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| 1 | - | --==Made by NextFlame==-- |
| 1 | + | |
| 2 | - | --==NODACHI OPERATION==-- |
| 2 | + | |
| 3 | repeat wait() until player and char | |
| 4 | local torso=char.Torso | |
| 5 | local head=char.Head | |
| 6 | local human=char.Humanoid | |
| 7 | local hat | |
| 8 | for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
| |
| 9 | local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
| |
| 10 | local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
| |
| 11 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 12 | local p=function(f) pcall(f) end | |
| 13 | ||
| 14 | ||
| 15 | ||
| 16 | - | local add={
|
| 16 | + | |
| 17 | - | Part=function(par, a, c, col, t, s, cf, ms) |
| 17 | + | |
| 18 | - | local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
|
| 18 | + | |
| 19 | - | local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
|
| 19 | + | |
| 20 | - | return p |
| 20 | + | |
| 21 | - | end, |
| 21 | + | |
| 22 | - | Wedge=function(par, a, c, col, t, s, cf, ms) |
| 22 | + | |
| 23 | - | local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
|
| 23 | + | |
| 24 | - | local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
|
| 24 | + | |
| 25 | - | return p |
| 25 | + | |
| 26 | - | end, |
| 26 | + | |
| 27 | - | Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos) |
| 27 | + | |
| 28 | - | local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.TextStrokeColor=BrickColor.new("Really black") g.FontSize=fs g.TextFont="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
|
| 28 | + | |
| 29 | - | return g |
| 29 | + | |
| 30 | - | end, |
| 30 | + | |
| 31 | - | Weld=function(par, p1, cf) |
| 31 | + | |
| 32 | - | local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
|
| 32 | + | |
| 33 | - | return w |
| 33 | + | |
| 34 | - | end, |
| 34 | + | |
| 35 | - | Mesh=function(ins, par, s, of, t) |
| 35 | + | |
| 36 | - | local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end) |
| 36 | + | |
| 37 | - | return m |
| 37 | + | |
| 38 | - | end, |
| 38 | + | |
| 39 | - | Sound=function(parent, id, volume, pitch) |
| 39 | + | |
| 40 | - | local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
|
| 40 | + | |
| 41 | - | return s |
| 41 | + | |
| 42 | - | end, |
| 42 | + | |
| 43 | add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 44 | --------------------------------------------------------------------------------------- | |
| 45 | --==Objects==-- | |
| 46 | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil) | |
| 47 | obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2)) | |
| 48 | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 49 | obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0)) | |
| 50 | ||
| 51 | obj.Handle=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil) | |
| 52 | obj.HandleW=add.Weld(obj.Handle, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0)) | |
| 53 | for i=1, 5 do | |
| 54 | obj.Design=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.3, .1, .1), nil) | |
| 55 | obj.DesignW=add.Weld(obj.Design, obj.Handle, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0)) | |
| 56 | end | |
| 57 | obj.Guard=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 58 | obj.GuardW=add.Weld(obj.Guard, obj.Handle, CFrame.new(0, 1.1, 0)) | |
| 59 | obj.GuardB=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.25, .2, .3), nil) | |
| 60 | obj.GuardBM=add.Mesh("BlockMesh", obj.GuardB, Vector3.new(.5, 1, 1), nil, nil)
| |
| 61 | obj.GuardBW=add.Weld(obj.GuardB, obj.Handle, CFrame.new(0, 1.25, 0)) | |
| 62 | obj.Blade=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.Blade.Reflectance=.5 | |
| 63 | obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
| |
| 64 | obj.BladeW=add.Weld(obj.Blade, obj.Handle, CFrame.new(0, 3, 0)) | |
