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| 1 | -- Bat Mobile Script -- | |
| 2 | -- Local Script -- | |
| 3 | -- Made by naser2018 -- | |
| 4 | ||
| 5 | print("Loaded")
| |
| 6 | local modelName="BatMobile" | |
| 7 | pcall(function() game.Workspace:FindFirstChild(modelName):Destroy() end) | |
| 8 | local player | |
| 9 | local torso | |
| 10 | --#Local Functions | |
| 11 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 12 | --#Settings | |
| 13 | local inf=math.huge | |
| 14 | local pi=math.pi | |
| 15 | local mr=math.rad | |
| 16 | local ms=math.sin | |
| 17 | local mc=math.cos | |
| 18 | local mrand=math.random | |
| 19 | local cn=CFrame.new | |
| 20 | local ca=CFrame.Angles | |
| 21 | local ti=table.insert | |
| 22 | local tr=table.remove | |
| 23 | local model2=Instance.new("Model", workspace) model2.Name=modelName
| |
| 24 | local gui=Instance.new("ScreenGui") gui.Name=modelName
| |
| 25 | local skincolor="Really black" | |
| 26 | local body={}
| |
| 27 | local animate={}
| |
| 28 | local obj={}
| |
| 29 | local dmg=mrand(10, 70) | |
| 30 | local mouse | |
| 31 | local walkSpeed=70 | |
| 32 | local combo=0 | |
| 33 | local switch=0 | |
| 34 | local key=false | |
| 35 | local hit=false | |
| 36 | local block=false | |
| 37 | local trails | |
| 38 | local speed=0 | |
| 39 | local add={
| |
| 40 | Part=function(par, a, c, col, t, s, cf, ms) | |
| 41 | local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or cn() end)
| |
| 42 | local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
| |
| 43 | return p | |
| 44 | end; | |
| 45 | Cylinder=function(par, a, c, col, t, s, cf, ms) | |
| 46 | local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or cn() end)
| |
| 47 | local m=Instance.new("CylinderMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
| |
| 48 | return p | |
| 49 | end; | |
| 50 | Wedge=function(par, a, c, col, t, s, cf, ms) | |
| 51 | local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or cn() end)
| |
| 52 | local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
| |
| 53 | return p | |
| 54 | end; | |
| 55 | Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos) | |
| 56 | local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.BackgroundTransparency=t g.Size=s g.Position=pos end) | |
| 57 | return g | |
| 58 | end; | |
| 59 | Weld=function(par, p1, cf) | |
| 60 | local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or cn() end)
| |
| 61 | return w | |
| 62 | end; | |
| 63 | Mesh=function(ins, par, s, t, id, tid, of) | |
| 64 | pcall(function() for i, v in pairs(par:children()) do if v:isA("BlockMesh") or v:isA("CylinderMesh") or v:isA("SpecialMesh") then v:remove() end end end)
| |
| 65 | local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new(1, 1, 1) m.Offset=of or Vector3.new() m.MeshId=id or "" m.TextureId=tid or "" m.MeshType=t end) | |
| 66 | return m | |
| 67 | end; | |
| 68 | Sound=function(parent, id, pitch, volume) | |
| 69 | local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume or 1 s.Pitch=pitch or 1 end)
| |
| 70 | return s | |
| 71 | end; | |
| 72 | } | |
| 73 | local Sounds={
| |
| 74 | Slash="rbxasset://sounds//swordslash.wav"; | |
| 75 | Hit="http://www.roblox.com/asset/?id=11113679 "; | |
| 76 | Equip="rbxasset://sounds/unsheath.wav"; | |
| 77 | Charge="http://www.roblox.com/asset/?id=2101137"; | |
| 78 | ElectricShortage="http://roblox.com/asset/?id=10209481"; | |
| 79 | ElectricSound="http://www.roblox.com/asset/?id=10756118"; | |
| 80 | Electric="http://www.roblox.com/asset/?id=2800815"; | |
| 81 | Abscond="http://www.roblox.com/asset/?id=2767090"; | |
| 82 | Cannon="http://www.roblox.com/asset/?id=2920959"; | |
| 83 | Bash="http://www.roblox.com/asset/?id=25270310"; | |
| 84 | Suirize="http://roblox.com/asset/?id=10209605"; | |
| 85 | Heli="http://www.roblox.com/asset/?id=27112125"; | |
| 86 | } | |
| 87 | local Decals={
| |
| 88 | } | |
| 89 | local Meshes={
| |
| 90 | Charge="http://www.roblox.com/asset/?id=20329976"; | |
| 91 | Noob="http://www.roblox.com/asset/?id=29515710"; | |
| 92 | Ring="http://www.roblox.com/asset/?id=3270017"; | |
| 93 | Crown="http://www.roblox.com/asset/?id=1323306"; | |
| 94 | Spring="http://www.roblox.com/Asset/?id=9753878"; | |
| 95 | Sword="rbxasset://fonts/sword.mesh"; | |
| 96 | Shield="http://www.roblox.com/asset/?id=50798797"; | |
| 97 | Diamond="http://www.roblox.com/Asset/?id=9756362"; | |
| 98 | Shuriken="http://www.roblox.com/asset/?id=11112101"; | |
