |
| 1484 | end | |
| 1485 | ||
| 1486 | ||
| 1487 | function untagHumanoid(humanoid) | |
| 1488 | if humanoid ~= nil then | |
| 1489 | local tag = humanoid:FindFirstChild("creator")
| |
| 1490 | if tag ~= nil then | |
| 1491 | tag:Remove() | |
| 1492 | end | |
| 1493 | local tag = humanoid:FindFirstChild("creatorType1")
| |
| 1494 | if tag ~= nil then | |
| 1495 | tag:Remove() | |
| 1496 | end | |
| 1497 | local tag = humanoid:FindFirstChild("creatorType2")
| |
| 1498 | if tag ~= nil then | |
| 1499 | tag:Remove() | |
| 1500 | end | |
| 1501 | end | |
| 1502 | end | |
| 1503 | ||
| 1504 | ||
| 1505 | function fire(startPoint, endPoint, hit) | |
| 1506 | local trail = Instance.new("Part")
| |
| 1507 | trail.Name = "Bullet Trail" | |
| 1508 | trail.BrickColor = BrickColor.new("New Yeller")
| |
| 1509 | trail.TopSurface = 0 | |
| 1510 | trail.BottomSurface = 0 | |
| 1511 | trail.formFactor = 0 | |
| 1512 | trail.Size = Vector3.new(1, 1, 1) | |
| 1513 | trail.Transparency = 0.5 | |
| 1514 | trail.Anchored = true | |
| 1515 | trail.CanCollide = false | |
| 1516 | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) | |
| 1517 | trail.Parent = game:GetService("Workspace")
| |
| 1518 | local mesh = Instance.new("SpecialMesh")
| |
| 1519 | mesh.MeshType = "Brick" | |
| 1520 | mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude) | |
| 1521 | mesh.Parent = trail | |
| 1522 | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) | |
| 1523 | if hit ~= nil then | |
| 1524 | if hit.Parent == nil then return end | |
| 1525 | if hit.Parent.ClassName == "Hat" then | |
| 1526 | if hit.Parent.Parent.Humanoid ~= nil then | |
| 1527 | hit.Parent.Parent.Humanoid:TakeDamage(damage * 5) | |
| 1528 | end | |
| 1529 | end | |
| 1530 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1531 | tagHumanoid(hit.Parent.Humanoid) | |
| 1532 | if hit.Name == "Head" then | |
| 1533 | hit.Parent.Humanoid:TakeDamage(damage * 10) | |
| 1534 | elseif hit.Name == "Torso" then | |
| 1535 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
| 1536 | elseif hit.Name == "Left Leg" then | |
| 1537 | hit.Parent.Humanoid:TakeDamage(damage) | |
| 1538 | hit.Parent.Humanoid.Sit = false | |
| 1539 | elseif hit.Name == "Right Leg" then | |
| 1540 | hit.Parent.Humanoid:TakeDamage(damage) | |
| 1541 | hit.Parent.Humanoid.Sit = false | |
| 1542 | else | |
| 1543 | hit.Parent.Humanoid:TakeDamage(damage) | |
| 1544 | end | |
| 1545 | if math.random(1, 10) == 1 then | |
| 1546 | hit.Parent.Humanoid.Sit = false | |
| 1547 | end | |
| 1548 | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) | |
| 1549 | end | |
| 1550 | if hit.Anchored == false then | |
| 1551 | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) | |
| 1552 | end | |
| 1553 | end | |
| 1554 | end | |
| 1555 | ||
| 1556 | ||
| 1557 | function onButton1Down(mouse) | |
| 1558 | if selected == false then return end | |
| 1559 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
| 1560 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
| |
| 1561 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1562 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
| |
| 1563 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
| |
| 1564 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
| 1565 | Button1Down = true | |
| 1566 | canFire = false | |
| 1567 | canFire2 = true | |
| 1568 | while canFire2 == true do | |
| 1569 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1570 | if humanoid == nil then | |
| 1571 | canFire2 = false | |
| 1572 | break | |
| 1573 | end | |
| 1574 | if humanoid.Health <= 0 then | |
| 1575 | canFire2 = false | |
| 1576 | break | |
| 1577 | end | |
| 1578 | local fireLeft = false | |
| 1579 | if automatic == false and burst == false then | |
| 1580 | canFire2 = false | |
| 1581 | elseif automatic == false and burst == true then | |
| 1582 | if burstCount >= burstCountMax then | |
| 1583 | canFire2 = false | |
| 1584 | burstCount = 0 | |
| 1585 | break | |
| 1586 | end | |
| 1587 | burstCount = burstCount + 1 | |
| 1588 | elseif automatic == true and burst == false then | |
| 1589 | fireLeft = true | |
| 1590 | end | |
| 1591 | if magazine.Value > 0 then | |
| 1592 | magazine.Value = magazine.Value - Chamber | |
| 1593 | updateGui() | |
| 1594 | if silenced == true then | |
| 1595 | CamShake(1, Spread) | |
| 1596 | else end | |
