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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | - | -- Bullet!Bill -- |
| 2 | + | print(" this script was converted by An ignorant / zach ")
|
| 3 | warn(" credits goes to real creators ")
| |
| 4 | warn(" pls dont abuse ")
| |
| 5 | warn(" i beg u ")
| |
| 6 | local Player,game,owner = owner,game | |
| 7 | local RealPlayer = Player | |
| 8 | do | |
| 9 | print("FE Compatibility code by Mokiros")
| |
| 10 | local rp = RealPlayer | |
| 11 | script.Parent = rp.Character | |
| 12 | ||
| 13 | --RemoteEvent for communicating | |
| 14 | local Event = Instance.new("RemoteEvent")
| |
| 15 | Event.Name = "UserInput_Event" | |
| 16 | ||
| 17 | --Fake event to make stuff like Mouse.KeyDown work | |
| 18 | local function fakeEvent() | |
| 19 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 20 | t.connect = t.Connect | |
| 21 | return t | |
| 22 | end | |
| 23 | ||
| 24 | --Creating fake input objects with fake variables | |
| 25 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 26 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 27 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 28 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 29 | end} | |
| 30 | --Merged 2 functions into one by checking amount of arguments | |
| 31 | CAS.UnbindAction = CAS.BindAction | |
| 32 | ||
| 33 | --This function will trigger the events that have been :Connect()'ed | |
| 34 | local function te(self,ev,...) | |
| 35 | local t = m[ev] | |
| 36 | if t and t._fakeEvent then | |
| 37 | for _,f in pairs(t.Functions) do | |
| 38 | f(...) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | m.TrigEvent = te | |
| 43 | UIS.TrigEvent = te | |
| 44 | ||
| 45 | Event.OnServerEvent:Connect(function(plr,io) | |
| 46 | if plr~=rp then return end | |
| 47 | m.Target = io.Target | |
| 48 | m.Hit = io.Hit | |
| 49 | if not io.isMouse then | |
| 50 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 51 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 52 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 53 | end | |
| 54 | for _,t in pairs(CAS.Actions) do | |
| 55 | for _,k in pairs(t.Keys) do | |
| 56 | if k==io.KeyCode then | |
| 57 | t.Function(t.Name,io.UserInputState,io) | |
| 58 | end | |
| 59 | end | |
| 60 | end | |
| 61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 63 | end | |
| 64 | end) | |
| 65 | Event.Parent = NLS([==[ | |
| 66 | local Player = game:GetService("Players").LocalPlayer
| |
| 67 | local Event = script:WaitForChild("UserInput_Event")
| |
| 68 | ||
| 69 | local Mouse = Player:GetMouse() | |
| 70 | local UIS = game:GetService("UserInputService")
| |
| 71 | local input = function(io,a) | |
| 72 | if a then return end | |
| 73 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 74 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 75 | end | |
| 76 | UIS.InputBegan:Connect(input) | |
| 77 | UIS.InputEnded:Connect(input) | |
| 78 | ||
| 79 | local h,t | |
| 80 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 81 | --If player is not moving their mouse, client won't fire events | |
| 82 | while wait(1/30) do | |
| 83 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 84 | h,t=Mouse.Hit,Mouse.Target | |
| 85 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 86 | end | |
| 87 | end]==],Player.Character) | |
| 88 | ||
| 89 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 90 | --Real game object | |
| 91 | local _rg = game | |
| 92 | ||
| 93 | --Metatable for fake service | |
| 94 | local fsmt = {
| |
| 95 | __index = function(self,k) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then return s[k] end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end, | |
| 103 | __call = function(self,...) | |
| 104 | local s = rawget(self,"_RealService") | |
| 105 | if s then return s(...) end | |
| 106 | end | |
| 107 | } | |
| 108 | local function FakeService(t,RealService) | |
| 109 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 110 | return setmetatable(t,fsmt) | |
| 111 | end | |
| 112 | ||
| 113 | --Fake game object | |
| 114 | local g = {
| |
| 115 | GetService = function(self,s) | |
| 116 | return self[s] | |
| 117 | end, | |
| 118 | Players = FakeService({
| |
| 119 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 120 | },"Players"), | |
| 121 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 122 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 123 | } | |
| 124 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 125 | g.service = g.GetService | |