| 99 | ShurikenT="http://www.roblox.com/asset/?id=11112112" | |
| 100 | } | |
| 101 | function createParts() | |
| 102 | --#GuiDescendants | |
| 103 | obj.AL=add.Gui("TextLabel", gui, "Really black", "Really black", "White", "Size18", "Speed(speed)", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
| |
| 104 | obj.AL2=add.Gui("TextLabel", obj.AL, "Really black", "Really black", "White", "Size18", "HeavyBreak(V)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 105 | obj.AL3=add.Gui("TextLabel", obj.AL2, "Really black", "Really black", "White", "Size18", "Rocket(R)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 106 | obj.AL4=add.Gui("TextLabel", obj.AL3, "Really black", "Really black", "White", "Size18", "MachineGun(F)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 107 | obj.AL5=add.Gui("TextLabel", obj.AL4, "Really black", "Really black", "White", "Size18", "Boost(B)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 108 | obj.AL6=add.Gui("TextLabel", obj.AL5, "Really black", "Really black", "White", "Size18", "Blade(C)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 109 | obj.AL7=add.Gui("TextLabel", obj.AL6, "Really black", "Really black", "White", "Size18", "Hover(X)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 110 | obj.AL8=add.Gui("TextLabel", obj.AL7, "Really black", "Really black", "White", "Size18", "SelfDestruct(G)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 111 | -- obj.AL9=add.Gui("TextLabel", obj.AL8, "Really black", "Really black", "White", "Size18", "MaximumArmor(Z)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 112 | --#CarDesgin | |
| 113 | for i, v in pairs(model2:children()) do | |
| 114 | if i~=1 then return end | |
| 115 | end | |
| 116 | obj.Frame=add.Part(model2, false, true, "Really black", 0, Vector3.new(5, 1, 10)) | |
| 117 | obj.sup=add.Part(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 118 | obj.supW=add.Weld(obj.sup, obj.Frame, cn(-3, 0, -5)) | |
| 119 | obj.Wheels=add.Cylinder(model2, false, true, "White", 0, Vector3.new(3, 1.5, 3)) | |
| 120 | obj.WheelsW=add.Weld(obj.Wheels, obj.sup, cn(1.25, 0, -3)*ca(0, 0, mr(90))) | |
| 121 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 1)) | |
| 122 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, 0, -3)*ca(0, 0, mr(90))) | |
| 123 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 124 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, 1, 0)) | |
| 125 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 126 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, -1, 0)*ca(0, 0, pi)) | |
| 127 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(.5, 1, 2)) | |
| 128 | obj.wW=add.Weld(obj.w, obj.Frame, cn(-2, 0, -6)*ca(0, 0, -mr(90))) | |
| 129 | obj.sup=add.Part(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 130 | obj.supW=add.Weld(obj.sup, obj.Frame, cn(3, 0, -5)) | |
| 131 | obj.Wheels2=add.Cylinder(model2, false, true, "White", 0, Vector3.new(3, 1.5, 3)) | |
| 132 | obj.Wheels2W=add.Weld(obj.Wheels2, obj.sup, cn(-1.25, 0, -3)*ca(0, 0, mr(90))) | |
| 133 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 1)) | |
| 134 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, 0, -3)*ca(0, 0, mr(-90))) | |
| 135 | obj.w=add.Wedge(model2, false, true, "Really black",0, Vector3.new(1, 1, 5)) | |
| 136 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, 1, 0)) | |
| 137 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 138 | obj.wW=add.Weld(obj.w, obj.sup, cn(0, -1, 0)*ca(0, 0, pi)) | |
| 139 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(.5, 1, 2)) | |
| 140 | obj.wW=add.Weld(obj.w, obj.Frame, cn(2, 0, -6)*ca(0, 0, mr(90))) | |
| 141 | obj.Wheel3=add.Cylinder(model2, false, true, "White", 0, Vector3.new(4.5, 2, 4.5)) | |
| 142 | obj.Wheel3W=add.Weld(obj.Wheel3, obj.Frame, cn(3.5, .5, 5)*ca(0, 0, mr(90))) | |
| 143 | obj.Wheel4=add.Cylinder(model2, false, true, "White", 0, Vector3.new(4.5, 2, 4.5)) | |
| 144 | obj.Wheel4W=add.Weld(obj.Wheel4, obj.Frame, cn(-3.5, .5, 5)*ca(0, 0, mr(-90))) | |
| 145 | obj.sR=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(3.5, 6, 3.5)) | |
| 146 | obj.sRW=add.Weld(obj.sR, obj.Frame, cn(2.6, 0, 0)*ca(mr(90), 0, 0)) | |
| 147 | obj.sL=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(3.5, 6, 3.5)) | |
| 148 | obj.sLW=add.Weld(obj.sL, obj.Frame, cn(-2.6, 0, 0)*ca(mr(90), 0, 0)) | |
| 149 | obj.VC=Instance.new("VehicleSeat", model2) obj.VC.HeadsUpDisplay=false obj.VC.CanCollide=false
| |
| 150 | obj.VC.Size=Vector3.new(2, 1, 2) | |
