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1
--https://github.com/Mokiros/roblox-FE-compatibility
2-
Player = game.Players.LocalPlayer
2+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
87
	local h,t
88
	--Give the server mouse data every second frame, but only if the values changed
89
	--If player is not moving their mouse, client won't fire events
90
	local HB = game:GetService("RunService").Heartbeat
91
	while true do
92
		if h~=Mouse.Hit or t~=Mouse.Target then
93
			h,t=Mouse.Hit,Mouse.Target
94
			Event:FireServer({isMouse=true,Target=t,Hit=h})
95
		end
96
		--Wait 2 frames
97
		for i=1,2 do
98
			HB:Wait()
99
		end
100
	end]==],script)
101
102
	----Sandboxed game object that allows the usage of client-side methods and services
103
	--Real game object
104
	local RealGame = game
105
106
	--Metatable for fake service
107
	local FakeService_Metatable = {
108
		__index = function(self,k)
109
			local s = rawget(self,"_RealService")
110
			if s then
111
				return typeof(s[k])=="function"
112
				and function(_,...)return s[k](s,...)end or s[k]
113
			end
114
		end,
115
		__newindex = function(self,k,v)
116
			local s = rawget(self,"_RealService")
117
			if s then s[k]=v end
118
		end
119
	}
120
	local function FakeService(t,RealService)
121
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
122
		return setmetatable(t,FakeService_Metatable)
123
	end
124
125
	--Fake game object
126
	local FakeGame = {
127
		GetService = function(self,s)
128
			return rawget(self,s) or RealGame:GetService(s)
129
		end,
130
		Players = FakeService({
131
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
132
		},"Players"),
133
		UserInputService = FakeService(UIS,"UserInputService"),
134
		ContextActionService = FakeService(CAS,"ContextActionService"),
135
		RunService = FakeService({
136
			_btrs = {},
137
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
138
			BindToRenderStep = function(self,name,_,fun)
139
				self._btrs[name] = self.Heartbeat:Connect(fun)
140
			end,
141
			UnbindFromRenderStep = function(self,name)
142
				self._btrs[name]:Disconnect()
143
			end,
144
		},"RunService")
145
	}
146
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
147
	FakeGame.service = FakeGame.GetService
148
	FakeService(FakeGame,game)
149
	--Changing owner to fake player object to support owner:GetMouse()
150
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
151
end
152
153
Player = owner
154
Character = Player.Character 
155
PlayerGui = Player.PlayerGui
156
Backpack = Player.Backpack 
157
Torso = Character.Torso 
158
Head = Character.Head 
159
Humanoid = Character.Humanoid
160
Humanoid.WalkSpeed = 10
161
LeftArm = Character["Left Arm"] 
162
LeftLeg = Character["Left Leg"] 
163
RightArm = Character["Right Arm"] 
164
RightLeg = Character["Right Leg"]
165
Character = Player.Character 
166
PlayerGui = Player.PlayerGui
167
Backpack = Player.Backpack 
168
Torso = Character.Torso 
169
Head = Character.Head 
170
Humanoid = Character.Humanoid
171
LeftArm = Character["Left Arm"] 
172
LeftLeg = Character["Left Leg"] 
173
RightArm = Character["Right Arm"] 
174
RightLeg = Character["Right Leg"] 
175
LS = Torso["Left Shoulder"] 
176
LH = Torso["Left Hip"] 
177
RS = Torso["Right Shoulder"] 
178
RH = Torso["Right Hip"] 
179
Neck = Torso.Neck
180
attacktype = 1
181
vt = Vector3.new
182
cf = CFrame.new
183
euler = CFrame.fromEulerAnglesXYZ
184
angles = CFrame.Angles
185
necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
186
necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
187
LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
188
LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
189
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
190
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
191
RootPart = Character.HumanoidRootPart
192
RootJoint = RootPart.RootJoint
193
RootCF = euler(-1.57, 0, 3.14)
194
attack = false 
195
equipped = true
196
local Anim = "Idle"
197
local Effects = {}
198
cam = workspace.CurrentCamera
199
ZTarget = nil
200
RocketTarget = nil
201
local RbxUtility = LoadLibrary("RbxUtility")
202
local Create = RbxUtility.Create
203
local m = Create("Model"){
204
	Parent = Character,
205
	Name = "WeaponModel",
206
}
207
mouse = Player:GetMouse()
208
RSH, LSH = nil, nil 
209
LH = Torso["Left Hip"]
210
RH = Torso["Right Hip"]
211
RSH = Torso["Right Shoulder"] 
212
LSH = Torso["Left Shoulder"] 
213
 