| 126 | ||
| 127 | g.RunService = FakeService({
| |
| 128 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 129 | BindToRenderStep = function(self,name,_,fun) | |
| 130 | ||
| 131 | end, | |
| 132 | UnbindFromRenderStep = function(self,name) | |
| 133 | self._btrs[name]:Disconnect() | |
| 134 | end, | |
| 135 | },"RunService") | |
| 136 | ||
| 137 | setmetatable(g,{
| |
| 138 | __index=function(self,s) | |
| 139 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 140 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 141 | end, | |
| 142 | __newindex = fsmt.__newindex, | |
| 143 | __call = fsmt.__call | |
| 144 | }) | |
| 145 | --Changing owner to fake player object to support owner:GetMouse() | |
| 146 | game,owner = g,g.Players.LocalPlayer | |
| 147 | end | |
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | ||
| 152 | wait() | |
| 153 | LoudVolume = false | |
| 154 | Submerged = false | |
| 155 | Music = true | |
| 156 | script.Name = "BulletBill" -- or Morty. | |
| 157 | Player = game.Players.LocalPlayer | |
| 158 | c = game.Players.LocalPlayer.Character | |
| 159 | Head = c.Head | |
| 160 | anim = c.Humanoid.Animator | |
| 161 | Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing"
| |
| 162 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
| |
| 163 | rage = false | |
| 164 | p = game.Players.LocalPlayer | |
| 165 | Music = false | |
| 166 | ||
| 167 | local Effects = {}
| |
| 168 | attack = false | |
| 169 | local attacking = false | |
| 170 | vt = Vector3.new | |
| 171 | bc = BrickColor.new | |
| 172 | br = BrickColor.random | |
| 173 | it = Instance.new | |
| 174 | cf = CFrame.new | |
| 175 | euler = CFrame.fromEulerAnglesXYZ | |
| 176 | angles = CFrame.Angles | |
| 177 | matr = math.random | |
| 178 | mouse = Player:GetMouse() | |
| 179 | ||
| 180 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 181 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 182 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 183 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 184 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 185 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 186 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 187 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 188 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 189 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 190 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 191 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 192 | RS = c.Torso:FindFirstChild("Right Shoulder")
| |
| 193 | LS = c.Torso:FindFirstChild("Left Shoulder")
| |
| 194 | RH = c.Torso:FindFirstChild("Right Hip")
| |
| 195 | LH = c.Torso:FindFirstChild("Left Hip")
| |
| 196 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
| |
| 197 | N = c.Torso:FindFirstChild("Neck")
| |
| 198 | cf = CFrame.new | |
| 199 | ang = CFrame.Angles | |
| 200 | rd = math.rad | |
| 201 | rd2 = math.random | |
| 202 | ||
| 203 | ||
| 204 | function NukeShockwaves(Size, CFramez) | |
| 205 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
| |
| 206 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
| |
| 207 | SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0) | |
| 208 | Spawn(function() | |
| 209 | for i = 1,math.huge do | |
| 210 | if Shock.Transparency >= 1 then break end | |
| 211 | Shock.Transparency = Shock.Transparency + 0.025 | |
| 212 | wait() | |
| 213 | end | |
| 214 | end) | |
| 215 | end | |
| 216 | ||
| 217 | function swait(num) | |
| 218 | if num==0 or num==nil then | |
| 219 | game:service'RunService'.Heartbeat:wait(0) | |
| 220 | else | |
| 221 | for i=0,num do | |
| 222 | game:service'RunService'.Heartbeat:wait(0) | |
| 223 | end | |
| 224 | end | |
| 225 | end | |
| 226 | for i,v in pairs (c:children()) do | |
| 227 | if v.ClassName == "Accessory" then | |
| 228 | for i,v2 in pairs (v:children()) do | |
| 229 | if v2.ClassName == "Part" then | |
| 230 | v2.Transparency = 1 | |
| 231 | end | |
| 232 | end | |
| 233 | end | |
| 234 | if v.ClassName == "Part" then | |
| 235 | v.Transparency = 1 | |
| 236 | end | |
| 237 | end | |
| 238 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
| 239 | local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
| |
| 240 | W.C0 = CFrame.Angles(0,math.rad(90),0) local SM = Instance.new("SpecialMesh",P)SM.MeshId = "rbxassetid://431159713" SM.TextureId = "rbxassetid://431159716" SM.Scale = Vector3.new(0.005,0.005,0.005)
| |