| 151 | obj.VC.BottomSurface="Weld" | |
| 152 | obj.VCW=add.Weld(obj.VC, obj.Frame, cn(0, .2, 0)) | |
| 153 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1, 1, 5)) | |
| 154 | obj.wW=add.Weld(obj.w, obj.Frame, cn(0, 0, -5.5)*ca(0, pi/2, -pi/2)) | |
| 155 | obj.w=add.Wedge(model2, false, true, "Really black",0, Vector3.new(1, 1, 5)) | |
| 156 | obj.wW=add.Weld(obj.w, obj.Frame, cn(0, 0, -5.5)*ca(0, -pi/2, pi/2)) | |
| 157 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(1.5, 1, 3)) | |
| 158 | obj.wW=add.Weld(obj.w, obj.Frame, cn(0, 0, -7)*ca(0, 0, 0)) | |
| 159 | obj.p=add.Part(model2, false, true, "Really black", 0, Vector3.new(4, .5, 1)) | |
| 160 | obj.pW=add.Weld(obj.p, obj.Frame, cn(0, .5, -5)) | |
| 161 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(.5, 3, 4)) | |
| 162 | obj.wW=add.Weld(obj.w, obj.Frame, cn(.5, .6, -4.5)*ca(0, pi/2, -pi/2)) | |
| 163 | obj.w=add.Wedge(model2, false, false, "Really black", .5, Vector3.new(1, 2, 1.5)) | |
| 164 | obj.wW=add.Weld(obj.w, obj.Frame, cn(2, 1.25, -3.25)*ca(0, 0, -pi/2)) | |
| 165 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(.5, 3, 4)) | |
| 166 | obj.wW=add.Weld(obj.w, obj.Frame, cn(-.5, .6, -4.5)*ca(0, -pi/2, pi/2)) | |
| 167 | obj.w=add.Wedge(model2, false, false, "Really black", .5, Vector3.new(1, 2, 1.5)) | |
| 168 | obj.wW=add.Weld(obj.w, obj.Frame, cn(-2, 1.25, -3.25)*ca(0, 0, pi/2)) | |
| 169 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(2, 1, 1.5)) | |
| 170 | obj.wW=add.Weld(obj.w, obj.Frame, cn(0, 1.25, -4.75)*ca(0, 0, 0)) | |
| 171 | obj.ps=add.Part(model2, false, false, "Really black", 0, Vector3.new(4, 1, 5)) | |
| 172 | obj.psW=add.Weld(obj.ps, obj.Frame, cn(0, 2, 0)) | |
| 173 | obj.w=add.Wedge(model2, false, false, "Really black", 0, Vector3.new(2, 1, 1.5)) | |
| 174 | obj.wW=add.Weld(obj.w, obj.ps, cn(0, 0, -3.25)*ca(0, 0, 0)) | |
| 175 | obj.w=add.Wedge(model2, false, false, "Really black", 0, Vector3.new(5, 1, 2)) | |
| 176 | obj.wW=add.Weld(obj.w, obj.ps, cn(3, 0, 0)*ca(0, -pi/2, 0)) | |
| 177 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(5, 2, 1)) | |
| 178 | obj.wW=add.Weld(obj.w, obj.ps, cn(3.5, -1.5, 0)*ca(pi, -pi/2, 0)) | |
| 179 | obj.w=add.Wedge(model2, false, false, "Really black", 0, Vector3.new(5, 1, 2)) | |
| 180 | obj.wW=add.Weld(obj.w, obj.ps, cn(-3, 0, 0)*ca(0, pi/2, 0)) | |
| 181 | obj.w=add.Wedge(model2, false, true, "Really black", 0, Vector3.new(5, 2, 1)) | |
| 182 | obj.wW=add.Weld(obj.w, obj.ps, cn(3.5, -1.5, 0)*ca(pi, -pi/2, 0)) | |
| 183 | obj.csupt=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(1, 2.5, 1)) | |
| 184 | obj.csuptW=add.Weld(obj.csupt, obj.Frame, cn(-3, 2, 2.5)*ca(mr(15), 0, 0)) | |
| 185 | obj.csupt=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(1, 2.5, 1)) | |
| 186 | obj.csuptW=add.Weld(obj.csupt, obj.Frame, cn(-2, 2, 2.5)*ca(mr(15), 0, 0)) | |
| 187 | obj.p=add.Part(model2, false, false, "Really black", 0, Vector3.new(3.5, .2, 3)) | |
| 188 | obj.pW=add.Weld(obj.p, obj.Frame, cn(-2.5, 3, 4)) | |
| 189 | obj.csupt=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(1, 2.5, 1)) | |
| 190 | obj.csuptW=add.Weld(obj.csupt, obj.Frame, cn(3, 2, 2.5)*ca(mr(15), 0, 0)) | |
| 191 | obj.csupt=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(1, 2.5, 1)) | |
| 192 | obj.csuptW=add.Weld(obj.csupt, obj.Frame, cn(2, 2, 2.5)*ca(mr(15), 0, 0)) | |
| 193 | obj.p=add.Part(model2, false, false, "Really black", 0, Vector3.new(3.5, .2, 3)) | |
| 194 | obj.pW=add.Weld(obj.p, obj.Frame, cn(2.5, 3, 4)) | |
| 195 | obj.w=add.Wedge(model2, false, false, "Really black", 0, Vector3.new(5, 2, 2.5)) | |
| 196 | obj.wW=add.Weld(obj.w, obj.ps, cn(0, -.5, 3.75)*ca(0, pi, 0)) | |
| 197 | obj.c=add.Cylinder(model2, false, false, "Really black", 0, Vector3.new(3.5, 2, 3.5)) | |
| 198 | obj.cW=add.Weld(obj.c, obj.Frame, cn(0, 1, 5)*ca(mr(90), 0, 0)) | |
| 199 | obj.TS=add.Cylinder(model2, false, true, "Really black", 0, Vector3.new(3, 2, 3)) | |
| 200 | obj.TSW=add.Weld(obj.TS, obj.c, cn(0, 1, 0)*ca(0, 0, 0)) | |
| 201 | obj.TSM=add.Mesh("SpecialMesh", obj.TS, Vector3.new(.75, .1, .75), nil, "http://www.roblox.com/Asset/?id=10207677")
| |
| 202 | obj.top=add.Part(model2, false, false, "Really black", 0, Vector3.new(4, 1.5, 4)) | |
| 203 | obj.topW=add.Weld(obj.top, obj.ps, cn(0, .5, 0)) | |
| 204 | obj.topM=add.Mesh("SpecialMesh", obj.top, Vector3.new(1, 1, 1), "Sphere")
| |
| 205 | --Machine Gun | |
| 206 | obj.mr=add.Part(model2, false, false, "Really black", 0, Vector3.new(1, 1, 2)) | |