| 1597 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1598 | coroutine.resume(coroutine.create(function() | |
| 1599 | if dual == true then | |
| 1600 | playAnimation("rightFire")
| |
| 1601 | elseif dual == false then | |
| 1602 | playAnimation("fire")
| |
| 1603 | end | |
| 1604 | end)) | |
| 1605 | if dual == true then | |
| 1606 | wait(math.random(0, 0.15)) | |
| 1607 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1608 | coroutine.resume(coroutine.create(function() | |
| 1609 | playAnimation("leftFire")
| |
| 1610 | end)) | |
| 1611 | end | |
| 1612 | else | |
| 1613 | Player.Character[Name].Handle.Empty:Play() | |
| 1614 | end | |
| 1615 | if fireLeft == true and dual == true and automatic == true then | |
| 1616 | if magazine.Value > 0 then | |
| 1617 | coroutine.resume(coroutine.create(function() | |
| 1618 | wait(readyTime / 2) | |
| 1619 | magazine.Value = magazine.Value - 1 | |
| 1620 | updateGui() | |
| 1621 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1622 | if silenced == true then | |
| 1623 | CamShake(1, Spread) | |
| 1624 | else end | |
| 1625 | playAnimation("leftFire")
| |
| 1626 | end)) | |
| 1627 | else | |
| 1628 | coroutine.resume(coroutine.create(function() | |
| 1629 | wait(readyTime / 2) | |
| 1630 | Player.Character[Name].Handle.Empty:Play() | |
| 1631 | end)) | |
| 1632 | end | |
| 1633 | end | |
| 1634 | wait(readyTime) | |
| 1635 | end | |
| 1636 | if magazine.Value ~= 0 then | |
| 1637 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
| 1638 | else end | |
| 1639 | canFire = true | |
| 1640 | end | |
| 1641 | end | |
| 1642 | ||
| 1643 | ||
| 1644 | function onButton1Up(mouse) | |
| 1645 | if selected == false then return end | |
| 1646 | Button1Down = false | |
| 1647 | canFire2 = false | |
| 1648 | burstCount = 0 | |
| 1649 | while canFire == false do wait() end | |
| 1650 | if dual == true and automatic == false then | |
| 1651 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
| |
| 1652 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1653 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
| 1654 | canFire = false | |
| 1655 | canFire2 = true | |
| 1656 | while canFire2 == true do | |
| 1657 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1658 | if humanoid == nil then | |
| 1659 | canFire2 = false | |
| 1660 | break | |
| 1661 | end | |
| 1662 | if humanoid.Health <= 0 then | |
| 1663 | canFire2 = false | |
| 1664 | break | |
| 1665 | end | |
| 1666 | if burst == false then | |
| 1667 | canFire2 = false | |
| 1668 | elseif burst == true then | |
| 1669 | if burstCount >= burstCountMax then | |
| 1670 | canFire2 = false | |
| 1671 | burstCount = 0 | |
| 1672 | break | |
| 1673 | end | |
| 1674 | burstCount = burstCount + 1 | |
| 1675 | end | |
| 1676 | if magazine.Value <= 0 then | |
| 1677 | Player.Character[Name].Handle.Empty:Play() | |
| 1678 | else end | |
| 1679 | end | |
| 1680 | if magazine.Value ~= 0 then | |
| 1681 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
| 1682 | else end | |
| 1683 | canFire = true | |
| 1684 | end | |
| 1685 | end | |
| 1686 | ||
| 1687 | ||
| 1688 | function onKeyDown(key, mouse) | |
| 1689 | if selected == false then return end | |
| 1690 | key = key:lower() | |
| 1691 | if key == "q" and Button1Down == false and canFire == true then | |
| 1692 | if mouse.Target == nil then return end | |
| 1693 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
| |
| 1694 | if dual == true then onKeyDown("t", mouse) end
| |
| 1695 | onDeselected(mouse) | |
| 1696 | removeParts("RightHolster")
| |
| 1697 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
| |
| 1698 | end | |
| 1699 | end | |
| 1700 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
| 1701 | if silenced then | |
| 1702 | silenced = false | |
| 1703 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
| 1704 | Player.Character[Name].Handle.Lock:Play() | |
| 1705 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1706 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1707 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1708 | Player.Character[Name].Muzzle.Transparency = 1 | |
| 1709 | Player.Character[Name].Muzzle.Name = "Silencer" | |
| 1710 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
| 1711 | if dual == true then | |
| 1712 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1713 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1714 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
