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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | - | Player = game.Players.LocalPlayer |
| 2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | ||
| 153 | Player = owner | |
| 154 | Character = Player.Character | |
| 155 | PlayerGui = Player.PlayerGui | |
| 156 | Backpack = Player.Backpack | |
| 157 | Torso = Character.Torso | |
| 158 | Head = Character.Head | |
| 159 | Humanoid = Character.Humanoid | |
| 160 | Humanoid.WalkSpeed = 10 | |
| 161 | LeftArm = Character["Left Arm"] | |
| 162 | LeftLeg = Character["Left Leg"] | |
| 163 | RightArm = Character["Right Arm"] | |
| 164 | RightLeg = Character["Right Leg"] | |
| 165 | Character = Player.Character | |
| 166 | PlayerGui = Player.PlayerGui | |
| 167 | Backpack = Player.Backpack | |
| 168 | Torso = Character.Torso | |
| 169 | Head = Character.Head | |
| 170 | Humanoid = Character.Humanoid | |
| 171 | LeftArm = Character["Left Arm"] | |
| 172 | LeftLeg = Character["Left Leg"] | |
| 173 | RightArm = Character["Right Arm"] | |
| 174 | RightLeg = Character["Right Leg"] | |
| 175 | LS = Torso["Left Shoulder"] | |
| 176 | LH = Torso["Left Hip"] | |
| 177 | RS = Torso["Right Shoulder"] | |
| 178 | RH = Torso["Right Hip"] | |
| 179 | Neck = Torso.Neck | |
| 180 | attacktype = 1 | |
| 181 | vt = Vector3.new | |
| 182 | cf = CFrame.new | |
| 183 | euler = CFrame.fromEulerAnglesXYZ | |
| 184 | angles = CFrame.Angles | |
| 185 | necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 186 | necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 187 | LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 188 | LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 189 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 190 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 191 | RootPart = Character.HumanoidRootPart | |
| 192 | RootJoint = RootPart.RootJoint | |
| 193 | RootCF = euler(-1.57, 0, 3.14) | |
| 194 | attack = false | |
| 195 | equipped = true | |
| 196 | local Anim = "Idle" | |
| 197 | local Effects = {}
| |
| 198 | cam = workspace.CurrentCamera | |
| 199 | ZTarget = nil | |
| 200 | RocketTarget = nil | |
| 201 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 202 | local Create = RbxUtility.Create | |
| 203 | local m = Create("Model"){
| |
| 204 | Parent = Character, | |
| 205 | Name = "WeaponModel", | |
| 206 | } | |
| 207 | mouse = Player:GetMouse() | |
| 208 | RSH, LSH = nil, nil | |
| 209 | LH = Torso["Left Hip"] | |
| 210 | RH = Torso["Right Hip"] | |
| 211 | RSH = Torso["Right Shoulder"] | |
| 212 | LSH = Torso["Left Shoulder"] | |
| 213 | ||
| 214 | RSH.Parent = nil | |
| 215 | LSH.Parent = nil | |
| 216 | ||
| 217 | RW = Create("Weld"){
| |
| 218 | Name = "Right Shoulder", | |
| 219 | Part0 = Torso , | |
| 220 | C0 = cf(1.5, 0.5, 0), | |
| 221 | C1 = cf(0, 0.5, 0), | |
| 222 | Part1 = RightArm , | |
| 223 | Parent = Torso , | |
| 224 | } | |
| 225 | ||
| 226 | LW = Create("Weld"){
| |
| 227 | Name = "Left Shoulder", | |
| 228 | Part0 = Torso , | |
| 229 | C0 = cf(-1.5, 0.5, 0), | |
| 230 | C1 = cf(0, 0.5, 0) , | |
| 231 | Part1 = LeftArm , | |
| 232 | Parent = Torso , | |
| 233 | } | |
| 234 | ||
| 235 | function NoOutline(Part) | |
| 236 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 237 | end | |
| 238 | function swait(num) | |
| 239 | if num == 0 or num == nil then | |
| 240 | game:service'RunService'.Heartbeat:wait(0) | |
| 241 | else | |
| 242 | for i = 0, num do | |
| 243 | game:service'RunService'.Heartbeat:wait(0) | |
| 244 | end | |
| 245 | end | |
| 246 | end | |
| 247 | ||
| 248 | function nooutline(part) | |
| 249 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 250 | end | |
| 251 | ||
| 252 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 253 | local fp = Create("Part"){
| |
| 254 | formFactor = formfactor, | |
| 255 | Parent = parent, | |
| 256 | Reflectance = reflectance, | |
| 257 | Transparency = transparency, | |
| 258 | CanCollide = false, | |
| 259 | Locked = true, | |
| 260 | BrickColor = BrickColor.new(tostring(brickcolor)), | |
| 261 | Name = name, | |
| 262 | Size = size, | |
| 263 | Position = Character.Torso.Position, | |
| 264 | Material = material, | |
| 265 | } | |
| 266 | nooutline(fp) | |
| 267 | return fp | |
| 268 | end | |
| 269 | ||
| 270 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 271 | local Msh = Create(Mesh){
| |
| 272 | Parent = part, | |
| 273 | Offset = offset, | |
| 274 | Scale = scale, | |
| 275 | } | |
| 276 | if Mesh == "SpecialMesh" then | |
| 277 | Msh.MeshType = meshtype | |
| 278 | Msh.MeshId = meshid | |
| 279 | end | |
| 280 | return Msh | |
| 281 | end | |
| 282 | ||
| 283 | function weld(parent, part0, part1, c0, c1) | |
| 284 | local Weld = Create("Weld"){
| |
| 285 | Parent = parent, | |
| 286 | Part0 = part0, | |
| 287 | Part1 = part1, | |
| 288 | C0 = c0, | |
| 289 | C1 = c1, | |
| 290 | } | |
| 291 | return Weld | |
| 292 | end | |
| 293 | ||
| 294 | ||
| 295 | local function CFrameFromTopBack(at, top, back) | |
| 296 | - | Value = game:service("Players").LocalPlayer,
|
| 296 | + | |
| 297 | return CFrame.new(at.x, at.y, at.z, | |
| 298 | right.x, top.x, back.x, | |
| 299 | right.y, top.y, back.y, | |
| 300 | right.z, top.z, back.z) | |
| 301 | end | |
| 302 | ||
| 303 | function Triangle(a, b, c) | |
| 304 | local edg1 = (c - a):Dot((b - a).unit) | |
| 305 | local edg2 = (a - b):Dot((c - b).unit) | |
| 306 | local edg3 = (b - c):Dot((a - c).unit) | |
| 307 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
| 308 | a, b, c = a, b, c | |
| 309 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
| 310 | a, b, c = b, c, a | |
| 311 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
| 312 | a, b, c = c, a, b | |
| 313 | else | |
| 314 | assert(false, "unreachable") | |
| 315 | end | |
| 316 | ||
| 317 | local len1 = (c - a):Dot((b - a).unit) | |
| 318 | local len2 = (b - a).magnitude - len1 | |
| 319 | local width = (a + (b - a).unit * len1 - c).magnitude | |
| 320 | ||
| 321 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
| 322 | ||
| 323 | local list = {}
| |
| 324 | ||
| 325 | local Color = BrickColor.new("Lime green")
| |
| 326 | ||
| 327 | if len1 > 0.01 then | |
| 328 | local w1 = Create('WedgePart', m){
| |
| 329 | Material = "SmoothPlastic", | |
| 330 | FormFactor = 'Custom', | |
| 331 | BrickColor = Color, | |
| 332 | Transparency = 0, | |
| 333 | Reflectance = 0, | |
| 334 | Material = "SmoothPlastic", | |
| 335 | CanCollide = false, | |
| 336 | Anchored = true, | |
| 337 | Parent = workspace, | |
| 338 | Transparency = 0.3, | |
| 339 | } | |
| 340 | game:GetService("Debris"):AddItem(w1, 5)