| 207 | obj.mrw=add.Weld(obj.mr, obj.Frame, cn(0, 0, 0)) | |
| 208 | obj.br=add.Part(model2, false, false, "Really black", 0, Vector3.new(1.5, 1.5, 2.5)) | |
| 209 | obj.brw=add.Weld(obj.br, obj.mr, cn(1, 0, 0)) | |
| 210 | obj.gr=add.Part(model2, false, false, "Really black", 0, Vector3.new(.5, .5, 1)) | |
| 211 | obj.grw=add.Weld(obj.gr, obj.br, cn(0, 0, -1)) | |
| 212 | obj.ml=add.Part(model2, false, false, "Really black", 0, Vector3.new(1, 1, 2)) | |
| 213 | obj.mlw=add.Weld(obj.ml, obj.Frame, cn(0, 0, 0)) | |
| 214 | obj.bl=add.Part(model2, false, false, "Really black", 0, Vector3.new(1.5, 1.5, 2.5)) | |
| 215 | obj.blw=add.Weld(obj.bl, obj.ml, cn(-1, 0, 0)) | |
| 216 | obj.gl=add.Part(model2, false, false, "Really black", 0, Vector3.new(.5, .5, 1)) | |
| 217 | obj.glw=add.Weld(obj.gl, obj.bl, cn(0, 0, -1)) | |
| 218 | --Rocket | |
| 219 | obj.rck=add.Cylinder(model2, false, false, "Really black", 0, Vector3.new(1, 4, 1)) | |
| 220 | obj.rckw=add.Weld(obj.rck, obj.Frame, cn(0, 0, 0)*ca(-pi/2, 0, 0)) | |
| 221 | obj.rock=add.Part(model2, false, false, "Really black", 1, Vector3.new(1, 1, 1)) | |
| 222 | obj.rockw=add.Weld(obj.rock, obj.rck, cn(0, 1.5, 0)*ca(pi/2, 0, 0)) | |
| 223 | --Blade | |
| 224 | obj.p1=add.Part(model2, false, false, "White", 0, Vector3.new(3, .2, 1)) | |
| 225 | obj.p1w=add.Weld(obj.p1, obj.Frame, cn(0, 0, 0)) | |
| 226 | obj.br=add.Wedge(model2,false, false, "White", 0, Vector3.new(.2, 2, 1)) | |
| 227 | obj.brW=add.Weld(obj.br, obj.p1, cn(2.5, 0, 0)*ca(0, 0, -pi/2)) | |
| 228 | ||
| 229 | obj.p2=add.Part(model2, false, false, "White", 0, Vector3.new(3, .2, 1)) | |
| 230 | obj.p2w=add.Weld(obj.p2, obj.Frame, cn(0, 0, 0)) | |
| 231 | obj.bl=add.Wedge(model2,false, false, "White", 0, Vector3.new(.2, 2, 1)) | |
| 232 | obj.blW=add.Weld(obj.bl, obj.p2, cn(-2.5, 0, 0)*ca(0, 0, pi/2)) | |
| 233 | --Animate | |
| 234 | animate={
| |
| 235 | ["Wheel"]=function(cf) | |
| 236 | obj.Wheels2W.C1=cn(-1.25, 0, -3)*ca(0, 0, mr(90))*cf | |
| 237 | end, | |
| 238 | ["Wheel2"]=function(cf) | |
| 239 | obj.WheelsW.C1=cn(1.25, 0, -3)*ca(0, 0, mr(90))*cf | |
| 240 | end, | |
| 241 | ["Wheel3"]=function(cf) | |
| 242 | obj.Wheel3W.C1=cn(3.5, .5, 5)*ca(0, 0, mr(90))*cf | |
| 243 | end, | |
| 244 | ["Wheel4"]=function(cf) | |
| 245 | obj.Wheel4W.C1=cn(-3.5, .5, 5)*ca(0, 0, mr(-90))*cf | |
| 246 | end, | |
| 247 | ["MachineGunR"]=function(cf) | |
| 248 | obj.mrw.C1=cf | |
| 249 | end, | |
| 250 | ["MachineGunL"]=function(cf) | |
| 251 | obj.mlw.C1=cf | |
| 252 | end, | |
| 253 | ["MachineGunL"]=function(cf) | |
| 254 | obj.mlw.C1=cf | |
| 255 | end, | |
| 256 | ["Rocket"]=function(cf) | |
| 257 | obj.rckw.C1=cf*ca(-pi/2, 0, 0) | |
| 258 | end, | |
| 259 | ["BladeR"]=function(cf) | |
| 260 | obj.p1w.C1=cf | |
| 261 | end, | |
| 262 | ["BladeL"]=function(cf) | |
| 263 | obj.p2w.C1=cf | |
| 264 | end, | |
| 265 | ["Booster"]=function(cf) | |
| 266 | obj.cW.C1=cn(0, 1, 5)*ca(mr(90), 0, 0)*cf | |
| 267 | end, | |
| 268 | } | |
| 269 | end | |
| 270 | function play(soundid, pitch, volume) | |
| 271 | local sound=add.Sound(workspace, soundid, pitch, volume) | |
| 272 | sound:play() | |
| 273 | c(function() wait(5) sound:remove() end) | |
| 274 | end | |
| 275 | function fade(part, incr) | |
| 276 | if part:isA("BasePart") then
| |
| 277 | for i=part.Transparency, 1, incr do part.Transparency=i wait() end | |
| 278 | elseif part:isA("Model") then
| |
| 279 | for i, v in pairs(part:children() or part) do | |
| 280 | if v:isA("BasePart") then
| |
| 281 | c(function()for i=v.Transparency, 1, incr do v.Transparency=i wait() end end) | |
| 282 | end | |
| 283 | end | |
| 284 | end | |
| 285 | end | |
| 286 | function appear(part, incr) | |
| 287 | if part:isA("BasePart") then
| |
| 288 | for i=part.Transparency, 0, -incr do v.Transparency=i wait() end | |
| 289 | elseif part:isA("Model") then
| |
| 290 | for i, v in pairs(part:children() or part) do | |
| 291 | if v:isA("BasePart") then
| |
| 292 | c(function()for i=v.Transparency, 0, -incr do v.Transparency=i wait() end end) | |
| 293 | end | |
| 294 | end | |
| 295 | end | |
| 296 | end | |
| 297 | function computePos(pos, pos2) | |
| 298 | local pos3=Vector3.new(pos2.x, pos.y, pos2.z) | |
| 299 | return cn(pos, pos3) | |
| 300 | end | |
| 301 | function rayCast(pos, dir, max, ingore) | |
| 302 | return workspace:findPartOnRay(Ray.new(pos, dir.unit*(max or 999)), ignore) | |
| 303 | end | |
| 304 | function nearObj(pos, dis) | |
| 305 | local temp | |
