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| 1 | ------------------------------------------------------------------------------------------------------------------- | |
| 2 | -- Initialization function that defines sets and variables to be used. | |
| 3 | ------------------------------------------------------------------------------------------------------------------- | |
| 4 | ||
| 5 | -- IMPORTANT: Make sure to also get the Mote-Include.lua file (and its supplementary files) to go with this. | |
| 6 | ||
| 7 | -- Initialization function for this job file. | |
| 8 | function get_sets() | |
| 9 | -- Load and initialize the include file. | |
| 10 | include('Mote-Include.lua')
| |
| 11 | end | |
| 12 | ||
| 13 | -- Setup vars that are user-independent. | |
| 14 | function job_setup() | |
| 15 | ||
| 16 | end | |
| 17 | ||
| 18 | -- Setup vars that are user-dependent. Can override this function in a sidecar file. | |
| 19 | function user_setup() | |
| 20 | -- Options: Override default values | |
| 21 | options.CastingModes = {'Normal', 'Resistant'}
| |
| 22 | options.OffenseModes = {'Normal','Staff','Club','StaffACC','ClubACC'}
| |
| 23 | options.DefenseModes = {'Normal'}
| |
| 24 | options.WeaponskillModes = {'Normal'}
| |
| 25 | options.IdleModes = {'Normal','Hybrid','PDT','petPDT'}
| |
| 26 | options.RestingModes = {'Normal'}
| |
| 27 | options.PhysicalDefenseModes = {'PDT'}
| |
| 28 | options.MagicalDefenseModes = {'MDT'}
| |
| 29 | ||
| 30 | state.Defense.PhysicalMode = 'PDT' | |
| 31 | ||
| 32 | lowTierNukes = S{'Stone', 'Water', 'Aero', 'Fire', 'Blizzard', 'Thunder',
| |
| 33 | 'Stone II', 'Water II', 'Aero II', 'Fire II', 'Blizzard II', 'Thunder II', | |
| 34 | 'Stone III', 'Water III', 'Aero III', 'Fire III', 'Blizzard III', 'Thunder III', | |
| 35 | 'Stonega', 'Waterga', 'Aeroga', 'Firaga', 'Blizzaga', 'Thundaga', | |
| 36 | - | 'Stonega II', 'Waterga II', 'Aeroga II', 'Firaga II', 'Blizzaga II', 'Thundaga II', 'Stonera', 'Thundara', 'Fira', 'Blizzara', 'Aerora', 'Watera'} |
| 36 | + | 'Stonega II', 'Waterga II', 'Aeroga II', 'Firaga II', 'Blizzaga II', 'Thundaga II', 'Stonera', 'Thundara', 'Fira', 'Blizzara', |
| 37 | 'Aerora', 'Watera'} | |
| 38 | ||
| 39 | -- Default macro set/book | |
| 40 | set_macro_page(1, 1) | |
| 41 | end | |
| 42 | ||
| 43 | -- Called when this job file is unloaded (eg: job change) | |
| 44 | function file_unload() | |
| 45 | if binds_on_unload then | |
| 46 | binds_on_unload() | |
| 47 | end | |
| 48 | end | |
| 49 | ||
| 50 | ||
| 51 | -- Define sets and vars used by this job file. | |
| 52 | function init_gear_sets() | |
| 53 | -------------------------------------- | |
| 54 | -- Start defining the sets | |
| 55 | -------------------------------------- | |
| 56 | ||
| 57 | -- Precast Sets | |
| 58 | ||
| 59 | - | sets.precast.JA['Life Cycle'] = {body="Geomancy Tunic"}
|
| 59 | + | |
| 60 | sets.precast.JA['Life Cycle'] = {body="Geomancy Tunic +1"}
| |
| 61 | sets.precast.JA['Bolster'] = {body="Bagua Tunic"}
| |
| 62 | - | sets.precast.JA['Mending Halation'] = {legs="Bagua Pants"}
|
| 62 | + | |
| 63 | sets.precast.JA['Mending Halation'] = {legs="Bagua Pants +1"}
| |
| 64 | sets.precast.JA['Radial Arcana'] = {feet="Bagua Sandals +1"}
| |
| 65 | ||
| 66 | -- Fast cast sets for spells | |