| |
| 341 | NoOutline(w1) | |
| 342 | local sz = Vector3.new(0.2, width, len1) | |
| 343 | w1.Size = sz | |
| 344 | local sp = Create("SpecialMesh"){
| |
| 345 | Parent = w1, | |
| 346 | MeshType = "Wedge", | |
| 347 | Scale = Vector3.new(0, 1, 1) * sz / w1.Size, | |
| 348 | } | |
| 349 | w1:BreakJoints() | |
| 350 | table.insert(Effects, {
| |
| 351 | w1, | |
| 352 | "Disappear", | |
| 353 | .03 | |
| 354 | }) | |
| 355 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
| 356 | table.insert(list, w1) | |
| 357 | end | |
| 358 | if len2 > 0.01 then | |
| 359 | local w2 = Create('WedgePart', m){
| |
| 360 | Material = "SmoothPlastic", | |
| 361 | FormFactor = 'Custom', | |
| 362 | BrickColor = Color, | |
| 363 | Transparency = 0, | |
| 364 | Reflectance = 0, | |
| 365 | Material = "SmoothPlastic", | |
| 366 | CanCollide = false, | |
| 367 | Anchored = true, | |
| 368 | Parent = workspace, | |
| 369 | Transparency = 0.3, | |
| 370 | } | |
| 371 | game:GetService("Debris"):AddItem(w2, 5)
| |
| 372 | NoOutline(w2) | |
| 373 | local sz = Vector3.new(0.2, width, len2) | |
| 374 | w2.Size = sz | |
| 375 | local sp = Create("SpecialMesh"){
| |
| 376 | Parent = w2, | |
| 377 | MeshType = "Wedge", | |
| 378 | Scale = Vector3.new(0, 1, 1) * sz / w2.Size, | |
| 379 | } | |
| 380 | w2:BreakJoints() | |
| 381 | table.insert(Effects, {
| |
| 382 | w2, | |
| 383 | "Disappear", | |
| 384 | .03 | |
| 385 | }) | |
| 386 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
| 387 | table.insert(list, w2) | |
| 388 | end | |
| 389 | return unpack(list) | |
| 390 | end | |
| 391 | ||
| 392 | function so(id, par, vol, pit) | |
| 393 | coroutine.resume(coroutine.create(function() | |
| 394 | local sou = Instance.new("Sound", par or workspace)
| |
| 395 | sou.Volume = vol | |
| 396 | sou.Pitch = pit or 1 | |
| 397 | sou.SoundId = id | |
| 398 | swait() | |
| 399 | sou:play() | |
| 400 | swait(6) | |
| 401 | sou:Remove() | |
| 402 | end)) | |
| 403 | end | |
| 404 | ||
| 405 | function clerp(a,b,t) | |
| 406 | ||
| 407 | local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end | |
| 408 | ||
| 409 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end | |
| 410 | ||
| 411 | local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end | |
| 412 | ||
| 413 | local qa = {QuaternionFromCFrame(a)}
| |
| 414 | local qb = {QuaternionFromCFrame(b)}
| |
| 415 | local ax, ay, az = a.x, a.y, a.z | |
| 416 | local bx, by, bz = b.x, b.y, b.z | |
| 417 | ||
| 418 | local _t = 1-t | |
| 419 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 420 | end | |
| 421 | ||
| 422 | function rayCast(Pos, Dir, Max, Ignore) | |
| 423 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 424 | end | |
| 425 | ||
| 426 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 427 | if hit.Parent == nil then | |
| 428 | return | |
| 429 | end | |
| 430 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 431 | for _, v in pairs(hit.Parent:children()) do | |
| 432 | if v:IsA("Humanoid") then
| |
| 433 | h = v | |
| 434 | end | |
| 435 | end | |
| 436 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 437 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 438 | if hit.Parent.DebounceHit.Value == true then | |
| 439 | return | |
| 440 | end | |
| 441 | end | |
| 442 | if h.MaxHealth >= math.huge then | |
| 443 | hit:BreakJoints() | |
| 444 | end | |
| 445 | local c = Create("ObjectValue"){
| |
| 446 | Name = "creator", | |
| 447 | Value = owner, | |
| 448 | Parent = h, | |
| 449 | } | |
| 450 | game:GetService("Debris"):AddItem(c, .5)
| |
| 451 | if HitSound ~= nil and HitPitch ~= nil then | |
| 452 | so(HitSound, hit, 1, HitPitch) | |
| 453 | end | |
| 454 | local Damage = math.random(minim, maxim) | |
| 455 | local blocked = false | |
| 456 | local block = hit.Parent:findFirstChild("Block")
| |
| 457 | if block ~= nil then | |
| 458 | if block.className == "IntValue" then | |
| 459 | if block.Value > 0 then | |
| 460 | blocked = true | |
| 461 | block.Value = block.Value - 1 | |
| 462 | print(block.Value) | |
| 463 | end | |
| 464 | end | |
| 465 | end | |
| 466 | if blocked == false then | |
| 467 | h.Health = h.Health - Damage | |
| 468 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
| 469 | else | |
| 470 | h.Health = h.Health - (Damage / 2) | |
| 471 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
| 472 | end | |
| 473 | if Type == "Knockdown" then | |
| 474 | local hum = hit.Parent.Humanoid | |
| 475 | hum.PlatformStand = true | |
| 476 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 477 | swait(1) | |
| 478 | HHumanoid.PlatformStand = false | |
| 479 | end), hum) | |
| 480 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 481 | local bodvol = Create("BodyVelocity"){
| |
| 482 | velocity = angle * knockback, | |
| 483 | P = 5000, | |
| 484 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 485 | Parent = hit, | |
| 486 | } | |
| 487 | local rl = Create("BodyAngularVelocity"){
| |
| 488 | P = 3000, | |
| 489 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 490 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 491 | Parent = hit, | |
| 492 | } | |
| 493 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 494 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 495 | elseif Type == "Normal" then | |
| 496 | local vp = Create("BodyVelocity"){
| |
| 497 | P = 500, | |
| 498 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 499 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 500 | } | |
| 501 | if knockback > 0 then | |
| 502 | vp.Parent = hit.Parent.Torso | |
| 503 | end | |
| 504 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 505 | elseif Type == "Up" then | |
| 506 | local bodyVelocity = Create("BodyVelocity"){
| |
| 507 | velocity = vt(0, 20, 0), | |
| 508 | P = 5000, | |
| 509 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 510 | Parent = hit, | |
| 511 | } | |
| 512 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 513 | elseif Type == "Snare" then | |
| 514 | local bp = Create("BodyPosition"){
| |
| 515 | P = 2000, | |
| 516 | D = 100, | |
| 517 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 518 | position = hit.Parent.Torso.Position, | |
| 519 | Parent = hit.Parent.Torso, | |
| 520 | } | |
| 521 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 522 | elseif Type == "Freeze" then | |
| 523 | local BodPos = Create("BodyPosition"){
| |
| 524 | P = 50000, | |
| 525 | D = 1000, | |
| 526 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 527 | position = hit.Parent.Torso.Position, | |
| 528 | Parent = hit.Parent.Torso, | |
| 529 | } | |