| 306 | local distance=dis | |
| 307 | for i, v in pairs(workspace:children()) do | |
| 308 | if v:isA("Model") then
| |
| 309 | temp=v:findFirstChild("Torso")
| |
| 310 | local humanoid=v:findFirstChild("Humanoid")
| |
| 311 | if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then | |
| 312 | distance=(temp.CFrame.p-pos).magnitude | |
| 313 | return temp.Parent | |
| 314 | end | |
| 315 | end | |
| 316 | end | |
| 317 | end | |
| 318 | function trail(prt, cf, thick, col) | |
| 319 | c(function() | |
| 320 | trails=true | |
| 321 | local old=(prt.CFrame*(cf or cn())).p | |
| 322 | local trm=Instance.new("Model", workspace)
| |
| 323 | while trails do | |
| 324 | local new=(prt.CFrame*(cf or cn())).p | |
| 325 | local mag=(old-new).magnitude | |
| 326 | local dis=(old+new)/2 | |
| 327 | local trail=add.Cylinder(trm, true, false, col or "White", .2, Vector3.new(1, 1, 1), cn(dis, new)*ca(pi/2, 0, 0), Vector3.new(thick, mag, thick)) | |
| 328 | old=new | |
| 329 | c(function() | |
| 330 | for i=1, 0, -.1 do trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) wait() end | |
| 331 | trail:remove() | |
| 332 | end) | |
| 333 | wait() | |
| 334 | end | |
| 335 | trm:remove() | |
| 336 | end) | |
| 337 | end | |
| 338 | boosts=false | |
| 339 | function boost(prt, thick, col) | |
| 340 | c(function() | |
| 341 | boosts=true | |
| 342 | local trm=Instance.new("Model", workspace)
| |
| 343 | while boosts do | |
| 344 | local ef=add.Part(trm, false, false, "Bright yellow", .2, Vector3.new(1, .5, 1)) | |
| 345 | local efm=add.Mesh("SpecialMesh", ef, Vector3.new(thick, thick, thick), nil, Meshes.Crown)
| |
| 346 | add.Weld(ef, prt, cn(0, 4, 0)*ca(0, mr(mrand(-360, 360)), 0)) | |
| 347 | game.Debris:addItem(ef, .2) | |
| 348 | local trail=add.Part(trm, true, false, col or "White", .2, Vector3.new(1, 1, 1), prt.CFrame*cn(0, 2, 0)*ca(mr(mrand(-360, 360)), mr(mrand(-360, 360)), mr(mrand(-360, 360))), Vector3.new(thick, thick, thick)) | |
| 349 | c(function() | |
| 350 | for i=1, 0, -.1 do trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, i, i) wait() end | |
| 351 | trail:remove() | |
| 352 | end) | |
| 353 | wait() | |
| 354 | end | |
| 355 | trm:remove() | |
| 356 | end) | |
| 357 | end | |
| 358 | function stickHit(from, to) | |
| 359 | local stickW=add.Weld(from, to, to.CFrame:inverse()*from.CFrame) | |
| 360 | stickW.C0=from.CFrame:inverse()*from.CFrame | |
| 361 | return stickW | |
| 362 | end | |
| 363 | function glowMesh(prt, size, speed) | |
| 364 | local glow=prt:clone() add.Weld(prt, glow) | |
| 365 | glow.Parent=workspace | |
| 366 | glow.Anchored=false | |
| 367 | glow.CanCollide=false | |
| 368 | for i, v in pairs(glow:children()) do | |
| 369 | if v:isA("SpecialMesh") or v:isA("BlockMesh") or v:isA("CylinderMesh") then
| |
| 370 | c(function() | |
| 371 | for i=0, size, speed do v.Scale=v.Scale+Vector3.new(i, i, i) wait() end | |
| 372 | end) | |
| 373 | c(function() | |
| 374 | fade(glow, .1) glow:remove() | |
| 375 | end) | |
| 376 | end | |
| 377 | end | |
| 378 | end | |
| 379 | function sliceHit(prt) | |
| 380 | prt.Touched:connect(function(h) | |
| 381 | if key==true and not hit and h.Parent~=player.Character then | |
| 382 | hit=true | |
| 383 | pcall(function() | |
| 384 | print("Slicing")
| |
| 385 | local pYPos=h.Position.y-(h.Size.y/2) | |
| 386 | local sYPos=prt.Position.y | |
| 387 | if sYPos<=pYPos or sYPos>=(pYPos+h.Size.y) then return end | |
| 388 | local p=h:clone() p.Parent=workspace p.Anchored=false p.CanCollide=true | |
| 389 | local p2=h:clone() p2.Parent=workspace p2.Anchored=false p2.CanCollide=true | |
| 390 | h:remove() | |
| 391 | p.formFactor="Custom" | |
| 392 | p2.formFactor="Custom" | |
| 393 | p.TopSurface="Smooth" | |
| 394 | p.BottomSurface="Smooth" | |
| 395 | p.Friction=0 | |
| 396 | p2.Friction=0 | |
| 397 | p.Size=Vector3.new(h.Size.x, sYPos-pYPos, h.Size.z) | |
| 398 | p2.Size=Vector3.new(h.Size.x, p2.Size.y-(sYPos-pYPos), h.Size.z) | |
| 399 | p.CFrame=h.CFrame*CFrame.new(0, -p2.Size.y/2, 0) | |
| 400 | p2.CFrame=h.CFrame*CFrame.new(0, p.Size.y/2, 0) | |
| 401 | c(function() | |
| 402 | wait(5) | |
| 403 | p:remove() p2:remove() | |
| 404 | end) | |
| 405 | end) | |
| 406 | wait(.1) | |
| 407 | hit=false | |
| 408 | end | |
| 409 | end) | |
| 410 | end | |
| 411 | function dmgHit(prt) | |
| 412 | prt.Touched:connect(function(h) | |
| 413 | if key==true and h.Parent:findFirstChild("Humanoid") and not hit and h.Parent~=player.Character then
| |
| 414 | hit=true | |