| 67 | - | sets.precast.FC = {main="Terra's staff",sub="vivid strap",
|
| 67 | + | |
| 68 | - | head="nahtirah hat",neck="Jeweled Collar",ear1="",ear2="Loquacious Earring", |
| 68 | + | sets.precast.FC = {
|
| 69 | - | body="",ring1="Prolix Ring",hands="repartie gloves", |
| 69 | + | head={ name="Vanya Hood", augments={'MP+50','"Fast Cast"+10','Haste+2%',}},
|
| 70 | - | back="lifestream Cape",waist="Witful Belt",legs="Geomancy Pants",feet=""} |
| 70 | + | legs="Geomancy Pants +1", |
| 71 | feet="Vanya Clogs", | |
| 72 | - | sets.precast.FC.Cure = {main="tamaxchi",sub="genbu's shield",
|
| 72 | + | left_ear="Loquac. Earring", |
| 73 | - | head="nahtirah hat",neck="Jeweled Collar",ear1="magnetic Earring",ear2="Loquacious Earring", |
| 73 | + | left_ring="Prolix Ring", |
| 74 | - | body="",ring1="Prolix Ring",hands="repartie gloves", |
| 74 | + | right_ring="Kishar Ring", |
| 75 | - | back="pahtli Cape",waist="Witful Belt",legs="Geomancy Pants",feet="umbani Boots"} |
| 75 | + | back="Pahtku Cape", |
| 76 | } | |
| 77 | - | sets.precast.FC.Stoneskin = {main="Terra's staff",sub="vivid strap",
|
| 77 | + | |
| 78 | - | head="nahtirah hat",neck="Jeweled Collar",ear1="magnetic Earring",ear2="Loquacious Earring", |
| 78 | + | sets.precast.FC.Cure = set_combine(sets.precast.FC, {})
|
| 79 | - | body="",ring1="Prolix Ring",hands="carapacho cuffs", |
| 79 | + | |
| 80 | - | back="lifestream Cape",waist="siegel sash",legs="Geomancy Pants",feet="umbani Boots"} |
| 80 | + | sets.precast.FC.Stoneskin = set_combine(sets.precast.FC, {})
|
| 81 | ||
| 82 | ||
| 83 | -- Weaponskill sets | |
| 84 | -- Default set for any weaponskill that isn't any more specifically defined | |
| 85 | - | sets.precast.WS = {
|
| 85 | + | sets.precast.WS = {}
|
| 86 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 86 | + | |
| 87 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 87 | + | |
| 88 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 88 | + | sets.precast.WS['Flash Nova'] = set_combine(sets.precast.WS, {})
|
| 89 | ||
| 90 | sets.precast.WS['Exudation'] = set_combine(sets.precast.WS, {})
| |
| 91 | - | sets.precast.WS['Flash Nova'] = {
|
| 91 | + | |
| 92 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 92 | + | sets.precast.WS['Hexa Strike'] = set_combine(sets.precast.WS, {})
|
| 93 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 93 | + | |
| 94 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 94 | + | sets.precast.WS['Starlight'] = set_combine(sets.precast.WS, {})
|
| 95 | ||
| 96 | - | sets.precast.WS['Exudation'] = {
|
| 96 | + | sets.precast.WS['Moonlight'] = set_combine(sets.precast.WS, {})
|
| 97 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 97 | + | |
| 98 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 98 | + | sets.precast.WS['Retribution'] = set_combine(sets.precast.WS, {})
|
| 99 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 99 | + | |
| 100 | sets.precast.WS['Cataclysm'] = set_combine(sets.precast.WS, {})
| |
| 101 | - | sets.precast.WS['Hexa Strike'] = {
|
| 101 | + | |
| 102 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 102 | + | |
| 103 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 103 | + | |
| 104 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 104 | + | sets.midcast.FastRecast = set_combine(sets.precast.FC, {})