214
RSH.Parent = nil 
215
LSH.Parent = nil 
216
217
RW = Create("Weld"){
218
	Name = "Right Shoulder",
219
	Part0 = Torso ,
220
	C0 = cf(1.5, 0.5, 0),
221
	C1 = cf(0, 0.5, 0), 
222
	Part1 = RightArm ,
223
	Parent = Torso ,
224
}
225
226
LW = Create("Weld"){
227
	Name = "Left Shoulder",
228
	Part0 = Torso ,
229
	C0 = cf(-1.5, 0.5, 0),
230
	C1 = cf(0, 0.5, 0) ,
231
	Part1 = LeftArm ,
232
	Parent = Torso ,
233
}
234
235
function NoOutline(Part)
236
	Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
237
end
238
function swait(num)
239
	if num == 0 or num == nil then
240
		game:service'RunService'.Heartbeat:wait(0)
241
	else
242
		for i = 0, num do
243
			game:service'RunService'.Heartbeat:wait(0)
244
		end
245
	end
246
end
247
	
248
function nooutline(part)
249
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
250
end
251
	
252
function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
253
	local fp = Create("Part"){
254
		formFactor = formfactor,
255
		Parent = parent,
256
		Reflectance = reflectance,
257
		Transparency = transparency,
258
		CanCollide = false,
259
		Locked = true,
260
		BrickColor = BrickColor.new(tostring(brickcolor)),
261
		Name = name,
262
		Size = size,
263
		Position = Character.Torso.Position,
264
		Material = material,
265
	}
266
	nooutline(fp)
267
	return fp
268
end
269
	
270
function mesh(Mesh, part, meshtype, meshid, offset, scale)
271
	local Msh = Create(Mesh){
272
		Parent = part,
273
		Offset = offset,
274
		Scale = scale,
275
	}
276
	if Mesh == "SpecialMesh" then
277
		Msh.MeshType = meshtype
278
		Msh.MeshId = meshid
279
	end
280
	return Msh
281
end
282
	
283
function weld(parent, part0, part1, c0, c1)
284
	local Weld = Create("Weld"){
285
		Parent = parent,
286
		Part0 = part0,
287
		Part1 = part1,
288
		C0 = c0,
289
		C1 = c1,
290
	}
291
	return Weld
292
end
293
	
294
	
295
local function CFrameFromTopBack(at, top, back)
296-
			Value = game:service("Players").LocalPlayer,
296+
297
	return CFrame.new(at.x, at.y, at.z,
298
right.x, top.x, back.x,
299
right.y, top.y, back.y,
300
right.z, top.z, back.z)
301
end
302
303
function Triangle(a, b, c)
304
	local edg1 = (c - a):Dot((b - a).unit)
305
	local edg2 = (a - b):Dot((c - b).unit)
306
	local edg3 = (b - c):Dot((a - c).unit)
307
	if edg1 <= (b - a).magnitude and edg1 >= 0 then
308
		a, b, c = a, b, c
309
	elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
310
		a, b, c = b, c, a
311
	elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
312
		a, b, c = c, a, b
313
	else
314
		assert(false, "unreachable")
315
	end
316
 
317
	local len1 = (c - a):Dot((b - a).unit)
318
	local len2 = (b - a).magnitude - len1
319
	local width = (a + (b - a).unit * len1 - c).magnitude
320
 
321
	local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
322
 
323
	local list = {}
324
325
	local Color = BrickColor.new("Lime green")
326
 
327
	if len1 > 0.01 then
328
		local w1 = Create('WedgePart', m){
329
			Material = "SmoothPlastic",
330
			FormFactor = 'Custom',
331
			BrickColor = Color,
332
			Transparency = 0,
333
			Reflectance = 0,
334
			Material = "SmoothPlastic",
335
			CanCollide = false,
336
			Anchored = true,
337
			Parent = workspace,
338
			Transparency = 0.3,
339
		}
340
		game:GetService("Debris"):AddItem(w1, 5)
341
		NoOutline(w1)
342
		local sz = Vector3.new(0.2, width, len1)
343
		w1.Size = sz
344
		local sp = Create("SpecialMesh"){
345
			Parent = w1,
346
			MeshType = "Wedge",
347
			Scale = Vector3.new(0, 1, 1) * sz / w1.Size,
348
		}
349
		w1:BreakJoints()
350
		table.insert(Effects, {
351
			w1,
352
			"Disappear",
353
			.03
354
		})
355
		w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
356
		table.insert(list, w1)
357
	end
358
	if len2 > 0.01 then
359
		local w2 = Create('WedgePart', m){
360
			Material = "SmoothPlastic",
361
			FormFactor = 'Custom',
362
			BrickColor = Color,
363
			Transparency = 0,
364
			Reflectance = 0,
365
			Material = "SmoothPlastic",
366
			CanCollide = false,
367
			Anchored = true,
368
			Parent = workspace,
369
			Transparency = 0.3,
370
		}
371
		game:GetService("Debris"):AddItem(w2, 5)
372
		NoOutline(w2)
373
		local sz = Vector3.new(0.2, width, len2)
374
		w2.Size = sz
375
		local sp = Create("SpecialMesh"){
376
			Parent = w2,
377
			MeshType = "Wedge",
378
			Scale = Vector3.new(0, 1, 1) * sz / w2.Size,
379
		}
380
		w2:BreakJoints()
381
		table.insert(Effects, {
382
			w2,
383
			"Disappear",
384
			.03
385
		})
386
		w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
387
		table.insert(list, w2)
388
	end
389
	return unpack(list)
390
end
391
	