| 241 | W.C0 = W.C0*CFrame.Angles(math.rad(-90),0,0)local Par = Instance.new("ParticleEmitter",P)Par.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 242 | Par.Speed = NumberRange.new(0)Par.Rate = 250 Par.Lifetime = NumberRange.new(0.25,0.5) | |
| 243 | s = Instance.new("Sound",P) s.SoundId = "rbxassetid://273108936" s.Volume = 0.5 s.Looped = true s:Play()
| |
| 244 | Hit = false | |
| 245 | P.Touched:connect(function(Hit) | |
| 246 | if Hit == false then return end | |
| 247 | if Hit == c or Hit.Parent == c then return end | |
| 248 | for i,v in pairs(game.Workspace:children()) do | |
| 249 | if v:findFirstChild("Head")~= nil and v ~= c then
| |
| 250 | if (v.Head.Position-c.HumanoidRootPart.Position).magnitude <= 25 then | |
| 251 | v:remove() | |
| 252 | end | |
| 253 | end | |
| 254 | end | |
| 255 | Hit = true c.Parent = nil | |
| 256 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true
| |
| 257 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock)
| |
| 258 | Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere" | |
| 259 | P:remove() | |
| 260 | local Pos = Shock.Position | |
| 261 | local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 0.4 Sound:Play()
| |
| 262 | for i = 1,4 do | |
| 263 | SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2) | |
| 264 | NukeShockwaves(i*6,CFrame.new(Shock.Position)) | |
| 265 | wait() | |
| 266 | end | |
| 267 | for i = 1,30 do | |
| 268 | Shock.Transparency = Shock.Transparency + 1/30 | |
| 269 | SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025) | |
| 270 | wait() | |
| 271 | end | |
| 272 | end) | |
| 273 | ||
| 274 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 275 | if hit.Parent==nil then | |
| 276 | return | |
| 277 | end | |
| 278 | local h=hit.Parent:FindFirstChild("Humanoid")
| |
| 279 | for _,v in pairs(hit.Parent:children()) do | |
| 280 | if v:IsA("Humanoid") then
| |
| 281 | h=v | |
| 282 | end | |
| 283 | end | |
| 284 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 285 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 286 | end | |
| 287 | if hit.Parent.className=="Hat" then | |
| 288 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 289 | end | |
| 290 | if h~=nil and hit.Parent.Name~=c.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 291 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 292 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 293 | return | |
| 294 | end]] | |
| 295 | -- hs(hit,1.2) | |
| 296 | local c=Instance.new("ObjectValue")
| |
| 297 | c.Name="creator" | |
| 298 | c.Value=game:service("Players").LocalPlayer
| |
| 299 | c.Parent=h | |
| 300 | game:GetService("Debris"):AddItem(c,.5)
| |
| 301 | local Damage=math.random(minim,maxim) | |
| 302 | -- h:TakeDamage(Damage) | |
| 303 | local blocked=false | |
| 304 | local block=hit.Parent:findFirstChild("Block")
| |
| 305 | if block~=nil then | |
| 306 | print(block.className) | |
| 307 | if block.className=="NumberValue" then | |
| 308 | if block.Value>0 then | |
| 309 | blocked=true | |
| 310 | if decreaseblock==nil then | |
| 311 | block.Value=block.Value-1 | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | if block.className=="IntValue" then | |
| 316 | if block.Value>0 then | |
| 317 | blocked=true | |
| 318 | if decreaseblock~=nil then | |
| 319 | block.Value=block.Value-1 | |
| 320 | end | |
| 321 | end | |
| 322 | end | |
| 323 | end | |
| 324 | if blocked==false then | |
| 325 | -- h:TakeDamage(Damage) | |
| 326 | h.Health=h.Health-Damage | |
| 327 | else | |
| 328 | h.Health=h.Health-(Damage/2) | |
| 329 | end | |
| 330 | if Type=="Knockdown" then | |
| 331 | local hum=hit.Parent.Humanoid | |
| 332 | hum.PlatformStand=true | |
| 333 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 334 | swait(1) | |
| 335 | HHumanoid.PlatformStand=false | |
| 336 | end),hum) | |
| 337 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 338 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 339 | local bodvol=Instance.new("BodyVelocity")
| |
| 340 | bodvol.velocity=angle*knockback | |
| 341 | bodvol.P=5000 | |
| 342 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 343 | bodvol.Parent=hit | |
| 344 | local rl=Instance.new("BodyAngularVelocity")
| |
| 345 | rl.P=3000 | |
| 346 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 347 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 348 | rl.Parent=hit | |
| 349 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 350 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 351 | elseif Type=="Normal" then | |