| 530 | local BodGy = Create("BodyGyro") {
| |
| 531 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 532 | P = 20e+003, | |
| 533 | Parent = hit.Parent.Torso, | |
| 534 | cframe = hit.Parent.Torso.CFrame, | |
| 535 | } | |
| 536 | hit.Parent.Torso.Anchored = true | |
| 537 | coroutine.resume(coroutine.create(function(Part) | |
| 538 | swait(1.5) | |
| 539 | Part.Anchored = false | |
| 540 | end), hit.Parent.Torso) | |
| 541 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 542 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 543 | end | |
| 544 | local debounce = Create("BoolValue"){
| |
| 545 | Name = "DebounceHit", | |
| 546 | Parent = hit.Parent, | |
| 547 | Value = true, | |
| 548 | } | |
| 549 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 550 | c = Instance.new("ObjectValue")
| |
| 551 | c.Name = "creator" | |
| 552 | c.Value = Player | |
| 553 | c.Parent = h | |
| 554 | game:GetService("Debris"):AddItem(c, .5)
| |
| 555 | end | |
| 556 | end | |
| 557 | ||
| 558 | function ShowDamage(Pos, Text, Time, Color) | |
| 559 | local Rate = (1 / 30) | |
| 560 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 561 | local Text = (Text or "") | |
| 562 | local Time = (Time or 2) | |
| 563 | local Color = (Color or Color3.new(1, 0, 0)) | |
| 564 | local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
| |
| 565 | EffectPart.Anchored = true | |
| 566 | local BillboardGui = Create("BillboardGui"){
| |
| 567 | Size = UDim2.new(3, 0, 3, 0), | |
| 568 | Adornee = EffectPart, | |
| 569 | Parent = EffectPart, | |
| 570 | } | |
| 571 | local TextLabel = Create("TextLabel"){
| |
| 572 | BackgroundTransparency = 1, | |
| 573 | Size = UDim2.new(1, 0, 1, 0), | |
| 574 | Text = Text, | |
| 575 | TextColor3 = Color, | |
| 576 | TextScaled = true, | |
| 577 | Font = Enum.Font.ArialBold, | |
| 578 | Parent = BillboardGui, | |
| 579 | } | |
| 580 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
| 581 | EffectPart.Parent = game:GetService("Workspace")
| |
| 582 | delay(0, function() | |
| 583 | local Frames = (Time / Rate) | |
| 584 | for Frame = 1, Frames do | |
| 585 | wait(Rate) | |
| 586 | local Percent = (Frame / Frames) | |
| 587 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 588 | TextLabel.TextTransparency = Percent | |
| 589 | end | |
| 590 | if EffectPart and EffectPart.Parent then | |
| 591 | EffectPart:Destroy() | |
| 592 | end | |
| 593 | end) | |
| 594 | end | |
| 595 | ||
| 596 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Smoky grey","Handle",Vector3.new(0.442519516, 2.0650897, 0.295012921)) | |
| 597 | Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.947258949, -0.45997858, -0.0570378304, 7.77969425e-011, -0.999999881, -1.37820278e-012, -1.39760203e-010, 1.37820257e-012, -1, 1, 7.77969356e-011, -1.39760203e-010)) | |
| 598 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","FakeHandle",Vector3.new(0.442519516, 2.0650897, 0.295012921)) | |
| 599 | FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00143384933, 0.00119042397, 1.43051147e-006, 1, -3.30743766e-012, -1.37846817e-011, 3.30743766e-012, 1, -2.06202139e-011, 1.37846817e-011, 2.06202139e-011, 1)) | |
| 600 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lime green","Hitbox",Vector3.new(2.19002581, 6.55274916, 0.590025842)) | |
| 601 | Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17896843, -4.79059315, -4.76837158e-007, 1, 2.0566379e-019, 5.67611236e-012, -2.27116525e-019, 1, -1.52766688e-013, -5.67611236e-012, 1.52766688e-013, 1)) | |
| 602 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 603 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 604 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 605 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
| 606 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515680313, -1.24921036, -0.295011044, 1, 2.06574115e-019, 0, 2.06574115e-019, 1, 0, 0, 0, 1)) | |
| 607 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
| |
| 608 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 609 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405433416, 0.701894522, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 610 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 611 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.442519456)) | |
| 612 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.51639271, 0.443106174, -2.97838199e-008, 1.94848582e-011, 0.999994636, 2.58582196e-012, 1, -1.94823463e-011, -0.999994636, 2.86134896e-012, -2.97838199e-008)) | |
| 613 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 614 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
| 615 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.515707016, -2.06437659, 4.46099548e-008, 4.16034491e-005, -0.999989271, -0.999989271, 9.6335441e-007, -4.62988687e-008, 9.63345315e-007, 1, 4.16012699e-005)) | |
| 616 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
| |
| 617 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.295012921)) | |
| 618 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.91668773, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271)) | |
| 619 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 620 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 0.295012772, 0.590025842)) | |
| 621 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51570034, -1.62167501, -9.53674316e-007, 0.999989271, -2.75521359e-013, -3.70870001e-013, -2.75503253e-013, 1, -6.03156414e-013, 3.70870001e-013, 6.07985884e-013, 0.999989271)) | |
| 622 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 623 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.06508946, 0.295012921)) | |
| 624 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 0.000894546509, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 625 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 626 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
| 627 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515694618, -1.24922132, 0.295011997, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 628 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
| |
| 629 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 630 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 631 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 632 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.737532496, 1.62257028, 0.236010328)) | |
| 633 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.500944138, -2.87547874, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 634 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 635 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(1.03254545, 0.200000003, 0.590025842)) | |