392
function so(id, par, vol, pit) 
393
	coroutine.resume(coroutine.create(function()
394
		local sou = Instance.new("Sound", par or workspace)
395
		sou.Volume = vol
396
		sou.Pitch = pit or 1
397
		sou.SoundId = id
398
		swait() 
399
		sou:play() 
400
		swait(6) 
401
		sou:Remove() 
402
	end))
403
end
404
 
405
function clerp(a,b,t)
406
407
        local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end
408
         
409
        local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end
410
         
411
        local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta  else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp        end
412
413
                local qa = {QuaternionFromCFrame(a)}
414
                local qb = {QuaternionFromCFrame(b)}
415
                local ax, ay, az = a.x, a.y, a.z
416
                local bx, by, bz = b.x, b.y, b.z
417
418
                local _t = 1-t
419
                return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
420
end
421
422
function rayCast(Pos, Dir, Max, Ignore)
423
	return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
424
end 
425
426
Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
427
	if hit.Parent == nil then
428
		return
429
	end
430
	local h = hit.Parent:FindFirstChild("Humanoid")
431
	for _, v in pairs(hit.Parent:children()) do
432
		if v:IsA("Humanoid") then
433
			h = v
434
		end
435
	end
436
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
437
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
438
			if hit.Parent.DebounceHit.Value == true then
439
				return
440
			end
441
		end
442
		if h.MaxHealth >= math.huge then
443
			hit:BreakJoints()
444
		end
445
		local c = Create("ObjectValue"){
446
			Name = "creator",
447
			Value = owner,
448
			Parent = h,
449
		}
450
		game:GetService("Debris"):AddItem(c, .5)
451
		if HitSound ~= nil and HitPitch ~= nil then
452
			so(HitSound, hit, 1, HitPitch) 
453
		end
454
		local Damage = math.random(minim, maxim)
455
		local blocked = false
456
		local block = hit.Parent:findFirstChild("Block")
457
		if block ~= nil then
458
			if block.className == "IntValue" then
459
				if block.Value > 0 then
460
					blocked = true
461
					block.Value = block.Value - 1
462
					print(block.Value)
463
				end
464
			end
465
		end
466
		if blocked == false then
467
			h.Health = h.Health - Damage
468
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
469
		else
470
			h.Health = h.Health - (Damage / 2)
471
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
472
		end
473
		if Type == "Knockdown" then
474
			local hum = hit.Parent.Humanoid
475
			hum.PlatformStand = true
476
			coroutine.resume(coroutine.create(function(HHumanoid)
477
				swait(1)
478
				HHumanoid.PlatformStand = false
479
			end), hum)
480
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
481
			local bodvol = Create("BodyVelocity"){
482
				velocity = angle * knockback,
483
				P = 5000,
484
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
485
				Parent = hit,
486
			}
487
			local rl = Create("BodyAngularVelocity"){
488
				P = 3000,
489
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
490
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
491
				Parent = hit,
492
			}
493
			game:GetService("Debris"):AddItem(bodvol, .5)
494
			game:GetService("Debris"):AddItem(rl, .5)
495
		elseif Type == "Normal" then
496
			local vp = Create("BodyVelocity"){
497
				P = 500,
498
				maxForce = Vector3.new(math.huge, 0, math.huge),
499
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
500
			}
501
			if knockback > 0 then
502
				vp.Parent = hit.Parent.Torso
503
			end
504
			game:GetService("Debris"):AddItem(vp, .5)
505
		elseif Type == "Up" then
506
			local bodyVelocity = Create("BodyVelocity"){
507
				velocity = vt(0, 20, 0),
508
				P = 5000,
509
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
510
				Parent = hit,
511
			}
512
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
513
		elseif Type == "Snare" then
514
			local bp = Create("BodyPosition"){
515
				P = 2000,
516
				D = 100,
517
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
518
				position = hit.Parent.Torso.Position,
519
				Parent = hit.Parent.Torso,
520
			}
521
			game:GetService("Debris"):AddItem(bp, 1)
522
		elseif Type == "Freeze" then
523
			local BodPos = Create("BodyPosition"){
524
				P = 50000,
525
				D = 1000,
526
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
527
				position = hit.Parent.Torso.Position,
528
				Parent = hit.Parent.Torso,
529
			}
530
			local BodGy = Create("BodyGyro") {
531
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
532
				P = 20e+003,
533
				Parent = hit.Parent.Torso,
534
				cframe = hit.Parent.Torso.CFrame,
535
			}
536
			hit.Parent.Torso.Anchored = true
537
			coroutine.resume(coroutine.create(function(Part) 
538
				swait(1.5)
539
				Part.Anchored = false
540
			end), hit.Parent.Torso)
541
			game:GetService("Debris"):AddItem(BodPos, 3)
542
			game:GetService("Debris"):AddItem(BodGy, 3)
543
		end
544
		local debounce = Create("BoolValue"){
545
			Name = "DebounceHit",
546
			Parent = hit.Parent,
547
			Value = true,
548
		}
549
		game:GetService("Debris"):AddItem(debounce, Delay)
550
		c = Instance.new("ObjectValue")
551
		c.Name = "creator"
552
		c.Value = Player
553
		c.Parent = h
554
		game:GetService("Debris"):AddItem(c, .5)
555
	end
556
end
557
558
function ShowDamage(Pos, Text, Time, Color)
559
	local Rate = (1 / 30)
560
	local Pos = (Pos or Vector3.new(0, 0, 0))
561
	local Text = (Text or "")
562
	local Time = (Time or 2)
563
	local Color = (Color or Color3.new(1, 0, 0))
564
	local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
565
	EffectPart.Anchored = true
566
	local BillboardGui = Create("BillboardGui"){
567
		Size = UDim2.new(3, 0, 3, 0),
568
		Adornee = EffectPart,
569
		Parent = EffectPart,
570
	}
571
	local TextLabel = Create("TextLabel"){
572
		BackgroundTransparency = 1,
573
		Size = UDim2.new(1, 0, 1, 0),
574
		Text = Text,
575
		TextColor3 = Color,
576
		TextScaled = true,
577
		Font = Enum.Font.ArialBold,
578
		Parent = BillboardGui,
579
	}
580
	game.Debris:AddItem(EffectPart, (Time + 0.1))
581
	EffectPart.Parent = game:GetService("Workspace")
582
	delay(0, function()
583
		local Frames = (Time / Rate)
584
		for Frame = 1, Frames do
585
			wait(Rate)
586
			local Percent = (Frame / Frames)
587
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
588