| 415 | local fakeM=Instance.new("Model", workspace)
| |
| 416 | fakeM.Name=-dmg*mrand(1, 1.5) | |
| 417 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 418 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 419 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 420 | local label=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(.2, .2, .2), h.CFrame*cn(mrand(-2, 2), 4, mrand(-2, 2)), Vector3.new(.1, .1, .1)) label.Name="Head" | |
| 421 | c(function() | |
| 422 | local bv=Instance.new("BodyVelocity", label)
| |
| 423 | bv.maxForce=Vector3.new(inf, inf, inf) | |
| 424 | bv.velocity=Vector3.new(0, 4.5, 0) | |
| 425 | Game.Debris:addItem(fakeM, 1) | |
| 426 | end) | |
| 427 | hHuman.Health=hHuman.Health-dmg | |
| 428 | wait(.1) | |
| 429 | hit=false | |
| 430 | end | |
| 431 | end) | |
| 432 | end | |
| 433 | function rockHit(prt) | |
| 434 | prt.Touched:connect(function(h) | |
| 435 | if key==true and not hit and h.Parent~=player.Character then | |
| 436 | hit=true | |
| 437 | if h.Parent:findFirstChild("Humanoid") then
| |
| 438 | local fakeM=Instance.new("Model", workspace)
| |
| 439 | fakeM.Name=-dmg*mrand(2, 5.5) | |
| 440 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 441 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 442 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 443 | local label=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(.2, .2, .2), h.CFrame*cn(mrand(-2, 2), 4, mrand(-2, 2)), Vector3.new(.1, .1, .1)) label.Name="Head" | |
| 444 | c(function() | |
| 445 | local bv=Instance.new("BodyVelocity", label)
| |
| 446 | bv.maxForce=Vector3.new(inf, inf, inf) | |
| 447 | bv.velocity=Vector3.new(0, 4.5, 0) | |
| 448 | Game.Debris:addItem(fakeM, 1) | |
| 449 | end) | |
| 450 | hHuman.Health=hHuman.Health-dmg | |
| 451 | end | |
| 452 | local e=Instance.new("Explosion", workspace)
| |
| 453 | e.BlastPressure=2 | |
| 454 | e.BlastRadius=4 | |
| 455 | e.Position=h.Position | |
| 456 | prt:remove() | |
| 457 | wait() | |
| 458 | hit=false | |
| 459 | end | |
| 460 | end) | |
| 461 | end | |
| 462 | function makeCrater(cf, size) | |
| 463 | local to=cf.p-(cf.p+Vector3.new(0, 200, 0)) | |
| 464 | local hit, pos=rayCast(cf.p, to) | |
| 465 | if hit and pos then | |
| 466 | for i=1, 3 do | |
| 467 | local cr=add.Part(workspace, true, false, hit.Color or "Brown", 0, Vector3.new(1+size, size, 2+size), cn(pos+Vector3.new(mrand(-2+size/2, 2+size/2), 0, mrand(-2+size/2, 2+size/2)))*ca(mr(mrand(-4, 4)), mr(mrand(-360, 360)), mr(mrand(-35, 35)))) | |
| 468 | end | |
| 469 | end | |
| 470 | end | |
| 471 | function makeLightning(from, to, thick, col) | |
| 472 | local magnitude=(from.p-to.p).magnitude | |
| 473 | local distance=(from.p+to.p)/2 | |
| 474 | local pattern=add.Part(workspace, true, false, "White", 1, Vector3.new(.2, .2, magnitude), cn(distance, from.p)) | |
| 475 | local fromPosProx=from.p | |
| 476 | local lim=Instance.new("Model", workspace)
| |
| 477 | for i=1, 4 do | |
| 478 | local fromPosProx2=fromPosProx | |
| 479 | local random=Vector3.new(mrand(-1, 1), mrand(-1, 1), mrand(-1, 1)) | |
| 480 | local findSize=pattern.Size.z/4 | |
| 481 | local findOffSet=pattern.CFrame.lookVector*-1 | |
| 482 | local compute=i*findSize*findOffSet | |
| 483 | local newfromPos=from.p | |
| 484 | local newEndPos=cn(random+compute+newfromPos).p | |
| 485 | local magnitude=(fromPosProx2-newEndPos).magnitude | |
| 486 | local distance=(fromPosProx2+newEndPos)/2 | |
| 487 | local lightning=add.Part(lim, true, false, col or "Bright yellow", 0, Vector3.new(1, 1, 1), cn(distance, fromPosProx2), Vector3.new(thick, thick, magnitude)) | |
| 488 | fromPosProx=newEndPos | |
| 489 | game.Debris:addItem(lim, 1) | |
| 490 | end | |
| 491 | pattern:remove() | |
| 492 | end | |
| 493 | function makeCircle(prt ,dis, rep, angle) | |
| 494 | local cm=Instance.new("Model", prt.Parent)
| |
| 495 | for i=angle*2/rep, angle*2 do | |
| 496 | local prt2=prt:clone() | |
| 497 | prt2.Parent=cm | |
| 498 | prt2.CFrame=prt.CFrame*cn(dis*ms(i), 0, dis*mc(i)) | |
| 499 | end | |
| 500 | prt:remove() | |
| 501 | return cm | |
| 502 | end | |
| 503 | local bv=Instance.new("BodyVelocity") bv.maxForce=Vector3.new(inf, 0, inf)
| |
| 504 | local bav=Instance.new("BodyAngularVelocity") bav.maxTorque=Vector3.new(inf, inf, inf)
| |
| 505 | function startBoost() | |
| 506 | boost(obj.TS, 3, "Bright orange") | |
| 507 | while boosts do | |
| 508 | if speed<150 then | |
| 509 | speed=speed+2 | |