| 636 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.25290799, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 637 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 638 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.200000003, 0.295012921)) | |
| 639 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, -1.10540175, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 640 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 641 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921)) | |
| 642 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442921877, -5.82329798, -9.53674316e-007, 0.999994636, -2.75512252e-013, 1.20729954e-011, 6.40126642e-019, 1, -2.00535422e-012, -1.20729954e-011, 2.00608974e-012, 0.999994636)) | |
| 643 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
| |
| 644 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025902, 5.75274944, 0.590025842)) | |
| 645 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220380783, -4.7907896, -9.53674316e-007, 1, -2.75534153e-013, 5.59502444e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.59502444e-012, 1.40031042e-012, 1)) | |
| 646 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 647 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258158922, -0.44693923, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 648 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 649 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 650 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 651 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 652 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 653 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.110691786, -0.191638708, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 654 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 655 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 656 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 657 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 658 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 659 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 660 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 661 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.77007711, 0.590025842)) | |
| 662 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.148234606, -6.77999687, -4.76837158e-007, 0.999994636, -3.30741142e-012, -8.79209205e-012, 3.03188355e-012, 1, -2.20568841e-011, 8.79386841e-012, 2.2059396e-011, 0.999994636)) | |
| 663 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 664 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921)) | |
| 665 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221826315, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 666 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 667 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733)) | |
| 668 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51568079, -1.40040469, 1.90734863e-006, 1, -1.02663131e-020, 0, -1.02663131e-020, 1, 0, 0, 0, 1)) | |
| 669 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 670 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 671 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 672 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 673 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
| 674 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221667767, -3.16900206, -1.43051147e-006, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
| 675 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
| |
| 676 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.03254545, 0.200000003, 0.885038733)) | |
| 677 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000566482544, -1.40041232, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 678 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 679 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.442519516, 0.200000003, 0.309763551)) | |
| 680 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110505342, 0.191305399, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 681 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 682 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 683 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25796771, 0.446596622, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 684 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 685 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842)) | |
| 686 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515706539, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 687 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 688 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.200000003, 0.295012921)) | |
| 689 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220693111, -1.1054008, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 690 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 691 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.442519516, 0.200000003, 0.32451418)) | |
| 692 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405618906, -0.702226162, 0, 0.865923226, 0.500177085, 1.67872543e-008, -0.500177085, 0.865923226, 5.24679216e-008, 1.17067778e-008, -5.38297869e-008, 1)) | |
| 693 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.773333311, 0.346640021, 1))
| |
| 694 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.47506392, 0.295012921)) | |
| 695 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.369297743, -6.63180447, -4.76837158e-007, -0.999994636, 3.30741012e-012, -5.96323204e-008, 3.03188355e-012, 1, -2.20568841e-011, 5.96323204e-008, -2.2059396e-011, -0.999994636)) | |
| 696 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.885039032, 4.13017941, 0.295012921)) | |
| 697 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515714169, -5.75185299, -1.90734863e-006, 1, -2.75524395e-013, -3.52162743e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.52162743e-013, 6.03156414e-013, 1)) | |
| 698 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 699 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.309763402, 0.295012951)) | |
| 700 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007)) | |
| 701 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 702 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.324514031, 0.295012951)) | |
| 703 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, 9.53674316e-007, -0.000194549561, 1, -4.63448572e-007, -3.23592047e-007, -3.23591962e-007, 1.64063181e-007, -1, 4.63448629e-007, 1, 1.64063024e-007)) | |