| 1715 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
| 1716 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
| 1717 | end | |
| 1718 | else | |
| 1719 | silenced = true | |
| 1720 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
| 1721 | Player.Character[Name].Handle.Lock:Play() | |
| 1722 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1723 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
| |
| 1724 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1725 | Player.Character[Name].Silencer.Transparency = 0 | |
| 1726 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
| 1727 | Player.Character[Name].Silencer.Name = "Muzzle" | |
| 1728 | if dual == true then | |
| 1729 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
| |
| 1730 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1731 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
| 1732 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
| 1733 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
| 1734 | end | |
| 1735 | end | |
| 1736 | end | |
| 1737 | if key == "r" and Button1Down == false and canFire == true then | |
| 1738 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then | |
| 1739 | canFire = false | |
| 1740 | burstCount = 0 | |
| 1741 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
| 1742 | updateGui() | |
| 1743 | if dual == true then | |
| 1744 | playAnimation("reloadDual")
| |
| 1745 | elseif dual == false then | |
| 1746 | playAnimation("reload")
| |
| 1747 | end | |
| 1748 | if dual == true then | |
| 1749 | if ammo.Value - magazineMax.Value < 0 then | |
| 1750 | magazine.Value = ammo.Value | |
| 1751 | ammo.Value = 0 | |
| 1752 | elseif ammo.Value - magazineMax.Value >= 0 then | |
| 1753 | ammo.Value = ammo.Value - magazineMax.Value | |
| 1754 | magazine.Value = magazine.Value + magazineMax.Value | |
| 1755 | end | |
| 1756 | else end | |
| 1757 | updateGui() | |
| 1758 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
| 1759 | canFire = true | |
| 1760 | end | |
| 1761 | end | |
| 1762 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
| 1763 | canFire = false | |
| 1764 | if dual == false then | |
| 1765 | local weapon = nil | |
| 1766 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
| 1767 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
| 1768 | end | |
| 1769 | if weapon ~= nil then | |
| 1770 | dual = true | |
| 1771 | Chamber = 2 | |
| 1772 | weapon.Name = "Dual" | |
| 1773 | weapon.Parent = script | |
| 1774 | removeParts("RightHand")
| |
| 1775 | makeParts("RightHand")
| |
| 1776 | removeParts("RightHolster")
| |
| 1777 | makeParts("LeftHolster")
| |
| 1778 | playAnimation("leftEquip")
| |
| 1779 | removeParts("LeftHolster")
| |
| 1780 | makeParts("LeftHand")
| |
| 1781 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
| 1782 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
| 1783 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
| 1784 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
| 1785 | updateGui() | |
| 1786 | end | |
| 1787 | elseif dual == true then | |
| 1788 | local weapon = script:FindFirstChild("Dual")
| |
| 1789 | if weapon ~= nil then | |
| 1790 | dual = false | |
| 1791 | Chamber = 1 | |
| 1792 | weapon.Name = Name | |
| 1793 | weapon.Parent = Player.Backpack | |
| 1794 | removeParts("RightHand")
| |
| 1795 | makeParts("RightHand")
| |
| 1796 | playAnimation("leftUnequip")
| |
| 1797 | removeParts("LeftHand")
| |
| 1798 | makeParts("RightHolster")
| |
| 1799 | playAnimation("hold")
| |
| 1800 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
| 1801 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
| 1802 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
| 1803 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
| 1804 | magazine.Value = math.ceil(magazine.Value / 2) | |
| 1805 | ammo.Value = math.ceil(ammo.Value / 2) | |
| 1806 | updateGui() | |
| 1807 | end | |
| 1808 | end | |
| 1809 | canFire = true | |
| 1810 | end | |
| 1811 | if key == "y" and canZoom == true then | |
| 1812 | if zoom == false then | |
| 1813 | zoom = true | |
| 1814 | local pos = mouse.Hit.p | |
| 1815 | local target = mouse.Target | |
| 1816 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1817 | focus = Instance.new("Part", workspace)