|
| 105 | ||
| 106 | - | sets.precast.WS['Starlight'] = {ear2="Moonshade Earring"}
|
| 106 | + | sets.midcast.Geomancy = {
|
| 107 | main="Solstice", --5 | |
| 108 | - | sets.precast.WS['Moonlight'] = {ear2="Moonshade Earring"}
|
| 108 | + | head="Vanya Hood", |
| 109 | -- feet="Vanya Clogs", | |
| 110 | - | sets.precast.WS['Retribution'] = {
|
| 110 | + | neck="Bagua Charm +2", |
| 111 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 111 | + | Range="Dunna", --18 |
| 112 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 112 | + | hands="Geomancy Mitaines +1", --15 |
| 113 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 113 | + | left_ring={name="Stikini Ring +1", bag="Wardrobe"}, --8x2
|
| 114 | right_ring={name="Stikini Ring +1", bag="Wardrobe2"}, --8x2
| |
| 115 | - | sets.precast.WS['Cataclysm'] = {
|
| 115 | + | feet="Medium's Sabots", --5 |
| 116 | - | head="Hagondes Hat",neck="Stoicheion Medal",ear1="Friomisi Earring",ear2="Hecate's Earring", |
| 116 | + | waist="Austerity Belt +1", |
| 117 | - | body="Hagondes Coat +1",hands="Yaoyotl Gloves",ring2="Strendu Ring", |
| 117 | + | back="Lifestream Cape", --14 |
| 118 | - | back="Toro Cape",waist="Snow Belt",legs="Hagondes Pants",feet="Hagondes Sabots"} |
| 118 | + | } |
| 119 | ||
| 120 | -- Cure potency = | |
| 121 | sets.midcast.Cure = {
| |
| 122 | - | sets.midcast.FastRecast = {main="Terra's staff",sub="vivid strap",
|
| 122 | + | main="Raetic Rod +1", --25 |
| 123 | - | head="laurel wreath",neck="Jeweled Collar",ear1="magnetic Earring",ear2="Loquacious Earring", |
| 123 | + | head="Vanya Hood", --10 |
| 124 | - | body="",ring1="Prolix Ring",hands="repartie gloves", |
| 124 | + | feet="Vanya Clogs", --10 |
| 125 | - | back="lifestream Cape",waist="Witful Belt",legs="Geomancy Pants",feet="umbani Boots"} |
| 125 | + | neck="Phalaina Locket", --4 |
| 126 | waist="Austerity Belt +1", | |
| 127 | - | sets.midcast.Geomancy = {main="Terra's staff",sub="vivid strap",
|
| 127 | + | left_ear="Loquacious Earring", |
| 128 | - | range="dunna",head="laurel wreath",hands="geomancy mitaines",back="lifestream Cape", |
| 128 | + | right_ear="Beatific Earring", |
| 129 | - | body="bagua tunic",ear1="gifted earring",ear2="magnetic earring", |
| 129 | + | left_ring="Haoma's Ring", |
| 130 | - | waist="austerity belt",feet="umbani boots",legs="bagua pants"} |
| 130 | + | right_ring="Janniston Ring", |
| 131 | } | |
| 132 | ||
| 133 | - | sets.midcast.Cure = {main="tamaxchi",sub="genbu's shield",
|
| 133 | + | sets.midcast.Stoneskin = set_combine(sets.midcast.FC, {})
|
| 134 | - | head="laurel wreath",neck="phalaina locket",ear1="magnetic Earring",ear2="gifted Earring", |
| 134 | + | |
| 135 | - | body="",ring1="sirona's Ring",hands="bokwus gloves", |
| 135 | + | sets.midcast.Protectra = set_combine(sets.precast.FC, {})
|
| 136 | - | back="tempered Cape",waist="austerity Belt",legs="Geomancy Pants",feet="umbani Boots"} |
| 136 | + | |
| 137 | sets.midcast.Shellra = set_combine(sets.precast.FC, {})
| |
| 138 | - | sets.midcast.Stoneskin = {main="Terra's staff",sub="vivid strap",
|
| 138 | + | |
| 139 | - | head="laurel wreath",hands="" |
| 139 | + | |
| 140 | - | ,back="",body="" |
| 140 | + | sets.midcast['Enfeebling Magic'] = set_combine(sets.precast.FC, {})