| 510 | bv.velocity=obj.Frame.CFrame.lookVector*speed | |
| 511 | end | |
| 512 | wait() | |
| 513 | end | |
| 514 | end | |
| 515 | local fire=false | |
| 516 | function startMG() | |
| 517 | fire=true | |
| 518 | for i=0, 1, .1 do | |
| 519 | animate.MachineGunR(cn(4.5*i, 0, 0)) | |
| 520 | animate.MachineGunL(cn(-4.5*i, 0, 0)) | |
| 521 | wait() | |
| 522 | end | |
| 523 | while fire do | |
| 524 | local mb=add.Part(workspace, false, false, "Bright yellow", 0, Vector3.new(.2, .2, 1), obj.gr.CFrame+obj.gr.CFrame.lookVector) | |
| 525 | dmgHit(mb) | |
| 526 | local f=Instance.new("BodyForce", mb) f.force=Vector3.new(0, mb:getMass()*196.25, 0)
| |
| 527 | local v=Instance.new("BodyVelocity", mb) v.maxForce=Vector3.new(inf, inf, inf) v.velocity=mb.CFrame.lookVector*200
| |
| 528 | local ef=add.Part(workspace, false, false, "Bright yellow", .2, Vector3.new(1, .5, 1)) | |
| 529 | local efm=add.Mesh("SpecialMesh", ef, Vector3.new(1, 1, 1), nil, Meshes.Crown)
| |
| 530 | add.Weld(ef, obj.gr, cn(0, 0, -1)*ca(-pi/2, 0, 0)) | |
| 531 | game.Debris:addItem(ef, .1) | |
| 532 | game.Debris:addItem(mb, 1.5) | |
| 533 | ||
| 534 | local mb2=add.Part(workspace, false, false, "Bright yellow", 0, Vector3.new(.2, .2, 1), obj.gl.CFrame+obj.gl.CFrame.lookVector) | |
| 535 | dmgHit(mb2) | |
| 536 | local f=Instance.new("BodyForce", mb2) f.force=Vector3.new(0, mb2:getMass()*196.25, 0)
| |
| 537 | local v=Instance.new("BodyVelocity", mb2) v.maxForce=Vector3.new(inf, inf, inf) v.velocity=mb2.CFrame.lookVector*200
| |
| 538 | local ef=add.Part(workspace, false, false, "Bright yellow", .2, Vector3.new(1, .5, 1)) | |
| 539 | local efm=add.Mesh("SpecialMesh", ef, Vector3.new(1, 1, 1), nil, Meshes.Crown)
| |
| 540 | add.Weld(ef, obj.gl, cn(0, 0, -1)*ca(-pi/2, 0, 0)) | |
| 541 | game.Debris:addItem(ef, .1) | |
| 542 | game.Debris:addItem(mb2, 1.5) | |
| 543 | wait(.1) | |
| 544 | end | |
| 545 | for i=1, 0, -.1 do | |
| 546 | animate.MachineGunR(cn(4.5*i, 0, 0)) | |
| 547 | animate.MachineGunL(cn(-4.5*i, 0, 0)) | |
| 548 | wait() | |
| 549 | end | |
| 550 | end | |
| 551 | function startRocket() | |
| 552 | for i=0, 1, .1 do | |
| 553 | animate.Rocket(cn(0, 0, -8*i)) | |
| 554 | wait() | |
| 555 | end | |
| 556 | wait(.2) | |
| 557 | local mb=add.Part(workspace, false, false, "Bright yellow", 0, Vector3.new(1, 1, 2), obj.rock.CFrame+obj.rock.CFrame.lookVector*2) | |
| 558 | rockHit(mb) | |
| 559 | local f=Instance.new("BodyForce", mb) f.force=Vector3.new(0, mb:getMass()*196.25, 0)
| |
| 560 | local v=Instance.new("BodyVelocity", mb) v.maxForce=Vector3.new(inf, inf, inf) v.velocity=mb.CFrame.lookVector*300
| |
| 561 | local ef=add.Part(workspace, false, false, "Bright yellow", .2, Vector3.new(1, .5, 1)) | |
| 562 | local efm=add.Mesh("SpecialMesh", ef, Vector3.new(1.5, 1.5, 1.5), nil, Meshes.Crown)
| |
| 563 | add.Weld(ef, obj.rock, cn(0, 0, -.5)*ca(-pi/2, 0, 0)) | |
| 564 | game.Debris:addItem(ef, .1) | |
| 565 | game.Debris:addItem(mb, 1.5) | |
| 566 | wait(.2) | |
| 567 | for i=1, 0, -.1 do | |
| 568 | animate.Rocket(cn(0, 0, -8*i)) | |
| 569 | wait() | |
| 570 | end | |
| 571 | end | |
| 572 | function startSelfDestruct() | |
| 573 | obj.VCW:remove() | |
| 574 | obj.VC.CanCollide=false | |
| 575 | local p=Instance.new("BodyPosition", obj.VC) p.maxForce=Vector3.new(inf, inf, inf) p.position=obj.VC.Position+Vector3.new(0, 300, 0)
| |
| 576 | wait(1) | |
| 577 | local e=Instance.new("Explosion", workspace)
| |
| 578 | e.BlastPressure=500 | |
| 579 | e.BlastRadius=500 | |
| 580 | e.Position=obj.Frame.Position | |
| 581 | wait(1) | |
| 582 | obj.VC.Anchored = false | |
| 583 | obj.VC:BreakJoints() | |
| 584 | obj.CanCollide = true | |
| 585 | end | |
| 586 | local slice=false | |
| 587 | function startSlice() | |
| 588 | slice=true | |
| 589 | for i=0, 1, .1 do | |
| 590 | animate.BladeR(cn(5.5*i, 0, 0)) | |
| 591 | animate.BladeL(cn(-5.5*i, 0, 0)) | |
| 592 | wait() | |
| 593 | end | |
| 594 | sliceHit(obj.p1) sliceHit(obj.p2) | |
| 595 | sliceHit(obj.br) sliceHit(obj.bl) | |
| 596 | while slice do wait() end | |
| 597 | for i=1, 0, -.1 do | |
| 598 | animate.BladeR(cn(5.5*i, 0, 0)) | |
| 599 | animate.BladeL(cn(-5.5*i, 0, 0)) | |
| 600 | wait() | |
| 601 | end | |
| 602 | end | |
| 603 | local hover=false | |
| 604 | function startHover() | |
| 605 | bv.maxForce=Vector3.new(inf, inf, inf) | |
| 606 | for i=0, 1, .05 do | |
| 607 | animate.Wheel(ca(0, 0, mr(90*i))) | |
| 608 | animate.Wheel2(ca(0, 0, mr(-90*i))) | |
| 609 | animate.Wheel3(ca(0, 0, mr(90*i))) | |