			TextLabel.TextTransparency = Percent
589
		end
590
		if EffectPart and EffectPart.Parent then
591
			EffectPart:Destroy()
592
		end
593
	end)
594
end
595
596
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Smoky grey","Handle",Vector3.new(0.442519516, 2.0650897, 0.295012921))
597
Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.947258949, -0.45997858, -0.0570378304, 7.77969425e-011, -0.999999881, -1.37820278e-012, -1.39760203e-010, 1.37820257e-012, -1, 1, 7.77969356e-011, -1.39760203e-010))
598
FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","FakeHandle",Vector3.new(0.442519516, 2.0650897, 0.295012921))
599
FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00143384933, 0.00119042397, 1.43051147e-006, 1, -3.30743766e-012, -1.37846817e-011, 3.30743766e-012, 1, -2.06202139e-011, 1.37846817e-011, 2.06202139e-011, 1))
600
Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lime green","Hitbox",Vector3.new(2.19002581, 6.55274916, 0.590025842))
601
Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17896843, -4.79059315, -4.76837158e-007, 1, 2.0566379e-019, 5.67611236e-012, -2.27116525e-019, 1, -1.52766688e-013, -5.67611236e-012, 1.52766688e-013, 1))
602
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
603
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
604
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
605
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
606
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515680313, -1.24921036, -0.295011044, 1, 2.06574115e-019, 0, 2.06574115e-019, 1, 0, 0, 0, 1))
607
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
608
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
609
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
610
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
611
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.442519456))
612
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.51639271, 0.443106174, -2.97838199e-008, 1.94848582e-011, 0.999994636, 2.58582196e-012, 1, -1.94823463e-011, -0.999994636, 2.86134896e-012, -2.97838199e-008))
613
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
614
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
615
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.515707016, -2.06437659, 4.46099548e-008, 4.16034491e-005, -0.999989271, -0.999989271, 9.6335441e-007, -4.62988687e-008, 9.63345315e-007, 1, 4.16012699e-005))
616
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
617
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.295012921))
618
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.91668773, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271))
619
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
620
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.590025842))
621
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.62167501, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271))
622
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
623
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.06508946, 0.295012921))
624
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 0.000894546509, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
625
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
626
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
627
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515694618, -1.24922132, 0.295011997, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
628
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
629
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
630
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
631
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
632
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.737532496, 1.62257028, 0.236010328))
633
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.500944138, -2.87547874, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
634
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(1.03254545, 0.200000003, 0.590025842))
636
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.25290799, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
637
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.200000003, 0.295012921))
639
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.10540175, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
640
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
641
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921))
642
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442921877, -5.82329798, -9.53674316e-007, 0.999994636, -2.75512252e-013, 1.20729954e-011, 6.40126642e-019, 1, -2.00535422e-012, -1.20729954e-011, 2.00608974e-012, 0.999994636))
643
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025902, 5.75274944, 0.590025842))
645
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220380783, -4.7907896, -9.53674316e-007, 1, -2.75534153e-013, 5.59502444e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.59502444e-012, 1.40031042e-012, 1))
646
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
647
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
648
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
649
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
650
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
651
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
653
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
654
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
655
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
656
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
657
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
659
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
660
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.77007711, 0.590025842))
662
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.148234606, -6.77999687, -4.76837158e-007, 0.999994636, -3.30741142e-012, -8.79209205e-012, 3.03188355e-012, 1, -2.20568841e-011, 8.79386841e-012, 2.2059396e-011, 0.999994636))
663
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
664
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921))
665
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221826315, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
666
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
667
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733))
668
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51568079, -1.40040469, 1.90734863e-006, 1, -1.02663131e-020, 0, -1.02663131e-020, 1, 0, 0, 0, 1))