|
| 141 | - | ,ear1="earthcry earring",ear2="magnetic earring",waist="austerity belt" |
| 141 | + | |
| 142 | - | ,feet="umbani Boots",legs="haven hose",neck="stone gorget",feet="umbani Boots"} |
| 142 | + | sets.midcast.IntEnfeebles = set_combine(sets.precast.FC, {})
|
| 143 | ||
| 144 | - | sets.midcast.Protectra = {ring1="Sheltered Ring"}
|
| 144 | + | |
| 145 | ||
| 146 | - | sets.midcast.Shellra = {ring1="Sheltered Ring"}
|
| 146 | + | sets.midcast['Dark Magic'] = set_combine(sets.precast.FC, {})
|
| 147 | ||
| 148 | -- Elemental Magic sets are default for handling low-tier nukes. | |
| 149 | - | sets.midcast['Enfeebling Magic'] = {main="baqil staff",sub="mephitis grip",ranged="",
|
| 149 | + | sets.midcast.LowTierNuke = set_combine(sets.precast.FC, {
|
| 150 | - | head="bagua galero +1",neck="eddy necklace",ear1="Psystorm Earring",ear2="Lifestorm Earring", |
| 150 | + | body="Witching Robe", |
| 151 | - | body="Ischemia chasuble",hands="lurid mitts ",ring1="",ring2="", |
| 151 | + | feet="Medium's Sabots", |
| 152 | - | back="kumbira Cape",waist="Aswang Sash",legs="hagondes pants",feet="Bagua sandals +1"} |
| 152 | + | neck="Sanctity Necklace", |
| 153 | }) | |
| 154 | - | sets.midcast.IntEnfeebles = {main="baqil staff",sub="mephitis grip",ranged="",
|
| 154 | + | |
| 155 | - | head="bagua galero +1",neck="eddy necklace",ear1="Psystorm Earring",ear2="Lifestorm Earring", |
| 155 | + | sets.midcast.LowTierNuke.Resistant = set_combine(sets.midcast.LowTierNuke, {})
|
| 156 | - | body="Ischemia chasuble",hands="lurid mitts ",ring1="",ring2="", |
| 156 | + | |
| 157 | - | back="kumbira Cape",waist="Aswang Sash",legs="hagondes pants",feet="Bagua sandals +1"} |
| 157 | + | |
| 158 | sets.midcast.HighTierNuke = set_combine(sets.midcast.LowTierNuke, {})
| |
| 159 | ||
| 160 | sets.midcast.HighTierNuke.Resistant = set_combine(sets.midcast.HighTierNuke, {})
| |
| 161 | - | sets.midcast['Dark Magic'] = {main="Bolelabunga",sub="genbu's shield",ranged="",
|
| 161 | + | |
| 162 | - | head="bagua galero +1",neck="eddy necklace",ear1="hirudinea Earring",ear2="loquacious Earring", |
| 162 | + | |
| 163 | - | body="geomancy tunic",hands="yaoyotl gloves ",ring1=" ring",ring2="", |
| 163 | + | |
| 164 | - | back="kumbira Cape",waist="fucho-no-obi",legs="",feet="kandza crackows"} |
| 164 | + | |
| 165 | sets.resting = {}
| |
| 166 | ||
| 167 | - | sets.midcast.LowTierNuke = {main="baqil Staff",sub="wise strap",ammo="",
|
| 167 | + | |
| 168 | - | head="geomancy galero",neck="Eddy Necklace",ear1="strophadic Earring",ear2="hecate's Earring", |
| 168 | + | |
| 169 | - | body="artsieq jubbah ",hands="yaoyotl gloves",ring1="locus Ring",ring2="demon's Ring", |
| 169 | + | |
| 170 | - | back="Toro Cape",waist="Aswang Sash",legs="hagondes pants",feet="hagondes sabots"} |
| 170 | + | sets.idle.Field = {
|
| 171 | main="Bolelabunga", | |
| 172 | - | sets.midcast.LowTierNuke.Resistant = {main="baqil Staff",sub="wise strap",ammo="",
|
| 172 | + | sub="Sors Shield", |
| 173 | - | head="geomancy galero",neck="Eddy Necklace",ear1="strophadic Earring",ear2="hecate's Earring", |
| 173 | + | range={ name="Dunna", augments={'MP+20','Mag. Acc.+10','"Fast Cast"+3',}},
|
| 174 | - | body="artsieq jubbah ",hands="yaoyotl gloves",ring1="locus Ring",ring2="demon's Ring", |