| 610 | animate.Wheel4(ca(0, 0, mr(-90*i))) | |
| 611 | animate.Booster(ca(mr(90*i), 0, 0)) | |
| 612 | bv.velocity=bv.velocity+Vector3.new(0, 10*i, 0) | |
| 613 | wait() | |
| 614 | end | |
| 615 | boost(obj.TS, 3, "Bright orange") | |
| 616 | bv.velocity=Vector3.new(0, 0, 0) | |
| 617 | while hover do bv.velocity=bv.velocity+Vector3.new(0, 10, 0) wait(1) bv.velocity=Vector3.new(0, 0, 0) wait(.5) bv.velocity=bv.velocity-Vector3.new(0, 10, 0) wait(1) bv.velocity=Vector3.new(0, 0, 0) wait(.5) end | |
| 618 | for i=1, 0, -.05 do | |
| 619 | animate.Wheel(ca(0, 0, mr(90*i))) | |
| 620 | animate.Wheel2(ca(0, 0, mr(-90*i))) | |
| 621 | animate.Wheel3(ca(0, 0, mr(90*i))) | |
| 622 | animate.Wheel4(ca(0, 0, mr(-90*i))) | |
| 623 | animate.Booster(ca(mr(90*i), 0, 0)) | |
| 624 | bv.velocity=bv.velocity-Vector3.new(0, 5-5*i, 0) | |
| 625 | wait() | |
| 626 | end | |
| 627 | bv.maxForce=Vector3.new(inf, 0, inf) | |
| 628 | boosts=false | |
| 629 | end | |
| 630 | function KeyDown(k) | |
| 631 | if k=="b" and not key and not boosts then | |
| 632 | key=true | |
| 633 | startBoost() | |
| 634 | end | |
| 635 | if k=="x" and not hover then | |
| 636 | hover=true | |
| 637 | startHover() | |
| 638 | elseif k=="x" and hover then | |
| 639 | hover=false | |
| 640 | end | |
| 641 | if k=="c" and not key and not slice then | |
| 642 | key=true | |
| 643 | startSlice() | |
| 644 | end | |
| 645 | if k=="r" and not key then | |
| 646 | key=true | |
| 647 | startRocket() | |
| 648 | key=false | |
| 649 | end | |
| 650 | if k=="g" and not key then | |
| 651 | key=true | |
| 652 | startSelfDestruct() | |
| 653 | key=false | |
| 654 | end | |
| 655 | if k=="f" and not key and not fire then | |
| 656 | key=true | |
| 657 | startMG() | |
| 658 | end | |
| 659 | if k=="v" and not key then | |
| 660 | key=true | |
| 661 | speed=0 | |
| 662 | key=false | |
| 663 | end | |
| 664 | end | |
| 665 | function KeyUp(k) | |
| 666 | if k=="b" and boosts and key then | |
| 667 | key=false | |
| 668 | boosts=false | |
| 669 | end | |
| 670 | if k=="f" and fire and key then | |
| 671 | key=false | |
| 672 | fire=false | |
| 673 | end | |
| 674 | if k=="c" and slice and key then | |
| 675 | key=false | |
| 676 | slice=false | |
| 677 | end | |
| 678 | end | |
| 679 | local engine=false | |
| 680 | createParts() | |
| 681 | obj.VC.ChildAdded:connect(function(ad) | |
| 682 | if ad.Name=="SeatWeld" then | |
| 683 | torso=ad.Part1 | |
| 684 | local vc=obj.VC | |
| 685 | if torso then print("Found")
| |
| 686 | player=game.Players:getPlayerFromCharacter(torso.Parent) | |
| 687 | mouse=player:GetMouse() | |
| 688 | ad.C1=ad.C1*CFrame.new(0, 0, 1.5) | |
| 689 | bv.Parent=obj.Frame | |
| 690 | bav.Parent=obj.Frame | |
| 691 | gui.Parent=player.PlayerGui | |
| 692 | mouse.KeyDown:connect(KeyDown) | |
| 693 | mouse.KeyUp:connect(KeyUp) | |
| 694 | engine=true | |
| 695 | while torso and vc and engine do print("working")
| |
| 696 | obj.AL.Text="Speed("..speed..")"
| |
| 697 | if vc.Throttle==1 and speed<100 then | |
| 698 | speed=speed+1 | |
| 699 | bv.velocity=obj.Frame.CFrame.lookVector*speed | |
| 700 | end | |
| 701 | if vc.Throttle==-1 and speed>-100 then | |
| 702 | speed=speed-1 | |
| 703 | bv.velocity=obj.Frame.CFrame.lookVector*speed | |
| 704 | end | |
| 705 | if vc.Throttle==0 and speed>0 then | |
| 706 | speed=speed-1 | |
| 707 | bv.velocity=obj.Frame.CFrame.lookVector*speed | |
| 708 | end | |
| 709 | if vc.Throttle==0 and speed<0 then | |
| 710 | speed=speed+1 | |
| 711 | bv.velocity=obj.Frame.CFrame.lookVector*speed | |
| 712 | end | |
| 713 | if vc.Steer==1 then | |
| 714 | bav.angularvelocity=Vector3.new(0, -2, 0) | |
| 715 | if not hover then | |
| 716 | animate.Wheel2(ca(mr(-25), 0, 0)) | |
| 717 | animate.Wheel(ca(mr(-25), 0, 0)) | |
| 718 | end | |
| 719 | end | |
| 720 | if vc.Steer==-1 then | |
| 721 | bav.angularvelocity=Vector3.new(0, 2, 0) | |
| 722 | if not hover then | |
| 723 | animate.Wheel2(ca(mr(25), 0, 0)) | |
| 724 | animate.Wheel(ca(mr(25), 0, 0)) | |
| 725 | end | |
| 726 | end | |
| 727 | if vc.Steer==0 then | |
| 728 | bav.angularvelocity=Vector3.new(0, 0, 0) | |
| 729 | if not hover then | |
| 730 | animate.Wheel2(ca(0, 0, 0)) | |
| 731 | animate.Wheel(ca(0, 0, 0)) | |
| 732 | end | |
| 733 | end | |
| 734 | wait() | |
| 735 | end | |
| 736 | end | |
| 737 | end | |
| 738 | end) | |
| 739 | obj.VC.ChildRemoved:connect(function() | |
| 740 | bv.Parent=nil bav.Parent=nil gui.Parent=nil engine=false | |
| 741 | end) |