| 65 | obj.Point=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.Point.Reflectance=.5 | |
| 66 | obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, 1), nil, "Wedge")
| |
| 67 | obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0)) | |
| 68 | obj.Ope=add.Part(model, false, false, "White", 1, Vector3.new(1, 1, 1), nil) | |
| 69 | obj.OpeM=add.Mesh("SpecialMesh", obj.Ope, Vector3.new(2, 2, 2), nil, "File") obj.OpeM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 70 | obj.OpeW=add.Weld(obj.Ope, body.ArmLeft, CFrame.new(0, -1.5, 0)) | |
| 71 | c(function() for i=1, math.huge do wait() obj.OpeM.Scale=Vector3.new(math.random(2, 4), math.random(2, 4), 2) obj.OpeW.C1=CFrame.new(0, -1.8, 0)*CFrame.Angles(math.rad(90), 0, math.rad(i*10)) end end) | |
| 72 | end | |
| 73 | function removeParts() | |
| 74 | p(function() | |
| 75 | for i, v in pairs(model:children()) do v:remove() end | |
| 76 | for i, v in pairs(modelB:children()) do v:remove() end | |
| 77 | for i, v in pairs(char:children()) do v.Transparency=0 end | |
| 78 | end) | |
| 79 | end | |
| 80 | function play(id, pitch) | |
| 81 | c(function() | |
| 82 | local sound=Instance.new("Sound", workspace)
| |
| 83 | sound.Pitch=pitch | |
| 84 | sound.SoundId=id | |
| 85 | sound:play() | |
| 86 | wait(.5) | |
| 87 | sound:remove() | |
| 88 | end) | |
| 89 | end | |
| 90 | local whileDeb=false | |
| 91 | local keyDeb=false | |
| 92 | local tDeb=false | |
| 93 | local hDeb=false | |
| 94 | local loopDeb=false | |
| 95 | local loopDeb2=false | |
| 96 | local loopDeb3=false | |
| 97 | local speed=32 | |
| 98 | local mana=100 | |
| 99 | ||
| 100 | local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
| |
| 101 | local label=Instance.new("TextLabel", gui)
| |
| 102 | label.Position=UDim2.new(0, 0, 0, 200) | |
| 103 | label.Size=UDim2.new(0, 150, 0, 50) | |
| 104 | label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.Black() | |
| 105 | label.TextColor=BrickColor.White() | |
| 106 | label.Font="ArialBold" | |
| 107 | label.FontSize="Size18" | |
| 108 | label.Text="Room(Q)" | |
| 109 | local labelb=Instance.new("TextLabel", label)
| |
| 110 | labelb.Position=UDim2.new(0, 0, 1, 0) | |
| 111 | labelb.Size=UDim2.new(1, 0, 1, 0) | |
| 112 | labelb.BorderColor=BrickColor.Black() labelb.BackgroundColor=BrickColor.Black() | |
| 113 | labelb.TextColor=BrickColor.White() | |
| 114 | labelb.Font="ArialBold" | |
| 115 | labelb.FontSize="Size18" | |
| 116 | labelb.Text="Shambles(E)" | |
| 117 | local labelc=Instance.new("TextLabel", labelb)
| |
| 118 | labelc.Position=UDim2.new(0, 0, 1, 0) | |
| 119 | labelc.Size=UDim2.new(1, 0, 1, 0) | |
| 120 | labelc.BorderColor=BrickColor.Black() labelc.BackgroundColor=BrickColor.Black() | |
| 121 | labelc.TextColor=BrickColor.White() | |
| 122 | labelc.Font="ArialBold" | |
| 123 | labelc.FontSize="Size18" | |
| 124 | labelc.Text="Mes(R)" | |
| 125 | local labeld=Instance.new("TextLabel", labelc)
| |
| 126 | labeld.Position=UDim2.new(0, 0, 1, 0) | |
| 127 | labeld.Size=UDim2.new(1, 0, 1, 0) | |
| 128 | labeld.BorderColor=BrickColor.Black() labeld.BackgroundColor=BrickColor.Black() | |
| 129 | labeld.TextColor=BrickColor.White() | |
| 130 | labeld.Font="ArialBold" | |
| 131 | labeld.FontSize="Size18" | |
| 132 | labeld.Text="Shield(F)" | |
| 133 | local labele=Instance.new("TextLabel", labeld)
| |
| 134 | labele.Position=UDim2.new(0, 0, 1, 0) | |
| 135 | labele.Size=UDim2.new(1, 0, 1, 0) | |
| 136 | labele.BorderColor=BrickColor.Black() labele.BackgroundColor=BrickColor.Black() | |
| 137 | labele.TextColor=BrickColor.White() | |
| 138 | labele.Font="ArialBold" | |
| 139 | labele.FontSize="Size18" | |
| 140 | labele.Text="Charge(Z)" | |
| 141 | local labelf=Instance.new("TextLabel", labele)
| |
| 142 | labelf.Position=UDim2.new(0, 0, 1, 0) | |
| 143 | labelf.Size=UDim2.new(1, 0, 1, 0) | |
| 144 | labelf.BorderColor=BrickColor.Black() labelf.BackgroundColor=BrickColor.Black() | |