| 704 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.554624319, 1, 1))
| |
| 705 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.18005168, 0.442519188, 0.590025842)) | |
| 706 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0743150711, -1.69562244, -4.76837158e-007, 1, -2.75524395e-013, -7.45878637e-011, 2.75524178e-013, 1, 1.48707172e-010, 7.45878637e-011, -1.48707172e-010, 1)) | |
| 707 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
| 708 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221646786, -5.82227278, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
| 709 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737533867, 1))
| |
| 710 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.29501307, 0.295012921)) | |
| 711 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515041351, -7.81274223, 9.53674316e-007, 1, -2.75534153e-013, 5.61278801e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.61278801e-012, 1.40031042e-012, 1)) | |
| 712 | mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 713 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.50760889, 0.295012921)) | |
| 714 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442756176, -4.49544907, 0, -0.999994636, 4.46044921e-013, -5.96452097e-008, 1.70532628e-013, 1, -2.17245666e-012, 5.96452097e-008, -2.17319218e-012, -0.999994636)) | |
| 715 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 716 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 3.83516645, 0.295012921)) | |
| 717 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664005995, -3.83165455, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.9642197e-008, 1.70532411e-013, 1, -2.17245666e-012, 5.9642197e-008, -2.17319218e-012, -0.999994636)) | |
| 718 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
| 719 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, -0.295013905, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 720 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
| |
| 721 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.885039032, 0.200000003, 0.885038733)) | |
| 722 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516690731, -1.39850712, -9.53674316e-007, 0.999994636, -2.87668977e-013, 3.06331349e-012, 3.44146416e-015, 1, -1.37230505e-012, -3.06331349e-012, 1.64791791e-012, 0.999994636)) | |
| 723 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 724 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012981, 0.590025663, 0.295012921)) | |
| 725 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221410513, -2.21052313, 0, -0.999994636, 4.46101083e-013, -5.96629377e-008, 1.70589007e-013, 1, -1.86926863e-012, 5.96629377e-008, -1.87000415e-012, -0.999994636)) | |
| 726 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.885039032, 0.200000003, 0.590025842)) | |
| 727 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839266, -1.25290704, -9.53674316e-007, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 728 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 729 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Smoky grey","Part",Vector3.new(0.295013011, 2.0650897, 0.295012921)) | |
| 730 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 0.000894069672, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 731 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 732 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
| 733 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -7.51719093, 0.369443893, -2.97932274e-008, 2.2059396e-011, 0.999994636, 3.03188355e-012, 1, -2.20568841e-011, -0.999994636, 3.30741055e-012, -2.9793231e-008)) | |
| 734 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 735 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 2.50760913, 0.590025842)) | |
| 736 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221670628, -4.49578571, -9.53674316e-007, 0.999994636, -2.75512252e-013, 8.49046528e-012, 6.40146029e-019, 1, -1.70229109e-012, -8.49046528e-012, 1.70302661e-012, 0.999994636)) | |
| 737 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.18005121, 0.295012921)) | |
| 738 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.442702055, -2.50398636, -4.76837158e-007, -0.999994636, 4.46044704e-013, -5.96449254e-008, 1.70532411e-013, 1, -2.17248441e-012, 5.96449254e-008, -2.17321994e-012, -0.999994636)) | |
| 739 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 740 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
| 741 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.221019745, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1)) | |
| 742 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
| |
| 743 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.200000003, 0.295012951)) | |
| 744 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-006, 2.43220711, 0.221660852, 4.63391068e-008, 4.46825474e-008, -0.999994636, -1.51188004e-008, -1, -4.46823094e-008, -0.999994636, 1.51191593e-008, -4.63391068e-008)) | |
| 745 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.7375319, 1))
| |
| 746 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.590025961, 0.29501313, 0.590025902)) | |
| 747 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -7.81263161, -0.0730409622, -2.97896676e-008, 2.1756319e-011, 0.999994636, 3.03188355e-012, 1, -2.17538071e-011, -0.999994636, 3.30741055e-012, -2.97896676e-008)) | |
| 748 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 749 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.200000003, 0.295012921)) | |
| 750 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442914724, -3.16820765, -9.53674316e-007, 0.999994636, -3.32356538e-013, 1.56541308e-011, 5.68447064e-014, 1, -2.00535422e-012, -1.56541308e-011, 2.00608974e-012, 0.999994636)) | |
| 751 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 0.73753202, 1))
| |
| 752 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921)) | |
| 753 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.220681667, 1.18094492, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 754 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 755 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.442519516, 0.295013011, 0.295012921)) | |
| 756 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000577926636, 1.18094552, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 757 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.295013011, 0.200000003, 0.295012951)) | |
| 758 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.516839504, -1.24921942, 0.295011997, 1, -2.75533285e-013, -1.00870701e-013, 2.75533285e-013, 1, -1.20869981e-012, 1.00870701e-013, 1.20869981e-012, 1)) | |