| |
| 1818 | focus.Anchored = true | |
| 1819 | focus.CanCollide = false | |
| 1820 | focus.Transparency = 1 | |
| 1821 | focus.TopSurface = 0 | |
| 1822 | focus.BottomSurface = 0 | |
| 1823 | focus.formFactor = "Plate" | |
| 1824 | focus.Size = Vector3.new(0, 0, 0) | |
| 1825 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
| 1826 | cam.CameraSubject = focus | |
| 1827 | cam.CameraType = "Attach" | |
| 1828 | while zoom == true and selected == true do | |
| 1829 | local set = false | |
| 1830 | if target ~= nil then | |
| 1831 | if target.Parent ~= nil then | |
| 1832 | if target.Anchored == false then | |
| 1833 | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) | |
| 1834 | set = true | |
| 1835 | end | |
| 1836 | end | |
| 1837 | end | |
| 1838 | if set == false then | |
| 1839 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
| 1840 | end | |
| 1841 | wait() | |
| 1842 | end | |
| 1843 | if focus ~= nil then focus:Remove() focus = nil end | |
| 1844 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1845 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
| |
| 1846 | cam.CameraType = "Custom" | |
| 1847 | else | |
| 1848 | zoom = false | |
| 1849 | end | |
| 1850 | end | |
| 1851 | if key == "u" and Button1Down == false and canFire == true then | |
| 1852 | if automatic == false and burst == false then | |
| 1853 | if switchToBurst == true then | |
| 1854 | burst = true | |
| 1855 | local m = Instance.new("Message", Player)
| |
| 1856 | m.Text = "Burst" | |
| 1857 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1858 | delay(2.5, function() m:Remove() end) | |
| 1859 | elseif switchToAutomatic == true then | |
| 1860 | automatic = true | |
| 1861 | local m = Instance.new("Message", Player)
| |
| 1862 | m.Text = "Automatic" | |
| 1863 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1864 | delay(2.5, function() m:Remove() end) | |
| 1865 | end | |
| 1866 | elseif automatic == false and burst == true then | |
| 1867 | if switchToAutomatic == true then | |
| 1868 | automatic = true | |
| 1869 | burst = false | |
| 1870 | local m = Instance.new("Message", Player)
| |
| 1871 | m.Text = "Automatic" | |
| 1872 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1873 | delay(2.5, function() m:Remove() end) | |
| 1874 | elseif switchToSingle == true then | |
| 1875 | burst = false | |
| 1876 | local m = Instance.new("Message", Player)
| |
| 1877 | m.Text = "Single" | |
| 1878 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1879 | delay(2.5, function() m:Remove() end) | |
| 1880 | end | |
| 1881 | elseif automatic == true and burst == false then | |
| 1882 | if switchToSingle == true then | |
| 1883 | automatic = false | |
| 1884 | local m = Instance.new("Message", Player)
| |
| 1885 | m.Text = "Single" | |
| 1886 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1887 | delay(2.5, function() m:Remove() end) | |
| 1888 | elseif switchToBurst == true then | |
| 1889 | automatic = false | |
| 1890 | burst = true | |
| 1891 | local m = Instance.new("Message", Player)
| |
| 1892 | m.Text = "Burst" | |
| 1893 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1894 | delay(2.5, function() m:Remove() end) | |
| 1895 | end | |
| 1896 | end | |
| 1897 | end | |
| 1898 | if key == "c" and Hammer == false and dual == false and canFire == true then | |
| 1899 | playAnimation("hammer")
| |
| 1900 | Hammer = true | |
| 1901 | end | |
| 1902 | end | |
| 1903 | ||
| 1904 | ||
| 1905 | function onSelected(mouse) | |
| 1906 | if selected == true then return end | |
| 1907 | selected = true | |
| 1908 | canFire = false | |
| 1909 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
| 1910 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1911 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1912 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1913 | wait() | |
| 1914 | end | |
| 1915 | updateGui() | |
| 1916 | local weapon = Instance.new("ObjectValue")
| |
| 1917 | weapon.Name = "WeaponActivated" | |
| 1918 | weapon.Value = script.Parent | |
| 1919 | weapon.Parent = Player.Character | |
| 1920 | DisableLimb(1, Player.Character) | |
| 1921 | DisableLimb(2, Player.Character) | |
| 1922 | ForceAngle(1, 0, Player.Character) | |
| 1923 | ForceAngle(2, 0, Player.Character) | |
| 1924 | if dual == true then | |
| 1925 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
| |