| 145 | labelf.TextColor=BrickColor.White() | |
| 146 | labelf.Font="ArialBold" | |
| 147 | labelf.FontSize="Size18" | |
| 148 | labelf.Text="Rappid(X)" | |
| 149 | local labelg=Instance.new("TextLabel", labelf)
| |
| 150 | labelg.Position=UDim2.new(0, 0, 1, 0) | |
| 151 | labelg.Size=UDim2.new(1, 0, 1, 0) | |
| 152 | labelg.BorderColor=BrickColor.Black() labelg.BackgroundColor=BrickColor.Black() | |
| 153 | labelg.TextColor=BrickColor.White() | |
| 154 | labelg.Font="ArialBold" | |
| 155 | labelg.FontSize="Size18" | |
| 156 | labelg.Text="Catastrophe(C)" | |
| 157 | ||
| 158 | --==MANA==-- | |
| 159 | local frame=Instance.new("Frame", gui)
| |
| 160 | frame.Position=UDim2.new(0, 0, 0, 150) | |
| 161 | frame.Size=UDim2.new(0, 200, 0, 20) | |
| 162 | frame.BorderColor=BrickColor.Black() frame.BackgroundColor=BrickColor.White() | |
| 163 | local clabel=Instance.new("TextLabel", frame)
| |
| 164 | clabel.Position=UDim2.new(0, 0, 0, 0) | |
| 165 | clabel.Size=UDim2.new(1, 0, 1, 0) | |
| 166 | clabel.BorderColor=BrickColor.Black() clabel.BackgroundColor=BrickColor.White() | |
| 167 | clabel.TextColor=BrickColor.Black() | |
| 168 | clabel.Font="ArialBold" | |
| 169 | clabel.FontSize="Size18" | |
| 170 | clabel.Text="--==100%==--" | |
| 171 | local charge=Instance.new("TextLabel", frame) charge.Transparency=.5
| |
| 172 | charge.Position=UDim2.new(0, 0, 0, 0) | |
| 173 | charge.Size=UDim2.new(1, 0, 1, 0) | |
| 174 | charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Blue() | |
| 175 | charge.Text="" | |
| 176 | ||
| 177 | function trail(pos, cf, col) | |
| 178 | c(function() | |
| 179 | local old=(pos.CFrame*cf).p | |
| 180 | while tDeb==true do | |
| 181 | wait() | |
| 182 | local new=(pos.CFrame*cf).p | |
| 183 | local mag=(old-new).magnitude | |
| 184 | local dis=(old+new)/2 | |
| 185 | local trail=add.Part(model, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) | |
| 186 | local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
| |
| 187 | old=new | |
| 188 | c(function() | |
| 189 | for i=1, 0, -.1 do | |
| 190 | wait() | |
| 191 | trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) | |
| 192 | end | |
| 193 | trail:remove() | |
| 194 | end) | |
| 195 | c(function() | |
| 196 | for i=0, 1, .1 do | |
| 197 | wait() | |
| 198 | trail.Transparency=i | |
| 199 | end | |
| 200 | end) | |
| 201 | end | |
| 202 | end) | |
| 203 | end | |
| 204 | ||
| 205 | local dmg=math.random(10, 25) | |
| 206 | function hit(h) | |
| 207 | local humanoid=h.Parent:findFirstChild("Humanoid")
| |
| 208 | if humanoid and h.Parent~=char and hDeb==false then | |
| 209 | hDeb=true | |
| 210 | --c(function() | |
| 211 | local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p)) | |
| 212 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 213 | c(function() | |
| 214 | for i=0, 1, .05 do | |
| 215 | wait() | |
| 216 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0) | |
| 217 | end | |
| 218 | fakeP:remove() | |
| 219 | end) | |
| 220 | c(function() | |
| 221 | for i=0, 1, .05 do | |
| 222 | wait() | |
| 223 | fakeP.Transparency=i | |
| 224 | end | |
| 225 | end) | |
| 226 | humanoid.Health=humanoid.Health-dmg | |
| 227 | local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
| |
| 228 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 229 | local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head" | |
| 230 | local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
| |
| 231 | local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
| |
| 232 | game.Debris:addItem(fakeM, 2) | |
| 233 | pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end)
| |
| 234 | pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end)
| |
| 235 | wait(.1) | |
| 236 | hDeb=false | |
| 237 | --end) | |
| 238 | end | |
| 239 | end | |
| 240 | ||
| 241 | function computePos(pos, pos2) | |
| 242 | local pos3=Vector3.new(pos2.x, pos.y, pos2.z) | |