| 759 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.774408579, 1))
| |
| 760 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012772, 0.200000003)) | |
| 761 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -7.2211132, 0.590576887, -2.97847187e-008, 2.00882505e-011, 0.999994636, 2.97503276e-012, 1, -2.00857525e-011, -0.999994636, 3.25055976e-012, -2.97847187e-008)) | |
| 762 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
| |
| 763 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
| 764 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000162124634, -0.515693188, -3.68544936, 4.4589239e-008, 4.16090261e-005, -1, -1, 9.63814387e-007, -4.45491359e-008, 9.63812568e-007, 1, 4.16090261e-005)) | |
| 765 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.14750649, 0.147506386, 1.67862356))
| |
| 766 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.295012981, 0.590025902, 0.590025842)) | |
| 767 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221664906, -2.80066252, -4.76837158e-007, 0.999994636, -2.75512252e-013, 5.59144397e-012, 6.40165364e-019, 1, -1.40031042e-012, -5.59144397e-012, 1.40104595e-012, 0.999994636)) | |
| 768 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.295012861, 0.590025842)) | |
| 769 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.441378117, -7.8126545, 4.76837158e-007, 1, -2.75534153e-013, 5.60212987e-012, 2.75533936e-013, 1, -1.40031042e-012, -5.60212987e-012, 1.40031042e-012, 1)) | |
| 770 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 771 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cool yellow","Part",Vector3.new(0.295013011, 0.295012653, 0.295012921)) | |
| 772 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221837759, 1.1809448, -9.53674316e-007, 1, -2.75524395e-013, -3.7087694e-013, 2.75524178e-013, 1, -6.03156414e-013, 3.7087694e-013, 6.03156414e-013, 1)) | |
| 773 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 774 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.295012981, 0.200000003, 0.295012921)) | |
| 775 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.221020699, 1.26017833, 0, 1, 9.9763433e-018, -7.45067757e-011, -9.97532752e-018, 1, 1.49954715e-010, 7.45067757e-011, -1.49954715e-010, 1)) | |
| 776 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.7375319, 0.5))
| |
| 777 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.200000003)) | |
| 778 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -3.01968145, 0.885297298, -2.97987981e-008, 2.57460719e-013, 0.999994636, -6.94917659e-018, 1, -2.56739074e-013, -0.999994636, 2.7550469e-013, -2.97987981e-008)) | |
| 779 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
| |
| 780 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 3.09763432, 0.295012951)) | |
| 781 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-006, 3.01982832, 1.10655999, -1.39933377e-007, -4.45522055e-008, -0.999994636, 2.86610089e-007, -1, 4.45516228e-008, -0.999994636, -2.86611339e-007, 1.39933377e-007)) | |
| 782 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 783 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 3.09763479, 0.200000003)) | |
| 784 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 3.02018595, 0.885407448, -3.11451095e-006, 6.73515251e-006, -0.999994636, -9.20183595e-007, -1, -6.73511386e-006, -0.999994636, 9.20167849e-007, 3.11451709e-006)) | |
| 785 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
| |
| 786 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.200000003)) | |
| 787 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -5.82237434, 0.885300398, -2.97994376e-008, 2.57405208e-013, 0.999994636, -6.94917659e-018, 1, -2.56683563e-013, -0.999994636, 2.7550469e-013, -2.97994376e-008)) | |
| 788 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 0.737532377))
| |
| 789 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 0.295012772, 0.295012951)) | |
| 790 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.33786011e-006, -7.22234058, 0.664441347, -2.9783191e-008, 2.17563467e-011, 0.999994636, 3.03188355e-012, 1, -2.17538348e-011, -0.999994636, 3.30741099e-012, -2.9783191e-008)) | |
| 791 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 792 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 0.295012861, 0.295012951)) | |
| 793 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, -7.22363949, 0.811548233, -2.9798791e-008, -4.60201321e-013, 0.999994636, -1.67088796e-013, 1, 1.42011403e-013, -0.999994636, 1.17143505e-013, -2.9798791e-008)) | |
| 794 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 795 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295013011, 2.50760913, 0.200000003)) | |
| 796 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.19345093e-005, -5.82271338, 0.885406017, 3.1608879e-006, -6.71891894e-006, 0.999994636, 5.22557343e-007, 1, 6.7188812e-006, -0.999994636, 5.22539153e-007, 3.16089131e-006)) | |
| 797 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.737532377))
| |
| 798 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.442519099, 0.295012921)) | |
| 799 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737729549, -1.69281816, -9.53674316e-007, -0.999994636, 3.89201068e-013, -5.96419838e-008, 1.13688993e-013, 1, -2.77888823e-012, 5.96419838e-008, -2.77962375e-012, -0.999994636)) | |
| 800 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 801 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.295012832, 1.32755756, 0.295012921)) | |
| 802 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.664032698, -6.41297722, 4.76837158e-007, -0.999994636, 2.75512279e-013, -5.96358518e-008, 8.56986463e-019, 1, -1.70230496e-012, 5.96358518e-008, -1.70302661e-012, -0.999994636)) | |
| 803 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Lime green","Part",Vector3.new(0.200000003, 2.50760865, 0.295012951)) | |
| 804 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -5.82254457, 1.1065681, -2.98008658e-008, 2.82357471e-013, 0.999994636, 3.44146437e-015, 1, 2.41195952e-014, -0.999994636, 2.87673775e-013, -2.980088e-008)) | |
| 805 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.737532437, 1, 1))
| |
| 806 | ||
| 807 | function attackone() | |
| 808 | attack = true | |
| 809 | Humanoid.WalkSpeed = 5 | |
| 810 | for i = 0, 1, 0.05 do | |
| 811 | swait() | |
| 812 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .2) | |
| 813 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2) | |
| 814 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, -.5) * angles(math.rad(130), math.rad(0), math.rad(30)), 0.2) | |