669
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
670
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
671
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
672
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
673
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
674
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221667767, -3.16900206, -1.43051147e-006, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
675
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.03254545, 0.200000003, 0.885038733))
677
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000566482544, -1.40041232, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
678
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
679
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551))
680
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
681
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
682
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
683
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
684
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
685
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842))
686
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515706539, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
687
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
688
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921))
689
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220693111, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
690
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
691
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418))
692
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1))
693
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
694
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.47506392, 0.295012921))
695
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.369297743, -6.63180447, -4.76837158e-007, -0.999994636, 3.30741012e-012, -5.96323204e-008, 3.03188355e-012, 1, -2.20568841e-011, 5.96323204e-008, -2.2059396e-011, -0.999994636))
696
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 4.13017941, 0.295012921))
697
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515714169, -5.75185299, -1.90734863e-006, 1, -2.75524395e-013, -3.52162743e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.52162743e-013, 6.03156414e-013, 1))
698
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
699
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.309763402, 0.295012951))
700
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007))
701
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
702
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.324514031, 0.295012951))
703
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007))
704
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.554624319, 1, 1))
705
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.18005168, 0.442519188, 0.590025842))
706
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0743150711, -1.69562244, -4.76837158e-007, 1, -2.75524395e-013, -7.45878637e-011, 2.75524178e-013, 1, 1.48707172e-010, 7.45878637e-011, -1.48707172e-010, 1))
707
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
708
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221646786, -5.82227278, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
709
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
710
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.29501307, 0.295012921))
711
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515041351, -7.81274223, 9.53674316e-007, 1, -2.75534153e-013, 5.61278801e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.61278801e-012, 1.40031042e-012, 1))
712
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
713
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.50760889, 0.295012921))
714
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442756176, -4.49544907, 0, -0.999994636, 4.46044921e-013, -5.96452097e-008, 1.70532628e-013, 1, -2.17245666e-012, 5.96452097e-008, -2.17319218e-012, -0.999994636))
715
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
716
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 3.83516645, 0.295012921))
717
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664005995, -3.83165455, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.9642197e-008, 1.70532411e-013, 1, -2.17245666e-012, 5.9642197e-008, -2.17319218e-012, -0.999994636))
718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
719
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, -0.295013905, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
720
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
721
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733))
722
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516690731, -1.39850712, -9.53674316e-007, 0.999994636, -2.87668977e-013, 3.06331349e-012, 3.44146416e-015, 1, -1.37230505e-012, -3.06331349e-012, 1.64791791e-012, 0.999994636))
723
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
724
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.590025663, 0.295012921))
725
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221410513, -2.21052313, 0, -0.999994636, 4.46101083e-013, -5.96629377e-008, 1.70589007e-013, 1, -1.86926863e-012, 5.96629377e-008, -1.87000415e-012, -0.999994636))
726
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842))
727
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839266, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
728
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
729
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.0650897, 0.295012921))
730
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 0.000894069672, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
731
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
732
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
733
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -7.51719093, 0.369443893, -2.97932274e-008, 2.2059396e-011, 0.999994636, 3.03188355e-012, 1, -2.20568841e-011, -0.999994636, 3.30741055e-012, -2.9793231e-008))
734
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
735
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 2.50760913, 0.590025842))
736
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221670628, -4.49578571, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636))
737