| 1926 | playAnimation("rightEquip")
| |
| 1927 | removeParts("LeftHolster")
| |
| 1928 | makeParts("LeftHand")
| |
| 1929 | else | |
| 1930 | playAnimation("equip")
| |
| 1931 | end | |
| 1932 | removeParts("RightHolster")
| |
| 1933 | makeParts("RightHand")
| |
| 1934 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1935 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 1936 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 1937 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
| 1938 | canFire = true | |
| 1939 | end | |
| 1940 | ||
| 1941 | ||
| 1942 | function onDeselected(mouse) | |
| 1943 | if selected == false then return end | |
| 1944 | Button1Down = false | |
| 1945 | while canFire == false do | |
| 1946 | wait() | |
| 1947 | end | |
| 1948 | selected = false | |
| 1949 | if dual == true then | |
| 1950 | if math.random(1, 2) == 1 then | |
| 1951 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
| |
| 1952 | wait(math.random(1, 10) / 10) | |
| 1953 | playAnimation("rightUnequip")
| |
| 1954 | else | |
| 1955 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
| |
| 1956 | wait(math.random(1, 10) / 10) | |
| 1957 | playAnimation("leftUnequip")
| |
| 1958 | end | |
| 1959 | removeParts("LeftHand")
| |
| 1960 | makeParts("LeftHolster")
| |
| 1961 | else | |
| 1962 | playAnimation("unequip")
| |
| 1963 | end | |
| 1964 | removeParts("RightHand")
| |
| 1965 | makeParts("RightHolster")
| |
| 1966 | ForceAngle(1, 0, Player.Character) | |
| 1967 | ForceAngle(2, 0, Player.Character) | |
| 1968 | ResetLimbCFrame(1, Player.Character) | |
| 1969 | ResetLimbCFrame(2, Player.Character) | |
| 1970 | EnableLimb(1, Player.Character) | |
| 1971 | EnableLimb(2, Player.Character) | |
| 1972 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
| 1973 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
| |
| 1974 | if Player.Character.WeaponActivated.Value == script.Parent then | |
| 1975 | Player.Character.WeaponActivated:Remove() | |
| 1976 | end | |
| 1977 | end | |
| 1978 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1979 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1980 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1981 | wait() | |
| 1982 | end | |
| 1983 | end | |
| 1984 | ||
| 1985 | ||
| 1986 | if script.Parent.className ~= "HopperBin" then | |
| 1987 | if Player == nil then print("Error: Player not found!") return end
| |
| 1988 | Tool = Instance.new("HopperBin")
| |
| 1989 | Tool.Name = Name | |
| 1990 | Tool.Parent = Player.Backpack | |
| 1991 | script.Name = "Main" | |
| 1992 | script.Parent = Tool | |
| 1993 | elseif script.Parent.className == "HopperBin" then | |
| 1994 | while script.Parent.Parent.className ~= "Backpack" do | |
| 1995 | wait() | |
| 1996 | end | |
| 1997 | if script.Parent:FindFirstChild("MagazineMax") == nil then
| |
| 1998 | magazineMax = Instance.new("NumberValue")
| |
| 1999 | magazineMax.Name = "MagazineMax" | |
| 2000 | magazineMax.Value = 1333333333333333337 | |
| 2001 | magazineMax.Parent = script.Parent | |
| 2002 | else | |
| 2003 | magazineMax = script.Parent.MagazineMax | |
| 2004 | end | |
| 2005 | if script.Parent:FindFirstChild("Magazine") == nil then
| |
| 2006 | magazine = Instance.new("NumberValue")
| |
| 2007 | magazine.Name = "Magazine" | |
| 2008 | magazine.Value = 133333333333333333337 | |
| 2009 | magazine.Parent = script.Parent | |
| 2010 | else | |
| 2011 | magazine = script.Parent.Magazine | |
| 2012 | end | |
| 2013 | if script.Parent:FindFirstChild("AmmoMax") == nil then
| |
| 2014 | ammoMax = Instance.new("NumberValue")
| |
| 2015 | ammoMax.Name = "AmmoMax" | |
| 2016 | ammoMax.Value = 133333333333333333333333333333333333333333333333333333333337 | |
| 2017 | ammoMax.Parent = script.Parent | |
| 2018 | else | |
| 2019 | ammoMax = script.Parent.AmmoMax | |
| 2020 | end | |
| 2021 | if script.Parent:FindFirstChild("Ammo") == nil then
| |
| 2022 | ammo = Instance.new("NumberValue")
| |
| 2023 | ammo.Name = "Ammo" | |
| 2024 | ammo.Value = script.Parent.AmmoMax.Value | |
| 2025 | ammo.Parent = script.Parent | |
| 2026 | else | |
| 2027 | ammo = script.Parent.Ammo | |
| 2028 | end | |
| 2029 | Player = script.Parent.Parent.Parent | |
| 2030 | makeParts("RightHolster")
| |
| 2031 | script.Parent.Selected:connect(onSelected) | |
| 2032 | script.Parent.Deselected:connect(onDeselected) | |
| 2033 | end |