| 352 | local vp=Instance.new("BodyVelocity")
| |
| 353 | vp.P=500 | |
| 354 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 355 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 356 | if KnockbackType==1 then | |
| 357 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 358 | elseif KnockbackType==2 then | |
| 359 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 360 | end | |
| 361 | if knockback>0 then | |
| 362 | vp.Parent=hit.Parent.Torso | |
| 363 | end | |
| 364 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 365 | elseif Type=="Up" then | |
| 366 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 367 | bodyVelocity.velocity=vt(0,60,0) | |
| 368 | bodyVelocity.P=5000 | |
| 369 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 370 | bodyVelocity.Parent=hit | |
| 371 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 372 | local rl=Instance.new("BodyAngularVelocity")
| |
| 373 | rl.P=3000 | |
| 374 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 375 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 376 | rl.Parent=hit | |
| 377 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 378 | elseif Type=="Snare" then | |
| 379 | local bp=Instance.new("BodyPosition")
| |
| 380 | bp.P=2000 | |
| 381 | bp.D=100 | |
| 382 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 383 | bp.position=hit.Parent.Torso.Position | |
| 384 | bp.Parent=hit.Parent.Torso | |
| 385 | game:GetService("Debris"):AddItem(bp,1)
| |
| 386 | elseif Type=="Target" then | |
| 387 | local Targetting = false | |
| 388 | if Targetting==false then | |
| 389 | ZTarget=hit.Parent.Torso | |
| 390 | coroutine.resume(coroutine.create(function(Part) | |
| 391 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 392 | swait(5) | |
| 393 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 394 | end),ZTarget) | |
| 395 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 396 | local targetgui=Instance.new("BillboardGui")
| |
| 397 | targetgui.Parent=ZTarget | |
| 398 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 399 | local targ=Instance.new("ImageLabel")
| |
| 400 | targ.Parent=targetgui | |
| 401 | targ.BackgroundTransparency=1 | |
| 402 | targ.Image="rbxassetid://4834067" | |
| 403 | targ.Size=UDim2.new(1,0,1,0) | |
| 404 | cam.CameraType="Scriptable" | |
| 405 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 406 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 407 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 408 | Targetting=true | |
| 409 | RocketTarget=ZTarget | |
| 410 | for i=1,Property do | |
| 411 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 412 | if Humanoid.Health>0 and c.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 413 | swait() | |
| 414 | end | |
| 415 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 416 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 417 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 418 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 419 | end | |
| 420 | Targetting=false | |
| 421 | RocketTarget=nil | |
| 422 | targetgui.Parent=nil | |
| 423 | cam.CameraType="Custom" | |
| 424 | end | |
| 425 | end | |
| 426 | c=Instance.new("ObjectValue")
| |
| 427 | c.Name="creator" | |
| 428 | c.Value=Player | |
| 429 | c.Parent=h | |
| 430 | game:GetService("Debris"):AddItem(c,.5)
| |
| 431 | end | |
| 432 | end | |
| 433 | ||
| 434 | function MagniDamage(Part,dis,mind,maxd,force,knock) | |
| 435 | for _,c in pairs(workspace:children()) do | |
| 436 | local hum=c:findFirstChild("Humanoid")
| |
| 437 | if hum~=nil then | |
| 438 | local head=c:findFirstChild("Torso")
| |
| 439 | if head~=nil then | |
| 440 | local targ=head.Position-Part.Position | |
| 441 | local mag=targ.magnitude | |
| 442 | if mag<=dis and c.Name~=c.Name then | |
| 443 | Damagefunc(Part,hum.Parent.Torso,mind,maxd,force,knock,c.HumanoidRootPart,.2,1) | |
| 444 | end | |
| 445 | end | |
| 446 | end | |
| 447 | end | |
| 448 | end | |
| 449 | ||
| 450 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 451 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
| 452 | Humanoid.Health = Humanoid.MaxHealth*2 | |
| 453 | c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p) | |
| 454 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-2) | |
| 455 | W.C0 = W.C0 * CFrame.Angles(math.rad(3),0,0) | |
| 456 | for i,v in pairs (c:children()) do | |
| 457 | if v.ClassName == "Part" then | |
| 458 | v.Velocity = Vector3.new(0,0,0) | |
| 459 | end | |
| 460 | end | |
| 461 | end) |