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.18005121, 0.295012921))
738
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442702055, -2.50398636, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.96449254e-008, 1.70532411e-013, 1, -2.17248441e-012, 5.96449254e-008, -2.17321994e-012, -0.999994636))
739
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
740
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
741
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221019745, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1))
742
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
743
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.200000003, 0.295012951))
744
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-006, 2.43220711, 0.221660852, 4.63391068e-008, 4.46825474e-008, -0.999994636, -1.51188004e-008, -1, -4.46823094e-008, -0.999994636, 1.51191593e-008, -4.63391068e-008))
745
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
746
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.29501313, 0.590025902))
747
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.81263161, -0.0730409622, -2.97896676e-008, 2.1756319e-011, 0.999994636, 3.03188355e-012, 1, -2.17538071e-011, -0.999994636, 3.30741055e-012, -2.97896676e-008))
748
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921))
750
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442914724, -3.16820765, -9.53674316e-007, 0.999994636, -3.32356538e-013, 1.56541308e-011, 5.68447064e-014, 1, -2.00535422e-012, -1.56541308e-011, 2.00608974e-012, 0.999994636))
751
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
752
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921))
753
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 1.18094492, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
754
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
755
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.295013011, 0.295012921))
756
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, 1.18094552, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
757
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951))
758
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, 0.295011997, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1))
759
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
760
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012772, 0.200000003))
761
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -7.2211132, 0.590576887, -2.97847187e-008, 2.00882505e-011, 0.999994636, 2.97503276e-012, 1, -2.00857525e-011, -0.999994636, 3.25055976e-012, -2.97847187e-008))
762
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
763
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
764
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000162124634, -0.515693188, -3.68544936, 4.4589239e-008, 4.16090261e-005, -1, -1, 9.63814387e-007, -4.45491359e-008, 9.63812568e-007, 1, 4.16090261e-005))
765
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
766
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 0.590025902, 0.590025842))
767
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221664906, -2.80066252, -4.76837158e-007, 0.999994636, -2.75512252e-013, 5.59144397e-012, 6.40165364e-019, 1, -1.40031042e-012, -5.59144397e-012, 1.40104595e-012, 0.999994636))
768
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.295012861, 0.590025842))
769
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.441378117, -7.8126545, 4.76837158e-007, 1, -2.75534153e-013, 5.60212987e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.60212987e-012, 1.40031042e-012, 1))
770
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
771
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921))
772
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 1.1809448, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1))
773
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
774
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921))
775
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221020699, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1))
776
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
777
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.200000003))
778
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -3.01968145, 0.885297298, -2.97987981e-008, 2.57460719e-013, 0.999994636, -6.94917659e-018, 1, -2.56739074e-013, -0.999994636, 2.7550469e-013, -2.97987981e-008))
779
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
780
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.295012951))
781
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-006, 3.01982832, 1.10655999, -1.39933377e-007, -4.45522055e-008, -0.999994636, 2.86610089e-007, -1, 4.45516228e-008, -0.999994636, -2.86611339e-007, 1.39933377e-007))
782
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
783
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 3.09763479, 0.200000003))
784
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 3.02018595, 0.885407448, -3.11451095e-006, 6.73515251e-006, -0.999994636, -9.20183595e-007, -1, -6.73511386e-006, -0.999994636, 9.20167849e-007, 3.11451709e-006))
785
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
786
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.200000003))
787
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -5.82237434, 0.885300398, -2.97994376e-008, 2.57405208e-013, 0.999994636, -6.94917659e-018, 1, -2.56683563e-013, -0.999994636, 2.7550469e-013, -2.97994376e-008))
788
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
789
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951))
790
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.33786011e-006, -7.22234058, 0.664441347, -2.9783191e-008, 2.17563467e-011, 0.999994636, 3.03188355e-012, 1, -2.17538348e-011, -0.999994636, 3.30741099e-012, -2.9783191e-008))
791
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
792
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.295012951))
793
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -7.22363949, 0.811548233, -2.9798791e-008, -4.60201321e-013, 0.999994636, -1.67088796e-013, 1, 1.42011403e-013, -0.999994636, 1.17143505e-013, -2.9798791e-008))
794
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
795
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 2.50760913, 0.200000003))
796