| 174 | + | head={ name="Vanya Hood", augments={'MP+50','"Fast Cast"+10','Haste+2%',}},
|
| 175 | - | back="Toro Cape",waist="Aswang Sash",legs="hagondes pants",feet="hagondes sabots"} |
| 175 | + | body={ name="Witching Robe", augments={'MP+50','Mag. Acc.+15','"Mag.Atk.Bns."+15','"Refresh"+1',}},
|
| 176 | hands="Geomancy Mitaines +1", | |
| 177 | legs="Assiduity Pants", | |
| 178 | - | sets.midcast.HighTierNuke = {main="baqil Staff",sub="wise strap",ammo="",
|
| 178 | + | feet="Geomancy Sandals +1", |
| 179 | - | head="bagua galero +1",neck="Eddy Necklace",ear1="strophadic Earring",ear2="hecate's Earring", |
| 179 | + | neck="Loricate Torque +1", |
| 180 | - | body="artsieq jubbah",hands="lurid mitts",ring1="locus Ring",ring2="demon's Ring", |
| 180 | + | waist="Fucho-no-Obi", |
| 181 | - | back="kumbira Cape",waist="Aswang Sash",legs="hagondes pants",feet="kandza crackows"} |
| 181 | + | left_ear="Loquac. Earring", |
| 182 | right_ear="Infused Earring", | |
| 183 | - | sets.midcast.HighTierNuke.Resistant = {main="baqil Staff",sub="wise strap",ammo="",
|
| 183 | + | left_ring="Defending Ring", |
| 184 | - | head="bagua galero +1",neck="Eddy Necklace",ear1="Psystorm Earring",ear2="Lifestorm Earring", |
| 184 | + | right_ring={name="Stikini Ring +1", bag="Wardrobe2"},
|
| 185 | - | body="artsieq jubbah",hands="yaoyotl gloves",ring1="locus Ring",ring2="demon's Ring", |
| 185 | + | back={ name="Mecisto. Mantle", augments={'Cap. Point+48%','HP+12','Attack+3','DEF+6',}},
|
| 186 | - | back="kumbira Cape",waist="Aswang Sash",legs="hagondes pants",feet="kandza crackows"} |
| 186 | + | } |
| 187 | ||
| 188 | sets.idle.Town = set_combine(sets.idle.Field, {})
| |
| 189 | ||
| 190 | sets.idle.Field.PDT = set_combine(sets.idle.Field, {})
| |
| 191 | - | sets.resting = {main="Bolelabunga",sub="Genbu's Shield",range="dunna",
|
| 191 | + | |
| 192 | - | head="wivre hairpin",neck="wiglen gorget",ear1="merman's Earring",ear2="merman's Earring", |
| 192 | + | sets.idle.Weak = set_combine(sets.idle.Field, {})
|
| 193 | - | body="geomancy tunic",hands="bagua mitaines +1",ring1="Sheltered Ring",ring2="Paguroidea Ring", |
| 193 | + | |
| 194 | - | back="kumbira Cape",waist="fucho-no-obi",legs="stearc subligar",feet="geomancy sandals"} |
| 194 | + | |
| 195 | ||
| 196 | sets.defense.PDT = set_combine(sets.idle.Field, {
| |
| 197 | main="Solstice", --4% | |
| 198 | neck="Bagua Charm +2", --Absorb 10% | |
| 199 | - | sets.idle.Town = {main="Bolelabunga",sub="Genbu's Shield",range="Dunna",
|
| 199 | + | Range="Dunna", --5% |
| 200 | - | head="geomancy galero",neck="twilight torque",ear1="merman's Earring",ear2="merman's Earring", |
| 200 | + | hands="Geomancy Mitaines +1", --11%(13) |
| 201 | - | body="geomancy tunic",hands="geomancy mitaines",ring1="Sheltered Ring",ring2="Paguroidea Ring", |
| 201 | + | back="Lifestream Cape", --4% (10 PDT) |
| 202 | - | back="kumbira Cape",waist="fucho-no-obi",legs="geomancy pants",feet="geomancy sandals +1"} |
| 202 | + | }) |
| 203 | ||
| 204 | - | sets.idle.Field = {main="Terra's staff",sub="vivid strap",range="",
|
| 204 | + | sets.defense.MDT = sets.defense.PDT |
| 205 | - | head="Selenian cap",neck="Twilight Torque",ear1="Merman's Earring",ear2="Merman's Earring", |
| 205 | + | |