| 243 | torso.CFrame=CFrame.new(pos, pos3) | |
| 244 | return pos3 | |
| 245 | end | |
| 246 | ||
| 247 | function nearTorso(pos, dis) | |
| 248 | local temp | |
| 249 | local distance=dis | |
| 250 | for i, v in pairs(workspace:children()) do | |
| 251 | if v:isA("Model") then
| |
| 252 | temp=v:findFirstChild("Torso")
| |
| 253 | local humanoid=v:findFirstChild("Humanoid")
| |
| 254 | if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then | |
| 255 | distance=(temp.CFrame.p-pos).magnitude | |
| 256 | return temp | |
| 257 | end | |
| 258 | end | |
| 259 | end | |
| 260 | end | |
| 261 | ||
| 262 | local Attacks={
| |
| 263 | ["Room"]=function(mouse) human.WalkSpeed=0 | |
| 264 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 265 | for i=0, 1, .1 do wait() | |
| 266 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 267 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 268 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 269 | end | |
| 270 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25) | |
| 271 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 272 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 273 | local doomed={}
| |
| 274 | room.Touched:connect(function(h) | |
| 275 | p(function() | |
| 276 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 277 | h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM") | |
| 278 | table.insert(doomed, h.Parent) | |
| 279 | end | |
| 280 | end) | |
| 281 | end) | |
| 282 | dust.Touched:connect(function(h) | |
| 283 | p(function() | |
| 284 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 285 | h.Parent["Humanoid"].WalkSpeed=0 | |
| 286 | table.insert(doomed, h.Parent) | |
| 287 | end | |
| 288 | end) | |
| 289 | end) | |
| 290 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 291 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 292 | for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 293 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 294 | tDeb=true | |
| 295 | trail(obj.Point, CFrame.new(), "White") | |
| 296 | for i=0, 1, .1 do wait() | |
| 297 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 298 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 299 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 300 | end | |
| 301 | play("rbxasset://sounds/swordslash.wav", 1)
| |
| 302 | for i=0, 1, .1 do wait() | |
| 303 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 304 | end | |
| 305 | for i, v in pairs(doomed) do | |
| 306 | p(function() | |
| 307 | local tor=v["Torso"] | |
| 308 | local pYPos=tor.Position.y-(tor.Size.y/2) | |
| 309 | local sYPos=obj.Point.Position.y | |
| 310 | local p=tor:clone() | |
| 311 | local p2=tor:clone() tor:remove() | |
| 312 | p.formFactor="Custom" p2.formFactor="Custom" p.Anchored=false p.CanCollide=true | |
| 313 | p.Size=Vector3.new(tor.Size.x, sYPos-pYPos, tor.Size.z) p2.Anchored=false p2.CanCollide=true | |
| 314 | p2.Size=Vector3.new(tor.Size.x, p2.Size.y-(sYPos-pYPos), tor.Size.z) | |
| 315 | p.CFrame=tor.CFrame*CFrame.new(0, -p2.Size.y/2, 0) | |
| 316 | p2.CFrame=tor.CFrame*CFrame.new(0, p.Size.y/2, 0) | |
| 317 | p.Parent=workspace | |
| 318 | p2.Parent=workspace | |
| 319 | c(function() wait(2) | |
| 320 | --[[for i=0, 1, .05 do | |
| 321 | wait() | |
| 322 | p.Transparency=i p2.Transparency=i | |
| 323 | end]] | |
| 324 | p:remove() p2:remove() | |
| 325 | end) | |
| 326 | end) | |
| 327 | end | |
| 328 | tDeb=false | |
| 329 | for i=1, 0, -.1 do wait() | |
| 330 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 331 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 332 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 333 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 334 | end | |
| 335 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 336 | room:remove() dust:remove() | |
| 337 | human.WalkSpeed=speed | |