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.19345093e-005, -5.82271338, 0.885406017, 3.1608879e-006, -6.71891894e-006, 0.999994636, 5.22557343e-007, 1, 6.7188812e-006, -0.999994636, 5.22539153e-007, 3.16089131e-006))
797
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
798
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.442519099, 0.295012921))
799
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737729549, -1.69281816, -9.53674316e-007, -0.999994636, 3.89201068e-013, -5.96419838e-008, 1.13688993e-013, 1, -2.77888823e-012, 5.96419838e-008, -2.77962375e-012, -0.999994636))
800
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
801
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.32755756, 0.295012921))
802
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664032698, -6.41297722, 4.76837158e-007, -0.999994636, 2.75512279e-013, -5.96358518e-008, 8.56986463e-019, 1, -1.70230496e-012, 5.96358518e-008, -1.70302661e-012, -0.999994636))
803
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.295012951))
804
Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -5.82254457, 1.1065681, -2.98008658e-008, 2.82357471e-013, 0.999994636, 3.44146437e-015, 1, 2.41195952e-014, -0.999994636, 2.87673775e-013, -2.980088e-008))
805
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
806
807
function attackone()
808
	attack = true
809
	Humanoid.WalkSpeed = 5
810
	for i = 0, 1, 0.05 do
811
		swait()
812
					RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .2)
813
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2)
814
				RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, -.5) * angles(math.rad(130), math.rad(0), math.rad(30)), 0.2)
815
				LW.C0 = clerp(LW.C0, CFrame.new(.5, 0.7, -.5) * angles(math.rad(145), math.rad(0), math.rad(50)), 0.2)
816
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
817
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
818
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(80)), 0.25)
819
	end
820
	local con = Hitbox.Touched:connect(function(hit)
821
		Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149221", .8)
822
	end)
823
	so("rbxassetid://203691447",Hitbox,1,0.9)
824
	Humanoid.WalkSpeed = 0
825
	for i = 0, 1, 0.03 do
826
		swait()
827
828
local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
829
if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
830
	local h = 5
831
	local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
832
	if a then
833
		game.Debris:AddItem(a, 1)
834
	end
835
	if b then
836
		game.Debris:AddItem(b, 1)
837
	end
838
	local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
839
	if a then
840
		game.Debris:AddItem(a, 1)
841
	end
842
	if b then
843
		game.Debris:AddItem(b, 1)
844
	end
845
	scfr = blcf
846
elseif not scfr then
847
	scfr = blcf
848
end
849
					RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
850
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
851
				RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.3, -.5) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3)
852
				LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.3, -.5) * angles(math.rad(35), math.rad(0), math.rad(50)), 0.3)
853
				RH.C0 = clerp(RH.C0, cf(1, -.5, -.5) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
854
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
855
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(-20)), 0.3)
856
	end
857
	attack = false
858
	Humanoid.WalkSpeed = 10
859
	con:disconnect()
860
	scfr = nil
861
end
862
863
function attacktwo()
864
attack = true
865
Humanoid.WalkSpeed = 5
866
for i = 0,1,0.05 do
867
	swait()
868
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .2)
869
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-80)), .2)
870
				RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(70)), 0.2)
871
				LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(-120), math.rad(-80)), 0.2)
872
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
873
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-150), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
874
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.25)
875
end
876
Humanoid.WalkSpeed = 20
877
	local con = Hitbox.Touched:connect(function(hit)
878
		Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8)
879
	end)
880
for i = 1,3 do
881
so("rbxassetid://203691492",Hitbox,1,0.9)
882
for i = 0,1,0.06 do
883
	swait()
884
local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
885
if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
886
	local h = 5
887
	local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
888
	if a then
889
		game.Debris:AddItem(a, 1)
890
	end
891
	if b then
892
		game.Debris:AddItem(b, 1)
893
	end
894
	local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
895
	if a then
896
		game.Debris:AddItem(a, 1)
897
	end
898
	if b then
899
		game.Debris:AddItem(b, 1)
900
	end
901
	scfr = blcf
902
elseif not scfr then
903
	scfr = blcf
904
end
905
Torso.Velocity = Head.CFrame.lookVector * 30
906
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), -6*i), .3)
907
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2)
908
				RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(85)), 0.2)
909
				LW.C0 = clerp(LW.C0, CFrame.new(0, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-85)), 0.2)
910
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
911
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2)
912
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.25)
913
end
914
end
915
attack = false
916
scfr = nil
917
con:disconnect()
918
Humanoid.WalkSpeed = 10
919
end
920
921
function attackthree()
922
attack = true
923
for i = 0,1,0.05 do
924
swait()
925
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.3) * angles(math.rad(0), math.rad(0), math.rad(70)), .2)
926
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-70)), .2)
927
				RW.C0 = clerp(RW.C0, CFrame.new(1, 0.3, -.5) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.2)
928
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, -.3) * angles(math.rad(80), math.rad(0), math.rad(10)), 0.2)
929
				RH.C0 = clerp(RH.C0, cf(1, -.8, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
930
				LH.C0 = clerp(LH.C0, cf(-1, -.8, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
931
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25)
932
end
933
Torso.Velocity = Head.CFrame.lookVector * 90
934
if Humanoid.Jump == true then
935
Torso.Velocity = Head.CFrame.lookVector * 50
936
end
937
so("rbxassetid://203691447",Hitbox,1,0.9)
938
