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package;
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import flash.display.Sprite;
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import flash.events.Event;
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import flash.events.IOErrorEvent;
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import flash.events.StatusEvent;
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import flash.external.ExternalInterface;
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import flash.net.LocalConnection;
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import flash.net.XMLSocket;
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class TestDebuggerServer
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class TestDebuggerServer extends Sprite
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{
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	var lc:LocalConnection;
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	public function new()
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	{
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		super();
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		lc = new LocalConnection();
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		lc.addEventListener(StatusEvent.STATUS,onStatus);
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		lc.allowDomain("*");
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		lc.client = this;
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		trace("try to connect...");
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		try{
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			lc.connect("_testosterone");
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		}catch(e:Dynamic){
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			trace("error : "+e.toString());
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	public function trace(str):Void
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	}
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	public function myTrace(str):Void
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	{
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		trace(str);
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	}
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	private function onStatus(e:StatusEvent):Void{
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		trace(e.toString());
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	}
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		new TestDebuggerServer();
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	{
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		flash.Lib.current.addChild(new TestDebuggerServer());
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	}
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}