| 815 | LW.C0 = clerp(LW.C0, CFrame.new(.5, 0.7, -.5) * angles(math.rad(145), math.rad(0), math.rad(50)), 0.2) | |
| 816 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 817 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 818 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(80)), 0.25) | |
| 819 | end | |
| 820 | local con = Hitbox.Touched:connect(function(hit) | |
| 821 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149221", .8) | |
| 822 | end) | |
| 823 | so("rbxassetid://203691447",Hitbox,1,0.9)
| |
| 824 | Humanoid.WalkSpeed = 0 | |
| 825 | for i = 0, 1, 0.03 do | |
| 826 | swait() | |
| 827 | ||
| 828 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
| 829 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
| 830 | local h = 5 | |
| 831 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
| 832 | if a then | |
| 833 | game.Debris:AddItem(a, 1) | |
| 834 | end | |
| 835 | if b then | |
| 836 | game.Debris:AddItem(b, 1) | |
| 837 | end | |
| 838 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
| 839 | if a then | |
| 840 | game.Debris:AddItem(a, 1) | |
| 841 | end | |
| 842 | if b then | |
| 843 | game.Debris:AddItem(b, 1) | |
| 844 | end | |
| 845 | scfr = blcf | |
| 846 | elseif not scfr then | |
| 847 | scfr = blcf | |
| 848 | end | |
| 849 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
| 850 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
| 851 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.3, -.5) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3) | |
| 852 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.3, -.5) * angles(math.rad(35), math.rad(0), math.rad(50)), 0.3) | |
| 853 | RH.C0 = clerp(RH.C0, cf(1, -.5, -.5) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 854 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 855 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(-20)), 0.3) | |
| 856 | end | |
| 857 | attack = false | |
| 858 | Humanoid.WalkSpeed = 10 | |
| 859 | con:disconnect() | |
| 860 | scfr = nil | |
| 861 | end | |
| 862 | ||
| 863 | function attacktwo() | |
| 864 | attack = true | |
| 865 | Humanoid.WalkSpeed = 5 | |
| 866 | for i = 0,1,0.05 do | |
| 867 | swait() | |
| 868 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .2) | |
| 869 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-80)), .2) | |
| 870 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(70)), 0.2) | |
| 871 | LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(-120), math.rad(-80)), 0.2) | |
| 872 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 873 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-150), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 874 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.25) | |
| 875 | end | |
| 876 | Humanoid.WalkSpeed = 20 | |
| 877 | local con = Hitbox.Touched:connect(function(hit) | |
| 878 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8) | |
| 879 | end) | |
| 880 | for i = 1,3 do | |
| 881 | so("rbxassetid://203691492",Hitbox,1,0.9)
| |
| 882 | for i = 0,1,0.06 do | |
| 883 | swait() | |
| 884 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
| 885 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
| 886 | local h = 5 | |
| 887 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
| 888 | if a then | |
| 889 | game.Debris:AddItem(a, 1) | |
| 890 | end | |
| 891 | if b then | |
| 892 | game.Debris:AddItem(b, 1) | |
| 893 | end | |
| 894 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
| 895 | if a then | |
| 896 | game.Debris:AddItem(a, 1) | |
| 897 | end | |
| 898 | if b then | |
| 899 | game.Debris:AddItem(b, 1) | |
| 900 | end | |
| 901 | scfr = blcf | |
| 902 | elseif not scfr then | |
| 903 | scfr = blcf | |
| 904 | end | |
| 905 | Torso.Velocity = Head.CFrame.lookVector * 30 | |
| 906 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), -6*i), .3) | |
| 907 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), .2) | |
| 908 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(85)), 0.2) | |
| 909 | LW.C0 = clerp(LW.C0, CFrame.new(0, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-85)), 0.2) | |
| 910 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 911 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), .2) | |
| 912 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.25) | |
| 913 | end | |
| 914 | end | |
| 915 | attack = false | |
| 916 | scfr = nil | |
| 917 | con:disconnect() | |
| 918 | Humanoid.WalkSpeed = 10 | |
| 919 | end | |
| 920 | ||
| 921 | function attackthree() | |
| 922 | attack = true | |
| 923 | for i = 0,1,0.05 do | |
| 924 | swait() | |
| 925 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.3) * angles(math.rad(0), math.rad(0), math.rad(70)), .2) | |
| 926 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-70)), .2) | |
| 927 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.3, -.5) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.2) | |
| 928 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, -.3) * angles(math.rad(80), math.rad(0), math.rad(10)), 0.2) | |
| 929 | RH.C0 = clerp(RH.C0, cf(1, -.8, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 930 | LH.C0 = clerp(LH.C0, cf(-1, -.8, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 931 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25) | |
| 932 | end | |
| 933 | Torso.Velocity = Head.CFrame.lookVector * 90 | |
| 934 | if Humanoid.Jump == true then | |
| 935 | Torso.Velocity = Head.CFrame.lookVector * 50 | |
| 936 | end | |
| 937 | so("rbxassetid://203691447",Hitbox,1,0.9)
| |
| 938 | local con = Hitbox.Touched:connect(function(hit) | |
| 939 | Damagefunc(Hitbox, hit, 30, 50, math.random(1, 5), "Knockdown", RootPart, .2, "rbxassetid://199149186", .8) | |
| 940 | end) | |
| 941 | for i = 0,1,0.03 do | |
| 942 | swait() | |
| 943 | local blcf = Hitbox.CFrame * CFrame.new(0, .3, 0) | |
| 944 | if scfr and (Hitbox.Position - scfr.p).magnitude > .1 then | |
| 945 | local h = 5 | |
| 946 | local a, b = Triangle((scfr * CFrame.new(0, h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p, (blcf * CFrame.new(0, h / 2, 0)).p) | |
| 947 | if a then | |
| 948 | game.Debris:AddItem(a, 1) | |
| 949 | end | |
| 950 | if b then | |
| 951 | game.Debris:AddItem(b, 1) | |
| 952 | end | |
| 953 | local a, b = Triangle((blcf * CFrame.new(0, h / 2, 0)).p, (blcf * CFrame.new(0, -h / 2, 0)).p, (scfr * CFrame.new(0, -h / 2, 0)).p) | |
| 954 | if a then | |
| 955 | game.Debris:AddItem(a, 1) | |
| 956 | end | |
| 957 | if b then | |
| 958 | game.Debris:AddItem(b, 1) | |
| 959 | end | |
| 960 | scfr = blcf | |
| 961 | elseif not scfr then | |