	local con = Hitbox.Touched:connect(function(hit)
939
		Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8)
940
	end)
941
for i = 0,1,0.03 do
942
swait()
943
local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0)
944
if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then
945
	local h = 5
946
	local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p)
947
	if a then
948
		game.Debris:AddItem(a, 1)
949
	end
950
	if b then
951
		game.Debris:AddItem(b, 1)
952
	end
953
	local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p)
954
	if a then
955
		game.Debris:AddItem(a, 1)
956
	end
957
	if b then
958
		game.Debris:AddItem(b, 1)
959
	end
960
	scfr = blcf
961
elseif not scfr then
962
	scfr = blcf
963
end
964
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .2)
965
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(70)), .2)
966
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2)
967
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(-70)), 0.2)
968
				RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
969
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(5)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
970
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25)
971
end
972
attack = false
973
con:disconnect()
974
scfr = nil
975
end
976
977
mouse.Button1Down:connect(function()
978
	if attack == false and attacktype == 1 then
979
		attacktype = 2
980
		attackone()
981
	elseif attack == false and attacktype == 2 then
982
		attacktype = 3
983
		attacktwo()
984
	elseif attack == false and attacktype == 3 then
985
		attacktype = 1
986
		attackthree()
987
	end
988
end)
989
990
mouse.KeyDown:connect(function(k)
991
	k = k:lower()
992
	if attack == false and k == '' then
993
994
	end
995
end)
996
997
local sine = 0
998
local change = 1
999
local val = 0
1000
local idle = 0
1001
1002
local RHCF  = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
1003
local LHCF  = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
1004
1005
while true do
1006
	swait()
1007
	sine = sine + change
1008
	local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1009
	local velderp = RootPart.Velocity.y
1010
	hitfloor, posfloor = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1011
	if equipped == true or equipped == false then
1012
		if attack == false then
1013
			idle = idle + 1
1014
		else
1015
			idle = 0
1016
		end
1017
		if idle >= 500 then
1018
			if attack == false then
1019
			end
1020
		end
1021
		if RootPart.Velocity.y > 1 and hitfloor == nil then 
1022
			Anim = "Jump"
1023
			if attack == false then
1024
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
1025
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2)
1026
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.2)
1027
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
1028
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1029
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1030
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(20)), 0.25)
1031
			end
1032
		elseif RootPart.Velocity.y < -1 and hitfloor == nil then 
1033
			Anim = "Fall"
1034
			if attack == false then
1035
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2)
1036
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), .2)
1037
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2)
1038
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.3)
1039
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1040
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1041
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-30)), 0.25)
1042
			end
1043
		elseif torvel < 1 and hitfloor ~= nil then
1044
			Anim = "Idle"
1045
			if attack == false then
1046
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), .2)
1047
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-3), math.rad(-3), math.rad(30)), .2)
1048
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(20), math.rad(10)), .2)
1049
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-15)), .2)
1050
				RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * RHCF * angles(math.rad(-3), math.rad(20), math.rad(7)), .2)
1051
				LH.C0 = clerp(LH.C0, cf(-1, -.9, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(-8)), .2)
1052
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(15)), 0.25)
1053
			end
1054
		elseif torvel > 2 and hitfloor ~= nil then
1055
			Anim = "Walk"
1056
			if attack == false then
1057
				change = 3
1058
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2)
1059
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2)
1060
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.2)
1061
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3)
1062
				RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1063
				LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2)
1064
				FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-50)), 0.25)
1065
			end
1066
		end
1067
	end
1068
	if #Effects > 0 then
1069
		for e = 1, #Effects do
1070
			if Effects[e] ~= nil then
1071
				local Thing = Effects[e]
1072
				if Thing ~= nil then
1073
					local Part = Thing[1]
1074
					local Mode = Thing[2]
1075
					local Delay = Thing[3]
1076
					local IncX = Thing[4]
1077
					local IncY = Thing[5]
1078
					local IncZ = Thing[6]
1079
					if Thing[1].Transparency <= 1 then
1080
						if Thing[2] == "Block1" then
1081
							Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1082
							Mesh = Thing[1].Mesh
1083
							Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
1084
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1085
						elseif Thing[2] == "Cylinder" then
1086
							Mesh = Thing[1].Mesh
1087
							Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
1088
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1089
						elseif Thing[2] == "Blood" then
1090
							Mesh = Thing[7]
1091
							Thing[1].CFrame = Thing[1].CFrame * cf(0, .5, 0)
1092
							Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
1093
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1094
						elseif Thing[2] == "Elec" then
1095
							Mesh = Thing[1].Mesh
1096
							Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
1097
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1098
						elseif Thing[2] == "Disappear" then
1099
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1100
						end
1101
					else
1102
						Part.Parent = nil
1103
						table.remove(Effects, e)
1104
					end
1105
				end
1106
			end
1107
		end
1108
	end
1109
end