| 206 | - | body="Hagondes Coat +1",hands="geomancy mitaines",ring1="Dark Ring",ring2="Dark Ring", |
| 206 | + | sets.Kiting = {feet="Herald's Gaiters"}
|
| 207 | - | back="Iximulew Cape",waist="Isa belt",legs="Hagondes pants",feet="Bagua sandals +1"} |
| 207 | + | |
| 208 | -- Engaged sets | |
| 209 | - | sets.idle.Field.PDT = {main="Terra's staff",sub="vivid strap",range="",
|
| 209 | + | |
| 210 | - | head="hagondes Hat",neck="Twilight Torque",ear1="",ear2="", |
| 210 | + | |
| 211 | - | body="Hagondes Coat +1",hands="hagondes cuffs +1",ring1="Dark Ring",ring2="dark Ring", |
| 211 | + | |
| 212 | - | back="iximulew Cape",waist="fucho-no-obi",legs="hagondes pants",feet="Hagondes sabots"} |
| 212 | + | |
| 213 | -- EG: sets.engaged.Dagger.Accuracy.Evasion | |
| 214 | - | sets.idle.Weak = {main="Bolelabunga",sub="Genbu's Shield",range="dunna",
|
| 214 | + | |
| 215 | - | head="wivre hairpin",neck="wiglen gorget",ear1="merman's Earring",ear2="merman's Earring", |
| 215 | + | |
| 216 | - | body="geomancy tunic",hands="bagua mitaines +1",ring1="Sheltered Ring",ring2="Paguroidea Ring", |
| 216 | + | sets.engaged = {}
|
| 217 | - | back="kumbira Cape",waist="fucho-no-obi",legs="stearc subligar",feet="geomancy sandals"} |
| 217 | + | |
| 218 | ||
| 219 | ------------------------------------------------------------------------------------------------------------------- | |
| 220 | -- Job-specific hooks that are called to process player actions at specific points in time. | |
| 221 | - | sets.defense.PDT = {main="terra's staff",sub="",range="",
|
| 221 | + | |
| 222 | - | head="hagondes Hat",neck="Twilight Torque",ear1="",ear2="", |
| 222 | + | |
| 223 | - | body="Hagondes Coat +1",hands="hagondes cuffs +1",ring1="Dark Ring",ring2="dark Ring", |
| 223 | + | |
| 224 | - | back="iximulew Cape",waist="",legs="hagondes pants",feet="Hagondes sabots"} |
| 224 | + | |
| 225 | function job_precast(spell, action, spellMap, eventArgs) | |
| 226 | - | sets.defense.MDT = {main="",sub="",range="",
|
| 226 | + | |
| 227 | - | head="bagua galero +1",neck="Twilight Torque",ear1="merman's Earring",ear2="merman's Earring", |
| 227 | + | |
| 228 | - | body="Hagondes Coat +1",hands="hagondes cuffs +1",ring1="Dark Ring",ring2="dark Ring", |
| 228 | + | |
| 229 | - | back="",waist="",legs="hagondes pants",feet="Bagua sandals +1"} |
| 229 | + | |
| 230 | function job_post_precast(spell, action, spellMap, eventArgs) | |
| 231 | - | sets.Kiting = {feet="Geomancy Sandals"}
|
| 231 | + | |
| 232 | end | |
| 233 | ||
| 234 | ||
| 235 | -- Set eventArgs.handled to true if we don't want any automatic gear equipping to be done. | |
| 236 | function job_midcast(spell, action, spellMap, eventArgs) | |
| 237 | if spell.action_type == 'Magic' then | |
| 238 | -- Default base equipment layer of fast recast. | |
| 239 | equip(sets.midcast.FastRecast) | |
| 240 | end | |
| 241 | - | sets.engaged = {main="bolelabunga",sub="tamaxchi",range="Dunna",
|
| 241 | + | |
| 242 | - | head="bagua galero +1",neck="asperity necklace",ear1="Bladeborn Earring",ear2="Steelflash Earring", |
| 242 | + | |
| 243 | - | body="hagondes coat +1",hands="Hagondes Cuffs +1",ring1="k'ayres Ring",ring2="rajas Ring", |
| 243 | + | |
| 244 | - | back="iximulew Cape",waist="goading belt",legs="hagondes pants",feet="Hagondes Sabots"} |