| 338 | whileDeb=false | |
| 339 | wait(1) | |
| 340 | end; | |
| 341 | ["Shambles"]=function(mouse) human.WalkSpeed=0 | |
| 342 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 343 | for i=0, 1, .1 do wait() | |
| 344 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 345 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 346 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 347 | end | |
| 348 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25) | |
| 349 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 350 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 351 | local doomed={}
| |
| 352 | room.Touched:connect(function(h) | |
| 353 | p(function() | |
| 354 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 355 | h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM") | |
| 356 | table.insert(doomed, h.Parent) | |
| 357 | end | |
| 358 | end) | |
| 359 | end) | |
| 360 | dust.Touched:connect(function(h) | |
| 361 | p(function() | |
| 362 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 363 | h.Parent["Humanoid"].WalkSpeed=0 | |
| 364 | table.insert(doomed, h.Parent) | |
| 365 | end | |
| 366 | end) | |
| 367 | end) | |
| 368 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 369 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 370 | for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 371 | tDeb=true | |
| 372 | trail(obj.Ope, CFrame.new(), "White") | |
| 373 | for i=0, 1, .1 do wait() play("rbxasset://sounds/swordslash.wav", 1)
| |
| 374 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 375 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(math.random(90, 135)), 0, -math.rad(math.random(-45, 45))) | |
| 376 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45), 0, math.rad(45)) | |
| 377 | end | |
| 378 | for i, v in pairs(doomed) do | |
| 379 | ypcall(function() | |
| 380 | local random=doomed[math.random(1, #doomed)] | |
| 381 | local armleft, armright=v["Left Arm"], v["Right Arm"] | |
| 382 | local legleft, legright=v["Left Leg"], v["Right Leg"] | |
| 383 | local head=v["Head"] | |
| 384 | add.Weld(armleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 385 | add.Weld(armright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 386 | add.Weld(legleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 387 | add.Weld(legright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 388 | add.Weld(head, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 389 | end) | |
| 390 | end | |
| 391 | tDeb=false | |
| 392 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 393 | for i=1, 0, -.1 do wait() | |
| 394 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 395 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 396 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 397 | end | |
| 398 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 399 | room:remove() dust:remove() | |
| 400 | human.WalkSpeed=speed | |
| 401 | whileDeb=false | |
| 402 | wait(1) | |
| 403 | end; | |
| 404 | ["Mes"]=function(mouse) human.WalkSpeed=1 | |
| 405 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 406 | for i=0, 1, .1 do | |
| 407 | wait() | |
| 408 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 409 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 410 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 411 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 412 | end | |
| 413 | obj.Blade.Touched:connect(hit) | |
| 414 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 415 | for i=0, 1, .25 do | |
| 416 | wait() | |
| 417 | body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0) | |
| 418 | end | |
| 419 | play("rbxasset://sounds/swordslash.wav", 1)
| |
| 420 | for i=1, 0, -.2 do | |
| 421 | wait() | |
| 422 | body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0) | |
| 423 | end | |
| 424 | obj.Blade.Touched:connect(hit):disconnect() | |
