View difference between Paste ID: 5YPrKTUs and PCEuGhyg
SHOW: | | - or go back to the newest paste.
1
#Makefile
2
3
#	$^ is "all of pererequisites of this rule"	-	must use when using wildcards, or *, as prereqs
4
#	$? is "all out-of-date prerequisites"
5
# 	$@ is "the target of this rule" 
6
#	$< is "first prereq"
7
#
8
#	% is "a make wildcard"
9
#	* is "a shell wildcard"
10
11
12
13
#	false dependancy demo - can be useful sometimes.
14
#
15
#	data-1-1.dat:	stats.py
16
#		touch $@
17
#	
18
#	data-1-2.dat : 	stats.py
19
#		touch $@
20
#
21
22
23
#	Pattern rule	-	note that make only uses this if there is no other rule to be used.
24
#					-	note that make does not inherently force the target to be updated
25
#							in such a file.	
26
#					-	Likewise when make sees two or more pattern rules, it just uses 
27
#							the first pattern rule it finds
28
#
29
#	figure-%: figure-data-%.dat
30
#		stats.py $^		
31
#
32
#
33
#
34
35
COMPILER = g++
36
COMP_FLAGS = -std=c++11 -Wall
37
SFML_DLLS_LINKED = -lsfml-graphics -lsfml-window -lsfml-system 
38
GL_DLLS_LINKED = -lopengl32 -lGLU32
39
ALL_DLLS_LINKED = $(SFML_DLLS_LINKED)  $(GL_DLLS_LINKED)
40
41
LIBRARY_PATH = D:\Dropbox\Projects\include
42
PROJECT_PATH = D:\Dropbox\Projects\active\sfmlgame
43
44
all: main.exe
45
46
main.exe: main.cpp		
47-
	$(COMPILER) $< -o $@ $(COMP_FLAGS) -I"$(LIBRARY_PATH)" -I"$(PROJECT_PATH)" $(ALL_DLLS_LINKED)$
47+
	$(COMPILER) $< -o $@ $(COMP_FLAGS) -I$(LIBRARY_PATH) -I$(PROJECT_PATH) $(ALL_DLLS_LINKED)$