| 244 | + | |
| 245 | if spell.skill == 'Elemental Magic' and default_spell_map ~= 'ElementalEnfeeble' then | |
| 246 | if lowTierNukes:contains(spell.english) then | |
| 247 | return 'LowTierNuke' | |
| 248 | else | |
| 249 | return 'HighTierNuke' | |
| 250 | end | |
| 251 | end | |
| 252 | end | |
| 253 | -- Run after the general midcast() is done. | |
| 254 | function job_post_midcast(spell, action, spellMap, eventArgs) | |
| 255 | ||
| 256 | end | |
| 257 | ||
| 258 | -- Set eventArgs.handled to true if we don't want any automatic gear equipping to be done. | |
| 259 | function job_aftercast(spell, action, spellMap, eventArgs) | |
| 260 | ||
| 261 | end | |
| 262 | ||
| 263 | ||
| 264 | ------------------------------------------------------------------------------------------------------------------- | |
| 265 | -- Customization hooks for idle and melee sets, after they've been automatically constructed. | |
| 266 | ------------------------------------------------------------------------------------------------------------------- | |
| 267 | ||
| 268 | function customize_idle_set(idleSet) | |
| 269 | return idleSet | |
| 270 | end | |
| 271 | ||
| 272 | function customize_melee_set(meleeSet) | |
| 273 | return meleeSet | |
| 274 | end | |
| 275 | ||
| 276 | ------------------------------------------------------------------------------------------------------------------- | |
| 277 | -- General hooks for other events. | |
| 278 | ------------------------------------------------------------------------------------------------------------------- | |
| 279 | ||
| 280 | -- Called when the player's status changes. | |
| 281 | function job_status_change(newStatus,oldStatus) | |
| 282 | ||
| 283 | end | |
| 284 | ||
| 285 | -- Called when a player gains or loses a buff. | |
| 286 | -- buff == buff gained or lost | |
| 287 | -- gain == true if the buff was gained, false if it was lost. | |
| 288 | function job_buff_change(buff, gain) | |
| 289 | --handle_equipping_gear(player.status) | |
| 290 | end | |
| 291 | ||
| 292 | ||
| 293 | ------------------------------------------------------------------------------------------------------------------- | |
| 294 | -- User code that supplements self-commands. | |
| 295 | ------------------------------------------------------------------------------------------------------------------- | |
| 296 | ||
| 297 | -- Called for custom player commands. | |
| 298 | function job_self_command(cmdParams, eventArgs) | |
| 299 | ||
| 300 | end | |
| 301 | ||
| 302 | -- Called by the 'update' self-command. | |
| 303 | function job_update(cmdParams, eventArgs) | |
| 304 | ||
| 305 | end | |
| 306 | ||
| 307 | -- Function to display the current relevant user state when doing an update. | |
| 308 | -- Return true if display was handled, and you don't want the default info shown. | |
| 309 | function display_current_job_state() | |
| 310 | ||
| 311 | end | |
| 312 | ||
| 313 | ------------------------------------------------------------------------------------------------------------------- | |
| 314 | -- Utility functions specific to this job. | |
| 315 | ------------------------------------------------------------------------------------------------------------------- |