| 425 | for i=1, 0, -.1 do | |
| 426 | wait() | |
| 427 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 428 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 429 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 430 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 431 | end | |
| 432 | human.WalkSpeed=speed | |
| 433 | tDeb=false | |
| 434 | whileDeb=false | |
| 435 | wait(1) | |
| 436 | end; | |
| 437 | ["Shield"]=function(mouse) human.WalkSpeed=0 | |
| 438 | for i=0, 1, .1 do | |
| 439 | wait() | |
| 440 | body.TorsoW.C1=CFrame.Angles(0, 0, 0) | |
| 441 | body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i) | |
| 442 | body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 443 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i) | |
| 444 | end | |
| 445 | obj.Blade.Touched:connect(hit) | |
| 446 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 447 | local rotate=45 | |
| 448 | while loopDeb==true and mana>0 do wait() rotate=rotate+45 mana=mana-1 | |
| 449 | computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*2 | |
| 450 | obj.HandleW.C0=CFrame.Angles(math.rad(rotate), 0, 0) | |
| 451 | local wind=add.Part(model, true, false, "White", .5, Vector3.new(math.random(10, 15), 1, math.random(10, 15)), obj.Handle.CFrame*CFrame.Angles(0, 0, math.rad(90))) | |
| 452 | local windM=add.Mesh("CylinderMesh", wind, Vector3.new(1, 1, 1), nil, nil)
| |
| 453 | wind.Touched:connect(hit) | |
| 454 | c(function() | |
| 455 | for i=.5, 1, .1 do | |
| 456 | wait() | |
| 457 | wind.Transparency=i | |
| 458 | end | |
| 459 | wind:remove() | |
| 460 | end) | |
| 461 | end | |
| 462 | obj.Blade.Touched:connect(hit):disconnect() | |
| 463 | tDeb=false | |
| 464 | loopDeb=false | |
| 465 | end; | |
| 466 | ["Rappid"]=function(mouse) human.WalkSpeed=0 | |
| 467 | for i=0, 1, .1 do | |
| 468 | wait() | |
| 469 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 470 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 471 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 472 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 473 | end | |
| 474 | obj.Blade.Touched:connect(hit) | |
| 475 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 476 | while loopDeb2==true and mana>0 do wait() mana=mana-1 play("rbxasset://sounds/swordslash.wav", 1)
| |
| 477 | computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2 | |
| 478 | body.ArmRightW.C1=CFrame.new(1.5, .5, math.random(-.2, .2))*CFrame.Angles(math.rad(math.random(-45, 45)), 0, math.rad(90)+math.rad(math.random(-45, 45))) | |
| 479 | end | |
| 480 | obj.Blade.Touched:connect(hit):disconnect() | |
| 481 | tDeb=false | |
| 482 | loopDeb2=false | |
| 483 | end; | |
| 484 | ["Charge"]=function() human.WalkSpeed=0 | |
| 485 | for i=0, 1, .1 do | |
| 486 | wait() | |
| 487 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 488 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i) | |
| 489 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
| 490 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 491 | end | |
| 492 | while loopDeb3==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
| |
| 493 | local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) | |
| 494 | local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 495 | local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), body.Torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)))) | |
| 496 | c(function() | |
| 497 | for i=0, 3, .2 do wait() | |
| 498 | auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i) | |
| 499 | end | |
| 500 | c(function() | |
| 501 | for i=.5, 1, .1 do | |
| 502 | wait() | |
| 503 | aura.Transparency=i aura2.Transparency=i | |
| 504 | end | |
| 505 | end) | |
| 506 | aura:remove() aura2:remove() | |
| 507 | end) | |
| 508 | end | |
| 509 | for i=1, 0, -.1 do | |
| 510 | wait() | |