| 962 | scfr = blcf | |
| 963 | end | |
| 964 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .2) | |
| 965 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(70)), .2) | |
| 966 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.2) | |
| 967 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(-70)), 0.2) | |
| 968 | RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 969 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(5)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 970 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, -.7, 0) * angles(math.rad(-90), math.rad(0), math.rad(-50)), 0.25) | |
| 971 | end | |
| 972 | attack = false | |
| 973 | con:disconnect() | |
| 974 | scfr = nil | |
| 975 | end | |
| 976 | ||
| 977 | mouse.Button1Down:connect(function() | |
| 978 | if attack == false and attacktype == 1 then | |
| 979 | attacktype = 2 | |
| 980 | attackone() | |
| 981 | elseif attack == false and attacktype == 2 then | |
| 982 | attacktype = 3 | |
| 983 | attacktwo() | |
| 984 | elseif attack == false and attacktype == 3 then | |
| 985 | attacktype = 1 | |
| 986 | attackthree() | |
| 987 | end | |
| 988 | end) | |
| 989 | ||
| 990 | mouse.KeyDown:connect(function(k) | |
| 991 | k = k:lower() | |
| 992 | if attack == false and k == '' then | |
| 993 | ||
| 994 | end | |
| 995 | end) | |
| 996 | ||
| 997 | local sine = 0 | |
| 998 | local change = 1 | |
| 999 | local val = 0 | |
| 1000 | local idle = 0 | |
| 1001 | ||
| 1002 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 1003 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 1004 | ||
| 1005 | while true do | |
| 1006 | swait() | |
| 1007 | sine = sine + change | |
| 1008 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1009 | local velderp = RootPart.Velocity.y | |
| 1010 | hitfloor, posfloor = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1011 | if equipped == true or equipped == false then | |
| 1012 | if attack == false then | |
| 1013 | idle = idle + 1 | |
| 1014 | else | |
| 1015 | idle = 0 | |
| 1016 | end | |
| 1017 | if idle >= 500 then | |
| 1018 | if attack == false then | |
| 1019 | end | |
| 1020 | end | |
| 1021 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
| 1022 | Anim = "Jump" | |
| 1023 | if attack == false then | |
| 1024 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2) | |
| 1025 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2) | |
| 1026 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.2) | |
| 1027 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3) | |
| 1028 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1029 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1030 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(20)), 0.25) | |
| 1031 | end | |
| 1032 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 1033 | Anim = "Fall" | |
| 1034 | if attack == false then | |
| 1035 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2) | |
| 1036 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), .2) | |
| 1037 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), 0.2) | |
| 1038 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), 0.3) | |
| 1039 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1040 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-30)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1041 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-30)), 0.25) | |
| 1042 | end | |
| 1043 | elseif torvel < 1 and hitfloor ~= nil then | |
| 1044 | Anim = "Idle" | |
| 1045 | if attack == false then | |
| 1046 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), .2) | |
| 1047 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-3), math.rad(-3), math.rad(30)), .2) | |
| 1048 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(20), math.rad(10)), .2) | |
| 1049 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-15)), .2) | |
| 1050 | RH.C0 = clerp(RH.C0, cf(1, -1, -.3) * RHCF * angles(math.rad(-3), math.rad(20), math.rad(7)), .2) | |
| 1051 | LH.C0 = clerp(LH.C0, cf(-1, -.9, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(-8)), .2) | |
| 1052 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(15)), 0.25) | |
| 1053 | end | |
| 1054 | elseif torvel > 2 and hitfloor ~= nil then | |
| 1055 | Anim = "Walk" | |
| 1056 | if attack == false then | |
| 1057 | change = 3 | |
| 1058 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), .2) | |
| 1059 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), .2) | |
| 1060 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.2) | |
| 1061 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3) | |
| 1062 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1063 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)) * angles(math.rad(-3), math.rad(0), math.rad(0)), .2) | |
| 1064 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(190), math.rad(0), math.rad(-50)), 0.25) | |
| 1065 | end | |
| 1066 | end | |
| 1067 | end | |
| 1068 | if #Effects > 0 then | |
| 1069 | for e = 1, #Effects do | |
| 1070 | if Effects[e] ~= nil then | |
| 1071 | local Thing = Effects[e] | |
| 1072 | if Thing ~= nil then | |
| 1073 | local Part = Thing[1] | |
| 1074 | local Mode = Thing[2] | |
| 1075 | local Delay = Thing[3] | |
| 1076 | local IncX = Thing[4] | |
| 1077 | local IncY = Thing[5] | |
| 1078 | local IncZ = Thing[6] | |
| 1079 | if Thing[1].Transparency <= 1 then | |
| 1080 | if Thing[2] == "Block1" then | |
| 1081 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1082 | Mesh = Thing[1].Mesh | |
| 1083 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 1084 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1085 | elseif Thing[2] == "Cylinder" then | |
| 1086 | Mesh = Thing[1].Mesh | |
| 1087 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 1088 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1089 | elseif Thing[2] == "Blood" then | |
| 1090 | Mesh = Thing[7] | |
| 1091 | Thing[1].CFrame = Thing[1].CFrame * cf(0, .5, 0) | |
| 1092 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 1093 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1094 | elseif Thing[2] == "Elec" then | |
| 1095 | Mesh = Thing[1].Mesh | |
| 1096 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
| 1097 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1098 | elseif Thing[2] == "Disappear" then | |
| 1099 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1100 | end | |
| 1101 | else | |
| 1102 | Part.Parent = nil | |
| 1103 | table.remove(Effects, e) | |
| 1104 | end | |
| 1105 | end | |
| 1106 | end | |
| 1107 | end | |
| 1108 | end | |
| 1109 | end |