| 511 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 512 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i) | |
| 513 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
| 514 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 515 | end | |
| 516 | human.WalkSpeed=speed | |
| 517 | end; | |
| 518 | ["Catastrophe"]=function() ypcall(function() | |
| 519 | local range=40 | |
| 520 | local nChar=nearTorso(torso.CFrame.p, range).Parent | |
| 521 | if nChar then mana=mana-20 human.WalkSpeed=0 | |
| 522 | local nTorso=nChar["Torso"] | |
| 523 | local nTorsoW=add.Weld(nTorso, torso, CFrame.new(0, 0, -range)) | |
| 524 | for i=0, 1, .1 do wait() | |
| 525 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 526 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 527 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 528 | end | |
| 529 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*range) | |
| 530 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 531 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 532 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 533 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 534 | for i=0, 20, 5 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*range dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 535 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 536 | tDeb=true | |
| 537 | trail(obj.Point, CFrame.new(), "White") | |
| 538 | for i=0, 1, .1 do wait() | |
| 539 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 540 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 541 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 542 | end | |
| 543 | for i=0, 1, .1 do wait() | |
| 544 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 545 | end | |
| 546 | ypcall(function() | |
| 547 | local nHead=nChar["Head"] | |
| 548 | local nTorso=nChar["Torso"] | |
| 549 | local nHumanoid=nChar["Humanoid"] nHumanoid.WalkSpeed=0 | |
| 550 | local nHeadW=add.Weld(nHead, nTorso, CFrame.new(0, 1.5, 0)) | |
| 551 | for i=0, 1, .1 do | |
| 552 | wait() | |
| 553 | nHeadW.C1=CFrame.new(0, 1.5+i, 0) | |
| 554 | end | |
| 555 | for i=0, 1, .1 do | |
| 556 | wait() | |
| 557 | nHeadW.C1=CFrame.new(0, 2.5, (range-2)*i) | |
| 558 | end | |
| 559 | nHeadW.Part1=body.ArmLeft | |
| 560 | nHeadW.C1=CFrame.new(0, -2, 0) | |
| 561 | local bomb=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil) | |
| 562 | local bombM=add.Mesh("SpecialMesh", bomb, Vector3.new(1.5, 1.5, 1.5), nil, "Sphere")
| |
| 563 | local bombW=add.Weld(bomb, nTorso, CFrame.new(0, 1.5, 0)) | |
| 564 | wait(1) | |
| 565 | local exp=Instance.new("Explosion", bomb)
| |
| 566 | exp.Position=bomb.Position | |
| 567 | exp.BlastPressure=1 | |
| 568 | exp.BlastRadius=3 nHumanoid.Health=0 | |
| 569 | nTorsoW:remove() | |
| 570 | end) | |
| 571 | tDeb=false | |
| 572 | for i=1, 0, -.1 do wait() | |
| 573 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 574 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 575 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 576 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 577 | end | |
| 578 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 579 | room:remove() dust:remove() | |
| 580 | whileDeb=false | |
| 581 | human.WalkSpeed=speed | |
| 582 | end end) | |
| 583 | end; | |
| 584 | ["Centipede"]=function() | |
| 585 | end; | |
| 586 | } | |
| 587 | ||
| 588 | bin.Selected:connect(function(mouse) createParts() | |
| 589 | for i=0, 1, .1 do wait() | |
| 590 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0) | |
| 591 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 592 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i) | |
| 593 | body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i) | |
| 594 | body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i) | |
| 595 | end | |
| 596 | c(function() | |
| 597 | while true do | |
| 598 | wait() | |
| 599 | clabel.Text="--=="..mana.."==--" | |
| 600 | charge.Size=UDim2.new(mana/100, 0, 1, 0) | |
| 601 | end | |
| 602 | end) | |
| 603 | human.Running:connect(function(speed) | |
| 604 | if speed>0 then while whileDeb==true do wait() end | |
| 605 | for i=0, 1, .1 do wait() | |
| 606 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0) | |
| 607 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 608 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i) | |
| 609 | body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i) | |
| 610 | body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i) | |
| 611 | end | |
| 612 | end | |
| 613 | end) | |
| 614 | mouse.Button1Down:connect(function() | |
| 615 | local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(2, 2, 2), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) | |
| 616 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 617 | c(function() | |
| 618 | for i=0, 1, .1 do | |
| 619 | wait() | |
| 620 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, 0, i) | |
| 621 | fakeP.Transparency=i | |
| 622 | end | |
| 623 | fakeP:remove() | |
| 624 | end) | |
| 625 | for i, v in pairs(model:getChildren()) do | |
| 626 | if v:isA("BasePart") then
| |
| 627 | local clone=v:clone() | |
| 628 | clone.Anchored=true | |
| 629 | clone.CanCollide=false | |
| 630 | clone.CFrame=v.CFrame | |
| 631 | clone.Parent=workspace | |
| 632 | c(function() | |
| 633 | for i=0, 1, .1 do | |
| 634 | wait() | |
| 635 | clone.Transparency=i | |
| 636 | end | |
| 637 | clone:remove() | |
| 638 | end) | |
| 639 | end | |
| 640 | end | |
| 641 | torso.CFrame=torso.CFrame+torso.CFrame.lookVector*20 | |
| 642 | end) | |
| 643 | mouse.KeyDown:connect(function(key) | |
| 644 | if key=="q" and mana>=50 and keyDeb==false then mana=mana-50 whileDeb=true keyDeb=true Attacks.Room(mouse) keyDeb=false end | |
| 645 | if key=="e" and mana>=40 and keyDeb==false then mana=mana-40 whileDeb=true keyDeb=true Attacks.Shambles(mouse) keyDeb=false end | |
| 646 | if key=="r" and mana>=10 and keyDeb==false then mana=mana-10 whileDeb=true keyDeb=true Attacks.Mes(mouse) keyDeb=false end | |
| 647 | if key=="c" and mana>=20 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Catastrophe(mouse) keyDeb=false end | |
| 648 | --if key=="v" and mana>=30 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Centipede(mouse) keyDeb=false end | |
| 649 | if key=="f" and keyDeb==false then whileDeb=true loopDeb=true keyDeb=true Attacks.Shield(mouse) end | |
| 650 | if key=="x" and keyDeb==false then whileDeb=true loopDeb2=true keyDeb=true Attacks.Rappid(mouse) end | |
| 651 | if key=="z" and keyDeb==false then whileDeb=true loopDeb3=true keyDeb=true Attacks.Charge() end | |
| 652 | end) | |
| 653 | mouse.KeyUp:connect(function(key) | |
| 654 | if key=="f" and keyDeb==true then keyDeb=false loopDeb=false whileDeb=false tDeb=false | |
| 655 | for i=1, 0, -.1 do | |
| 656 | wait() | |
| 657 | obj.HandleW.C0=CFrame.Angles(0, 0, 0) | |
| 658 | body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i) | |
| 659 | body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 660 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i) | |
| 661 | end human.WalkSpeed=speed | |
| 662 | end | |
| 663 | if key=="x" and keyDeb==true then keyDeb=false loopDeb2=false whileDeb=false tDeb=false | |
| 664 | for i=1, 0, -.1 do | |
| 665 | wait() | |
| 666 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 667 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 668 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 669 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 670 | end human.WalkSpeed=speed | |
| 671 | end | |
| 672 | if key=="z" and keyDeb==true then keyDeb=false loopDeb3=false whileDeb=false tDeb=false end | |
| 673 | end) | |
| 674 | end) | |
| 675 | bin.Deselected:connect(function() removeParts() end)--mediafire |